Related
Hey everyone,
I'm trying to build Jellybean from source for the HTC Desire. I've synced the repository and cloned a CyanogenMod fork for the Desire and I've also pulled my proprietary files from my device. I did the source/envsetup.sh and then ran lunch and selected my device but then it runs in to the error that says "device/htc/common/common.mk" Does not exist. Can anyone help me? Much appreciated.
Sent from my HTC One X using Tapatalk 2
Okay I managed to get past my problem by clone a git of the android_device_htc_common files. But when I go to make I run in to the issue of this
Code:
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=4.1.1
TARGET_PRODUCT=full_bravo
TARGET_BUILD_VARIANT=eng
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
TARGET_ARCH_VARIANT=armv7-a-neon
HOST_ARCH=x86
HOST_OS=linux
HOST_OS_EXTRA=Linux-3.0.0-22-generic-i686-athlon-with-Ubuntu-11.10-oneiric
HOST_BUILD_TYPE=release
BUILD_ID=JRO03C
OUT_DIR=out
============================================
Checking build tools versions...
build/core/base_rules.mk:171: *** device/htc/bravo/libsensors: MODULE.TARGET.SHARED_LIBRARIES.sensors.bravo already defined by device/bravo/libsensors. Stop.
[email protected]:~/WORKING_DIRECTORY$
Any help is greatly appreciated. I'm almost there I think! Thanks.
If someone could help me with my latest issue or turn me in the direction of an IRC or something where someone will actually try to help that would be awesome. Thanks a lot.
Lastest Issue:
Code:
Directory: out/target/product/bravo/root/sbin
Directory: out/target/product/bravo/root/dev
Directory: out/target/product/bravo/root/proc
Directory: out/target/product/bravo/root/sys
Directory: out/target/product/bravo/root/system
Directory: out/target/product/bravo/root/data
Export includes file: bionic/libc/Android.mk -- out/target/product/bravo/obj/SHARED_LIBRARIES/libc_intermediates/export_includes
prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc -mthumb-interwork -Ibionic/libc/private -DCRT_LEGACY_WORKAROUND -Ibionic/libc/private -Ibionic/libc/arch-arm/include -o out/target/product/bravo/obj/lib/crtbegin_static.o -c bionic/libc/arch-arm/bionic/crtbegin_static.S
Export includes file: bionic/libstdc++/Android.mk -- out/target/product/bravo/obj/SHARED_LIBRARIES/libstdc++_intermediates/export_includes
/bin/bash: prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc: cannot execute binary file
make: *** [out/target/product/bravo/obj/lib/crtbegin_static.o] Error 126
make: *** Waiting for unfinished jobs....
Sorry, can't help with this but..side question
How do you pull proprietary files from device?
Aquethys said:
Sorry, can't help with this but..side question
How do you pull proprietary files from device?
Click to expand...
Click to collapse
When you pull your device files off of github or wherever you got them, there is a script called extract-files.sh and you have to have your device connected with USB debugging enabled and have ADB setup on your computer and then you run the script and it will pull them for you.
Sent from my HTC One X using Tapatalk 2
BUMP
Sent from my HTC One X using Tapatalk 2
Draciel882 said:
If someone could help me with my latest issue or turn me in the direction of an IRC or something where someone will actually try to help that would be awesome. Thanks a lot.
Lastest Issue:
Code:
/bin/bash: prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc: cannot execute binary file
Click to expand...
Click to collapse
This. Install an x86_64 os to your host or look at cm9 source to figure out how to rebuild the toolchain for x86. You can try
Code:
file prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc
on my just-synced jb src, it shows
Code:
prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, BuildID[sha1]=0xf8e11f40cf6b10fa26e6fea774d9d94058c53595, stripped
which basically means I'm also sucking with my i686 debian
you can probably edit the manifest.xml in .repo or android (one of them should work, editing the other will break repo, so be careful) and replace paths to toolchain with cm9 ones
sp3dev said:
This. Install an x86_64 os to your host or look at cm9 source to figure out how to rebuild the toolchain for x86. You can try
Code:
file prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc
on my just-synced jb src, it shows
Code:
prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, BuildID[sha1]=0xf8e11f40cf6b10fa26e6fea774d9d94058c53595, stripped
which basically means I'm also sucking with my i686 debian
you can probably edit the manifest.xml in .repo or android (one of them should work, editing the other will break repo, so be careful) and replace paths to toolchain with cm9 ones
Click to expand...
Click to collapse
Thanks a lot. I got a machine running on 64 Ubuntu 11.10 and all those errors are fixed. Now I'm having this issue though:
Code:
Which would you like? [full-eng] 8
build/core/product_config.mk:205: *** No matches for product "full_bravo". Stop.
** Don't have a product spec for: 'full_bravo'
** Do you have the right repo manifest?
On the tutorial I'm using, there are some VERY vague instructions on how to fix this. If someone could give me a detailed procedure on how to fix this I would be extremely happy. Thanks.
Bump
Sent from my HTC One X using Tapatalk 2
If anyone could help me, I would be extremely grateful. This is the last problem I have I believe before it will actually build.
Bump
Sent from my HTC One X using Tapatalk 2
This is a follow up on my "old" "Guide on how I build my own CM9 test builts" thread.
Guide how I build CM10 for my Mango.
For the first time you try to build CM10.
Create ~/bin and download repo to that directory. Afterwards set executable bit to make it possible to ”execute”.
Code:
mkdir -p ~/bin
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
chmod a+x ~/bin/repo
Now reboot the computer.
Create ~/android/system and initialize the repository.
Code:
mkdir -p ~/android/system
cd ~/android/system/
repo init -u git://github.com/CyanogenMod/android.git -b jellybean
Unpack the attached local_manifest.xml.bz2 and place local_manifest.xml into ~/android/system/.repo
Synchronise towards the current git repositories.
Code:
repo sync
Setup the environmental settings and initialize the Mango build.
Code:
. build/envsetup.sh
breakfast mango
Initialize the Mango build.
Code:
cd ~/android/system/device/semc/mango/
./setup-makefiles.sh
Download the prebuilts
Code:
~/android/system/vendor/cm/get-prebuilts
Check for new changes
Code:
cd ~/android/system/
repo sync
Setup the environment again and build the ROM (takes long time)
Code:
. build/envsetup.sh
brunch mango
You will now find the build here (change DATE into the date).
~/android/system/out/target/product/mango/cm-10-DATE-UNOFFICIAL-mango.zip
The next times you try to build it, you only need to do the following.
Delete build.prop, if not will build.prop not get generated.
Code:
rm -f ~/android/system/out/target/product/mango/system/build.prop
Syncronise the git repositories.
Code:
cd ~/android/system/
repo sync
Setup the environmental settings.
Code:
. build/envsetup.sh
Configure/build.
Code:
brunch mango
You will now find the build here (change DATE into the date).
~/android/system/out/target/product/mango/cm-10-DATE-UNOFFICIAL-mango.zip
EDIT (August 14. 2012): If the boot.img is not booting, is it most likely due to the bootloader bug.
To make it "work", do the following (replace mango with your own device)
Code:
cd out/target/product/mango/
rm -f ./boot.img ./combinedroot.cpio ./combinedroot.fs ./ramdisk.img
cp ./root/logo.rle ./root/waste_of_space1
cp ./root/logo.rle ./root/waste_of_space2
cp ./combinedroot/logo.rle ./combinedroot/waste_of_space1
cp ./combinedroot/logo.rle ./combinedroot/waste_of_space2
cd ../../../..
brunch mango
just a technical: is it really necessary to reboot the computer after downloading the repo binary? and if so, why is that??
bokrug said:
just a technical: is it really necessary to reboot the computer after downloading the repo binary? and if so, why is that??
Click to expand...
Click to collapse
It is only necessary on some Linux distributions, where you will not be able to execute anything from that directory, before a reboot. You can try to see if you can do it without. If it is working, do you not need it.
hnl_dk said:
It is only necessary on some Linux distributions, where you will not be able to execute anything from that directory, before a reboot. You can try to see if you can do it without. If it is working, do you not need it.
Click to expand...
