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Finally FPSE psx emulator has been released and runs amazing on, at least, my Defy UK 2.2 overclocked to 1,2Ghz.
If you like psx forget psx4droid and try fpse. Almost perfect emulation
Vagrant Story doesn't work on fpse and does on psx4droid v.2. So not as compatible IMHO.
Sent from my MB525 using XDA App
Foxhound.kl said:
Vagrant Story doesn't work on fpse and does on psx4droid v.2. So not as compatible IMHO.
Sent from my MB525 using XDA App
Click to expand...
Click to collapse
Sorry to tell you're wrong, one of the biggest point of Schtruck's emulators is compatibility.
For FpseCE (so on windows Mobile), we've tested about 350 compatible games (and full speed on an HD2) for only some 10 not working games.
Maybe porting to Android broke the compatibility for a very few games, but it's juste temporary.
have you tried to activate Synchspu for Vagrant Story?
EDIT: if you are curious, here is the compatibility list of Fpse on windows mobile, I'm pretty sure the same will be for Android very soon or already is. (note that if you can't see a game in the list, it's just that we did not get feedback for it, not that it's not working)
http://www.fpsece.net/forum2/viewtopic.php?f=9&t=101
Well I can tell you it does load but freezes after new game start and gets stuck on now loading. I did try sync spu before but no luck. I'm going to try to patch the game disc to remove protection and see if that works. Even if it does, you can load the same disc on psx4droid no problem. But hey, this is early build, so I'll reserve any further judgement until it's fully established. Should have been Beta release if ask me though
Sent from my MB525 using XDA App
Well I patched vagrant story to remove copy protection, and is now loading. There's some sound issues, but it runs much better than psx4droid. Tried parappa the rappa, the cut scene videos freeze, but in game seems good. Looks like a winner. Needs auto copy protection by-pass and better sound emulation, but hopefully that will come.
Sent from my MB525 using XDA App
Does it work on a stock Defy (2.1 and 800mhz)?
No, at the moment it only works on 2.2 or higher
Sent from my HTC Legend
Hi everyone.
I just signed up to talk about fpse.
The latest update be available soon
0.10.14 which will include the colour fix.
Plus requested fixes people asked schtruck
To sort out.
The new colour fix will sort out the red,blue bug.
Schtruck tested the main games with the bug.
The one's I asked him to,metal gear solid,resident evil 2,
And final fantasy 7.
And the colour problem has been sorted out.
Any questions
You need answering
I be glad to help.
crualfoxhound said:
Hi everyone.
I just signed up to talk about fpse.
The latest update be available soon
0.10.14 which will include the colour fix.
Plus requested fixes people asked schtruck
To sort out.
The new colour fix will sort out the red,blue bug.
Schtruck tested the main games with the bug.
The one's I asked him to,metal gear solid,resident evil 2,
And final fantasy 7.
And the colour problem has been sorted out.
Any questions
You need answering
I be glad to help.
Click to expand...
Click to collapse
There's a sound issue on Vagrant Story I would love to see sorted. The sound you get with spu sync not selected is lacking in effects and clarity. However, when spy sync is selected, there's a glitch with the footstep sound effect where it makes a loud crack. Apart from this, the sound is fuller and echoes can be heard which is not in effect with spy off. If the footstep effects in spu sync mode is fixed, that would be mostly excellent!
Sent from my MB525 using XDA App
Now that ICS has been released i have a few questions for current Mediapad owners that hopefully will help me decide if want to get one
1) I know that the mediapad is not the benchmark leader, do games like "temple run" and "wind up knight" run smoothly on it?
2) Is the native android SIP (internet calling) enabled in the final ICS version?
3) I read a lot of complaint out the touchscreen sensitivity. Has it been fixed in the latest ICS build?
4) How the web browser?
5) When you connect your mediapad through the HDMI out, how is the picture quality?
Any information you can provide will be greatly appreciated.
clubtech said:
Now that ICS has been released i have a few questions for current Mediapad owners that hopefully will help me decide if want to get one
1) I know that the mediapad is not the benchmark leader, do games like "temple run" and "wind up knight" run smoothly on it?
2) Is the native android SIP (internet calling) enabled in the final ICS version?
3) I read a lot of complaint out the touchscreen sensitivity. Has it been fixed in the latest ICS build?
4) How the web browser?
5) When you connect your mediapad through the HDMI out, how is the picture quality?
Any information you can provide will be greatly appreciated.
Click to expand...
Click to collapse
1) yes.
2) no. At least it isn't exposed in the Huawei native phone app.
