So I decided to write up a little guide on how to modify apk and jar files on the Axon 7 for those of you who do not know how and would like to make some modifications such as the ones in my guides.
Prerequisites
A Windows/Linux/Mac computer
A rooted device with TWRP Recovery
USB cable
ADB installed and USB debugging enabled
Java JDK: http://www.oracle.com/technetwork/java/javase/downloads/index.html
APKTool: https://ibotpeaches.github.io/Apktool/install/ (Follow all the instructions)
Baksmali: https://bitbucket.org/JesusFreke/smali/downloads/baksmali-2.2.0.jar
7-Zip or another archive manager
1. Install the frameworks to your computer
Open a command window in your working directory and connect your device to your computer with the USB-C cable.
Pull the framework files with
Code:
adb pull /system/framework/framework-res.apk
adb pull /system/framework/framework-zte-res.apk
Install them
Code:
apktool if framework-res.apk
apktool if framework-zte-res.apk
Depending on which ROM you are on you may need to install other frameworks. The above is for the stock ROM.
2. Decompile the apk/jar file.
Pull the apk/jar you want to decompile with
Code:
adb pull path_to_apk_or_jar
Here are paths for some commonly modified apk/jars:
SystemUI: /system/priv-app/SystemUI_ZTE/SystemUI_ZTE.apk
Settings: /system/priv-app/Settings_ZTE/Settings_ZTE.apk
services.jar: /system/framework/services.jar
Decompile the apk with
Code:
apktool d <apk/jar>
If you did everything correctly, a folder should now exist with the name of your apk/jar.
3. Decompile the .odex file
You can skip this step if your apk/jar does not have an .odex associated with it or you only need to modify res and not smali.
Pull the odex file
Code:
adb pull path_to_odex
For example if you want to pull the odex file for SystemUI you would do
Code:
adb pull /system/priv-app/SystemUI_ZTE/oat/arm64/SystemUI_ZTE.odex
Create a folder called "smali" in the directory of your decompiled apk/jar. Then go back to your working directory.
Pull all boot oat files from your device with
Code:
adb pull /system/framework/arm64
Move all the oat files inside the arm64 folder on your PC to your working directory.
Using baksmali, decompile the odex file to smali
Code:
java -jar baksmali.jar deodex -a <api> filename.odex
where api is 23 for Android 6.0, 24 for Android 7.0, and 25 for Android 7.1
A new folder should now be created called "out". Cut and paste the files and folders inside this folder into the "smali" folder you created earlier.
4. Make your modifications.
5. Recompile the apk/jar
From the working directory (not the directory of the decompiled apk/jar) Recompile the apk/jar with
Code:
apktool b name_of_folder
where name_of_folder is the name of the directory of the decompiled apk/jar.
The complied apk/jar should now exist in the "dist" folder in the directory of the decompiled apk/jar.
6. Sign the apk.
Using 7-zip or another archive manager, copy the res folder, resources.arsc file, and the classes.dex file (if you modified smali in steps 3 and 4) from the NEW apk to the ORIGINAL apk.
7. Replace the apk/jar on your device.
Reboot your device into TWRP recovery with
Code:
adb reboot recovery
For user apps: Make sure data is mounted in TWRP's mount menu. If you have encryption turned on you must enter your password otherwise data will not be mounted!
For system apps and framework files: Make sure system is mounted in TWRP's mount menu. Uncheck "Mount system read-only" if it is checked.
Push the ORIGINAL apk/jar to the correct directory on your device
Code:
adb push <apk/jar> path_to_apk_or_jar
Set correct permissions on the apk/jar
Code:
adb shell chmod 0644 path_to_apk_or_jar
If you did step 3, use TWRP's file manager in Advanced<File Manager to navigate to the apk/jar file's directory and delete the existing .oat or .odex file associated with it.
You did it
No go
Hi,
Tried it with the SystemUI_ZTE.apk (and odex) from the 2017G B08 ROM. I ended up with a folder named SystemUI_ZTE. I created a smali folder in that folder and moved the android, com and cn folders (that I got using the "java -jar oat2dex.jar smali SystemUI_ZTE.odex" command) to that smali folder. But when I try the apktool b command I get the following error:
Code:
C:\Users\Blub\ZTE>apktool b SystemUI_ZTE
I: Using Apktool 2.3.0
I: Checking whether sources has changed...
