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Hi all,
After reading this, especially this part:
"Suggestions for Google:
1. Eliminate the primitive 16-bit display interface and fix the Browser, Gallery and other applications.
2. The White Point is too blue, lower it to D6500, which will improve color accuracy, slow the aging of the Blue OLED, reduce power consumption, and improve battery run time.
3. Improve the factory display calibration to correct the large color and gray-scale tracking errors and the irregular and non-standard display contrast and Gamma.
4. The color saturation of the display is way too high. You can trade this excess color saturation to boost the screen brightness by adjusting the software color calibration matrices. This will also improve the color accuracy of the display.
5. Take full advantage of the OLED display: the ambient light sensor now just controls the screen brightness. You should also use it to control the gamma, color gamut, color saturation, and edge enhancement so that in low ambient light the display delivers beautiful and accurate image and picture quality, but as the ambient light increases slowly turn up these parameters to counter-balance the washed out appearance of the images in bright ambient light. Also add a display Vivid or Pizzazz control because some people prefer punchy images and pictures, while other people do not.
Nexus One Conclusion: The Nexus One Display Looks Like a Prototype
The Nexus One OLED display has many spectacular qualities, but it is also loaded with lots of rough edges, hasty unfinished beta display drivers and Android software including principal applications like the Browser and Gallery, poorly implemented image processing, poor system integration together with sub-standard factory display calibration. It really looks and behaves like a prototype for a very nice future display, not a finished production display for a world class mobile device that Google markets it to be. It will be interesting to see the degree to which existing units will be corrected and improved with software updates."
My toughts are: could it be possible to tweak video drivers, or at least modify gallery and browser apks to achieve a better viewing quality?
Someone give this man a beer I couldn't have said that better myself.
Sent from my Nexus One using XDA App
+1000
Any devs watching this?
Wow...even more improvement possibilities! Modding this phone seems endless!
Yeah, I seriously believe we could improve display performance with some tweaks. I noticed that on the iphones 2g,3g,3gs and 4g, the screen kept changing color and it really did make a difference. Like the 3g screen seemed a bit yellow and 3gs was more natural and they kept on improving.
I would like to hear some dev's opinion because I think it's pretty hard to modify video drivers, as we are seeing in the "porting video drivers" thread...so I'm not too optimist...but let's see what happens
Sent from my Nexus One using XDA App
As a pro video calibrator I would LOVE to have an app that allows me to change the RGB levels so I can set the grayscale.
I will watch this thread with great interest. Here is to hope.
I think the start is with the rendering tweaks that is being used in cm6. Where that is, I have no clue on the technical specifications..... Sorry.
How many of the issues are hardware related though? They're certainly not going to be updating those.
I'm pretty sure I read that article a few months ago, Google appear to be quite reluctant to do anything specific to the N1 and prefer to just keep trucking along with the generic AOSP development. If anything that can be done is going to happen, it'll be due to the clever developers on this and other forums.
The N1 display looks like it's permanently in store-presentation mode, very sharp and contrasty, unfortunately it's not very realistic. If changes can be made in software to improve things, that'd be great, but I doubt it'll be Google doing it.
grayscale
Would it be possible to have a setting to make the entire display grayscale instead of color? If so, would this then allow us to punch up the brightness past it's default levels? Battery life is not my concern. Seeing my screen in the bright sun is though
Alright, I checked it out using the patch that enables nightvision mode in later CM builds, a calibration profile can most likely be done. I'll get my colorimeter tomorrow and use changing linear transformations to turn one of the modes into a calibrated profile. It's up to Cyanogen whether or not it should be added "officially," but I can just overwrite salmon or something and post an update.zip in the meantime if I can get it to work.
Lowering the contrast (and calibrating for that matter) will lower the total colors that can be rendered, so you'd have to keep that in mind. I'm not sure if the screen is 16 bit minimum (at the lowest brightness and thus the more detail the brighter it is) or 16 bit maximum (at highest brightness) as darkening the "backlight" would just narrow the gamut on the device, anyone know? The gamut may already be too narrow to justify a LUT, but I'll see soon.
