Limbo between Honey Comb and froyo - HTC Flyer, EVO View 4G

I dont know if I like this OS or the hardware "cpu" on the flyer,
You cant really get any of the honey-comb apps that support tablet screens.
for instance if you download skype on the flyer, the video is not supported nor is Gtalk video where as on honey comb its enabled by default, also I noticed alot of the honey-Comb apps I was looking forward to you cant see in the market from the flyer.
I wonder if maybe HTC didn't release Honey-comb with flyer because the CPU and or gpu couldn't handle the power that Honey-comb needs to run smoothly.
I noticed on the xoom that even with a tegra and duel core CPU you still get lag in the UI..
And I also tried a few games like vendetta and the CPU-GPUs way under powered to run those 3dgames where the tegra runs very smooth.
Not impressed with the power of this device I guess if it were not for the pen functions I would return it and buy a duel core device instead .
Its basically a galaxy tab overclocked with a pen and 2.3..

A lot of the benchmark test show this 1.5 single processor performing the same if not better in some cases to the dual core Tegra 2. We can't see the tablet apps because the market only shows them to devices running Honeycomb. Time will come, unfortunately we just have to wait on HTC.

Westfire said:
A lot of the benchmark test show this 1.5 single processor performing the same if not better in some cases to the dual core Tegra 2. We can't see the tablet apps because the market only shows them to devices running Honeycomb. Time will come, unfortunately we just have to wait on HTC.
Click to expand...
Click to collapse
Or community supportted ROMs... I'be not been privileged enough to play with homeycomb extensively, so I'm ignorant to the enhanced capabilities...

Here is the link dl for vendetta, works on non tegra devices.
Try it out to compair
http://download.vendetta-online.com/VendettaOnline-sideload.apk
Sent from my HTC Flyer P512 using Tapatalk

From what I've read the real knock on the tegra 2 vs 1.5ghz in the flyer is battery consumption. The tegra 2 can underclock, correct, meaning that it will passively use less power?
I'm eager for honeycomb as well but I don't think it's the end all be all. The Sprint version of the flyer is supposed to ship with honeycomb, meaning that we should see an update to the wi-fi model in a few months at the latest. As long as I can get the USB host functionality etc I'd be happy

alexland said:
From what I've read the real knock on the tegra 2 vs 1.5ghz in the flyer is battery consumption. The tegra 2 can underclock, correct, meaning that it will passively use less power?
I'm eager for honeycomb as well but I don't think it's the end all be all. The Sprint version of the flyer is supposed to ship with honeycomb, meaning that we should see an update to the wi-fi model in a few months at the latest. As long as I can get the USB host functionality etc I'd be happy
Click to expand...
Click to collapse
The battery is good enough that its not an issue. I can see how a tegra 2 would consume less battery, just know that after two days of use the battery is better than any htc device I have used and on par with the xoom.

