There's a Nougat Dolby port confirmed working on 8.1 ROMs. Thanks to @roisuke guide (and permission to repost for info) on the LOS15.1 thread summarising steps similar to the original Pixel 2XL guide, which uses the old ARISE N Dolby Atmos zip. In roisuke's post, his/her reason for trying this old Dolby is the newer Dolby boot loops on LOS15.1. In my case I was looking for a better compatible and audio quality Dolby when I found out about it. There's a few reasons i'll group into headings below. I know Dolby speakers that we paid for on stock for our device is a loved feature sought by more than just a few of us. I hope to help improve some people's speaker audio experience like I have, finally rivaling stock performance with V4A extra on top :laugh:
For installation instructions I'll just link roisuke's post, as mine has more to do with settings and usage explanation. I will just add that I had a different issue installing that Dolby zip on RR-O, the process would freeze without an error, requiring a force restart. The zip isn't detected by Magisk Manager and so can't be installed there. I couldn't install the zip when any Magisk version is installed. I ended up having to uninstall Magisk to allow the zip to install to system and then follow up with the other Magisk audio mods installed normally, Viper4Android (i'm on the old 2.3.4.0 for it's Super driver and better graphic equaliser), Ainur Sauron (optional maybe, it claims to improve audio in system and targets Axon 7 as well, I haven't tested this mod without it yet) and lastly Audio Media Library. Also thanks to @Oki for pointing out the hifi DAC patch is necessary with this particular Dolby mod.
Nougat Dolby sounds better
The reasoning is that I've recently been testing custom ROM N Dolby and it sounds just as good as stock N had. While I tested Oreo Dolby ports back when the B32+B10 bootstack was new also just recently too and found it didn't sound as good as N's. Therefore I understand it's not a custom port issue that the new O Dolby sounds worse than N but that it's the updated Dolby itself.
It can work together with V4A
A benefit of this old N Dolby is it is working with current V4A whereas I can't seem to get the new O Dolby to run with V4A, it did when I tested months ago but I can't recreate that either. A benefit to using V4A in combination is it's "Firequalizer" to preset "Small Speakers" accentuates bass and lessens the tinny treble, this is something I used to do back on stock N as well.
It can be configured to set and forget
A little talked about but great feature of stock Dolby is it remembered the settings separately for plugged/unplugged and for each individual app last playing audio too. That made it so good being only on for internal speakers as I preferred and would change settings mode automatically when you stopped audio and started in another app.
Custom ROMs with Dolby ports doesn't remember states, however with a bit of compromise it can be used as such on this N Dolby if you prefer Dolby to only affect internal speakers. The trick is to set no extra filters and EQ in Dolby but just have Dolby enabled. With all other settings off, it still positively affects speaker audio but has no affect on headphone jack audio, you can test this by listening either way while switching on and off. This works combined with the V4A equaliser settings as previously explained. Set rather simply as so, the speaker output has less harsh treble and increased bass to sound similar in presentation to listening on quality headphones.
Extra notes
A shortcoming bug with this N Dolby port however is the Surround Virtualisation feature doesn't work on speakers. It seems reversed and only works when plugged in, I find it best to leave it off as preferred and it will stay off. This bug is unfortunate as the surround was always nice in my opinion, but it's only one loss compared to all the other gains. For what it's worth I couldn't audibly hear a benefit of the surround feature on the O port in my limited testing. Also consider if using the O port where the effects are all somewhat changed for worse in my opinion, it also has to be manually switched off afterwards to not affect plugged audio unlike with the workaround available in the N port. In terms of comparing missing new features, the Oreo version has a bass boost toggle and a dynamic setting, overall though I couldn't settle on an audio setup I liked with any Oreo Dolby settings.
Conclusion
I hope my experience will help others to finally get the most out of their speakers with Dolby and V4A. Since moving from stock N to custom Oreo in early April left me disappointed in O Dolby quality usage issues, I'd stopped using it and relied only on V4A's Speaker Optimisation setting for improving the speakers as a compromise but it always left me wanting in comparison. However now recently finally figuring all this out, i'll be using this for the forseeable future. I really adore the loud unbeatable quality Dolby speaker output for general listening, I mean even a dozen meters away it sounds transformed like a good dedicated mini speaker is playing. This coming from someone who appreciates listening on premium headphones too.
Nice work ofcourse but i dont agree nougat dolby sounds better. In dolby oreo there is more to adjust also
Predatorhaze said:
Nice work ofcourse but i dont agree nougat dolby sounds better. In dolby oreo there is more to adjust also
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It depends on your ears (or beliefs) I guess. Regardless if you've preference for O or N's Dolby, there's still good reason to use the N port. Mainly that it's able to be set and forget and also it's working with V4A aiding it too without issue.