3) still the same, at least compared to the last beta build. Not really a problem though. But the jitter is more pronounced in high resolution setting (basically it will set the dpi to low, thus would look like 10" tablet scaled to 7"... Everything is smaller).
4) never encountered any problem. You can also use other browser like Dolphin and it would also be accelerated (basically Dolphin runs very smooth in ICS vs laggish in Galaxy Note).
5) looks low resolution (unless for portrait apps). So basically the same as previous build. I haven't use HC, so I don't know how much better it supposed to be, but compared to Galaxy Note, the note have better image quality but everything run more sluggish when using HDMI compared to mediapad which run very smooth but at lower resolution (and probably lower color depth also?).
1) I know that the mediapad is not the benchmark leader, do games like "temple run" and "wind up knight" run smoothly on it?
2) Is the native android SIP (internet calling) enabled in the final ICS version?
3) I read a lot of complaint out the touchscreen sensitivity. Has it been fixed in the latest ICS build?
4) How the web browser?
5) When you connect your mediapad through the HDMI out, how is the picture quality?
Click to expand...
Click to collapse
1. Never mind the benchmarks, everything I've thrown at it runs smoothly (the likes of GTA III, DeadSpace, Shadowgun, Six Guns, and so on).
2. The client is not included.
3. I'm using hi-res mode and don't have any problems or annoyances.
4. I'm using Opera and it works great. Stock one is not causing any trouble either.
5. Not tested yet. Sorry.
Thanks guys!
For the screen issue, does it mean yo sometimes have to tap twice on items when using high res mode?
I also read on some forum that there are issued with Skype video on the latest release. Con someone confirm?
I will download the system files and see how to enable the native SIP client. It is normally a setting in the framework-Res.apk file.
Sent from my GT-P6200 using xda premium
clubtech said:
Thanks guys!
For the screen issue, does it mean yo sometimes have to tap twice on items when using high res mode?
I also read on some forum that there are issued with Skype video on the latest release. Con someone confirm?
I will download the system files and see how to enable the native SIP client. It is normally a setting in the framework-Res.apk file.
Sent from my GT-P6200 using xda premium
Click to expand...
Click to collapse
As long as you have steady hand/finger while tapping and light touch then it shouldn't be a problem. The biggest annoyance is when you play something that need steady aim like angry birds and shooting games (contract killer or other games that you basically need to hold your finger at the screen steadily) because it will be jittery. It isn't that you can't play it, but it definitely add an extra challenge to the game. Skype issue is mostly on the skype itself. I haven't tested it yet (on the official build), but I read in skype forum that some other ICS devices also have this green video problem.
For the screen issue, does it mean yo sometimes have to tap twice on items when using high res mode?
Click to expand...
Click to collapse
Not at all. However, everything is about half (two thirds maybe) the size when in hi-res, so if you have (very) large hands it might be a problem. Like rurou said "like 10" tablet scaled to 7""...
Hello!, i want to play my old crash bandicoot games etc. on my TF201, bought the emulator and got the controls working, but i cant get the sound to work.
anyone else have this problem?
brugernavn said:
Hello!, i want to play my old crash bandicoot games etc. on my TF201, bought the emulator and got the controls working, but i cant get the sound to work.
anyone else have this problem?
Click to expand...
Click to collapse
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Pegaz-7 said:
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Click to expand...
Click to collapse
He didn't say that he didn't create an iso from his own personal collection... As for the sound issue, have you tried any other ROMs or tried that rom on the computer psx emulator?
Sent from my SPH-L710 using Tapatalk 2
Same friggin issue here. I hear the startup chime but it cuts out when the second (black) screen loads
Is it suggested to use only ISO's? Because my roms are a mix between .bin and .img
-Sent from my T999 / T-Mobile Galaxy SIII
OTAw said:
Same friggin issue here. I hear the startup chime but it cuts out when the second (black) screen loads
Is it suggested to use only ISO's? Because my roms are a mix between .bin and .img
-Sent from my T999 / T-Mobile Galaxy SIII
Click to expand...
Click to collapse
I personally use .bin but that is just because of the way I have ripped my disks. I'm really not sure why your sound isn't working. I have none of the different sound options checked and am using the fpse from market. I haven't used it on a 100% stock ROM though. It works flawless on Wook and AOKP.
Sent from my SPH-L710 using Tapatalk 2
Pegaz-7 said:
You have this problem because you dont have original game from googleplay! You use WAREZ :cyclops:
Click to expand...