Related

[Q] Galaxy Tab 10.1 stutters especially with live wallpaper on

I've only got my galaxy tab 10.1 for a week or so. It ran rather smoothly out of the box. But then it just slowed down. Now it frequently stutters when multitasking, screen rotating orientation, or even just running some applications. Things get particularly worse when live wallpaper is on. I checked in the setting/applications/running services to make sure I didn't run out of RAM (there was often still 300 something MB free).
Did any of you experience that? What would you suggest me doing to resolve this issue? Or is there no solution to this? I do remember everything running fine without lagging when I first used it.
Any sharing or suggestions are much appreciated.
None of the available tablets are capable of running live wallpapers smoothly. I don't have any problem otherwise though. Try doing a factory reset.
thanks. i probably should.
The Tegra 2 chip is not capable of running live wallpapers smoothly due to its crippled 32bit memory interface. It simply does not have enough memory bandwidth to process. Tegra 2 was SUPPOSED to have dual channel memory but Nvidia decided to ditch the second 32bit channel (which would have greatly improved performance under live wallpapers and games) to save power
This is the same reason why you notice your tablet slowing down after using it for a little while. Once system memory starts to get filled Android OS needs to shuffle around memory, remove apps from memory to make room for newly launched apps, ect. This all takes alot of memory bandwidth and with only a 32bit wide channel you can see why your tablet slows down. Especially when doing anything visual like swiping home screens across.
Most people dont know that Tegra 2 is an old chipset. Its been around for over a year now. I was blown away and shocked when I found that Nvidia used a crippled 32bit single channel memory interface. Not sure what they were thinking
I cant wait for TIs dual-core SoC, they run dual channel memory and have a GPU many times faster that Tegra 2. If you want to run live wallpapers its best to skip any Tegra 2 device and wait for a unit with TIs SoC later this summer or a Tegra 3 which will be in tablets in 5 months.
Many people feel their tablets and phones perform a lot better (at least when on the home screens) when you use a third-party launcher like ADW Launcher Ex or Launcher Pro.
kytz said:
Many people feel their tablets and phones perform a lot better (at least when on the home screens) when you use a third-party launcher like ADW Launcher Ex or Launcher Pro.
Click to expand...
Click to collapse
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
magic smoke
I re flashed the tab 10.1 back to the 3.01 OS and It runs live wall papers great. No shuddering and my applications load quickly. I Do use android assistant and shut down any programs I don't use. Gonna try the new kernel.
so 3rd party launchers are bad... why? also, a new kernel for the tab? already?
beaker2007 said:
so 3rd party launchers are bad... why? also, a new kernel for the tab? already?
Click to expand...
Click to collapse
3rd party launchers are just apps. There is nothing wrong with them but they certainly don't improve performance of any aspect of the device.
Any upcoming devices that will have the TI dual core cpu in it? Or will Tegra 3 be far superior by that time?
ericc191 said:
Any upcoming devices that will have the TI dual core cpu in it? Or will Tegra 3 be far superior by that time?
Click to expand...
Click to collapse
Archos is launching a tablet with the 1.5ghz TI dual core chip really soon. Itll be much faster than tegra 2 and have 3 times the gpu performance. The gpu performance on the tegra 2 is just plain awful even for a 1st gen device.
Thanks 5thElement for your detailed information. Now I have a much better understanding of how this problem came to be. For now though, I couldn't stand the lagging behind any more and reset the tab to factory setting. Smooth all around once again. Will have to re-purchase all the apps I paid for though. This part sucks!
Actually just found out u need not repurchase anything. Google sync remembers everything and does a full recovery of all settings and apps for u. Kudos to google!
5thElement said:
If you want to run live wallpapers its best to skip any Tegra 2 device and wait for a unit with TIs SoC later this summer or a Tegra 3 which will be in tablets in 5 months.
