{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Septenary is an addictive number strategy game based on a simple mechanic: move number tiles around on a 8x8 grid so that same-number tiles touch each other and fuse into a larger number tile. The larger the number, the higher the score. Fusing more than three tiles and creating chains grant special tools that can help in tricky situations.
After every move, random tiles appear. As the play continues, the number of random tiles will increase, but more special tool slots will be unlocked. The shifting challenge forces the player to adjust their tactics progressively. How long can one last before the game board is filled up?
Features
========
- A Campaign mode comprising 80 levels with 4 types of goal.
- An insanely addictive Endless mode, to be unlocked after completing 20 campaign levels.
- Various types of special tools to be progressively unlocked at high levels.
- Compete on 6 leaderboards and unlock 10 achievements.
- No micro-transactions, no pay to win.
- Developed with Unity and optimized for Intel x86 mobile devices.
Windows Phone
=============
https://www.windowsphone.com/en-us/store/app/septenary/6c440ba8-7692-46e5-956f-a545d98cd054
Screens
=======
Related
MINERS ARE BACK IN TOWN!
An entirely new version is up featuring a new engine, new effects, extended gameplay, physics, huge ton of improvements.
The Miners! mining corporation is called on duty and you're the manager of this operation. With your touchscreen cell phone or tablet, open the way for the miners by drawing tunnels to the gold ore. Use the shovel to dig, the bucket to fill with dirt or the dynamite to explode the rock for your miners to pass. But beware! The man power is scarce and the time is precious.
Features:
• For all ages
• Addicting fun drawing-physics-puzzle
• New graphic universe
• Up to 22 unique levels (always a new scenery)
• 23 Google play games achievements. (full version only)
* Demo: Unlimited play (3 levels)
Install Miners! on your cell phone or tablet and start mining right now!
(We have adopted a open development approach from the very beginning to support as many devices as possible, because of that the game is currently underrated.)
This is a indie game, under development. Please rate/comment. Support buying the full version.
https://market.android.com/details?id=com.frustaci.minersdemo
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
MINERS ARE BACK IN TOWN!
An entirely new version is up featuring a new engine, new effects, extended gameplay, physics, huge ton of improvements.
The Miners! mining corporation is called on duty and you're the manager of this operation. With your touchscreen cell phone or tablet, open the way for the miners by drawing tunnels to the gold ore. Use the shovel to dig, the bucket to fill with dirt or the dynamite to explode the rock for your miners to pass. But beware! The man power is scarce and the time is precious.
Features:
• For all ages
• Addicting fun drawing-physics-puzzle
• New graphic universe
• Up to 22 unique levels (always a new scenery)
• 23 Google play games achievements. (full version only)
* Demo: Unlimited play (3 levels)
Install Miners! on your cell phone or tablet and start mining right now!
(We have adopted a open development approach from the very beginning to support as many devices as possible, because of that the game is currently underrated.)
This is a indie game, under development. Please rate/comment. Support buying the full version.
https://market.android.com/details?id=com.frustaci.minersdemo
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hello!
I've started toying around with android app development and decided to code a drawing app that can use a stylus (I have a galaxy note 3). First thing I did was to implement a naive drawing machanism. What I do is I create lines from the motion events that I get, including the event history (getHistory*() funcions), expand them to rectangles and render lines with varying widths according to the pressure with the help of a fragment shader and a framebuffer. I've noticed that when using other drawing software (Sketchbook for Galaxy, S Note), I get smoother curves. By which I don't mean the anti-aliasing, but a higher amount of "key points". First thing that came to mind was that those programs interpolate the events to generate smoother lines - the points appear to be about 2x as dense. But then again, it's possible that they somehow get more input events because the processing is faster.
I don't have much experience with android, so I thought I might ask around if it was possible to increase the amount of input events that I get, and if it is, how? Or does the amount of events depend on processing time or do they just land in the history if the process was busy?
Here's what lines in Sketchbook and my code look like:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hi!
We've just published our new game - Find The Sheep.
It is a very simple puzzle which requires You to find a hidden, cute animal on the screen (not only a sheep!)
Find the lost animals before the time runs out. Follow their voice to quickly discover the exact location! Collect points and unlock new animals! Don't leave the poor animals on their own, listen how desperately they call for You and save them!
You can use the sound or colors to find the animal. In sound mode the tone of animal's voice shows how close the cursor is to pet's location (higher tone = closer to the animal). In color mode the more the cursor is red, the closer the pet is.
Features:
- 5 different animals with their unique sounds
- unlimited gameplay - keep beating Your top score!
- two game modes - with sound (the animal voice is higher when cursor is closer) or without (the cursor becomes red when You are close)
Be sure to let us know what do You think about it!
Game runs on devices with Android 2.2 and higher
Support url: Bug Genie
Download links:
Google Play
Samsung Apps
[QRCODE]market://details?id=com.wittypotato.findthesheep[/QRCODE]
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hello,
I would like to present you Helidroid 3b, the second part of Helidroid 3, with 18 free new levels !
Totally free, without "in-app purchase"
Take the control of 4 little RC Helicopters in an entire house with garden and swimming pool !
Accomplish a lot of variety of missions to become a real pilot.
Example of missions :
- Get a car at full speed before it falls into the pool
- Explode all the balloons
- Chase the birds that are introduced into your home
- Find your keys in the dark with a searchlight (under your copter)
- Use the magnet present in the helicopter to unload a container ship
- Come to the rescue of a train on fire
Screens :
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
URL : http://www.windowsphone.com/en-us/s...licopter/b83b99d9-2ad4-4fce-afca-c5ae96e68ffa
If you find some bugs, tell me by email, and I will fix it as soon as possible !
Besides, all ideas or suggestions are welcome ^^
Have a nice day,
Michael
Look nice. Made in Unity?