More information like this, you can visit HUAWEI Developer Forum
In this article, we will integrate various sign-in options in our single android application using Huawei Account kit and Google Sign-In.
Use case:
To allow user to sign in either by Huawei account or Google account by if device has HMS or GMS respectively.
Allow user to sign in using Huawei if device has HMS.
Allow user to sign in using Google if device has GMS.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Huawei Account kit
Prerequisite
1) You must have Huawei developer account.
2) Huawei phone with HMS 4.0.0.300 or later
3) Android Studio, Jdk 1.8, SDK platform 26 and Gradle 4.6 installed.
Setup:
1) Create a project in android studio.
2) Get the SHA-256 Key.
3) Create an app in the Huawei app gallery connect.
4) Enable account kit setting in Manage APIs section.
5) Provide the SHA-256 Key in App Information Section.
6) Provide storage location.
7) Enable Huwaei account under Auth Service in AGC
8) After completing all the above points we need to download the agconnect-services.json from App Information Section. Place the json file in the app folder of the android project.
9) Enter the below maven url inside the repositories of buildscript and allprojects respectively ( project build.gradle file )
Code:
maven { url 'http://developer.huawei.com/repo/' }
10) Enter the below plugin in the app build.gradle file
Code:
apply plugin: 'com.huawei.agconnect'
dependencies {
implementation 'com.huawei.hms:hwid:4.0.0.300'
}
11) Now Sync the gradle.
Implementation
1) In this article, we will implement Authorization code method.
Code:
HuaweiIdAuthParams authParams = new HuaweiIdAuthParamsHelper(HuaweiIdAuthParams.DEFAULT_AUTH_REQUEST_PARAM).setAuthorizationCode().createParams();
huaweiservice = HuaweiIdAuthManager.getService(MainActivity.this, authParams);
startActivityForResult(huaweiservice.getSignInIntent(), HUAWEI_SIGNIN);
2) To Process the sign-in result after the authorization is complete.
Code:
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == HUAWEI_SIGNIN) {
com.huawei.hmf.tasks.Task<AuthHuaweiId> authHuaweiIdTask = HuaweiIdAuthManager.parseAuthResultFromIntent(data);
if (authHuaweiIdTask.isSuccessful()) {
//The sign-in is successful, and the user's HUAWEI ID information and authorization code are obtained.
AuthHuaweiId huaweiAccount = authHuaweiIdTask.getResult();
Log.i(TAG, "Authorization code:" + huaweiAccount.getAuthorizationCode());
Log.d(TAG, "name: " + huaweiAccount.getDisplayName());
Log.d(TAG, "email: " + huaweiAccount.getEmail());
Log.d(TAG , "avatar : "+huaweiAccount.getAvatarUriString());
launchLoggedinActivity(huaweiAccount.getFamilyName() , huaweiAccount.getGivenName() , huaweiAccount.getAvatarUriString(),"huawei");
} else {
// The sign-in failed.
Log.e(TAG, "sign in failed : " + ((com.huawei.hms.common.ApiException) authHuaweiIdTask.getException()).getStatusCode());
}
}
}
3) To handle silent Sign-in
The authorization is required only on first registration with the HUAWEI ID. Then no approval is required for subsequent registrations with the same HUAWEI ID.
Code:
private void handleHuaweiSilentSignIn() {
HuaweiIdAuthParams authParams = new HuaweiIdAuthParamsHelper(HuaweiIdAuthParams.DEFAULT_AUTH_REQUEST_PARAM).createParams();
HuaweiIdAuthService service = HuaweiIdAuthManager.getService(MainActivity.this, authParams);
com.huawei.hmf.tasks.Task<AuthHuaweiId> task = service.silentSignIn();
task.addOnSuccessListener(new OnSuccessListener<AuthHuaweiId>() {
@Override
public void onSuccess(AuthHuaweiId authHuaweiId) {
// Obtain the user's HUAWEI ID information.
Log.i(TAG, "displayName:" + authHuaweiId.getDisplayName());
launchLoggedinActivity(authHuaweiId.getFamilyName() , authHuaweiId.getGivenName() , authHuaweiId.getAvatarUriString(),"huawei");
}
});
task.addOnFailureListener(new OnFailureListener() {
@Override
public void onFailure(Exception e) {
// The sign-in failed. Try to sign in explicitly using getSignInIntent().
if (e instanceof ApiException) {
ApiException apiException = (ApiException)e;
Log.i(TAG, "sign failed status:" + apiException.getStatusCode());
}
}
});
}
4) To sign out from Huawei account
Code:
Task<Void> signOutTask = service.signOut();
signOutTask.addOnCompleteListener(new OnCompleteListener<Void>() {
@Override
public void onComplete(Task<Void> task) {
Log.i(TAG, "signOut complete");
}
});
5) To revoke authorization
Code:
service.cancelAuthorization().addOnCompleteListener(new OnCompleteListener<Void>() {
@Override
public void onComplete(Task<Void> task) {
if (task.isSuccessful()) {
// Processing after a successful authorization revoking.
Log.i(TAG, "onSuccess: ");
} else {
// Handle the exception.
Exception exception = task.getException();
if (exception instanceof ApiException){
int statusCode = ((ApiException) exception).getStatusCode();
Log.i(TAG, "onFailure: " + statusCode);
}
}
}
Google Sign in
1) To add google play services, In your projects root-level build.gradle file, ensure that Googles Maven repository is included:
Code:
allprojects {
repositories {
google()
// If you're using a version of Gradle lower than 4.1, you must instead use:
// maven {
// url 'https://maven.google.com'
// }:
}
}
2) In app-level build.gradle file, declare Google Play services as a dependency:
Code:
dependencies {
implementation 'com.google.android.gms:play-services-auth:18.1.0'
}
3) To specify your app's SHA-1 fingerprint, go to Settings page of the Firebase console. Refer to Authenticating Your Client for details on how to get your app's SHA-1 fingerprint.
4) Enable Google Sign-In in the Firebase console:
In the Firebase console, open the Auth section.
On Sign in method tab, enable the Google sign-in method and click Save.
5) To Configure Google Sign-in and the GoogleSignInClient object.
Code:
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN).requestEmail().build();
// Build a GoogleSignInClient with the options specified by gso.
mGoogleSignInClient = GoogleSignIn.getClient(this, gso);
6) To check for an existing sign-in user.
Code:
// Check for existing Google Sign In account, if the user is already signed in
// the GoogleSignInAccount will be non-null.
GoogleSignInAccount account = GoogleSignIn.getLastSignedInAccount(this);
updateUI(account);
If GoogleSignInAccount instanse is not null, user is already signed in.
7) On click of google sign in button, we will create a sign-in intent with the getSignInIntent method, and starting the intent with startActivityForResult.
Code:
private View.OnClickListener googleClickListner = new View.OnClickListener() {
@Override
public void onClick(View view) {
Intent signInIntent = mGoogleSignInClient.getSignInIntent();
startActivityForResult(signInIntent, RC_SIGN_IN);
}
};
8) To process the sign in result.
Code:
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
// Result returned from launching the Intent from GoogleSignInClient.getSignInIntent(...);
if (requestCode == RC_SIGN_IN) {
// The Task returned from this call is always completed, no need to attach
// a listener.
Task<GoogleSignInAccount> task = GoogleSignIn.getSignedInAccountFromIntent(data);
handleGoogleSignInResult(task);
}
} private void handleGoogleSignInResult(Task<GoogleSignInAccount> completedTask) {
try {
GoogleSignInAccount account = completedTask.getResult(ApiException.class);
Log.d(TAG, "name: " + account.getDisplayName());
Log.d(TAG, "email: " + account.getEmail());
Log.d(TAG , "avatar : "+account.getPhotoUrl());
launchLoggedinActivity(account.getGivenName(), account.getFamilyName(),account.getPhotoUrl()!=null ? account.getPhotoUrl().toString():null, "google");
} catch (ApiException e) {
// The ApiException status code indicates the detailed failure reason.
// Please refer to the GoogleSignInStatusCodes class reference for more information.
Log.w(TAG, "signInResult:failed code=" + e.getStatusCode());
}
}
9) Code snippet for sign out from google is
Code:
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestEmail()
.build();
GoogleSignInClient googleSignInClient = GoogleSignIn.getClient(LoggedInActivity.this, gso);
googleSignInClient.signOut();
Huawei and Google Sign in Button Integration
Add the following code in activity_main.xml
Code:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/background"
tools:context=".MainActivity">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:visibility="gone"
android:id="@+id/login_layout"
android:orientation="vertical">
<com.google.android.gms.common.SignInButton
android:id="@+id/sign_in_button"
android:layout_width="242dp"
android:paddingLeft="15dp"
android:paddingRight="15dp"
android:visibility="gone"
android:layout_gravity="center_horizontal"
android:layout_height="wrap_content" />
<com.huawei.hms.support.hwid.ui.HuaweiIdAuthButton
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/hwi_sign_in"
android:layout_gravity="center_horizontal"
android:visibility="gone"
android:paddingTop="2dp"
android:paddingBottom="2dp"
android:background="#3b5998"
app:hwid_button_theme="hwid_button_theme_full_title"
app:hwid_corner_radius="hwid_corner_radius_small"
/>
</LinearLayout>
</RelativeLayout>
Permissions:
Add the following permissions in manifest.
