[Q] Why would this Smali have so many random getClass() calls? - Android Q&A, Help & Troubleshooting

I've been poking around the Service Mode app from my T-Mobile Note 4. Most of it's pretty straightforward, but I've found a bunch of places that have seemingly useless chunks of getClass() calls. Here's an example: https://gist.github.com/mitchellmebane/1412c913a9d372555da6.
It's a call that should always succeed, that should have no side effects (since the class will already have been loaded), and whose return value is being ignored. Oh, and is being called 5 times at the start of a line, if the debug info is to be trusted. I don't see any check-cast ops, and I can't think of any reason you'd want to try casting constant integers to a class, anyway.
Am I missing something here? Did Samsung write some really weird code? Or is this a side effect of something gone wrong with the deodexing or baksmali process?

Related

[REF][3/31/11] GizmoDroid Braindump or "Ideas for a Fascinating Tomorrow"

Topics Covered in this Thread So Far (or "potential areas for investigation/improvement")
USB modes confusion, CD-ROM mounting bug, and how to make it useful
Hunting for buried treasure in system apk's
EFS backups
GPS
Wifi
Stuff About CDROM/USB Device Protocols
More Stuff About CDROM/USB Device Protocols
Stuff On EFS
Stuff On Hidden Options
GPS power toggle from Drop Down Menu
EVRC-B Phone Voice Codec
Background Noise Cancellation during call
Disabling of debugging stuff and additional code checking
PNG/ogg optimization and Zipaligning
libdvm.so Optimization
Battery Service Polling
RAM management
Disk Scheduler
A more complete nandroid solution
A better voodoo implementation
About scripting
Sleep of Death
Phone.apk mods
More EFS partition info
Info about other partition backups (backing up kernel and others)
Wakelocks/Timekeeping issues and fixing it at the kernel level
Partition mounting tweaks (noatime and such), power management, vm writeback time
More VM tweaks
SD card cache tweak
Reclaiming the Preinstall partition
So I'm going to be out of town for a week or so, and I know that with hacking, that means I could come back and nothing will have changed... or I could come back and everything will have changed (source, anyone?)
EDIT: I'm back... and everyone got thunderbolts! I swear, I leave for one week...
Unfortunately, I myself am a jack-of-all-trades (king of none, sadly), so I've got about 50 different little things I've been working on researching, and won't make much progress on if I keep on trying to do them all at once, since every single project requires that I learn an entirely new set of principles that I never knew about before. Because of this, I have decided to do a brain dump. Hopefully this is welcomed. Some of it will be stuff you already know, some will be dead leads that don't apply, but I hope that there are some nuggets of goodness that will inspire someone to investigate further.
Basically, I go hunting for things that catch my eye, and mark them to investigate later. Unfortunately, later on, I can't find it, so I have to find it again. Therefore, I'll try to present the most I can re-find about a given topic. Also, my memory is very shoddy, so beware of inaccuracies. I am not stating this as a gospel truth, but as a jump off point to maybe catch your interest to go investigate something further. I welcome any discussion, but if you take an idea and make it your own, feel free to start a new thread about it.
Part I:
USB modes confusion, CD-ROM mounting bug, and how to make it useful
Samsung integrates several different USB devices into that one little plug. I count the following:
1. UMS - Mass Storage Mode (looks like a jump drive)
2. MTP - For use with media players to transfer music/videos/pics (looks like a media player)
3. CDFS - Mounts an image onto a virtual device (looks like CD-ROM drive)
4. DUN - Used for Dial-up-networking (looks like a modem)
5. COM port - Used for programming using low level tools like QPST (looks like a serial port)
6. ADB bridge - communicate over adb to the phones through a terminal
With the possibility of TV-out over usb, USB On The Go, or USB Host, then there are probably more.
There is a lot of weirdities that happen because there are different parts of the phone that activates different "modes" which are usually a combination of the above. Try rebooting into CWM and then select to mount the USB. Depending on your set up, you will probably find your SD-drive mounted to the virtual CD-ROM device. Is it the kernel or recovery that's not set to the right usb mode? I don't know.
There are so many different areas that can change the USB device, so it can be confusing to know why you are seeing a certain thing, even though you have it set as something else from the menu. Just a few examples: In the Settings, you have Debugging, which will turn on UMS, CDFS and the ADB. Depending on what Settings.apk you use, there is an accessible Dial-up networking option to enable the modem. There are dialer codes that affect the enabled devices(**usbii which accesses the PhoneUtil.apk, **debug which allows you to change the port map, and toggle DUN). There is a persistent ADB property that can be stored in "/data/property/persist.service.adb.enable". There are system settings that can be added to the .prop files that load on boot, or set by "setprop somepropertyhere" using a terminal or script.