Click to collapse
There's no really need to reboot - edit .bashrc in your home directory and add
Code:
export PATH=~/bin/:$PATH
Save, then run:
Code:
source ~/.bashrc
It have to work on all distros
pikpok said:
There's no really need to reboot - edit .bashrc in your home directory and add
Code:
export PATH=~/bin/:$PATH
Save, then run:
Code:
source ~/.bashrc
It have to work on all distros
Click to expand...
Click to collapse
I just want to show the "universal" way.
Not everyone is using bash
hnl_dk said:
I just want to show the "universal" way.
Not everyone is using bash
Click to expand...
Click to collapse
If someone use another shell, e.g. zsh, then he'll know what files he have to edit IMO rebooting is wasting time.
pikpok said:
If someone use another shell, e.g. zsh, then he'll know what files he have to edit IMO rebooting is wasting time.
Click to expand...
Click to collapse
no it is not, as you do not need to edit any files. It will work automatically.
It is as much a waste of time to edit the resource-definition scripts.
hnl_dk said:
no it is not, as you do not need to edit any files. It will work automatically.
It is as much a waste of time to edit the resource-definition scripts.
Click to expand...
Click to collapse
Reboot - about 1 min
Edit one file and paste single command in terminal - for me it's 10secs
But it comes to offtop discussion, so it would be better to end it now
@edit - now when I think about it... bin in home folder won't be added to PATH automatically, at least in Arch Linux. Maybe Ubuntu is more "intelligent" :laugh:
pikpok said:
Reboot - about 1 min
Edit one file and paste single command in terminal - for me it's 10secs
But it comes to offtop discussion, so it would be better to end it now
@edit - now when I think about it... bin in home folder won't be added to PATH automatically, at least in Arch Linux. Maybe Ubuntu is more "intelligent" :laugh:
Click to expand...
Click to collapse
It does not take that long for me to make a reboot
No matter what, is it always good to have more methods to make something work.
It did the last time I tried Arch Linux... and no I am not using Ubuntu (too flashy for me )
Assuming that there is an entry in your ~/.profile that adds ~/bin to PATH, a reboot won't do anything that logout/login wouldn't. Furthermore, logout/login (in this case) won't do anything that sourcing ~/.profile wouldn't. So, simply issuing "source ~/.profile" is sufficient on most distributions. If you are using a distribution or a shell that doesn't do this by default, then you probably already know what you need to do.
I do, however, commend hnl_dk's efforts to make things simpler for newcomers to Android and Linux, even if it's not the the "fastest" or the "best" way. Whenever you start getting into one of those "what if?" arguments, things tend to spiral out of control. Sometimes it's better to just make a few assumptions and go with what is most likely to work.
A reboot might be a bit of an overkill, though. :laugh:
Can't run 64-bit prebuilts on my 32-bit Linux
I have a 32-bit Linux box so get the errors:
/bin/bash: prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc: cannot execute binary file
Had a quick look around, but are there gcc etc. prebuilts for 32-bit Linux boxes?
TIA,
AK-A
ak-a said:
I have a 32-bit Linux box so get the errors:
/bin/bash: prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/bin/arm-linux-androideabi-gcc: cannot execute binary file
Had a quick look around, but are there gcc etc. prebuilts for 32-bit Linux boxes?
TIA,
AK-A
Click to expand...
Click to collapse
Did you try to build it as described?
It is working fine on my 32bit debian machine.
If not, please describe hos you try it build it.
hnl_dk said:
Did you try to build it as described?
It is working fine on my 32bit debian machine.
If not, please describe hos you try it build it.
Click to expand...
Click to collapse
Yeah, followed the instructions as per the first post. Will re-try and see if I missed/messed something and report back.
Hey !!! Do you think I should post my AOSP errors in this thread...so that its easier for us to keep track..?? :highfive:
As this is a Tutorial Thread for "how to build cm10 on your own" I don't think it makes sense posting errormessages of errm. "android open source project"? As I am writing this I recognize that I do not really understand what you mean.
CosmoDroid said:
Hey !!! Do you think I should post my AOSP errors in this thread...so that its easier for us to keep track..?? :highfive:
Click to expand...
Click to collapse
Like Snoopo is saying, should that be in this thread. Compiling AOSP is not as "user friendly" as CM, as our devices are officially supported by CM and not AOSP.
If you want, can you make a new thread about compiling "AOSP - Jelly bean".
i always stop at "repo sync"
i always stop at "repo sync"
and it always tell me
"Fetching projects: 21% (66/313) fatal: unable to connect to github.com:
github.com[0: 207.97.227.239]: errno=??????"
can you help me
thanks
shufuking said:
i always stop at "repo sync"
and it always tell me
"Fetching projects: 21% (66/313) fatal: unable to connect to github.com:
github.com[0: 207.97.227.239]: errno=??????"
can you help me
thanks
Click to expand...
Click to collapse
Same also happens for me, then I try again and again and again and then it is working.
Lots of people are accessing github, and there is only a limited "whole" for the data to get through.
hnl_dk said:
Same also happens for me, then I try again and again and again and then it is working.
Lots of people are accessing github, and there is only a limited "whole" for the data to get through.
Click to expand...
Click to collapse
thanks for your suggestion
finally i make it.
another question.
when i perform " brunch smultron"
i got lots of "cannot execute binary file"
and final "make: *** [out/target/product/smultron/obj/lib/crtbegin_static.o] Error 126"
do you know what it means?
shufuking said:
thanks for your suggestion
finally i make it.
another question.
when i perform " brunch smultron"
i got lots of "cannot execute binary file"
and final "make: *** [out/target/product/smultron/obj/lib/crtbegin_static.o] Error 126"
do you know what it means?
Click to expand...
Click to collapse
without more details, my best guess is that you may be building it on a FAT32 or NTFS partition?
then there is a good chance that linux is not able to read the executable bits.
This is still unofficial. This thread is intended for devs & advanced users only.
Guide how I build CM10.1 for my smultron.
For the first time you try to build CM10.1
Follow this guide up to "Initialize the CyanogenMod source repository" step (don't execute this step).
http://wiki.cyanogenmod.org/w/Build_for_smultron
Download & install lzop compression tool
Code:
sudo apt-get install lzop
Initialize the CyanogenMod source repository
Enter the following to initialize the repository:
Code:
cd ~/android/system/
repo init -u git://github.com/CyanogenMod/android.git -b cm-10.1
Get the required local manifest
Code:
mkdir -p ~/android/system/.repo/local_manifests
curl https://raw.github.com/LegacyXperia/local_manifests/cm-10.1/semc.xml > ~/android/system/.repo/local_manifests/semc.xml
Download the source code
Code:
repo sync
Download some commits from CyanogenMod gerrit which are not accepted yet
Code:
curl https://raw.github.com/LegacyXperia/local_manifests/cm-10.1/updates.sh > ~/android/system/updates.sh
chmod a+x updates.sh
./updates.sh
Get the prebuilts
Code:
cd ~/android/system/vendor/cm
./get-prebuilts
Setup the environment & prepare the device-specific code.
Code:
cd ~/android/system
. build/envsetup.sh
breakfast smultron
Build the ROM (takes long time)
Code:
brunch smultron
If the build finishes successfully, you will find the build here (change DATE into the date):
~/android/system/out/target/product/smultron/cm-10.1-DATE-UNOFFICIAL-smultron.zip
The next times you want to build, you only need to do the following:
Sync the repositories & make sure you are using the latest local_manifest.
Code:
cd ~/android/system/
curl https://raw.github.com/LegacyXperia/local_manifests/cm-10.1/semc.xml > ~/android/system/.repo/local_manifests/semc.xml
repo sync
Download some commits from CyanogenMod gerrit which are not accepted yet
Code:
curl https://raw.github.com/LegacyXperia/local_manifests/cm-10.1/updates.sh > ~/android/system/updates.sh
chmod a+x updates.sh
./updates.sh
Setup the environment
Code:
. build/envsetup.sh
Build the ROM
Code:
brunch smultron
If the build finishes successfully, you will find the build here (change DATE into the date):
~/android/system/out/target/product/smultron/cm-10.1-DATE-UNOFFICIAL-smultron.zip
Steps to build only the kernel:
Sync the repositories.