Code:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
To check if device has HMS or GMS installed.
Code:
public class Utils {
public static boolean isSignedIn = false;
public static boolean isGooglePlayServicesAvailable(Activity activity) {
GoogleApiAvailability googleApiAvailability = GoogleApiAvailability.getInstance();
int status = googleApiAvailability.isGooglePlayServicesAvailable(activity);
if(status != ConnectionResult.SUCCESS) {
if(googleApiAvailability.isUserResolvableError(status)) {
googleApiAvailability.getErrorDialog(activity, status, 2404).show();
}
return false;
}
return true;
}
public static boolean isHuaweiMobileServicesAvailable(Context context) {
if (HuaweiApiAvailability.getInstance().isHuaweiMobileServicesAvailable(context) == ConnectionResult.SUCCESS){
return true;
}
return false;
}
public static boolean isDeviceHuaweiManufacturer () {
String manufacturer = Build.MANUFACTURER;
Log.d("Device : " , manufacturer);
if (manufacturer.toLowerCase().contains("huawei")) {
return true;
}
return false;
}
}
Conclusion
We have developed a single application to allow sign in using either by Huawei or google.
Reference
https://developer.huawei.com/consumer/en/doc/development/HMSCore-Guides/introduction-0000001050048870
https://developers.google.com/identity/sign-in/android/start-integrating
Related
More articles like this, you can visit HUAWEI Developer Forum and Medium.
https://forums.developer.huawei.com/forumPortal/en/home
In this article, We will implement the Huawei Share Kit SDK and complete our demo application.
In the previous article, we have learned about Share Kit introduction and created project. So let’s start our implementation.
I will represent the functionality of Share Kit in a simple way with a working application and give a demo.
Before start developing the application we must have the following requirement.
Hardware Requirements
1. A computer (desktop or laptop) that runs Windows 7 or Windows 10
2. A Huawei phone (with the USB cable), which is used for debugging
3. A third-party Android device, which is used for debugging
Software Requirements
1. JDK 1.8 or later
2. Android API (level 26 or higher)
3. EMUI 10.0 or later
Let’s start the development:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
1. Add Share Kit SDK in project:
2. We need to add the code repository to the project root directory gradle.
Code:
maven {
url 'http://developer.huawei.com/repo/'
}
3. We need to add the following dependencies in our app gradle.
Code:
dependencies {
implementation files('libs/sharekit-1.0.1.300.aar')
implementation 'com.android.support:support-annotations:28.0.0'
implementation 'com.android.support:localbroadcastmanager:28.0.0'
implementation 'com.android.support:support-compat:28.0.0'
implementation 'com.google.guava:guava:24.1-android'
}
Note: You need to raise a ticket to get Share Kit SDK “sharekit-1.0.300.aar” file
Click on the below link and raise your ticket.
https://developer.huawei.com/consumer/en/support/feedback/#/
4. I have created following package and resource file:
5. I have mentioned all activities in manifest file:
Code:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.hms.myshare">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".SplashScreen"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".SearchingActivity"
android:configChanges="orientation|keyboardHidden|screenSize"/>
<activity
android:name=".ReceiveActivity"
android:configChanges="orientation|keyboardHidden|screenSize"/>
</application>
</manifest>
Let’s create an awesome User Interface:
1. I have created a wave ripple effect which will help to find the device from a UI perspective.
I have created a SearchingView.java class:
Code:
public class SearchingView extends RelativeLayout {
private static final int DEFAULT_RIPPLE_COUNT=6;
private static final int DEFAULT_DURATION_TIME=3000;
private static final float DEFAULT_SCALE=6.0f;
private static final int DEFAULT_FILL_TYPE=0;
private int rippleColor;
private float rippleStrokeWidth;
private float rippleRadius;
private int rippleDurationTime;
private int rippleAmount;
private int rippleDelay;
private float rippleScale;
private int rippleType;
private Paint paint;
private boolean animationRunning=false;
private AnimatorSet animatorSet;
private ArrayList<Animator> animatorList;
private LayoutParams rippleParams;
private ArrayList<RippleView> rippleViewList=new ArrayList<RippleView>();
public SearchingView(Context context) {
super(context);
}
public SearchingView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
}
public SearchingView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs);
}
private void init(final Context context, final AttributeSet attrs) {
if (isInEditMode())
return;
if (null == attrs) {
throw new IllegalArgumentException("Attributes should be provided to this view,");
}
final TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.RippleBackground);
rippleColor=typedArray.getColor(R.styleable.RippleBackground_rb_color, getResources().getColor(R.color.rippelColor));
rippleStrokeWidth=typedArray.getDimension(R.styleable.RippleBackground_rb_strokeWidth, getResources().getDimension(R.dimen.rippleStrokeWidth));
rippleRadius=typedArray.getDimension(R.styleable.RippleBackground_rb_radius,getResources().getDimension(R.dimen.rippleRadius));
rippleDurationTime=typedArray.getInt(R.styleable.RippleBackground_rb_duration,DEFAULT_DURATION_TIME);
rippleAmount=typedArray.getInt(R.styleable.RippleBackground_rb_rippleAmount,DEFAULT_RIPPLE_COUNT);
rippleScale=typedArray.getFloat(R.styleable.RippleBackground_rb_scale,DEFAULT_SCALE);
rippleType=typedArray.getInt(R.styleable.RippleBackground_rb_type,DEFAULT_FILL_TYPE);
typedArray.recycle();
rippleDelay=rippleDurationTime/rippleAmount;
paint = new Paint();
paint.setAntiAlias(true);
if(rippleType==DEFAULT_FILL_TYPE){
rippleStrokeWidth=0;
paint.setStyle(Paint.Style.FILL);
}else
paint.setStyle(Paint.Style.STROKE);
paint.setColor(rippleColor);
rippleParams=new LayoutParams((int)(2*(rippleRadius+rippleStrokeWidth)),(int)(2*(rippleRadius+rippleStrokeWidth)));
rippleParams.addRule(CENTER_IN_PARENT, TRUE);
animatorSet = new AnimatorSet();
animatorSet.setInterpolator(new AccelerateDecelerateInterpolator());
animatorList=new ArrayList<Animator>();
for(int i=0;i<rippleAmount;i++){
RippleView rippleView=new RippleView(getContext());
addView(rippleView,rippleParams);
rippleViewList.add(rippleView);
final ObjectAnimator scaleXAnimator = ObjectAnimator.ofFloat(rippleView, "ScaleX", 1.0f, rippleScale);
scaleXAnimator.setRepeatCount(ObjectAnimator.INFINITE);
scaleXAnimator.setRepeatMode(ObjectAnimator.RESTART);
scaleXAnimator.setStartDelay(i * rippleDelay);
scaleXAnimator.setDuration(rippleDurationTime);
animatorList.add(scaleXAnimator);
final ObjectAnimator scaleYAnimator = ObjectAnimator.ofFloat(rippleView, "ScaleY", 1.0f, rippleScale);
scaleYAnimator.setRepeatCount(ObjectAnimator.INFINITE);
scaleYAnimator.setRepeatMode(ObjectAnimator.RESTART);
scaleYAnimator.setStartDelay(i * rippleDelay);
scaleYAnimator.setDuration(rippleDurationTime);
animatorList.add(scaleYAnimator);
final ObjectAnimator alphaAnimator = ObjectAnimator.ofFloat(rippleView, "Alpha", 1.0f, 0f);
alphaAnimator.setRepeatCount(ObjectAnimator.INFINITE);
alphaAnimator.setRepeatMode(ObjectAnimator.RESTART);
alphaAnimator.setStartDelay(i * rippleDelay);
alphaAnimator.setDuration(rippleDurationTime);
animatorList.add(alphaAnimator);
}
animatorSet.playTogether(animatorList);
}
private class RippleView extends View {
public RippleView(Context context) {
super(context);
this.setVisibility(View.INVISIBLE);
}
@Override
protected void onDraw(Canvas canvas) {
int radius=(Math.min(getWidth(),getHeight()))/2;
canvas.drawCircle(radius,radius,radius-rippleStrokeWidth,paint);
}
}
public void startRippleAnimation(){
if(!isRippleAnimationRunning()){
for(RippleView rippleView:rippleViewList){
rippleView.setVisibility(VISIBLE);
}
animatorSet.start();
animationRunning=true;
}
}
public void stopRippleAnimation(){
if(isRippleAnimationRunning()){
animatorSet.end();
animationRunning=false;
}
}
public boolean isRippleAnimationRunning(){
return animationRunning;
}
Let’s see the implementation of this custom view inside xml layout:
Code:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:gravity="center_horizontal"
android:layout_width="match_parent"
android:background="@drawable/background"
android:layout_height="match_parent">
<RelativeLayout
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:gravity="center">
<com.hms.myshare.view.SearchingView
android:id="@+id/searching"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:rb_color="@android:color/white"
app:rb_duration="3000"
app:rb_radius="40dp"
app:rb_rippleAmount="6"
app:rb_scale="5">
<ImageView
android:id="@+id/img_logo"
android:layout_width="200dp"
android:layout_height="200dp"
android:layout_centerInParent="true"
android:src="@drawable/log" />
</com.hms.myshare.view.SearchingView>
</RelativeLayout>
<androidx.appcompat.widget.AppCompatTextView
android:layout_width="wrap_content"
android:layout_gravity="bottom|center_horizontal"
android:textColor="@android:color/white"
android:textSize="28sp"
android:gravity="center"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:text="Huawei Share Kit"
android:id="@+id/appCompatTextView2" />
</LinearLayout>
Let’ see the output of this view:
Let’s implement Search device and Send Data:
· We have implemented this functionality inside SearchingActivity class.
