I have rooted my Padfone X, but now I am finding after installing a couple apps, my internal memory is completely full! Is there a way to check my drive to see if I have too many files/duplicates or something taking up all the space? I have already checked my files, and have trimmed it down as much as it seems I can.
Also, is there a way to install apps to the external SD card on this phone?
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I just bought a new SGSII and I'm finding the storage mounts a bit strange. I'm seeing that there is a "usb storage" on the phone as well as the external SD storage. However, it is not allowing me to "Move to SD Card" for the phone's storage and requiring me to use my (slower) external SD card. I've tried to use the ADB "pm setInstallLocation" command to force it internal, but that doesn't seem to work either. Is there any way to use the USB storage on the phone for "app 2 sd"?
Thanks,
Craig
Did you read the FAQ?
I did (before I rooted), but even reviewing again now I'm not seeing anything relative to this. What am I missing?
That there's no benefit to moving apps to the external SD with this phone's file system and amount of built-in storage. Save the ext_SD for your data, movie and music files.
I didn't see that. However, I'm confused by this. I was not being allowed to reinstall some of the apps I had installed on my Captivate since I was out of space. Move to SD cleared up space so that I could finish restoring my apps.
I wonder if something is not set up quite right on my device?
Which app are you trying to move?
Everything should be installed on your phone automatically unless you change it to your card. Unless a Rom you are using has it set differently, I think ShoStock has an option to do that automatically.
I don't think I was entirely clear in my question. My device has:
1) Internal Phone Storage
2) Internal "USB" Phone Storage
3) External SD Card Storage
By default, applications are installed to #1 which is a smaller partition and bound to fill up. If I chose "Move to SD Card", it automatically goes to #3 and yet I want to put it on #2 and I'm not allowed to do that. If I pull out my external SD card, those applications will disappear. I'd like to be able to have "Move to SD Card" use #2 instead of #3, as that storage is not removable and will also (theoretically) be faster.
This is how it worked on my Captivate (both stock and Cyanogenmod), so I'm very confused about what is going on with this and I'd really like to change things up to work as I'd like.
Thanks for insights,
Craig
The Captivate uses a different file system and mounting system than the SGSII. You would be better off to redownload the apps from the Market, then restore just the data for those apps. I had major problem with restoring my Captivate TiBU backup to my SGSII until I did this. Your problem is that the apps that were installed to the SD card on the Cappy do not have the same corresponding place on the SGSII. Trust me, reinstalling from the Market and then restoring the data is the best bet.
That is exactly what I did. However, it still does not change the fact that I'm not allowed to use internal SD storage when I move applications.
Considering that the internal USB storage is not an actual SD card, the App to SD function is working properly. The SGSII considers that to be extended system storage, not an actual SD card.
What is extended system storage supposed to be used for? This is new to me.
User generated data like photos, music, videos, downloads. Just not apps.
OK. Thanks. I guess I'm not thrilled with the way this is being done now, but it sounds like I don't have much of a choice on top of stock ROM.
How many other phones give you 32gb of internal storage separate from RAM and the option to add another 32gb externally? Be happy.
Sorry... Didn't mean to sound completely unhappy... Just forces me to re-think my use of storage... To some extent it may actually *reverse* my previous use of storage.
No worries. I came to Android from years with WinMo devices. This is my 2nd Android phone and it always takes a little while to adjust.
This is my second Android phone as well.... along with multiple ROMs on the last phone. Which is why I'm always amazed at the number of different ways these things get partitioned.
Hi guys I am new to android and I got myself a Micromax A110 running on android ics with 2 gb of internal SD card memory...
As you guys can figure, the internal memory just isn't enough for installing heavy games and storing and downloading large videos and music, so I added a 32 gb external micro SD card.. the card shows in my file manager and its contents are accessible, most apps like ttpod, ttorrent, vlc, chrome etc don't detect my external card. They only access the contents of my internal SD card, download to it.. I can't set the default directory to the external card...
When I installed nfs most wanted to my phone, it asked me to free up data in my SD card or insert another one as there was no space left due to obvious reasons of my internal SD card being filled with other apps.. I uninstalled and reinstalled it after setting the default storage location to the external storage... I found that the game installed in the internal storage this time and on startup, it gave the same message..
Is it a common problem or a limitation to the OS? Is there a work around for this? If so how? Does my phone needs to be rooted for the purpose? Please help as the problem is getting annoying.. my external card is lying almost empty...