Click to expand...
Click to collapse
and those tablets are...?
5thElement said:
Archos is launching a tablet with the 1.5ghz TI dual core chip really soon. Itll be much faster than tegra 2 and have 3 times the gpu performance. The gpu performance on the tegra 2 is just plain awful even for a 1st gen device.
Click to expand...
Click to collapse
They will indeed be more than likely faster than Tegra 2 but for the record the TI OMAP 4460 uses Imagination Technologies PowerVR SGX 540 GPUs which are the same GPUs used in the Samsung Galaxy S phones (not the new SIIs). That isnt a massive difference between Gefore ULP.
Now, the TIs OMAP 5 chipset does use a shock and awesome GPU that is dangerously similar to the iPads GPU which is from ITs PowerVR SGX 544 MP line and those are a true dual core GPU. Anandtech has some GPU benchmarks covering this....
MrSewerPickle said:
They will indeed be more than likely faster than Tegra 2 but for the record the TI OMAP 4460 uses Imagination Technologies PowerVR SGX 540 GPUs which are the same GPUs used in the Samsung Galaxy S phones (not the new SIIs). That isnt a massive difference between Gefore ULP.
Now, the TIs OMAP 5 chipset does use a shock and awesome GPU that is dangerously similar to the iPads GPU which is from ITs PowerVR SGX 544 MP line and those are a true dual core GPU. Anandtech has some GPU benchmarks covering this....
Click to expand...
Click to collapse
The PowerVR 540 will be significantly faster than tegra 2 not only because it has a unified architecture but because TIs SoC will have dual channel memory unlike the crippled single channel memory the Tegra 2 has. The memory bandwidth on the tegra 2 is pathetic and it has to be shared with video which is seriously crippling for the Tegra 2 and its poor performance sticks out like a sore thumb as you can see when you try to run live wallpapers.
switched to launcher pro live wallpapers run fine
5thElement said:
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
Click to expand...
Click to collapse
You are wrong my live wp work fine no stutters now. Thanks for the single channel knowledge.Although launcher pro seemed to fix my issue
5thElement said:
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
Click to expand...
Click to collapse
On MY Tab, Adw EX outperforms the stock launcher by leaps and bounds. I don't know what they did programatically, but it consistently moves smoother, faster than the stock launcher.
Live wallpapers are still problematic, but I do feel the presentation of icons/widgets is better. Not all launchers are created equal... including the default one.
I've just received the Galaxy Tab 10.1 and I already own a Galaxy S2 phone. I was very disappointed with the stutter and lag in the GT 10.1 compared to the GS2. In fact I was sort of amazed because I hadn't seen any reference to the poor video and livewallpaper performance when looking at reviews of the tab.
I've tried resetting to factory defaults after installing the latest firmware update from Samsung and I simply can't use a livewallpaper - the slowdown in performance of the tablet is quite noticable.
I've got videos on my GS2 that play fine but on the Galaxy Tab, they just stutter (and I'm not using a livewallpaper). I've tried all sorts of video player apps as well.
I wished I'd known that the Tegra 2 would not be capable of the sorts of things my GS2 is. It's just weird that I hadn't seen any reference to this before.
As suggested, try using a different launcher. While it doesn't change the hardware, most users find that the stock launcher is inherently laggy. ADW for example also has user adjustable tweaks which can improve perceived speed.
As for live wallpapers, some are worse than others of course. Experiment a bit. Also check widgets you may have on screen which could be causing slow downs. Things like circle launcher and updating social apps are known to cause slowness.
I am running Bonsai ROM with various tweaks, overclocked at 1.4gHz and can run live wallpapers smoothly with no problems.
Edit: You should also be able to run video smoothly. Using stock player or Rockplayer, etc. I regularly watch movies and videos, as well as Netflix with no issues. Of course video type, size, etc will make a difference, but even non-optimized movies seem smooth for me.

