LG G2 no MMC, opinion needed - Android Q&A, Help & Troubleshooting

Hi everyone
I wanted to ask something.
I am planning to buy LG G2 phone. This phone has only internal memory of 32GB but there is no extendable memory card slot.
I wanted to ask something, about such phone models. I am a music lover and my current phone has 16GB external card and it is 90% full with songs (around 3000 songs) and a huge collection of wallpapers and camera roll, all of them are on external memory card and not on internal.
Now as in case of LG G2, everything will be on internal memory. Will it slow down the phone, because keeping such huge data on internal might slow down the read-write rate. This is my assumption. Otherwise if internal memory is 32gb, obviously it is not for software only. Afterall i am not going to install each and every app on play store.
Please guide me.

Related

SGS3 intalled memory 16gb vs 32gb?

I've been wondering which GS3 to buy, the 16gb or 32gb model? I would usually go with the 16gb as there's the option of using an external sd card anyway, however, the phone performance is better with apps installed on internal memory and also there are still apps in the market that don't get transferred to the sd card. Another concern is the size of apps that keep growing everyday (I think now min. is 4gb) such as amazing games launched recently (e.g. Nova 3) and since this is a beast of a phone, and I'm planning to keep it for the next 2 yrs, I was wondering if 16gb would suffice?!!
Any thoughts from anyone would be appreciated.
Be greedy and go for more, why settle for less?
16Gb is more than enough for just apps, plus you get up to 64Gb extra for external storage. Also, you can only get the 32Gb version in the UK if your on Vodafone, otherwise you have to wait a month.
I just cancelled my pre-order so that i can get the 64GB version
I have a feeling that it may not be available
I have a bad feeling that 64gb is a myth.. Even if its not, most likely its in aug or sept.
As I got it, 32GB version will be available in UK from Vodafone only, for a month. Other countries do not fall into that.
---------- Post added at 09:04 AM ---------- Previous post was at 08:58 AM ----------
Some German stores say they will have 32 GB version at the end of May
http://www.preissuchmaschine.de/in-Handy-ohne-Vertrag/Smartphone/Samsung-Galaxy-S3-I9300-32GB.html
Never really bothered me about internal storage if there is a Micro SD slot and that basically gives you infinite storage. Though personally I never filled up my GS2 storage of 16GB, I don't keep useless albums and just pick my songs so I only had like 2GB of songs. I find apps on the Android market to be really poor compared to what is on IOS so I barely played any games. When I do play games I just realise how **** the touch screen is for control and want proper buttons lol. With dropbox giving me 50GB free and having unlimited data on 3 I just put all my pirated Windows software on there lol.
I really don't care, I'm happy with the 16GB. Enough for apps.
As for movies/music/pictures, that's what I'm buying a 32GB Micro SDHC for. q
with the amount of flashing I do the 16gb one is fine for me as I only store my things on the external sd card
people always misleading by MicroSD extension.
You cannot increase internal storage by MicroSD. You will just add one more storage. But since most applications know only about one storage, they will continue use only internal storage. All games put their caches to /sdcard which is internal storage.
of course, it's still possible to hack games and change path /sdcard to /sdcard/external_sd. Some hacks allow to swap internal and external storages permanently.
This is android, and many tweaks possible. But if you plan to use phone as just regular user then you should know that internal storage won't be extended by adding MicroSD.
