Audible Notifications - Chromebooks

I get the impression that the Chromebook operating software does not support a sound when a notification is requested. From what I have read the sound needs to come from a web site or some sound downloaded - but I cannot get it to make a sound when two of the email systems I have installed get a new message.
Am I right? Is there a work around?
Jolly annoying when my phone is capable of telling me but my brand new Chromebook can't.

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[Q] Incoming text messages sent through Bluetooth?

This is a question I've had since owning the G1. Can we make it so that our incoming text messages get pushed through Bluetooth? I know the functionality is not there with the stock messaging app, but does there exist one that does? Or can one be programmed to do so?
This would be helpful to handful of people (like me) that have Microsoft Sync systems in their Ford/Lincoln/Mercury cars. Sync is able to read you your text messages while driving, and allows you to reply with your voice or call the sender, but only if the handset supports sending texts through Bluetooth.
I would imagine that since we have the latest version of BT, it could at least be programmed into a third-party messaging app, by someone with more knowledge than I. The only handsets to support this feature out of the box are some candybar Nokia and Motorola featurephones, so it wouldn't be too far fetched to get Android to support this.
Any thoughts?
This is the only thing i've been able to find that looks anything remotely close to what your asking for...
http://www.myblueant.com/android/index.php
Hope this helps
I believe I saw on the official Sync website that one of the Android phones was working with the text part of Sync. Posted by a Android user. You might look into that and see if it leads anyplace.
Sent from my SAMSUNG-SGH-I897 using XDA App
Try out the vlingo app in the market. It has something called Safe reader. It will read your sms out loud. When I'm driving and have my phone hooked up to my stereo, through bluetooth, it plays the message through my speakers. Not sure about standard bluetooth headsets but its worth a shot.
DriveSafe.ly will read your incoming messages to you via BlueTooth, and can be configured to autoreply, if you wish.
I looked through the syncmyride website and several people are reporting the Droid X works with the text messaging part of the Ford Sync system. Maybe there is hope for a direct connection. Although they also talk about Samsung phones in particular having issues with the Sync.
I'm trying to get this working as well. Stock EVO
Thanks for the suggestions of DriveSafe.ly and Vlingo. This is a great alternative, however in my case they would only work if I had the car stereo connected through Bluetooth (the Sync system allows you to do a Bluetooth media stream).
The issue, however, is that most of the time I have either my Zune or my Toshbia media player playing through a USB connection in the car. Say I get a phone call, Sync knows to pause the music in the USB connection, alert me to the phone call, talk on the phone through the car speakers, and then when the call is disconnected it will resume playing the music from the USB. Since the USB is selected and not the Bluetooth stream however, DriveSafe.ly and Vlingo won't automatically notify Sync of the text (it does work if I'm using the Bluetooth streaming option though, since Android is handling the streaming).
After rummaging through some posts, it seems that Syncs ability to communicate with your texts stems from a Bluetooth profile known as MAP (Messaging Access Profile), and while Bluetooth 2.0 and higher support this feature, only some handsets have that Bluetooth profile supported. How hard would it be to add a Bluetooth profile to the Android core through, say, a custom ROM? Or would the Kernel have to be modified?
Looking at the compatibility list it seems that the Motorola phones work with the text messaging system. All ( or most) of them, not just the Android phones. So it may be deeper than ripping the BT control scheme out.
But it would be great if someone could figure it out. I don't think many people care though, if you search here for Ford Sync you don't get many hits.
Blue control
search blue control on the marketplace or appbrain. this app allows sms to be played (and responded to) through a bluetooth headset!
Vibrant reads text out loud stock.
Settings>Voice Input and Output>Text-To-Speech Settings> Check Driving Mode...though..be warned. This will read ALL incoming texts out loud, and when you get a call, it will say Call from (caller or number if it's not in your contacts)
Don't have a BT headset..well I do..just can't find the charger. lol, so can't test it. And I'm not rich enough to have a BT enabled car.
Bumpity bump
gahockey05 said:
search blue control on the marketplace or appbrain. this app allows sms to be played (and responded to) through a bluetooth headset!
Click to expand...
Click to collapse
In the app description, it says it does not work with in-car bluetooth "at this time". So we can keep our fingers crossed.
Sent from my ADR6300 using XDA App
I have found, that to get messages read to me and be able to reply, I had to install a custom rom (CyanogenMod 9-20120710-nightly), it works great! I hope this helps.