Thanks in advance,
Extremely sorry for the long post...
Sent from my Micromax A110 using Tapatalk 2
It's because Google made the stupid decision, starting with Honeycomb (which is why the Motorola Xoom, the first Honeycomb device needed an update to enable use of it's MicroSD card slot) to merge the /data/ and /sdcard/ partitions. What that means is that the SD card becomes a virtual space (a folder, in fact) located in the same place where all your apps are stored. Why is it stupid? If you have a phone that actually has a MicroSD card slot, like yours or the Galaxy S III, the MicroSD card becomes a different "folder" (something like /sdext/, which stands for either extension or external). Only apps that specifically are programmed to look for that mount point/folder will be able to use it. Most music/video/picture players/viewers can, because it makes sense to automatically program to do that. But with large games, like you said, NFS Most Wanted (which I also have), it sucks because the game is like 2GB.
My Galaxy S3 has 16GB internal and a 32GB card. I'm forced to use the internal storage only for large games because they don't see the memory card. It sucks. The good thing about merging /data/ and /sdcard/ is that it simplifies things, like on the iPhone where your space is your space, no matter how you use it. It used to be that you had like 1GB or 2GB for apps (the APK files only, not the files that games download for example) (which the HTC One X does, but still only uses internal storage because there's no card slot), and the rest went to your MicroSD card slot. Now it's all to internal storage because your internal storage IS your MicroSD card slot at system level.
Product F(RED) said:
It's because Google made the stupid decision, starting with Honeycomb (which is why the Motorola Xoom, the first Honeycomb device needed an update to enable use of it's MicroSD card slot) to merge the /data/ and /sdcard/ partitions. What that means is that the SD card becomes a virtual space (a folder, in fact) located in the same place where all your apps are stored. Why is it stupid? If you have a phone that actually has a MicroSD card slot, like yours or the Galaxy S III, the MicroSD card becomes a different "folder" (something like /sdext/, which stands for either extension or external). Only apps that specifically are programmed to look for that mount point/folder will be able to use it. Most music/video/picture players/viewers can, because it makes sense to automatically program to do that. But with large games, like you said, NFS Most Wanted (which I also have), it sucks because the game is like 2GB.
My Galaxy S3 has 16GB internal and a 32GB card. I'm forced to use the internal storage only for large games because they don't see the memory card. It sucks. The good thing about merging /data/ and /sdcard/ is that it simplifies things, like on the iPhone where your space is your space, no matter how you use it. It used to be that you had like 1GB or 2GB for apps (the APK files only, not the files that games download for example) (which the HTC One X does, but still only uses internal storage because there's no card slot), and the rest went to your MicroSD card slot. Now it's all to internal storage because your internal storage IS your MicroSD card slot at system level.
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Hey man! Thanks for the reply....
Can you tell me how to work out a solution for this?
Is directory bind or fstab file hack the only solution?
Is it possible to overcome this without root?
And some apps do detect my Micro SD card... It is in the directory mnt/sdcard2
Please post questions one time only and in the proper Q&A section.
http://forum.xda-developers.com/showthread.php?t=2019921
I first saw this whole "sdcard/sdcard0" and "extsdcard" mess with the Motorola RAZR, the first Smartphone I used which had a large amount of internal memory.
Personally, I found this maddeningly annoying, many apps were confused and assumed they were installing or writing to the SD card when they were just writing to internal. The whole point of a SD card (to me at least) is to have REMOVABLE memory.
I then found out when considering the Galaxy S3 and later S4 that they also did the same, I wondered why Samsung would do such an annoying thing.
Now, I finally upgraded my three-year-old EVO 3D running Gingerbread/ICS for a M8 running KitKat.... and was even assured it didn't perform such ridiculous stupidity as mounting the internal memory as a SD card (especially when I was told the EVO 4G LTE originally did this, but got an update that actually re-partitioned the flash memory to undo that). So when I installed a filemanager to remove some junk files from the SD card, I was pretty angry to see a "sdcard0" and "extsdcard" folder, though since there wasn't much I could do about that I just ignored it for the time and tried to delete the junk files from the SD card and move some to external...... when I got my next nasty surprise.