Code:
cd ~/android/system/
repo sync
Setup the environment
Code:
. build/envsetup.sh
Build the kernel
Code:
breakfast smultron
make -j4 bootimage
If the build finishes successfully, you will find the boot image here:
~/android/system/out/target/product/smultron/boot.img
Credits: Thanks to hnl_dk for the initial CM9 & CM10 guides.
Build is successful using this guide now. You can build for all xperia 2011 phones by replacing "smultron" with your device's name in the guide.
More info can be found here: https://github.com/LegacyXperia/local_manifests/wiki
Re: [GUIDE][WIP] How I build my own CM10.1 test builds
Wew good guide! :thumbup: hope can get the stable version of the CM10.1with this guide here
Sent from my SK17i using xda premium
After 'repo init' there should be a
Code:
mkdir -p ~/android/system/.repo/local_manifests
Script to apply not yet merged changes:
Code:
#!/bin/sh
android=~/android/system
#http://review.cyanogenmod.org/#/c/32906/
cd ${android}/frameworks/av/
git fetch http://review.cyanogenmod.org/CyanogenMod/android_frameworks_av refs/changes/06/32906/2 && git format-patch -1 --stdout FETCH_HEAD | patch -p1
#http://review.cyanogenmod.org/#/c/28336/
cd ${android}/packages/apps/LegacyCamera/
git fetch http://review.cyanogenmod.org/CyanogenMod/android_packages_apps_LegacyCamera refs/changes/36/28336/1 && git format-patch -1 --stdout FETCH_HEAD | patch -p1
#http://review.cyanogenmod.org/#/c/34989/
cd ${android}/hardware/qcom/audio-caf
git fetch http://review.cyanogenmod.org/CyanogenMod/android_hardware_qcom_audio-caf refs/changes/89/34989/5 && git format-patch -1 --stdout FETCH_HEAD | patch -p1
From http://forum.xda-developers.com/showthread.php?t=1358547
Code:
repo sync -f
May fix error: Exited sync due to fetch errors
hi,
I want to build CM 10.1 for my mango, guide is perfectly explain, just one question :
does i need to add the script part explain by M66B two post above or it's outdated and i just need to follow the first post ?
Thanks
Edit : sorry for the noob question, i have read the reviews and have my answer
kosmo666 said:
hi,
I want to build CM 10.1 for my mango, guide is perfectly explain, just one question :
does i need to add the script part explain by M66B two post above or it's outdated and i just need to follow the first post ?
Thanks
Edit : sorry for the noob question, i have read the reviews and have my answer
Click to expand...
Click to collapse
The scrip parts from above are outdated, we maintain this script now.
How to merge in this nAa 3.4.45 kernel sources? Is it connected with kernel sources?
mastero9017 said:
How to merge in this nAa 3.4.45 kernel sources? Is it connected with kernel sources?
Click to expand...
Click to collapse
If you look at Mike's github (https://github.com/LegacyXperia)
you'll see that he maintains his own branch of the nAa kernel (https://github.com/LegacyXperia/msm7x30-3.4.x-nAa).
They are not the same, but similar (Mike currently has more changes, since nAa hasn't updated anything for two weeks).
-> If you build Mike's sources, you'll also get a 3.4.45 kernel.
What am I doing wrong? Did everything, checked all libs 10 times..
EDIT: It's a KDE error,aghhr. Delete/clean /root/.config directory fixes it
Code:
[email protected]:~/android/system# brunch haida
including vendor/cm/vendorsetup.sh
Trying dependencies-only mode on a non-existing device tree?
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=4.2.2
CM_VERSION=10.1-20130603-UNOFFICIAL-haida
TARGET_PRODUCT=cm_haida
TARGET_BUILD_VARIANT=userdebug
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
TARGET_ARCH_VARIANT=armv7-a-neon
HOST_ARCH=x86
HOST_OS=linux
HOST_OS_EXTRA=Linux-3.2.0-41-generic-x86_64-with-Ubuntu-12.04-precise
HOST_BUILD_TYPE=release
BUILD_ID=JDQ39E
OUT_DIR=/root/android/system/out
============================================
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=4.2.2
CM_VERSION=10.1-20130603-UNOFFICIAL-haida
TARGET_PRODUCT=cm_haida
TARGET_BUILD_VARIANT=userdebug
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
TARGET_ARCH_VARIANT=armv7-a-neon
HOST_ARCH=x86
HOST_OS=linux
HOST_OS_EXTRA=Linux-3.2.0-41-generic-x86_64-with-Ubuntu-12.04-precise
HOST_BUILD_TYPE=release
BUILD_ID=JDQ39E
OUT_DIR=/root/android/system/out
============================================
make: *** /.config: is a directory. Stop.
Guys,
For your info Windows Host NTFS file system is case insensitive and will break android compilation!!!
Workaround: Create a new virtual hdd with ext3 format and mount it to your ubuntu guest! Sad that ntfs cannot be used.
So, below is for your info if u came across this post. It is useful for sharing folders between Linux guest and Windows host.
IF you are using Virtualbox on a Win7/8 host system,
To use Shared Folder feature and add automount (note, VirtualBox needs to be run as Administrator so that os.symlink works!!!!
In Windows:
1. Go to your VirtualMachine Folder and look for MyVM.vbox,
2. Open with notepad++
3. Look for <ExtraData>
4. Add this inside the <ExtraData></ExtraData>
Code:
<ExtraDataItem name="VBoxInternal2/SharedFoldersEnableSymlinksCreate/android" value="1"/>
where "android" is my shared folder!!! =)
In terminal:
Code:
sudo nano /etc/fstab
Add this line:
Code:
/android /home/myName/android vboxsf rw,uid=1000,gid=1000 0 0
where android is the folder I give when sharing in SharedFolder of the VirtualBox and /home/myName/android is the folder I created in Ubuntu.
Ctrl+O and hit Enter to save. Ctrl+X to quit. and Reboot and you are done.
Also, if you encounter error or Virtualbox/ubuntu hung on repo sync, add -j2 or -j3 to prevent race condition!!!
Code:
repo sync -j3
Syncing work tree error!!!
If you encounter syn error
Code:
Fetching projects: 100% (204/224), done.
Syncing work tree: 90% (204/224) error: manifest required for this command -- please run init
1. Go to "android\system\.repo\"
2. Open "project.list" with notepad or notepad++
3. Go to the line of error. In this case, line 204 as above.
4. E.g. Ling 204 shows: external/wpa_supplicant_6, So, go to the folder "android\system\external\wpa_supplicant_6" and delete ".git" folder
5. Go back to Terminal and "repo sync"
=)
You need the lz4 compression tool from now on to be able to build the kernel. First post is updated with instructions on how to get it.
Code:
sudo apt-get install subversion
cd ~/Downloads
svn checkout -r 91 http://lz4.googlecode.com/svn/trunk/ lz4
cd lz4 && make && cp lz4demo ~/bin/lz4demo
Can any body please tell me,what's the exact size of full cm10.1. Source repo
I had set my laptop to download repo from last 32 hours
And till now more than 8gb data was downloaded ....
And how to know how much data left for download...?
Can anybody give me the exact size of the gits which are to be download so that I can compare that sizes with the files which I had downloaded....?
Sent from my Xperia Mini Pro
Hey @mikeioannina,
Do you have any guide on repo branch? In windows, git gui is easy to do. But I'm not familiar with ubuntu.
How do you branch out the project without error?
I tried in ~/android/system:
Code:
repo start kernel-patch .
it says . project not found. What the hell. Needa branch and test some codes!!! =)
Also, is there a private directory for us to put binary to system/apps or scripts which will not be affected by "repo sync" during compilation?
---------- Post added at 06:42 PM ---------- Previous post was at 06:40 PM ----------
hijagdeep said:
Can any body please tell me,what's the exact size of full cm10.1. Source repo
I had set my laptop to download repo from last 32 hours
And till now more than 8gb data was downloaded ....
And how to know how much data left for download...?
Can anybody give me the exact size of the gits which are to be download so that I can compare that sizes with the files which I had downloaded....?