Android Wear/Huawei Watch 1.4 and IOS - Sound Question

My Huawei Watch was synced to an Android Tablet and it got the Android Wear 1.4 update. Tested and the sound is loud and strong.
I have read on this site that some folks have added watch faces by following an article published here. I tried to follow along and got my PC to recognize the Huawei Watch but thats as far as I got so no new watch faces for me.
But......I would like to have the SOUND feature activated and was wondering if there were anybody here that could figure out how to get the speaker activated with the Huawei Watch with the latest 1.4 upgrade, to work with an iPhone. I know, I know, Apple. Please forgive me.
It might be an iteresting challenge for someone out there.
Again I have the SOUND working when the watch is synced with Android but when I sync with the iPhone the SOUND is turned off.
Help.
Update: At some point after this post, the SOUND on the Huawei Watch connected to an iPhone is working. A few times I reset the watch and the sound was gone and I would reset again and sound was activated.
So SOUND is working with the watch and the iPhone. Good.

How can I disable the audio ducking effect on Android 9's Youtube app?

I'm on Android 9 and I've been trying to use the Youtube app to listen to music as I run deliveries for my business. I'm active on social media in between deliveries so I get frequent notifications, but getting notifications while I'm on the road listening to music is frustrating because the notifications lower my music volume for a second or two and completely throw off my groove! I understand WHY it does this, because as a communication device my phone's intent is to keep me updated on people messaging me, but I'd rather it just play the notification sound WITH the audio instead of trying to MAKE DAMN SURE I heard it.
I don't want to simply turn on Do Not Disturb mode or lower my notification volume as I still want to be able to receive notifications, especially phone calls if my boss rings me, I just want the music to keep playing as I get them.
I've looked through Android's and Youtube's app settings and been unable to find a solid solution to disabling the audio ducking effect, and browsed tons of other forums before coming back here to XDA since I remember having great success with you guys on another much older issue.
I came across an app called Don't Pause! during my searches which apparently solved the audio ducking issue for a lot of people flat-out, but it is no longer on the Play Store and I found an untrustworthy APK download of it that I didn't want to bother with. It's probably too old for Android 9 anyway.
TL;DR Can I get some straight-up solution to disabling the audio ducking effect (either completely, through Android, or locally for just Youtube at least) or an app similar in simple function to the old Don't Pause! app?
Don't Pause ( by XDA-member tpierce89 ) is available here.
jwoegerbauer said:
Don't Pause ( by XDA-member tpierce89 ) is available here.
Click to expand...
Click to collapse
God bless you this is the absolute best solution I could have hoped for. I knew coming here was a great idea. Gonna go one up tpierce's post too!
That app unfortunately doesn't fix the problem with audio ducking. I'm searching for a solution that really disables audio ducking, so that my music doesn't get lowered with every notification and every voice or music feedback of other apps (workout apps etc.).
Any ideas how to really disable audio ducking?
I just want to hear any notification and other audio feedback when I'm listening to music without my music volume getting lowered.