Actually, I use MicroSD in my SGSII just for media such as photos (made by SGSII camera), video, music. All applications related files are on internal storage. In this scenario, 16gb of internal storage for me is not enough, so i bought 32gb version. And i can easily swap microsd without loosing functionality, since all data are in internal.
A Galaxy S3 16GB is £500, the Galaxy S3 32GB is mostly going to be around £600.
You may as well go to Amazon and purchase the 64gb micro sd card from Sandisk class 10 for £55 and have 80GB. I mean seriously, 80GB is enough to be fair.
I guess the real question is how much faster is the nand/internal storage Vs Sandisk MicroSDXC?
Would the difference actually be noticeable in day to day use as a non dev
I don't mean off the cuff comments like its faster etc
I would like to see actual facts & figures.
I am going to buy 32GB version for storing Apps, games, videos and lots other things. Then after buying phone if i buy 16gb version, I feel annoying if i need more capacity, buying a memory card putting it in my phone. Its better to have 32gb version.
MrPhilo said:
You may as well go to Amazon and purchase the 64gb micro sd card from Sandisk class 10 for £55.
Click to expand...
Click to collapse
Or £45 from Play.
funb0b said:
I guess the real question is how much faster is the nand/internal storage Vs Sandisk MicroSDXC?
Would the difference actually be noticeable in day to day use as a non dev
I don't mean off the cuff comments like its faster etc
I would like to see actual facts & figures.
Click to expand...
Click to collapse
Following on from this, I found a nice little review of Sandisk's 64Gb MicroSDXC
http://www.androidpolice.com/2012/04/01/review-sandisk-64gb-microsdxc-card-huge-capacity-meets-impressive-speeds/
Going for a full powerhouse,,Galaxy S3 launching here in India on 31st,,will be going for 64GB version w/o a doubt if available else 32GB & last and least preferable is 16GB
I'm getting 16GB with 32GB MicroSD card.
ASD007 said:
I've been wondering which GS3 to buy, the 16gb or 32gb model? I would usually go with the 16gb as there's the option of using an external sd card anyway, however, the phone performance is better with apps installed on internal memory and also there are still apps in the market that don't get transferred to the sd card. Another concern is the size of apps that keep growing everyday (I think now min. is 4gb) such as amazing games launched recently (e.g. Nova 3) and since this is a beast of a phone, and I'm planning to keep it for the next 2 yrs, I was wondering if 16gb would suffice?!!
Any thoughts from anyone would be appreciated.
Click to expand...
Click to collapse
Actually performance on my SGS2 was better with my class 4 32gb Sandisk Card than the internal storage.
16gb is more than enough for apps,
Its more than suitable for the next 2 years
JD
I have a 64GB SDXC on the way from Hong Kong. I have preordered the SGS3 16GB version.
80GB will be enough for me since I don't use my phone to listen to music. I listen to music all the time, so I want to have a dedicated player for that. And I really love the sound quality of my rockboxed Sansa Clip Zip. For mega-ultra-super emergencies (mp3 player battery empty) I have a Subsonic music server setup so I can stream my music from my HTPC at home which is turned on 24/7, so that's my failsafe.
internal storage
I nearly bought a 16G one today, but then held my temptation as I wasn't sure about the requirements for this bigger phone. Some are right that apps are getting bigger and bigger. On the other hand I keep all the media on the card. On my s2 half of int storage is still free after a year, so unless someone advices that with this kind of usage and for apps etc 16G is not enough ; I guess I should go for the 16G. Any comments folks?

