Mystery noise spamming phone, please help identify! - Android Q&A, Help & Troubleshooting

My fiancé's phone has in just the past couple days become plagued by a nagging, sometimes near constant noise. I'm not sure if this is a system sound, or an app that's behaving maliciously. She uses a xiaomi mi mix, I use a mi max 3 myself and don't have any of the same issues or recognize the sound from miui's usual noises. I managed to record the tone (being particularly obnoxious) and uploaded it to YouTube to see if anyone could identify whatever this sound is. Whatever it is, it doesn't leave an actual notification in the notification panel. A link to the tone follows :
https://youtu.be/S5Ew9jujrMs
I'd appreciate any help identifying this nuisance. I may be forced to wipe the device if I can't figure this out, but hoping to leave that a last resort.

After researching further, I'm fairly certain the offending noise is nfc. It seems it was toggled on by mistake, neither of us ever use nfc so It was foreign to us. I believe this is solve, please close this thread. Sorry!

Related

Ringtone Delay

If I use one of the default ringtones, when someone rings they hear one and a half rings before my ringtone starts playing. If I use a custom mp3 ringtone then the person hears 3 rings before my ringtone is played!!!!! I tried using .wav files but they also gave a delay of one and a half rings.
In all cases the phone starts to flash and light up almost immediately within the first ring so its just the dialer and/or ringtone taking time to initialise.
I wanted to see if this is just me or if anyone else was having same problem since I've searched and previous android devices didn't have any problems.
Note: I had the exact same (if not similar) ring delay on my diamond but I fixed that by using wav files and the wm5 fix (it was also solved completely in custom roms). Is there a similar way to fix/minimise the delay on the hero?
In WinMo, there is a RegEdit to resolve this so you can change the delay.
Is there nothing in options? Like it might be set to vibrate first then ring?
I've just double checked the setting options but there is nothing about the order of ringing/vibration. I also killed touchflo using taskmanager (couldn't find another way to disable it) to see if it would make a difference but the delay was still the same.
I was going to try and transfer my ringtones to the phone memory itself...but the file manager just says 'couldn't be moved'.
Am I the only one with the delay?...if so it could be something I've installed then....
Any solution for this? I have the same behaviour on my hero. It flashes, then vibrates, then ringstone. Can this behaviour be modified? I want it to flash, vibrate and ringtone all at once from the very beginning.
Yeh I'm having the same issue aswell, there no way of setting the order.
sounds like it needs to load the resources before it can play the ring tone..
just like diamond1.. it lags when ppl call..
:/
I just tried my hero, no call lag at all.
NisseGurra said:
I just tried my hero, no call lag at all.
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Click to collapse
Hmmmm, is your hero branded? Also, what format are your ringtones in?
I doubt it, but could it be a network thing? I'm on Orange uk...what network is everyone else on?
Unbranded from handtec, use "old style" ringtone
NisseGurra said:
Unbranded from handtec, use "old style" ringtone
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Click to collapse
I only get the delay when I'm using custom ringtones.
i have a t-mobile g2 and there is a big delay in a person calling me before the screen wakes up and i can see who it is
the light on the scroll ball comes on, but the vibrate and ringing doesn't start until 3 rings on the caller's phone have passed
