Need To Employ Dev to fix apk bug (Please Help!) - Android Q&A, Help & Troubleshooting

Hi
I'm hoping I am posting in the right place.
I have an apk game for my little boy. It has a bug that needs fixing. The company behind it no longer exists.
It's a simple hidden object game and 9 out of 10 levels work, so I would hope comparing them would show what's different about the level that hangs.
Is it possible to employ an apk expert to have a look at the apk to fix the fault so my boy could have the game fixed please?
Please let me know how to go about it thanks.
Alex

alexbobspoons2 said:
Hi
I'm hoping I am posting in the right place.
I have an apk game for my little boy. It has a bug that needs fixing. The company behind it no longer exists.
It's a simple hidden object game and 9 out of 10 levels work, so I would hope comparing them would show what's different about the level that hangs.
Is it possible to employ an apk expert to have a look at the apk to fix the fault so my boy could have the game fixed please?
Please let me know how to go about it thanks.
Alex
Click to expand...
Click to collapse
Just to add to avoid confusion, I am expecting to pay for the services employed.
Also, all the artwork and such is within the apk, the stuck level just hangs as it is supposed to open, so I think it should just be a bit of code line wrong or something as all the components are there, so I dont expect this is a mammoth issue, but I need somebody who knows apk coding to be able to do it please. I have the apk available for emailing.
Please help

PLease, havent had anything yet. Can anyone help, or do you know another place I could go for this type of help please?
Thanks
Alex

Related

[Q] Up!, Last Try. Market hides apps your dev can't run but some work, how list them?

First I'm deeply sorry to being a novice question come to this forum to disturb, but I couldn't get answers in other common android forums.
Second many greetings to you all, and hope to be helpful some day here. Apologies too for any cr*p as my english is quite limited.
And the thing:
As you know better than me, market gets your device id, and if an app witch has a minimal specification (f.e. skyfire, requests resolution over 480*320, flashplayer cpu over arm6 and so on), your device does not meet, is not listed. But as you again sure know better than me some of them sometimes do work in the device.
Is there a way from the device to get the Whole list or yo send the device id I like to market so I can list this apps or any other way than do on my self and find somewhere else to get them one by one?
What would happen If I change device id in /system/build.prop, something nasty or is this id wich is sent to market?
Sorry again if something is too lame or stupid, and thanks for your time.
Only let know that athough I belived it could, market does not get dev id from the built.prop in /system. I changed and erased all data of market but still does not make it...