From what I know, the system is capable of 24bit color, but only 16 bit native. You see, OLED displays have really high refresh rates, so they show the color above and below the target in the right ratios to trick the eye. I don't think the system does these calculations when it expects the screen to move, too high a load, and that's why tapping on the screen in the browser changes colors. This is probably just the application using the wrong settings with regards to it.
The pentile matrix can show fonts really nicely if it has the right font hinting. I've heard that it doesn't, however. I'm not sure where you'd find the best place to go about that, but it's probably out of the kernel and thus outside of my knowledge..
Edit: heavily edited for cleanliness and new knowledge.
Great contribution Storm...do you think we can correct issues noticed in FIGURE 1 (nexus vs iphone comparison) ? It would be AWESOME ...
Maybe should I open a similar thread on cyanogenmod?
knightnz said:
How many of the issues are hardware related though? They're certainly not going to be updating those.
I'm pretty sure I read that article a few months ago, Google appear to be quite reluctant to do anything specific to the N1 and prefer to just keep trucking along with the generic AOSP development. If anything that can be done is going to happen, it'll be due to the clever developers on this and other forums.
The N1 display looks like it's permanently in store-presentation mode, very sharp and contrasty, unfortunately it's not very realistic. If changes can be made in software to improve things, that'd be great, but I doubt it'll be Google doing it.
Click to expand...
Click to collapse
we all doubt it...that's why we're unlocking FM radio and add 720p recording...N1 could really have been the iphone killer if Google did the job ENTIRELY...but really seems that N1 is an unfinished prototype, combine this with huge errors (no marketing and online-only distribution) and you have a partial failure, I know it's sad to say...
Still love my N1!
Well, it looks like the calibration profile is going to be [1, .98, .69] [R,G,B] or thereabouts. Can anyone test the temperature with their own calibrator? I'm getting 9300K when we want 6500K, the website noted earlier got 8900K. I'd like a few more test results but I can work with just my own.
I'm going to edit the files and try it out on my phone here soon enough. I can, if I can modify by-pixel colors, calibrate it to a 2.2 gamma, which would lower battery usage and the overly contrasty and cartoony colors significantly. It'll take a while though if it's even possible.
Anyone know any good apps that just show a specified RGB value across most or all the screen?
Edit: Alright, there are two calibration profiles, one for the lowest brightness, one for the highest. The values I'm getting (for the code junkies) are [1, green, .82] for bright screens, and [1, green, .80] for dark screens. The problem is that the level of green is pretty subjective. I can't measure it without doing extensive calculations, but comparing it to my calibrated monitor, .98 or .99 seems good. 1.00 should be ok, as .98 will add banding.
I'll upload the libsurfaceflinger.so with the modified profile for people to test in another thread (to be linked once I make it here)
storm99999 said:
Well, it looks like the calibration profile is going to be [1, .98, .69] [R,G,B] or thereabouts. Can anyone test the temperature with their own calibrator? I'm getting 9300K when we want 6500K, the website noted earlier got 8900K. I'd like a few more test results but I can work with just my own.
I'm going to edit the files and try it out on my phone here soon enough. I can, if I can modify by-pixel colors, calibrate it to a 2.2 gamma, which would lower battery usage and the overly contrasty and cartoony colors significantly. It'll take a while though if it's even possible.
Anyone know any good apps that just show a specified RGB value across most or all the screen?
Edit: Alright, there are two calibration profiles, one for the lowest brightness, one for the highest. The values I'm getting (for the code junkies) are [1, green, .82] for bright screens, and [1, green, .80] for dark screens. The problem is that the level of green is pretty subjective. I can't measure it without doing extensive calculations, but comparing it to my calibrated monitor, .98 or .99 seems good. 1.00 should be ok, as .98 will add banding.
I'll upload the libsurfaceflinger.so with the modified profile for people to test in another thread (to be linked once I make it here)
Click to expand...