any help?! it's really annoying
Although I have noticed that the light goes off before the ringing and screen wakes up, what the person calling you hears is not reality.
It is somewhat network dependent, but when you call someone you often hear rings before the person you are calling actually hears them on their phone. This is because there is quite a few seconds of of network negotiation going on, and the telcos think it is better to give you an indication that it is connecting rather than nothing at all, so they often start the rings at the connecting stage.
ah! but sometimes when the phone is on my desk i can see the ball flashing for about 3 seconds (if not more) before the screen livens up and i can see who is calling
I have this problem too on a SIM free unit. Using custom mp3 ringtone for calls and a sound exported from a soundboard for my message tone.
For calls at first it just vibrates and the trackball flashes and then a few seconds later the screen will light up showing the caller and the ringtone will start.
Not a massive issue obviously but would be nice if it all happened at once as I would expect.
bigviv said:
ah! but sometimes when the phone is on my desk i can see the ball flashing for about 3 seconds (if not more) before the screen livens up and i can see who is calling
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Click to collapse
I have exactly the same issue, except its everytime rather than sometimes.
I am using a white unbranded Hero, and one of the standard ring tones.
Ringtone lag on my device is present too. But i guess that having used winmo after so long got myself immune to this.
It seems that the number of people with this problem is low otherwise this thread would be booming. I've reduced the delay to one ring by using wave files...but sometimes it still does produce a longer delay.
Note: I also get this problem with texts...the trackball lights up but the tone is heard after a couple of seconds. Hopefully the upcoming update will sort it out.
fl4r3 said:
It seems that the number of people with this problem is low otherwise this thread would be booming. I've reduced the delay to one ring by using wave files...but sometimes it still does produce a longer delay.
Note: I also get this problem with texts...the trackball lights up but the tone is heard after a couple of seconds. Hopefully the upcoming update will sort it out.
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Click to collapse
I don't think that the number of devices with this problem is low. On the contrary, i believe it is prominent on most of the devices but just that most of the people here have been using winmo for ages and are quite used to this "ringtone delay"
I for a fact considered it to be normal until i saw this post . I don't think htc updates will solve it up ( never did for diamond ) but i just hope that once chefs start cooking custom roms for our heroes, they'll figure out a tweak or something to reduce this delay.
Me too
I also have the issue of lagging ring/notification tones for call, text messages, and emails. Screen could also come on sooner for calls, although I find that unless I have the phone next to me on the desk, it's not an issue as by the time I get it out of my pocket or so, everything works as it should.
Just so people don't think the number of people affected by this is low. I think it's rather a case of most people not considering it much of a problem.
Yup, I have the problem. I could alter the registry on WinMo so it didn't happen, but seems to happen quite a bit on my Hero. I even get it sometimes when the phone rings for 1 second then goes silent.
Ring delay is annoying though

