Hello,
I have a minor annoyance with my monitor on Remix Os for pc. I have searched but could not find anything for fixing this.
My native aspect ratio for my monitor is 5:4 but it supports 16:9 (on all resolutions except one which is 5:4 native unfortunately)
When I change the resolution on remix I get a HUGE letterbox effect where the picture is merely a race stripe down the middle. The native aspect ratio warps images just enough to bother me. I would love to fix this because it is a multitouch monitor. On Windows and Linux I have the option to select out of a list my monitor supports. (1280x1024 5:4, 1920x1080 16:9) On Android/remix I manually input them but I can't find anywhere to change the aspect ratio. Would anyone know how to change this?
Any help would be appreciated
Related
Hi,
I originally wrote my application with a android:minSdkVersion of 1. This apparently means the application reports a screen height of 480 and a screen width of 320. This wasn't a problem as it still looked good on my Galaxy S i9000 (see pic 1). Once I discovered noticed this and changed it to a latter API it reports a higher resolution (with different aspect ratio). I managed to translate coordinates and resize images to deal with any resolution but now it looks all pixilated (see pic 2). I am using Libgdx for my 2d graphics using Sprites.
imageshack.us/photo/my-images/853/compatibility.png/
(looks nice and blended and not pixilated)
imageshack.us/photo/my-images/580/reslow.png/
(looks pixileated)
Are there any problems with releasing a program targeting API 1 since it seems to work better?
It seems like when there is a low resolution the display driver handles the resizing and blends it to look nice but when libgdx does it it doesn't look as nice.
Any thoughts would be great.
Is there a way to change the Display output resolution in Android?
I'm not talking about the screen density (DPI). I'm talking about the pixels.
The thing is I own an Acer Iconia A700 FullHD tablet but there is lag, especially on 3D games that forces the native screen resolution of 1920x1200.
So forcing the resolution from 1920x1200 down to 1280x800 would theoretically reduce those lags.
So it works with some games that comes with an option to change the resolution, but most games doesn't have an option, they simply run in 1920x1200 and lag really badly.
Is there a way to change the overall resolution down to 1280x800 ?
I know it MIGHT be possible but there could be a problem because the image has to get upscaled to the native display resolution.
And I don't know if the Tegra 3 comes with an hardware scaler.
So if the resolution gets changed, it might get upscaled and filtered (or not) OR just centered in a smaller image in the middle of the screen.
But either way.. Is it possible? if yes, how?
Thanks in advance.
[Q] Change Smartphone Display Resolution FHD 1080p to 720p via soft?
This is possible?
Currently many smartphones are already FHD, but what if we want to reduce to 720p to improve performance, it is possible via software? something like in windows, or is not possible unless you edit the kernel?
This an interesting topic.
In terminal:
su
wm size 800x1280
To reset back:
wm reset
Sent from my Nexus 5 using Tapatalk
Xposed appsettings to change the resolution for every app
Gesendet von meinem Xperia SP
Hello Tablet Z community,
This is my first post in this devices forums since getting mine last week. It's a great device, love it, etc.
I've never owned an Android device with a screen resolution this high so I've yet to encounter this problem - some of my games (specifically the emulator PPSSPP) have relatively low framerates (compared to my less powerful Samsung P6810 @ 800x1280). I know with computers in particular it's trivially easy to change resolutions in games/the OS, especially to increase FPS but I've never seen a method to do this on Android and Google searches turn up people mentioning device resolution without changing them.
Does anyone know if it's possible to, ideally, force a different resolution for a particular application? A less than ideal solution would be a system wide change but I would be willing to endure temporarily to increase FPS.
Any advice and suggestions would be greatly appreciated
I would be interested to know about this, iv just loaded ppsspp however havent been able to play any of the playable games listed, I did see a few videos of the xperia z playing well, however that has the same resolution and specs.
juzza87 said:
Does anyone know if it's possible to, ideally, force a different resolution for a particular application? A less than ideal solution would be a system wide change
Any advice and suggestions would be greatly appreciated
Click to expand...
Click to collapse
That was recently discussed in this thread: LCD Density Changes and Results (With Pics)
Cat McGowan said:
That was recently discussed in this thread: LCD Density Changes and Results (With Pics)
Click to expand...
Click to collapse
This is very different, setting the DPI to a non-stock value just resizes the userspace, the resolution is fixed and unchangeable as the OP is thinking. Compared to a Windows PC where you can change the resolution, in Android you only have the ability to change the dpi, which states how large the pixel-to-screen size is. A smaller number indicates a smaller pixel-to-screen size, meaning the information shown on screen is sized for a laeger screen (making it smaller, since the screen is a fixed size). And a larger number has the reverse effect. Android UI guidelines set the optimal dpi for resolution vs. screen size, to mainain a similar experience across devices (similarly sized icons and fonts, etc). Again, this has nothing to do with adjusting the physical resolution of the device, which (to my knowledge) is not possible in Android.
daveid said:
This is very different, setting the DPI to a non-stock value just resizes the userspace, the resolution is fixed and unchangeable as the OP is thinking. Compared to a Windows PC where you can change the resolution, in Android you only have the ability to change the dpi, which states how large the pixel-to-screen size is. A smaller number indicates a smaller pixel-to-screen size, meaning the information shown on screen is sized for a laeger screen (making it smaller, since the screen is a fixed size). And a larger number has the reverse effect. Android UI guidelines set the optimal dpi for resolution vs. screen size, to mainain a similar experience across devices (similarly sized icons and fonts, etc). Again, this has nothing to do with adjusting the physical resolution of the device, which (to my knowledge) is not possible in Android.
Click to expand...
Click to collapse
Heh. Thanks for the schooling, but it was unnecessary, I didn't just fall off a turnip truck.
Thanks for the replies guys, at least now I know for sure..
Occasionally an app displays content in the wrong aspect ratio. For instance, the SuperFilm.pl app stretches movies to fit the screen regardless of the movie's original aspect ratios and the Little Big Adventure port stretches the 4:3 video of the original game to whatever your device screen is.
XAspect lets you force a particular aspect setting for an app. A number of common aspect ratios are included, and one can also set a custom one.
This is beta test quality software, so use at your own risk.
Binaries: http://repo.xposed.info/module/mobi.omegacentauri.xaspect
Source code: https://github.com/arpruss/xaspect
I just posted an update with custom aspect ratio support.
Works great. Fixes ScummVm. Thanks for putting in the work.
Glad to hear it! I suspect some developers think it's more important to fill the screen than to preserve aspect ratio, and that's why my module was needed.
The scummvm docs say there is an option to preserve adjust ratio.
Nice module!!
arpruss said:
Occasionally an app displays content in the wrong aspect ratio.
Click to expand...
Click to collapse
I tried to use it on games and now I can run games faster but it's not fullscreen the status bar keep showing up.
can this mod make the opossite?I cast movies to my smart tv and most movies show on my tv with really big gap upside and downside the screen.
Hi,
Im trying to setup a X96 mini to my liking. I connected it directly to a 24" 16:10 monitor. Im not aiming to play movies or anything like that, but want to display music sheets as pdf via the adobe reader app in 16:10 ratio.
It seems the box always forces a 16:9 ratio, as this is what the monitor is showing (FHD). I was able to change the resolution via a command prompt app. I tried different resolutions like 1920x1200, 1280x800 or even 1920x1080, but anything different then 1280x720 squeezes the image to non-fullscreen. I wouldnt mind a lower resoultion, but atm I have no idea how to output a 16:10 resolution at all.
Any ideas are highly appreciated, thanks!