So then, is this whole primary/sdcard0 and secondary/extsdcard thing actually something that Google is pushing/forcing rather than stupidity of manufacturers? Are they required now to emulate the internal as a sdcard on KitKat devices so Google can indulge in their anti-sd card mentality and force people to use their cloud storage while turning Android into iPhone provide security and make Android less complicated because clearly Android is insecure and confusing to use and this isn't a coverup on their part? Or is there something in Android's design that prevents just having the 32 GIGS of internal memory (minus whatever is partitioned off to the system, boot, cache, etc) as one large chunk of internal and not emulate a SD card? Especially since their silly restrictions in KitKat only effect "secondary" memory and technically would not effect the SD card if there was no emulated one taking it's place as primary? (funny how this whole clutter and security issue isn't applying to internal memory, there it would be an even bigger problem...)
Or are manufacturers doing this anyway (the whole making the actual physical sdcard a secondary storage and tricking apps into thinking the internal memory is a sd card so they install and write to there when you tell them to use external memory) based on their own mentality? If this is a requirement from Google, then how did HTC get away with actually UN-DOING this exact thing on the 4G LTE?
Again, the whole point of having apps save their data and exported settings/whatever to the sdcard is so I am not dependant on the data being locked onto the internal memory and only accessible if the phone wants me to access it and is working. Even the downloads folder is on the internal, which some of my apps by default export saved settings to, and I cannot move it or even any of the files in it to the external sdcard because of the changes in KitKat, which is kinda the entire $#^^$^#^&#$^^$ point of exporting your saved settings.
Hello,
What is the easiest way to expand the usable memory for apps on an Android KitKat phone which is rooted? I have seen many apps and solutions to this. Link2SD looks to be the simplest. I want to enable the device to use the external SD card to store apps and data to. The phone I have, LG L70 D321 has 2GB of phone storage and 2GB of internal RAM (ridiculous). I have a 16GB external SD card which I want to load the apps onto since the other space is already exhausted.
The solution should be transparent to the end user, meaning that when they install a new app, it simply gets installed to the SD card without having to do anything extra like assigning paths or anything.
Thanks everyone.
There are a few apps that will install them on sd cards but be warned it will hurt performance and may cause issues. Also no widgets for anything on sd card.
Hi all,
I just got my hands on a Boost Mobile LG Realm. It turns out this phone only has 1gb of internal storage. I popped in a micro sd thinking it would solve the issue. It turns out that you cannot save apps to the SD card. Shoot, some of my apps don't even have the option of setting the SD card as the primary save location.
I have done some research, but alas I still need some assistance. Can someone tell me how I can use my SD card as my primary storage on Kit Kat 4.4.2? I have discovered that my phone has an emulated external storage so that it stops the SD card from being used as a primary storage.
I have successfully rooted the phone via Towelroot, and I have frozen/uninstalled some bloat ware using Titanium Backup
Edit: I have attached my vold file via dropbox: dropbox com/s/ihpfoo4h79kaphx/vold.fstab?dl=0
Like I said I have done some research and the code in my vold file does not match the ones in the guides.
Jaeger1 said:
Hi all,
I just got my hands on a Boost Mobile LG Realm. It turns out this phone only has 1gb of internal storage. I popped in a micro sd thinking it would solve the issue. It turns out that you cannot save apps to the SD card. Shoot, some of my apps don't even have the option of setting the SD card as the primary save location.
I have done some research, but alas I still need some assistance. Can someone tell me how I can use my SD card as my primary storage on Kit Kat 4.4.2? I have discovered that my phone has an emulated external storage so that it stops the SD card from being used as a primary storage.
I have successfully rooted the phone via Towelroot, and I have frozen/uninstalled some bloat ware using Titanium Backup
Edit: I have attached my vold file via dropbox: dropbox com/s/ihpfoo4h79kaphx/vold.fstab?dl=0
Like I said I have done some research and the code in my vold file does not match the ones in the guides.
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Your gonna be kinda stuck. While you can move the apps to sdcard with a few tools the app data will still be on the internal storage. There are a few ways to move that also but due to the way sd cards work on Android it kills app performance and may even stop the app from working all together. This is due to android removing all sd card code from stock Android and each OEM has to add it back on their own so coding is different from one device to another.
zelendel said:
Your gonna be kinda stuck. While you can move the apps to sdcard with a few tools the app data will still be on the internal storage. There are a few ways to move that also but due to the way sd cards work on Android it kills app performance and may even stop the app from working all together. This is due to android removing all sd card code from stock Android and each OEM has to add it back on their own so coding is different from one device to another.
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Thanks for the reply. I understand; I guess I will have to lightly use this.