We need to perform the following operation in order to implement sending data to found device.
1. We need to instantiate SDK manager class i.e. ShareKitManager with current context of Activity inside the oncreate method.
Code:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this, R.layout.searching_activity);
shareKitManager = new ShareKitManager(this);
2. Add callback IShareKitInitCallback to initialize the ShareKitManager class.
Code:
IShareKitInitCallback initCallback = isSuccess -> {
Log.i(TAG, "share kit init result:" + isSuccess);
if (isSuccess) {
binding.txtError.setText(getString(R.string.sharekit_init_finish));
} else {
binding.txtError.setText(getString(R.string.sharekit_init_failed));
}
};
shareKitManager.init(initCallback);
3. Register the ShareKitManager with IWidgetCallback:
Code:
private IWidgetCallback callback = new IWidgetCallback.Stub() {
@Override
public synchronized void onDeviceFound(NearByDeviceEx nearByDeviceEx) {
String deviceId = nearByDeviceEx.getCommonDeviceId();
if (deviceId == null) {
Log.e(TAG, "onDeviceFound: deviceId is null");
return;
}
Log.i(TAG, "onDeviceFound: " + deviceId + ", btName: " + nearByDeviceEx.getBtName());
synchronized (lock) {
deviceMap.put(deviceId, nearByDeviceEx);
foundTimeMap.put(deviceId, format.format(new Date()));
updateDeviceList();
}
}
@Override
public void onDeviceDisappeared(NearByDeviceEx nearByDeviceEx) {
String deviceId = nearByDeviceEx.getCommonDeviceId();
if (deviceId == null) {
Log.e(TAG, "onDeviceDisappeared: deviceId is null");
return;
}
Log.i(TAG, "onDeviceDisappeared: " + deviceId + ", btName: " + nearByDeviceEx.getBtName());
synchronized (lock) {
deviceMap.remove(deviceId);
foundTimeMap.remove(deviceId);
updateDeviceList();
}
}
@Override
public void onTransStateChange(NearByDeviceEx nearByDeviceEx, int state, int stateValue) {
Log.i(TAG, "trans state:" + state + " value:" + stateValue);
String stateDesc = "";
switch (state) {
case STATE_PROGRESS:
stateDesc = getString(R.string.sharekit_send_progress, stateValue);
break;
case STATE_SUCCESS:
stateDesc = getString(R.string.sharekit_send_finish);
break;
case STATE_STATUS:
stateDesc = getString(R.string.sharekit_state_chg, translateStateValue(stateValue));
break;
case STATE_ERROR:
stateDesc = getString(R.string.sharekit_send_error, translateErrorValue(stateValue));
showError(getString(R.string.sharekit_send_error, translateErrorValue(stateValue)));
break;
default:
break;
}
// showToast(stateDesc);
}
@Override
public void onEnableStatusChanged() {
int status = shareKitManager.getShareStatus();
Log.i(TAG, "sharekit ability current status:" + status);
}
};
We need to pass this callback to Register api.
Code:
shareKitManager.registerCallback(callback);
4. Start searching device using Discorvey api.
Code:
shareKitManager.startDiscovery();
5. If you found the device successfully we need to call the ShareBean api for send the data.
Code:
private void doSendText() {
String text = binding.sharetext.getText().toString();
ShareBean shareBean = new ShareBean(text);
doSend(destDevice, shareBean);
}
Followed by doSend() method:
Code:
private void doSend(String deviceName, ShareBean shareBean) {
List<NearByDeviceEx> processingDevices = shareKitManager.getDeviceList();
for (NearByDeviceEx device : processingDevices) {
if (deviceName.equals(device.getBtName())) {
return;
}
}
synchronized (lock) {
for (NearByDeviceEx device : deviceMap.values()) {
if (deviceName.equals(device.getBtName())) {
shareKitManager.doSend(device, shareBean);
}
}
}
}
Let’s implement Receive data functionality:
· We have implemented this functionality inside ReceivingActivity.
· We need to enable wifi in Huawei device which receive the socket connection request from sender device.
· So we need to initialize the ShareKitManager inside this activity oncreate method.
Code:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this, R.layout.receiver_activity);
binding.searching.startRippleAnimation();
shareKitManager = new ShareKitManager(this);
IShareKitInitCallback initCallback = isSuccess -> {
Log.i(TAG, "share kit init result:" + isSuccess);
};
shareKitManager.init(initCallback);
shareKitManager.enable();
}
Android device (Sender):
Huawei device (Receiver):
If you have any doubts or queries. Please leave your valuable comment or post your doubts in HUAWEI Developer Forum.
More information like this, you can visit HUAWEI Developer Forum
Introduction
In this article I would like to address the Game Service topic by doing a practical example in which we will implement the kit. The goal is to achieve a simple application where our user has the possibility to log in with his Huawei ID and obtain information regarding his player on Game Service. In the Huawei repositories we can find projects with all the implementation but in my opinion it is better to create a new project where we have the opportunity to do our own development.
Steps:
1. Create an App in AGC
2. Add the necessary libraries and repositories
3. Permissions in our Application
4. Building the user interface
5. Create the Signing class
6. Write the code in our MainActity
7. Test the App
Create an App in AGC
If you already have experience implementing HMS you will have noticed that the creation of an App in the AGC console is regularly required. If you are in this case, I recommend that you skip this step and go to step 3.
In this link you can find a detailed guide on how to create an App in AGC, generate your finger print and download the json services.
https://developer.huawei.com/consumer/en/codelab/HMSPreparation/index.html#0
In case you do not have Android Studio Configured on your device, I also share a guide with the requirements.
https://developer.huawei.com/consumer/en/codelab/HMSAccounts-Kotlin/index.html#1
Once your App is created in AGC, it is important that you activate the Game Service, Account Kit and In App purchases services in case you require it. We can go to the Apis Management tab
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
What have we accomplished so far?
We have an App in AGC connected to our project and with activated services.
Add the necessary libraries and repositories
Once our project is created in Android Studio it will be necessary to add the following lines of code
Let's add the following lines to the project gradle
Code:
buildscript {
repositories {
google()
jcenter()
//Esta linea
maven { url 'http://developer.huawei.com/repo/' }
}
dependencies {
classpath "com.android.tools.build:gradle:4.0.0"
//Tambien esta esta linea
classpath 'com.huawei.agconnect:agcp:1.3.1.300'
}
}
allprojects {
repositories {
google()
jcenter()
//Repositorio de Maven
maven {url 'http://developer.huawei.com/repo/'}
}
}
Now let's add the necessary dependencies in the app gradle.
Code:
implementation'com.huawei.agconnect:agconnect-core:1.3.1.300' //HMSCore
implementation 'com.huawei.hms:hwid:4.0.4.300' //Huawei Id
implementation 'com.huawei.hms:game:4.0.3.301' //Game Service
implementation 'com.huawei.hms:base:4.0.4.301'
implementation 'com.squareup.picasso:picasso:2.71828'
Do not forget to add the plugin.
Code:
apply plugin:'com.huawei.agconnect'
Permissions in our Application
Now let's add the permissions of our Application because we want to use the Game Service services. So in the Android Manifest File, let's add the necessary permissions.
