Evo 3D app ideas [share yours] - HTC EVO 3D

What would you like to see/think would be cool/only possible with the Evo 3D?
1. Dual focus images: Not sure how well this would work or how well the effect would even be perceived, but independently focus each camera when taking a 2D image (obviously requires someone to figure out how to use both cameras in 2D mode). Possibly result in a easy Tilt Shift photo.
2. 10mp image: Doubt this one is even possible really, but stitching an image from each camera together.

FIT-Performance said:
What would you like to see/think would be cool/only possible with the Evo 3D?
1. Dual focus images: Not sure how well this would work or how well the effect would even be perceived, but independently focus each camera when taking a 2D image (obviously requires someone to figure out how to use both cameras in 2D mode). Possibly result in a easy Tilt Shift photo.
2. 10mp image: Doubt this one is even possible really, but stitching an image from each camera together.
Click to expand...
Click to collapse
#2 won't work.
5mp+5mp doesn't = 10mp
10mp would be like taking the first 5mp shot and attaching the 2nd 5mp shot by a corner to one of the corners of the first shot.
_________
111111111 |xxxxxxxxxx
111111111 |xxxxxxxxxx
111111111 |xxxxxxxxxx
_________|__________
xxxxxxxxx |1111111111|
xxxxxxxxx |1111111111|
xxxxxxxxx |1111111111|
xxxxxxxxx |_________|
Assuming the boxes with the 1's in them are 5mp each, a 10mp box would be made by making lines enclosing the 2 other boxes - where the X's are.
With the 2x5mp cameras, you'd only have 1/2 the data necessary to create a 10mp picture.

Technical talk aside...
I think it would be cool to invert the 3-d...
To take a picture of someone's head and "pop it inside out" so that their nose was the furthest point AWAY from you, rather than the closest.
I don't know if this would be as simple as swapping the two images or not - so the right displays on the left and the left displays on the right.
Nothing like playing with someone's mind by inverting the way they think the world is and showing it to them =D

Kalah, 5mp+5mp does indeed equal 10mp. Your way of thinking is a little skewed though. The pictures would come up essentially the same way the 3d pictures will be displayed on the phone normally (ignore the - signs, they are just for formatting since the site will delete extra spaces):
111111-222222- 121212121212
111111-222222- 121212121212
111111+222222=121212121212
111111-222222- 121212121212
111111-222222- 121212121212
The picture doesn't show a larger area, just a higher pixel density. The problem is this will only work for distant photos as they are taken from just slightly different angles.

rstuckmaier said:
Kalah, 5mp+5mp does indeed equal 10mp. Your way of thinking is a little skewed though. The pictures would come up essentially the same way the 3d pictures will be displayed on the phone normally (ignore the - signs, they are just for formatting since the site will delete extra spaces):
111111-222222- 121212121212
111111-222222- 121212121212
111111+222222=121212121212
111111-222222- 121212121212
111111-222222- 121212121212
The picture doesn't show a larger area, just a higher pixel density. The problem is this will only work for distant photos as they are taken from just slightly different angles.
Click to expand...
Click to collapse
Alright... Kindof.
You can get 10mp across, but your vertical resolution wouldn't increase. You'd get some really wide pictures.
To double the size of a photo, you have to quadruple the pixels... Not double them.

I'd love to see some great high quality 3D Augmented Reality apps that incorporate 3D. I'm sure there would be good money interactive 3D AR. I know it's cheesy and all, but those little pet games are very popular (personally not a fan). One thing that I would find absolutely fantastic is an app that allows you to draw or create cool 3D shapes in AR. When you close out of the app, all your drawings save and when you open it again you can continue creating awesome stuff and building an alternate digital reality splattered with your creativity. And it would be vital to add in a feature so you can add friends so you can share your world with them.