Opinion: Phones without a SD slot

Opinion: I have noticed that a few Android phones like the HTC One S are designed without a microSD slot. I think this is a really bad idea for both the microSD slotless phones themselves and Android as a whole. I would suggest that consider this when buying any phone without a microSD slot because every phone bought without one is a vote that says microSD is dispensable. Obviously the ultimate choice is yours.
In the future if unlimited plans become the norm and Android develops enough that on-line files can be cataloged and accessible just like they were on a microSD card, then microSD may become obsolete ....... those days are not here yet. I would gladly pay Dropbox to store all my music files on line, but playing them from on-line is rudimentary at best. PowerAMP or the Stock Android player can't catalog the files so finding and playing them is a mess. There is also no cover art or lyric support either. Also if every file must be cataloged and that means downloading the whole music collection one, at a time which would take weeks.
In my opinion, the direction Android should be going in is providing a decent sized non-removable memory block built into the phone to run the OS and store Apps, at least 16GB. This way the memory access in uniform, quick and direct with none of the quirks that SD cards exhibit. The microSD card should be completely isolated from the operating system except to provide simple removable storage like a flash drive. The micoSD card slot should also be on the outside of the phone so it could be swapped out live.
I think that at least with Froyo, moving apps to the SD card didn't work well. Some Apps worked OK, but eventually almost every app had some problem or another. Some apps also caused errors that resulted in read only access or worse.
Unlimited plans are going away, I doubt they will make a comeback. With data becoming more and more expensive now, the cloud is becoming a more impractical storage model. I hope Android phone makers keep microSD slots around as I will not buy a phone without a microSD slot. Unfortunately this means passing on the last generation of Nexus devices.
On phones with enough internal space the external SD card is mounted separately and some internal memory is mounted as a virtual SD card. This allows apps to be installed on the phone's virtual SD card so you can remove the external.
For me personally as long as there's 16GB on the phone, I have no need for more. I suspect the majority (60-65%) are also the same as they dont use much space at all. There should really be a poll on this.
I've done without the microSD slot for 2 years on my Nexus S and I don't really miss it. Music Storage? with Google Music's 20,000 song storage, how can you not use it in some way? Half my music is on Google Music and my hot playlist/albums are on my phone. The only thing i find that's really taking up all the space are the games.
16gb is enough for me. I find 32gb and above too much.
I need more than 16. With my current phone I have a single gb of internal storage for my apps, 10gb on my sd card, another 3gb for root stuff (ROMs, backups, titanium backups), and then another gigabyte of pictures and app data. Since I don't get to access all of my SDcard, I've only got 400mb left
I would keep SD cards. Sure solid block memory is nice, but I think SD would be more handy, and much cheaper.
Sent from my Inspire 4G using xda app-developers app
I have 16gb internal , and a 16 gb sd, and I need more. Having no sd card slot is not acceptable, and the reason I don't buy nexus devices, or the one series HTC devices.
Sent from my HTC_Amaze_4G using xda app-developers app
I was in your position as well.
Love the design of the One S, but the lack of an SD card made me chose the GSIII.
I bought the 16GB version and threw a 16GB SD card in.
This is what I have used in terms of memory.
Internal:
- 8.44GB available, 520MB to apps, 502MB to pictures
External:
- 6.25GB available, 7.02GB songs (1700 songs), 243.2MB Backups
I think you should gage what kind of things that you keep on your devices.
For me, it's clear that I needed an external card, you might not.
i would be okay without an sd slot if the phone had 32 or 64 gigs of internal storage.
an sd card slot is needed now a days. Even with cloud based music and such, what about the times when you can't grab stuff from the cloud? Like flights, areas with very poor signal (the gym for me) or other such things. I don't see why they can't give that option as a standard or given. I'd be happy with 16gig internal and an SD card slot, but without the slot i can't keep all my music on the phone itself. I don't want to have to rely on streaming with the cloud to listen to music, and with games and apps these days requiring more space where is that all going to go? Some games download an extra few gigs, so 8gigs will fill up really quick.
There is no reason not to give phones an sd card slot, its a big con in my book. Unless the phone has 32 gig or better yet 64 gig internal storage.
I don't see a problem with not having an SD card.
I've easily got by with my HTC desire with an 8GB SD card.
Sometimes I think people keep things for the sake of it.
For example I was keeping nandroid backups from 6-8months ago
