Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
spartacus279 said:
Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
Click to expand...
Click to collapse
same cpu and gpu as sgs afaik. overclockable to 1.6 ghz stable
KOala888 said:
same cpu and gpu as sgs afaik. overclockable to 1.6 ghz stable
Click to expand...
Click to collapse
How do you ovetclock to 1.6?
Sent from my YP-G70 using xda app-developers app
spartacus279 said:
Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
Click to expand...
Click to collapse
(This thread should have been posted under Questions, just so you know.)
The Player 4 and 5 both use an SGX540 running at 200MHz. I have both NOVA 3 and MC3 on my Player, and it seems to me that Gameloft has definitely not optimized their Android games as well as they could (example: the 4th generation iPod Touch has a weaker SGX530 GPU and less RAM, yet MC3 runs better).
That said, I have seen people overclock the SGX540 in our Exynos 3110 to anywhere from 210-250MHz. If someone can implement this to a Player kernel, we should be able to do the same, and probably reduce some lag.
As far as Android version- from what I understand (and this may not be correct), 4.0 uses more RAM, so some games might work better on 2.3. I have also seen many reports that Gameloft's games do not work well on 4.0 (more lag and/or crashing), but they may have been updated to fix these issues.
I'm running Android 4.0. I've got an overclock to 1.2GHz. I have set the maximum number of background tasks to only allow 2. This has pretty much completely fixed any lag i've had whatsoever. Even on 2.3! I have MC3 and Nova 3 and they both run fine with the odd jitter every 10 mins but you can expect that with any device. I also bought Gangster Rio but I haven't tried that on Remics UX yet. It ran terrible last time Si used it on ICS Crumble but I didn't have the Background process limit set then so i'll get it and i'll see how it gose. But if you've got ICS Seriously, you will be amazed at what difference it makes. I just hope Modern Combat 4: Zero Hour will run as smoothly!
TheTehk17 said:
(This thread should have been posted under Questions, just so you know.)
Click to expand...
Click to collapse
I think this is part of the problem; our forum doesn't have a dedicated Q/A section like most do. For all you people uncertain; ALL QUESTIONS GO IN GENERAL. Never ever post a question in development.
Sent using Tapatalk
before the world explodes, I have a quick q, could we make a q& a section? Or ask for it, for the very least? or rename the general section?
Sent from my YP-G70 using xda app-developers app
Karim.younus said:
I just hope Modern Combat 4: Zero Hour will run as smoothly!
Click to expand...
Click to collapse
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
I am making custom kernel atm, show me an example of overclocked gpu that we have. Afaik the were tryind to do so with i9000 without success
Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
TheTehk17 said:
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
Click to expand...
Click to collapse
Nova 3 is much more playable for me on GP5 then on Nexus 7 ,you cant set video options so gamelooft set it for you in some awful retarded way and nova 3 lags heavy on mu nexys 7 even its quad core with tegra 3 ,on sg5 graphics is worster but plays smoth.
Sent from my Nexus 7 using xda app-developers app
DZonikg said:
Nova 3 is much more playable for me on GP5 then on Nexus 7 ,you cant set video options so gamelooft set it for you in some awful retarded way and nova 3 lags heavy on mu nexys 7 even its quad core with tegra 3 ,on sg5 graphics is worster but plays smoth.
Click to expand...
Click to collapse
If you look around, you'll see that just about anyone with a Tegra 3 device and a Gameloft game has the same problem. Either the Tegra 3 has a weak GPU, Gameloft fails at optimizing their games, or both.
If you set the graphics of NOVA 3 on the Player to the same level as on the N7, the game becomes unplayable, even though it has to push a much lower resolution. Tying that back in on-topic, as MC4 has more advanced graphics than NOVA 3, it is probably not going to work with the Players.
TheTehk17 said:
If you look around, you'll see that just about anyone with a Tegra 3 device and a Gameloft game has the same problem. Either the Tegra 3 has a weak GPU, Gameloft fails at optimizing their games, or both.