FIT-Performance said:
What would you like to see/think would be cool/only possible with the Evo 3D?
1. Dual focus images: Not sure how well this would work or how well the effect would even be perceived, but independently focus each camera when taking a 2D image (obviously requires someone to figure out how to use both cameras in 2D mode). Possibly result in a easy Tilt Shift photo.
2. 10mp image: Doubt this one is even possible really, but stitching an image from each camera together.
Click to expand...
Click to collapse
1) both images are offset as they are taken from different points, wouldn't work
2) again, different angles of the same image, wouldn't work
Kalash said:
Technical talk aside...
I think it would be cool to invert the 3-d...
To take a picture of someone's head and "pop it inside out" so that their nose was the furthest point AWAY from you, rather than the closest.
I don't know if this would be as simple as swapping the two images or not - so the right displays on the left and the left displays on the right.
Nothing like playing with someone's mind by inverting the way they think the world is and showing it to them =D
Click to expand...
Click to collapse
turn the phone upside down
or, open the mpo file in something like "stereophoto maker" (freeware), press "x" (swaps images round) and save the new mpo file back to the phone. (am sure there will be an app to do this eventually)
Bonerman5000 said:
I'd love to see some great high quality 3D Augmented Reality apps that incorporate 3D.
Click to expand...
Click to collapse
Wikitude 3D world browser already announced for Optimus 3D a month or 2 ago http://crave.cnet.co.uk/mobiles/wik...-first-3d-augmented-reality-browser-50003709/
Should be easy enough to do for Evo 3D

Kalash said:
#2 won't work.
5mp+5mp doesn't = 10mp
10mp would be like taking the first 5mp shot and attaching the 2nd 5mp shot by a corner to one of the corners of the first shot.
_________
111111111 |xxxxxxxxxx
111111111 |xxxxxxxxxx
111111111 |xxxxxxxxxx
_________|__________
xxxxxxxxx |1111111111|
xxxxxxxxx |1111111111|
xxxxxxxxx |1111111111|
xxxxxxxxx |_________|
Assuming the boxes with the 1's in them are 5mp each, a 10mp box would be made by making lines enclosing the 2 other boxes - where the X's are.
With the 2x5mp cameras, you'd only have 1/2 the data necessary to create a 10mp picture.
Click to expand...
Click to collapse
Seriously if people were this helpful and informative on xda it will have more members than facebook.
You sir, will have your thanks button clicked

Kalash said:
Alright... Kindof.
You can get 10mp across, but your vertical resolution wouldn't increase. You'd get some really wide pictures.
To double the size of a photo, you have to quadruple the pixels... Not double them.
Click to expand...
Click to collapse
Again, you don't really understand what "megapixels" means. It is already width x height in the picture. Example: 1000 px x 1000 px = 1,000,000 px or 1MP
If you double one dimension, you double the MP of a photo. I didn't say you made it "twice as big." Yes, I agree that when people say twice as big they usually mean twice the height and twice the width, which is really 4x as big.

on to a different camera idea i just thought about.....
you know when you try to take a picture inside of a moving subject and it always blurs due to lights and ****. wonder if you could make an app that fires the cameras a split second from each other and you can choose one of the better pics

Kalash said:
Alright... Kindof.
You can get 10mp across, but your vertical resolution wouldn't increase. You'd get some really wide pictures.
To double the size of a photo, you have to quadruple the pixels... Not double them.
Click to expand...
Click to collapse
You could also do something like this (ignore "-" sign):
11111 - 22222 - 1*1*1*1*1*
11111 - 22222 - *2*2*2*2*2
11111 + 22222 = 1*1*1*1*1* -where each "*" is a virtual pixel value, which is
11111 - 22222 - *2*2*2*2*2 -approximated by taking some sort of average
11111 - 22222 - 1*1*1*1*1* -between the neighboring (left right bottom)
---------------- *2*2*2*2*2 -top) actual pixel values.
---------------- 1*1*1*1*1*
---------------- *2*2*2*2*2
---------------- 1*1*1*1*1*
---------------- *2*2*2*2*2
simplest approximation would be * = (right + left +top + bottom)/4.