I: Smaling smali folder into classes.dex...
SystemUI_ZTE\smali\android\support\v17\leanback\app\BackgroundManager.smali[102,4] iput-wide-volatile is an odexed instruction. You cannot reassemble a disassembled odex file unless it has been deodexed.
Exception in thread "main" brut.androlib.AndrolibException: Could not smali file: android/support/v17/leanback/app/BackgroundManager.smali
at brut.androlib.src.SmaliBuilder.buildFile(SmaliBuilder.java:75)
at brut.androlib.src.SmaliBuilder.build(SmaliBuilder.java:59)
at brut.androlib.src.SmaliBuilder.build(SmaliBuilder.java:36)
at brut.androlib.Androlib.buildSourcesSmali(Androlib.java:412)
at brut.androlib.Androlib.buildSources(Androlib.java:343)
at brut.androlib.Androlib.build(Androlib.java:299)
at brut.androlib.Androlib.build(Androlib.java:270)
at brut.apktool.Main.cmdBuild(Main.java:224)
at brut.apktool.Main.main(Main.java:75)
Any idea what I am doing wrong?
TIA,
Cheers,
/Cacti
le_cactus said:
Hi,
Tried it with the SystemUI_ZTE.apk (and odex) from the 2017G B08 ROM. I ended up with a folder named SystemUI_ZTE. I created a smali folder in that folder and moved the android, com and cn folders (that I got using the "java -jar oat2dex.jar smali SystemUI_ZTE.odex" command) to that smali folder. But when I try the apktool b command I get the following error:
Any idea what I am doing wrong?
TIA,
Cheers,
/Cacti
Click to expand...
Click to collapse
I updated the OP with a different tool for the odex file. Try it now.
Hi,
Thanks,but "java -jar baksmali-2.2.0.jar -a 25 -x SystemUI_ZTE.odex -d %CD%" gives me this error
Code:
Exception in thread "main" com.beust.jcommander.MissingCommandException: Expected a command, got -a
at com.beust.jcommander.JCommander.parseValues(JCommander.java:725)
at com.beust.jcommander.JCommander.parse(JCommander.java:304)
at com.beust.jcommander.JCommander.parse(JCommander.java:287)
at org.jf.baksmali.Main.main(Main.java:90)
Cheers,
/Cacti
le_cactus said:
Hi,
Thanks,but "java -jar baksmali-2.2.0.jar -a 25 -x SystemUI_ZTE.odex -d %CD%" gives me this error
Cheers,
/Cacti
Click to expand...
Click to collapse
Try it without any arguments: "java -jar baksmali-2.2.0.jar SystemUI_ZTE.odex"
Hi,
The command "java -jar baksmali.jar deodex -a 25 SystemUI_ZTE.odex"gives me
Code:
Error occurred while loading class path files. Aborting.
org.jf.dexlib2.analysis.ClassPathResolver$ResolveException: Error while loading oat file boot.oat
at org.jf.dexlib2.analysis.ClassPathResolver.loadEntry(ClassPathResolver.java:250)
at org.jf.dexlib2.analysis.ClassPathResolver.loadLocalClassPathEntry(ClassPathResolver.java:179)
at org.jf.dexlib2.analysis.ClassPathResolver.loadLocalOrDeviceBootClassPathEntry(ClassPathResolver.java:191)
at org.jf.dexlib2.analysis.ClassPathResolver.<init>(ClassPathResolver.java:120)
at org.jf.dexlib2.analysis.ClassPathResolver.<init>(ClassPathResolver.java:105)
at org.jf.baksmali.AnalysisArguments.loadClassPathForDexFile(AnalysisArguments.java:129)
at org.jf.baksmali.AnalysisArguments.loadClassPathForDexFile(AnalysisArguments.java:86)
at org.jf.baksmali.DisassembleCommand.getOptions(DisassembleCommand.java:203)
at org.jf.baksmali.DeodexCommand.getOptions(DeodexCommand.java:71)
at org.jf.baksmali.DisassembleCommand.run(DisassembleCommand.java:177)
at org.jf.baksmali.Main.main(Main.java:102)
Caused by: org.jf.dexlib2.analysis.ClassPathResolver$NotFoundException: Cannot find dependency boot-core-libart.oat in null
at org.jf.dexlib2.analysis.ClassPathResolver.loadOatDependencies(ClassPathResolver.java:270)
at org.jf.dexlib2.analysis.ClassPathResolver.loadEntry(ClassPathResolver.java:248)
... 10 more
Cheers,
/Cacti
le_cactus said:
Hi,
The command "java -jar baksmali.jar deodex -a 25 SystemUI_ZTE.odex"gives me
Cheers,
/Cacti
Click to expand...