So what gives with these lousy benchmarks?

I finally found a comparable tegra 2 bench posted online in a droid x 2 review, both devices have a qHD screen. It's looking like the hardware we have here isn't particularly impressive, and let's not even go there with the Galaxy s 2 *shudder*, it's a massacre.
I was to understand that the Qualcomm/Adreno setup was going to at least be competitive, and was supposed to be all out superior to Tegra 2. Can anyone shed some light on this?
Levito said:
I finally found a comparable tegra 2 bench posted online in a droid x 2 review, both devices have a qHD screen. It's looking like the hardware we have here isn't particularly impressive, and let's not even go there with the Galaxy s 2 *shudder*, it's a massacre.
I was to understand that the Qualcomm/Adreno setup was going to at least be competitive, and was supposed to be all out superior to Tegra 2. Can anyone shed some light on this?
Click to expand...
Click to collapse
I don't look at benchmarks too much... but it can download n' upload like a God that's its power tool
My overlocked 1.5 Ghz tegra 2 lags behind my EVO 3D but it scores 900 more points in quadrant so my epeen feels alright. Seriously most of these benchmarks are not coded well.
I think the 3vo uses only one core with quadrant. You have to use a dual core benchmark test like CF Bench for better results. Then again benchmarks really don't mean much.
Sent from my PG86100 using Tapatalk
Benchmarks are nearly useless measures.
Using benchmarks to determine real world performance is like licking your finger and sticking it up in the air to determine how fast the wind is moving.
Yeah, it'll put you roughly in the ballpark--roughly. But that ''ballpark'' is big enough to drive a couple dump trucks through...
Both the droid x2 and the galaxy s2 aren't running sense, which usually drags down bench marks even though the phone is silky smooth. Benchmarks may be useful for testing modifications on the same phone, but not for comparing different phones. Just ask yourself... Does it seem to suffer to you?
Sent from my PG86100 using XDA App
Who gives a #$% about benchmarks, all I know is that this thing is fast, way faster than the EVO. I have a gTablet (tegra 2, Honeycomb) that runs games very well and this 3VO runs the same games but only smoother and faster, no hiccups at all. Totally happy here and I have like 200 apps on this thing and I have like 280 megs left.
Oh, and my gTablet is clocked to 1.5ghz!
G_Dmaxx said:
Who gives a #$% about benchmarks, all I know is that this thing is fast, way faster than the EVO. I have a gTablet (tegra 2, Honeycomb) that runs games very well and this 3VO runs the same games but only smoother and faster, no hiccups at all. Totally happy here and I have like 200 apps on this thing and I have like 280 megs left.
Oh, and my gTablet is clocked to 1.5ghz!
Click to expand...
Click to collapse
Seriously my Tegra 2 Transformer has nothing on my EVO 3D. Why people look only at benchmarks and not what is in front of them I have no clue.
danaff37 said:
Both the droid x2 and the galaxy s2 aren't running sense, which usually drags down bench marks even though the phone is silky smooth. Benchmarks may be useful for testing modifications on the same phone, but not for comparing different phones. Just ask yourself... Does it seem to suffer to you?
Sent from my PG86100 using XDA App
Click to expand...
Click to collapse
I've actually never had an AOSP rom run all that much faster than a Sense rom. Enough of a variance to say that there isn't a difference at all.
Like many others have pointed out. Quadrants is a terrible bench for dualcore phones until it's updated. When it reads off a bunch of question marks as the evo3ds CPU, CPU speed,etc. You know its not going to be a reliable test.
Sent from my PG86100 using Tapatalk
Go to anand-tech for the Adreno 220 benches... It crushed the competition so maybe that'll make you feel better.
1 possible reason why the EVO 3D isn't scoring as high as you expect is because I think the benchmark tests don't utilize CPU's with asynchonous dual cores correctly.
Someone correct me if I'm wrong, but I think the Galaxy uses synchonous cores which mean they can only work on the same thing at the same time, they can't work on separate operations at the same time.
The EVO 3D has asynchonous cores which allow for true multitasking meaning each core will work on separate tasks. As I understand it, support for this type of CPU is going to be added in Android 2.4 and later, but don't quote me on that.
LOL @ benchmarks
DDiaz007 said:
Go to anand-tech for the Adreno 220 benches... It crushed the competition so maybe that'll make you feel better.
Click to expand...
Click to collapse
Any similar comparisons to the exynos/mali(?) that the sgs 2 is packing?
Some of the above statements about asynchronous processing do make me feel better if true.
Levito said:
Any similar comparisons to the exynos/mali(?) that the sgs 2 is packing?
Some of the above statements about asynchronous processing do make me feel better if true.
Click to expand...
Click to collapse
Why not feel good in the first place?
This phone screams. You're comparing it to a Moto phone with Tegra 2 which will likely be one of the last new phones with Tegra 2. Enjoy the 3D. By the time something comes around to crush it, we'll be into 4 core territory, or Android will be updated to better support multiple cores (if I remember right, this was only really started for 3.0).
I'll agree the SGS2 seems like a killer but I'll take HTC build quality over Samsung any day of the week. Plus, let's see Exynos pushing qHD.
No I hear you. Truth is that there probably won't be any software written for quite sometime that is going to really push our current hardware. Besides I upgrade every year or so anyway, making future proofing less of an issue for me.
It's the principle of the thing.
Levito said:
No I hear you. Truth is that there probably won't be any software written for quite sometime that is going to really push our current hardware. Besides I upgrade every year or so anyway, making future proofing less of an issue for me.
It's the principle of the thing.
Click to expand...
Click to collapse
I hear ya too, but you gotta try not to get caught up in numbers. Numbers can be manipulated. Manufacturers can tune their phones to perform better in Quadrant (this can also be done with custom ROMs; when it is, performance in other categories suffers). AMD and Intel still participate in this ePeen warfare.
I won't be surprised if we see that Evo 3D outperforms the Tegra Moto overall.
The good thing is, we will eventually see this thing rooted completely (hopefully not after it's lost most of its luster). THEN we will see what we can push out of this phone. Look how fast it's running sense. Imagine a vanilla Android experience on it, or an overclock to say, 1.8 GHz (which will probably happen). I dunno about you but I'm salivating.
Ok, the only benchmark I need to know is that my phone boots up from "off" in 10-12 seconds. Base your satisfaction on a constant, not on relativism.
megatron-g1 said:
1 possible reason why the EVO 3D isn't scoring as high as you expect is because I think the benchmark tests don't utilize CPU's with asynchonous dual cores correctly.
Someone correct me if I'm wrong, but I think the Galaxy uses synchonous cores which mean they can only work on the same thing at the same time, they can't work on separate operations at the same time.
The EVO 3D has asynchonous cores which allow for true multitasking meaning each core will work on separate tasks. As I understand it, support for this type of CPU is going to be added in Android 2.4 and later, but don't quote me on that.
Click to expand...
Click to collapse
Should be no difference to code for asynchronous or synchronous. The cores will run at full speed if they're pushed. Quadrant scores are more based on database read and write speeds than anything.
I've owned many many phones, and this one is by far the most fluid (although I have not had hands on with the Galaxy SII, but I hate Samsung's software)
I haven't run into a case where the phone stutters, have you?
I believe in the Anandtech benchmarks, they used a developer phone that has the same qualcomm chipset running at the stock 1.5ghz, while our phones were downclocked to 1.2ghz.
They might have done this for various reasons, it would be interesting to see how our phones overclock and if there's any changes in battery life.