Sent from my Xperia Mini Pro
Click to expand...
Click to collapse
It's around ~25GB. Maybe less due to compression. ^_^
shenlong85 said:
It's around ~25GB. Maybe less due to compression. ^_^
Click to expand...
Click to collapse
Someone told me that its around 8 gb
Sent from my Xperia Mini Pro
hijagdeep said:
Someone told me that its around 8 gb
Sent from my Xperia Mini Pro
Click to expand...
Click to collapse
If you initiated with the CM10.1 branch, it will be 14Gig, if you initiated with no branch, 25Gig
Langes said:
If you initiated with the CM10.1 branch, it will be 14Gig, if you initiated with no branch, 25Gig
Click to expand...
Click to collapse
I have initiated with this repo command
repo init -u git://github.com/CyanogenMod/android.git -b cm-10.1
and also used this local manifests
mkdir -p ~/android/system/.repo/local_manifests
curl https://raw.github.com/LegacyXperia/local_manifests/master/semc.xml > ~/android/system/.repo/local_manifests/semc.xml
and now 25 hours are passed and it downloaded 9.5gb data ..
hijagdeep said:
I have initiated with this repo command
repo init -u git://github.com/CyanogenMod/android.git -b cm-10.1
and also used this local manifests
mkdir -p ~/android/system/.repo/local_manifests
curl https://raw.github.com/LegacyXperia/local_manifests/master/semc.xml > ~/android/system/.repo/local_manifests/semc.xml
and now 25 hours are passed and it downloaded 9.5gb data ..
Click to expand...
Click to collapse
repo init -u git://github.com/CyanogenMod/android.git -b cm-10.1 is for the whole cm10.1 sources. Be patient. Are you using full blown linux host or just a virtual machine? IF you are using virtual machine, it may be slow and have race condition during repo which results in errors. Try using
Code:
repo sync -j3
For 3 simultaneous thread or j2 depending on the number of core in your processor and whether there is hyperthreading. It'll make it more stable.
I'm having quite a difficult time getting a final product actually compiled, and have a question about modifying extract_files.sh.
The primary guide (in addition to many hours of setups, searches and additional reading) I've been using is Cyanogenmod's for JFLTEVZW, and the unified builds have officially confused the hell out of me. I know it went from non-unified, to unified, back to non-unified, but my attempts at compiling a build continue to fail or the OS completely freezes--I've recreated my build environment multiple times and am now using someone else's pre-configured, downloadable Cyanogenmod build environment image, which I've imported into VirtualBox...but something inevitably goes wrong, and I guess I'll ask about that if and when it fails/freezes during the "brunch" process again.
Does linux or however this whole git/repo/sync system is configured "remember" in some configuration file somewhere when I've done a breakfast jflte (not jfltevzw) once before, and despite deleting all contents of the android/system folder and starting fresh, if I do it for jfltevzw again, it will still grab files for jflte, or is that normal?
Code:
[email protected]:~/android/system$ source build/envsetup.sh && breakfast jfltevzw
including device/generic/mini-emulator-x86/vendorsetup.sh
including device/generic/mini-emulator-mips/vendorsetup.sh
including device/generic/mini-emulator-arm64/vendorsetup.sh
including device/generic/mini-emulator-x86_64/vendorsetup.sh
including device/generic/mini-emulator-armv7-a-neon/vendorsetup.sh
including device/samsung/jflte/vendorsetup.sh
including device/samsung/jfltevzw/vendorsetup.sh
including vendor/cm/vendorsetup.sh
including sdk/bash_completion/adb.bash
including vendor/cm/bash_completion/git.bash
including vendor/cm/bash_completion/repo.bash
including vendor/cm/vendorsetup.sh
Looking for dependencies
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=5.0.2
CM_VERSION=12-20150417-UNOFFICIAL-jfltevzw
TARGET_PRODUCT=cm_jfltevzw
TARGET_BUILD_VARIANT=userdebug
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
TARGET_ARCH_VARIANT=armv7-a-neon
TARGET_CPU_VARIANT=krait
TARGET_2ND_ARCH=
TARGET_2ND_ARCH_VARIANT=
TARGET_2ND_CPU_VARIANT=
HOST_ARCH=x86_64
HOST_OS=linux
HOST_OS_EXTRA=Linux-3.16.0-28-generic-x86_64-with-Ubuntu-14.10-utopic
HOST_BUILD_TYPE=release
BUILD_ID=LRX22G
OUT_DIR=/home/android/android/system/out
============================================
Is it supposed to be doing this, or have I messed up somewhere since I'm not a linux guru and I know the concept of "I deleted the folder" is not the same as in Windows? I'm wondering if something was written to a file somewhere when I FIRST ran breakfast jflte without knowing exactly which one I should be doing, or if this is normal, despite the s4 being unique by having unified CM builds for a while. I may need to have this build/compile process explained to me as if I'm new to computers, apparently.
My goal is to make various compiled builds so that I can attempt to fix the broken compass. The problem may be that the code worked before the unified builds, and so the other part of my question is, how do I modify extract_files.sh so that I can have it pull the files from a cyanogenmod .zip file? I've read this, and looked at the file and don't understand which of the four lines to edit. Also, within android/system/device/samsung there are jf-common, jflte, jfltevzw, qcom-common folders, and both the jflte and jfltevzw (again, I don't know if both should even be there since I'm doing a sync when the builds are no longer unified) have an extract_files.sh which points to the file in jf-common (again, I don't know if I should/can be doing breakfast/brunch jflte or jfltevzw because of the lack of acknowledgement to prior and vestigial unified components remaining in the CM code in the "how to build CM" documentation):
Code:
#!/bin/sh
set -e
export DEVICE=jfltevzw
export VENDOR=samsung
./../jf-common/extract-files.sh [email protected]
Code:
#!/bin/bash
function extract() {
for FILE in `egrep -v '(^#|^$)' $1`; do
OLDIFS=$IFS IFS=":" PARSING_ARRAY=($FILE) IFS=$OLDIFS
FILE=`echo ${PARSING_ARRAY[0]} | sed -e "s/^-//g"`
DEST=${PARSING_ARRAY[1]}
if [ -z $DEST ]; then
DEST=$FILE
fi
DIR=`dirname $FILE`
if [ ! -d $2/$DIR ]; then
mkdir -p $2/$DIR
fi
if [ "$SRC" = "adb" ]; then
# Try CM target first
adb pull /system/$DEST $2/$DEST
# if file does not exist try OEM target
if [ "$?" != "0" ]; then
adb pull /system/$FILE $2/$DEST
fi
else
cp $SRC/system/$FILE $2/$DEST
# if file dot not exist try destination
if [ "$?" != "0" ]
then
cp $SRC/system/$DEST $2/$DEST
fi
fi
done
}
if [ $# -eq 0 ]; then
SRC=adb
else
if [ $# -eq 1 ]; then
SRC=$1
else
echo "$0: bad number of arguments"
echo ""
echo "usage: $0 [PATH_TO_EXPANDED_ROM]"
echo ""
echo "If PATH_TO_EXPANDED_ROM is not specified, blobs will be extracted from"
echo "the device using adb pull."
exit 1
fi
fi
BASE=../../../vendor/$VENDOR/jf-common/proprietary
rm -rf $BASE/*
DEVBASE=../../../vendor/$VENDOR/$DEVICE/proprietary
rm -rf $DEVBASE/*
extract ../../$VENDOR/jf-common/common-proprietary-files.txt $BASE
extract ../../$VENDOR/$DEVICE/device-proprietary-files.txt $DEVBASE
../jf-common/setup-makefiles.sh
So what exactly do I need to change, per these instructions so that I can pull the proprietary files from, say, cm-11-20140210-SNAPSHOT-M3-jfltevzw.zip (pre-unified) or cm-11-20140504-SNAPSHOT-M6-jflte.zip (post-unified) instead of from my phone? I saw the PATH_TO_EXPANDED_ROM part, but I don't know where that's referenced, so I don't know how to make use of that instead.