Click to collapse
pull boot-core-libart.oat from /system/framework/arm64/boot-core-libart.oat and try again
Muchas gracias
Hi,
Had to pull all the .oat files from the /system/framework/arm64/ folder, only then I didn't get an error any more using the command "java -jar baksmali.jar deodex -a 25 SystemUI_ZTE.odex". The "command "java -jar baksmali.jar -a 25 -x SystemUI_ZTE.odex -d %CD%" still gave an error, you might wanna change that in the OP.
Now apktool b SystemUI_ZTE didn't give me any errors anymore. Executed the other steps, and bingo! Everthing seems to work. And byy replacing the charging.ogg, my device charges silently.
Thanks from my wife as she now doesn't wake up when I go to bed (and connect the charger). Many thanks for your patience and your excelent guide! I guess I'll bemodding some more APK's now
Cheers,
/Cacti
le_cactus said:
Hi,
Had to pull all the .oat files from the /system/framework/arm64/ folder, only then I didn't get an error any more using the command "java -jar baksmali.jar deodex -a 25 SystemUI_ZTE.odex". The "command "java -jar baksmali.jar -a 25 -x SystemUI_ZTE.odex -d %CD%" still gave an error, you might wanna change that in the OP.
Now apktool b SystemUI_ZTE didn't give me any errors anymore. Executed the other steps, and bingo! Everthing seems to work. And byy replacing the charging.ogg, my device charges silently.
Thanks from my wife as she now doesn't wake up when I go to bed (and connect the charger). Many thanks for your patience and your excelent guide! I guess I'll bemodding some more APK's now
Cheers,
/Cacti
Click to expand...
Click to collapse
Great! I'll add that to the OP! Thanks for helping me out!
Updated the OP with a new signing method that should fix boot hang issues with some apks (aka Settings_ZTE)
bkores said:
Updated the OP with a new signing method that should fix boot hang issues with some apks (aka Settings_ZTE)
Click to expand...
Click to collapse
IMO it was just the same as your previous method (under 5.)was saying : move META-INF ( and manifest but not necessary imo) from original apk into the new apk (in dist folder).
Now you're saying : put res, resources and classes from new apk into new apk...that's just the same, no ? Only more files to move imo.
Since res, resources and classes are indeed changing by compile, wouldn't it be better by just saying : put META-INF from original apk into new apk, like you first wrote in OP ? Easier no ?
ALSO : under 6. you say : Open a command window in the "dist" folder and push the ORIGINAL apk/jar to the correct directory on your device
Shouldn't that be : push ORIGINAL (since you copied files under 5 from NEW(in "dist") to ORIGINAL(in working folder) ) FROM WORKING FOLDER ? Since there is no original apk in DIST folder, only our new apk. Imo you make things a bit confusing here, no ? :cyclops:
raystef66 said:
IMO it was just the same as your previous method (under 5.)was saying : move META-INF ( and manifest but not necessary imo) from original apk into the new apk (in dist folder).
Now you're saying : put res, resources and classes from new apk into new apk...that's just the same, no ? Only more files to move imo.
Since res, resources and classes are indeed changing by compile, wouldn't it be better by just saying : put META-INF from original apk into new apk, like you first wrote in OP ? Easier no ?
ALSO : under 6. you say : Open a command window in the "dist" folder and push the ORIGINAL apk/jar to the correct directory on your device
Shouldn't that be : push ORIGINAL (since you copied files under 5 from NEW(in "dist") to ORIGINAL(in working folder) ) FROM WORKING FOLDER ? Since there is no original apk in DIST folder, only our new apk. Imo you make things a bit confusing here, no ? :cyclops:
Click to expand...
Click to collapse
Fixed!
bkores said:
Fixed!
Click to expand...