dual tegra 2 (Gtablet) vs dual snap dragon (HP Touchpad)?

Does any one have any thoughts on this issue?
Which one is faster? Tegra 2 dual core or snap dragon dual core?
http://www.anandtech.com/show/4054/first-look-viewsonic-gtablet-and-tegra-2-performance-preview/2
I dont know about speed, they seem comparable in those tests at least. But as an owner of both, if they get Android working right on the Touchpad, I will gladly move on. The screen on the G-Tab is just sooooo bad and the Touchpad is sooooo nice.
I've often wondered about these types of questions. It's like watching Top Gear, and a car is .01 seconds faster than another and they start singing it's praises...in practical use, does it really much matter?
I remember when PCs were getting fractionally faster and faster. Sure a PC from 1994 is going to seem SLOOOW compared to the best availabel now, but in 2003, would an increase in megahertz really be all that different? To the trained eye, maybe, but to the guy making spreadsheets all day, probably not.
Besides, this question will be moot when the Tegra 3 is released...lol
Do you want to know if it's faster running webOS, or faster running Android 2.2, 2.3, or 3.x? Each tablet is capable of running certain OSs with a certain degree of proficiency.
I trying my best to my hands on a touchpad too.
just curious as to why some tablets have the snap dragon and some have the tegra 2
The snapdragon has a more powerful gpu but less powerful smartphone oriented CPU. The scores for the HTC sensation tell the story since it uses the same SoC+radio. at the retail price the touchpad was a horrific substandard tablet. At 99$ not so much. The snapdragon in that tablet is also capable of clocking the cores independent of each other which allegedlysaves power.
Sent from my GtabComb using Tapatalk

[Q] Wich is the Best Device???[/Q]