I'll be grateful for any help, because I'd really like to take a shot at reviving the compass since it used to work correctly. Thanks =)
Unless someone can guarantee to me that if I were to recompile the very first CM10 build for the S4, I could just do a normal pull of the proprietary files from my CM12 nightly phone and end up with a compiled zip identical to the first CM10 and would have zero changes compared to the original CM10, then I won't bother with trying to pull the proprietary files from an older CM zip instead of my current nightly, which I presume are related to hardware functionality--something I want to fix.
Jon8RFC said:
I'm having quite a difficult time getting a final product actually compiled, and have a question about modifying extract_files.sh.
The primary guide (in addition to many hours of setups, searches and additional reading) I've been using is Cyanogenmod's for JFLTEVZW, and the unified builds have officially confused the hell out of me. I know it went from non-unified, to unified, back to non-unified, but my attempts at compiling a build continue to fail or the OS completely freezes--I've recreated my build environment multiple times and am now using someone else's pre-configured, downloadable Cyanogenmod build environment image, which I've imported into VirtualBox...but something inevitably goes wrong, and I guess I'll ask about that if and when it fails/freezes during the "brunch" process again.
Does linux or however this whole git/repo/sync system is configured "remember" in some configuration file somewhere when I've done a breakfast jflte (not jfltevzw) once before, and despite deleting all contents of the android/system folder and starting fresh, if I do it for jfltevzw again, it will still grab files for jflte, or is that normal?
Code:
[email protected]:~/android/system$ source build/envsetup.sh && breakfast jfltevzw
including device/generic/mini-emulator-x86/vendorsetup.sh
including device/generic/mini-emulator-mips/vendorsetup.sh
including device/generic/mini-emulator-arm64/vendorsetup.sh
including device/generic/mini-emulator-x86_64/vendorsetup.sh
including device/generic/mini-emulator-armv7-a-neon/vendorsetup.sh
including device/samsung/jflte/vendorsetup.sh
including device/samsung/jfltevzw/vendorsetup.sh
including vendor/cm/vendorsetup.sh
including sdk/bash_completion/adb.bash
including vendor/cm/bash_completion/git.bash
including vendor/cm/bash_completion/repo.bash
including vendor/cm/vendorsetup.sh
Looking for dependencies
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=5.0.2
CM_VERSION=12-20150417-UNOFFICIAL-jfltevzw
TARGET_PRODUCT=cm_jfltevzw
TARGET_BUILD_VARIANT=userdebug
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
TARGET_ARCH_VARIANT=armv7-a-neon
TARGET_CPU_VARIANT=krait
TARGET_2ND_ARCH=
TARGET_2ND_ARCH_VARIANT=
TARGET_2ND_CPU_VARIANT=
HOST_ARCH=x86_64
HOST_OS=linux
HOST_OS_EXTRA=Linux-3.16.0-28-generic-x86_64-with-Ubuntu-14.10-utopic
HOST_BUILD_TYPE=release
BUILD_ID=LRX22G
OUT_DIR=/home/android/android/system/out
============================================
Is it supposed to be doing this, or have I messed up somewhere since I'm not a linux guru and I know the concept of "I deleted the folder" is not the same as in Windows? I'm wondering if something was written to a file somewhere when I FIRST ran breakfast jflte without knowing exactly which one I should be doing, or if this is normal, despite the s4 being unique by having unified CM builds for a while. I may need to have this build/compile process explained to me as if I'm new to computers, apparently.
My goal is to make various compiled builds so that I can attempt to fix the broken compass. The problem may be that the code worked before the unified builds, and so the other part of my question is, how do I modify extract_files.sh so that I can have it pull the files from a cyanogenmod .zip file? I've read this, and looked at the file and don't understand which of the four lines to edit. Also, within android/system/device/samsung there are jf-common, jflte, jfltevzw, qcom-common folders, and both the jflte and jfltevzw (again, I don't know if both should even be there since I'm doing a sync when the builds are no longer unified) have an extract_files.sh which points to the file in jf-common (again, I don't know if I should/can be doing breakfast/brunch jflte or jfltevzw because of the lack of acknowledgement to prior and vestigial unified components remaining in the CM code in the "how to build CM" documentation):
Code:
#!/bin/sh
set -e
export DEVICE=jfltevzw
export VENDOR=samsung
./../jf-common/extract-files.sh [email protected]
Code:
#!/bin/bash
function extract() {
for FILE in `egrep -v '(^#|^$)' $1`; do
OLDIFS=$IFS IFS=":" PARSING_ARRAY=($FILE) IFS=$OLDIFS
FILE=`echo ${PARSING_ARRAY[0]} | sed -e "s/^-//g"`
DEST=${PARSING_ARRAY[1]}
if [ -z $DEST ]; then
DEST=$FILE
fi
DIR=`dirname $FILE`
if [ ! -d $2/$DIR ]; then
mkdir -p $2/$DIR
fi
if [ "$SRC" = "adb" ]; then
# Try CM target first
adb pull /system/$DEST $2/$DEST
# if file does not exist try OEM target
if [ "$?" != "0" ]; then
adb pull /system/$FILE $2/$DEST
fi
else
cp $SRC/system/$FILE $2/$DEST
# if file dot not exist try destination
if [ "$?" != "0" ]
then
cp $SRC/system/$DEST $2/$DEST
fi
fi
done
}
if [ $# -eq 0 ]; then
SRC=adb
else
if [ $# -eq 1 ]; then
SRC=$1
else
echo "$0: bad number of arguments"
echo ""
echo "usage: $0 [PATH_TO_EXPANDED_ROM]"
echo ""
echo "If PATH_TO_EXPANDED_ROM is not specified, blobs will be extracted from"
echo "the device using adb pull."
exit 1
fi
fi
BASE=../../../vendor/$VENDOR/jf-common/proprietary
rm -rf $BASE/*
DEVBASE=../../../vendor/$VENDOR/$DEVICE/proprietary
rm -rf $DEVBASE/*
extract ../../$VENDOR/jf-common/common-proprietary-files.txt $BASE
extract ../../$VENDOR/$DEVICE/device-proprietary-files.txt $DEVBASE
../jf-common/setup-makefiles.sh
So what exactly do I need to change, per these instructions so that I can pull the proprietary files from, say, cm-11-20140210-SNAPSHOT-M3-jfltevzw.zip (pre-unified) or cm-11-20140504-SNAPSHOT-M6-jflte.zip (post-unified) instead of from my phone? I saw the PATH_TO_EXPANDED_ROM part, but I don't know where that's referenced, so I don't know how to make use of that instead.
I'll be grateful for any help, because I'd really like to take a shot at reviving the compass since it used to work correctly. Thanks =)
Unless someone can guarantee to me that if I were to recompile the very first CM10 build for the S4, I could just do a normal pull of the proprietary files from my CM12 nightly phone and end up with a compiled zip identical to the first CM10 and would have zero changes compared to the original CM10, then I won't bother with trying to pull the proprietary files from an older CM zip instead of my current nightly, which I presume are related to hardware functionality--something I want to fix.
Click to expand...
Click to collapse
Once you breakfast/lunch jfltevzw instead of jflte, that will override the last breakfast/lunch option you chose. So essentially whatever the last thing you selected for the breakfast/lunch is what it will use. You can just edit the script to pull the files from a zip after extracting it, I assume if your building from source you know how bash scripts work.
Cm documentation is horrible and their build system typically is more complicated (seemingly for no reason) than that of aosp. Use jfltevzw and if it doesn't work use jflte, unless you know how to build a device tree for jfltevzw yourself in which case you could do that.
Thanks, Surge! Hope the bootloader unlock progress is still coming along!
I think my remaining problem with the freezing was the fact that I was running it as a VM. I did a real Ubuntu installation (and combined a few how-to guides to actually get things working) and instead of me watching the paint dry for over ten hours, and then it freezing, the build compiled in 1 hour 53 minutes (I guess that puts my poor, overclocked Q9550 into perspective ), and booted up on my phone after a full wipe. I don't know what all I installed that may not have been necessary, so setting up this new environment may have been overkill, but maybe it's worth it for me to make a more updated how-to.