Click to collapse
Thnx Mate ! Appreciate all your work :good:
i have some problem with framework.jar, it doesn't have classes.dex in jar but it also doesn't have odex file in /system/framework/oat/arm64 (also arm). Because of it i can't decompile it using smali/baksmali tool. I want to make more volume steps mode like VolumeSteps+ but without Xposed. Hope someone can help.
Related
Hi, is it possible to just deodex one apk or do you have to do an entire ROM?
Basically I have a 'Rosie.apk' and 'Rosie.odex', but want to deodex it so I can get to the 'classes.dex' file. Can someone let me know how I might go about this?
Try apktool? Might be Linux only, can't remember sorry.
Sent from my HTC Hero using XDA App
Have successfully done what I wanted now
For info, this is what I did.
Created a new folder called 'system' in c:\android-sdk\tools. Obtained the odexed framework folder and placed that in the system folder. Then created a folder called app in the system folder and placed the Rosie.apk and Rosie.odex inside.
Then via cmd, entered the 'system/app' folder, so for me it was...
c:\android-sdk\tools\system\app
From there I ran the following command to end of that path: baksmali.jar -d ../framework -x Rosie.odex
This produced an out folder will all the decompiled .smali files etc. From there I was able to get to the Launcher.smali that i wanted, but to recompile to a classes.dex file you simply run the following command: smali.jar out
This produces an 'out.dex' that you can rename to 'classes.dex'
I am sure there are other commands that you can use to name files accordingly etc but this is what worked for me for what I wanted, so hopefully it will be of some help to people... if they can understand anything I've written.
jpool81 said:
Have successfully done what I wanted now
For info, this is what I did.
Created a new folder called 'system' in c:\android-sdk\tools. Obtained the odexed framework folder and placed that in the system folder. Then created a folder called app in the system folder and placed the Rosie.apk and Rosie.odex inside.
Then via cmd, entered the 'system/app' folder, so for me it was...
c:\android-sdk\tools\system\app
From there I ran the following command to end of that path: baksmali.jar -d ../framework -x Rosie.odex
This produced an out folder will all the decompiled .smali files etc. From there I was able to get to the Launcher.smali that i wanted, but to recompile to a classes.dex file you simply run the following command: smali.jar out
This produces an 'out.dex' that you can rename to 'classes.dex'
I am sure there are other commands that you can use to name files accordingly etc but this is what worked for me for what I wanted, so hopefully it will be of some help to people... if they can understand anything I've written.
Click to expand...
Click to collapse
If I needed to, how can I recompile back to Rosie.odex (for example). Do I just rename the out.dex file to Rosie.odex or is there another step to get it back to the original version. Here is why I am asking...I wanted to change a few lines in a file in the services.odex file. I deodexed it with the method explained above and now I want to put that file back on my device. Am I going about this the wrong way? Do I need to follow a different process to get it back to the services.odex file?
Thanks.
Could somebody possibly deodex this apk file for me, Ive been at it all day...
I'll be forever in your debit
Code:
http://speedy.sh/4dJ6f/deodex3.rar
I'm trying to implement a Power Menu mod for the SGS4G but I'm running into trouble with Globalactions.smali from Android.Policy.jar. I've been using this guide: http://forum.xda-developers.com/showthread.php?t=811532&highlight=power+menu+mod which was written for the Vibrant and just been adapting it to the SGS4G but I can't even figure out how to adapt it to the Globalactions.smali file.
Could anyone give me a hand? here's the smali file:
http://dl.dropbox.com/u/12235402/GlobalActions.smali
Thanks.
I'm no expert, but I put together these basic instructions for someone else, maybe it will help you....this was specific for the 4n1 power mod
-download patch file: http://forum.xda-developers.com/showpost.php?p=8324212&postcount=2
-deodex android.policy.jar
-open deodexed android.policy.jar w/ 7zip, extract classes.dex
-decompile classes.dex (java -jar baksmali.jar classes.dex)
-make changes per patch file (Baksmali\out\com\android\internal\policy\impl)
-copy folder to smali dir
-compile classes.dex (java -jar smali.jar -o classes.dex out/)
for the icon:
-decompile com.htc.resourses using apktool, (apktool d com.htc.resourses.apk)
-navigate to apktool\com.htc.resources\res\drawable-hdpi & choose an icon, copy it's name
-navigate to apktool\com.htc.resources\res\values\public.xml, search for the icon name
-copy icon hex value, ie... 0x020200d5, omitting the 0x0, making it 20200d5
-open Baksmali\out\com\android\internal\policy\impl\GlobalActions.smali
-search for original icon (20200d9), change to 20200d5
-copy folder to smali dir
-compile classes.dex (java -jar smali.jar -o classes.dex out/)
hello everyone
I have updated to kennethpenn's 4.5.91 Gingerbread Beta 4 (must say, it is truly a phenomally put together build !)