[Q] Bug - Ringer volume cannot go above 0 (FroyoStone)

I have an odd issue - whenever I turn up the Ringer volume a song starts playing (that stock Marisa Cristina song). This is even though I am not being called! Turning up or down the ringer volume does nothing to the loudness, but if I put the phone on silent or vibrate the music stops playing.
I have tried 3 or 4 ROMs before this one and had no problems with any of them so far....
I was hoping someone might know how to fix this bug?
So why are you paying this here?
Does this have to do with development.
Yes, it has plenty to do with development - its clearly a very serious problem because it means I can't put the phone on anything but vibrate or silent.
General is for conversations like "oh I think I want Android instead of Windows Mobile"
Will there be any comments that are actually useful rather than the pointless argumentativeness of the previous comment?
EDIT: I just realised, I did not make it clear in my first post that I am looking for a solution to my problem. I thought that would be self-explanatory but if it wasn't, I apologise.

Some weird quirks I've been experiencing

The past couple of days I've been noticing a couple of quirks with my phone and want to make sure that it's either not just me or some kinda bug in the UI.
The first one is with the speaker. In a couple of different games, when I click around, they'll play some sound. But sometimes, and I've only noticed this two separate times in the past week, the sound will interchange between really quiet and normal volume. I know this info doesn't really help much, but I don't know if it's a battery saving feature of the UI or what.
The more troubling issue regarding sound happened to me today. I was in the middle of a game and the sound just turned off completely. It wasn't muted and I clicked on the rocker to see if I had done so by accident, but nothing came out. I even checked with other games and by testing my ringtone. The only way I was able to remedy this was by restarting. I'm hoping these are purely software based and not my phone's speaker dying. :S
The second thing is less detrimental but weird. Two times today, while playing games, the lights on my dedicated button bar on the bottom would be off. I would exit the game, mess around on the home screen but nothing would bring them back aside from locking and unlocking the phone.
These are not complaints by any means, just a couple quirks I've recently come across that are hopefully universal in some form. Pardon my pickiness.
Ive been getting that sound issue also i was using navigation i basically restarted my phonealso
Sent from my ADR6400L using Tapatalk
Thanks for your confrimation on that one.
In case anyone is interested, I think I discovered the button bar lighting issue. I notice it being off today and not turning back on. I then realized that based on the ambient brightness, the light sensor on the top of the phone will either light up the bar or not. Pretty awesome way for it to save some battery.
I've had the sound issues as well. Not a deal breaker to me, but annoying. The issue with audio being low when recording video bothers me a lot tho.
Sent from my ADR6400L using XDA App
I had the sound issue when clicking when I was stock. It was intermittent and reboot would fix the issue. Haven't seen the others but usually play games on mute.
Discovered a couple more quirks over the course of the week. Would like to know of anyone else has experienced them.
I have the Facebook app (not the HTC Sense one) synced with my contacts. This way, I can fill in photos for the contacts I don't have photos for. But for some, I'd like to use the Gmail icon I made for them. I'll switch it in the linked settings, but after a while, it'll revert back to their Facebook icon. I'm assuming this is a bug with how the app syncs with my contacts?
The second thing is in the stock SMS app. Two times now, over the course of the week, I've clicked to open a particular thread and it instead opens up another one in my list that I didn't click on. I'm fairly sure this isn't user error as I've seen the thread that I want to open up highlight, but I could be crazy.
DJComet said:
The more troubling issue regarding sound happened to me today. I was in the middle of a game and the sound just turned off completely. It wasn't muted and I clicked on the rocker to see if I had done so by accident, but nothing came out. I even checked with other games and by testing my ringtone. The only way I was able to remedy this was by restarting. I'm hoping these are purely software based and not my phone's speaker dying. :S
Click to expand...
Click to collapse
I have had this happen as well. Something is amiss with sound.

Question Anyone else having sound issues?

I have noticed some sound issues pretty much from day one with my pixel 6.
Initially it started off with the ringtone/notifications playing low, so I assumed this may be some kind of on-body setting where they don't play full blast if your holding the phone.
Now I've noticed when exiting from bedtime/DND modes the phone has no sound, even with all the volume sliders set to max (my usual setting).
I have also had the same thing happen when the phone has been asleep for an hour or two.
Sometimes I can pick the phone up & find I have missed calls or notifications because the phone made no sound/vibration when it was on the desk right next to me.
I have tried adjusting DND setting to no effect. There is also no audio accessories paired to the phone.
So each morning I have to check DND is disabled, then check volume sliders, then reboot the phone before the sound comes back.
I haven't, but I have a family member that has experienced what you've described.
utnick said:
I haven't, but I have a family member that has experienced what you've described.
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Click to collapse
Glad it's not just me then. I might try flashing the update to see if it improves any.

Question Phone randomly un-mutes during call

My Pixel 6 is on the May release. This un-mute behavior has happened off and on for the last few monthly releases. I do not know when it began.
While on a phone call -- muted -- using (different) bluetooth earbuds, I will occasionally get a stern reminder from someone on a conference call that I 'need to go on mute'. Thankfully, it only seems to happen when I'm in the kitchen pouring a drink.
I am unsure as to when the variables are when it occurs:
- on wi-fi calling vs network,
- using bluetooth vs speaker,
- screen on vs off (whether manually or via timeout)
I try to watch it carefully but have never caught it changing. It seems to more likely happen when the screen has gone dark.
I cannot find any other reports of this. I need help to figure it out...
No ideas? How can I report this to google? (I -did- do the help thing from the pixel -- also no response). TIA!
Never got any response to how to debug this. Seems related to having done a mass re-install after upgrade of some old, questionable apps. By nuking the apps and reinstalling one-by-one, I'm back to no issues with mute.

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