Code:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
Building the user interface
The time has come to build the user interface, what we will do is use the powerful tool that Android Studio from Constraint offers us, basically what we are looking for is to achieve something like this. Where we will place the elements that we want to show when obtaining the data of our user. Of course you can create the interface that you like the most, but if you want to use this simple distribution of elements this is the code
Code:
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="68dp"
android:text="Welcome"
android:textAppearance="@style/TextAppearance.AppCompat.Large"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<ImageView
android:id="@+id/avatarImg"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="36dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.498"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/textView"
tools:srcCompat="@tools:sample/avatars" />
<TextView
android:id="@+id/textView9"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="28dp"
android:text="Player Id"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="@+id/idtv" />
<TextView
android:id="@+id/textView10"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="32dp"
android:layout_marginEnd="51dp"
android:text="Player Level"
app:layout_constraintEnd_toStartOf="@+id/leveltv"
app:layout_constraintHorizontal_bias="0.0"
app:layout_constraintStart_toStartOf="@+id/textView9"
app:layout_constraintTop_toBottomOf="@+id/textView9" />
<TextView
android:id="@+id/idtv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="40dp"
android:layout_marginTop="24dp"
android:text="TextView"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.082"
app:layout_constraintStart_toEndOf="@+id/textView9"
app:layout_constraintTop_toBottomOf="@+id/avatarImg" />
<TextView
android:id="@+id/leveltv"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="32dp"
android:text="TextView"
app:layout_constraintStart_toStartOf="@+id/idtv"
app:layout_constraintTop_toBottomOf="@+id/idtv" />
<Button
android:id="@+id/loginButton"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:text="Login"
app:layout_constraintBottom_toBottomOf="parent"
tools:layout_editor_absoluteX="0dp" />
<Button
android:id="@+id/btnInfo"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="88dp"
android:text="PlayerInfo"
app:layout_constraintBottom_toTopOf="@+id/loginButton"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.475"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/textView10"
app:layout_constraintVertical_bias="0.178" />
</androidx.constraintlayout.widget.ConstraintLayout>
Create the SignInCenter class
In this class we will make the instance of the class and we will be able to manage the Huawei of Authentication
Code:
public class SignInCenter {
private static SignInCenter INS = new SignInCenter();
private static AuthHuaweiId currentAuthHuaweiId;
public static SignInCenter get() {
return INS;
}
public void updateAuthHuaweiId(AuthHuaweiId AuthHuaweiId) {
currentAuthHuaweiId = AuthHuaweiId;
}
public AuthHuaweiId getAuthHuaweiId() {
return currentAuthHuaweiId;
}
}
Write the code in our MainActity
Let's work on our Main Activity is the time to get our hands dirty, I will put the source code and within the add comments to each method this for reading is easier
Code:
/**
*Variable Declarations
* Buttons, TextViews
* AuthHuaweiId to store retrived elements
* ImageView to show avatar
* Handler to use a service
*/
private Button loginButton;
private Button infoButton;
private TextView welcomeTv,idtv,leveltv;
private AuthHuaweiId mAuthid;
private final static int SIGN_IN_INTENT = 3000;
private String playerId;
private String sessionId = null;
private ImageView avatar;
private Handler handler;
private final static int HEARTBEAT_TIME = 15 * 60 * 1000;
private static final String TAG = "TAG1";
private boolean hasInit = false;
//---------------------------------------------------------------------------------------------
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//Call UI elements we can use Butterknife or if you are using Kotlin use the extensions to get rid of this part
loginButton = findViewById(R.id.loginButton);
loginButton.setOnClickListener(this);
welcomeTv = findViewById(R.id.textView);
avatar = findViewById(R.id.avatarImg);
infoButton = findViewById(R.id.btnInfo);
infoButton.setOnClickListener(this);
idtv = findViewById(R.id.idtv);
leveltv = findViewById(R.id.leveltv);
}
//---------------------------------------------------------------------------------------------
/*
* Overide onclick method and by using elements id call the proper methods, dont forget to
* implement View.Onclick Listener Interface
*/
//---------------------------------------------------------------------------------------------
@Override
public void onClick(View view) {
switch (view.getId()){
case R.id.loginButton:
signIn();
break;
case R.id.btnInfo:
init();
getCurrentPlayer();
break;
}
}
//---------------------------------------------------------------------------------------------
/*
* This is the method where we will initialize the service by passing the Authentification ID
* if the user has logged in correctly
*/
//---------------------------------------------------------------------------------------------
public void init() {
JosAppsClient appsClient = JosApps.getJosAppsClient(this,mAuthid);
appsClient.init();
Log.d(TAG,"init success");
hasInit = true;
}
//---------------------------------------------------------------------------------------------
/*
*Get the current player by using the ID there are many ways to achive this but for this example
* we will keep it simple
**/
//---------------------------------------------------------------------------------------------
private void getCurrentPlayer() {
PlayersClientImpl client = (PlayersClientImpl) Games.getPlayersClient(this,mAuthid);
//Create a Task to get the Player
Task<Player> task = client.getCurrentPlayer();
task.addOnSuccessListener(new OnSuccessListener<Player>() {
@Override
public void onSuccess(Player player) {
String result = "display:" + player.getDisplayName() + "\n" + "playerId:" + player.getPlayerId() + "\n"
+ "playerLevel:" + player.getLevel() + "\n" + "timestamp:" + player.getSignTs() + "\n"
+ "playerSign:" + player.getPlayerSign();
Log.d("TAG1",result);
idtv.setText(player.getPlayerId());
leveltv.setText(player.getLevel() + "");
playerId = player.getPlayerId();
gameBegin();
handler = new Handler() {
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
//gamePlayExtra();
}
};
new Timer().schedule(new TimerTask() {
@Override
public void run() {
Message message = new Message();
handler.sendMessage(message);
}
}, HEARTBEAT_TIME, HEARTBEAT_TIME);
}
}).addOnFailureListener(new OnFailureListener() {
@Override
public void onFailure(Exception e) {
if (e instanceof ApiException) {
String result = "rtnCode:" + ((ApiException) e).getStatusCode();
Log.d("TAG1",result);
}
}
});
}
//---------------------------------------------------------------------------------------------
/*
*On this method the Game will begin with the obtained ID
*/
//---------------------------------------------------------------------------------------------
public void gameBegin() {
if (TextUtils.isEmpty(playerId)) {
Log.d("TAG1","GetCurrentPlayer first.");
return;
}
String uid = UUID.randomUUID().toString();
PlayersClient client = Games.getPlayersClient(this,mAuthid);
Task<String> task = client.submitPlayerEvent(playerId, uid, "GAMEBEGIN");
task.addOnSuccessListener(new OnSuccessListener<String>() {
@Override
public void onSuccess(String jsonRequest) {
if (jsonRequest == null) {
Log.d("TAG1","jsonRequest is null");
return;
}
try {
JSONObject data = new JSONObject(jsonRequest);
sessionId = data.getString("transactionId");
} catch (JSONException e) {
Log.d("TAG1","parse jsonArray meet json exception");
return;
}
Log.d("TAG1","submitPlayerEvent traceId: " + jsonRequest);
}
}).addOnFailureListener(new OnFailureListener() {
@Override
public void onFailure(Exception e) {
if (e instanceof ApiException) {
String result = "rtnCode:" + ((ApiException) e).getStatusCode();
Log.d("TAG1",result);
}
}
});
}
//---------------------------------------------------------------------------------------------
/*
* This is the method to sign in i have commented most of the lines to understa what we have been doing
*/
//---------------------------------------------------------------------------------------------
private void signIn() {
//Create a task with the Type of AuthHuaweiId
Task<AuthHuaweiId> authHuaweiIdTask = HuaweiIdAuthManager.getService(this, getHuaweiIdParams()).silentSignIn();
//Add the proper Listener so we can track the response of the Task
authHuaweiIdTask.addOnSuccessListener(new OnSuccessListener<AuthHuaweiId>() {
//Must overide the Osuccess Method which will return an AuthHuaweiId Object
@Override
public void onSuccess(AuthHuaweiId authHuaweiId) {
//Logs to track the information
Log.d("TAG1","signIn success");
Log.d("TAG1","Id" + authHuaweiId.getDisplayName());
Log.d("TAG1", "Picture" + authHuaweiId.getAvatarUriString());
//Handle the user interface
welcomeTv.setVisibility(View.VISIBLE);
welcomeTv.setText("Welcome back " + authHuaweiId.getDisplayName());
Picasso.get().load(authHuaweiId.getAvatarUriString()).into(avatar);
loginButton.setVisibility(View.INVISIBLE);
Log.d("TAG1","AT:" + authHuaweiId.getAccessToken());
mAuthid = authHuaweiId;
//Sign in Center update
SignInCenter.get().updateAuthHuaweiId(authHuaweiId);
infoButton.setVisibility(View.VISIBLE);
}
}).addOnFailureListener(new OnFailureListener() {
//Something went wrong, use this method to inform your users
@Override
public void onFailure(Exception e) {
if (e instanceof ApiException) {
ApiException apiException = (ApiException) e;
Log.d("TAG1","signIn failed:" + apiException.getStatusCode());
Log.d("TAG1","start getSignInIntent");
signInNewWay();
}
}
});
}
//---------------------------------------------------------------------------------------------
private void signInNewWay() {
Intent intent = HuaweiIdAuthManager.getService(MainActivity.this, getHuaweiIdParams()).getSignInIntent();
startActivityForResult(intent, SIGN_IN_INTENT);
}
//---------------------------------------------------------------------------------------------
/*
*Create the HuaweiIdParams so we can send it to the service
*/
//---------------------------------------------------------------------------------------------
public HuaweiIdAuthParams getHuaweiIdParams() {
return new HuaweiIdAuthParamsHelper(HuaweiIdAuthParams.DEFAULT_AUTH_REQUEST_PARAM_GAME).createParams();
}
//---------------------------------------------------------------------------------------------
/*
*Dont Forget to overide onActivity Result otherwise we wont have any functionality working
* */
//---------------------------------------------------------------------------------------------
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (SIGN_IN_INTENT == requestCode) {
handleSignInResult(data);
} else {
Log.d("TAG1","unknown requestCode in onActivityResult");
}
}
//---------------------------------------------------------------------------------------------
/*
*Handle the result of signin we can take some desicion here
* */
//---------------------------------------------------------------------------------------------
private void handleSignInResult(Intent data) {
if (null == data) {
Log.d("TAG1","signIn inetnt is null");
return;
}
// HuaweiIdSignIn.getSignedInAccountFromIntent(data);
String jsonSignInResult = data.getStringExtra("HUAWEIID_SIGNIN_RESULT");
if (TextUtils.isEmpty(jsonSignInResult)) {
Log.d("TAG1","SignIn result is empty");
return;
}
try {
HuaweiIdAuthResult signInResult = new HuaweiIdAuthResult().fromJson(jsonSignInResult);
if (0 == signInResult.getStatus().getStatusCode()) {
Log.d("TAG1","Sign in success.");
Log.d("TAG1","Sign in result: " + signInResult.toJson());
SignInCenter.get().updateAuthHuaweiId(signInResult.getHuaweiId());
// getCurrentPlayer();
} else {
Log.d("TAG1","Sign in failed: " + signInResult.getStatus().getStatusCode());
}
} catch (JSONException var7) {
Log.d("TAG1","Failed to convert json from signInResult.");
}
}
Conclusion
Well! Well we have achieved it we have a small implementation of a simple Game Service but that we could add to our video games. Game Service has many very useful methods, check the documentation if you would like to go deeper into this topic.
https://developer.huawei.com/consumer/en/hms/huawei-game
More information like this, you can visit HUAWEI Developer Forum
Introduction
Huawei Flight booking application is to explore HMS kits in real time scenario. This app can be used as reference to CP during HMS integration.