I keep about 500 songs a load of apps/games.
If I want any more music I've got cloud. I've never got the notion of carrying around 1500+ songs.
At 3.5 minutes a song that's 87+ hours worth of music. Who the hell has the time.
Sent from my HTC Desire using xda app-developers app
Until smartphones start coming out with 64GB and 128GB options, I will continue buying phones that have removable SD.
Even then, I still like the idea of a removable storage device for things like backups, sharing music, photos, etc...
Sent from my SPH-D710 using xda premium
From the OP ..... It seems like a number of people are happy with storing their music on-line. As an avid DropBox user I can see the charms of on-line storage for some type of files, like documents.
However music files just do not currently lend themselves to on-line storage primarily because it doesn't really matter how many files you can store on-line if they are slow to get to and are un-cataloged.
When music is on a microSD card, the default Android music player or PowerAmp does a very good job of cataloging them, and you have album art and for PowerAmp lyrics too. Both are very slick and it is very easy to generate playlists or find exactly the file you want. No on-line service can play files ever close to as easily and elegantly as default Android music player or PowerAmp can when files are on micro SD.
If on-line playing of tracks were as good an experience as microSD, I would be the first to use it as there are some limited advantages.
microSD for music provides the very best music experience AND it is 2 year old technology. This elegant working technology is being removed from new phones and being replaced with something much more complicated, slower, more inaccessible with greatly reduced functionality.
It is not a good direction for Android
Just remember that a few short years ago almost every single phone was completely locked down and most wouldn't ever turn on unless a activated carrier SIM card was present. My HTC Desire Z worked quite well without any SIM card except for making calls. Android was the biggest breath of fresh air I have seen in the phone industry, and I see the premature removal of microSD and nonremovable battery as the 1st step towards Apple's model and the bad old days when your phone so clearly belonged to the carrier and not you.
Sirandar said:
Just remember that a few short years ago almost every single phone was completely locked down and most wouldn't ever turn on unless a activated carrier SIM card was present. My HTC Desire Z worked quite well without any SIM card except for making calls. Android was the biggest breath of fresh air I have seen in the phone industry, and I see the premature removal of microSD and nonremovable battery as the 1st step towards Apple's model and the bad old days when your phone so clearly belonged to the carrier and not you.
Click to expand...
Click to collapse
Don't worry, with the amount of OEMs out there that make android devices, there will always be somebody willing to add microSD slots to their phones to get sales. Most OEMs still do include them, its really only the Nexus devices that don't include them.
To throw my 2 cents in here.
The mobile phones developed fast these few years but people still think that they should trade music player, PC, and a game console for 1 phone.
I don't think phones were made for constant use of music games and other things because the battery inside of them are still weak and the Android phones were made just for CASUAL listening to music and gaming it SHOULDN'T replace your MP3 player or gaming console.
I myself have a 16 GB MP3 player with me that can endure playing for over 25 hours (more than enough for 2 days)
As for the photos i have a Dropbox (18 GB), Sugarsync (over 24 GB) and Box (50 GB) and 2 of them (Dropbox and Sugarsync) have a automatic upload for pictures so whenever i snap a picture its automatically uploaded to the cloud and in settings you can change if you would only like to uplodad trough Wi-Fi and Data or Wi-Fi alone and if you don't trust cloud (for privacy) you can buy an app called FolderSync that can sync your photos to your NAS, FTP server and even to the clouds (Box) on a schedule like every hour or at specific time (at 3 AM while you are asleep).
And the app also support for 1 way or 2 way Sync so if you just do 1 way you can delete all the pictures on your phone but they won't be deleted on your server/cloud.
So i'm pretty good with my HTC Evo 3D with ONLY 8GB storage and i have 3 GB of data per month and as technology grows so do Wi-Fi hotspots and almost everywhere there is a Wi-Fi Hotspot near you.
So i don't see any problem with 16/32 GB storage without SD card slot and will probably get myself a Nexus 4 soon (after i save some money lol).
From the OP to Hreidmar
I can agree that PCs and Laptops are not going to be replaced by smartphones for a long time yet. Quite simply PCs and laptops can do things that are inconvenient or impossible on a smartphone. Games on the phone are cute and have their charms but phones dont have the power, depth or screen space to run a game like Skyrim (Sadly the plot of that game could fit into a small corner of a smartphone )
