I am not sure that is the right section - so fix me if I am wrong.
I am looking for a bit help to build images for a new device, and
as specified in the subject it is: Huawei MediaPad M3 Lite
The device is using this spec:
Code:
PLATFORM
OS Android 7.0 (Nougat)
Chipset Qualcomm MSM8940 Snapdragon 435
CPU Octa-core 1.4 GHz Cortex-A53
GPU Adreno 505
I guess I have to use some special build platform or VM emulator to build
for this particular CPU / chipset, so any good pro advice will be appreciated.
Thanks in advance.
Ok, so the problem is: everytime I do something that demands more of the GPU, the Androidx86 OS crashes (turns screen black) and restarts in the bootanimation, I looked on the internet a lot for any fix, with no luck. And when I use the onboard intel graphics this doesnt happen. So I turned to my trusting XDA Developers. Anyways, I want to run Ax86 on my PC to test the capabilities of an nvidia gpu in android games. I once used BlueStacks for this purpose, but when I stumbled upon the Ax86 project I wanted it to work. Because my PC isnt the most powerful machine, thus having windows running on the same time as BS dragged the performance a bit. I would like to test the newest titles on android games library such as PUBGM which is a very demanding game (I run it at balanced in a Xiaomi Redmi Note 5 with an Adreno 509 and smooth at a Redmi Note 4 with an 506 all of which are global versions). I saw a notice at the Ax86 site about Nvidia and AMD not providing the necessary tools to integrate their drivers in the OS or something of the sort, thus I looked at my hardware in the Device Control app it says my GPU is a noveau and my renderer is a Gallium 4.0 on NV106 (I looked up thia gallium 4.0 and discovered it is a legacy driver for AMD and Nvidia graphics). I was wondering if there could be anyway to use the Nvidia Tegra driver (I remember once having BlueStacks identifying my GPU as a Tegra). If im not mistaken the Ax86 site had instructions to modify the kernel, and someone in some forum said that this could be fixed in the kernel or something, but I am not such an advanced tech guy and I am a bit scared to mess about in kernels and such. I was wondering if anyone knows a way to have the OS ID my GPU as a Tegra or anything that will change this.
Here are my Ax86 OS specs:
Android version
7.1.2
LineageOS version
14.1.0-android_x86
Android security patch
5 april 2018
Kernel version
4.9.95-android-x86-gd25a822 (gcc version 4.9.20150123 (prerelease) (GCC) )
[email protected] #1
Thu May 3 07:48:31 CST 2018
LineageOS API Level
Guava(7)
OpenGL driver version
GL vendor: nouveau
GL renderer: Gallium 4.0 on NV106
GL version: OpenGL ES 3.1 Mesa 17.1.10 (git-946651c)
OS Version
cm_android_x86-userdebug 7.1.2 NJH47F b3f47217aa test-keys
SELinux status
Permissive
Here are my PC specs:
CPU: Intel Xeon L5430 4 cores 2,66GHZ @ 2,72GHz
GPU: Nvidia GeForce GT710 2Gb VRAM @ 954MHz coreclock
RAM: 4Gb 1333MHz DDR3
Is there a way to have Vulkan run instead of OpenGL?
Guys I have ryzen 3 2200g with vega 8 Integrated gpu I am trying to install Phoenix os but after installing it I cannot play any game on PhoenixOs
When I tried to see it's gpu renderer it showed swiftshader instead of opengl please help me is there any kernel for ryzen 3 2200g vega 8 gpu
Why PhoenixOS ( Android Nougat )? Move to BlissOS ( Android Pie ).
Is it possible to force the Vulkan API on Android 9?