For what it's worth, I still saw warnings during the build and at the beginning of brunch, it still did the src not found string of errors, but CM12 built just fine. I initially thought something was wrong with the build functionality because I saw "make -j4 bacon" in the task manager, so I tried manually building with make jfltevzw, thinking that something was wrong and it was building for the One Plus One...that was very misleading and confusing. That was on the VM, and I wasted HOURS doing two additional pointless builds because I thought the brunch process was FUBAR. Nope, if you see "make -jX bacon", apparently that's a misnomer and it's NOT building CM for the One Plus One.
Also, the repo sync actually maxed out my internet connection and I didn't have to wait a couple of hours for it to sync, when I used the following (8 and 16 didn't cut it):
Code:
repo sync -j32 -c
The -c may have been redundant, according to CM's documentation, but I did it anyway just to play it safe. Also, I didn't officially read it anywhere, but the -j (jobs) switch is frequently referred to as something which should be equal to or less than your processor's core/thread capability. That doesn't apply to the repo sync at all...I had to raise a lot it to actually make use my bandwidth.
The bandwidth usage for the sync was usually pegged at 215mbit downstream and ranged between 4 and 12mbit upstream (my cap is 22) so substantial upstream bandwidth is necessary to keep up with downstream, it seems.
I'm rambling so that if others wander over here, they'll see my experiences. I guess I should make more of a "CM compiling for idiots who are sys admins with Windows, but apparently suck with linux" guide. Step 1 is VirtualBox freezes at some point over 10 hours of compiling, even with 250gigs of space on a dedicated drive, 4gigs of ram, and 4 cpus at 100% allocation...just dual boot instead.
Hi All,
I and @akhilnarang decided to post this guide to help anyone wanting to learn building of Roms and kernels. We will be using Ubuntu 14.04 Trusty Tahr here.
You can find instructions to install it elsewhere, just remember rom building needs 64bit OS, minimum 4GB RAM, and 100GB space on HDD. Kernel can be built on less hardware, but will take long
Make sure you have fast net, as you have to download at least 16GB of ROM sources, or more kernel, only 1GB of sources max.
Be prepared to spend a lot of time downloading, learning, and fixing bugs
More RAM, or faster CPU, or SSD will speed up the process.
From our personal experiences we have found that this is the best, stable, up-to-date version of Ubuntu yet. This has come from my trial and errors, searching all over the web, and bits I picked up from here and there.
We will move Rom building part when we completed this step properly. Step by step we will learn compiling kernel, using Github, Gerrit, Cherry-picking.
At the end of the post I have linked a script by @akhilnarang which if run will automatically install all these programs for lazy people like us haha [emoji14]
If you not interested to do all procedure from below just use the script. Simply it will automatically configure the build environment.
NOTE-------- some of these packages may already be on your machine. Obviously, if you complete a step and you have one of these installed, the machine simply will not do anything. So...it will not hurt anything. Some of the packages are different from Ubuntu 12.04 and 13.04 (use these packages for Ubuntu 14.04 as many of the old ones have obsoleted - these are new replacements).
So if you set up your pc with Ubuntu we are good to go.
All code will be in code boxes like this:
Code:
$
means you have to run that command in the terminal (don't type the $).
All commands with sudo, gksudo, or gksu means it requires root permission.
It will ask for password.
Once you type, then in that terminal session it will not ask you for a few minutes again.
Any time you make changes to .bashrc or .profile file, make sure to run
Code:
$ source ~/.bashrc
$ source ~/.profile
Or exit and open new terminal else the changes will not take place
Setting up build environment:
Installing Java JDK
Note: You need JDK 7 when you willing to compile Lollipop. If you wanna compile KitKat or lower you need JDK 6.
Open terminal (CTRL + ALT + T)
Then execute the following commands in terminal one by one:
Download & install java
Code:
$ sudo apt-get update && sudo apt-get install openjdk-7-jdk openjdk-7-jre
CHECK if java properly installed or not
Code:
$ java -version
If you get output like
Code:
java version "1.7.0_79"
on the first line then all is good
Now JDK is configured!
Note: Only for Ubuntu 14.04 or higher
Installing Required Packages
Open Terminal
Now execute this command:
Note: This will take some time, has to download about 500MB or so of packages
Code:
$ sudo apt-get update && sudo apt-get install git-core python gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.8-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev openjdk-7-jdk pngcrush schedtool \
libxml2 libxml2-utils xsltproc lzop libc6-dev schedtool g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline-gplv2-dev gcc-multilib liblz4-* android-tools-adb android-tools-fastboot ccache
Configuring USB Access
Now we need to set permissions so that our USB ports can detect our android devices [emoji14]
Type in the following commands, it will download a file with the permissions, give it permission to execute, and restart the service.
Code:
$ sudo curl --create-dirs -L -o /etc/udev/rules.d/51-android.rules -O -L https://raw.githubusercontent.com/snowdream/51-android/master/51-android.rules
$ sudo chmod 644 /etc/udev/rules.d/51-android.rules
$ sudo chown root. /etc/udev/rules.d/51-android.rules
$ sudo service udev restart
$ sudo killall adb
ADB & Fastboot are configured
Installing Repo Package
Open terminal and type:
Code:
$ mkdir ~/bin
$ PATH=~/bin:$PATH
$ curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
$ chmod a+x ~/bin/repo
Configure Git
Open terminal and type:
Code:
$ git config --global user.email ""
$ git config --global user.name ""
Git is configured.
Configure ccache
Open terminal and type:
Code:
$ gksu gedit ~/.bashrc
Enter these lines
Code:
export USE_CCACHE=1
export CCACHE_DIR=~/.ccache
Save & close
Open terminal & execute:
Code:
$ source .bashrc
$ ccache -M 50G
I usually use 50 gigs. You can use more if you have more space, or build for many devices
Make a GitHub account using the same email address you used for configuring git
Then follow these
So if you not interested in doing above all steps then simply use this script by my friend @akhilnarang
Open terminal and type:
Code:
$ sudo apt-get install git-core
then do
Code:
$ git clone https://github.com/akhilnarang/scripts.git
$ cd scripts
$ . build-environment-setup.sh
This script will install all required packages
Congrats
YOUR BUILD ENVIROMENT IS NOW SETUP
Now move onto #2nd post for Git and repo tutorial
To be continued
How To Use Git!
Now, to explain about git
Its a version control system, for code, like mercurial or subversion
Most android source code is either at AOSP
Most custom ROMs like CyanogenMod,Radium, host their code over at GitHub
So to start off, make a GitHub Account!
Here, you will find all the various repositories, full of code
All files are stored in repositories
When browsing a repository, you will see a button called fork
This will make a copy of it in your account, so you can edit it, and even submit changes for approval to the parent account
Now, to download the source of a repository onto your computer, we use git clone command
Code:
$ git clone https://github.com/akhilnarang/scripts
So we download the scripts from my github onto your PC, so we can run them
Now, if you added your ssh key as shown in bottom of post #1, then when cloning a repo from your account, while copying the link from bottom right corner, choose ssh link.
If you, when pushing(uploading)local changes, you will not be prompted for username and password, your ssh key will identify you .
After cloning, cd to the directory
Run
Code:
git remote -v
This will show a list of remotes
Default is origin, i.e. the link you have cloned from
Now once we make our changes locally
Code:
$ git add -A
This stages all modified/added/deleted files to be committed
Code:
$ git commit
This opens a text editor for you to write a commit message for your commit
Just give me brief description of your changes or something :v.