Hello DuuDe's! 'Sup!?
I know, every device(CellPhone) is best at one department, but i wanna Know: (3 Questions)
1-Wich is the best Device With 512mb of RAM?
2-Wich is the best Device With 768mb of RAM?
3-Wich is the best Device With 1024mb of RAM?
I wanna know all these 3 segments.
The device im seeking, is one that No matter what App or Game i "Trow" to it, it execute it Flawlessly.
And I know, i cant install like 300k apps because that loads the device and lags it, but i know the Ext2/3/4 partition Trick
NOTE: Really dont care too much if its LTE enable or not. If price difference is considerable for just Having LTE i may discard it... All because in my country LTE will arrive in 2016 if not latter :'(
Anyway, if you guys help me with that, I Will be Thankfully
Cheers!
LG Optimus Speed, HTC Sensation, Samsung Galaxy S2
I'd definitely say, the best smartphone (also because it has 1GB RAM) is the Galaxy S2 which runs super smooth and should handle every apps flawlessly (just for some Tegra games you need to install chainfire but the 1.2GHz Dual Core Chip plus Hardware acceleration is awesome).
The number of devices with 768MB RAM isn't that big either, I'd choose the HTC Sensation which also has a 1.2 GHz dual core processor and nice screen and built quality, maybe runs a tiny bit worse that the S2 but it is definitely a great phone which also probably handles apps and games without problems.
The number of devices with 512 MB RAM is endless and the qualities of these devices depend on many things.
They usually handle applications and games (also 3d ones) as they are menu to be- all which is more a matter of the used processor. The best chip in a 512MB RAM phone is in the LG Optimus speed I think (Nvidia Tegra2, dual core) which runs very nice, also with high end Tegra optimized 3d games, and the OS will be even faster if you install CM7. The speed is pretty cheap for a dual core phone btw.
Hope this helps.
Arjoma said:
I'd definitely say, the best smartphone (also because it has 1GB RAM) is the Galaxy S2 which runs super smooth and should handle every apps flawlessly (just for some Tegra games you need to install chainfire but the 1.2GHz Dual Core Chip plus Hardware acceleration is awesome).
The number of devices with 768MB RAM isn't that big either, I'd choose the HTC Sensation which also has a 1.2 GHz dual core processor and nice screen and built quality, maybe runs a tiny bit worse that the S2 but it is definitely a great phone which also probably handles apps and games without problems.
The number of devices with 512 MB RAM is endless and the qualities of these devices depend on many things.
They usually handle applications and games (also 3d ones) as they are menu to be- all which is more a matter of the used processor. The best chip in a 512MB RAM phone is in the LG Optimus speed I think (Nvidia Tegra2, dual core) which runs very nice, also with high end Tegra optimized 3d games, and the OS will be even faster if you install CM7. The speed is pretty cheap for a dual core phone btw.
Hope this helps.
Click to expand...
Click to collapse
Thanks men, i see more clear now.
The HTC Sensation XE with Beats Audio, its worth to expect the release of it?
What do you say? Should i spect 2012 for buy the phone?
All those 3 options, or any Dual-Core phone will last 2 year flawless on executing Apps?
I ask because, i see how the phone world is evolving... Like Gaming on PC, in 6 month u cant play the last games... I don't want giving 500/600 and in 1 year or less i have to change it, cuz lag/Don't Execute
2 years is a very long time
It's impossible to pretend how the whole thing will develop in two years, it's just certain that we will at least have Quadcore chips then (Nvidia's quadcore processor will probably come in the first quarter of 2012 and the devices a little later). And I'm pretty sure that there will be games optimized for this Nvidia chipset which may not run anywhere else- like it's today with the Tegra2. But the number of those games is relatively small (at least now) and most current 3d games with nice graphics van be played on current (or even >1 year old 1GHz) phones, look at the SE Xperia play!
The Sensation XE is no bad choice (1.5GHz Dual Core Snapdragon, 768MB of RAM, but that isn't that hugely important for the choice of games). If you can get it for a good price you won't buy a bad phone with a powerful processor- although I think I'd still prefer the Galaxy S2.
I really can't guarantee that a phone you but today will do everything a new phone maybe be able to do in two years, I'm even sure that a 2013/2014 device will be able to handle things a 2011 phone won't but you shouldn't be too sad about that. The device will still run well in two years and it will probably run 97% of all available games- but I still can't look into the future.
I don't know how long you want to wait with the purchase of your next phone, in a few months there will be certainly better phones- e.g. the next Nexus will be unveiled in some days, not sure what to expect from it, also the price of current flagships will drop.
What might be great for you if you love gaming would be a successor to the Xperia Play but I haven't heard anything about it yet.

RLY?! Xperia x10 gets ISC port but not atrix?

