Building roms on 8gb of ram - Android

Is it possible to build an R rom on 8gb of ram

Silence is golden around here.
Honestly, have you utilised your free Google cloud credits?
See this guide if you haven't.

Icardii said:
Hi, I was asking about what can I build with 4gb of ram and 80gb HDD thanks .
Click to expand...
Click to collapse
And if you don't want that, you could still code / build android apps (at least on linux. Windows with 4gb of ram barely opens the IDE).

Hmm

User699 said:
And if you don't want that, you could still code / build android apps (at least on linux. Windows with 4gb of ram barely opens the IDE).
Click to expand...
Click to collapse
But I heared that I need 200 gb to build a rom

Icardii said:
But I heared that I need 200 gb to build a rom
Click to expand...
Click to collapse
I'm not talking about building a rom. I would like to do that but my computer wouldn't make it.
Android apps can be build with 4gb ram on linux (They shouldn't be too big, though since 4gb is 4gb after all...).

Send thread wen?

User699 said:
I'm not talking about building a rom. I would like to do that but my computer wouldn't make it.
Android apps can be build with 4gb ram on linux (They shouldn't be too big, though since 4gb is 4gb after all...).
Click to expand...
Click to collapse
U can build roms with low specs by google cloud

Icardii said:
Can u share a thread to know how to build that ?
Click to expand...
Click to collapse
Build your first app | Android Developers
developer.android.com
(This page is like a book. If you press on that arrow it will show the next site)
Icardii said:
U can build roms with low specs by google cloud
Click to expand...
Click to collapse
I degoogeled my whole device and don't even own a google account.
It may be possible, but I won't use googles cloud services.
Thanks anyways.

Related

[VMWare] Android Developer Environment - (Beginner READY)