Prerequisite
1) You must have Huawei developer account.
2) Huawei phone with HMS 4.0.0.300 or later
3) Android Studio, JDK 1.8, SDK platform 26 and Gradle 4.6 installed.
Permissions
Provide following permissions in manifest.
Code:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
User Sign in
HUAWEI Account Kit offers easy, stable and fast login, and authorization functions to developers. Instead of entering accounts and passwords, you can simply tap the sign-in button with HUAWEI ID to log in your application easily and safely.
Setup:
1) Create a project in android studio.
2) Get the SHA-256 Key.
3) Create an app in the Huawei app gallery connect.
4) Enable account kit setting in Manage APIs Section.
5) Provide the SHA-256 Key in App Information Section.
6) Provide storage location.
7) Enable Huawei account under Auth Service in AGC.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
8) After completing all the above points we need to download the agconnect-services.json from App Information Section. Place the json file in the app folder of the android project.
9) Enter the below maven URL inside the repositories of buildscript and allprojects respectively (project build.gradle file).
Code:
maven { url 'http://developer.huawei.com/repo/' }
10) Enter the below plugin in the app build.gradle file.
Code:
apply plugin: 'com.huawei.agconnect'
dependencies {
implementation 'com.huawei.hms:hwid:4.0.0.300'
11) Now Sync the gradle.
Implementation
1) In this app, we can implement Authorization code method.
Code:
HuaweiIdAuthParams authParams = new HuaweiIdAuthParamsHelper(HuaweiIdAuthParams.DEFAULT_AUTH_REQUEST_PARAM).setAuthorizationCode().createParams();
huaweiservice = HuaweiIdAuthManager.getService(MainActivity.this, authParams);
startActivityForResult(huaweiservice.getSignInIntent(), HUAWEI_SIGNIN);
2) To Process the sign-in result after the authorization is complete.
Code:
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == HUAWEI_SIGNIN) {
com.huawei.hmf.tasks.Task<AuthHuaweiId> authHuaweiIdTask = HuaweiIdAuthManager.parseAuthResultFromIntent(data);
if (authHuaweiIdTask.isSuccessful()) {
//The sign-in is successful, and the user's HUAWEI ID information and authorization code are obtained.
AuthHuaweiId huaweiAccount = authHuaweiIdTask.getResult();
Log.i(TAG, "Authorization code:" + huaweiAccount.getAuthorizationCode());
Log.d(TAG, "name: " + huaweiAccount.getDisplayName());
Log.d(TAG, "email: " + huaweiAccount.getEmail());
Log.d(TAG , "avatar : "+huaweiAccount.getAvatarUriString());
launchLoggedinActivity(huaweiAccount.getFamilyName() , huaweiAccount.getGivenName() , huaweiAccount.getAvatarUriString(),"huawei");
} else {
// The sign-in failed.
Log.e(TAG, "sign in failed : " + ((com.huawei.hms.common.ApiException) authHuaweiIdTask.getException()).getStatusCode());
}
}
}
3) To handle silent Sign-in
The authorization is required only for first registration with the HUAWEI ID. Then no approval is required for subsequent registrations with the same HUAWEI ID.
Code:
private void handleHuaweiSilentSignIn() {
HuaweiIdAuthParams authParams = new HuaweiIdAuthParamsHelper(HuaweiIdAuthParams.DEFAULT_AUTH_REQUEST_PARAM).createParams();
HuaweiIdAuthService service = HuaweiIdAuthManager.getService(MainActivity.this, authParams);
com.huawei.hmf.tasks.Task<AuthHuaweiId> task = service.silentSignIn();
task.addOnSuccessListener(new OnSuccessListener<AuthHuaweiId>() {
@Override
public void onSuccess(AuthHuaweiId authHuaweiId) {
// Obtain the user's HUAWEI ID information.
Log.i(TAG, "displayName:" + authHuaweiId.getDisplayName());
launchLoggedinActivity(authHuaweiId.getFamilyName() , authHuaweiId.getGivenName() , authHuaweiId.getAvatarUriString(),"huawei");
}
});
task.addOnFailureListener(new OnFailureListener() {
@Override
public void onFailure(Exception e) {
// The sign-in failed. Try to sign in explicitly using getSignInIntent().
if (e instanceof ApiException) {
ApiException apiException = (ApiException)e;
Log.i(TAG, "sign failed status:" + apiException.getStatusCode());
}
}
});
}
4) To sign out from Huawei account.
Code:
Task<Void> signOutTask = service.signOut();
signOutTask.addOnCompleteListener(new OnCompleteListener<Void>() {
@Override
public void onComplete(Task<Void> task) {
Log.i(TAG, "signOut complete");
}
});
5) To revoke authorization
Code:
service.cancelAuthorization().addOnCompleteListener(new OnCompleteListener<Void>() {
@Override
public void onComplete(Task<Void> task) {
if (task.isSuccessful()) {
// Processing after a successful authorization revoking.
Log.i(TAG, "onSuccess: ");
} else {
// Handle the exception.
Exception exception = task.getException();
if (exception instanceof ApiException){
int statusCode = ((ApiException) exception).getStatusCode();
Log.i(TAG, "onFailure: " + statusCode);
}
}
}
Integrating Huawei Banner Ads
Ad kit service makes easy for developers to raise money with high-quality advertising from mobile devices. It maximizes the value of every impression by combining global advertiser demand, innovative ad formats, and advanced app monetization technology.
Showing ads to app users helps you to create a reliable revenue stream to help your company grow while concentrating on creating and improving quality apps. Advertisers can attract new consumers and users can discover related goods and services while enjoying free apps. So it is a win for developers, users, and advertisers.
In this app, we will integrate Huawei banner ad. It is a Rectangular advertising on the top or bottom of the screen show. When users interact with the app, banner ads remain on the screen and it can be refreshed periodically for a period of time.
Usecase
We will show banner ad at the bottom of flight search screen.
Implementation
1) Enter the below maven URL inside the repositories of buildscript and allprojects (project build.gradle file).
Code:
implementation 'com.huawei.hms:ads-lite:13.4.30.307'
2) To integrate Huawei banner ad, add BannerView in xml.
Code:
<RelativeLayout xmlns:hwads="http://schemas.android.com/apk/res-auto" >
<com.huawei.hms.ads.banner.BannerView
android:id="@+id/huawei_banner_view"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:visibility="gone"
hwads:adId="testw6vs28auh3"
hwads:bannerSize="BANNER_SIZE_360_57"/>
Note: We are using test ad ID. "testw6vs28auh3" is a dedicated test ad slot ID.
3) To show Banner Ad.
Code:
if(Utility.isDeviceHuaweiManufacturer() && Utility.isHuaweiMobileServicesAvailable(this)) {
hwBannerView = findViewById(R.id.huawei_banner_view);
hwBannerView.setVisibility(View.VISIBLE);
// Create an ad request to load an ad.
AdParam adParam = new AdParam.Builder().build();
hwBannerView.loadAd(adParam);
hwBannerView.setAdListener(adListener);
} private AdListener adListener = new AdListener() {
@Override
public void onAdLoaded() {
// Called when an ad is loaded successfully.
Log.d(TAG , "onAdLoaded");
}
@Override
public void onAdFailed(int errorCode) {
// Called when an ad fails to be loaded.
Log.d(TAG , "onAdFailed");
}
@Override
public void onAdOpened() {
// Called when an ad is opened.
Log.d(TAG , "onAdOpened");
}
@Override
public void onAdClicked() {
// Called when a user taps an ad.
Log.d(TAG , "onAdClicked");
}
@Override
public void onAdLeave() {
// Called when a user has left the app.
Log.d(TAG , "onAdLeave");
}
@Override
public void onAdClosed() {
// Called when an ad is closed.
Log.d(TAG , "onAdClosed");
}
};
Conclusion:
We have learnt how easy it is to integrate Huawei account and ads kit in the flight booking application.
Stay tune for next article to see more Huawei kit integration in flight booking app.
Links:
https://developer.huawei.com/consumer/en/doc/development/HMSCore-Guides/introduction-0000001050048870
https://developer.huawei.com/consumer/en/doc/development/HMSCore-Guides/publisher-service-introduction-0000001050064960
does huawei mobile services provide flight booking api?