Have you ever plugged in your phone and gotten an autorun prompt that says something about verizon? On the stock roms, there is an ISO that is stored at "/system/etc/verizon_i500.iso". It contains the samsung usb drivers and a couple other things. When it works properly, this would let you install everything you need to get your phone connected to a new computer, without going through the hassle of finding the files. This is especially helpful if you only have internet access through your phone and cannot obtain the drivers elsewhere. All this seems to be handled by the kies service manager, which does really weird quirky things. For instance, you can manually mount the iso onto this virtual cd-rom device, but kies will unmount it after 15 seconds or so. This is why sometimes, if your sdcard gets mounted as a cd-rom, you can actually read the contents for a little while before it disappears.
Why does this matter to anyone? Well for one thing, it explains a lot of the bugs. There are so many different devices, that sometimes they get mixed up in scripts. This is especially true when porting from other software, or mixing and matching kernels and OS's and recoveries. If they aren't all in agreement, weird things will happen.
Secondly, it opens up a cool built in feature that could easily be utilized: emulated cd-rom drives! I haven't isolated the properties (but it doesn't seem too hard to figure out using the logs and such), but I have successfully mounted the memtest boot iso to the virtual CD-rom drive. Think about it: you have a 16gb sdcard in there. Throw on a live-linux iso, and if the computer was made in the last 5-10 years, it should be able to boot from it (not tested yet).
Right now, you can quickly verify this works by making a symlink from /system/etc/verizon_i500.iso to the iso on your sd card. Then, if you know how, enable the virtual cd-rom (I can't remember the exact variable but its as easy as "setprop cdfs.something enable"). There you go! Instant Virtual CD-ROM drive. You can use it to install stuff on your netbook that didn't come with one, or turn your local library PC into a hacking command center (that's a joke... don't do that).
Now obviously, this could be easily packaged up into a neat little apk that would enable the right USB mode, and then allow you to pick the ISO you want to mount. This would be the ultimate goal, not this dirty little demo. Even easier to implement would be to call it from a script, using a script shortcut program.
Part II
Hunting for buried treasure
There are a lot of things hidden in the OS. Almost all of the APK's, if decompiled, have things that are hidden. Sometimes, the full code is there, but the ability to access it has been removed. To make it visible, you may only need to add the info to the layout xml, or remove a line of smali code (look for things like "removePreference" and such).
Other times, it's just a stub of the information. The great thing is, there are so many variations of our phone, almost anything missing can be inserted again if you can find it another device's code. Sometimes, this is a huge pain, because the dependencies can be spread over multiple files, requiring quite a bit of persistence and dedication. Other times, it's as simple as copy and pasting a line, or an entire method.
The i9000, Mesmerize, Captivate and Vibrant seem to have lots of our missing goodies, but a lot of them need to have the code adjusted, and I don't know what to work on first, since some of the easy stuff is worthless, and some of the valuable stuff is impossible. Here are just a few of the screen shots I've taken (yes, I realize a lot of them are probably not portable, but just showing you how much stuff can be hidden in an APK):
http://www.dropbox.com/gallery/22143517/1/Settings?h=7cc415
There are a lot of little APK's that can only be accessed by dialer codes or through a shortcut program. The useful features sometimes are very small and could either be hacked into the main Settings.apk, or called from it, or added into SpareParts.apk. There are a lot of dangerous things in there ("You want me to format your phone and your SD card?" "Nnnn-" "FORMATTIN YO SDCARD YEAAAAAY") so be careful exploring.
Which brings me to another big issue: EFS backups.
One night, before going to bed, I was poking around in a hidden menu (yep). I don't remember actually changing anything, but I lost a setting. Of course, I have no idea what the correct settings are, so I didn't know what to look for, and for 12 hours straight, my data connection would connect and disconnect every minute. I learned a lot about how poorly the os/radio/kernel/something handles the data connection, but I also learned about the EFS partition, and how this could have easily been fixed if I had a backup, and also how it could have been much, much worse.
If you wander through the i9000 forums, there are multiple warnings to backup your efs folder before messing with any settings. If you corrupt certain files, your phone will lose the ability to regenerate its EFS data, and you will lose your IMEI number. Meaning, your phone will not be activate-able. Meaning, your phone will have to be shipped to Samsung to get it fixed, so... good luck with that. If you think you are smart enough to avoid this, if I remember right, supercurio lost a device to this while trying to figure out the secret audio settings stuff.
It's simple to backup the entire partition using your favorite terminal command (I used dd to copy the efs dev/block device to the sdcard, don't know if this is the best method or not). However, it is virtually impossible to get it back once it is gone, if you don't have a backup. (There is someone charging for this service for i9000 phones).
My theory is that i9000's being used on different carriers causes lots of more people to play around with the EFS data, causing more people to corrupt it. Since the Fascinate is mostly only getting used on Verizon, then there aren't as many cases. However, one mistake in a mounting script in a recovery/kernel/os, and you're toast. Not only that, if you have a working backup and you go messing with the radio settings, then you will always have a backup that doesn't require you to activate another phone and then reactivate your's in order to get your phone working again. (All the while, watching in horror as your logcat fills with a continuous stream of data connection failures).
