Set Remix OS to read bios time as UTC instead of localtime? - Remix OS for PC

hello
I have 4 operating system on my machine, and 3 of them read bios clock as UTC, while remix read it as localtime.
my question is, can I tweak something on remix -instead of the other 3- to make it read bios clock as UTC?

rheezid said:
hello
I have 4 operating system on my machine, and 3 of them read bios clock as UTC, while remix read it as localtime.
my question is, can I tweak something on remix -instead of the other 3- to make it read bios clock as UTC?
Click to expand...
Click to collapse
i am in the same boat none of my other use localtime
open console alt-f1 and type
Code:
setprop persist.rtc_local_time 0

Maromi said:
open console alt-f1 and type
Code:
setprop persist.rtc_local_time 0
Click to expand...
Click to collapse
it works, but not as what I expected
what I got after running the code: remix time is always UTC upon reboot, but will change to network time when connected to the internet. This change doesn't change the bios time, so it's not a big deal as it won't conflict with my other OS then.
but what I expect is, for remix to read bios time as UTC and then naturally adjust it's clock to my localtime, just like other OS.
but I guess this solved the conflict

don't work for me

z750leovince said:
don't work for me
Click to expand...
Click to collapse
Did you reset the clock back to utc?

its ok...when shut down and restart my computer, has work
thanks

Related

Ubuntu for Raphael

Hi!
Put up a new version of Ubuntu for Raphael based on the current state of Rhobuntu project. This release has the calibration fixed, but the other stuff (like wifi, 3g, etc.) still doesn't work. It also has a very huge boot time (around 5-6 minutes!). The latter is I think because of the non working modules, that are working in the Rhodium ports.
Newerthless because calibration started to work, it might be useful for someone. I try to fix the other things too.
Installation:
Extract and copy the contents of the file to the root of your sdcard. Then start ubuntu/haret.exe You might also want to change the startup.txt to meet your requirements.
Download:
http://winmo.sztupy.hu/raphubuntu.html
Great! Just downloaded and will try it out. Mind if I link to this on the first post of my thread? Also, if I can incorporate this into my build since mine boots faster could I use that? I'd give you credit for calibration of course.
Hi!
Here is the fix: http://forum.xda-developers.com/showpost.php?p=5872418&postcount=385 You can add it to your version. The slowness of the boot time is mostly because the non working modules. I'm working on enabling them, to add Wifi and 3G support. I'm hoping these configurations can be made in a way that it won't break operation on the Rhodium, so the two projects could share the same codebase (and both benefit from the same additions)
Hey,
at my Diam300 it's boot fast ... only 2 Min ... so i don't think it's on loading the modules
dacoon said:
Hey,
at my Diam300 it's boot fast ... only 2 Min ... so i don't think it's on loading the modules
Click to expand...
Click to collapse
Hm. For me it just hangs on gpio fired 1 0 for like forever. It does eventually boot.
Hi thank you for your work. Are you able to make version with ubuntu for netbooks (Ubuntu Netbook Edition)? It should be better than this.
my startup.txt
Code:
set ramsize 0x08000000
set ramaddr 0x10000000
set mtype 1805
set FBDURINGBOOT 1
set KERNEL zImage
set initrd initrd.gz
set cmdline "msmts_calib=0x7a.0x5e.0x35a.0x37f lcd.density=210 msmvkeyb_toggle=hide board-htcraphael-navi.wake=0 msm_fb.fix_x=1 board-htcdiamond.adb=0"
boot
I remove this from "set cmdline" ... because wifi is not working ... and debugging it's nothing for me ^^
Code:
wifi.mac=00:18:41:C8:BF:3A board-htcraphael-navi.wake=0 pm.debug_mask=53 irq.debug_mask=15 gpio.debug_mask=31 pm.idle_sleep_min_time=1000000 pm.idle_spin_time=80000
wow goin to try it right now
any updates?
binary110 said:
any updates?
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=640785
http://wiki.xda-developers.com/index.php?pagename=RhodiumUbuntu