However, for anyone who carries a decent smartphone, MP3 players are obsolete. They were obsolete the second Froyo Phones (or Iphones) hit the market and microSD hit 32Gb.
My deceased HTC Desire Z and a 32Gb microSD card together made an astoundingly good MP3 player that was always there because my phone was always with me. All I needed to carry was a small pair of decent earbuds.
32 GB of storage was just enough storage to cover a good sized music collection at 96kps Ogg. You may ask " Why would you want to carry around your entire music collection?" I would reply, "Why wouldn't you want to, do you really like syncing and leaving half your music at home"
The standard augment is that you couldn't possibly listen to 32Gb of music on the road. This isn't about the number of tracks. It is about playing the exact track you want, when you want it, spontaneously and easily. It is also about never ever having to sync tracks again except when you buy some new ones. It is about freedom of choice and freedom from syncing. This freedom was already here 2 years ago.
The combination of Android ICS or JB with a 32, 64 or 128Gb microSD card is a perfect MP3 player. The Android Stock player is great and you can search through and make playlists effortlessly. The audio system on the HTC One S is also great AND your phone is always with you. It is a WIN WIN WIN except that the big phone makers are crippling their phone with no microSD slot and puny 10Gb of storage.
To put it in perspective, I bought a 32Gb flash drive for 10$ and the actual chip is even less expensive. Apple is gouging end users for storage to subsidize the rest of the phone. micro SD lets the cost per GB float closer to reality.
Hreidmar said:
To throw my 2 cents in here.
The mobile phones developed fast these few years but people still think that they should trade music player, PC, and a game console for 1 phone.
I don't think phones were made for constant use of music games and other things because the battery inside of them are still weak and the Android phones were made just for CASUAL listening to music and gaming it SHOULDN'T replace your MP3 player or gaming console.
I myself have a 16 GB MP3 player with me that can endure playing for over 25 hours (more than enough for 2 days)
As for the photos i have a Dropbox (18 GB), Sugarsync (over 24 GB) and Box (50 GB) and 2 of them (Dropbox and Sugarsync) have a automatic upload for pictures so whenever i snap a picture its automatically uploaded to the cloud and in settings you can change if you would only like to uplodad trough Wi-Fi and Data or Wi-Fi alone and if you don't trust cloud (for privacy) you can buy an app called FolderSync that can sync your photos to your NAS, FTP server and even to the clouds (Box) on a schedule like every hour or at specific time (at 3 AM while you are asleep).
And the app also support for 1 way or 2 way Sync so if you just do 1 way you can delete all the pictures on your phone but they won't be deleted on your server/cloud.
So i'm pretty good with my HTC Evo 3D with ONLY 8GB storage and i have 3 GB of data per month and as technology grows so do Wi-Fi hotspots and almost everywhere there is a Wi-Fi Hotspot near you.
So i don't see any problem with 16/32 GB storage without SD card slot and will probably get myself a Nexus 4 soon (after i save some money lol).
Click to expand...
Click to collapse
From the OP => Google Music
When I complained about the lack of microSD and tiny amounts of storage space on my HTC One S,a number of people pointed me to Google Music
As a Canadian I can't use the service to upload music. It isn't going to come to Canada in the foreseeable future either IMO, or Amazon MP3 would be already available.
Looking at it trying out the parts I could I think that Google Music may be a viable solution to accessing decent size music collections on a smartphone on the go.
Advantages: It seems to be able to catalog the tracks and give the end used an experience similar to having local music files on a SD card.
Disadvantages:
1) No data connect no music. Google tries to fix this by caching frequently used music, but chance are the track you want to play won't be available when the is no signal or you are forced to turn data off.
2) Data charges: An MP3 is fairly big and constantly playing tracks will add up to significant usage. A 2GB plan would probably make this irrelevant.
3) The music data is streamed. Streamed data means there may be dropouts and stutter if there high internet traffic volume. Downloading the whole track at once may be better.
4) Google is giving end users a large cloud space to upload tracks for free. However it is quite obvious that Google is only doing this to mine metrics about what type of music serious appreciators of music listen too so they can populate their music store with music. Once Google gets its data the free storage
will probably end or be replaced by paid storage. I personally wouldn't mind paying for the convenience of accessing files on-line as long as it is cheap and the data transfer rates are high.
Lastly, I would still much much more prefer to store all my music locally on a microSD. It is so much simpler, robust and fast.
Heck... Pics, vids, tunes... I have to have an SD to keep me going. Currently have 16g on the phone and a 32g SD card. There is no way I'd buy a phone without a SD slot!