This is something I'd love to hear more from by someone who knows about it, and if it's as valid of a concern as it is on the i9000, then I'd really like to see more publicity about it's importance.
Part III
Is supposed to be about GPS and wifi, but dang, that is a crazy amount of stuff to write. I hope that a little bit of info, along with a link dump will be okay. And to be honest, I'm getting tired of typing now. I keep thinking of more stuff, but I haven't even fully fleshed out what I've posted so far. Hopefully, I'll be able to do some more later (and even more hopefully, there comes some good from it).
GPS
Most promising is the Captivate GPS work. This thread is a little bit old, but it contains good info. There might be newer information available as well:
http://forum.xda-developers.com/showthread.php?t=881941
The i9000 GPS dev has some good posts as well, explaining it very well. Again, there might be newer information, but this is what I have bookmarked:
http://forum.xda-developers.com/showthread.php?t=842694
It talks about using the "LbsTestMode.apk" for testing. I have no idea if it works for actually configuring the files (I was told it doesn't), but I am providing it here for the possible testing it can do:
LbsTestMode.apk
http://dl.dropbox.com/u/22143517/Android/LbsTestMode.apk
This is just a quick (and not very entertaining) video of setting up a shortcut to access it instead of using a dialer code, then running through the menus real quick so you can see what is available.
http://dl.dropbox.com/u/22143517/Android/lbstestmodedemo.mp4
From a cold boot, in google maps, I can get a lock down to 2 meters in 3-5 seconds with wifi off and GPS standalone enabled when I'm outside. Inside, usually 10-20 meters at first, then drops to 5 after a few more seconds. So I don't know if it's something I've done, or if I just got lucky with a good chip, but I have a hard time testing GPS fixes because I don't have problems (but things can always be better, right?)
I highly recommend checking into the app "GPS aids" if you like the idea of assisted gps. I find that AGPS hinders my GPS performance, but after using GPS aids, it's about as good as normal. So for someone with bad standalone GPS performance, maybe it would help them out using AGPS.
Wifi
Oh boy... I don't know where to start with this. It completely ignores the system property wifi.supplicant_scan_interval. There are files spread across /system and /data that relate to wifi. The binary 'wpa_supplicant' is a source of hackery on other systems, but I don't know if anyone has attacked it on the Fascinate side of things. Want to see ad-hoc networks? This is the file that they usually hack to do that. Other devices have hacked the ability to enable infrastructure mode for wifi tethering. I don't know if this has been done yet for SF.
There are a lot of hidden wifi, wps, and tethering options in the Settings menu. Several system settings properties relating to wifi, several .conf files for the messing, wlan services for the playing, and a nice engineering mode when calling WlanTest.apk that says it's loading a different driver (I can't remember what all neat stuff is in that).
Stuff About CDROM/USB Device Protocols:
My thoughts exactly, the cdrom driver is useful, maybe more so.
The issue as to what starts when is configurable, Eclair had a hard limit of 2 usb modes at any given time, if I recall correctly Froyo supports 4 and that maybe a hard limit by the device. So what is running has to be carefully chosen, with mtp, virtcd, virtcom, ums, adb, acm, usb-otg, tvout, wired tether you hit 4 quick. This is an issue on my table but of low prority, as without a fully working kernel these amenities become mute.
I intend to make the cdrom driver configurable to select various isos from sd and switchable on command, I feel it would be more useful in that state, and I plan to give the user more control over what usb modes are selected using a sysfs setup, the defaults are in about 6 profiles that barely cover my needs without slowing me down.
Edit, More Stuff About CDROM/USB Device Protocols:
I have never tried to get all of the devices working simultaneously, but I do know that if you enable the virtual com port for EFS editing that DUN support is disabled, and that if you enable UMS(USB MassStorage)/SDcard that UMS/VirtCD is disabled, and if you enable UMS/VirtCD that UMS/SDcard is disabled, and I don't use MTP (think syncing your music from WindowsMediaPlayer to Android) so I'm not 100% sure about this one, but I think MTP is disabled if ADB is enabled. At least this is how stock is anyway.
Stuff On EFS:
The I9000 EFS stuff is a little out of my department, but I would love the ability to edit EFS reliably within the OS, unfortunately unlike with the I9000 our devices do not mount an EFS partition, and I have not ventured to attempt looking for it. I imagine it would be just as easy for us to edit it in device as it is for the I9000 people, however if it is due to the way the radios are handled this may not happen, as we are still trying to figure out where the Fascinate keeps it's modem, it would make sense that the EFS partition and the modem code would rest in the same area or partition, if we could only for certain identify it. I think the FSR and FSR_STL drivers obscure our view of it, no fear, I will be attempting to import Gingerbreads MTD work into the my WIP Froyo to hopefully solve this issue once I get the radio working reliably. If and once we do have access to EFS, we could technically copy and replace or edit our Verizon EFS information live, flash from one network to another, and update tower information possibly without even restarting the phone....that is IF we have access to the EFS partition, and logic says we should have access to it ( as every other CDMA Verizon and Alltel device I have used does have one ) and it is programmable from within the Samsung device setup APKs.