[ v2.0 BETA ] BuilduntuVM - Compile Android ROMs with Windows or Mac OSX

--- copied with permission from nathanpfry.com ---
---If you would prefer a Builduntu install disc, click here to check out this post for an ISO---​
BuilduntuVM is a custom branch of the Ubuntu operating system for compiling Android ROMs from source. It includes everything you need to sync with the repo of your choice (Cyanogenmod, AOSP, etc) and start building.
Features:
- Xubuntu 16.04 base
- Installed all necessary software for compiling (list available in the guide link above)
- Unnecessary programs removed (media players, games etc.)
- Geany for editing code
- Repo located in ~/bin and added to PATH
- Quick access drop-down terminal (Ctrl-F12)
All you have to do is download the source!
The only requirement is that your host machine supports a 64 bit OS. 32 bit systems will not work!
Instructions:
1. Download and install VirtualBox for your host system from here.
2. Download the latest builduntu zip archive and extract builduntu.ova to your hard drive.
3. Start VB, click File > Import Appliance. Select "Open Appliance" and choose builduntu.ova, then click Next to import the virtual machine.
4. Highlight builduntu in VirtualBox Manager and open Settings. Under "System" you will want to give it more RAM and Processor Cores. The higher these values are, the faster you will compile ROMs.
5. Start the machine, pull up a terminal and initialize a git repo. Once the source is finished downloading, you're ready to go!
Download:
Click here for mirrors!
Username/Password: android/android
Feel free to donate to the new hardware fund (donate) if you like my work. It would be greatly appreciated!
Please hit the "Thanks" button if this post helps you out!​
Code:
[U][B]Changelog:[/B][/U]
v1 - Initial Release Dec 26, 2013
v1.0.1 - Released Jan 03, 2014
.. Added swap space
.. Increased dynamic drive max to 100 GB
.. Installed latest VirtualBox Guest Additions
.. Updated
.. Optimized
v1.1 - Jan 16, 2014
.. Updated and repackaged OVA file for VMWare
v1.2 - Feb 04, 2014
.. System updated
.. Packaged Manifest for data integrity verification
.. FINAL 13.10 edition (future releases will be based on 14.04)
v1.3 - Feb 08, 2014
.. Revised version numbering because I felt like it
.. Rebuilt with Ubuntu 14.04 base system
.. Increased swap space to 4 gb
.. Increased max disk size to 500 GB
v1.3.1 - Mar 02, 2014
.. Rebuilt from scratch using the latest Xubuntu 14.04 Beta 1 release
.. Testing semi-automated environment script
.. Began torrent distribution
v1.3.2 - Mar 20, 2014
.. Rebuilt from scratch again with new Builduntu Install Disc
.. It's just plain better
v1.4 - Apr 20, 2014
.. Rebuilt using Xubuntu 14.04 LTS Official Release base (via Builduntu Install Disc)
.. Added Guake drop-down terminal for more efficient command line, check it out!
.. HD space reduced to 250 GB dynamically allocated (was anyone ever getting close to 500 before?)
.. Shared folders should be working now (you can build in a directory on your host system, add the folder via Settings in VirtualBox)
v1.5 - Dec 27, 2014
.. Xubuntu 14.10 base
.. Installed ccache
.. JDK7 for Android L builds
v1.6 - Jul 17, 2015
.. Xubuntu Core 15.04 base
.. Switch to LVM
.. Reduced OVA size (almost 1 GB smaller!)
.. Removed Guake in favor of xterm drop-down. Ctrl-F12 for the terminal hotkey
.. Cleaned up package list
v2.0 - Apr 29, 2016
.. Rebase to Xubuntu 16.04 with Builduntu ISO v2
.. Transition to OpenJDK 8 for Android M builds
Thanks, downloading it...
Wow! Thank you very much! Will try soon! :good:
Sent from my HTC One using XDA Premium 4 mobile app
Giving it a shot
Been oddly having trouble setting up my environment. Your previous post got me further then any other instructions. I'll give this a shot and see if it resolves my problem. Thanks in advance!
So far its working great! Thanks again! :good: :good:
I am on vmware fusion on Mac OSX 10.9.1, can I install your pre configured ubuntu on it?
Edited:
Oracle seems better in this circumstance anyhow. I was able to optimize ram and cpu settings but how to increase virtual drive. Its a PCIe SSD 1TB. I wanted to increase the VM up to 150GB. I did not see any easy way of doing it?
EDITED:
Figured out with some googling and using the cloneHD and ModifyHD tools built into virtual box and using terminal commands. I was able to resize the VWMK. The real tricky part is once that is done you have to resize in Linux because its still 60GB again google search found an easy way using gparted and modifying the /etc/fstab!!
Edited again:
I think the swap file was really set too low. I made it 16GB which is recommend by the source.android site. I know this helped a lot because it was lagging until I changed it.
Hi
Is it ok to export appliance using virtual box and import it from vmware?
Cos i use vmware workstation 10
Jaskaran498 said:
Hi
Is it ok to export appliance using virtual box and import it from vmware?
Cos i use vmware workstation 10
Click to expand...
Click to collapse
You can load it up perfectly fine in vmware :good: did that myself as I prefer vmware myself ^^
Sent from my HTC One using XDA Premium 4 mobile app
not working for me.
that's what i get when i try to import in VMware.
c4cyro said:
not working for me.
that's what i get when i try to import in VMware.
Click to expand...
Click to collapse
I imported the download into VMware workstation with no problems. I didn't try exporting from virtual box nor with VM player although the player should work the same as workstation.. Maybe try importing the original download without messing with virtual box?
Sent from my HTC One using XDA Premium 4 mobile app
i downloaded and just imported into vmware nothing else.
did not work. using the same file on virtual box works okay.
Hmm idk then, like I said, using VMware Workstation 10 I had NO problems importing and running it
Sent from my HTC One using XDA Premium 4 mobile app
Thanks a lot for providing Builduntu, saves alot of trouble
i was wondering..
how much free space do i need to have to get the compiling done? i mean...how much is recommended?
Nice one, thanks!
I think this needs to get a sticky!
Uzayr said:
Thanks a lot for providing Builduntu, saves alot of trouble
i was wondering..
how much free space do i need to have to get the compiling done? i mean...how much is recommended?
Click to expand...
Click to collapse
i also want to know same thing
mor_1228 said:
i also want to know same thing
Click to expand...
Click to collapse
All said and done you're looking at 40-50 Gb.
It's 10 or so for the repo source of your choice and device trees (AOKP, CM, etc.) then the build process itself takes another 30ish. You can "make clobber" in between builds to free up that 30 gig, but any time you compile a ROM it's going to need that space again.
By the way - the virtual hard drive on the VM is dynamically allocated, so it will only expand out the space as it is required. However, it won't "shrink" back down again, even after you delete the files.
sylentprofet said:
All said and done you're looking at 40-50 Gb.
It's 10 or so for the repo source of your choice and device trees (AOKP, CM, etc.) then the build process itself takes another 30ish. You can "make clobber" in between builds to free up that 30 gig, but any time you compile a ROM it's going to need that space again.
By the way - the virtual hard drive on the VM is dynamically allocated, so it will only expand out the space as it is required. However, it won't "shrink" back down again, even after you delete the files.
Click to expand...
Click to collapse
i have one till this step now what to do ?
1. Download and install VirtualBox for your host system from here.
2. Download the latest builduntu zip archive and extract builduntu.ova to your hard drive.
3. Start VB, click File > Import Appliance. Select "Open Appliance" and choose builduntu.ova, then click Next to import the virtual machine.
4. Highlight builduntu in VirtualBox Manager and open Settings. Under "System" you may want to give it more RAM and Processor Cores. The higher these values are, the faster you will compile ROMs.
5. Start the machine, pull up a terminal and initialize a git repo. Once the source is finished downloading, you're ready to go!
now how to get psx rom latest build ? can make tutorial to add or remove or merge features of different roms into 1 ? :highfive:
sylentprofet said:
All said and done you're looking at 40-50 Gb.
It's 10 or so for the repo source of your choice and device trees (AOKP, CM, etc.) then the build process itself takes another 30ish. You can "make clobber" in between builds to free up that 30 gig, but any time you compile a ROM it's going to need that space again.
By the way - the virtual hard drive on the VM is dynamically allocated, so it will only expand out the space as it is required. However, it won't "shrink" back down again, even after you delete the files.
Click to expand...
Click to collapse
i tried the 2.0 build with virtual box. i get to choose whether i need to start ubuntu normally or in recovery..and after i make my choice i'm stuck in a black screen....nothing happens
i'm going to try 2.1 and give it another shot.
When I open terminal and enter su to grant root permission and enter password android, it says Authentication Failure
what is the password in that instance? how do i get root permission?
jblazea50 said:
When I open terminal and enter su to grant root permission and enter password android, it says Authentication Failure
what is the password in that instance? how do i get root permission?
Click to expand...
Click to collapse
yeah su doesnt work but sudo command work well with password android.
i tried to change password but system hang