Click to collapse
This is awesome! I will certainly test tonight with my X-rite i1 Pro meter. Just curious, where are you getting the IRE images from?
wrinklefree said:
This is awesome! I will certainly test tonight with my X-rite i1 Pro meter. Just curious, where are you getting the IRE images from?
Click to expand...
Click to collapse
As of now, I don't have IRE images. I just calibrated the white point, and even then, kinda inprecisely. Your data and inputs are valued, but I can't do anything more than a linear equation on the pixels. Currently, I keep red as it is, multiply green by .98, and multiply blue by .82 . It's not accurate, but it's close, and it uses less power. The gamma is still skewed to hell though.
Please look at this post, maybe this has something to do with anything relevant to the ideas presented in this post?
http://forum.xda-developers.com/showthread.php?t=745248
Seems like a good idea
ywindlass said:
Please look at this post, maybe this has something to do with anything relevant to the ideas presented in this post?
http://forum.xda-developers.com/showthread.php?t=745248
Seems like a good idea
Click to expand...
Click to collapse
Of course it's relevant, this thread gave me the idea for that. A few posts up is me debating whether or not it would work.
You don't want to give your significant other yet another reason to yell at you while you're reading XDA in bed. Rate this thread to express what you think of the LG G6's display minimum dimness. A higher rating indicates that the display can get extremely dim, ideal for reading in very dark environments.
Then, drop a comment if you have anything to add!
It could be a tad darker, but if you use the "Comfort view" setting in notification menu, you can turn down blue light which works just as well. This setting is highly customizable.
To me, this is the weak point of the screen. It will get acceptably dim, though, if you activate both battery saver and comfort view, but who wants to go through those steps each time you want to read at night? I've just been using one of the night shift apps to dim the screen during night hours.
Anyone notice the auto brightness toggle not sticking? AT&T model.
mhill1986 said:
To me, this is the weak point of the screen. It will get acceptably dim, though, if you activate both battery saver and comfort view, but who wants to go through those steps each time you want to read at night? I've just been using one of the night shift apps to dim the screen during night hours.
Click to expand...
Click to collapse
Thanks for the tip, this combo does make the screen acceptably dark enough.
Has anyone had any luck with automating lg's settings? I have not been successful with Tasker and would really like to schedule this based on time and ambient light sensor.
Lux
Sent from my LG-H872 using Tapatalk
min brightness could be darker.
max should be brighter
maruichan said:
It could be a tad darker, but if you use the "Comfort view" setting in notification menu, you can turn down blue light which works just as well. This setting is highly customizable.
Click to expand...
Click to collapse
I personally didn't think the yellow tint that Comfort View offers helped me. Instead, I used System UI tuner (This app: https://play.google.com/store/apps/details?id=com.zacharee1.systemuituner&hl=en) to enable the stock android night mode. If you want to try it, it essentially works the same but the tint is more red-ish and is more tolerable in my opinion. However, the intensity of the tint can't be adjusted.
Anyways, I do agree with you that the display should get a bit darker.
Coming from a GS4, the minimum brightness is amazing, especially if you use it combined with the battery saver option, it never seemed too bright, whilst on my S4, i often used the screen filter app to lower minimum brightness
You don't want to give your significant other yet another reason to yell at you while you're reading XDA in bed. Rate this thread to express what you think of the Asus ZenFone Max Pro M1's display minimum dimness. A higher rating indicates that the display can get extremely dim, ideal for reading in very dark environments.
Then, drop a comment if you have anything to add!
Have been using Zenfone 5, Padfone 8, Zenfone 2 and Zenfone Selfie, all have high minimum brightness. Can some one confirm about minimum brightness on this phone compared to Redmi Note 3 (Kenzo)? It was pain to use Zenfone in the dark.
yulikn said:
Have been using Zenfone 5, Padfone 8, Zenfone 2 and Zenfone Selfie, all have high minimum brightness. Can some one confirm about minimum brightness on this phone compared to Redmi Note 3 (Kenzo)? It was pain to use Zenfone in the dark.
Click to expand...
Click to collapse
Night light is there.
Mr.Ak said:
Night light is there.