Stuff On Hidden Options:
As for the special hidden stuff....it just boggles my mind the amount of crap they hide (or did they forget about this stuff?!?) from us, most of it doesn't work, most of it has no warnings for the DANGEROUS stuff it can do without prompting for a confirmation (ie complete factory reset and yes sdcard formatting) I think this crap should have been jammed into a single engineering menu accessible via a fixed passcode rather than scattered from A to Z in 20 different APKs with little more indicator of what an option does than some cryptic function name and a report of what someone else may have experienced only after executing the command. At the very best it's an unorganized, inefficient, undocumented, unreliable, low level, factory device configuration menu set that even most experts do not know how to fully utilize.
SirGatez said:
My thoughts exactly, the cdrom driver is useful, maybe more so.
The issue as to what starts when is configurable, Eclair had a hard limit of 2 usb modes at any given time, if I recall correctly Froyo supports 4 and that maybe a hard limit by the device. So what is running has to be carefully chosen, with mtp, virtcd, virtcom, ums, adb, acm, usb-otg, tvout, wired tether you hit 4 quick. This is an issue on my table but of low prority, as without a fully working kernel these amenities become mute.
I intend to make the cdrom driver configurable to select various isos from sd and switchable on command, I feel it would be more useful in that state, and I plan to give the user more control over what usb modes are selected using a sysfs setup, the defaults are in about 6 profiles that barely cover my needs without slowing me down.
Click to expand...
Click to collapse
Glad to see you in here, as I think the whole issue is very much best implemented/fixed from the kernel with the OS just facilitating from there. Also interesting that someone else was thinking about this while I was. With the little amount of knowledge I have, trying to hack around the different usb profiles at the OS layer is a pain. ("let me mount this" "NO, STOP IT!" "come onnnn let me turn that on")
I know I personally have had UMS, CDFS, DUN, Serial, and ADB all showing up in windows device manager at the same time, by manually toggling them on. That was as far as my test went, so I have no idea if they were accessible at the same time. But it's interesting to watch the device ids change as it switches modes. I have very little driver knowledge, so actually doing much digging was over my head.
Ok, I think I'm done for the night. Sorry for the quality of info, I'll try to work on it more sometime soon.
I feel like we are all just holding our breath for froyo source, but a lot of profitable work can be done in the meantime. Really, a lot has already been done that we can just kang from other devices. We just need to look outward at our foreign cousins.
For instance, supercurio did a lot of work on hacking the sound before they had kernel access. Using his methods from back then might give us some improvements in the meantime.
Things like GPS and Wifi will probably continue to be an issue even after we have source, so they can be done without fear of being completely forgotten about as soon as source drops.
Lots of mods and tweaks that are widespread across other devices don't seem to be discussed. Build.prop hacks are cheap and easy things that don't get much action around here (though not all of them are applicable/or even helpful). Someone brought up the FuguTweaks thing the other day from the Captivate forum. More of these cross-device discussions would be awesome.
God, my brain just exploded.
This is actually quite interesting, though. Now, on Part II: certain Sammy .apk's have hidden usage? Could we combine that into a massive super-settings app?
Samsung Fascinate, Verizon
EB01 Superclean 2.4
Kenesis' TransMyst GBKB (EPIIIIIC)
Mob87's Honeycomb Theme
Stock Kernel
obsidianchao said:
God, my brain just exploded.
This is actually quite interesting, though. Now, on Part II: certain Sammy .apk's have hidden usage? Could we combine that into a massive super-settings app?
Click to expand...
Click to collapse
That's the idea. CM has a lot of this kind of thing, but we aren't there yet. There are also a bunch of testing apks that I didn't mention built right into the stock ROM.
There are even some super mega apps (some available on the market) that are somewhat compatible (be careful with these, especially for low level stuff). "Sysinfo" reveals a lot of... system info that you normally have to go digging around for. So does "Under the Hood". "Tuxility" doesn't really have much, but could be an easy start for the basis of a SF compatible utility. "SuperPower" gives a lot of control over power options. "SpareParts" from other Galaxy variants have had lots of options added. There are some other SGS specific tools that half work, as well, but their names are slipping me now. One allows you to flash a kernel from the OS. Also, I wonder if Development.apk from the emulator might have some use?
There are tons of things that could easily be added to the SpareParts app too, if you didn't want to add it to the Settings app.
So much stuff to kang.... so little time.
Dude. This is... amazing. Can you mentor me on this stuff? XD
Now, Spare Parts is that app in SC that shows the battery info and stuff, no?
Edit: and what all could you drag to spare parts? Could it access those hidden .apk's and utilize the secret functions?
This is so cool.