[XPOSED] PoGo Ivy [RELEASE 2016-09-09 v1.5]

PoGo Ivy based on the work of elfinlazz & chuparCh0pper (special thanks to you guys!)
You can see your monsters iv and other stats as their nickname in the pgo app.
It doesn't actually change pokemon's nickname, only showing on app.
This does not use API, MITM or what ever red flagging action to server.
Feel free to use it.
I'm not responsible for any banned accounts or damaged devices, use at your own risk!
(Currently) not working with pgo v0.37.0, do NOT update until you are not forced to!
Features:
Can see IV, Level, localized Names and other stats in their nickname
Customizable string format(%NICK%, %NICK.#%, %LEV%, %LEV.#%, %IV%, %IV.P%, %IV.#%, %ATK%, %DEF%, %STA%)
Preview evolved CP/HP(nickname to evolving monster will show evolved CP/HP)
example: change nickname of Pikachu to Raichu and Pikachu's CP & HP values will change to evolved values
example2: change nickname of Bulbasaur to "EVO NEXT" and it shows Ivysaur stats, change to "EVO LAST" and it shows Venusaur stats
Optionally rename only favored monsters
Formats:
Nickname: %NICK% (shows the monsters name)
Nickname trimmed to # characters: %NICK.#% (eg. Bulbasaur: %NICK.5% -> Bulba)
Level: %LEV%
Level with # digits: %LEV.#% (eg. %LEV.2% -> 12.45 / %LEV.4% -> 12.4578)
IV: %IV%
IV left padded: %IV.P% (eg. 5 -> 005 / 78 -> 078)
IV with # digits: %IV.#% (eg. %IV.1% -> 89.3 / %IV.3% -> 89.361)
Attack (decimal): %ATK%
Attack (hex): %ATK.H% (eg. 15 -> F)
Defence (decimal): %DEF%
Defence (hex): %DEF.H% (eg. 15 -> F)
Stamina (decimal): %STA%
Stamina (hex): %STA.H% (eg. 15 -> F)
Candies needed to evolve: %CDY%
Fast move type: %FAST% (eg: Dragon, Normal...)
Fast move type abbreviation: %FAST.A% (eg: Dr, Ic ... Details)
Fast move typewith # digits:: %FAST.#% (eg. %FAST.3% -> Dra / %FAST.5% -> Drago)
Charge move type: %CHRG% (eg. Dragon, Normal...)
Charge move type abbreviation: %CHRG.A% (eg. Dr, Ic ... Details)
Charge move typewith # digits:: %CHRG.#% (eg. %CHRG.3% -> Dra / %CHRG.5% -> Drago)
Contribute your localized monster names
Feel free to contribute localized names for your language based on this pastebin, so i can add them in the next release.
Monster names currently implemented:
english
french
german
traditional chinese
Version History:
v1.0: Initial release
v1.1: Added formats %ATK.H%, %DEF.H%, %STA.H%
v1.2: Fix enable/disable functionality
v1.3: Fix unreadable preferences in MM (thanks to SGS5H @ xda for testing)
"Set custom format" now shows your format instead of default format
Add preview evolved monsters by manually changing nickname to "EVO NEXT" & "EVO LAST" (eg. Bulbasaur: EVO NEXT -> Ivysaur, EVO LAST -> Venusaur)
v1.4: Fix incorrect monster levels
Add feature to rename favored monsters only
Add formats %CDY%, %FAST%, %FAST.A%, %FAST.#%, %CHRG%, %CHRG.A%, %CHRG.#%
Switch to javalite protos (reduces apk size, multidex not needed anymore)
v1.5: Add missing movesets (should fix issues with %FAST... & %CHRG...)
Add traditional chinese localization (for monster names) (thanks to jerryh001 @ xda)
Download from xposed module repo:
http://repo.xposed.info/module/info.xposed.mirosz.pogoivy
Steps:
Install the module
Activate it in Xposed
Reboot
Run official pokemongo app
Enjoy
.
Can we have atk/def/sta available in hex as well as dec?
MrGodMan said:
Can we have atk/def/sta available in hex as well as dec?
Click to expand...
Click to collapse
show me an example please
mirosz said:
show me an example please
Click to expand...
Click to collapse
Instead of the atk using numbers 1 to 15 (decimal) it uses 1 to F (hexadecimal). This keeps the individual IVs as single characters for easier formatting.
eg a 15/12/5 Pokemon would show as F/C/5. This also has the advantage that you can remove the spacer character between each part.
PS, just installed app and it works good for me Thanks for keeping the app updated since elfinlazz seems to have stopped development.
mirosz said:
feel free to try my version and respond if its working for u or not, maybe we can fix it together
Click to expand...
Click to collapse
Hey, glad to see you are picking this project up. Unfortunately, the custom format still doesn't seem to do anything for me. Also, the preview text below "Set custom format" never changes to reflect the format I entered (it does change in the previous version of this module).
What's differences can you see between "ignore nicknamed pokemon" option when it's actived or not ?
Envoyé de mon SM-G935F en utilisant Tapatalk
crafty35a said:
Hey, glad to see you are picking this project up. Unfortunately, the custom format still doesn't seem to do anything for me. Also, the preview text below "Set custom format" never changes to reflect the format I entered (it does change in the previous version of this module).