Click to expand...
Click to collapse
It isn't about night light, it is about minimum brightness.
yulikn said:
It isn't about night light, it is about minimum brightness.
Click to expand...
Click to collapse
No reviewer complained about any brightness issue.But,at night,Night Light does the work.
Mr.Ak said:
No reviewer complained about any brightness issue.But,at night,Night Light does the work.
Click to expand...
Click to collapse
Can you answer about minimum brightness, because that (You don't want to give your significant other yet another reason to yell at you while you're reading XDA in bed. Rate this thread to express what you think of the Asus ZenFone Max Pro M1's display minimum dimness. A higher rating indicates that the display can get extremely dim, ideal for reading in very dark environments.) was my problem with all asus phone in the past. Night light just about filtering blue light, not about minimum brightness. Bright yellow light still anoying in the dark, minimal brightness will do.
yup. minimum brightness is not comfortable. I use twilight to mitigate this. Hope Asus solves this in future updates.
Or may be with some custom kernels we'll be able to do that.
himanshu_atrix2 said:
yup. minimum brightness is not comfortable. I use twilight to mitigate this. Hope Asus solves this in future updates.
Or may be with some custom kernels we'll be able to do that.
Click to expand...
Click to collapse
Already solved with latest update. Try it.
Is there any update which improves upon this? I just want it's as dim as note 5pro.
Try switching on/off adaptive brightness and then sliding the brightness to minimum. Otherwise CF.Lumen by Chainfire is a great app.
Abby 244 said:
Already solved with latest update. Try it.
Click to expand...
Click to collapse
So after update
Is the minimum brightness comfortable for night usage?
addy692 said:
So after update
Is the minimum brightness comfortable for night usage?
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Click to collapse
No. It's a joke tbh!! Plus on oreo google doesn't even allow screen overlays throughout. Ugh.. Piercing white light as you scroll down the quick settings at night and weird navigation bar.
akshmau5 said:
No. It's a joke tbh!! Plus on oreo google doesn't even allow screen overlays throughout. Ugh.. Piercing white light as you scroll down the quick settings at night and weird navigation bar.
Click to expand...
Click to collapse
Ok
Going for redmi now.
addy692 said:
Ok
Going for redmi now.
Click to expand...
Click to collapse
Lol!
Sorry. But there are ways by which you can configure with root and other tools; just in case you want stock Android and not MIUI.
akshmau5 said:
Lol!
Sorry. But there are ways by which you can configure with root and other tools; just in case you want stock Android and not MIUI.
Click to expand...
Click to collapse
Yes i know apps are available
But actually i was planning to use miui 10 on this ASUS after bying :silly:
So now directly going for miui redmi
akshmau5 said:
No. It's a joke tbh!! Plus on oreo google doesn't even allow screen overlays throughout. Ugh.. Piercing white light as you scroll down the quick settings at night and weird navigation bar.
Click to expand...
Click to collapse
Awful, isn't it? My phone's ambient light sensor doesn't seem to be working well either. Like it can't make up it's mind on how much screen brightness to give off when faced with different lighting conditions...suddenly getting bright and dimming for no apparent reason and not dynamically or smoothly but abruptly - even after the latest OTA update (and numerous attempts at adjusting brightness/auto brightness and trying out 3rd party apps).
I would have thought Asus would have at least prioritized this issue over the last OTAs instead of fooling around with additional bloatware. Hope they come up with a solution soon, because I'm getting all cross-eyed. :cyclops:
zenbandit said:
Awful, isn't it? My phone's ambient light sensor doesn't seem to be working well either. Like it can't make up it's mind on how much screen brightness to give off when faced with different lighting conditions...suddenly getting bright and dimming for no apparent reason and not dynamically or smoothly but abruptly - even after the latest OTA update (and numerous attempts at adjusting brightness/auto brightness and trying out 3rd party apps).
I would have thought Asus would have at least prioritized this issue over the last OTAs instead of fooling around with additional bloatware. Hope they come up with a solution soon, because I'm getting all cross-eyed. :cyclops:
Click to expand...