I have made a build environment in VMWare. I have added all necessary programs to the Gnome menu. I spent a good 6 hours on making this and compressing this.
Before you use the VMWare image change RAM and CPU to your needings. I suggest at least 2GB RAM and 2 cores assigned for decent performance.
I have also enabled 3D acceleration for OpenGL developers or those who want to try making games.
Requirements
VMWare Player (FREE)
VMWare Workstation (optional, paid)
Features
- Everything is installed:
- Android SDK Tools
- Eclipse
- Android AOSP ready: tested with Jelly Bean
- CyanogenMod ready: tested with CyanogenMod 10 and later
- Developer links in Firefox to CyanogenMod and Android AOSP.
Downloads
One package
http://rapidgator.net/file/49386792/Android_Developer_Environment_1.7z.html
Splitted
http://rapidgator.net/file/49403760/Android_Developer_Environment_1.zip.001.html
http://rapidgator.net/file/49400833/Android_Developer_Environment_1.zip.002.html
FAQ
Can you upload on a mirror?
- No it takes too much time and bandwidth. I don't have the money to buy extra bandwidth.
Passwords?
- All passwords are: 'root'
Looks awesome! I just finished downloading it.. But whats the passwords? For the user anddev and root.
mattmannlt said:
Looks awesome! I just finished downloading it.. But whats the passwords? For the user anddev and root.
Click to expand...
Click to collapse
I would highly recommend each user and ESPECIALLY new users go through the process of setting up and configuring their own development environment. You will gain a lot of understanding on how Linux and thus Android operates by working with it yourself, and this really is important. This is great for a experienced dev who wants to have a backup of his own environment, but I think it's just adding one more crutch that the newbies really won't understand.
Password is 'root'
I thought this was a nice and obvious password to use. Sorry for letting you wait.
djjonastybe said:
Password is 'root'
I thought this was a nice and obvious password to use. Sorry for letting you wait.
Click to expand...
Click to collapse
aa
---------- Post added at 08:07 AM ---------- Previous post was at 08:01 AM ----------
Djj, was building cm10 in vmware are more stable then virtualbox? Tks
Sent from my LG-P990
orbital_71 said:
Djj, was building cm10 in vmware are more stable then virtualbox? Tks
Sent from my LG-P990
Click to expand...
Click to collapse
No. Just about the same. I use virtual box .
Sent from my Galaxy Nexus using xda premium
lithid-cm said:
No. Just about the same. I use virtual box .
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Lithid-cm, i am a beginner as i had install virtualbox with ubuntu 12.04 in it, but with 512m. I not rushing for building rom up just for mine knowledge and understand on building enviroment would that be fine? Tks
Sent from my LG-P990
orbital_71 said:
aa
---------- Post added at 08:07 AM ---------- Previous post was at 08:01 AM ----------
Djj, was building cm10 in vmware are more stable then virtualbox? Tks
Sent from my LG-P990
Click to expand...
Click to collapse
It's much more stable using VMWare. Many systems have trouble downloading the source code. Virtual Box gets the 'HTTPS ... not received' errors. Honestly I don't know how to say the error accurately because I simply skipped Virtual Box due to that issue
djjonastybe said:
It's much more stable using VMWare. Many systems have trouble downloading the source code. Virtual Box gets the 'HTTPS ... not received' errors. Honestly I don't know how to say the error accurately because I simply skipped Virtual Box due to that issue
Click to expand...
Click to collapse
Djj, here another question. i am a beginner if i set to only with 512m for vmware will that be fine as I not rushing for building rom up just for mine knowledge and understand on building enviroment would that be fine? Sorry can't download from rapidgator if u upload to mediafire u still have to pay? Tks
djjonastybe said:
It's much more stable using VMWare. Many systems have trouble downloading the source code. Virtual Box gets the 'HTTPS ... not received' errors. Honestly I don't know how to say the error accurately because I simply skipped Virtual Box due to that issue
Click to expand...
Click to collapse
These issues are simple configuration mishaps and can be fixed easily. Nat tends to do this, I use a bridged nic. There are also a few kernel values you modify to fix any "download errors". I have never experienced any issues like you are suggesting using virtual box.
Sent from my Galaxy Nexus using xda premium
orbital_71 said:
Lithid-cm, i am a beginner as i had install virtualbox with ubuntu 12.04 in it, but with 512m. I not rushing for building rom up just for mine knowledge and understand on building enviroment would that be fine? Tks
Sent from my LG-P990
Click to expand...
Click to collapse
I had issues building with less then 3 gig of memory. 512 might be too low. Might need at least 2 gig.
Sent from my Galaxy Nexus using xda premium
Those who want to install Sun Java JDK (Oracle) need to follow this tutorial:
http://forum.xda-developers.com/showthread.php?p=28793435#post28793435
Follow the Java part I made the guide some time ago
Kernel Source
Hi,
I'm new to android development.
I know that every ROM will have a Linux kernel, but where does this kernel come from?
I googled it, but I still can't figure it out.
I'll just take a wild guess.
Is it from
1. The source that you git from? (Ex: AOSP, CM10, AOKP)
2. The kernel of the Linux OS? (Ex: This VM's Linux kernel)
and by the way, am I able to change the kernel myself? (Ex: 2.6.35 to 3.0.8)
Thanks!
goldchang said:
Hi,
I'm new to android development.
I know that every ROM will have a Linux kernel, but where does this kernel come from?
I googled it, but I still can't figure it out.
I'll just take a wild guess.
Is it from
1. The source that you git from? (Ex: AOSP, CM10, AOKP)
2. The kernel of the Linux OS? (Ex: This VM's Linux kernel)
and by the way, am I able to change the kernel myself? (Ex: 2.6.35 to 3.0.8)
Thanks!
Click to expand...
Click to collapse
You get the kernel source from your device manufacturer.
goldchang said:
Hi,
I'm new to android development.
I know that every ROM will have a Linux kernel, but where does this kernel come from?
I googled it, but I still can't figure it out.
I'll just take a wild guess.
Is it from
1. The source that you git from? (Ex: AOSP, CM10, AOKP)
2. The kernel of the Linux OS? (Ex: This VM's Linux kernel)
and by the way, am I able to change the kernel myself? (Ex: 2.6.35 to 3.0.8)
Thanks!
Click to expand...
Click to collapse
lithid-cm said:
You get the kernel source from your device manufacturer.
Click to expand...
Click to collapse
Or port it from a similar device.
Will try this soom to decompile and compile the Settings.apk from Jelly Bean... Anyone any Tips? Please send me a PM.....
Hi,
can somebody else upload one package on a mirror or something ! because splitted ones are taking forever to download !
Thanks !
ShivangDave said:
Hi,
can somebody else upload one package on a mirror or something ! because splitted ones are taking forever to download !
Thanks !
Click to expand...
Click to collapse
Don't have a mirror, but why don't you just download a Linux ISO and set it up for yourself? Should be smaller downloads the whole way, everything will be up to date, and you'll get invaluable learning experience.:
thewadegeek said:
Don't have a mirror, but why don't you just download a Linux ISO and set it up for yourself? Should be smaller downloads the whole way, everything will be up to date, and you'll get invaluable learning experience.:
Click to expand...
Click to collapse
I have tried to setup the environment but many packages are missing...
EDIT: Downloaded splitted ones... corrupted !
hey guys, im good java programmer but i dont have any idea about android
so i was wondering what are the benefits of learning android developments?
, will it be easy since i'm good java programmmer?
if that idea is good then what android books do you guys recommend for me?