Samsung Fascinate, Verizon
EB01 Superclean 2.4
Kenesis' TransMyst GBKB (EPIIIIIC)
Mob87's Honeycomb Theme
Stock Kernel
Part 4
GPS power toggle from Drop Down Menu
The GPS option from the drop down menu is essentially broken and needs to be fixed. I recall a similar problem on a different device with the wifi. With that device, on observation, I noted that on powering up wifi from the settings menu, I would be connected within 5 seconds, but from the power widget, it would take a full minute. After doing some investigating, the power widget was basically trying to control the wifi device directly. I found a different widget that essentially emulated the same method used in the system settings menu, and it starting connecting immediately. My guess is that the GPS power code on the pull down menu could be modified using the same examination/modification needs to be adapted in the same way.
EVRC-B Phone Voice Codec
Switching to the EVRC-B codec improves call quality substantially, for both parties of the call. If anyone knows of a way to set it that doesn't involve going into service mode and manually changing it, then please let me know.
Background Noise Cancellation during call
Also, I'd love to find a fix for the mic during calling. It's a frequent occurrence for the person I'm calling to be like "Who are you talking to?" because they hear someone talking in the next room away from me. Or a very light sound on my end, elicits a response of "WHAT IS THAT NOOOISSSE??!" from the person I'm talking to. So obviously an issue of background noise cancellation. I'm hoping its a software fixable problem.
I've seen this build.prop edit to mess with the noise cancellation for disabling noise reduction for the voice recorder (Say you are trying to record something like music, or something at a concert, the noise filter would hinder your ability).
Code:
media.a1026.nsForVoiceRec=0
media.a1026.enableA1026=1
Two things about this:
1. I've only seen this kind of property on other devices that have two mics that work in combination for noise cancellation. I'm guessing the SF only has one, and any attempted noise cancellation is done at the hardware level or in software.
2. This would assume that the noise shield actually exists, but the stock Fascinate behavior is to not have it enabled for calling... which is pretty dumb. Given some of their other decisions, this may be true, but I have my doubts. If it's parameters are accessible, and it's merely only needing some tweaking, then I will be happy.
I wonder if supercurio knows much about the noise cancellation, since he's worked with so much of the sound stuff?
Disabling of debugging stuff and additional code checking
Debugging stuff is essential for figuring out problems, but for the 99% of the time, isn't it probably slowing us down? I don't know what would be the best way to easily disable any additional debugging routines that might be affect performance.
As for disabling code checking, I used to run these build.prop edits on an older device. I have no idea if they still apply:
Code:
ro.kernel.android.checkjni=0
dalvik.vm.checkjni=0
dalvik.vm.verify-bytecode=false
Maybe you are the kind of person that needs their phone fully stable at all times (no you're not, because you are on a forum that is made to push your device to the limits). I, however, keep everything backed up, so if disabling this extra "security" might slightly increase risk of data loss, then I'm okay with that (not saying that this is an actual danger, but just in general). The only problem I have is if the increase is negated by a large rise in errors that actually hinder performance, or if it becomes significantly more risky (doubt that's the case, but it's always a possibility).
Somewhat related, we currently keep the dalvik heapsize at 48mb's. Is this the best match for our device, or just the default?
PNG/ogg optimization and Zipaligning
I recently took a superclean rom, and dropped 16MB losslessly just from throwing the pngs through PNGOUTWIN and deflopt (didn't touch the *.9.png files). Free RAM right there. Not to mention that some of those APK's have ridiculous extra resources that can be reduced by cutting color depth or taken out entirely (giant HTML based tutorial files stored in the apk... why?) Also, all of the ogg files can be slammed down using a sox script or an equivalent.
In compression, it's also important to know when its a free and harmless, or when it will reduce stability. You can zip up an APK nice and tight... but aapt is a better method. The files might be bigger, but they will run better (also, learn how to treat *.9.png files, or don't touch them at all).
I've adapted the script from Bugless pete's automatic, on-phone zipaligning utility (just had to change a couple lines). A lot of times there are apk's that slip through the cracks in the ROM's that aren't zipaligned (especially in themes and patches). Again, just free performance that isn't hard to obtain.
libdvm.so Optimization
Has our libdvm.so been optimized to run on on our processor? I know this was a huge boon for older devices, but couldn't find any info on ours.
Battery Service Polling
Ever watched the logcat even when your device is nearly at idle? Ya... that battery is always updating. How do we change this habit? I often wonder how much extra juice would we gain by increasing the length in between battery polls.
GizmoDroid said:
Ok, I think I'm done for the night. Sorry for the quality of info, I'll try to work on it more sometime soon.
I feel like we are all just holding our breath for froyo source, but a lot of profitable work can be done in the meantime. Really, a lot has already been done that we can just kang from other devices. We just need to look outward at our foreign cousins.
For instance, supercurio did a lot of work on hacking the sound before they had kernel access. Using his methods from back then might give us some improvements in the meantime.
Things like GPS and Wifi will probably continue to be an issue even after we have source, so they can be done without fear of being completely forgotten about as soon as source drops.