Click to collapse
Feel for you eh!!
I personally don't use auto brightness but minimum brightness is a nightmare:silly:
I have tweaked a lot to finally get a solution.
akshmau5 said:
Feel for you eh!!
I personally don't use auto brightness but minimum brightness is a nightmare:silly:
I have tweaked a lot to finally get a solution.
Click to expand...
Click to collapse
Really? Mind sharing what your all-round brightness setting or solution is?
zenbandit said:
Really? Mind sharing what your all-round brightness setting or solution is?
Click to expand...
Click to collapse
Oh well. It requires root + xposed.
akshmau5 said:
Oh well. It requires root + xposed.
Click to expand...
Click to collapse
Ah...too bad. Thanks.
Auto brightness in stock miui is too bad in low light conditions. Will installing custom kernel help to solve this issue or not?
If so, can you suggest me the suitable kernel?
Define too bad... Too bright or too dimmed?
Gowcoizer said:
Define too bad... Too bright or too dimmed?
Click to expand...
Click to collapse
dimmed. because of that you need to adjust the default degree of auto brightness in low light conditions manually.
Dimmed comparingly to what? To your ex phone? When I bought Pocophone it is considerably more dimmed than my ex p8 lite but in fact I think this is much more healthfull for the eye and I am pretty sure it is designed that way o purpose, so this doesn't make it bad... Probably our/yours perceptions are bad. Be generous to your eyes.
Hi XDA,
ASUS announced the ROG Phone 3 earlier today. I reviewed the phone for the XDA Portal after having used it for nearly a month (I received it on June 26th and published my review on July 22nd.) The phone has a metric ton of features, so if you have any specific questions about the ROG Phone 3, feel free to ask me a question. I'll enable notifications for new replies in this thread so I'll answer them as they come in.
I recommend reading the following posts first to see if they answer any of your questions:
Our launch coverage: ASUS launches the ROG Phone 3 with the Snapdragon 865 Plus, 144Hz display, and 6000mAh battery
My review: ASUS ROG Phone 3 Review: The King of Gaming Smartphones is back
I have also answered a few questions about the phone already on Reddit.
Hi and thanks for the review.
So I have had Rog 2 since the launch and although it's great overall, it has some big issues on display side and I want to know if rog 3 also suffers from the same issues.
1.the first issue that almost everyone knows about is the gray color turning to reddish color on lower brightness levels especially on 120hz. You'll have to test this with gray color background in a dark room but I can notice it even in a normal lit room.
2. the screen is kind of grainy and has a lot of bandings. you can also test this by downloading a 5% gray picture and turn the brightness all the way down in a completely dark room and look for oled bandings and lines and grainyness!
3. Huge Black crush! If you search google for "black crush test" the first result is a reddit question that leads to a video of a test picture. On rog 2 only and only on 100% brightness all the squares up to 5 are visible but as we turn down the brightness almost all squares become black (although they actually should be gray) and we can only see the first three squares at the bottom.(255% 100% and 50%)
and that means if we want to see everything in true color and we are supposed to see, we have to use 100% brightness all the time which not only hurts the eyes, but also brings screen burn-ins in as soon as 3 2 months.
Here's the youtube link for black crush test
https://youtu.be/fv6T7aHsd54
I hope you can check these issues and give us real life feedback
thanks
Hi
can u check is the Rog phone 3 support 144hz durinng NETFLIX vedio?
i mean does the rog 3 play vedio in NETFLIX in high freshrate at 144fps or 120fps like the oneplus 8 pro or oppo find x2 pro ?
kianvash said:
Hi and thanks for the review.
So I have had Rog 2 since the launch and although it's great overall, it has some big issues on display side and I want to know if rog 3 also suffers from the same issues.
1.the first issue that almost everyone knows about is the gray color turning to reddish color on lower brightness levels especially on 120hz. You'll have to test this with gray color background in a dark room but I can notice it even in a normal lit room.
2. the screen is kind of grainy and has a lot of bandings. you can also test this by downloading a 5% gray picture and turn the brightness all the way down in a completely dark room and look for oled bandings and lines and grainyness!