I have also noticed that many of the mods that i had applied to 1.8.3 have not been updated for 4.5.91, so i decided to make the changes myself.
Now, I have a pretty decent knowledge of Unix-based operating systems ( I have used Red Hat Linux, Ubuntu, SUSe Linux, OpenBSD, FreeBSD, Solaris, and now OS X) however, I would like to expand my knowledge to include Android.
The first one I attempted to do myself was the Wake on Volume Keys mod.
This is a very simple change to the android.policy.jar file, as you all well know.
For this, I used Windows XP, simply for the fact that I have 7zip and PeaZip installed on it. However, I can do all of this on OS X as well. The file archiver applications I have on OS X are:
1. The Unarchiver
2. Keka
I am going to list my method of applying this edit, and i would ask that someone with solid knowledge on this subject give me their feedback and guidance.
---------------------------------------------------------
My Method of editing android.policy.jar
---------------------------------------------------------
1. Using Root Explorer, I made a copy of /system/framework on my External SD Card
2. Mounting the Phone for USB Mass Storage on Windows XP that I have running in VirtualBox on my Macbook Pro, I moved the copy of the /system/framework directory to my Desktop
3. I downloaded smali-1.2.6.jar and baksmali-1.2.6.jar from code.google.com/p/smali/
4. I placed both of these .jar files in the copy of the framework-edited directory that I created on my Desktop
5. I renamed smali-1.2.6.jar to smali.jar and baksmali-1.2.6.jar to baksmali.jar for simplicity's sake
6. I moved the android.policy.jar file to /framework-edited directory on my Desktop
7. Using 7zip (I also have PeaZip, but for this, I used 7zip, if you think I should use PeaZip, please tell me) I extracted the files from android.policy.jar to end up with classes.dex and META-INF. I then moved classes.dex to /framework-edited so it is in the same directory as smali.jar and baksmali.jar
8. In Command Prompt, I entered:
Code:
cd C:\Documents and Settings\Owner\Desktop\framework-edited
in order to be working from the proper location where my files are located
9. Now, having Command Prompt working in the proper location, I entered the following commands:
Code:
java -jar baksmali.jar -o classout/ classes.dex
to create a new directory within /framework-edited called /framework-edited/classout
10. I then opened the /classout directory, and navigated to /classout/com/android/internal/policy/impl/ and opened the file KeyguardViewMediator.smali with Notepad
11. I used [Ctrl] + [F] to locate the line:
private isWakeKeyWhenKeyguardShowing(I)Zā
12. I then looked at the lines DIRECTLY below the above line, and following the Original Post on how to manually apply this modification, I removed lines:
0x18
0x19ā
13. Upon removing these lines, I simply did a File -> Save As -> KeyguardViewMediator.smali and saved the file to my desktop
14. I [Cut] + [Pasted] the edited KeyguardViewMediator.smali file back to /classout/com/android/internal/policy/impl/ and replaced the original KeyguardViewMediator.smali file
15. With the edited KeyguardViewMediator.smali file in place, I went back to Command Prompt and entered the following commands:
Code:
java -Xmx512M -jar smali.jar classout/ -o new-classes.dex
To create a new file called new-classes.dex
16. Changing the name of new-classes.dex to classes.dex, I took the original META-INF file, and my newly created classes.dex files, and, using 7zip, created a new android.policy.zip archive
17. I renamed my newly created android.policy.zip to android.policy.jar, and transferred it to my External SD Card
18. Using Root Explorer, I navigated to /system/framework on my phone, and renamed android.policy.jar to 1122android.policy.jar.bac and [Copy] + [Pasted] my edited android.policy.jar to /system/framework
19. I then immediately powered off my phone, and rebooted into CWM Recovery, and cleared my Dalvik Cache, then rebooted the phone normally through CWM Recovery.