Using two camera for 2d shoot can have only benefit in focus and sharpness, because 80% of picture is same on bouth cameras

The 3D is nice and all, but the dual camera seems like it ought to have real potential:
1) HDR (High Dynamic Range) photos
2) Accurate? distance measuring
3) 3D model generation
4) Facial security for lock screen - 3D based, so can't be faked with a photo
5) "Corrected" 2D photos - use the differences between dual photos to filter out artifacts? Better low light photos / night vision?
6) Action shooting (alternate cameras for faster snap shotting?)
7) "Hand" lock screen? (take a 3D photo of your hand, to unlock your phone?)
Just throwing stuff out there I haven't a clue on how to actually create any of those, or even if they're possible.

munsterrr said:
on to a different camera idea i just thought about.....
you know when you try to take a picture inside of a moving subject and it always blurs due to lights and ****. wonder if you could make an app that fires the cameras a split second from each other and you can choose one of the better pics
Click to expand...
Click to collapse
Try fast burst camera from the market. Doesn't use both camera's but takes pictures quite fast.

New idea?
i thought creating 3D icons... and use the 3D cam. to create a wallpaper of the image the camera see in 3D in combination i think that looks cool.
http://www.iphonedownloadblog.com/2...-to-use-your-camera-as-your-iphone-wallpaper/ example

I would like to have some image effects on the 3D pictures... kinda like HDR and Vintage or Black and white 3D pics.

3D Video Chat!
We already have 3D video recording so something like live video chat does not seem like too much of a leap. Most video chat programs don't support the front camera of the Evo4g let alone the Evo3D. Having a program that specifically targets the Evo3D for 3D video chat would be an amazing feature to compliment this awesome phone.
Cheers!

SmOoThEm said:
We already have 3D video recording so something like live video chat does not seem like too much of a leap. Most video chat programs don't support the front camera of the Evo4g let alone the Evo3D. Having a program that specifically targets the Evo3D for 3D video chat would be an amazing feature to compliment this awesome phone.
Cheers!
Click to expand...
Click to collapse
What video chat apps don't support the 3D's front camera? Yahoo, Tango, Fring, Skype, and Qik all do, that only leaves Oovoo. Plus the front camera won't do 3D, it wouldn't be video chat, you could stream live in 3D though.

Find the difference between two 3D pictures
Sent from my PG86100 using XDA App

3d drawing/spin art.
sent from my EVO3d

Related

3D background pic?