X10 is garbage! this is outrageous!
Yes really, they got it working, you want it so bad try porting it yourself
Sent from my MB860 using XDA App
cry about it?
if you want it so bad for your phone, learn to port it yourself. until then, since you rely solely on other peoples' hard work and sweat, shut up and be patient.
dLo GSR said:
cry about it?
if you want it so bad for your phone, learn to port it yourself. until then, since you rely solely on other peoples' hard work and sweat, shut up and be patient.
Click to expand...
Click to collapse
Oh snap. That was awesome.
Sent from my MB860 using XDA App
I might start to look into trying to port it this weekend
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firefox3 said:
I might start to look into trying to port it this weekend
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Click to expand...
Click to collapse
Good news man
Sent from my MB860 using XDA App
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Javi97100 said:
Good news man
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Its turning out to be harder then i though... I think no one will get it until offical updates come out for other phones
Azurael said:
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
Click to expand...
Click to collapse
So EGL = gpu driver? If thats the only setback, would it be possible to get an ICS rom with software rendering as a proof of concept, or are there other pieces missing?
GB/CM7 is pretty good on the Atrix, if we dont see ICS for a few months it doesn't hurt us in any way. I'd like to think most of us can be patient if we lack the skills to help.
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
According to anandtech, Tegra 2 support is essentially ready, so I think as long as nvidia releases the source for ics (libs?), someone will try to port it. Hell, I have a good 5 weeks during break, I might as well try then.
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Azurael said:
Being that there are currently no EGL libs for anything except PowerVR SGX devices under ICS yet, and they're closed source and tightly dependent on the kernel there doesn't seem to be a huge point until the official updates start to hit for a range of devices.
Sure, Desire, HD, X10, N1 have ports of a sort at the moment, in fact there shouldn't be too many problems getting them working aside from the graphics drivers but they're just for fun with the framebuffer driver given how much of ICS' UI rendering is done with GPU acceleration in mind. You wouldn't want to use it day-to-day. The browser is surprisingly responsive on the Desire though (I'd say moreso than GB, despite the software rendering), as is the Market (the new one always lagged really badly for me on the Desire before) - glimmers of hope for ICS' eventual performance on older devices. The keyboard lags like you wouldn't believe though!
The Atrix should fly under 4.0.1 though, if it ever happens - bearing in mind the fact that the SGX 540 in the Galaxy Nexus is pretty much in a dead heat with Tegra 2's GPU, we've got a lower resolution screen, and can overclock past the its stock speeds.
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Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
edgeicator said:
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
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Buddy, check out any of the kernels available in the dev thread and you'll see that the GPUs are overclocked.
WiredPirate said:
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
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Doubt the iPhone will see ICS, the newest model that can run android as far as I know is the iPhone 3G, which was incredibly slow under Gingerbread.
mac208x said:
X10 is garbage! this is outrageous!
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222 posts and zero thanks? Is this what you do, go around XDA and post useless threads like the guy complaining about returning home early despite nobody asking him to "to get MIUI ported on his grandma's phone"?
Are you guys related by any chance?
edgeicator said:
Actually, no, despite being a much older GPU, the SGX 540 found in the GNexus outpaces the Tegra 2 due to its higher clock rate by 7% or 45% depending on the GLBenchmark being run. Both GPU tests were done at 720p resolution. Also, you can't overclock the GPU, only the CPU.
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Click to collapse
Depends on the benchmark, yes - texture-heavy rendering tends to perform better on the 540 in the OMAP4460 thanks to it's dual channel memory controller and high clock (and that's probably the directly relevant part to UI rendering to be honest, though as I said - lower resolution screen ) but the Tegra 2 is quite substantially ahead in geometry-heavy rendering (and games on mobiles are starting to move that way now, following the desktop landscape over the past 5 years or so.) Averaged out, the performance of the two is very close.