Click to expand...
Click to collapse
The displayed text doesn't reflect what you have entered. Your changes are only visible in the edit field (after clicking "Set custom format")
What language and device are u using? please post the exact custom format u used.
nnrs1 said:
What's differences can you see between "ignore nicknamed pokemon" option when it's actived or not ?
Click to expand...
Click to collapse
if this option is enabled, the monsters you rename by hand on your own will not get overwritten by pogo ivy
MrGodMan said:
Instead of the atk using numbers 1 to 15 (decimal) it uses 1 to F (hexadecimal). This keeps the individual IVs as single characters for easier formatting.
eg a 15/12/5 Pokemon would show as F/C/5. This also has the advantage that you can remove the spacer character between each part.
PS, just installed app and it works good for me Thanks for keeping the app updated since elfinlazz seems to have stopped development.
Click to expand...
Click to collapse
thx, good to hear its working for u.
want upper or lower case?
mirosz said:
What language and device are u using? please post the exact custom format u used.
Click to expand...
Click to collapse
English, Nexus 5x, Pure Nexus rom. I even tried just setting the custom format to "%NICK%" but I still just get the default format in game.
mirosz said:
thx, good to hear its working for u.
want upper or lower case?
Click to expand...
Click to collapse
uppercase please
crafty35a said:
English, Nexus 5x, Pure Nexus rom. I even tried just setting the custom format to "%NICK%" but I still just get the default format in game.
Click to expand...
Click to collapse
which xposed version u using?
try to change devices language to french just to test if its language problem
edit:
ahh i think ive found the problem: https://github.com/rovo89/XposedBridge/issues/102
edit2:
try changing permissions like this using root browser:
/data/data/info.xposed.mirosz.pogoivy/shared_prefs/info.xposed.mirosz.pogoivy_preferences.xml -> 664
and
/data/data/info.xposed.mirosz.pogoivy/shared_prefs/ -> 755
mirosz said:
which xposed version u using?
try to change devices language to french just to test if its language problem
Click to expand...
Click to collapse
v86 -- French doesn't seem to help.
crafty35a said:
v86 -- French doesn't seem to help.
Click to expand...
Click to collapse
http://forum.xda-developers.com/showpost.php?p=68483222&postcount=10
^^ edit2
Doesn't seem to work. The file was already set to 664. I changed the folder to 755 and rebooted but still no luck.
crafty35a said:
Doesn't seem to work. The file was already set to 664. I changed the folder to 755 and rebooted but still no luck.
Click to expand...
Click to collapse
damn got a bootloop while testing a workaround
ok the last solution is to manually change the format in the preferences file :/
maybe there's a fix comming soon for xposed
Great Module so far. Thanks for your work!
mirosz said:
damn got a bootloop while testing a workaround
ok the last solution is to manually change the format in the preferences file :/
maybe there's a fix comming soon for xposed
Click to expand...
Click to collapse
The prefs file actually does contain my custom format, so I don't think that is the issue.
Thanks for updating this module I was wondering if the original was ever going to get updated again. I have one problem though when I disable the module within the POGO Ivy app it doesn't actually disable it for me. I can still see my IVs when I disable it.
TheJakee said:
Thanks for updating this module I was wondering if the original was ever going to get updated again. I have one problem though when I disable the module within the POGO Ivy app it doesn't actually disable it for me. I can still see my IVs when I disable it.
Click to expand...
Click to collapse
u need to restart pgo app, its not chnaged on-the-fly
mirosz said:
u need to restart pgo app, its not chnaged on-the-fly
Click to expand...
Click to collapse
I did restart it and nothing happened. Heck, I even restarted my whole phone and nothing happened. The Pokémon still had their IVs next to them.
I'm using the OnePlus 3 and everything worked fine in the old version.
TheJakee said:
I did restart it and nothing happened. Heck, I even restarted my whole phone and nothing happened. The Pokémon still had their IVs next to them.
I'm using the OnePlus 3 and everything worked fine in the old version.
Click to expand...
Click to collapse
Maybe you still have the old module active?

[BUG REPORT] [Nvidia Only] Post your issues here!