So I was wondering, if you took a 3D pic with the EVO 3D, and set that pic as your background, will it still be in 3D? I know they said the Sense won't be in 3D so does that mean the phones background pic won't be either,just gallery pics? I've tries searching for an answer but haven't found one, maybe someone here knows a little more??
Sent from my Premium MikEVO....yep McDonald's is jealous
From what I've read it should display 3D in portrait. So, I would think they'd be smart enough to put this feature in, but if they don't, some super smattering dev will.
Sent from my Nexus One using XDA Premium App
If the phone can display 3D in portrait mode (which would be a feat, considering what I've read about how parallax barrier works), you still have the issue of capturing a portrait 3D image. Look at how the lenses are positioned on the back of the phone. They are designed to capture the same perspective of the scene as each of your eyes does. If the phones is in portrait orientation, the captured image would be equivalent to what you see with your head tilted 90 degrees. I don't think that would have the desired effect.
So you'd probably have to capture the image in landscape to get the proper 3D effect, and then either crop it or stretch it across multiple home screens rather than rotate it for portrait viewing. But then there's the issue of the effective resolution of 3D content, which based on my research would be half the horizontal resolution (every other horizontal pixel is seen by each eye). The UI elements would need to be rendered at 270x960, with every horizontal pixel replicated for each eye. That may not be very noticeable for true 3D or dynamic content, but I'm betting static content will definitely look less clear or sharp.
Yes, I've thought a lot about this.
kzibart said:
If the phone can display 3D in portrait mode (which would be a feat, considering what I've read about how parallax barrier works), you still have the issue of capturing a portrait 3D image. Look at how the lenses are positioned on the back of the phone. They are designed to capture the same perspective of the scene as each of your eyes does. If the phones is in portrait orientation, the captured image would be equivalent to what you see with your head tilted 90 degrees. I don't think that would have the desired effect.
So you'd probably have to capture the image in landscape to get the proper 3D effect, and then either crop it or stretch it across multiple home screens rather than rotate it for portrait viewing. But then there's the issue of the effective resolution of 3D content, which based on my research would be half the horizontal resolution (every other horizontal pixel is seen by each eye). The UI elements would need to be rendered at 270x960, with every horizontal pixel replicated for each eye. That may not be very noticeable for true 3D or dynamic content, but I'm betting static content will definitely look less clear or sharp.
Yes, I've thought a lot about this.
Click to expand...
Click to collapse
Wallpapers aren't portrait. They are more landscape
Now will it work, I have no idea. I'm still betting the screen only does 3D in landscape. Hopefully we'll get a good surprise!
phoenx06 said:
Wallpapers aren't portrait. They are more landscape
Now will it work, I have no idea. I'm still betting the screen only does 3D in landscape. Hopefully we'll get a good surprise!
Click to expand...
Click to collapse
yes, wallpaper are landscape but is portrait for home. Unless you use home in landscape mode.
My guess is that 3d pics will be saved with a different file extension that will not be available to be used as a wallpaper. No proof, just a hunch.
-----
Sent from my CDMA Hero. I got some hot Ginger-on-Hero action here!
user7618 said:
My guess is that 3d pics will be saved with a different file extension that will not be available to be used as a wallpaper. No proof, just a hunch.
-----
Sent from my CDMA Hero. I got some hot Ginger-on-Hero action here!
Click to expand...
Click to collapse
like in a 3D mkv video, left and right images are different files, i think 3D images will can be saved in a two different JPEG, and a live wallpaper will can join Left and Right images to make a 3D effect.

"10mp" camera?! HDR, sports mode, night vision, and more dual-camera possibilities!