Is it possible to fool the Amaze to do this?

Is it possible to fool the Amaze to show the SD card as the internal storage and use it as internal storage? What about the 14GB internal SD to be in place of the 2GB internal storage and the SD card to be in place of the 14GB internal SD, so that removing the SD card doesn't impair the system.
I want 32 GB for games, not that crappy 2GB internal storage I have. There are apps that link the files to the internal storage, but I want a better solution (the one I listed above)
Mystery? said:
Is it possible to fool the Amaze to show the SD card as the internal storage and use it as internal storage? What about the 14GB internal SD to be in place of the 2GB internal storage and the SD card to be in place of the 14GB internal SD, so that removing the SD card doesn't impair the system.
I want 32 GB for games, not that crappy 2GB internal storage I have. There are apps that link the files to the internal storage, but I want a better solution (the one I listed above)
Click to expand...
Click to collapse
What you want is an apple device which has that cramped up memory which in my opinion sucks... See android have 2gb of internal storage for apps because our apps are created to be able to save most of the memory onto the SD Card... If u want 32gb of memory for games ill recommend to get an iPod touch that way u will save your phones battery... I only support ipods, iPhones are just ridiculous trying to keep up with android which is not working...
Sent from my Amaze using xda app-developers app
You might as well just use apps2sd
@ted619
No wonder my sister's 16GB Iphone 4S get's slow when she put too many apps on her phone. She will be back with android soon
ted619 said:
What you want is an apple device which has that cramped up memory which in my opinion sucks... See android have 2gb of internal storage for apps because our apps are created to be able to save most of the memory onto the SD Card... If u want 32gb of memory for games ill recommend to get an iPod touch that way u will save your phones battery... I only support ipods, iPhones are just ridiculous trying to keep up with android which is not working...
Sent from my Amaze using xda app-developers app
Click to expand...
Click to collapse
I don't like apple devices as iOS is a locked operating system. Its like living in a communist country. I want more space for gaming as I am a gamer. Someone modded the Note II to do that, so I was wondering for the Amaze. I have bought many games on Google Play and I, in no way, want to spend twice for the same game on the iPod, plus Apple overprice their ridiculous products (I know Samsung does so, too, but at least they give more freedom and features).
One 2 GB game like NOVA 3, Modern Combat 3, Amazing Spiderman, or Dark Knight Rises will fill it up, then you are left with insufficient space.
I have found an experimental fix as idk if removing the external sd would crash the system:
http://forum.xda-developers.com/showthread.php?t=1874485
Not sure if this is what you're lookin for. But I've read THIS thread a while back. It's only for GameLoft games.
You won't be able to download it from the Play Store so you'll have to retrieve and install it manually but it still works.

Moving apps to SD Card - Lollipop

I'm considering switching over from my Z3 to the M9, one of my biggest frustrations with the Z3 (in an otherwise pretty great phone) is that transferring apps over to the SD card doesn't work properly, it claims it transfers them or at least has transferred part of the app but it doesn't actually transfer - the internal storage doesn't free up at all. As the phone is only 16GB, this becomes a real issue.
Fortunately the M9 is 32GB anyway so it's not such a big issue but can someone tell me if switching apps over to the SD card works properly?

Question cant move apps to external

Did they change something in android 11? I have went to developer options and enable Force allow apps on external . However when I go to the apps there is no "change" in the storage section. I verified with my samsung s9 andriod 10 the app had a change button in storage. Anyway I might turn this in , it seems like a good phone but 32gb of internal storage. genshin will fill it . I will probably get a 64gb model moto g power on amazon.
32 is nowhere near enough in 2022, its only for light users who use their phones for web browsing and some photos. 64 is okayish, itll hold your apps, but i recommend moving all your data to your sd card. What I will recommend, however, is a 4/128 device at minimum. Being such a great device for 2021 standards in the budget range (48mp camera, snap 662 etc) i honestly cant believe that motorolla had the audacity to release a 32gb model. 64 should have been the minimum. For the price though, at the time you wouldnt have been able to get anything better in terms of performance. With budget phones its always tradeoffs.
You can also use adopted storage, formatting an SD card as such, splitting some for the actual SD, and other for apps and such. That is what many do to make them usable, on the cheap, and high quality SD cards are more inexpensive than the entire device being upgraded too. If you've the funds for it, by all means, but if having to keep it on the cheap, that is a great option.
onoitsu..thats what im trying to do. i dont have that option with this phone. i think i read that 11 will only do that with approved apps. even if you could with 10. this phone is going back ordered a 64g b version
---never mind I had to look up adoptable storage I didn't understand what you are saying. Yes. format as internal. i hope this phone has the option
Setting SD as Adoptable Storage doesn't seem to be functioning properly. When I format SD as internal storage, everything goes as expected except for any actual meaningful data transfer between Internal storage and the newly formatted storage.
In fact, it seems to be the case where hardly any of the largest apps can take advantage of the space, forcing the phone to throw limited space warnings despite the internal storage showing tens of gigabytes in available space. The whole thing seems broken and bugged. Has anyone experienced a similar problem when it comes to using adoptable storage on these devices?
ChiefWilNel said:
Did they change something in android 11? I have went to developer options and enable Force allow apps on external . However when I go to the apps there is no "change" in the storage section. I verified with my samsung s9 andriod 10 the app had a change button in storage. Anyway I might turn this in , it seems like a good phone but 32gb of internal storage. genshin will fill it . I will probably get a 64gb model moto g power on amazon.
Click to expand...
Click to collapse
Check your battery and device care storage settings sometimes the option only shows up when takingba certain route to it.

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