Hi,
I am planning to run Android on Raspberry Pi 3b+ . I tried Emteria OS and Lineage but they are slower.
My goal is to show a Kiosk, basically just a single app or launcher. I decided to build my own Rom, but before getting in, I need to know if can build a ROM with only basic features that are demanded by my application (stripping of other features that reduce the performance) so I don't spend much time learning custom rom building.
Please nudge me in the right direction. I am willing to go about researching on my own to start learning ROM building but just want to know where to start.
Thanks
Related
So, I decided to take the plunge and learn how to use something other than Windows. I decided to dual-boot debian and I'm currently installing . I am also interested in learning how to develop ROMs. What do I need if I decide to use debian to develop?
Good day, I just want to have an advise, probably in terms of resources, articles and tutorials about:
1. How can I compile an android source code?
2. I have a 2.7Ghz Dual core, 2GB Ram, and ubuntu x64, is it possible to build(kitkat) with this PC?
3. Is creating custom rom, different from building from source?
4. Can you give me an example(any) how to port the aosp for other phone?
5. After I made the Rom, how can I test it without flashing in a real phone for beta testing and risk prevention?
6. Can you site informations regarding my question, I am a beginner in Android source building/porting and are the things I have to learn first before diving into android rom development?
Thanks in advance
http://forum.xda-developers.com/showthread.php?t=2639611
this link isa guide on how to set up the build and enviroment and get going. im not sure that 2gb of RAM is enough, 4gb is the recommend amount of RAM just to run a 64 bit Operating system.
I've got an Odroid XU4 device. Basically a standalone computer similar to Pi.
It's running CM12 and I believe the dev has given us the source:
http://forum.odroid.com/viewtopic.php?f=94&t=9316
I want to learn how to port features from other mod-heavy CM based ROM's to this one.
Where should I start for learning to do this?
I don't have time to learn everything, I'd like to keep it simple and focused towards my single goal. Are there any suggestions for me to get started?
Setting up an Ubuntu VM will be easy.
It's the steps that come next where I'll need a guide.
Hi everyone.
I know little-nothing about Linux and compiling kernels. I almost never used Linux, I don't know any programming language, but I'm a PC master(hardware/windows etc). First of all, from what I read, I need to learn Linux and only after I should learn how to build a kernel. Can someone help me, or give me a link for better understanding/learning linux, and after how to compile own kernel from source(or modify it, for ex: updating libs(if it's possible, adding overclock to cpu/gpu, update gpu driver, upstream kernel at the latest one etc). I'm saying again, I'm newbie, but I can learn very fast + i can have virtual machine with latest Ubuntu).
Thanks everyone who try to help me! Have a good life.
Hey guys . I'm new to Android development...but i have a good idea about developing a custom rom and kernel using ubuntu..
But one day i was thinking that,
everyone who are interested in rom development goes through the AOSP website and tries it. And atlast after so many confusions and so many new learnings they compile it..
Bug fixing and adding features is next job.... Let's keep it aside
My thought was to build a software using java or c++ , which will automatically compile the rom for any device according to the user's input.
The inputs are device's code name (eg:-hammerhead)
And type of os(lineage based or aosp based etc...)
In the background of this software, all the rom compiling codes, source downloading codes, setting up environment codes etc,.. will be feeded using c++ or java.
After getting inputs from the user via a simple interface, the process will start. Downloading source, choosing directory,compilation, and finally the flashable rom will be the output of this software which will be stored in the given directory folder...
What do u guys think about this. Will this work???
i also know there are many troubles making this software
Pls comment abt ur thought guys..
I also need help in this case..
My vote is for is for a interactive GUI for android kernel development. One to allow easy modification to the kernel source and compilation. Kinda like Link+ Kernel Ide for Eclipse but for android