Dual boot Android (JB or ics) on windows 8laptop.

I've seen Android (presumably honeycomb) running on notebook computers alongside windows 7 or vista basic, and now that I've freed my second partition I'd like to try either android our ubunto on it, and if JB our ICS are possible I'd love that since I love JB on the phone.
I run I3 with 4gb ram on an acer aspire.
is there any way to do this?
cheers, D
-------------------------------------
Sent via something that can't finish it's sentan...
http://www.howtogeek.com/howto/22665/run-android-on-your-netbook-or-desktop/
Google is your best friend
_Zoom said:
http://www.howtogeek.com/howto/22665/run-android-on-your-netbook-or-desktop/
Google is your best friend
Click to expand...
Click to collapse
Nice one mate Trying now
As long as it is a 64 bit system It should work. Won't work on 32 bit system
Batcom2
There wasn't a version that was compatible with my laptop afaik , I'm fairly noob though.
I installed Ubuntu on the dual boot instead in the end as it looks potentially amazing even if simple things like wine or Skype Dont work (apparently this awesome style interface broke compatibility with many apps?)
I'd never tried Linux before so its an experience , and android is loosely based in a Linux kernel right?
Looking forward to the Ubuntu mobile os now
-------------------------------------
Sent via something that can't finish it's sentan...
_Zoom said:
Very usefull link, thank you!
Click to expand...
Click to collapse
SERGIUTANDARICA said:
_Zoom said:
Very usefull link, thank you!
Click to expand...
Click to collapse
Hi guys! Do you have news about the dual boot for samsung Galaxy Note 2?
Thanks
Click to expand...
Click to collapse

[Q][YP-GI1] How many people are there with a 4.2 Player?

