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Hi there! I have an MDA II and a Parrot CK-3000 (with sw ver. 3.13) carkit. I read about the outcoming of this sw and I decided to install it on my MDAII. But, after a correct installing procedure, it simply doesn't work: my carkit remains mute like a fish!!! :shock: I'm asking you, guys already use successfully this sw, a hand of help to solve my trouble (if possible). Note that I downloaded it from this
http://bluetooth.i-networx.de/index_e.html
and I tried to follow all the instructions placed in there...
Thank you all!
pap
paperuccio said:
Hi there! I have an MDA II and a Parrot CK-3000 (with sw ver. 3.13) carkit. I read about the outcoming of this sw and I decided to install it on my MDAII. But, after a correct installing procedure, it simply doesn't work: my carkit remains mute like a fish!!! :shock: I'm asking you, guys already use successfully this sw, a hand of help to solve my trouble (if possible). Note that I downloaded it from this
http://bluetooth.i-networx.de/index_e.html
and I tried to follow all the instructions placed in there...
Thank you all!
pap
Click to expand...
Click to collapse
Why not email the author, he is most helpful.
Had the same issue with the Parrot. My Plantronics headset works a treat, but not the Parrot.
I mailed the author who confirmed there are some problems and a new release will be needed.
As the author is doing this work unpaid and the functionality is so good, I can wait.
@ mrg2003
I send an e-mail some days ago but still had no response.
Anyway, I agree with IanF and I'll wait for the new release.
I wish I read this bulletin board more often.
Yes, I have exactly the same problem with the CK3000 (v3.13) and PBT. HBH-35 works a treat but CK3000 does not bond (XDA thinks it does but there is no handshaking and CK3000 repeats request to bond).
Back to basics again ...
Incidentally, does anyone know if Tobias plans to engineer a way to trigger Voice Command and take input from the car microphone for voice recognition? Would be the dogs and well worth a major donation ....
Cheers
I've had some problems with pocket bluetooth. I have emailed tobias as follows and am awaiting a reply. Was wondering if anyone has faced similar problems:
Tobias,
Thanks for all the hard work in getting these tools working. I have just bought an XDAII with the latest 1.60.00 ROM using the 1.10.00 radio version.
At the same time, I have a WIDCOMM bluetooth dongle on my PC which supports numerous profiles including the headset profile, which allows me to use the PC's speakers and mic as a 'headset' with the XDAII.
I set up the XDAII with the PC, using the built-in bluetooth bonding and pairing application and managed to get it all working fine with the PC using the speakers and the mic as the headset, with the phone automatically transferring the call to the PC when the 'Bluetooth Headset mode is enabled' shows on the today screen. Furthermore, activesync also seems to work fine too.
After installing Pocket Bluetooth Tools, the headset stops working. Before installing it, I unpaired the device by deleting it from the list of paired devices. After installation and going through the process of pairing the device again, it correctly gives me the option to choose the Serial Port, ActiveSync, Modem, and Headset profile. I select all of these and click on OK. Once this happens, my PC gives me a message saying that the XDAII has connected with the headset. However, this doesn’t happen once but goes into a continuous loop giving me notifications every 2-3 seconds that this is the case. Furthermore, when making a call to see if the voice has been transferred to the PC< this stops working and the XDAII's speaker and mic continue to be used. The only way to stop the constant loop of connections is to switch off the bluetooth radio on the XDAII. Furthermore, when deleting the pairing from the XDAII this constant loop continues.
Have you faced this issue previously, as I think it may be a bug. The only reason I installed pocket Bluetooth is that my current b.tooth headset is a Nokia HDW-30 that supports the handsfree profile and your documentation states that Pocket Bluetooth tools supports this profile.