In this thread, you can let me and the Remix Team know what issues you are having with your Nvidia-based systems!
Before you report any bugs, check this thread by my friend @Vioner : http://forum.xda-developers.com/remix/remix-os/solution-problems-booting-remix-os-dual-t3466027
Also, don't forget to send full bug reports here too, here! Made by Jide!
Notebook Dell XPS 15 Touch (9530)
Notebook Dell XPS 15 Touch (9530)
INTEL HD + NVIDIA GPUs (Nvidia GeForce GT 750M graphics card)
Remix OS for PC 3.0.205
Do not boot with option
nouveau.modeset=0
nomodeset
boot only with
androidboot.swrast=1 --> drawbacks - low performance.
I was able to boot with no additional option on release Remix OS for PC 3.0.202.
Hope you can fix soon.
I have a Dell m3800 and am seeing a similar issue. My computer has the Intel HD + Nvidia (Quadro 1100m). The performance is horrible. I cant even play a youtube video because both the audio and video are studdering so badly...
maxiclo said:
Notebook Dell XPS 15 Touch (9530)
INTEL HD + NVIDIA GPUs (Nvidia GeForce GT 750M graphics card)
Remix OS for PC 3.0.205
Do not boot with option
nouveau.modeset=0
nomodeset
boot only with
androidboot.swrast=1 --> drawbacks - low performance.
I was able to boot with no additional option on release Remix OS for PC 3.0.202.
Hope you can fix soon.
Click to expand...
Click to collapse
Try with:
nouveau.modeset=0 i915.modeset=1
HypoTurtle said:
Try with:
nouveau.modeset=0 i915.modeset=1
Click to expand...
Click to collapse
I
I did try this and the results were pretty strange. During boot, it wound up stuck on the command line. I did an lsmod and noticed that both i915 and nouveau were loaded. I then issued an "rmmod nouveau" from the command line and remix os then continued to boot into the OS. So why would the nouveau module still be loaded even with nouveau.modeset=0 explicitly set?
When inside Remix OS I swithed to the congsole ( using ATL + F1 ) and verified using lsmod that i915 was loaded and nouveau was not. However, I still could not play a video off of youtbe without both the video and the audio being choppy [and unusable at all].
Gtx 980. Works in guest mode. Stay stuck at logo in resident mode .
tailslol said:
Gtx 980. Works in guest mode. Stay stuck at logo in resident mode .
Click to expand...
Click to collapse
How long does it get stuck for? Report back with results from adding "DEBUG=1" to the kernel line.
moman2000 said:
How long does it get stuck for? Report back with results from adding "DEBUG=1" to the kernel line.
Click to expand...
Click to collapse
Stay stuck forever.
Kernel line?
tailslol said:
Stay stuck forever.
Kernel line?
Click to expand...
Click to collapse
Open menu.lst with your favourite text editor (I used Notepad++)
Add this: "DEBUG=1" after "CREATE_DATA_IMG=1"
Make sure the red code is added like this:
Example:
Code:
default 0
timeout 10
title Resident mode - All your data and apps are saved
find --set-root /RemixOS/kernel
kernel /RemixOS/kernel root=/dev/ram0 androidboot.hardware=remix_x86 androidboot.selinux=permissive quiet SERIAL=random logo.showlogo=1 SRC=RemixOS/ DATA= CREATE_DATA_IMG=1[B][COLOR="Red"] DEBUG=1[/COLOR][/B]
initrd /RemixOS/initrd.img
boot
Save and reboot to Remix OS, and report back with any errors you see, you could send an image taken with a phone!
I've tried pretty much all of the combinations that I can think of. I can boot fine either with the software rendering flag set or with the nvidia card disabled (usually via a "rmmod mouveau" before remix completes boot.) However, nothing that I do enables youtube or any other video app to play smothly. This is driving me nuts as otherwise Remix seems really aweomse and I want to use it
As a related question, is there a way to gain root access in the command line so that we can do things like edit /system/etc/modules.blacklist ?
For reference, this system runs linux normally so I know that the hardware does work fine when blacklisting the nouveau (and nvidia) drivers. [Although I use Bumblebee for normal operation, which again is typically only using the Intel HD video card]
@HypoTurtle @Adaptive13 I've talked to @masaykh about these nomodeset and .modeset=0 problems - it appears that in Marshmallow they moved driver modules from initrd to system and because of that parameters like nomodeset or nouveau.modeset are not working. I'm not a 100% sure of that, but it seems a quite legit theory since trying all kinds of modeset combinations doesn't disable the driver modules. I've already talked about this with Remix product manager and they're working on it.
Vioner said:
@HypoTurtle @Adaptive13 I've talked to @masaykh about these nomodeset and .modeset=0 problems - it appears that in Marshmallow they moved driver modules from initrd to system and because of that parameters like nomodeset or nouveau.modeset are not working. I'm not a 100% sure of that, but it seems a quite legit theory since trying all kinds of modeset combinations doesn't disable the driver modules. I've already talked about this with Remix product manager and they're working on it.
Click to expand...
Click to collapse
@Vioner Thanks for following up on this. Please keep us posted on when a workaround will be available.
My Nvidia works well but has wrong thermal configurations making the display flash. I fix it by "echo 125000 > /sys/class/hwmon/hwmon1/temp1_max, temp1_crit, temp1_emergency" but this has to been done from the root terminal after every boot manually. I can automate it by adding the command to init.sh but this breaks OTA updating.
Card: Nvidia GeForce 8200 mg.
Vioner said:
@HypoTurtle @Adaptive13 I've talked to @masaykh about these nomodeset and .modeset=0 problems - it appears that in Marshmallow they moved driver modules from initrd to system and because of that parameters like nomodeset or nouveau.modeset are not working. I'm not a 100% sure of that, but it seems a quite legit theory since trying all kinds of modeset combinations doesn't disable the driver modules. I've already talked about this with Remix product manager and they're working on it.
Click to expand...
Click to collapse
Don't think drivers have ever been in initrd/ramdisk with Ax86 - there's too many drivers [100-150MB] for them to be added; AndroidIA (and some arm ROMS) have drivers in ramdisk as the Android build is device specific. There was a change though with MM-r1 (or whatever it was called) that 203 was rebased on; with modprobe being run differently, loading modules in a different order than before - I guess this could be ignoring grub $cmdline and module blacklisting.
modaifallah said:
My Nvidia works well but has wrong thermal configurations making the display flash. I fix it by "echo 125000 > /sys/class/hwmon/hwmon1/temp1_max, temp1_crit, temp1_emergency" but this has to been done from the root terminal after every boot manually. I can automate it by adding the command to init.sh but this breaks OTA updating.
Card: Nvidia GeForce 8200 mg.
Click to expand...
Click to collapse
You could try systemless to write to a loop-mounted init.sh or use a su.d script. That's what I have to do for my touchscreen & I can OTA by replacing 1 file (ramdisk.img).
Also back on topic you could I suppose loop-mount an empty file over the unwanted module (.ko) so that it doesn't load. I've tried blacklisting modules in newer Ax86 builds and that doesn't seem to work either (via grub and etc/blacklist) - not sure if the loop would be made before the module is loaded so likely be better to physically delete the .ko with a rw system.
Asus N76V: Intel i7-3630QM 2.4Ghz, Intel HD Graphics 4000 + Nvidia Geforce GT 650M.
can only make it works with "nomodeset", otherwise, it's stuck at terminal screen.
@HypoTurtle correct, they weren't in initrd, but the driver modules handling changed. @Adaptive13 we already have a workaround ready. I've updated my dual gpu booting guide, check HERE
Netbook ASUS 1215N
Intel ATOMD525 (Intel HD) + NVIDIA ION2 (Nvidia GT218)
Remix OS for PC 3.0.205
O.S Boot fine without change anything.
O.S it's super smooth but there something wrong with 2D and 3D applications.
1) Youtube HD is working, a bit choppy but it's working.
2) 99% of the games run with VERY slow framerate everything from very simple 2D games to complex 3D games like GTA. (some 2D games runs worse than GTA)
Just to make some examples... Angry Birds run @ 3-4 FPS while GTA SA runs 7-8FPS...
clash of clans is super smooth
tomb raider 1 (i tested lara's house level only) working good at the initial locations, but as soon as you reach the hall it drop from 30 stable FPS to 3-4FPS.
@Vioner As your other guide mentions adding EXTMOD=i915 works! And man does it work great! HD Youtube + audio upscaled to my 4k touchscreen display beautifully! I'm running off of a USB drive but the performance is incredible now. I am very impressed! Thanks!!!!!!!!!!!!!!!!!!! (For others reading this, I have DPI=300 also added to the boot parameters to make things look nice on the high res monitor.
@AuRoN89 that might indicate that you are running the system with software graphics renderer (graphics handled by the CPU). You can try my guide with "nomodeset" or "EXTMOD=i915". It should help.