Click to collapse
Talked to the maker of the app, he told me the same.....until i showed him my reciept from google play . 10 mins later he said i should download again, at is was working!
Asust Transformer tf300tg
Android Ice Cream Sandwich 4.0.3
First of sorry about my beginner questions,
i got my first tablet ever a few weeks ago, no experience at all with these devices,
generally speaking no experience with games too, use pc since 20 years i never did much games.
Just purchased from Google play FPse for android and Any Emulator BIOS, installed, no problem about.
I emulate play station 1 and try to play Crash Bandicoot, the first 3 titles.
The games are working fine except for the sound, no sound at all.
I try to make a reserch for Bandicoot compatibility, in some list. sorry my first post can not add link, is listed as compatible, no mention about sound problem. The list suggest to use eframeskip to get full speed how can i do it? Anyway speed is not a problem.
can you explain to me what i have to do in order to play with sound cause at this stage every thing is fine except for the sound, no sound at all!
Thank a lot!
You have purchased version??? I run the new pacther for fpse and i dont have any problem with sound
Sent from my HTC Desire HD A9191 using xda app-developers app
Hello,
i am coming from an OnePlus 3, just bought the le max 2 because oft the better screen, i am watching much VR stuff. Is there a possibility to activate Google daydream VR like on the OP3?
Thanx in advance
Non OLED screen mobile phones are not officially Daydream compatible. It's because of the lower refresh rates on the LCD panels.
Yes use a nougat ROM and follow these instructions https://www.reddit.com/r/Android/comments/5hno6u/got_daydream_to_work_on_my_5x_might_work_on_other/
Thank you
One last minor issue, where am i able to find the NFC options? At the moment i habe to turn the flight mode on to use Daydream. Isnt a big problem, just for me as i am a lil lazy :laugh:
Oh wow I have been looking for a way to use daydream without enabling developer mode and skipping vr entry screen and never though about using airplane mode. Thank you. But if you really want to skip that step (but I don't recommend it since sensors won't be calibrated) follow the instructions under EDIT 2 in the link I sent you. (EDIT 2: If you're having problems, go into the Daydream app and tap on the build version a few times to activate developer mode. Then go into the developer mode screen and enable "Skip VR Entry Screens". I believe this is only necessary if you don't have a Daydream headset or controller, but can't confirm that.)
That wont be a problem, i got a headset and a controller. One weird thing is happening, the picture when i am looking through the headset isnt straight, it slightly bents to the right. Pressing the O button on the controller doesnt solve the problem, so i dont exactly know what to do.
Thanx for your help. I will keep on using the airplane mode then. Is there any SBS/OU viewer app which is able to play DTS sound? VRTV unfortunately doesnt and sky viewer isnt starting at all.
Problem with Daydream VR Games
I got problem with most of Daydream VR Games they not launch in VR mode but in 2D mode although the controller still working even in 2d mode.
Only five game that work perfectly Gunjack2, Gunship battle 2, Layers of Fear, NFS No Limits VR, SBK VR and the daydream app it self, beside that like i said before launch in 2D mode.
Please some one tell me what should i do or can you tell me any custom ROM for play Daydream perfectly.
My device 820 version use Lineage OS Version 14.1-20171027-Nightly-x2 with Vulkan mod
What type of VR googles (other then Daydream) are you using? Le Max 2 is quite big phone and I have problem finding proper googles.
yanoos said:
What type of VR googles (other then Daydream) are you using? Le Max 2 is quite big phone and I have problem finding proper googles.
Click to expand...
Click to collapse
Iam Using FiitVR 2S https://www.aliexpress.com/w/wholes...1&SortType=price_asc&g=y&SearchText=FiitVR+2S
Hi guys, I just bought a Bobo VR Z5 (with Daydream controller) and Le max 2(x821). When I got it, I immediately flash best in my opinion ROM for this - Resurrection Remix, with Android 7.1.2, becuase it support Vulkan API. Daydream APP and other stuff I'm install through the Google Play Store, next pair controller. But the point is, Leeco doesn't have NFC and I must turning ON the airplane mode every time until Daydream begin works, and than turn off Airplane mode, and Turn On internet to use Daydream. Everything workings fine but its quite tiring to switch all this things every time. So my question is: Is there any "NFC" emulator app? If Daydream App detect the NFC is "ON" it will be great. Thanks for advice
Ok I got it...
dragonn3r said:
Ok I got it...
Click to expand...
Click to collapse
What did you do?
As whymoo wrote
"In Daydream app tap on the build version a few times to activate developer mode. Then go into the developer mode screen and enable "Skip VR Entry Screens"
Click to expand...