Let me know if there is a fix for this.
pap[/quote]
Why not email the author, he is most helpful.[/quote]
maybe just because he doesn't answer
i wrote a very long report some days after the long awaited new version came out in april, but haven't got any reply. (maybe my email got lost - who knows ...)
i have exactly the same problems. i also have a parrot ck3000 (tried with firmware 3.11 and 3.13) and an mda2 with rom 1.6.00GER and extROM 1.60.07. the two devices pair, and sometime i can even select the "headphone profile" afterwards. i even managed to make it work ONCE, after several hours, of installing, reinstalling, pairing, reparing, ect, ect ...
what did work once was making calls. but after the first call came in, i could answer it, the caller could hear me, but i couldn't hear anything. this happened twice and then i just turned off bt and used the mobile as always.
as i'm using my mda in my car for work and not for fun this is no solution for me . i went back to the original bt stack that works quite well. i can make and take calls w/o any problems.
one thing i'd like to see changed (as soon as parrot and mda work together) is, that ALL calls are made via the handsfree, as, as long i'm in the car it HAVE TO use the handsfree by law (and it's much more comfortable anyway). it's not practicle to dial with the mobile, and then by pressing the green button on the parrot to move the call to the handsfree. but that's the only way you can do it when using speeddial.
another thing i desperately miss is a way to change the volume of the handsfree. i could do this using the volume slider of my nokia 6310, but volume stays all the same when using the mda. and it's just too low when doing higher speeds on the autobahn
of course voice dialing would be a great feature to have ... but it's not that necessary.
please don't get me wrong .. i'm don't want to be ungrateful as i'm not paying for this software - i just want to help ppl by saying that they are not alone with their problem and they should give up wasting their time and better wait for a new release....
and of course i'm very willing to PAY for that software as well as soon as it is any improvement over the original bt stack (for me of course. for most of you it already is)
maybe TOWA could say some words here. that would be really appreciated.
thanks anyway a lot to all ppl that spend their free time developing software and providing it to the comunity!!! thumbs up !
regards ize|man
Bluetooth tools and ROM 1.72
Does ROM version 1.72 require TOWA's bluetooth tools? In this ROM, there are options for COM port selection etc under Bluetooth settings and the clubimate site mentions bluetooth improvements. Anyone with this info?
other com settings then
Inbound COM port com4
outbound COM port com5
??
if so what are they?
Rudegar
You are right. Inbound 4, outbound 5. Likely required for GPS devices, if i am not mistaken
faisal said:
Rudegar
You are right. Inbound 4, outbound 5. Likely required for GPS devices, if i am not mistaken
Click to expand...
Click to collapse
These are the ports for BT beaming, as I understand! (not for BT GPS).
For BT GPS you do not specifically need BTHTools anymore (since 1.66) because WM can install a BT GPS com at first bonding.
Something is different however (vs BTHTools) since with 1 application (Alturion) I can not get the BT GPS working anymore, which can also not be solved by still installing BTHTools!! (while I have no problems with my other application TT. Figure that out?!)
Ronald
I now have the same problem, the parrot ck3000 was working until I insatlle dthe bluetooth tools, and now it doesn't.
Its a shame I did not see this thread before
Will the 1.72 rom work with both parrot and my emtac bluetooth gps?
Cheers
Justinp
justinp
have you tried uninstalling Bluetoothtools?
no not yet, I might give that a go, but then my gps wont work :?
justinp said:
no not yet, I might give that a go, but then my gps wont work :?
Click to expand...
Click to collapse
I think it will still work!
With my working application (TT3) I see the GPS on COM5 (installed by WM) + on COM7 (installed by BTHTools) + on the BT/SIRF interface!
If I uninstall BTHTools I only loose the selection for COM7. The other two selections still work!
Of course you must have acknowledged the WM com installation with first bonding (in any case for the serial operation)! My BT/SIRF connection always works in TT3 regardless of WM/BTHTools installation of serial ports.
Ronald
I'm also having that strange problem with the parrot CK3000. I did install the previous version of BT but I don't see any difference with or without BT. But when I de-install and want to go back to the original state, the same problem persist. Is there any way to download anyware the original Bluetooth stack without re-install everything (and loosing all my settings and software)?