Overview
In this article, I will create a demo app that highlights an online book store with In-App Purchases. User can easily buy book and make a payment online. I have integrated HMS Account and IAP Kit which is based on Cross-platform Technology Xamarin.
Account Kit Service Introduction
HMS Account Kit allows you to connect to the Huawei ecosystem using your HUAWEI ID from a range of devices, such as mobile phones, tablets, and smart screens.
It’s a simple, secure, and quick sign-in and authorization functions. Instead of entering accounts and passwords and waiting for authentication.
Complies with international standards and protocols such as OAuth2.0 and OpenID Connect, and supports two-factor authentication (password authentication and mobile number authentication) to ensure high security.
HMS IAP Service Introduction
HMS In-App Purchase Kit allows purchasing any product from the application with highly secure payment. Users can purchase a variety of products or services, including common virtual products and subscriptions, directly within your app. It also provides a product management system (PMS) for managing the prices and languages of in-app products (including games) in multiple locations.
These are the following 3 types of in-app products supported by the IAP:
1. Consumable: Consumables are used once, are depleted, and can be purchased again.
2. Non-consumable: Non-consumables are purchased once and do not expire.
3. Auto-renewable subscriptions: Users can purchase access to value-added functions or content in a specified period of time. The subscriptions are automatically renewed on a recurring basis until users decide to cancel.
Prerequisite
1. Xamarin Framework
2. Huawei phone
3. Visual Studio 2019
App Gallery Integration process
1. Sign In and Create or Choose a project on AppGallery Connect portal.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
2. Navigate to Project settings > download the configuration file and Add SHA-256 key.
3. Navigate to General Information > Data Storage location.
4. Navigate to Manage APIs > enable APIs to require by an application.
5. Navigate to In-App Purchases and Copy Public Key.
6. Navigate to My apps > Operate, and then enter details in Add Product.
7. Click View and Edit in the above screenshot, enter Product price details, and then click Save.
8. Click Activate for product activation.
Xamarin Account Kit Setup Process
1. Download Xamarin Plugin all the aar and zip files from below URL:
https://developer.huawei.com/consum...y-V1/xamarin-sdk-download-0000001050768441-V1
2. Open the XHwid-5.03.302.sln solution in Visual Studio.
Xamarin IAP Kit Setup Process
1. Download Xamarin Plugin all the aar and zip files from below url:
https://developer.huawei.com/consum...y-V1/xamarin-sdk-download-0000001051011015-V1
2. Open the XIAP-5.0.2.300.sln solution in Visual Studio.
3. Navigate to Solution Explorer and Right-click on jar Add > Existing Item and choose aar file which downloads in Step 1.
4. Right-click on added aar file then choose Properties > Build Action > LibraryProjectZip.
Note: Repeat Step 3 & 4 for all aar file.
5. Build the Library and make dll files.
Xamarin App Development
1. Open Visual Studio 2019 and Create a new project.
2. Navigate to Solution Explore > Project > Assets > Add Json file.
3. Navigate to Solution Explore > Project > Add > Add New Folder.
4. Navigate to Folder(created) > Add > Add Existing and add all DLL files.
5. Right click > Properties > Build Action > None.
7. Navigate to Solution Explore > Project > Reference > Right Click > Add References then Navigate to Browse and add all DLL files from recently added Folder.
8. Added reference then click Ok.
MainActivity.cs
This activity performs all the operation regarding login with Huawei Id.
Java:
using System;
using Android.App;
using Android.Content;
using Android.Content.PM;
using Android.OS;
using Android.Runtime;
using Android.Support.Design.Widget;
using Android.Support.V4.App;
using Android.Support.V4.Content;
using Android.Support.V7.App;
using Android.Util;
using Android.Views;
using Android.Widget;
using Com.Huawei.Agconnect.Config;
using Com.Huawei.Hmf.Tasks;
using Com.Huawei.Hms.Common;
using Com.Huawei.Hms.Iap;
using Com.Huawei.Hms.Iap.Entity;
using Com.Huawei.Hms.Support.Hwid;
using Com.Huawei.Hms.Support.Hwid.Request;
using Com.Huawei.Hms.Support.Hwid.Result;
using Com.Huawei.Hms.Support.Hwid.Service;
namespace BookStore
{
[Activity(Label = "@string/app_name", Theme = "@style/AppTheme.NoActionBar", MainLauncher = true)]
public class MainActivity : AppCompatActivity
{
private Button btnLoginWithHuaweiId;
private HuaweiIdAuthParams mAuthParam;
public static IHuaweiIdAuthService mAuthManager;
private static String TAG = "MainActivity";
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
SetContentView(Resource.Layout.activity_main);
Android.Support.V7.Widget.Toolbar toolbar = FindViewById<Android.Support.V7.Widget.Toolbar>(Resource.Id.toolbar);
SetSupportActionBar(toolbar);
btnLoginWithHuaweiId = FindViewById<Button>(Resource.Id.btn_huawei_id);
CheckIfIAPAvailable();
// Write code for Huawei id button click
mAuthParam = new HuaweiIdAuthParamsHelper(HuaweiIdAuthParams.DefaultAuthRequestParam)
.SetIdToken().SetEmail()
.SetAccessToken()
.CreateParams();
mAuthManager = HuaweiIdAuthManager.GetService(this, mAuthParam);
// Click listener for each button
btnLoginWithHuaweiId.Click += delegate
{
StartActivityForResult(mAuthManager.SignInIntent, 1011);
};
/*FloatingActionButton fab = FindViewById<FloatingActionButton>(Resource.Id.fab);
fab.Click += FabOnClick;*/
//check permissions
checkPermission(new string[] { Android.Manifest.Permission.Internet,
Android.Manifest.Permission.AccessNetworkState,
Android.Manifest.Permission.ReadSms,
Android.Manifest.Permission.ReceiveSms,
Android.Manifest.Permission.SendSms,
Android.Manifest.Permission.BroadcastSms}, 100);
}
protected override void OnActivityResult(int requestCode, Result resultCode, Intent data)
{
base.OnActivityResult(requestCode, resultCode, data);
if (requestCode == 1011)
{
//login success
Task authHuaweiIdTask = HuaweiIdAuthManager.ParseAuthResultFromIntent(data);
if (authHuaweiIdTask.IsSuccessful)
{
AuthHuaweiId huaweiAccount = (AuthHuaweiId)authHuaweiIdTask.TaskResult();
Log.Info(TAG, "signIn get code success.");
Log.Info(TAG, "ServerAuthCode: " + huaweiAccount.AuthorizationCode);
Toast.MakeText(Android.App.Application.Context, "SignIn Success", ToastLength.Short).Show();
}
else
{
Log.Info(TAG, "signIn failed: " + ((ApiException)authHuaweiIdTask.Exception).StatusCode);
Toast.MakeText(Android.App.Application.Context, ((ApiException)authHuaweiIdTask.Exception).StatusCode.ToString(), ToastLength.Short).Show();
Toast.MakeText(Android.App.Application.Context, "SignIn Failed", ToastLength.Short).Show();
}
}
}
public void checkPermission(string[] permissions, int requestCode)
{
foreach (string permission in permissions)
{
if (ContextCompat.CheckSelfPermission(this, permission) == Permission.Denied)
{
ActivityCompat.RequestPermissions(this, permissions, requestCode);
}
}
}
/*private void FabOnClick(object sender, EventArgs eventArgs)
{
View view = (View) sender;
Snackbar.Make(view, "Replace with your own action", Snackbar.LengthLong)
.SetAction("Action", (Android.Views.View.IOnClickListener)null).Show();
}*/
public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults)
{
Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults);
base.OnRequestPermissionsResult(requestCode, permissions, grantResults);
}
protected override void AttachBaseContext(Context context)
{
base.AttachBaseContext(context);
AGConnectServicesConfig config = AGConnectServicesConfig.FromContext(context);
config.OverlayWith(new HmsLazyInputStream(context));
}
private void CancelAuthorisation()
{
Task cancelAuthorizationTask = mAuthManager.CancelAuthorization();
Log.Info(TAG, "Cancel Authorisation");
cancelAuthorizationTask.AddOnCompleteListener(
new OnCompleteListener
(
this, "Cancel Authorization Success",
"Cancel Authorization Failed"
)
);
}
public void SignOut()
{
Task signOutTask = mAuthManager.SignOut();
signOutTask.AddOnSuccessListener(new OnSuccessListener(this, "SignOut Success"))
.AddOnFailureListener(new OnFailureListener("SignOut Failed"));
}
public class OnCompleteListener : Java.Lang.Object, IOnCompleteListener
{
//Message when task is successful
private string successMessage;
//Message when task is failed
private string failureMessage;
MainActivity context;
public OnCompleteListener(MainActivity context, string SuccessMessage, string FailureMessage)
{
this.context = context;
this.successMessage = SuccessMessage;
this.failureMessage = FailureMessage;
}
public void OnComplete(Task task)
{
if (task.IsSuccessful)
{
//do some thing while cancel success
Log.Info(TAG, successMessage);
//context.SignOut();
}
else
{
//do some thing while cancel failed
Exception exception = task.Exception;
if (exception is ApiException)
{
int statusCode = ((ApiException)exception).StatusCode;
Log.Info(TAG, failureMessage + ": " + statusCode);
}
//context.ManageHomeScreen(null, true);
}
}
}
public class OnSuccessListener : Java.Lang.Object, Com.Huawei.Hmf.Tasks.IOnSuccessListener
{
//Message when task is successful
private string successMessage;
MainActivity context;
public OnSuccessListener(MainActivity context, string SuccessMessage)
{
this.successMessage = SuccessMessage;
this.context = context;
}
public void OnSuccess(Java.Lang.Object p0)
{
Log.Info(TAG, successMessage);
Toast.MakeText(Android.App.Application.Context, successMessage, ToastLength.Short).Show();
Intent intent = new Intent(context, typeof(BookStoreActivity));
context.StartActivity(intent);
}
}
public class OnFailureListener : Java.Lang.Object, Com.Huawei.Hmf.Tasks.IOnFailureListener
{
//Message when task is failed
private string failureMessage;
public OnFailureListener(string FailureMessage)
{
this.failureMessage = FailureMessage;
}
public void OnFailure(Java.Lang.Exception p0)
{
Log.Info(TAG, failureMessage);
Toast.MakeText(Android.App.Application.Context, failureMessage, ToastLength.Short).Show();
}
}
public void CheckIfIAPAvailable()
{
IIapClient mClient = Iap.GetIapClient(this);
Task isEnvReady = mClient.IsEnvReady();
isEnvReady.AddOnSuccessListener(new ListenerImp(this)).AddOnFailureListener(new ListenerImp(this));
}
class ListenerImp : Java.Lang.Object, IOnSuccessListener, IOnFailureListener
{
private MainActivity mainActivity;
public ListenerImp(MainActivity mainActivity)
{
this.mainActivity = mainActivity;
}
public void OnSuccess(Java.Lang.Object IsEnvReadyResult)
{
// Obtain the execution result.