[ROM][6045][ /!\ Not Android /!\ ] SailfishOS 3.2.1.20 (20200309)

SailfishOS (SFOS) is a GNU+Linux system using libhybris to leverage Android drivers from LineageOS.
About everything should work (except NFC, no userspace support for now).
You're root and you've SSH, set password in developer-mode settings. Use devel-su like you'd use sudo !
To use/flash SFOS (no wipe needed), you should already be using LineageOS 14.1 20181031 build or newer,
and have booted it at least once (otherwise WLAN problems).
See latest release post for OTA update instructions, or flash ZIP download link.
Warning : flashing zip over previous SFOS install erases it ! So use OTA to avoid that, or use integrated backup app...
Note : SFOS only flashes boot partition and install itself in /data/.stowaways/sailfishos/ so :
you can go back to LineageOS only by flashing the LOS boot image
you can reclaim diskspace used SFOS by removing /data/.stowaways/sailfishos/
Reference Wiki page on merproject.org
Kernel | Device | Vendor source trees
Feeling adventurous ?
This is a SailfishOS community port for the 6045 idol3.
This is not Android (just re-using the lower layers), Android apps can't run on it and there's no support for official-ports-AlienDalvik-emulator.
So please don't ask.
During installation, you'll be asked to create a Jolla account, to have access to basic apps (notes, mediaplayer, documents, etc.).
This is not mandatory (though prefered for the full experience) : should you choose not to register (and even if you do),
you still can install an alternative store using OpenRepos client Storeman
Reserved
Hello, installed version 3, everything works fine, data transfer, wifi, all sensors (including case), location, mtp, calls and SMS. There were only problems with the store, some applications are not installed the first time, you have to install again, and so great work is another alternative for the smartphone, thank you.
andrejchern said:
Hello, installed version 3, everything works fine, data transfer, wifi, all sensors (including case), location, mtp, calls and SMS. There were only problems with the store, some applications are not installed the first time, you have to install again, and so great work is another alternative for the smartphone, thank you.
Click to expand...
Click to collapse
I have installated seilfish os some time ago in my moto g2 and the battery life and boot speed its superior then any version of android ... ?
A very fast, fluid, and consistent UI in this ROM. An interesting one to play with. (However, for my needs, I need the PlayStore apps.)
I now understand how your work on Lineage was a foundation for this one.
I am curious Vknecht, what is your interest in this one?
tess1 said:
A very fast, fluid, and consistent UI in this ROM. An interesting one to play with. (However, for my needs, I need the PlayStore apps.)
I now understand how your work on Lineage was a foundation for this one.
I am curious Vknecht, what is your interest in this one?
Click to expand...
Click to collapse
It's all politics, also it's the system I use daily
some sort of hommage to a french industry of old (1898), rough-rided by financialization (see, can't build idol3 themselves)
fighting planned obsolescence
taking the power back on a device
powering it with an OS independent from GAFAM
having closer to classical GNU+Linux distro, though not totally open in the case of SFOS
Since 2010 I've been a Nokia N900 then N9 user (which ran with Maemo, resp. Meego, predecessors to SailfishOS) until summer 2017 when I got a Xperia X for the SailfishX release. Only ever used Android for a month, until the build-SFOS-for-X documentation was released and dived in the OS-building fun...
At the beginning of 2018 I looked for a cheap and decent french-branded-androphone (2Gb RAM, HD display) with a working LineageOS port and found the idol3 to begin a new SFOS port. It's been a long 8 months journey, where rebuilding LineageOS if only for the patch-level was not much, then also wanted to "upstream" some fixes or upgrades (eg. kernel) I wanted in SFOS...
I started using my idol3 again and I love Sailfish OS as soon as I figure out android apps im gonna use it alot more
Everything work fine, but the double tap to wake up the telephone.
Hi vknecht, great job, how can I contribute (donation) to your work? I've installed everything except Anbox, but I think I'll do it anyway, most of my contacts use Wzap ... Everything works fine except for the double tap to wake up the phone, do you know what it can depend on? Is it a function of hardware or software? With Lineage it worked, with Sailfish no. It's not dramatic, but definitely inconvenient to have to use the power switch every time. Thank you.
Best regard.
Antonio from Italy.
vknecht said:
Feeling adventurous ?
This is a SailfishOS community port for the 6045 idol3.
This is not Android (just re-using the lower layers), Android apps can't run on it* and there's no support for official-ports-AlienDalvik-emulator.
So please don't ask.
It's a systemd-based GNU/Linux with 32bits-userspace system, and about every basis function should work.
You're root, set password in developer-mode settings. Use devel-su like you'd use sudo !
To use/flash SFOS (no wipe needed), you should already be using LineageOS 14.1 20181031 build, and have booted it at least once (otherwise WLAN problems).
During installation, you'll be asked to create a Jolla account, to have access to basic apps (notes, mediaplayer, documents, etc.). This is not mandatory (though prefered for the full experience, for now) : should you choose not to register (and even if you do), you still can install an alternative store using OpenRepos client Storeman
*basic Anbox support was added, but don't count on it for now (plz contribute if you can), it may be broken.
If you really want to try it : (don't just copy/paste, fix the URLs !)
Code:
### As root (devel-su), on the phone via SSH :
# Add mal's Anbox for SFOS repository
ssu ar home_mal_anbox [url]http://repo.merproject.org/obs/home:/mal:/anbox/sailfish_latest_armv7hl/[/url]
pkcon refresh
pkcon install anbox-sailfishos anbox-sailfishos-image-mixed-32-64-bit
rm -f /var/lib/anbox/overlay/system/lib64/libGLESv*
cp /vendor/lib/egl/libEGL_adreno.so /var/lib/anbox/overlay/vendor/lib/egl/
# Install a keyboard APK, eg [url]https://f-droid.org/fr/packages/rkr.simplekeyboard.inputmethod/[/url]
mkdir -p /var/lib/anbox/data/app
cp *apk /var/lib/anbox/data/app
### Networking is broken at the moment... ###
### Comment anbox-bridge.sh lines (ExecStartPre and ExecStopPost) ###
### in /lib/systemd/system/anbox-container-manager.service ###
# Restart Anbox
systemctl restart anbox-container-manager
# There's no "back" button for now
# Run Anbox from app screen again to go back to Anbox app launcher
This is a simultaneous release of SFOS 2.2.1.18 and 3.0.0.8, if you have problem with one version, try the other
SFOS 2.2.1.18
SFOS 3.0.0.8
Sorry no screenshot or video for now, you can find for other devices, looks should be the same.
SailfishOS fir idol3 Wiki page
Kernel | Device | Vendor source trees
Click to expand...
Click to collapse