Thanks for helping out.
Frank.
Is it possible to use the micro USB audio connector for audio? After rooting, the audio application of the android does not recognize the mp3 files to play. Why not let it do so?
I think that would require USB host mode like on the Samsung galaxy. I think that means needing extra hardware doesn't it? -otherwise I would expect every phone to be capable of it
edit: It is possible but you can fry stuff. Info on NookColor forum
USB host = great possible enhancement?
I wanted to post to proper thread, however I am new here I was not allowed to post on developers forum. So I hope that this post will still somehow find its way there. It also includes your original question.
Since some USB features are now claimed to be working, I wanted to ask directly poping out questions:
http://forum.xda-developers.com/showthread.php?p=21669750
Is it possible to...
1.) disable on-screen keyboard while using USB one?
2.) connect USB soundcard like: http://www.usbgear.com/computer_cable_details.cfm?sku=USBG-X2X&cats=121&catid=121%2C136%2C134
To allow listening mp3, Skype calls.... ?
3.) connect USB Ethernet card like: http://www.usbgear.com/205528.html
4.) to connect other cool usb stuff like: GSM, printers ... whatever
thanks you developer guys, I hope I'll once manage some time to learn more about the system and developement so that I could contribute too !
thanks to androind and nook simple touch creators!
mrWax said:
Is it possible to...
1.) disable on-screen keyboard while using USB one?
2.) connect USB soundcard like: http://www.usbgear.com/computer_cable_details.cfm?sku=USBG-X2X&cats=121&catid=121%2C136%2C134
To allow listening mp3, Skype calls.... ?
3.) connect USB Ethernet card like: http://www.usbgear.com/205528.html
4.) to connect other cool usb stuff like: GSM, printers ... whatever
thanks you developer guys, I hope I'll once manage some time to learn more about the system and developement so that I could contribute too !
thanks to androind and nook simple touch creators!
Click to expand...
Click to collapse
Currently the answer to all of the above is no
The USB host mode patch was done for a specific project (USB keyboard support) and while I have been spending some time playing around with Bluetooth I'm not aware of any other dev(s) working on expanding this atm.
Stuff like audio, networking and Bluetooth requires _a_lot_ more than just the kernel accepting to communicate with the device.
thats shame. allowed skype calls would be great
Skype calls are working on my nook with OTG + USB audio card on usb host mode. But it is a bit difficult ))).
To update these older posts:
Yes, it is possible to disable the soft keyboard when using a USB keyboard.
See NullKbd in the signature.
Yes, Skype works fine.
litvinov said:
But it is a bit difficult ))).
Click to expand...
Click to collapse
Where is the difficulty?
Do a logcat and look for overruns and errors.
There were a few mods done to make Skype work.
so an external usb sound card is working?
Yes, an external USB audio adapter can work.
As a portable solution it's a bit cumbersome.
I don't know what current they usually draw, but my cheapy one draws 75 mA.
A desktop solution with powered hub (charging the Nook), a USB adapter and speakers works fine.
Would USB headphones work directly on that port? I have USB OTG cable and some USB sound card somewhere so I can check with regular 3.5mm jack headphones without trouble when I find some time to do it but I just wonder if anyone tried USB headphones on it and what they think of it. Is it worth of a hassle to buy one for NST?
Some USB devices use a multiplexor on the USB micro connector and can send actual analog audio down the connector.
Many Androids support USB host mode and can support an audio USB adapter, including the ones that go for < $10.
The NST (earlier Nooks with OMAP processors) don't have complete software support for USB host mode but can be coerced into working.
The Glows (later Nooks with IMX processor) don't have complete software or hardware support for USB host mode but can be coerced into working.
The Glow4 (7.8") has audio.
Hey, been searching a lot for this kind of an App, but din find any help.