Click to collapse
Thats all. But before it, U must pair controller. And set "Daydream View" in settings for this headset. Some games not run properly, like Fruit Slicer or InMind VR 2, this games run into 2D mode. But most games run just great, NFS NL VR, The Turning Forest etc. So I may reccomend Leeco Le Max 2 for Daydream use
dragonn3r said:
As whymoo wrote
Thats all. But before it, U must pair controller. And set "Daydream View" in settings for this headset. Some games not run properly, like Fruit Slicer or InMind VR 2, this games run into 2D mode. But most games run just great, NFS NL VR, The Turning Forest etc. So I may reccomend Leeco Le Max 2 for Daydream use
Click to expand...
Click to collapse
Ok so since I have the le max 2 x820 (same phone, different bands/rom on delivery) could I actually use the google day dream (same rom than you) whole not just the controller? Any particular reason you bough another headset?
I'm looking for a good mobile vr headset to take advantage of my phone when I'm not at home to use the HTC Vive. I was looking to take the white xiaomi vr headset with controller (https://www.youtube.com/watch?v=DBH91MhRtdg) but since I can't find any information on it and if there are hack to use it with my phone I may go with daydream.
Bambulbizarre said:
Ok so since I have the le max 2 x820 (same phone, different bands/rom on delivery) could I actually use the google day dream (same rom than you) whole not just the controller? Any particular reason you bough another headset?
Click to expand...
Click to collapse
Daydream apps and controller, so whole of this U can use. I bought another headset becuase its cheaper and 'Daydream readu', but this isnt true. If U like to buy Vr headset, buy original Daydream gogles. I heard that Daydream headset is better immersive becuase all apps is configured on it. I hope this will help U make a decision gl
dragonn3r said:
Daydream apps and controller, so whole of this U can use. I bought another headset becuase its cheaper and 'Daydream readu', but this isnt true. If U like to buy Vr headset, buy original Daydream gogles. I heard that Daydream headset is better immersive becuase all apps is configured on it. I hope this will help U make a decision gl
Click to expand...
Click to collapse
Thanks for taking the time to answer
So i did get the Google daydream headset, modified the handheld XML file and download the store and the store worked OK same as other Google aps but there is some noticeable jittering/lag when I move my head around, it's very nauseous ( and i am never sick with m'y HTC vive). Also other apps crash constantly (netflix) or launch in 2d (no split view). Any idea?
Yes, daydream not run perfectly in Le Max 2, but in most apps it worls great
---------- Post added at 11:12 PM ---------- Previous post was at 11:05 PM ----------
And lag is actually not annoying later Le Max 2 is unfortunately not oled screen, so lag will be seen time to time
OK so i shouldn't be expecting better from it ? I guess i'm going to return it then because that kind of defy the purpose of it to me =(
Thing is that when i move m'y head everything is super super blurry.
That really doesn't look "normal" to me. If it is then I don't get the good talk about VR mobile =\
Bambulbizarre said:
Thanks for taking the time to answer
So i did get the Google daydream headset, modified the handheld XML file and download the store and the store worked OK same as other Google aps but there is some noticeable jittering/lag when I move my head around, it's very nauseous ( and i am never sick with m'y HTC vive). Also other apps crash constantly (netflix) or launch in 2d (no split view). Any idea?
Click to expand...
Click to collapse
if your Daydream app/games launch in 2d just change the ROM, i have try 3 rom. Lineage OS get this issue so it is not good for Daydream, Resurrection Remix 5.8.5 Some app/games most of them heavy game such as " Arcslinger " sometimes get bad performance and screen flickering, the best ROM for Daydream i think PURE NEXUS PROJECT. after instal the rom just follow this instruction correctly https://www.xda-developers.com/force-daydream-vr-compatibility/ and you will get perfect compatible for Daydream.
I not try other rom maybe there are another perfect rom for daydream i don't know. for now iam using Resurrection Remix 5.8.5 because PURE NEXUS PROJECT have bug with screen recorder and i really more need screen recorder than perfect compatible for Daydream.
Hello,
I have a Mate 20 Pro and wanted to start some VR videos. To my surprise, any video or virtual reality application did not work correctly (as the movement was slow).
Checking with any test application of the sensors of my terminal, they all say that I have a gyroscope but also it does not work in all while all the other sensors do it correctly.
Something similar happened to someone? I read in some places that they talk about activating the gyroscope but you need to be root. Likewise, if it is a phone that natively has that sensor, I do not understand why it should be activated.
Thanks so much for any help!