"10mp" camera?! HDR, sports mode, night vision, and more dual-camera possibilities!
fattank said:
BlueScreen said:
1) HTC EVO 3D will isolate twin cameras to produce the firsts 180 degree panoramic photo at 5mp resolution. (Option will be in sense UI)
2) HTC EVO will produce the first ever 10mp photo on cell phone by using what is called paralax photo capture (each camera will capture an image and over lay it to produce 10mp photo) (Once again tap on 10mp photo)
3) Light sampling will be independent of each CMOS sensor to produce what will be close to night vision capture (Night Owl)
4) Camera will have a Sport mode, the 5mp camera's will function in tandem, but alternate. Each camera will burst alternately and provide crystal clear photography on high speed action events. (11 fps) I have tested this out and watch a 20ft putt go in the hole in frame, by frame increments. To be upfront burst sport mode will only work in 2d mode for obvious reasons, because the two cameras are sharing the [email protected]
Click to expand...
Click to collapse
Granted that this garbage above was initially spewed by some poser who pretended to work for HTC/Sprint... some of the ideas are genuinely clever. I've added them to my own in the list below of what could possibly result from the dual-camera setup. Tell me what you think!
Greater detail. Using both cameras at once to capture two 5mp images and "overlaying" them is interesting. Maybe adaptively "adding" the details in one to the other? Maybe using some kind of "interlaced" trick, or maybe the tilt is a bit different so both can take pictures of 2 different [but adjacent] visual fields for "instant panorama"?
Greater depth of focus. Each camera can shoot simultaneously with a different focus, and the result easily combined into a picture with incredible depth of focus.
Sport mode (shutter speed enhancement) seems like a wonderful idea. Both cameras fire, one a few ms after the other, and the result motion compensated. The perspective difference may also be used to identify and correct for motion blur. As an instantaneous "anti-shake" this would work wonderfully, too. All in all, this would allow the camera to capture faster motion with less blur!
Double speed burst-mode. Burst mode could theoretically be twice as fast, since the other lens could fire during the recovery time of the first.
Dark mode / night owl / de-graining. A fantastic idea would be to use both cameras to capture a picture simultaneously at high ISO and use a simple perspective-corrected denoiser to drastically improve quality of night scenes, which suffer most from grain issues. Each picture is bound to have a different amount of "random noise" or "camera noise" from the two cameras, and after perspective correction (and/or motion compensation if one fires after the other), the randomness is detected and removed from the combined image.
HDR (High Dynamic Range) can be achieved with no additional delay by having both cameras snap at different exposures and combining the result, solving the "low dynamic range" problem with the Sensation and other phone cameras.
Apply all of these to video. If both capture video simultaneously, there could be some benefit in 2D mode -- timestamps of the recorded frames can allow them to be combined to produce a single video of higher effective average framerate -- again, with some simple HW perspective correction filter. It could also drastically improve the quality of night video in the same way as the above "night mode" camera use with the additional potential advantage of temporal denoising, resulting in the cleanest night video you can imagine. Not to mention the first ever high dynamic range (HDR) video on a mobile device.
Click to expand...
Click to collapse
It's obvious these aren't going to be included in the official ROM, but I'm sure there can be "an app for [some of] that" provided the API of both cameras are exposed. Exciting prospect, is it not? The only one of these that seems a bit hard to chew is of course the 10mp nonsense. At most the combined detail would just produce a "very nice" 5mp shot.
Phew......someone walk a truckload of sick horses through here?
Lolz
Sent from my HERO200 using XDA Premium App
daneurysm said:
Phew......someone walk a truckload of sick horses through here?
Click to expand...
Click to collapse
I don't quite get it.
Anyway, I also think it would be neat to use the two cameras to offset an alarming trend in phone cameras -- low dynamic range. Both can fire simultaneously at different exposure settings, and combined into one HDR image.
I think what they mean by the horses, is that this is kinda crap.
It's already been known that when taking 2D pictures, it uses the top-most camera only. It uses only one. Only in 3D does it use both cameras.
random1204 said:
I think what they mean by the horses, is that this is kinda crap.
It's already been known that when taking 2D pictures, it uses the top-most camera only. It uses only one. Only in 3D does it use both cameras.
Click to expand...
Click to collapse
Ah... gotcha. More than "kinda" crap, it's genuine crock, yes.
But I'm saying the ideas are so good -- the potential is there. With a system update from HTC, these can be almost trivially enabled. Otherwise, if the API for camera 2 is accessible, an app can be created to provide the remaining functionality.
curiousGeorge said:
Ah... gotcha. More than "kinda" crap, it's genuine crock, yes.
But I'm saying the ideas are so good -- the potential is there. With a system update from HTC, these can be almost trivially enabled. Otherwise, if the API for camera 2 is accessible, an app can be created to provide the remaining functionality.
Click to expand...
Click to collapse
I think these are really cool ideas. I'm sure there will be some developer(s) out there who will develop apps to take full advantage of the 2 cameras, perhaps implementing some of the ideas you have suggested.
mlin said:
I think these are really cool ideas. I'm sure there will be some developer(s) out there who will develop apps to take full advantage of the 2 cameras, perhaps implementing some of the ideas you have suggested.
Click to expand...
Click to collapse
Cool! I just added a few more to the list, including some links and explanations of "how it could work."
curiousGeorge said:
Ah... gotcha. More than "kinda" crap, it's genuine crock, yes.
But I'm saying the ideas are so good -- the potential is there. With a system update from HTC, these can be almost trivially enabled. Otherwise, if the API for camera 2 is accessible, an app can be created to provide the remaining functionality.
Click to expand...
Click to collapse