3. Huge Black crush! If you search google for "black crush test" the first result is a reddit question that leads to a video of a test picture. On rog 2 only and only on 100% brightness all the squares up to 5 are visible but as we turn down the brightness almost all squares become black (although they actually should be gray) and we can only see the first three squares at the bottom.(255% 100% and 50%)
and that means if we want to see everything in true color and we are supposed to see, we have to use 100% brightness all the time which not only hurts the eyes, but also brings screen burn-ins in as soon as 3 2 months.
Here's the youtube link for black crush test
I hope you can check these issues and give us real life feedback
thanks
Click to expand...
Click to collapse
I am also interested in knowing abot this , and also if there is image retention at High brightness, can be checked by staying at a static page for 1mint or more the quick switching to to a gray image , like the chrome in dark mode with all tabs closed , I take I screenshot of it an zoom it and out it into full screen that time I can see the ghost image of previously shown page
I'm really interested in the acoustics/ speaker volume - how does this aspect compare to other current flagships & also specifically to ROG 2??
Thanks.
kianvash said:
Hi and thanks for the review.
So I have had Rog 2 since the launch and although it's great overall, it has some big issues on display side and I want to know if rog 3 also suffers from the same issues.
1.the first issue that almost everyone knows about is the gray color turning to reddish color on lower brightness levels especially on 120hz. You'll have to test this with gray color background in a dark room but I can notice it even in a normal lit room.
2. the screen is kind of grainy and has a lot of bandings. you can also test this by downloading a 5% gray picture and turn the brightness all the way down in a completely dark room and look for oled bandings and lines and grainyness!
3. Huge Black crush! If you search google for "black crush test" the first result is a reddit question that leads to a video of a test picture. On rog 2 only and only on 100% brightness all the squares up to 5 are visible but as we turn down the brightness almost all squares become black (although they actually should be gray) and we can only see the first three squares at the bottom.(255% 100% and 50%)
and that means if we want to see everything in true color and we are supposed to see, we have to use 100% brightness all the time which not only hurts the eyes, but also brings screen burn-ins in as soon as 3 2 months.
Here's the youtube link for black crush test
https://youtu.be/fv6T7aHsd54
I hope you can check these issues and give us real life feedback
thanks
Click to expand...
Click to collapse
1. I do not see any reddish tint on gray colors in low brightness levels in low ambient lighting. I tested at 144Hz, 1-20% brightness, dark room, and with the Reddit is Fun app set to a dark gray background.
2. I looked up a 5% grain photo and found a video on YT. At the minimum brightness wherein the picture becomes visible to my eye in a dark room, there's uneven graininess. Raising the brightness a bit and I can see horizontal banding. No issues at higher brightnesses, though.
3. Similar result on the ROG Phone 3, sadly.
abunhyan said:
Hi
can u check is the Rog phone 3 support 144hz durinng NETFLIX vedio?
i mean does the rog 3 play vedio in NETFLIX in high freshrate at 144fps or 120fps like the oneplus 8 pro or oppo find x2 pro ?
Click to expand...
Click to collapse
No, the ROG Phone 3 does not support motion estimation/motion compensation, or MEMC, as it's called on the OnePlus 8 Pro or OPPO Find X2 Pro. The OnePlus 8 Pro and OPPO Find X2 Pro can do hardware-accelerated MEMC thanks to a dedicated display processor called the Iris 5, designed by a company called Pixelworks. More details on that here: https://www.xda-developers.com/pixe...ssor-android-display-experience-oppo-find-x2/
GHOST1010 said:
I am also interested in knowing abot this , and also if there is image retention at High brightness, can be checked by staying at a static page for 1mint or more the quick switching to to a gray image , like the chrome in dark mode with all tabs closed , I take I screenshot of it an zoom it and out it into full screen that time I can see the ghost image of previously shown page
Click to expand...
Click to collapse
I don't see any obvious image retention at high brightnesses.
elmor0 said:
I'm really interested in the acoustics/ speaker volume - how does this aspect compare to other current flagships & also specifically to ROG 2??