How to determine app that caused sound

Hi, Wizards:
I have a Galaxy Tab GT-P1000 running Overcome 3.3.1. On occasion, when all else seems quiet, the device will suddenly decide to play the /system/media/audio/notifications/12_Tweeters.ogg sound file (sounds something like a bird chirp), and I would like to find the application that causes this sound file to be played. I ran the Log Collector app (v1.1.0) and poured through its output, and that is how I determined which file is being played,
In the latest instance, the log shows:
09-06 08:40:24.230 I/MediaPlayer( 306): The actual path is:/system/media/audio/notifications/12_Tweeters.ogg.
Before that, I can see references to (306) like "KeyguardViewMediator" in the same second. In fact, there are hundreds of references to 306 within parentheses in the log, mostly involving Sensors and PowerManagerService BatteryService. But I don't see a way to trace back to the originator. (Frankly, I also don't have any indication that the '306' is important.)
How would I go about finding the reason that MediaPlayer was kicked off in the first place? (My goal is to find the application that suddenly decides to play this sound file, and to understand why it does so. After all, I'm being notified of something, right? Wouldn't it be swell to understand the reason for the notification, instead of just "Hey!" ?)
I've searched for general information on how to figure out what the Log is trying to tell me, but to no avail for something like this. Is there enough information in the typical Log Collector output to determine this information? If so, where can I read up on how to trace this? If not, then what might I do to trap/identify this?
I appreciate any pointers you may have on this.
delovelady said:
Hi, Wizards:
I have a Galaxy Tab GT-P1000 running Overcome 3.3.1. On occasion, when all else seems quiet, the device will suddenly decide to play the /system/media/audio/notifications/12_Tweeters.ogg sound file (sounds something like a bird chirp), and I would like to find the application that causes this sound file to be played. I ran the Log Collector app (v1.1.0) and poured through its output, and that is how I determined which file is being played,
In the latest instance, the log shows:
09-06 08:40:24.230 I/MediaPlayer( 306): The actual path is:/system/media/audio/notifications/12_Tweeters.ogg.
Before that, I can see references to (306) like "KeyguardViewMediator" in the same second. In fact, there are hundreds of references to 306 within parentheses in the log, mostly involving Sensors and PowerManagerService BatteryService. But I don't see a way to trace back to the originator. (Frankly, I also don't have any indication that the '306' is important.)
How would I go about finding the reason that MediaPlayer was kicked off in the first place? (My goal is to find the application that suddenly decides to play this sound file, and to understand why it does so. After all, I'm being notified of something, right? Wouldn't it be swell to understand the reason for the notification, instead of just "Hey!" ?)
I've searched for general information on how to figure out what the Log is trying to tell me, but to no avail for something like this. Is there enough information in the typical Log Collector output to determine this information? If so, where can I read up on how to trace this? If not, then what might I do to trap/identify this?
I appreciate any pointers you may have on this.
Click to expand...
Click to collapse
Log Collector should give you enough information to solve the problem. I suppose one simple and quick solution you could try is go into /system/media/audio/notifications/12_Tweeters.ogg and just delete the file. If you delete the file, then when it wants to play that sound it won't be able to because it doesn't exist, and then it shouldn't bother you anymore.
shimp208 said:
Log Collector should give you enough information to solve the problem.
Click to expand...
Click to collapse
That's encouraging. Sorry I wasn't clear. Where might I find out how to read the log in such a way?
shimp208 said:
I suppose one simple and quick solution you could try is go into /system/media/audio/notifications/12_Tweeters.ogg and just delete the file. If you delete the file, then when it wants to play that sound it won't be able to because it doesn't exist, and then it shouldn't bother you anymore.
Click to expand...
Click to collapse
Hmmm... to me, that sounds like "If the fire alarm bothers you, just remove the battery." I do appreciate your reply, but that doesn't that sound to me like a good idea since I don't know the cause... I do welcome advice regarding figuring out that cause.
I had a problem with audios starting to play randomly. Googling led to many possible causes.
The only one I remember is the fix that worked for me - simply installing and running once a program available free from the market called DisableAutoPlay.
It disables the feature where plugging headphones in causes auto-playing. Mind you I wasn't doing anything with headphones when my music started randomly, but apparently there can be some intermittent hardware malfunction that makes the phone think you are plugging headphones in (perhaps limited to Samsung phones like mine IIRC... I have an Infuse).
electricpete1 said:
I had a problem with audios starting to play randomly. Googling led to many possible causes.
The only one I remember is the fix that worked for me - simply installing and running once a program available free from the market called DisableAutoPlay.
It disables the feature where plugging headphones in causes auto-playing. Mind you I wasn't doing anything with headphones when my music started randomly, but apparently there can be some intermittent hardware malfunction that makes the phone think you are plugging headphones in (perhaps limited to Samsung phones like mine IIRC... I have an Infuse).
Click to expand...
Click to collapse
Thanks. I will keep that in mind if the time comes that I need to take such action.
I'm sorry I'm apparently expressing my intent so poorly. My goal, to be clear, is to find out WHY the alarm is sounding, not to prevent it. (I reserve the right to want to prevent it in the future, but right now the point remains.)
I will try to track down the author(s) of Log Collector and see where that leads me. If I find out anything useful, I will post back here.
delovelady said:
Thanks. I will keep that in mind if the time comes that I need to take such action.
I'm sorry I'm apparently expressing my intent so poorly. My goal, to be clear, is to find out WHY the alarm is sounding, not to prevent it. (I reserve the right to want to prevent it in the future, but right now the point remains.)
I will try to track down the author(s) of Log Collector and see where that leads me. If I find out anything useful, I will post back here.
Click to expand...
Click to collapse
Id also look into using logcat to try and solve your problem take a look at this guide to reading and writing logcat files.
Reading and Writing Logs in Android