So here it is, I had been trying to revive my old PC, was able to use my fone as a WiFi receiver, and now i want to use it as a WIRED speaker.
There are Apps that allow this using Bluetooth and Wirelessly, but I was looking for something that allows through USB connection, as in my device is recognized as an Audio Output device.
Hello everyone!
First of all, I'm new to this forum and I hope I'm on the right section.
I am developing an Android app that uses USB in host mode. The USB device can stream audio (both playback and capture), but can also send/receive other data (no more than a few bytes) in interrupt/bulk mode.
The idea is to use USB Audio driver provided by Lollipop for audio, and the USB methods provided by the SDK for the other data.
When using Lollipop's USB audio driver, the OS "automatically routes audio playback and capture appropriately". However, the documentation (source.android.com/devices/audio/usb.html#hostApplications - sorry for the link, as a new user I can't post external link) also says that "the automatic routing may interfere with applications that are USB-aware".
I tried the automatic routing and it works. The problem is the following: when Android captures or plays audio, it seems that all the data sent/received in the same direction by another way are blocked (like interrupt ones, through the SDK). That is to say, if I play audio from the smartphone, I can't send any other data to the device (and if I capture, I can't receive).
Additional information:
The bandwith is not an issue: I succeeded to receive both "audio" and data using Libusb in isochronous mode for audio and the SDK for other data. But I can't write an entire driver for USB Audio with Libusb, and I'm not sure that a simple isochronous transfer does the trick correctly.
The device is recognized by a PC both as a microphone and a speaker, so this is not a device issue.
The phone is not rooted.
Is there a way to solve that?
Also, assuming I can use the Lollipop's driver, does anybody succeeded in sending and receiving audio at the same time?
Best regards,
Victor
Hello,
I have got a "YokaTV KB2" box with Android 6.0.1.
This box has an AMLogic s912 SOC, 2 GB RAM, 32 GB ROM, 2.4/5GHz WiFi, Bluetooth 4, 2 USB, 1 HDMI, 1 AV, 1 SD card, gigabit Ethernet and 1 DC input connectors, plus a remote controller. Of course, it doesn't have a screen, speaker, microphone, camera, GPS and any sensors built-in. The device is rooted by factory and has Google Play market installed. So, this is not a classical smartphone or tablet, just a board with Android installed and video is outputted to HDMI, inputs are bluetooth or wifi keyboards, mice or its own infra red remote controller.
My issue is:
I have researched a lot in order to have a "sure fire" at choosing USB webcamera. As you may know this is not that easy task like in case of Windows. You can easily choose the "wrong one" that gives no video and/or audio (mic) on Android.
Anyway, I've found out that Microsoft LifeCam HD-3000 will be my choice, so I've bought that one. I've also checked it out by an app called CameraFi. It has perfect HD video (up to 720p) and audio (built-in USB microphone) on Android. Bingo... so far...
Then I've installed Skype for Android. Called voice test to check the connection out, but it finished "too fast" and I've not heard my voice. A bad sign...
Then I've called my other device and found out that video is going through perfectly (if we can call 640x480 resolution "perfect" for Skype), but no voice heard.
As you may know there are just a few device settings in Android Skype compared to Windows one. One for video quality (hi/lo) and that's all. No setting for sound input, so I can't select sound source (e.g. internal mic and usb audio/mic).
So, I've got a half-success regarding Skype on Android.
I guess, since internal microphone is configured in box's android, Skype is sticking to use it as default. But as the box has no internal microphone hardware, I can hear nothing (or just low volume static) on the counter side.
My questions:
1. Can I somehow "force" Skype for Android to use webcam's USB microphone instead of the phantom "built-in" mic?
I've tried to remove (comment out) built-in mic from "audio-policy.conf" file, but Skype just threw a message like "microphone is used by another app, quit that app or wait until it ends" or similar.