Title says all. Comment with something under here if you have a GP 4.2. I'm making a ROM for it but, due to my network speed (slooooow), I want to know how many users will download it. Thanks in advance!
PS. If you know other users that have this Player tag their names into your reply!
I have one, but I've since replaced with with the 5 inch model. I still use it on occasion to test apps and things.
I have one, so does @SerkTheTurk @lets_zock and @ChaosChris
Sad that this is a very unsupported device (both by Samsung and developers)
No. I have not it. I leaved it to the samsung center with the latest hard brick. For now i only have a note 1 but i want to sell it to buy an iPhone 4 or a SGS 3.
Inviato dal mio GT-N7000 utilizzando Tapatalk
64kb said:
I have one, but I've since replaced with with the 5 inch model. I still use it on occasion to test apps and things.
Click to expand...
Click to collapse
As far as you have a monkey into your brain that needs ROMs to calm down itself...
drakonizer said:
I have one, so does @SerkTheTurk @lets_zock and @ChaosChris
Sad that this is a very unsupported device (both by Samsung and developers)
Click to expand...
Click to collapse
I saw... I will configure a VM with Mint 15 to (try to) develop a CM7/9 version starting from the work made by @SerkTheTurk...
HellPie said:
As far as you have a monkey into your brain that needs ROMs to calm down itself...
I saw... I will configure a VM with Mint 15 to (try to) develop a CM7/9 version starting from the work made by @SerkTheTurk...
Click to expand...
Click to collapse
I have one and I would help you if I could. But it's not that easy. My Player lies in my rom with dust on it..
lets_zock said:
I have one and I would help you if I could. But it's not that easy. My Player lies in my rom with dust on it..
Click to expand...
Click to collapse
I only have some questions:
1) Is it true that I need to have a 64 bit CPU? If yes, I have not, but in a VM is it possible to have it?...
2) What Linux OS is the best to get a fast compilation time? (My VM: 2Core, 1.5GB Ram, HDD USB 2.0 to host it (only used for the VM), 128GB of virtual HDD)
3) With Mint 15 64bit VirtualBox crashes on boot, is this a problem of the "64bit" version or is a problem of the small quantity of RAM?
I have it! It will be really, really, really great to have a new ROM, since we've got a few numbers of developers for this device. A CM7 or CM9 ROM, like u said u're going to try to do, would be really great for future developers and a future Jelly Bean ROM. ( Nowadays, I'm using ChaOS ROM v1 + S3 Modpack made by @ChaosChris )
HellPie said:
I only have some questions:
1) Is it true that I need to have a 64 bit CPU? If yes, I have not, but in a VM is it possible to have it?...
2) What Linux OS is the best to get a fast compilation time? (My VM: 2Core, 1.5GB Ram, HDD USB 2.0 to host it (only used for the VM), 128GB of virtual HDD)
3) With Mint 15 64bit VirtualBox crashes on boot, is this a problem of the "64bit" version or is a problem of the small quantity of RAM?
Click to expand...
Click to collapse
1)I believe you can build CM7 with a 32 bit OS (that requires only a 32bit processor) but for CM9 onwards you need a 64 bit version of Linux (which requires a 64 bit processor)
2)You can use Ubuntu 10.04 (as recommended on the official Android developers website) for maximum compatibility and less compilation errors.
3)Yup, you cant use 64 bit OS'es on 32 bit processors, neither with VMs nor by actually installing it on another partition.
drakonizer said:
1)I believe you can build CM7 with a 32 bit OS (that requires only a 32bit processor) but for CM9 onwards you need a 64 bit version of Linux (which requires a 64 bit processor)
2)You can use Ubuntu 10.04 (as recommended on the official Android developers website) for maximum compatibility and less compilation errors.
3)Yup, you cant use 64 bit OS'es on 32 bit processors, neither with VMs nor by actually installing it on another partition.
Click to expand...
Click to collapse
1) So for 3 or 4 years (I haven't enough money for a new pc and my parents will never buy another one only because "the cpu can work with the double number of bit in the same time" (Yes, my father were born with the "linux inside" signature, but with a 16/32bit brain))
2) Ok, I'll try
3) Damn!
4) With this post I can now post in the dev section! So when I'll fixed all bugs with current rom I will open a thread for it! Thanks!
Android Developers said:
For Gingerbread (2.3.x) and newer versions, including the master branch, a 64-bit environment is required.
Click to expand...
Click to collapse
So I cannot compile it... :'( Nooooooooo... :'( :'( :'(
I think you can compile cm7 with 32 bit Ubuntu because AFAIK, @SerkTheTurk has a 32 bit CPU (intel centrino) but he has compiled CM7 (though not booting ) successfully for our device...so you can try
Sent from my SGH-T499 using xda app-developers app
Ah. I will try. Thanks! For now with my rom I am at the same point of 3 days ago. Bootloop, bootloop and more bootloop. I think that I will restart from 0 adding one feature every flash and then when I will have enough features and stability I will relase it.
I have it, I love it and I heavily use it everyday... I hope this device can get more support, but it's wishful thinking...
HellPie said:
Ah. I will try. Thanks! For now with my rom I am at the same point of 3 days ago. Bootloop, bootloop and more bootloop. I think that I will restart from 0 adding one feature every flash and then when I will have enough features and stability I will relase it.
Click to expand...
Click to collapse
Great idea! Building a ROM in this way would be really useful to have more knowledge about what you're doing. This will help you to, if there is an error, find out exactly where it is, so you can fix it. Good thinking. Good look, maybe we finally got a sucessful CM7.
I am talking about my modded stock based rom... the cm one will wait because i need to fix some errors with the vm.
Inviato dal mio GT-N7000 utilizzando Tapatalk
lol Got it. Will you try to develop themes for your custom ROM?
Yes. But not now. I'll make themes after I have modded all the Rom because if I mod a part of the rom i need to mod all themes so when i end the modding-time i will start with all done and the theming process will be more faster.
Inviato dal mio GT-N7000 utilizzando Tapatalk
HellPie said:
Yes. But not now. I'll make themes after I have modded all the Rom because if I mod a part of the rom i need to mod all themes so when i end the modding-time i will start with all done and the theming process will be more faster.
Inviato dal mio GT-N7000 utilizzando Tapatalk
Click to expand...
Click to collapse
I can make themes for you if you want. I an currently working on a KitKat theme, and I've managed to do some statusbar mods like transparent mod, jb clock etc. I might release it for the stock XXLF1 ROM but I can do it for you too.
Thanks. I talked with [email protected]:-$ and now we are working toghether. But he has not got the player anymore so he only help me saying me what he tested and what not.
Inviato dal mio GT-N7000 utilizzando Tapatalk
I own one and I use it everyday! I rooted it but only have tried the stock rom. I want to try a custom rom. But don't know which one is the most stable or best
Sent from my YP-GI1 using xda app-developers app