Lots of mods and tweaks that are widespread across other devices don't seem to be discussed. Build.prop hacks are cheap and easy things that don't get much action around here (though not all of them are applicable/or even helpful). Someone brought up the FuguTweaks thing the other day from the Captivate forum. More of these cross-device discussions would be awesome.
Click to expand...
Click to collapse
Your gonna hold your breath a long time if you're waiting for froyo source.
If anyone needed proof that Quadrant scores aren't good indicators of real performance, this is a real, unedited screen shot from my phone running EB01:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
I dropped the link in IRC for giggles and a couple of people lost their minds, accusing me of lying. Sorry fellahs, I got better things to do.
You can boost your quadrant scores this high with a couple easy steps that provide absolutely no performance boost outside of quadrant (it's is similar to why voodoo enabled systems score so high, but only perform somewhat better). So for the hold-outs that still think that quadrant is a reliable benchmark... be aware of it's major flaw.
GizmoDroid said:
If anyone needed proof that Quadrant scores aren't good indicators of real performance, this is a real, unedited screen shot from my phone running EB01:
I dropped the link in IRC for giggles and a couple of people lost their minds, accusing me of lying. Sorry fellahs, I got better things to do.
You can boost your quadrant scores this high with a couple easy steps that provide absolutely no performance boost outside of quadrant (it's is similar to why voodoo enabled systems score so high, but only perform somewhat better). So for the hold-outs that still think that quadrant is a reliable benchmark... be aware of it's major flaw.
Click to expand...
Click to collapse
I have been trying to convince people of this flawed benchmark app for months when using Blazed Eclair, it scores almost normal but runs the same voodoo other kernels do plus lots of other tweaks on kernel side. Very few believed me and switched from Blazed JUST for higher quadrant benchmark scores
Sent from my SCH-I500 using Tapatalk
SirGatez said:
I have been trying to convince people of this flawed benchmark app for months when using Blazed Eclair, it scores almost normal but runs the same voodoo other kernels do plus lots of other tweaks on kernel side. Very few believed me and switched from Blazed JUST for higher quadrant benchmark scores
Click to expand...
Click to collapse
Maybe I should make a HOWTO tutorial on how to get ridiculously high quadrant scores on any OS/kernel, then people would be free from using it to influence their thinking and instead would base it on real world results.
The cynical side of me says that they would just find a new benchmark and do the same thing with it.
Meh, we know the truths, so sure make a howto, maybe quadrant will fix their flaws (yeah...i'm not sure about that one...) people on the otherhand will flock like you say without our intervention, but for the rest of us this could prove helpful in building roms/kernels that do not allow benchmarks to succumb to the same flaws that most current ones do
Sent from my SCH-I500 using Tapatalk
SirGatez said:
Meh, we know the truths, so sure make a howto
Click to expand...
Click to collapse
[HowTo] Release the most downloaded ROM of all time:
Take stock rom.
Insert the following line into a boot script:
Code:
mount -o rw -t tmpfs tmpfs /data/data/com.aurorasoftworks.quadrant.ui.standard
Upload ROM to host of your choice.
Post screenshots of Quadrant scores with download link.
Great Success.
There are lots of ways to inflate quadrant scores... but this is the funniest method because it makes it ridiculously obvious how voodoo can achieve inflated quadrant scores without gaining a similar amount of performance (they both write cache to memory, therefore inflating the I/O scores ridiculously high).
Adding more to the noise cancellation issue, I found some more info out tonight:
Jamezelle pointed out a property that is set in res/values/bool.xml in the Phone.apk "has_noise_suppression" and it's set to false. After digging around, I found that this shows up in the PhoneUtils class if you decompile Phone.apk. It reveals two options: "noise_suppression=auto" and "noise_suppression=off". Some realworld testing needs to be done, but if the fascinate has the noise surpression ability and its just turned off, then this could be turned on again by adding to build.prop, or by modding the options menu to have this show up as an option.
Its very possible that it's hidden because it's not implemented, but other Galaxy S phones have some type of noise cancellation, so it might just not be implemented in the software.
Don't know if you were still looking for how to change EVRC to EVRC-B, but dial **72, the spc code is 000000, press down on the directional button arrow until you see Svc mode nam 1 end of basic nam exit. Press the right directional key once, you will see EXIT change to more, hit enter, press down once and you will see HomePage VoiceSO and EVRC, push the right button to change to EVRC-B. Hit ok and phone will reboot. Sorry for the sloppiness, at work and trying to be quick.
Edit: Ah, nevermind, you didn't want service mode, sorry!
Sent from my SCH-I500 using XDA Premium App
Dread This Day said:
Don't know if you were still looking for how to change EVRC to EVRC-B, but dial **72, the spc code is 000000, press down on the directional button arrow until you see Svc mode nam 1 end of basic nam exit. Press the right directional key once, you will see EXIT change to more, hit enter, press down once and you will see HomePage VoiceSO and EVRC, push the right button to change to EVRC-B. Hit ok and phone will reboot. Sorry for the sloppiness, at work and trying to be quick.