So after reading your guide I liked the idea of a "set and forget" approach and chose certain presets for fireequalizer while in headset (bass booster) or speaker (small speakers) modes; also I changed v4a to the older version since I was unaware of its "super driver". However in the Dolby app I chose to leave on the "intelligent eq open" because to my ears the sound came across "fuller" if that makes sense.
roisuke said:
So after reading your guide I liked the idea of a "set and forget" approach and chose certain presets for fireequalizer while in headset (bass booster) or speaker (small speakers) modes; also I changed v4a to the older version since I was unaware of its "super driver". However in the Dolby app I chose to leave on the "intelligent eq open" because to my ears the sound came across "fuller" if that makes sense.
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I'd recommend Dolby's extra customisations to be off because they remain active when plugged in. Unless of course you like any of its setting for both plugged and speaker. Relying on V4A for separated audio modifications fits well, you could try playing around trying to improve settings there if desired.
I used to prefer Rich in Dolby with Small Speakers in V4A together with Surround Virtualisation. Now with SV unavailable, I assume the EQ effects in Dolby are less pronounced because I can't notice much of positive difference with them on. When the issue being the setting will affect plugged too, it's a small worthwhile loss turning them off for the automated convenience.
Your headset preferences will totally depend on your headphone hardware and listening preferences. From my reading and understanding it's better to only use an EQ to reduce Frequency Response range positive peaks. Never to increase EQ as that introduces artificial noise. I'll attach two screenshots showing my hifi headphones FR graph and the V4A EQ I use to show what I mean (EQ graph doesn't match scale, zoom in to see the tiny DPI X Y values). The green line is the ideal neutral target FR with bass effect for headphones. Note when adjusting V4A's graphic equaliser the range of each frequency band is only shown on the old original 2.3.4.0 version.
Obviously mobile speakers are different in severely lacking bass, accuracy and need the bass EQ boost regardless of accuracy.
Sent from my ZTE Axon 7 using XDA Labs
@roisuke, It works as expected using Magisk 16.7. I did in another order and it also worked:
1. V2A FX 1.6.9 or later (I've tested old and current versions)
2. Sauron MK II.II 02.05.2018 or later (I've tested old and current versions)
3. BQ-E4 Dolby ATMOS (Dolby-Oreo.zip)
4. AML 1.7 or later (I've tested old and current versions).
I've noticed the flashing order is irrelevant as long as AML is the last one (It is intented to be always the last module to gather all the audio configs). It works with any install option of V2A (I prefer 2.5.0.5 traditional interface).
I believe the flashing of the ARISE module reroutes the audio paths and disables the hifi DAC when the BQ-E4 Dolby ATMOS is installed. I suspect it because the quality is vastly improved only if, at the end, I flash the Mixer_AK4490.zip to restore the HiFi DAC wiring paths.
These are great news since in Oreo I haven't found a way to have DA and V4A together.
Oki said:
It works with any install option of V2A (I prefer 2.5.0.5 traditional interface).
I believe the flashing of the ARISE module reroutes the audio paths and disables the hifi DAC when the BQ-E4 Dolby ATMOS is installed. I suspect it because the quality is vastly improved only if, at the end, I flash the Mixer_AK4490.zip to restore the HiFi DAC wiring paths.
These are great news since in Oreo I haven't found a way to have DA and V4A together.
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I already listed why I prefer 2.3.4.0. I didn't mention in general UI the newer versions hide settings behind presses, makes it harder to use and see for example the selected EQ visual profile.
I was focused on speakers so actually hadn't tested jacked audio expecting it to just continue hifi as always on newer bootstacks. I thought Ainur Sauron is supposed to include the DAC patch as @Skrem339 added Axon 7 mods to it, he's also the author of the AK4490 DAC patch in question.
In any case I gave jacked audio some testing. I immediately found with the DAC patch there's static noise when booting jacked in and charging, but it phased out after replugging power, further testing for this may be necessary. After a few short install uninstall tests audio comparison, quality does sound improved. Thanks for mentioning that detail.
Here's the DAC patch thread with system and systemless. I updated the OP with this detail. Systemless only installs through TWRP still by the way. Small note worth mentioning though maybe unrelated is my fingerprint sensor stopped working after installing the Magisk patch, but worked again after uninstalling and reinstalling (a reset may have been enough).
Infy_AsiX said:
I already listed why I prefer 2.3.4.0. I didn't mention in general UI the newer versions hide settings behind presses, makes it harder to use and see for example the selected EQ visual profile.