How many space on Hard Disk to develop Android's kernel and rom ?

Hi
Maybe it's a stupid question, but I have thid doubt. I have bought a new ssd 250gb for my laptop and I have to partion it.
I want create a dualboot system Window 8.1 + Ubuntu to learn to develop kernel and android rom.
Oh my lapton I will install a second mechanical hard disk (500gb) where I will put photo and data .
My doubt is : how much space is recommended for develop Android kernel and Roms ?
I have thought to give 220gb to window and the rest to Ubuntu and use the second mechanical hardisk to put the rom and kernel source.
Do you have any suggestion or advice to give me ? Tomorrow I would install the new hard disk and I think all of you are the best people to ask
aeroxr1 said:
Hi
Maybe it's a stupid question, but I have thid doubt. I have bought a new ssd 250gb for my laptop and I have to partion it.
I want create a dualboot system Window 8.1 + Ubuntu to learn to develop kernel and android rom.
Oh my lapton I will install a second mechanical hard disk (500gb) where I will put photo and data .
My doubt is : how much space is recommended for develop Android kernel and Roms ?
I have thought to give 220gb to window and the rest to Ubuntu and use the second mechanical hardisk to put the rom and kernel source.
Do you have any suggestion or advice to give me ? Tomorrow I would install the new hard disk and I think all of you are the best people to ask
Click to expand...
Click to collapse
Did you find out how many GB?
lewisville said:
Did you find out how many GB?
Click to expand...
Click to collapse
Example for S4 mini AICP ROM with kernel source included
After repo sync ~34GB
After brunch serranoltexx ~59GB
piskor said:
Example for S4 mini AICP ROM with kernel source included
After repo sync ~34GB
After brunch serranoltexx ~59GB
Click to expand...
Click to collapse
Any idea why my 90GB would not suffice? I am running out of space even with 90GB trying to build CM
lewisville said:
Any idea why my 90GB would not suffice? I am running out of space even with 90GB trying to build CM
Click to expand...
Click to collapse
Build with CCACHE enabled. I don't use it
piskor said:
Example for S4 mini AICP ROM with kernel source included
After repo sync ~34GB
After brunch serranoltexx ~59GB
Click to expand...
Click to collapse
piskor said:
Build with CCACHE enabled. I don't use it
Click to expand...
Click to collapse
So, I should build it with CCACHE disabled?
lewisville said:
So, I should build it with CCACHE disabled?
Click to expand...
Click to collapse
It's up to you. If you want use CCACHE, you need more space.
It is advised to have about 100gb set aside to build. With source code expanding every day you will always want to have extra.
piskor said:
It's up to you. If you want use CCACHE, you need more space.
Click to expand...
Click to collapse
Thank you so much. I do not have that much space on my Mac currently. So to confirm, if I disable CCache, 90GB should suffice right?
The only downside from what I read would be that it will compile every time so the build will be slow. Is that correct?
lewisville said:
Thank you so much. I do not have that much space on my Mac currently. So to confirm, if I disable CCache, 90GB should suffice right?
The only downside from what I read would be that it will compile every time so the build will be slow. Is that correct?
Click to expand...
Click to collapse
Ad. 1 I think so, but it depends on your device source. In my case it is enough
Ad. 2 Correct
Thanks @piskor