Yea, forget all the crap that everyone spews. Anything is possible, with the devs here on xda. As Mlin said, I'm sure there will some dev or a team of devs that will develop an app to take FULL advantage of the dual cams. Granted, I'm sure there will be plents of limits on what the cams are capable of, however, I'm sure that those limits will be pushed and that we'll eventually get max potential out of the cams.
Did anyone think we'd ever get Full HDMI mirroring working on the OG Evo?
Sounds good but nobody seems to care about the camera, look at aosp cameras
daneurysm said:
Phew......someone walk a truckload of sick horses through here?
Click to expand...
Click to collapse
This about sums it up.
This might sound great and all but come to execution, I don't see it happening.
cordell12 said:
Sounds good but nobody seems to care about the camera, look at aosp cameras
Click to expand...
Click to collapse
Good point. But hopefully the actual camera hardware on the 3D will be quite nice, so more will be able to be done with it. Hopefully. I would think that there could be more potential to be unlocked in the cams, but who knows.
Anyone know which devs have said they will be coming over to the 3d to develop yet?
jayharper08 said:
Anyone know which devs have said they will be coming over to the 3d to develop yet?
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=1008413
Search is your friend.
-----
Sent from my CDMA Hero. I got some hot Ginger-on-Hero action here!
user7618 said:
http://forum.xda-developers.com/showthread.php?t=1008413
Search is your friend.
-----
Sent from my CDMA Hero. I got some hot Ginger-on-Hero action here!
Click to expand...
Click to collapse
Nice.... Thank you. It's been a long time since I've had to search for something. Totally forgot what that even meant
curiousGeorge said:
Greater detail. Using both cameras at once to capture two 5mp images and "overlaying" them is interesting. Maybe adaptively "adding" the details in one to the other? Maybe using some kind of "interlaced" trick, or maybe the tilt is a bit different so both can take pictures of 2 different [but adjacent] visual fields for "instant panorama"?
Greater depth of focus. Each camera can shoot simultaneously with a different focus, and the result easily combined into a picture with incredible depth of focus.
Sport mode (shutter speed enhancement) seems like a wonderful idea. Both cameras fire, one a few ms after the other, and the result motion compensated. The perspective difference may also be used to identify and correct for motion blur. As an instantaneous "anti-shake" this would work wonderfully, too. All in all, this would allow the camera to capture faster motion with less blur!
Double speed burst-mode. Burst mode could theoretically be twice as fast, since the other lens could fire during the recovery time of the first.
Dark mode / night owl / de-graining. A fantastic idea would be to use both cameras to capture a picture simultaneously at high ISO and use a simple perspective-corrected denoiser to drastically improve quality of night scenes, which suffer most from grain issues. Each picture is bound to have a different amount of "random noise" or "camera noise" from the two cameras, and after perspective correction (and/or motion compensation if one fires after the other), the randomness is detected and removed from the combined image.
HDR (High Dynamic Range) can be achieved with no additional delay by having both cameras snap at different exposures and combining the result, solving the "low dynamic range" problem with the Sensation and other phone cameras.
Apply all of these to video. If both capture video simultaneously, there could be some benefit in 2D mode -- timestamps of the recorded frames can allow them to be combined to produce a single video of higher effective average framerate -- again, with some simple HW perspective correction filter. It could also drastically improve the quality of night video in the same way as the above "night mode" camera use with the additional potential advantage of temporal denoising, resulting in the cleanest night video you can imagine. Not to mention the first ever high dynamic range (HDR) video on a mobile device.
Even if these aren't included in the official ROM, I'm sure there can be "an app for [some of] that." Exciting prospect, is it not? The only one of these that seems a bit hard to chew is of course the 10mp nonsense. At most the combined detail would just produce a "very nice" 5mp shot.
Click to expand...
Click to collapse
You get an "A" for thinking so far outside the conventional box, but unfortunately I don't see any real possibility of any of that ever coming to pass, for one inescapable reason: the two cameras aren't shooting from the same location. Every concept you describe requires that both cameras see the same thing, and they don't, for the simple fact that the pictures they take are from two different physical locations.
oldjackbob said:
You get an "A" for thinking so far outside the conventional box, but unfortunately I don't see any real possibility of any of that ever coming to pass, for one inescapable reason: the two cameras aren't shooting from the same location. Every concept you describe requires that both cameras see the same thing, and they don't, for the simple fact that the pictures they take are from two different physical locations.
Click to expand...
Click to collapse
Fixed-point location adjustment is trivial and can be performed in software/hardware with minimal effort (even perspective/angle adjustment via convolution-deconvolution of 3d signal matrix). Also, even if they weren't shooting from precisely the same location or perspective, the motion-compensated technique can be applied even to different frames in a video (making 'night shots' more doable), since the temporal element is the most tricky. If both cameras fire simultaneously, tracking synthetic "motion vectors" is utterly trivial.
Even if a developer was lazy and didn't want to implement perspective correction, a subset of the two pictures near the center (where they overlap) can be used for all of the rough work, and a simple guassian averaging function can perform the spreading (or simulated annealing) from that point.
No, location is certainly not a problem -- and even perspective is fairly easy to (accurately) account for via straightforward signal processing algorithms both in hardware and software.
Smells like a big fart in here
toxicfumes22 said:
Smells like a big fart in here
Click to expand...
Click to collapse
Sorry, that was me (despite your clever username).
jayharper08 said:
Nice.... Thank you. It's been a long time since I've had to search for something. Totally forgot what that even meant
Click to expand...
Click to collapse
No problem. I actually didn't use the search, either. That thread was like two below this one on the list.
-----
Sent from my CDMA Hero. I got some hot Ginger-on-Hero action here!