Thanks.
Click to expand...
Click to collapse
It's actually not quite as loud as the ROG Phone II. Still gets very loud in comparison to most devices, though. I've mentioned all the audio features that ASUS and Dirac added to the ROG Phone 3 in my review. You can thankfully tweak the speaker quality a bit with the 7-band equalizer and Bass/Treble slider in AudioWizard.
So based on your information, Im deciding to keep my rog2 for another year and see what 2021 brings us.
Hopefully an LCD gaming device or a high quality oled one.
Thank you for your answer
Can you please show the air triggers and how you can use them if you have that on hand?
So little people touch on this feature or expand on how it's used and I'm very curious as the rog 2 I have has had beta gestures forever.
Cammarratta said:
Can you please show the air triggers and how you can use them if you have that on hand?
So little people touch on this feature or expand on how it's used and I'm very curious as the rog 2 I have has had beta gestures forever.
Click to expand...
Click to collapse
I posted extensively about the AirTriggers in my review. What more do you want to know?
1)is there FM radio
2) Is 3rd party application shown on always on display
Can the AirTrigger functions be mapped for usage in other non-game Apps/ functions (including torch/ camera/ audio player etc)?
If not possible in stock, will custom ROMs (if they happen for ROG 3) be able to re-map AirTrigger functions?
cimbom said:
1)is there FM radio
2) Is 3rd party application shown on always on display
Click to expand...
Click to collapse
1) No
2) Nope, no notifications are shown at all.
elmor0 said:
Can the AirTrigger functions be mapped for usage in other non-game Apps/ functions (including torch/ camera/ audio player etc)?
If not possible in stock, will custom ROMs (if they happen for ROG 3) be able to re-map AirTrigger functions?
Click to expand...
Click to collapse
Yes, you can set AirTriggers to work in non-gaming apps. I just mapped the left/right shoulder buttons to previous/next in Google Play Music. One problem: the stock camera app can't be added to ArmouryCrate. Further, when I added GCam, the camera viewfinder was totally black when I launched it. I suspect that the camera is being blocked by the overlay in some way.
The sound system benefits (volume/ bass/ enhancements etc) are only during gaming, or throughout general usage of phone (calls/ music/ videos)?
Thanks for the awesome review
Could u plz tell the following
How are the thermals?
What are cpu temps after 2-3 hour continuous gaming without aerocooler?
Hello
Thank you Mishaal , is the chinese version has l1 and 4g+ agrégation? And how is the battery life compared to oneplus 8 pro or k30 pro , i do care a lot about performance and battery life so is the chinese rog 3 with sd865 plus better than oneplus 8 pro for my usage? Thank youa lot
1.There is hebrew(עברית) language support?
2.speakers are better than rog 2?
danielad200 said:
2.speakers are better than rog 2?
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Click to collapse
Already answered in post #6 towards the end.....
I have been a loyal Pixel customer until now. I love my Pixel 4 XL, which is working very well. However, I am blown away by the ROG 3 specs. I am especially attracted to the display and the audio in addition to the fast performance. I have three questions for you i
1) What was your experience like with the display. Will it blow the Pixel 4 XL out of the water?
2) What was your experience with the performance like in comparison to other phones?
3) Is Asus good about updates ( yearly system updates as well as security updates on a monthly basis)?
Thank you in advance for taking the time to answer my questions.
CJ
Hello, I don't play games on mobile at all yet I'm considering buying this phone simply because of the huge battery and speaker setup as those are the most important for me.
Do you think I should go for it?
Kos_ said:
Hello, I don't play games on mobile at all yet I'm considering buying this phone simply because of the huge battery and speaker setup as those are the most important for me.
Do you think I should go for it?
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I got the ROG Phone 2 for that same reason, and I can tell you that you won't be disappointed. You can go for the ROG Phone 3 for with the same results. Only difference there is that there is no built in headphone jack. I came from the OP7 Pro, so the only thing you'll miss is the higher quality display.