I was focused on speakers so actually hadn't tested jacked audio expecting it to just continue hifi as always on newer bootstacks. I thought Ainur Sauron is supposed to include the DAC patch as @Skrem339 added Axon 7 mods to it, he's also the author of the AK4490 DAC patch in question.
In any case I gave jacked audio some testing. I immediately found with the DAC patch there's static noise when booting jacked in and charging, but it phased out after replugging power, further testing for this may be necessary. After a few short install uninstall tests audio comparison, quality does sound improved. Thanks for mentioning that detail.
Here's the DAC patch thread with system and systemless. I updated the OP with this detail. Systemless only installs through TWRP still by the way. Small note worth mentioning though maybe unrelated is my fingerprint sensor stopped working after installing the Magisk patch, but worked again after uninstalling and reinstalling (a reset may have been enough).
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This patch is useless for Roms based on Android 8 because DAC works on them without patch. Also, this DAC patch was remove from Ainur by my request to Ultra8
Skrem339 said:
This patch is useless for Roms based on Android 8 because DAC works on them without patch. Also, this DAC patch was remove from Ainur by my request to Ultra8
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For some reason the DAC patch is required after installing the Dolby Atmos patch mentioned in the OP, even in Oreo ROMs.
Hi @Infy_AsiX, can you give a link to the exact Nougat dolby port module which you are using on Oreo together with the 2.3.4.0 v4a? I tried all Oreo versions but they give me bootloop on S8 device, thanks
paradoxxman said:
Hi @Infy_AsiX, can you give a link to the exact Nougat dolby port module which you are using on Oreo together with the 2.3.4.0 v4a? I tried all Oreo versions but they give me bootloop on S8 device, thanks
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Following the installation links brings you to Pixel 2 XL guide with the download. But here's a link to that Pixel2XL guide anyway https://forum.xda-developers.com/pixel-2-xl/how-to/viper-dd-atom-t3724096
Sent from my ZTE Axon 7 using XDA Labs
Great [emoji3] works fine on Havoc Treble Oreo
Oki said:
For some reason the DAC patch is required after installing the Dolby Atmos patch mentioned in the OP, even in Oreo ROMs.
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did you made Dolby working on treble ROM ? (I m on latest Havoc) because I've followed the OP (not the patch that did not install) but Dolby app quit, w/o message, after 1s. Just the nice logo
dwnoel said:
did you made Dolby working on treble ROM ? (I m on latest Havoc) because I've followed the OP (not the patch that did not install) but Dolby app quit, w/o message, after 1s. Just the nice logo
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Well, I havent tried it in a Treble ROM. I don't play games or watch ATMOS movies. For Youtube, music and general audio, Viper4Android provides more features and richness to the sound so I don't use ATMOS at all. For external speakers I only notice more volume and some equalization, and I also have that configured in V4A in the speakers section. Treble roms are tricky. V4A is awesome when used properly.
Oki said:
Well, I havent tried it in a Treble ROM. I don't play games or watch ATMOS movies. For Youtube, music and general audio, Viper4Android provides more features and richness to the sound so I don't use ATMOS at all. For external speakers I only notice more volume and some equalization, and I also have that configured in V4A in the speakers section. Treble roms are tricky. V4A is awesome when used properly.
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Do you mind sharing your settings? I used Atmos on dynamic setting in my car with Android Auto and Spotify. Car never sounded better. I'm now on treble with PixelExperience P and stuck with Viper. Sounds ok, but the dynamic system makes the sound go in and out.
kyuza said:
Do you mind sharing your settings? I used Atmos on dynamic setting in my car with Android Auto and Spotify. Car never sounded better. I'm now on treble with PixelExperience P and stuck with Viper. Sounds ok, but the dynamic system makes the sound go in and out.
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I use V4A 2.5.0.5 with the classic interface with these settings:
Master Pwr ON
Playback Gain Control: ON
Extreme
4x
-1.9 dB
Spectrum Extension: ON
0.37
Dynamic System: ON
Common Earphone v2
25%
Viper Clarity: ON
Natural
6.0 dB
The rest is off, even the EQ
Been meaning to ask, @Oki. Your settings above are for headphones, right?
The Axon 7 isn't my daily driver so I don't use headphones with it much as I don't carry it around. Been trying to get some good speaker settings, mostly for locally stored music and occasional streaming video.
On this Nougat ROM Dolby Atmos and Viper 2.6.0.5 are working well together. In AEX 5.4 Oreo the two are also working but not necessarily together. A long time ago someone posted custom FireEQ settings which I still use but the other stuff not too sure about.
ZTE Axon 7 A2017U, Dark ROM, LlamaSweet 0.5 Kernel, Multiboot, XDA Legacy
Has anyone got Dolby to work on LOS 15.1?
