play.google.com/store/apps/details?id=com.panda.mouse
I am using said application to play games on my Android TV box X96 MAX+ & 2 months now the experience has been great. I had bought both Panda Gamepad & Mouse applications for emulation & playing games.
While playing hitman with my mouse & keyboard (using Mouse Pro) I am unable to emulate sniper scope pinch zoom; is there any trick to do it?
If the game is played under any Panda application default* zoom keys as mentioned elsewhere do not function
*Menu + I: Zoom in, Menu + O: Zoom out
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I am trying to change the mapped buttons in bluez ime for the bgp100 to enable controller game play on games that
don’t have native game pad support. Below I have one game this works for.
1.Do all games support something like this? it seems this game has some sub
mapping as if it could be played if you have physical buttons/keyboard?
2.Is there a way to see what touch screen actions relate to buttons. Some key logger like app? This would help save wasted time with trial and error to find all needed keys if they exist.
Dark incursion, What I found.
Page up – toggle 3d
Button start – game menu
Dpad center - jump
Button x - attack
Dpad left - left
Dpad right - right
Dpad down - down
I am still missing one useful virtual touch screen button for using equipped powers?
Is it possible to map the minecraft touch controls to the ps3 controller maybe use experia play mappings since its the same layout idk? Thanks
I generally prefer a Keyboard and mouse as the controls for any kind of game I play.. So i decided to test out all the games I had installed on my phone with the keyboard and trackpad of my Atrix Lapdock
All tests were done in HDMI mirroring mode and on 2.3.5 hybid rom by peetr..
Here are the games which I found to be playable..
1. AirAttack HD. - Doesnt support keyboard input but you can drag around the plane with the trackpad
2. Amazing Alex - Can play with mouse just like you would a desktop version
3. Another world - all movements have keyboard bindings, tap with mouse click to shoot
4. Dragon,fly! - <enter> simulates screen press
5. GTA III - Almost everything works perfectly. Movement with arrow keys and actions with number keys. The aiming is a bit of a problem, you have to hold down the mouse button and drag the mouse. Very simple with an external mouse but problematic with a stiff trackpad button
6. Shine Runner - Ingame controls work perfectly with arrow keys. Menu has to be navigated with mouse.
7. Ski Safari - You can use clickpad as screen touch
8. Sleepy jack - everything works perfectly.. menu,game all of it. This prompted me to test this dev's other games, cordy and cordy sky and they too worked flawlessly with keyboard input
9. Sonic Ep2 - arrow keys for movement, 1 for jump. Have to navigate menu with mouse
10. Tetris by EA - arrow keys work just fine
11. Zen pinball - ctrl and shift for paddles. enter for ball launch.
These are the games i found completely playable of the ones I have installed. Some others worked but only partially, one of the essential functions didnt work, for eg, in sprinkle, arrow keys controls the water nozzle perfectly but there's no key to spray the water and it doesnt recongise mouse click as touch either so you cant press the onscreen button
If any of you test any other games and find them playable do post here, esp some nice racing or space sim.. I'm looking for a nice one..
I also had a question whil testing these games, If anyone could answer it, that'd be great. Don't any games support proper hdmi out. As in the phone screen should go blank(or just how controls) and the game is output on full res of the display out. All the games I tested just mirror the game screen and upscale the resolution on lapdock screen. Don't any of them work like the video players, ie phone screen goes blank and video showed on lapdock screen at full res instead of upscaling..
Hi,
I'm using a Nintendo gamecube controller with USB adapter plugged into my prime dock. This works fine in games like shadowgun and a few emulators - ST, Frodo c64, Marvin spectrum, N64oid, Mame. However, I can't get it to work properly with nesoid, snesoid, genoid, gbaoid
The d-pad and analog stick work fine, but it won't map any of the controllers buttons. When I go to configure the controller and "press a hardware button" to pick button A for example - it takes the click of my joystick button, but then displays "unknown" next to the button, and doesn't recognise the button in the game. This happens for all the button assignments I can map the buttons fine to the keyboard, or use the on screen controls - but it just won't recognise the button press - displaying "unknown" each time.
any help/advice would be much appreciated. I'm tempted to try some other emulators - but not sure which ones to try.
See if anything on this site might help you:
http://wiki.greenrobotgamer.com/
kaiserpc said:
Hi,
I'm using a Nintendo gamecube controller with USB adapter plugged into my prime dock. This works fine in games like shadowgun and a few emulators - ST, Frodo c64, Marvin spectrum, N64oid, Mame. However, I can't get it to work properly with nesoid, snesoid, genoid, gbaoid
The d-pad and analog stick work fine, but it won't map any of the controllers buttons. When I go to configure the controller and "press a hardware button" to pick button A for example - it takes the click of my joystick button, but then displays "unknown" next to the button, and doesn't recognise the button in the game. This happens for all the button assignments I can map the buttons fine to the keyboard, or use the on screen controls - but it just won't recognise the button press - displaying "unknown" each time.
any help/advice would be much appreciated. I'm tempted to try some other emulators - but not sure which ones to try.
Click to expand...
Click to collapse
Hi,
you have to change the keyboard mappings in /system/usr/keylayouts/Generic.kb (hope, I remember the path correctly ) I redefined myself the buttons to numbers 1-8 and now is no problem to change it in snesoid etc. You need root to change this of course.
Or you can try the External Keyboard Helper from Play and redefine the keyboard there (didnt tested, but should work as well)
Hope, this will help.
Tomas
Hello everyone. I was able to connect my PS3 controller to my tablet without the use of any apps or rooting. I use the Mupen64 emulator and wanted to have the right joystick act as the C Stick but it seems it isn't reading the right analog stick. I've also tried it with N64oid and that too doesn't work. So what is the deal?
Bizzare88 said:
Hello everyone. I was able to connect my PS3 controller to my tablet without the use of any apps or rooting. I use the Mupen64 emulator and wanted to have the right joystick act as the C Stick but it seems it isn't reading the right analog stick. I've also tried it with N64oid and that too doesn't work. So what is the deal?
Click to expand...
Click to collapse
I was was having the same prob and searched everywhere. Then I finally realized that the best thing to do was use a combination of the sixaxis app's touch emulation and mapping most of the buttons with N64oid (works better than Mupen64). So here is my configuration:
*Note - I took a screenshot of Mario Kart 64 right before the spinning Nintendo logo with the virtual buttons on since the screen is black, and is easier to map onscreen virtual buttons*
N64oid (ps3 buttons on the left, n64 buttons on the right):
Square = B
Cross = A
L1 = L
R1 = R
L2= Z Trigger
Start = Start
D-pad on ps3 is mapped to match n64 D-pad
Sixaxis app touch emulation I used to map N64oid's onscreen analog stick to the PS3's left analog stick (you MUST edit this button and check Relative Touch, or the analog stick will not work!), and I also mapped N64oid's onscreen C-Stick to the PS3's right analog stick. In N64oid, there is a section to hide the controls in the Virtual Keypad settings (after I did all the button mappings), and I checked all the boxes, so I would not see any virtual buttons during gameplay
I hope this helps. I did save my sixaxis profile, so if you need it, let me know
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