If you set the graphics of NOVA 3 on the Player to the same level as on the N7, the game becomes unplayable, even though it has to push a much lower resolution. Tying that back in on-topic, as MC4 has more advanced graphics than NOVA 3, it is probably not going to work with the Players.
Click to expand...
Click to collapse
tegra 3 has very good gpy and with custom kernel you can overclock gpy to blow every other curent android device away..but that gamelooft are so ret..is it so hard to add video options like in every pc game or gta for android ..that is one day job..
DZonikg said:
tegra 3 has very good gpy and with custom kernel you can overclock gpy to blow every other curent android device away..but that gamelooft are so ret..is it so hard to add video options like in every pc game or gta for android ..that is one day job..
Click to expand...
Click to collapse
A one day job? One day to re-do / re-render ALL the textures and models ? Also some games DO have options , like Max Payne.
TheTehk17 said:
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
Click to expand...
Click to collapse
I can run Nova with no lag. The thing that was causing the problem I think was the RAM until o set it to 2 background tasks. And also SWAP file support could be another thing to work on to gives more than a 1GB or RAM.
gskillivenom said:
A one day job? One day to re-do / re-render ALL the textures and models ? Also some games DO have options , like Max Payne.
Click to expand...
Click to collapse
Its not one day..its one HOUR job..the game has allready options because every game engine has video option..but with a gamelooft you have to extract option file from ogg file then change on off what you thing ..save and then recreate ogg file again..And only game that gice options is rock star ..they are only developers with brains in android world for now..and off course there is no need to recreate textures..its one command in opengl.
Karim.younus said:
I can run Nova with no lag. The thing that was causing the problem I think was the RAM until o set it to 2 background tasks. And also SWAP file support could be another thing to work on to gives more than a 1GB or RAM.
Click to expand...
Click to collapse
I can run it with no lag, too. NOVA 3 for our Players has all the graphical effects disabled, but when they are turned on, the lag is unbearable, which is what I was talking about (I'll make a video showing this). Tying that back in, since MC4 has these graphical effects by default plus a new graphics engine, either the game will not work at all (read: to laggy to play), or Gameloft will greatly downscale the graphics for us (unlikely).
TheTehk17 said:
I can run it with no lag, too. NOVA 3 for our Players has all the graphical effects disabled, but when they are turned on, the lag is unbearable, which is what I was talking about (I'll make a video showing this). Tying that back in, since MC4 has these graphical effects by default plus a new graphics engine, either the game will not work at all (read: to laggy to play), or Gameloft will greatly downscale the graphics for us (unlikely).
Click to expand...
Click to collapse
Hmmm. Never knew that. How can I enable the better graphics cause I want to see what it looks like.
Karim.younus said:
Hmmm. Never knew that. How can I enable the better graphics cause I want to see what it looks like.
Click to expand...
Click to collapse
Install Chainfire3d from the Market. Open it, install the driver, reboot, and it should be good to go.
However, a few warnings. Campaign will not work, at all. The only way for the game to load and be somewhat playable is to do a local WiFi multiplayer match with just yourself. I also recommend letting it sit for a minute or so after the map (pick a relatively small one) has loaded.
So no campaign? Oh well I'm completely stuck on a mission anyway ha ha.
Karim.younus said:
So no campaign? Oh well I'm completely stuck on a mission anyway ha ha.
Click to expand...
Click to collapse
Well, with the full graphics, the game lags too much when doing anything (except for walking around) for the campaign to be playable.
For me its lagging as hell, I can't really enjoy from this game, I just paid for this game
and try to play MP and SP too, but the game working very slow and bad!
however, I see that there is devices out there that runs the game smoothly with lower graphics settings
we can't really change this settings, as i know Gameloft recognize our device and tell's the game how to run
for our hardware. maybe someone here know how to change this settings to disable effects for better performance.
share how this game is work for you, Thanks :good:
mine lags too.
on Leak jellybean rom..
I don't know how people say vice city and mw4 run smooth at max setting..
never the case for me..
Vice City runs fine on my S2. I am running CM10 with Siyah Kernel and have the gpu overclocked to 400Mhz, it runs absolutely smooth with only minor framedrops when loading in new content.