Then
Code:
$ git push <remote-name> HEAD:<branch>
If you have cloned, then remote will be origin
Branch can be checked by
Code:
git branch
, and also online from where you cloned
If you used https:// URL then you will be prompted for username and password to authenticate yourself
If git:// URL you can't push, you will need to use a https:// or ssh link
Another way to push can be
Code:
$ git push <link> HEAD:<branch>
Now say you want to make your own git repository of your files
Click on the new repository button on GitHub, give a name
You can do initial commit online, or locally
Follow the instructions it gives you
i.e. if you have all files ready (in a folder)
Code:
$ git init
$ git add -A
$ git commit
$ git push <link> HEAD:<branch>
A VERY important thing to be noted while using version control systems like git, is to preserve authorship of a commit
If someone else has made some changes to a file, and we want them, we should not copy the changes and commit, but should give them authorship either by cherry-picking(will be explained)
Or using this syntax
Code:
$ git commit --author="Author Name <[email protected]>"
Through this git will know the correct authors
Not giving proper authorship is known as kanging, not appreciated here on XDA,(or anywhere else for that matter), and can cause you to be banned :3
Anyway, on to cherry-picking
Go to your repository
Code:
$ git remote add blahblah link-to-url-you-want-commit-from
$ git fetch blahblah branch-commit-is-on
$ git cherry-pick Commit-sha1-hash
If you see a commit on GitHub, or GitLab, or BitBucket, there is a unique(to that repo) SHA for every commit to identify it
Fetch the correct repo as shown above, and paste the commit id
That will fetch the changes
However, if your local source is quite different from the source you cherry-picked from, it will conflict
If so your terminal will display it
then run
Code:
$ git status
Files shown in red color have conflicts
Open them with a text editor like Atom(my favorite), nano, gedit, vim, etc
Look for <<<<<<<
From there, the content till ======
is the original content
=======
till >>>>>>> *insert commit message here* is the new stuff
So check the commit, figure out what's wrong, fix it, save.
Then
Code:
$ git add -A
$ git commit
If no conflicts it will commit on its own and you just need to
Code:
$ git push
as explained earlier :v
Running
Code:
$ git log
will show you a list of commits , authors, and SHA
If for some reason you wanna remove some commit, use
Code:
$ git revert commit-SHA
Just like cherry-picks, it may have conflicts
Anyway, this is just a small guide to get started off
You can easily found out more by searching, and experimenting
I will add more stuff here soon
Enjoy with this much till then
Building CyanogenMod for those device which officially supportedIf our build environment setted up successfully and after we learnt some Git and repo thing now we will concentrete on rom building
Now we have to Initialize Repo. We will try to build CyanogenMod.
Initialize the repo:
Code:
Code:
$ mkdir cm
$ cd cm
$ repo init -u git://github.com/CyanogenMod/android.git -b cm-13.0
$ repo sync -f --no-clone-bundle
For people who have already done a repo init:
Code:
$ cd cm
$ repo sync -f --no-clone-bundle
When prompted, enter your real name and email address.
Continue onto adding a device
~How To Add A Device To The List~
Find the github for your device you wish to add. (We will give Android One Devices(sprout4&sprout8) as an example
Navigate back to your home directory for building:
Code:
$ cd ~/cm
$ source build/envsetup.sh
Or
$ . build/envsetup.sh
That sets up your environment for building
Get your list of devices:
Code:
$ brunch
Choose your device from the list, till will fetch tree and dependencies if needed, sometimes vendor tree will need to be added manually (In case of CyanogenMod, rest all ROMs keep in dependencies)
Build will start,enjoy!
For users who like understanding>
Code:
. build/envsetup.sh
runs a shell script, which adds various environment variables,etc, and some commands.
Calling "brunch" actually runs the command
Code:
breakfast [email protected] && mka bacon
(for CM)
[email protected] in shell script means all the parameters that have been passed, so if you passed brunch sprout, it would pass sprout
breakfast calls lunch, which selects the device, prepares the environment for building for it, fetches dependencies with the help of roomservice python script
"mka bacon"
This calls GNU make, and passes bacon as a parameters, to be "made"
mka is used instead of make, as it automatically uses all available threads of your CPU
If you have a quad core Intel, or octa core AMD, you could run make -j8 bacon
This is just the gist of it, reading through the envsetup.sh would make it clearer
If successful, you will get a zip in out/target/product/device
If not, check post #6
Most likely, you will find a solution there.
If not, please ask us in the thread, we would be happy to assist you
To be continued
Kernel Compilation
As many of you'll already know, kernel of an operating system
Android devices use a modified version of the linux kernel
Firstly, most important thing to note, in that the Linux Kernel is licensed under the GNU GPL (General Public License), which can be found here
Basically, you must always keep your work on the kernel open-source, and display the link to it when publishing your work on XDA Threads, etc
In order to do this, make sure you fork, or push the kernel source you're working on to your GitHub account so that you can push the changes you're making
Make sure you give proper authorship, as explained in post #2
If unable to, give credits to author in commit message, but don't kang please [emoji14]
Please try to have at least a basic knowledge of C, so that you can fix errors
Else, use Google before asking in thread, there's a huge chance someone has already gotten and solved it :v
So now, getting to work
I will give an example using Android One Device (sprout4&&sprout8)
The kernel source be found here(branch android-mediatek-lollipop-mr1 for 5.1,or something, not sure, check), and also here, branch cm-12.1 for 5.1 ROMs
So fork it to your GitHub account, or clone from AOSP and push to your git
I'd recommend the one from CM git, as it usually has small bugs fixed compared to stock
In my device's case, a whole lotta broken stuff is fixed, so I would take from cm
So start off, by installing all dependencies as shown in 1st post
Code:
$ git clone https://github.com/akhilnarang/android_kernel_mediatek_sprout -b cm-12.1 sprout-kernel
Replace the link with your own, ssh if you wish, as explained in #2
You must specify -b cm-12.1,as the default is cm-11.0, and you will end up will KitKat source!
The last parameter is optional, it saves it in that directory, in this case sprout-kernel
Now, all kernel source's have a file called a defconfig, or default configuration, that is device-specific
You will find it in arch/*your devices architecture*/configs
Your device may be arm, arm64, x86
Make sure you remember the name of the defconfig, you can rename it too [emoji14]
If you would like to give your kernel a name, simplest way would be to look for the CONFIG_LOCALVERSION in the defconfig
Make it something like
Code:
CONFIG_LOCALVERSION="-Your-Kernel-Name"
Anyway, so now you need a toolchain
For starting off, we will use GCC 4.8 from Google
For ARM devices
Code:
$ git clone https://android.googlesource.com/platform/prebuilts/gcc/linux-x86/arm/arm-eabi-4.8/
For aarch64/arm64
Code:
$ git clone https://android.googlesource.com/platform/prebuilts/gcc/linux-x86/aarch64/aarch64-linux-android-4.8/
For x86 I'm not sure, go have a look here
Now remember where you saved it
Now open the file called "Makefile" in the root of kernel source
Look for a line that has ARCH?=
that dosen't start with a # (lines starting with # are comments)
And make it
Code:
ARCH ?= arm
or
Code:
ARCH ?= arm64
And look for CROSS_COMPILE ?=
make it
Code:
CROSS_COMPILE ?= path/to/downloaded/toolchain/bin/arm-eabi-
for arm devices
Code:
CROSS_COMPILE ?= path/to/downloaded/toolchain/bin/aarch64-android-linux-
for arm64 devices
This may differ on Custom toolchains, etc, you can find out about that by viewing the commits of different kernels, and going through various threads
I'm only gonna explain how to compile the kernel, not how to add stuff (at least for now)
If you wish now, you can refer to #2, and commit and push these changes [emoji14]
Now run
Code:
$ make cyanogenmod_sprout_defconfig
That's what my defconfig is called, yours maybe called something else [emoji14]
And now finally to start the build
First, check how many cores/threads your CPU has
A quad core Intel, an octa core AMD, will have 8
So if you have one, run
Code:
$ make -j8
This will compile the code on all 8 threads parallely
However this makes debugging errors harder
If you have an error, just run
Code:
$ make
to reduce output and identify error
Anyway, the process generate a zImage in arch/arm/boot/zImage
or arch/arm64/boot/zImage
This is a binary file
If you check the zip of your favorite custom kernel, you will find one too
In most cases, you can simply replace it with this, update the updater-script, and flash
Most of these zips use anykernel format, meaning it utilizes ramdisk from existing kernel, so if you find such a zip for your device, you're good to go
Else unpack your boot.img and add this add the file boot.img-zImage, repack, flash
If you don't understand any of these terms [emoji14], please google about them first, and then if you are unable to find out ask here please
Enjoy
More stuff will be added soon
Uses of Local_manifests
Now we will learn what is Manifest. Its used for syncing source from Github,Bitbucket. Its driven via XML. Basically XML is a markup language. We can modify Rom's default.xml but it can cause of conflicts next time. So never think of editing default.xml
Now you can say how we sync our desired repo without modifying default manifest? There is a option called local manifests. By local manifests we can sync our desired repository. You can add,remove any project from default manifest without modifying default.xml
So now we will learn using local manifests-----
Open terminal and type
Code:
cd your source directory name/.repo
e.g: cd cm/.repo
Now create a new directory called local_manifests
Then type
Code:
cd local_manifests
Now type
Code:
nano localmanifest.xml
Now add whatever you want and save it via "ctrl+X"
Adding or Removing repo
Open localmanifest.xml then
Code:
<?xml version="1.0" encoding="UTF-8"?>
<manifest>
<remove-project name="CyanogenMod/android_frameworks_base" />
<project path="frameworks/base" name="Anik1199/android_frameworks_base" remote="github" revision="cm-13.0"/>
This will remove project from CyanogenMod and sync from Anik1199's git.