Edit: Ah, nevermind, you didn't want service mode, sorry!
Sent from my SCH-I500 using XDA Premium App
Click to expand...
Click to collapse
Yeah, this way does work, and I have used it multiple times. But it resets itself every time you reactivate, and its near dangerous settings, so its not something I would recommend to newbies.
If there was a less dangerous way to set it (say from a script or an apk) then this could lead to it being more widely recommended. It really does provide substantial improvement of call quality.
If my gf calls using her bluetooth headset, which has mediocre sound quality, the further compression of EVRC makes her very hard to understand. With EVRC-B, I can understand her plain as day.
Dread This Day said:
Don't know if you were still looking for how to change EVRC to EVRC-B, but dial **72, the spc code is 000000, press down on the directional button arrow until you see Svc mode nam 1 end of basic nam exit. Press the right directional key once, you will see EXIT change to more, hit enter, press down once and you will see HomePage VoiceSO and EVRC, push the right button to change to EVRC-B. Hit ok and phone will reboot. Sorry for the sloppiness, at work and trying to be quick.
Edit: Ah, nevermind, you didn't want service mode, sorry!
Sent from my SCH-I500 using XDA Premium App
Click to expand...
Click to collapse
Thanks, working great! But you posted incorrect dial code. Let me correct you. **772

How complicated will it be to build this app?

I have written code using tcl/tk for quite some time and I would not have much problem writing this code (actually, I have written a very similar code before) but since Android is Java I will have to educate myself before I try to build this app. What I am trying to find out is how much will I have to educate myself before I can pull this thru. Learning to write code in tcl/tc did not took me long and I actually did a lot of learning while writing code so again, not having experience in java I am seeking the feed back of those that are currently way ahead of me to give me a better feel of what I am getting into... :victory:
This app will be based in a program built for windows. I have thru the years ask the vendor if they are going to port it to android and I always get the same response, "in a few months"...
Here is what I am looking forward to build...
Overview
Need to create an Android app that will consist of an UI and data processing terminal to communicate with a serial device. The terminal will be capable of sending commands to the serial device to gather information, process the information and then display it in human understandable terms.
Goals
Basic program:
* Create communication with a FTDI chip at 1200 Baud Rate, 8 data bits, No Parity, 1 stop bits and xon/xoff flow control, I have prove it to work with no control since the amount and rate of data is so small.
* Capable to send hex ascci commands, receive a dump in hex ascci then translate that hex ascci dump into decimal format for processing. The serial device communication and hardware cannot be changed. Most all commands are set but there is one command that the value will change depending on previous data found.
Example of communication:
send :000000037D (status command)
Response:
Hex/ascii -> decimal
:0401010C2A0094 -> 4 1 1 12 42 0 148
:0401010C9A0489 -> 4 1 1 12 154 4 137
In this example column 2, 3, 5 and 6 has the data I need and will have to process to display the final values.
* Status command should have option to be controlled with a timer with options for 1, 5, 20, 40 sec and Timer off. There should be a button on the UI to send that status command, also, the ability in the future for the command to be microphone driven (x amplitude loud noise will trigger command).
UI:
* Dark colors to keep the display from eating up the battery.
* Should turn off the display every 10 seconds and should come up on new data, mic driven or phone shake.
* Should have a display where the last data numbers will be displayed. Also to have the ability to create a second larger display with the same last data numbers.
* Need 8 buttons for commands, drop down menu for settings (timer settings) and exit button.
* There should be a space (table) to display data, up to 99 records. It should look more like a excel spread sheet with just 2 column. These columns will bet the data location and the data itself. The table should be able to hold about XX amount of records, if it gets larger then a scroll bar should be used to navigate up and down the table.
Enhanced program
Display altitude/barometric pressure on request(capable phones).
Future:
Right now the device talks to the computer via a serial/usb dongle but I am planning to build the hardware to make it Bluetooth capable but in very few odd instances I might have to run it with the dongle due to the distance between the device and the phone might exceed the most common 30 feet Bluetooth maximum distance.
Im tired of taking my pc to a dusty and pc unfriendly environment so I have decided to take the plunge and build the app myself. Learning Java and android will be beneficial as I can see me in the future building more apps for personal use .
As it is now I can control this device using a hyper-terminal in my Samsung Note. Problem is having to type the commands manually, getting the responses back, translating those hex responses to decimal then building the response... too much work by hand...
Currently im using Slick USB Serial Terminal. Although they have a paid version that could help with the commands it will still leave me with processing the response by hand. It is useful when all I want is to advance the display on the device as it is the most used command but still at times it is imperative to get the status from the system and I am back to square one. And if I wanted a full status report It would take me nearly an hour to process by hand...
I have bought these books:
Java All-In-One for Dummies 3rd edition.
Programing Android, O'Reilly, 2nd edition.
Beginning Android 4, Application Development, Wei-Meng Lee, seems to be 1st edition.
Android application development for java programers, James C Sheusi, also seems to be 1st edition.