}
public void OnFailure(Java.Lang.Exception e)
{
Toast.MakeText(Android.App.Application.Context, "Feature Not available for your country", ToastLength.Short).Show();
if (e.GetType() == typeof(IapApiException))
{
IapApiException apiException = (IapApiException)e;
if (apiException.Status.StatusCode == OrderStatusCode.OrderHwidNotLogin)
{
// Not logged in.
//Call StartResolutionForResult to bring up the login page
}
else if (apiException.Status.StatusCode == OrderStatusCode.OrderAccountAreaNotSupported)
{
// The current region does not support HUAWEI IAP.
}
}
}
}
}
}
content_main.xml
XML:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
xmlns:hwads="http://schemas.android.com/apk/res-auto"
android:layout_height="match_parent"
android:background="#FFA500">
<TextView
android:id="@+id/txt_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:clickable="true"
android:gravity="bottom"
android:padding="20dp"
android:text="Online Book Store"
android:textColor="#fff"
android:textSize="25dp"
android:textStyle="bold" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:orientation="vertical"
android:gravity="center_horizontal"
android:padding="10dp">
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:gravity="center_horizontal"
android:text="Sign in"
android:textSize="30dp"
android:textColor="#fff" />
<Button
android:id="@+id/btn_huawei_id"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:background="#dd4b39"
android:text="Huawei Id"
android:textColor="#fff" />
<Button
android:id="@+id/btn_email_phone"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:background="#dd4b39"
android:text="Login with Phone/Email"
android:textColor="#fff" />
</LinearLayout>
<!--<com.huawei.hms.ads.banner.BannerView
android:id="@+id/hw_banner_view"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
hwads:adId="@string/banner_ad_id"
hwads:bannerSize="BANNER_SIZE_320_50"/>-->
</RelativeLayout>
BookStoreActivity.cs
This activity performs all the operation regarding In-App purchasing and display list of books.
Java:
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Support.V7.App;
using Android.Support.V7.Widget;
using Android.Util;
using Android.Views;
using Android.Widget;
using Com.Huawei.Hmf.Tasks;
using Com.Huawei.Hms.Iap;
using Com.Huawei.Hms.Iap.Entity;
using Org.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BookStore
{
[Activity(Label = "BookStoreActivity", Theme = "@style/AppTheme")]
public class BookStoreActivity : AppCompatActivity, BuyProduct
{
private static String TAG = "BookStoreActivity";
private RecyclerView recyclerView;
private BookStoreAdapter storeAdapter;
IList<ProductInfo> productList;
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
SetContentView(Resource.Layout.activity_store);
recyclerView = FindViewById<RecyclerView>(Resource.Id.recyclerview);
recyclerView.SetLayoutManager(new LinearLayoutManager(this));
recyclerView.SetItemAnimator(new DefaultItemAnimator());
//ADAPTER
storeAdapter = new BookStoreAdapter(this);
storeAdapter.SetData(productList);
recyclerView.SetAdapter(storeAdapter);
GetProducts();
}
private void GetProducts()
{
List<String> productIdList = new List<String>();
productIdList.Add("Book101");
productIdList.Add("Book102");
ProductInfoReq req = new ProductInfoReq();
// PriceType: 0: consumable; 1: non-consumable; 2: auto-renewable subscription
req.PriceType = 0;
req.ProductIds = productIdList;
//"this" in the code is a reference to the current activity
Task task = Iap.GetIapClient(this).ObtainProductInfo(req);
task.AddOnSuccessListener(new QueryProductListenerImp(this)).AddOnFailureListener(new QueryProductListenerImp(this));
}
class QueryProductListenerImp : Java.Lang.Object, IOnSuccessListener, IOnFailureListener
{
private BookStoreActivity storeActivity;
public QueryProductListenerImp(BookStoreActivity storeActivity)
{
this.storeActivity = storeActivity;
}
public void OnSuccess(Java.Lang.Object result)
{
// Obtain the result
ProductInfoResult productlistwrapper = (ProductInfoResult)result;
IList<ProductInfo> productList = productlistwrapper.ProductInfoList;
storeActivity.storeAdapter.SetData(productList);
storeActivity.storeAdapter.NotifyDataSetChanged();
}
public void OnFailure(Java.Lang.Exception e)
{
//get the status code and handle the error
}
}
public void OnBuyProduct(ProductInfo pInfo)
{
//Toast.MakeText(Android.App.Application.Context, pInfo.ProductName, ToastLength.Short).Show();
CreatePurchaseRequest(pInfo);
}
private void CreatePurchaseRequest(ProductInfo pInfo)
{
// Constructs a PurchaseIntentReq object.
PurchaseIntentReq req = new PurchaseIntentReq();
// The product ID is the same as that set by a developer when configuring product information in AppGallery Connect.
// PriceType: 0: consumable; 1: non-consumable; 2: auto-renewable subscription
req.PriceType = pInfo.PriceType;
req.ProductId = pInfo.ProductId;
//"this" in the code is a reference to the current activity
Task task = Iap.GetIapClient(this).CreatePurchaseIntent(req);
task.AddOnSuccessListener(new BuyListenerImp(this)).AddOnFailureListener(new BuyListenerImp(this));
}
protected override void OnActivityResult(int requestCode, Android.App.Result resultCode, Intent data)
{
base.OnActivityResult(requestCode, resultCode, data);
if (requestCode == 6666)
{
if (data == null)
{
Log.Error(TAG, "data is null");
return;
}
//"this" in the code is a reference to the current activity
PurchaseResultInfo purchaseIntentResult = Iap.GetIapClient(this).ParsePurchaseResultInfoFromIntent(data);
switch (purchaseIntentResult.ReturnCode)
{
case OrderStatusCode.OrderStateCancel:
// User cancel payment.
Toast.MakeText(Android.App.Application.Context, "Payment Cancelled", ToastLength.Short).Show();
break;
case OrderStatusCode.OrderStateFailed:
Toast.MakeText(Android.App.Application.Context, "Order Failed", ToastLength.Short).Show();
break;
case OrderStatusCode.OrderProductOwned:
// check if there exists undelivered products.
Toast.MakeText(Android.App.Application.Context, "Undelivered Products", ToastLength.Short).Show();
break;
case OrderStatusCode.OrderStateSuccess:
// pay success.
Toast.MakeText(Android.App.Application.Context, "Payment Success", ToastLength.Short).Show();
// use the public key of your app to verify the signature.
// If ok, you can deliver your products.
// If the user purchased a consumable product, call the ConsumeOwnedPurchase API to consume it after successfully delivering the product.