When adding a new project that replaces an existing project, you should always remove that project before defining the replacement.
You can simply add a new project to the source code, such as when you want to add your own app to the build.
Note that when adding new projects, there are at least three parts defined:
• remote -- the name of the remote. this can be one that was defined in either the default manifest or local_manifest.xml.
• name -- the name of the git project-- for github it has the format account_name/project_name.
• path -- where the git repository should go in your local copy of the source code.
• revision -- (optional) which branch or tag to use in the repository. If this attribute is omitted, repo sync will use the revision specified by the <default ... /> tag in the default manifest.
After creating .repo/local_manifests.xml, you should be able to repo sync and the source code will be updated accordingly
In many Manifest.xml you ll find many stuff not needed by our device. Also there are files needed and that is not present in the default.xml.
Adding Projects to local_manifest.xml
So, to add projects to your local_manifest.xml for your device refer the following format that explains the same.
Code:
<?xml version="1.0" encoding="UTF-8"?>
<manifest>
<project path=" directory in work tree" name="name of the repository in remote" remote="name of remote defined earlier" revision="branch of the repository" />
</manifest>
If you have any doubt? See my localmanifest.xml
Device Example Used Here : Android One (Sprout)
Code:
<manifest>
<?xml version="1.0" encoding="UTF-8"?>
<manifest>
<!--Devices-->
<project path="device/google/sprout4" name="CyanogenMod/android_device_google_sprout4" remote="github" revision="cm-13.0" />
<!--Devices commons-->
<project path="device/google/sprout-common" name="CyanogenMod/android_device_google_sprout-common" remote="github" revision="cm-13.0" />
<!--Kernels-->
<project path="kernel/mediatek/sprout" name="CyanogenMod/android_kernel_mediatek_sprout" remote="github" revision="cm-13.0" />
<!--Vendors-->
<project path="vendor/google" name="TheMuppets/proprietary_vendor_google" remote="github" revision="cm-13.0" />
</manifest>
This will download your device Identity needed for Rom Building
Making CM Device Tree Compatible With Your Rom For Compiling
We learnt how to initialize build environment,learnt some git,how to use local_manifest and learnt how to build CyanogenMod. Now we will learn how to compatiable CyanogenMod device tree for other Rom. We used Android One aka sprout as a reference. Now we will try to build another CyanogenMod based Rom for sprout.
I am using Team-Radium Rom as reference. So we can start......
There are 3 files in CM Tree Which Should Be Modified.
They are,
1) cm.mk
2) cm.dependencies
3) vendorsetup.sh
We have to edit this 3 files for building Team-Radium
1) Rename cm.mk to radium.mk
As You can see That WE HAVE JUST REPLACED CM WITH Radium
Now you all must be thinking why did we rename cm.mk to radium.mk
A Simple Answer is we go to the vendor folder and check the name and replace it.
So now you must be wondering about the product name ...as in the above image only the "cm" changes to "Radium" with the same logic of the vendor name
In this case we see that Radium is the vendor ...so we rename the cm.mk to radium.mk
this same rule applies to the content inside the radium.mk too ... we first make sure that the files are available in that location .
2) Now we have to move second file "cm.dependencies"
This file will be simply renamed by Vendor Name ...
In This Case "Radium" ....so we rename it to "radium.dependencies"
3) The Last And The Final Change Required Is In The "vendorsetup.sh"
Open vendorsetup.sh and rename cm as radium and save.
Thats it!! So simple i think
Happy building
Good luck!!! :good:
Last one in case
Will soon add some common bugs and their fixes
If repo sync gives error like cannot overwrite work tree
then
Code:
$ repo sync --force-sync
For those with slow net
You can download highly compressed sources by @regalstreak and some others from here!
Unless its a one time build, i'd recommend getting the one with .repo folder, else you won't be able to easily update the source to the latest version!
Thanks guys like @OwnDroid @westcripp @##W4TCH0UT## @varun.chitre15 @CaptivateKing and many others who have inspired me about Android
Reserved
Anik_khan and akhilnarang ( My Encyclopedia of Development), love u guys. Keep doing awesome work
This is a nice guide... I think most of the people in India do not have high speed internet or continuous electricity for repo sync
This puts limitations on using own PCs for ROM building. I have seen lots of people who are using rented servers for this purpose. These servers are located somewhere in Europe or USA and one can access them (or VMs on them) remotely. These servers have internet speeds in GBs so the repo sync does not take more than 30 minutes...
I've recently started learning about ROM building and I've started with Google Cloud. Google have 2 months free service (so interested guys can start the ROM building right away without thinking about the time required for downloading 15-20 GBs )
@Anik_khan may be you can think of adding this as a tip in the OP...
@akhilnarang thanks for helping me and be ready... I'll be coming with lots of questions
Great work guys.
This will help a lot of newbies.
Add use of build scripts maybe.
P.S : Sometime I forget actual commands because of too much use of build scripts
corphish said:
Add use of build scripts maybe.
P.S : Sometime I forget actual commands because of too much use of build scripts
Click to expand...
Click to collapse
I was planning too, the guide is gonna be improved over the next few days
Sent from my A0001 using Tapatalk
a small correction in installing java procedure, you need jdk 7 to build lollipop, you mentioned as jdk7 and higher but you can't build with jdk8. awesome guide so far, regards from me.
Sent from my XT1033 using Tapatalk
Great Post , Thanks my two most favorite Brother .
I am searching for this awesome post , and you give the way with a easy way .
Awesome written . Really easily to understand.
Thanks man thanks
Thanks guys..finally got a 'noob friendly guide'..
Sent from my HM 1SW using XDA Free mobile app
OMG!! It's awesome and damn noob friendly!! It's the best guide I have ever seen!!
Thanks to you @Anik_khan & @akhilnarang
Keep your awesome work guys!!
Anik_khan said:
There are 3 files in CM Tree Which Should Be Modified.
They are,
1) cm.mk
2) cm.dependencies
3) vendorsetup.sh
Click to expand...
Click to collapse
Just add this point as a note :-
Some ROMs extensively need device dependencies in their vendor source, be sure that u add it before building (if necessary)
Sent from my A0001 using Tapatalk
Its really a nice guide, but i need your help as am stuck on how to add a device to aosp/CM source, whenever i tried to add a device, I follows all instructions but it always give me an error
Which would you like? [aosp_arm-eng] 7
build/core/product_config.mk:222: *** Can not locate config makefile for product "ha_i9500". Stop.
** Don't have a product spec for: 'ha_i9500'
** Do you have the right repo manifest?
Frostyagent said:
Its really a nice guide, but i need your help as am stuck on how to add a device to aosp/CM source, whenever i tried to add a device, I follows all instructions but it always give me an error
Which would you like? [aosp_arm-eng] 7
build/core/product_config.mk:222: *** Can not locate config makefile for product "ha_i9500". Stop.
** Don't have a product spec for: 'ha_i9500'
** Do you have the right repo manifest?
Click to expand...
Click to collapse
Rename cm.mk to ha_i9500.mk
Sent from my A0001 using Tapatalk
ujwal.p said:
Rename cm.mk to ha_i9500.mk
I have done it but still no luck and error continues to display, I want to know what am i doing wrong, I was trying all the night but bad luck
Click to expand...
Click to collapse