EDIT: Never mind, got it working by going to the pixel 2xl forum for it
troy5890 said:
Has anyone got Dolby to work on LOS 15.1?
EDIT: Never mind, got it working by going to the pixel 2xl forum for it
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Are you on the latest nightly los 15.1? Dolby just crashes for me now on latest
roisuke said:
Are you on the latest nightly los 15.1? Dolby just crashes for me now on latest
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I'm on the latest LOS official 15.1 . I used the zip called "Dolby-Oreo.zip" the one for BQ.
Hi Guys! I'm a little bit confused between Dolby Atmos and Viper4Android. I am a Kenzo user and currently using NOS O latest build.
So please suggest me which one should I flash? Dolby or Viper
and please give the best settings for it if you have.
Thanks in advance
Search FIRE SOUND in XDA (in our forum RN3 Pro)
Have Dolby and V4A and much other tweaks.
I love this mod
Edit: Link
Dolby, but you have to make sure that you flash the working version - some versions seem to work but actually do nothing and to make sound virtualizer work is not trivial.
Try Jetaudio music player, their plugins are actually working and doing the job great.
I have my Creative Outlier Sports and equalizer is greyed out when using them, but when you use wired earphones, it works properly.
I didn't have a problem like this on my previous phone (nexus 5x).
Non rooted phones: Several music apps with good build in equalizer like for example poweramp
If your phone is rooted you should install viper4android its one of the best equalizers android has
Thanks, i'll look into it. And what about ARISE sound systems ? Is there any major differences between multiple equalizers?
KabalLV said:
Thanks, i'll look into it. And what about ARISE sound systems ? Is there any major differences between multiple equalizers?
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Well arise is just a package of equalizers and players but best in the package is viper
You should install it through magisk if youre rooted you can find viper4android in the downloads section of the magisk app: "viper4android fx materialized" working perfectly on miui 9 and 10 or any custom rom
Gotcha, will do. Thanks again.
I'm upgrading from my iPhone 6S and the Pixel 6 appears to almost be the best phone.
Expect it doesn't have Dolby Atmos for music.
Is there any way to add it back via software/rooting the phone?
Thanks.
darkholes said:
I'm upgrading from my iPhone 6S and the Pixel 6 appears to almost be the best phone.
Expect it doesn't have Dolby Atmos for music.
Is there any way to add it back via software/rooting the phone?
Thanks.
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Not sure if this is what you're looking for, but I've seen it reported that this Dolby mod works on the Pixel 6 series. Can't confirm myself as I haven't tried it.
GitHub - reiryuki/Dolby-Atmos-Magic-Revision-Magisk-Module
Contribute to reiryuki/Dolby-Atmos-Magic-Revision-Magisk-Module development by creating an account on GitHub.
github.com
Lughnasadh said:
Not sure if this is what you're looking for, but I've seen it reported that this Dolby mod works on the Pixel 6 series. Can't confirm myself as I haven't tried it.
GitHub - reiryuki/Dolby-Atmos-Magic-Revision-Magisk-Module
Contribute to reiryuki/Dolby-Atmos-Magic-Revision-Magisk-Module development by creating an account on GitHub.
github.com
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Works on Pixel 6 @ GrapheneOS. Thank you !
The absolute best music player app for Android, is Power Amp! Fabulous equalizer, tons of controls, and definitely increases sound levels, depending on head gear. You can make your own EQ settings for different headphones, and with a couple taps, your good to go. Power Amp is the number one or #2 most paid for app in Playstore.
alphalog said:
Works on Pixel 6 @ GrapheneOS. Thank you !
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Not sure if you upgraded to Android 13. Just want to ask if Dolby Atmos works on GrapheneOS 13?
Thanks,
RJR
DGL2033 said:
The absolute best music player app for Android, is Power Amp! Fabulous equalizer, tons of controls, and definitely increases sound levels, depending on head gear. You can make your own EQ settings for different headphones, and with a couple taps, your good to go. Power Amp is the number one or #2 most paid for app in Playstore.
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yes ,and the Jetaudio + ver 11.
rrusek said:
Not sure if you upgraded to Android 13. Just want to ask if Dolby Atmos works on GrapheneOS 13?
Thanks,
RJR
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It doesn't work at A13. It's no problem to install it but it's closed immediately when opening it. Sad because it's working well in A12L.
This is working but sometimes requires a few reboots to get your you unlock pattern/pin working.
Dolby Atmos Moto G52 Magisk Module
Described here: https://github.com/reiryuki/Dolby-Atmos-Moto-G52-Magisk-Module
www.pling.com
If you want to try..
Also turn on USB debugging in case you need to disable magisk modules..