Plus, as I said, the GPU in my phone is running at 400MHz which ought to even things out in the GLMark 720p tests somewhat even if they are biassed to one architecture or the other. While the GPU in OMAP4460 may overclock just as well from its stock 400MHz, I'm only really concerned that the phone can run as fast as a stock GNexus to maybe skip the next generation of mobile hardware and tide it over until Cortex A15-based SoCs on 28nm process start to emerge with stronger GPUs. I don't really think I'm CPU performance bound with a 1.4GHz dual-core A9 - and increasing the number of equivalent cores without a really substantial boost in GPU horesepower seems worthless right now, even if ICS takes better advantage of SMP (re: Disappointing early Tegra 3 benchmarks - although it does seem GLMark stacks the odds against NVidia GPUs more than other benchmarks?)
Azurael said:
Depends on the benchmark, yes - texture-heavy rendering tends to perform better on the 540 in the OMAP4460 thanks to it's dual channel memory controller and high clock (and that's probably the directly relevant part to UI rendering to be honest, though as I said - lower resolution screen ) but the Tegra 2 is quite substantially ahead in geometry-heavy rendering (and games on mobiles are starting to move that way now, following the desktop landscape over the past 5 years or so.) Averaged out, the performance of the two is very close.
Plus, as I said, the GPU in my phone is running at 400MHz which ought to even things out in the GLMark 720p tests somewhat even if they are biassed to one architecture or the other. While the GPU in OMAP4460 may overclock just as well from its stock 400MHz, I'm only really concerned that the phone can run as fast as a stock GNexus to maybe skip the next generation of mobile hardware and tide it over until Cortex A15-based SoCs on 28nm process start to emerge with stronger GPUs. I don't really think I'm CPU performance bound with a 1.4GHz dual-core A9 - and increasing the number of equivalent cores without a really substantial boost in GPU horesepower seems worthless right now, even if ICS takes better advantage of SMP (re: Disappointing early Tegra 3 benchmarks - although it does seem GLMark stacks the odds against NVidia GPUs more than other benchmarks?)
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I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
edgeicator said:
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
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Don't you get tired if writing those long rants? We understand you know something about CPU architecture, and that Tegra isn't the best one out there, but damn man, it's the same thing in every thread. Just chill out and try to stay on topic for once
Sent from my MB860 using Tapatalk
edgeicator said:
I would expect the Tegra to beat a nearly 5 year old GPU, but it only does so in triangle throughput. Tegra just uses a very poor architecture in general. Look at how little actual horsepower it can pull. The Tegra 3 gpu pulls 7.2GFLOPs @300mhz. The iPad GPU and the upcoming Adreno 225 both pull 19.2 GFLOPS at that same clockspeed. I honestly have no idea what the engineers are thinking over atNnvidia. It's almost as bad as AMD's latest bulldozer offerings. It's really more of Tegra's shortcomings than GLMark stacking the odds. PowerVR's offerings from 2007 are keeping up with a chip that debuted in 2010/2011. The Geforce just doesn't seem to scale very well at all on mobile platforms. But yea, all Nvidia did with Tegra 3 was slap in 2 extra cores, clocked them higher, threw in the sorely missed NEON instruction set, increased the SIMDs on the GPU by 50% (8 to 12), and then tacked on a 5th hidden core to help save power. Tegra 3 stayed with the 40nm process whereas every other SoC is dropping down to 28nm with some bringing in a brand new architecture as well.
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I think you are not seeing the whole picture...
The Tegra 3 (Et-Al) is not just about its quad core implementation, remember that the GPU will offer 12 cores that will translate in performance not seeing as of yet on any other platform.
Benchmarks don't tell the whole story! Specially those benchmarking tools which are not Tegra 3 optimized yet.
Cheers!
Sent from my Atrix using Tapatalk
WiredPirate said:
I noticed the Captivate got a port of it too since i9000 ROMs and Cap ROMs are interchangeable. I thought its funny that it's running on the HD a Windows Mobile 6.5 phone lol. Let's all try to be patient and we will eventually see it.
Edit: not to mention I'm sure if it's not already it will soon be on iPhone too. It seems like iPhones always get the new Android versions kinda early. I'm not sweating it I love my Atrix in its current state.
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Click to collapse
LOL I ran all the iDroid ports on my iphone. Not one was even in alpha stage, I would not even count iDroid as a port since you cant use anything on it.

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