[Q] Server-sided apk apps

Hi guys,
you know how to hack a server-sided apk app? Please tell me, because i'm searching for that for 1 year but never found it.
I know that's the best developer's forum and i hope you don't ignore my question or fooling around.
Thanks.
Oh.. if you know something about making a mod of that apk app tell me please.
(Monster Warlord is the apk i meant)
DISCLAIMER copyright claims are n easy thing!
1. "server sided apk", can't be hacked, at least you have to hack the server itself, depending on what data you want to modify and where the data is computed - on client or host side.
(tried something similar with the ingress apk )
2. to modify an android application you should have programmed one at first - or know about the structure of such an app, for reengineering purpose.
2.1 decompiling:
http://modstorm.co/how-to-decompile-android-app-with-apktool/
2.2 yes this the heavy load, what to do now depends on what app you want to modify and what in the app - up to you!
Sent from my Nexus 4 using xda app-developers app
Thanks but after i decompilate my apk, what to do? I'm trying to hack a server-sided apk, remember that! Because i don't have reasons to modify a client-sided apk! It really makes no-sense.
UP. Please help me!
cesalpino said:
UP. Please help me!
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=1898942
sorry, thats all i found to :/ .. you can only moddify the data on your phone, not on the server!
hi
cesalpino said:
Hi guys,
you know how to hack a server-sided apk app? Please tell me, because i'm searching for that for 1 year but never found it.
I know that's the best developer's forum and i hope you don't ignore my question or fooling around.
Thanks.
Oh.. if you know something about making a mod of that apk app tell me please.
(Monster Warlord is the apk i meant)
Click to expand...
Click to collapse
It is possible to mod the prises in the apk?
For example, the price of gems es 50usd, and you mod the prise just for 1usd... You are going to pay real money with google play store so that should work?
*facepalm*
No, your missing the point...but lets for the sake of arguement say there was a so file in there with the prices u can mod them all day long an as soon as u connect back to the SERVER...poof all that wasted time..if u dont have physical or atleast a lan line to the server u cant do much on their end.

Where to submit an apk request?

I've searched for a bit and couldn't find it. If someone would be kind enough to point me in the right direction and I can delete this post.
If it's the right spot, then I was wondering is there is or will be an apk file that uses if and else functionality with recordinga and possibly click on images and start another line of programmed steps. Kind of like vtask Studios for PC

Modding an APK?

Hi guys! :victory:
I'm new around here, nice to meet you all. This is my first post and I wasn't exactly sure where to ask this so feel free to point me in the right direction if you have a better place.
I'm sure this question has been asked time and time again, so I understand if this comes off as annoying or redundant, but I need some serious help here.
I'd like to start off by saying that I have no knowledge of Android development further than installing ROMs and working with Xposed framework, so please bear with me here.
I need to disguise an app. I have an APK file, and I would like to change the name and the icon, and if possible, somehow lock it. I tried using Hide it Pro, but it refused to actually lock the app. I need this done ASAP, and I'm willing to do all the research and work on my own, I just need pointed in the right direction. I made it so far as changing the icon and name using an APK editor, however I could not log into the app afterwards, and the icon changed itself back to the original.
Any ideas?
Thanks!
-Ryder
Quick edit here: This APK isn't for me, it is for my boyfriend, so I would need to test it and send it to him, and see if it works on his side.

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