Samsung A10e 32-bit to 64-bit upgrade

I purchased an A10e only to find the app I wanted to use the phone for is only compatible with 64bit android. As far as I can tell the phone has a 64 bit processor but 32 bit android. I am not really familiar with rooting and have recently "soft bricked" a phone that I was unable to figure out how to restore to normal.
Is there a simple guide to upgrading android on the phone?
No ?*?
Sent from my a10e using XDA Labs
join me and we can beg for a 64BITS Vendor for our cell phone hahahaha
try dling the source code and building a 64bit vendor
elliwigy said:
try dling the source code and building a 64bit vendor
Click to expand...
Click to collapse
how could i do that?
have any tutorial?
rockeirodohs said:
how could i do that?
have any tutorial?
Click to expand...
Click to collapse
google it
Sent from my SM-G977P using Tapatalk
I mean... it COULD be possible.... maybe (?)
After seeing Exynos 7870 get a 64bit vendor I'm thinking anything's possible
Try looking around the Exynos 7870 SoC to see if you can get some clues on how to get a 64bit vendor on this phone
XDA should be a good place to start
yimla said:
I purchased an A10e only to find the app I wanted to use the phone for is only compatible with 64bit android. As far as I can tell the phone has a 64 bit processor but 32 bit android. I am not really familiar with rooting and have recently "soft bricked" a phone that I was unable to figure out how to restore to normal.
Is there a simple guide to upgrading android on the phone?
Click to expand...
Click to collapse
i think you can't
yimla said:
I purchased an A10e only to find the app I wanted to use the phone for is only compatible with 64bit android. As far as I can tell the phone has a 64 bit processor but 32 bit android. I am not really familiar with rooting and have recently "soft bricked" a phone that I was unable to figure out how to restore to normal.
Is there a simple guide to upgrading android on the phone?
Click to expand...
Click to collapse
You can. Install android 11 Lineage os 18.1 it's arm64 and arm64 gapps also works very well. I am using it right now
ShaDisNX255 said:
I mean... it COULD be possible.... maybe (?)
After seeing Exynos 7870 get a 64bit vendor I'm thinking anything's possible
Try looking around the Exynos 7870 SoC to see if you can get some clues on how to get a 64bit vendor on this phone
XDA should be a good place to start
Click to expand...
Click to collapse
Bro what are you saying? Just flash a custom ROM that supports arm64
thewh1teagle said:
i think you can't
Click to expand...
Click to collapse
No he can
Abd El-Rahman El-Batal said:
Bro what are you saying? Just flash a custom ROM that supports arm64
Click to expand...
Click to collapse
Dude, these messages were before the a10 got 64bit libs ported over. Of course now there are many 64bit ROMs.
ShaDisNX255 said:
Dude, these messages were before the a10 got 64bit libs ported over. Of course now there are many 64bit ROMs.
Click to expand...
Click to collapse
Ok lol
does anyone know how to modify the stock os file running 32 to 64 bit please help? because there is no android version that supports 64bit released by samsung, so it has to be customized, i just need how and where to customize the latest rom version. The help is to install android with 64bit support when there is no version released by the manufacturer which is a silly answer. I think 64bit support but running on 32bit makes the phone run faster and svae batery, and 64bit on that phone may slow down your phone and only using some 64bit apps can be smooth. As for 64bit applications that require powerful processing, even if you can install them, you will have problems with lag and overload

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