Anyone care to comment or recommend a book or a website?
Thanks everyone! You will be seeing much more of me as soon as I start having questions!!! lol!
Is my English really that bad? lol!!!
kinda hard to believe no one can answer this question here. moving on.
Probably this that you may be looking for.
Save time on re-inventing the wheels, or you can decompile theirs.
one of the hyperterminals I been using provides their source so Im not too worried about that. I did not knew you could decompile and app. Anyways, thanks for your reply.

Tasker - Tasks seem to need a "refresh"?

I have tinkered with Tasker on previous phones and generally managed to get it to do some useful stuff, though I am no expert. I have recently started playing around in Tasker again on a rooted Note 4 (SM-N910F), and I have noticed that things don't always work as expected... I know, I know... check for typos, user error, etc.
In an effort to debug a task that deals with appending characters to multiple variables, I deleted all non essential profiles, tasks and scenes, leaving 4x tasks (with less than 4 actions each) and 1x scene. I can append single digit numbers to one variable no problem, but in another variable I wanted to append a single "." at a time. This was not appending anything to the variable, so I changed the appended character to "o" instead. Lo and behold the variable in question is now appending "."s when that task is run. A lot of the errors (there have been some weird ones!) I have been seeing recently could be explained by some tasks and variables acting like previous/incomplete versions of themselves.
Is this something anyone else has experienced? I have a backup of my Tasker for anyone who wants to nose around in there to make sure I'm not calling "%Sanity eq 1/%Sanity" or other such nonsense. Just not sure the best way to get it to you. I am trying to build a custom PIN lock screen FYI. For those who do look around in there, the large grey button is an exit button so you don't lock yourself out of your phone, and the red button checks the entered PIN vs the stored one.

Finding packets and IP from decompiled APK?

So I'm working on a project on making an online android game work on PC from packet sending / receiving. Limited graphics.
Basically all packets are sent in a very unencrypted way, using very easy text and integers.
Easily picked up from packet sniffing, IP, Data etc. However, return results seems to be encrypted according to some packetscanning application for android. Unsure as packetscanning for android seems a bit meh. As I cannot get the game to launch thru bluestacks as hardware is listed as "Unsupported", I cannot find out for sure. Else I could have gotten more data and from that and could just have made the entire game based on the scanned sent/recieved packets coming from bluestacks. However the game also sends login info with each packet similar to
SendPacket(RetrieveResources,xxx,yyy,date,time,username,authid)
Username and authid is based of android hardware ID, which could easily be recoded into the java application.
But then I cannot find how it bases the authid and username of hardare id. Or how the application tells the server to create a new user.
Now, Myself I am an Java developer, however as I've never worked on Android applications previously this stuff is zzzz compared to real Java. I've managed to get about 99% source code from decompiling, deobfuscating and extracting the .dex file inside the application.
However, here's where things just go into full wtf-mode. I've extracted over 200 .class files into their correct folders and such, however, as confusing as this is. I simply cannot find how the game functions, or where it stores the IP and such, is it stored in an offsite .xml file? Storage file? Database? Resource file? Browsing through unlimited lines of scrap code, that seems irrelevant to the game, Facebook connections, Amazon, Google play purchase, Crittercism, GooglePlay classes etc. But noone of them actually seem to hold any useful data and alot of stuff actually just seems to be "Drag and Drop this into your application then call functions from it" like, "Authenticate to Facebook". I've managed to find alot of things loading .obb files, that doesnt seem to exist at all, tho the game pretty much goes "!blabla.obb" "CreateObb();" The game does not exist on facebook at all, just uses it to recieve ProfilID as an Login ID.
The game also uses UnityPlayer which seems to be the "Launch" class, which I've browsed thru but found nothing relevant. I found alot of .classes that seems similar to each other aswell containing the same stuff. I've also found alot of stuff that actually seems to be packet sends and connections, however, there is nothing that points that it is towards the game, but rather connections for i.e google play services.
Biggest .class>.java file is about ~40kb. Which for mee seems small, as projects I usually work with is well about 10mb inside the main.class then calls for unnecessary stuff from side classes.
Anyone mind pointing out on how android applications handles connections?
Is the files really no bigger than 40kb and just scrambled into tons of subclasses?
Feels like I'm missing obvious stuff that should be right there declared as a variable, but I can't find it.

What on earth is sensitive_pn.xml for ?

Looking through source for custom builds (e.g. Lineage), I'm finding this file ... I get that it contains numbers that people may call in dire times, but what does it actually DO? Keep the numbers within from appearing in call logs? Maybe my search abilities are limited by caffeine intake this morning, but I can't find anything that references it (e.g. consumes the file).
Many stocks ROMs also have lists of sensitive numbers, although it is not a visible feature. The file contains phone numbers of things like child abuse charities, rape crisis helplines, etc. So a child can call a helpline to talk about abuse and when the abusive parent looks though the phone they won't see the call in the call log.

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