To see if the overclocked GPU could be your problem I also tried it with the GPU at stock 267Mhz and I didn't noticed a big change in FPS, still totally playable. CPU was clocked at 1300Mhz.
I hope this helps you, CM10 rocks! I dont have modern combat 4.
EDIT: both times it was running on max graphics.
Hi everyone, I've just bought an Xperia z2. I'm having low fps in games like asphalt 8, real racing 3. It was the same with kitkat, i updated my phone to lollipop but nothing's changed. I'm still having low fps. I searched on net but it looks like nobody is having the problems like me. I'm getting about 41000 points in antutu. My phone is not rooted. Please help me with this problem.
Note: Sorry for my bad english
What do you mean by low fps? Asphalt 8 is a very GPU intensive game, all Snapdragon 800/801 chips with adreno 330 get average fps of 32, it drops to 24 sometimes.
Unless for you it's real choppy, like with stutter or real low framerate like 10 or something, try a factory reset. Do it from recovery to completely wipe everything. And if that doesn't do anything, could be something with your phone.
And where did you put those games? Maybe you put them on external SD card? It may be slower compared to built in memory which could result in game stuttering constantly.
Artasdmc said:
Maybe you put them on external SD card? It may be slower compared to built in memory which could result in game stuttering constantly.
Click to expand...
Click to collapse
this can depend on the quality of your MicroSD
i thought it may be specific to S800/801 because anything that's not a 800/801 has much less of a hard time playing games
Envious_Data said:
this can depend on the quality of your MicroSD
i thought it may be specific to S800/801 because anything that's not a 800/801 has much less of a hard time playing games
Click to expand...
Click to collapse
I have a class10 microsd. Anyway the game was already installed in phone storage. I moved it to my sdcard, nothing changed.
shockwacke said:
Hi everyone, I've just bought an Xperia z2. I'm having low fps in games like asphalt 8, real racing 3. It was the same with kitkat, i updated my phone to lollipop but nothing's changed. I'm still having low fps. I searched on net but it looks like nobody is having the problems like me. I'm getting about 41000 points in antutu. My phone is not rooted. Please help me with this problem.
Note: Sorry for my bad english
Click to expand...
Click to collapse
Those racing games are capped at 30 FPS max, even if your GPU is capable of doing more, in order to save some battery and prevent over heating. I am assuming you have a past full of games like them so your eyes are educated of catching the "between-frames" thus making you think the game is not rendered smooth enough. Most probably nothing is wrong with your phone.
Any of you tried the PPSSPP emulator on the G5 yet? I am getting some performance issues and I was wondering if this is an optimization issue with the Snapdragon 820. If not, do any of you care to share your settings for the emulator on your G5?
deathernater said:
Any of you tried the PPSSPP emulator on the G5 yet? I am getting some performance issues and I was wondering if this is an optimization issue with the Snapdragon 820. If not, do any of you care to share your settings for the emulator on your G5?
Click to expand...
Click to collapse
There are a few videos on YT that give to best settings for S7 on certain games which should also apply to G5 since they share the same processor (well in US atleast)
Mess with the frame skip option in the emulator.
Sent from my LGLS992 using Tapatalk
Frameskip appears to fix audio jitter but actually worsens overall performance and responsiveness for me, I also have trouble getting Resistance: Retribution to be playable at all, is that particular to the game or is there something still not patched for the SD820?
i just tried resistance aswell as wipeout pulse.
it seems it does not matter that much if you change anything to the graphical settings.. in fact.. i could use fxaa, full resolution aswell as 16xAA without performance decrease so the problem does not seem to lie inside the rendering.
in wipeout pulse i noticed something..
i finished a race. in slow motion almost...
the second the score board becomes visible the game starts to run at full speed (max res, 16xAA, fxaa, ...) without any lag.
behind the scoreboard you can watch the game continue being played by AI.
as soon as you are in control of a ship, the game will start decelerating again.
fun fact: frame skip will work well in wipeout. multi threading will not have any effect.
resistance however seems unplayable to me. multi threading will make it unplayable.