At this point, to my knowledge, I had successfully edited my android.policy.jar file and had manually added the Wake on Volume Keys modification, however, once the phone was fully booted and showing my lockscreen, I unlocked the phone as normal by sliding the slider to the right. As soon as the phone unlocked, I saw pop-ups for processes that had failed and were terminated. I'm not sure what the exact message the pop-ups had, but it was the normal pop-up message you get when a process force-closes. My only option was to click "Ok" so I clicked it, only to have another force-close pop-up.
Apparently, every single process on the phone had force-closed, BUT, the phone was waking when I press a volume key while the screen was off. I had no choice but to pull the battery out.
I decided to reboot into CWM Recovery and "install .zip from SD Card", Nottach's 1% Battery Mod / No Carrier Mod Uninstall Script
I installed Nottach's uninstall script because I hoped that it had an unmodified copy of android.policy.zip in it.
After installing the uninstall script, and rebooting the phone once again, I got to the lock screen, unlocked the phone, and found everything to be in perfect working order, just as before I edited anything,
But the Wake on Volume Keys mod was still applied!
So now, my questions / requests to all of you are:
1. Explain to me what I missed or did wrong that resulted in the force-closure of every single process on the phone prior to installing Nottach's Uninstall script
and
2. Educate me on the proper process that you developers use to apply small modifications such as this one to the android.policy.jar file, or any other related file on the phone for that matter.
My plan is now to change the color of the text on my lock screen (Clock, Date, and possibly Carrier) following this [Guide]
Any and all feedback is welcomed and greatly appreciated, as you will be helping me learn the beginnings of modding and developing
bump . . . . .
Perhaps this may help
http://forum.xda-developers.com/showthread.php?p=18226553
I don't want to use APK Multi-Tools or APK_Manager or whatever. I want to know exactly what those tools are doing in order to recompile the system apk while keeping the original signature.
What I initially did...
Code:
apktool d "%~dpnx1.apk" "%~dpnx1"
...modify files here...
apktool b "%~dpnx1" "%~dpnx1.apk"
But obviously that's unsigned. I need to sign it, but I want to use the original signature, which I'm guessing is the META-INF stuff, right?
So I attempted this...
Code:
apktool d "%~dpnx1.apk" "%~dpnx1"
7za x -o"%~dpnx1-signature" "%~dpnx1.apk" META-INF -r
...modify files here...
apktool b "%~dpnx1" "%~dpnx1.apk"
7za a -tzip "%~dpnx1.apk" "%~dpnx1-signature/*" -mx9
You'll notice I now use 7-Zip to pull out META-INF from the original APK and then insert it back into the recompiled one afterwards.
The only other thing I can think of would be to go with my first method, but then use 7-zip to pull out the compiled files from the unsigned apk and insert them into the signed apk. I haven't tried that yet, but it will be the next one I go with. Every time this fails, though, I have to do a nandroid restore, and it's getting a little frustrating, which is why I'm asking you folks.
--
edit: I got it all figured out.
For those interested, after running "apktool b" (to build/compile), ignore the output zip. Instead go into the source directory and there is now a build directory. In that is an apk directory. Simply add your changed files to the original untouched APK (if you modified any XML files, then replace resources.arsc; if you added anything to smali, then replace classes.dex; if you added any XML files, then you need to include those as well; for me, i copied resources.arsc, classes.dex, and one new XML file). I used the following command:
Code:
zip -9 ..\SystemUI.apk res\layout\status_bar.xml classes.dex resources.arsc
I use zip instead of 7za for cosmetic reasons. You can also use "7za a -tzip etc..." if you want.
hello i know how you feel well....i never did.
you keep a backup and a copy of your system apk and once you did your changes look in your copy and go to /res and delete the destinations you modded and putted them in the modded apk now look into your modded apk file in /res and take the files you deleted from the copy apk and move them to the copy apk and your all set.
if this didnt understand ill show you an awesome thread that will help you
sorry i didnt see your edited section
Hello everyone,
I hope I'm posting this to the right forum.
Up until Android 4.4 KitKat we were able to use apktool for decompiling an apk, making modifications and then recompiling it.