Bluetooth and system notification sounds

I know we had this issue before, and I don't want to revive old hostilities. I'd like to make this clean and objective discussion.
As you probable know by now, some time ago Google have decided to make android phones play *any* sound to *any* connected BT device, no matter if those devices are capable of playing those sounds or not, and no matter if the users are using (wearing) those devices or not. And this results, for example, in missing text messages, when your head phone is still switched on but you're not wearing it. It also will interrupt your favourite song that you're listening to on your car's radio, with a loud and nasty sound over your car's speaker. And it will also keep you from hearing medical alarm signals if your head phone is in your pocket.
As far as I know, this change in BT behaviour was introduced somewhere between Android 7 and Android 8 (LOS 14 and LOS 15), and as far as my programming knowledge goes, it should be possible to reverse these changes, to make a phone play system sounds over the phone's speaker, while music and calls are still routed to a paired and active BT devices.
So, my questions are these:
What is the big advantage of the present BT behaviour compared to the old behaviour?
How much work or effort would it take for LOS developers to re-code the BT behaviour from LOS 14 back into LOS 17 and above?
If you need help: how can normal people like me with no big development skills help you with this? Would it be a question of money?
How much (in)stability would current and future LOS versions gain through the necessary changes?
Would making these changes be illegal in any way? Would Google sue LOS developers, or would Google send their Men In Black, if LOS developers dared to undo Googles decision?
Although I do not understand the cleverness behind Google's decision, and frankly, no one I talked to about this did understand it, I'd rather make this a discussion about the possibility to undo these BT changes. It would be very obliging to get some useful answers to these questions. Thanks in advance!
Google and LineageOS devs are aware of it and don't see it as an issue:
https://gitlab.com/LineageOS/issues/android/-/issues/950
https://issuetracker.google.com/issues/123758732
https://issuetracker.google.com/issues/125166459
https://issuetracker.google.com/issues/139884122
I can't for the life of me understand why anyone would want it this way. I, for one, see notifications and media audio as separate things that serve different purposes. I regularly pull out my bluetooth earbuds or turn off my bluetooth-linked hi-fi system without remembering to disconnect them at my phone. It's one thing if I go to youtube or play music and can't hear it because of this, but another thing entirely to miss a day's worth of notifications.
A lot of people have been really vocal about this -- just read some of the stories -- but these devs are so sure of themselves that they won't even offer a toggle setting for this. I'm tired of the arguing... LineageOS is free software and I'll patch and build it to suit my needs. But like you, I am not an Android developer, and I don't even know where to start to look for what controls this. I'm sure it's just a couple of lines tucked away in some file, but all I can do is ask, please, for someone out there with greater skills than me to show me what to change!
So I've been digging into the source but it's really above my head... seems like there must be a config file or set of constants somewhere. I'll keep digging and share if I find anything.
Another approach that seems possibly doable is an app that routes the notification sounds through the alarm stream. I have a calendar app that is configured to sound through the alarm stream and that sounds the way I want -- through both the device speakers and any bluetooth or wired headphones.
Sorry about the delay:
htsmi said:
Google and LineageOS devs are aware of it and don't see it as an issue:
https://gitlab.com/LineageOS/issues/android/-/issues/950
https://issuetracker.google.com/issues/123758732
https://issuetracker.google.com/issues/125166459
https://issuetracker.google.com/issues/139884122
Click to expand...
Click to collapse
The answers given by Google's team are living arrogance, a disgrace to themselves and an insult to the users!
Any (good) news on this subject?

ATT LG V60 stops playing notifications when using quad DAC

So, if I play music through headphone jack with the QUAD DAC on for what seems to be at least five minutes, notification sounds no longer work until I reboot the phone.
By no longer work, I mean there is no audible sound at all. It's for all notifications, including the ringtone, and I can't play them by going into notification settings and trying to play them directly there.
If something comes in, the music will lower to allow the notification to play, nut no sound comes from it.
The weird thing, all music and in app sounds continue to work just fine.
I have the same problem. I think its a Android 10 issue. Not hardware related.
LG may have thought about this and made it default to not allow notifications to play over headsets to interrupt your experience....
I wish there was an option to enable or disable.
ajsorrentinojr said:
I have the same problem. I think its a Android 10 issue. Not hardware related.
LG may have thought about this and made it default to not allow notifications to play over headsets to interrupt your experience....
I wish there was an option to enable or disable.
Click to expand...
Click to collapse
Only issue with that theory is that I am running Android 11, and have been from the start. Got the phone, went through the setup just enough to get it updated. Then did a factory reset once there were no more updates.

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