String inAppPurchaseDataStr = purchaseIntentResult.InAppPurchaseData;
MakeProductReconsumeable(inAppPurchaseDataStr);
break;
default:
break;
}
return;
}
}
private void MakeProductReconsumeable(String InAppPurchaseDataStr)
{
String purchaseToken = null;
try
{
InAppPurchaseData InAppPurchaseDataBean = new InAppPurchaseData(InAppPurchaseDataStr);
if (InAppPurchaseDataBean.PurchaseStatus != InAppPurchaseData.PurchaseState.Purchased)
{
return;
}
purchaseToken = InAppPurchaseDataBean.PurchaseToken;
}
catch (JSONException e) { }
ConsumeOwnedPurchaseReq req = new ConsumeOwnedPurchaseReq();
req.PurchaseToken = purchaseToken;
//"this" in the code is a reference to the current activity
Task task = Iap.GetIapClient(this).ConsumeOwnedPurchase(req);
task.AddOnSuccessListener(new ConsumListenerImp()).AddOnFailureListener(new ConsumListenerImp());
}
class ConsumListenerImp : Java.Lang.Object, IOnSuccessListener, IOnFailureListener
{
public void OnSuccess(Java.Lang.Object result)
{
// Obtain the result
Log.Info(TAG, "Product available for purchase");
}
public void OnFailure(Java.Lang.Exception e)
{
//get the status code and handle the error
Log.Info(TAG, "Product available for purchase API Failed");
}
}
class BuyListenerImp : Java.Lang.Object, IOnSuccessListener, IOnFailureListener
{
private BookStoreActivity storeActivity;
public BuyListenerImp(BookStoreActivity storeActivity)
{
this.storeActivity = storeActivity;
}
public void OnSuccess(Java.Lang.Object result)
{
// Obtain the payment result.
PurchaseIntentResult InResult = (PurchaseIntentResult)result;
if (InResult.Status != null)
{
// 6666 is an int constant defined by the developer.
InResult.Status.StartResolutionForResult(storeActivity, 6666);
}
}
public void OnFailure(Java.Lang.Exception e)
{
//get the status code and handle the error
Toast.MakeText(Android.App.Application.Context, "Purchase Request Failed !", ToastLength.Short).Show();
}
}
}
}
activity_store.xml
XML:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="5dp"
android:background="#ADD8E6">
<android.support.v7.widget.RecyclerView
android:id="@+id/recyclerview"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>
Xamarin App Build Result
1. Navigate to Solution Explore > Project > Right Click > Archive/View Archive to generate SHA-256 for build release and Click on Distribute.
2. Choose Distribution Channel > Ad Hoc to sign apk.
3. Choose Demo Keystore to release apk.
4. Build succeed and Save apk file.
5. Finally here is the result.
Tips and Tricks
1. It is recommended that the app obtains the public payment key from your server in real-time. Do not store it on the app to prevent app version incompatibility caused by the subsequent key upgrade.
2. The sandbox testing function can be used only when the following conditions are met: A sandbox testing account is successfully added, and the value of versionCode of the test package is greater than that of the released package. In the HMS Core IAP SDK 4.0.2, the isSandboxActivated API is added to check whether the current sandbox testing environment is available. If not, the API returns the reason why the environment is unavailable.
Conclusion
In this article, we have learned how to integrate HMS In-App Purchase and Account Kit in Xamarin based Android application. User can easily log in and purchase an online book with easy and hassle-free payment.
Thanks for reading this article.
Be sure to like and comments on this article, if you found it helpful. It means a lot to me.
References
Account Kit
In-App Purchase
Read In Forum
Introduction
In this article, we will learn how to implement Huawei HiAI kit using Text Recognition service into android application, this service helps us to extract the data from screen shots and photos.
Now a days everybody lazy to type the content, there are many reasons why we want to integrate this service into our apps. User can capture or pic image from gallery to retrieve the text, so that user can edit the content easily.
UseCase: Using this HiAI kit, user can extract the unreadble image content to make useful, let's start.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Requirements
1. Any operating system (MacOS, Linux and Windows).
2. Any IDE with Android SDK installed (IntelliJ, Android Studio).
3. HiAI SDK.
4. Minimum API Level 23 is required.
5. Required EMUI 9.0.0 and later version devices.
6. Required process kirin 990/985/980/970/ 825Full/820Full/810Full/ 720Full/710Full
How to integrate HMS Dependencies
1. First of all, we need to create an app on AppGallery Connect and add related details about HMS Core to our project. For more information check this link
2. Download agconnect-services.json file from AGC and add into app’s root directory.
3 Add the required dependencies to the build.gradle file under root folder.
Code:
maven {url 'https://developer.huawei.com/repo/'}
classpath 'com.huawei.agconnect:agcp:1.4.1.300'
4. Add the App level dependencies to the build.gradle file under app folder.
Code:
apply plugin: 'com.huawei.agconnect'
5. Add the required permission to the Manifestfile.xml file.
Code:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.CAMERA"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.hardware.camera"/>
<uses-permission android:name="android.permission.HARDWARE_TEST.camera.autofocus"/>
6. Now, sync your project.
How to apply for HiAI Engine Library
1. Navigate to this URL, choose App Service > Development and click HUAWEI HiAI.
2. Click Apply for HUAWEI HiAI kit.
3. Enter required information like product name and Package name, click Next button.
4. Verify the application details and click Submit button.
5. Click the Download SDK button to open the SDK list.
6. Unzip downloaded SDK and add into your android project under lib folder.
7. Add jar files dependences into app build.gradle file.
Code:
implementationfileTree(<b><span style="font-size: 10.0pt;font-family: Consolas;">include</span></b>: [<b><span style="font-size: 10.0pt;">'*.aar'</span></b>, <b><span style="font-size: 10.0pt;">'*.jar'</span></b>], <b><span style="font-size: 10.0pt;">dir</span></b>: <b><span style="font-size: 10.0pt;">'libs'</span></b>)
implementation <b><span style="font-size: 10.0pt;font-family: Consolas;">'com.google.code.gson:gson:2.8.6'
</span></b>repositories <b>{
</b>flatDir <b>{
</b>dirs <b><span style="font-size: 10.0pt;line-height: 115.0%;font-family: Consolas;color: green;">'libs'
}
}</span></b><b><span style="font-size: 10.0pt;font-family: Consolas;">
</span></b>
8. After completing this above setup, now Sync your gradle file.
Let’s do code
I have created a project on Android studio with empty activity let’s start coding.
In the MainActivity.java we can create the business logic.
Java:
public class MainActivity extends AppCompatActivity {
private boolean isConnection = false;
private int REQUEST_CODE = 101;
private int REQUEST_PHOTO = 100;
private Bitmap bitmap;
private Bitmap resultBitmap;
private Button btnImage;
private ImageView originalImage;
private ImageView conversionImage;
private TextView textView;
private TextView contentText;
private final String[] permission = {
Manifest.permission.CAMERA,
Manifest.permission.WRITE_EXTERNAL_STORAGE,
Manifest.permission.READ_EXTERNAL_STORAGE};
private ImageSuperResolution resolution;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
requestPermissions(permission, REQUEST_CODE);
initHiAI();
originalImage = findViewById(R.id.super_origin);
conversionImage = findViewById(R.id.super_image);
textView = findViewById(R.id.text);
contentText = findViewById(R.id.content_text);
btnImage = findViewById(R.id.btn_album);
btnImage.setOnClickListener(v -> {
selectImage();
});
}
private void initHiAI() {
VisionBase.init(this, new ConnectionCallback() {
@Override
public void onServiceConnect() {
isConnection = true;
DeviceCompatibility();
}
@Override
public void onServiceDisconnect() {
}
});
}
private void DeviceCompatibility() {
resolution = new ImageSuperResolution(this);
int support = resolution.getAvailability();
if (support == 0) {
Toast.makeText(this, "Device supports HiAI Image super resolution service", Toast.LENGTH_SHORT).show();
} else {
Toast.makeText(this, "Device doesn't supports HiAI Image super resolution service", Toast.LENGTH_SHORT).show();
}
}
public void selectImage() {
Intent intent = new Intent(Intent.ACTION_PICK);
intent.setType("image/*");
startActivityForResult(intent, REQUEST_PHOTO);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, @Nullable Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == RESULT_OK) {
if (data != null && requestCode == REQUEST_PHOTO) {
try {
bitmap = MediaStore.Images.Media.getBitmap(getContentResolver(), data.getData());
setBitmap();
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
private void setBitmap() {
int height = bitmap.getHeight();
int width = bitmap.getWidth();
if (width <= 1440 && height <= 15210) {
originalImage.setImageBitmap(bitmap);
setTextHiAI();
} else {
Toast.makeText(this, "Image size should be below 1440*15210 pixels", Toast.LENGTH_SHORT).show();
}
}
private void setTextHiAI() {
textView.setText("Extraction Text");
contentText.setVisibility(View.VISIBLE);
TextDetector detector = new TextDetector(this);
VisionImage image = VisionImage.fromBitmap(bitmap);
TextConfiguration config = new TextConfiguration();
config.setEngineType(TextConfiguration.AUTO);
config.setEngineType(TextDetectType.TYPE_TEXT_DETECT_FOCUS_SHOOT_EF);
detector.setTextConfiguration(config);
Text result = new Text();
int statusCode = detector.detect(image, result, null);
if (statusCode != 0) {
Log.e("TAG", "Failed to start engine, try restart app,");
}
if (result.getValue() != null) {
contentText.setText(result.getValue());
Log.d("TAG", result.getValue());
} else {
Log.e("TAG", "Result test value is null!");
}
}
}
Demo
Tips and Tricks
1. Download latest Huawei HiAI SDK.
2. Set minSDK version to 23 or later.
3. Do not forget to add jar files into gradle file.
4. Screenshots size should be 1440*15210 pixels.
5. Photos recommended size is 720p.
6. Refer this URL for supported Countries/Regions list.
Conclusion
In this article, we have learned how to implement HiAI Text Recognition service in android application to extract the content from screen shots and photos.
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Reference
Huawei HiAI Kit URL
Original Source