Any chance of seeing it on the Idol 3 4.7 ? It would give me a good reason to use it again. It's okay if not it's just sad that there's no updated ROM for this version... I could beta test it if you ever do that
zorro_tj said:
Hi vknecht, great job, how can I contribute (donation) to your work? I've installed everything except Anbox, but I think I'll do it anyway, most of my contacts use Wzap ... Everything works fine except for the double tap to wake up the phone, do you know what it can depend on? Is it a function of hardware or software? With Lineage it worked, with Sailfish no. It's not dramatic, but definitely inconvenient to have to use the power switch every time. Thank you.
Click to expand...
Click to collapse
Hello, and thank you for the heads up on dt2w... so I had a look, and found how to enable it
(make sure developer mode is enabled and you've set or checked the password)
Code:
host $ ssh [email protected]
,---
| Sailfish OS 3.0.1.11 (Sipoonkorpi)
'---
[[email protected] ~]$ devel-su
Password:
[[email protected] nemo]# echo 1 > /sys/class/tp_gesture/tp_device/tp_gesture_id
[[email protected] nemo]# printf "[EVDEV]\nKEY_APP_SWITCH=KEY_POWER\n" > /etc/mce/99-doubletap-idol3.ini ; systemctl restart mce
The echo command has to be issued when the screen is on, and each time you reboot, for now (don't know why it's not already set to 1 like in LOS)
The printf and systemctl are only needed once to create the configuration file and restart the service.
Hopefuly you'll see no battery drain, so it can be enabled by default in the future...
For donations, maybe it will be possible later.
h3cat3 said:
Any chance of seeing it on the Idol 3 4.7 ? It would give me a good reason to use it again. It's okay if not it's just sad that there's no updated ROM for this version... I could beta test it if you ever do that
Click to expand...
Click to collapse
One thing I could do is try building LOS 14.1 with idol347 defconfig, but afaik it's not really working.
Otherwise one could follow the SailfishOS HADK using a working CyanogenMod base and I'd be glad to help, but don't have time to start it myself at the moment.
Thanks!
vknecht said:
Hello, and thank you for the heads up on dt2w... so I had a look, and found how to enable it
(make sure developer mode is enabled and you've set or checked the password)
Code:
host $ ssh [email protected]
,---
| Sailfish OS 3.0.1.11 (Sipoonkorpi)
'---
[[email protected] ~]$ devel-su
Password:
[[email protected] nemo]# echo 1 > /sys/class/tp_gesture/tp_device/tp_gesture_id
[[email protected] nemo]# printf "[EVDEV]\nKEY_APP_SWITCH=KEY_POWER\n" > /etc/mce/99-doubletap-idol3.ini ; systemctl restart mce
The echo command has to be issued when the screen is on, and each time you reboot, for now (don't know why it's not already set to 1 like in LOS)
The printf and systemctl are only needed once to create the configuration file and restart the service.
Hopefuly you'll see no battery drain, so it can be enabled by default in the future...
Thanks a lot, it worked! I will pay attention to the the battery drain and will informe you. Just another question: i see your OS version is 3.0.1.11, mine is 3.0.0.8 (Lemmenjoki) is it convenient for me to update it? if yes, in what way? The device is a Idol 3 6045K dual-sim, no external sdcard on board.
Thanks again, greet from Italy.
Click to expand...
Click to collapse
zorro_tj said:
Thanks a lot, it worked! I will pay attention to the the battery drain and will informe you.
Just another question: i see your OS version is 3.0.1.11, mine is 3.0.0.8 (Lemmenjoki) is it convenient for me to update it?
if yes, in what way? The device is a Idol 3 6045K dual-sim, no external sdcard on board.
Thanks again, greet from Italy.
Click to expand...
Click to collapse
You're welcome For now I don't see any drain, let's hope it stays like this.
I found out that the ini file is not necessary if one sets tp_gesture_id to 2, but still have to set this value on boot
and/or find why it's not the same as in LineageOS by default.
3.0.1.11 release for idol3 is still in devel phase, once it's ready (~ one week or so) it will be published in testing phase and then you'll be able to do
OTA through commandline.
One can flash a devel-image, but then can't rely on OTA : will have to re-flash a testing-image or do risky/unsupported repository-switch.
Those are generally built using SailfishOS porters' Gitlab-CI group, latest being the 20190227 devel image
SailfishOS 3.0.1.11 beta3
Backup...
Update using OTA : the integrated graphical updater doesn't work for community ports
Easiest is to install sfos-upgrade either through Storeman or direct RPM dowload.
Flash image : (erases previously installed SailfishOS)
sailfishos-idol3-release-3.0.1.11-20190321-beta3.zip
Changes :
SailfishOS 3.0.1.11 release notes (points specific to officially supported devices don't apply)
Kernel : enabled Yama security module
Enabled doubletap to wake
Sorry, Anbox confirmed to NOT work, have to check required overlayfs support, maybe broken with the kernel updates.
SailfishOS 3.0.1.11 beta3 beta2 Constant reboots, hangs and reboots.
andrejchern said:
SailfishOS 3.0.1.11 beta3 beta2 Constant reboots, hangs and reboots.
Click to expand...
Click to collapse
Sorry to hear that... does it happen regularly/systematically and quite early after boot, or after (somehow) extensive usage, especially browser ?
I supposed you tried with flashing as well as OTA ?
A known cause for reboot is fixed in this build (and beta2 iirc) by an updated connman package ("rpm -qi connman" shows ip6tfix in version).
Maybe it's related to Yama security, will make a build without it...
Arbitrary reboots, after the introduction of the account and login starts hanging and rebooting, I immediately rolled back to the backup and did not understand why this is happening.
andrejchern said:
Arbitrary reboots, after the introduction of the account and login starts hanging and rebooting, I immediately rolled back to the backup and did not understand why this is happening.
Click to expand...
Click to collapse
Could you try flashing the ZIP inside the artifact from this devel build ?
It uses the same kernel as 3.0.0.8, ie. without yama, pstore and iirc RTC write support...
This build works fine, no reboots. Thanks.
SailfishOS 3.0.1.11 beta4
Update from any previous betas using OTA :
has to be done from commandline (on device or through SSH, USB prefered) since the graphical client in settings doesn't support community ports.
Code:
# Install sfos-upgrade package like this, or through Storeman
curl -O https://openrepos.net/sites/default/files/packages/5928/sfos-upgrade-2.4-1.noarch.rpm
devel-su
pkcon install-local sfos-upgrade-2.4-1.noarch.rpm
sfos-upgrade 3.0.1.11
reboot
# Patience, it takes an additional reboot to flash boot partition
# Go to commandline again and run :
devel-su post_sfos-upgrade
or install by flashing sailfishos-idol3-release-3.0.1.11-20190329-beta4.zip
(this replaces previously installed SailfishOS and SailfishOS-data, backup if needed)
Changes
Fall back to previous kernel
Hey mate, great job! Everything worked fine with sfos-upgrade from command line! Thanks a lot!!!
Just a question... I haven't prediction text, it's normal? Thanks again.
Antonio from Italy.

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