2. As it seems (as per the above) Skype WANTS to use (the non-existant) internal mic... is there a way to "re-route" the existant USB mic to show up as internal microphone to Skype? Are there any "build.prop" or other config file magics exists for this?
3. If none of the above, then is there a custom modded version of Skype for Android that has a bit more settings regarding audio/video ? I've found a few here but those were worked up to Android 4, but not for 5 or 6. And also I'm not sure if they has the audio settings needed...
4. As a final solution: I would also be happy with an alternative Skype client that could handle my webcam perfectly. But so far, all my searches resulted that "as a new feature:" Skype is missing from the popular clients (IM+, Imo etc.). But we never know, maybe there is one left exist...?
Thanks for reading my lengthy first post.
Is there a solution to the problem above?
I saw a "Sound Device Manager" section within Settings of Android 4.x.x on other TV-boxes.
Maybe there is a way to "enable" such a settings block within Android 6.0.1, too?
Hi, just faced same problems as DonJoee: (Scishion V88 Mini II TV Box, Rockchip RK3229,2 Gb/8Gb, Android 6.0), also after some research (tried already 3 webcams (Trust, Microsoft, No-name) :
-All cams detected by system
-All cams are showing/sending videostream perfect everywhere (skype, viber, UsbWebCameraPro etc.)
Webcam build-in microphone (also all cams): works perfect in Google voice search, UsbWebCameraPro. Problem: Does not work in messaging Apps (both Skype and Viber).
-Recommended disabling „OK Google on every screen“ does not help.
-Looks like after plugging, webcam’s microphone is detected correctly in /dev/snd/ as pcmC3D0c.
-Looks like messaging app always forced to use device internal microphone (TV boxes have no internal microphone), just ignoring others.
In addition to methods of DonJoee i have tried add in bild.prop:
usb.audio.cap.device=pcmC3D0c
audio.input.active=AUDIO_CODEC
Regretfully it does not help.
Any hint on app, that manages audio devices on Android 6.0?
Any other ideas?
Thanks
I faced a similar issue with my Huawei Honor 8 connected through USB OTG (USB C) to my USB microphone Blue Yeti. Tested on a Sony Xperia Z3 Compact as well with the same behaviour. When calling the Echo / Sound test service no audio was recorded at all. On a similar note, attempting to record using one of the few audio recording apps that allow input from USB microphones (RecForge II) was unsuccessful: when set up to use the "default" (and not the internal) microphone the recordings would not start (i.e. the visual representation of the sound input normally seen was static and zero and the time indicator did not move). However, a sound file with length "-596:-31:-23" was still created at every attempt.
I attempted a wide range of options, including enabling/disabling USB Debuggning and selecting different options in Select USB Configuration (including Audio source and MTP) in Developer options. I also made sure USB audio routing was not disabled in Developer options. No change had any effect, and I was confused that upon changing USB mode in the scrolldown menu that appears upon connecting the Blue Yeti to anything else than "Reverse charging" only made the red LED on the Blue Yeti turn off for a second, and then come back on as the phone automatically reverted the setting to Reverse charging. I also tried different USB cables and different OTG adapters to no avail.
The solution I found after much experimenting was not really related to the above. I found that, when attempting to record using the USB microphone in RecForge II, the recording would start if I disconnected and reconnected the USB microphone while recording. What happens is that the phone phone reverts to recording with the internal microphone when the USB microphone is disconnected, hence starting the recording since the audio input is valid. Upon reconnecting the USB microphone (still during recording), there is a few seconds of silence but then the phone switches to taking audio from the USB microphone input and I can record as normal.
The same applies for Skype. When calling the Echo/Sound test service with the USB microphone connected, I wait for the signal to start recording a message and then quickly disconnect and reconnect the USB microphone. This way, I am able to record a message using the USB microphone that is played back to me afterwards. I expect the same solution to apply during Skype calls (disconnecting and reconnecting should enable Skype to take audio from the USB microphone) but I have not tested this.