In case we were dealing with an ODEXed ROM, we could also use backsmali and various other tools to deodex before using apktool.
Now, in Lollipop, which uses ART, we get an APK file, but also a .odex file in a '/arm' subfolder.
From what I've read so far, that's not really an odex file, but rather an Android runtime .OAT file.
My question is - how does this affect our abilities to edit APKs?
Is it possible to "deodex" the OAT file to get an all-inclusive APK to use with apktool? If so, how?
After we rebuild the APK, can we just run it 'deodexed' or do we need to recreate an OAT file?
Any insight would be appreciated
purpleman2k said:
Hello everyone,
I hope I'm posting this to the right forum.
Up until Android 4.4 KitKat we were able to use apktool for decompiling an apk, making modifications and then recompiling it.
In case we were dealing with an ODEXed ROM, we could also use backsmali and various other tools to deodex before using apktool.
Now, in Lollipop, which uses ART, we get an APK file, but also a .odex file in a '/arm' subfolder.
From what I've read so far, that's not really an odex file, but rather an Android runtime .OAT file.
My question is - how does this affect our abilities to edit APKs?
Is it possible to "deodex" the OAT file to get an all-inclusive APK to use with apktool? If so, how?
After we rebuild the APK, can we just run it 'deodexed' or do we need to recreate an OAT file?
Any insight would be appreciated
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Files needed:
1. bootoat2dex.jar
2. Cygwin
3. APKTOOL
4. Java will need to be installed also
Install Cygwin and run it once so your userfolder is created, will be in c:/cygwin/home/<User Name>
Copy bootoat2dex.jar into this folder
Go to priv/app/SystemUI/arm/ and use 7zip to extract SystemUI.odex from the SystemUI.odex.xz file
Copy SystemUI.odex to your cygwin folder c:/cygwin/home/<User Name>/
Open cygwin and run the following command:
java -jar bootoat2dex.jar SystemUI.odex
This will output 2 folders dex and odex, if you look in the odex folder you should see SystemUI.odex.
Rename this file to classes.dex and drop it into the SystemUI.apk file
Follow the same instructions for the twframework-res.odex file also.
now copy the files SystemUI.apk, framework-res.apk and twframework-res.apk into you apktool folder and install framework ex. apktool if framework-res.apk, apktool if SystemUI.apk, apktool if twframework-res.apk
After the framework install you should be able to decompile SystemUI.apk, you should be able to do this with all the apk files.
C13v3r0n3 said:
Files needed:
1. bootoat2dex.jar
2. Cygwin
3. APKTOOL
4. Java will need to be installed also
Install Cygwin and run it once so your userfolder is created, will be in c:/cygwin/home/<User Name>
Copy bootoat2dex.jar into this folder
Go to priv/app/SystemUI/arm/ and use 7zip to extract SystemUI.odex from the SystemUI.odex.xz file
Copy SystemUI.odex to your cygwin folder c:/cygwin/home/<User Name>/
Open cygwin and run the following command:
java -jar bootoat2dex.jar SystemUI.odex
This will output 2 folders dex and odex, if you look in the odex folder you should see SystemUI.odex.
Rename this file to classes.dex and drop it into the SystemUI.apk file
Follow the same instructions for the twframework-res.odex file also.
now copy the files SystemUI.apk, framework-res.apk and twframework-res.apk into you apktool folder and install framework ex. apktool if framework-res.apk, apktool if SystemUI.apk, apktool if twframework-res.apk
After the framework install you should be able to decompile SystemUI.apk, you should be able to do this with all the apk files.
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Click to collapse
Great info! Thanks! I have used oat2dex.py to extract the OAT file, baksmali'd, modified smali code, recompiled it but that's where I'm stuck. How do I get it back into the original OAT format for inclusion in an Odexed rom? Any help would be greatly appreciated.
P.S. I'm working with SystemUI.odex.
jermaine151 said:
Great info! Thanks! I have used oat2dex.py to extract the OAT file, baksmali'd, modified smali code, recompiled it but that's where I'm stuck. How do I get it back into the original OAT format for inclusion in an Odexed rom? Any help would be greatly appreciated.
P.S. I'm working with SystemUI.odex.
Click to expand...
Click to collapse
I haven't been able to find anything that will take the files the other direction.