EVO Questions (Sense, 3D, AutoZoom)

I just had a few questions about my new Evo 3D... I've been looking on the forum. but haven't found anything... So I thought I'd Ask..
Isn't Sense 3.0 supposed to support landscape mode on the UI? (is there an option to enable this? - 2.1, I think Supported this on my OG E4G.
Is the 3D camera/video supposed to constantly auto focus over and over? i can see maybe it needs to due to the 2 cameras. but it kinda gets annoying, when trying to take a pic.. haha.
Why does the 3D only work in Landscape mode? .. like if I take a pic in 3D, it will only take the pic if I have the phone tilted to landscape. which is crazy to me. Many shots look better from the portrait angle. which is refuses to take pictures that way. my thinking is. if its 3D. wouldn't the orientation not matter? and worse case scenario if it did. so I have a pic that you view sideways. But i'd still have my better angle picture, right?
Other than those issues, I've loved the phone. the 3D is better then I thought it'd be. a lil weird/different to get used to. I love the speed, it restored my texts from my previous phone, and deleting threads took seconds, not hours. that was really nice.
I believe that the screen has to be looked at horizontally because of the 3d technology the screen uses? Kind of like certain types of polarized 3d glasses. The 3d effect isn't the same when you look at the screen when it is vertical.
DevXen said:
Isn't Sense 3.0 supposed to support landscape mode on the UI? (is there an option to enable this? - 2.1, I think Supported this on my OG E4G.
Click to expand...
Click to collapse
Settings--> Display--> Auto-rotate screen
DevXen said:
Why does the 3D only work in Landscape mode? .. like if I take a pic in 3D, it will only take the pic if I have the phone tilted to landscape. which is crazy to me. Many shots look better from the portrait angle. which is refuses to take pictures that way. my thinking is. if its 3D. wouldn't the orientation not matter? and worse case scenario if it did. so I have a pic that you view sideways. But i'd still have my better angle picture, right?
Click to expand...
Click to collapse
I'm only 99% sure of this one. I believe the 3D only works in landscape mode because the the cameras need to be in a horizontal fashion to take a 3D picture. The camera's have to be side by side instead of top and bottom.
I suppose if you took the picture in portrait, then were able to turn your phone horizontally without rotating the screen that you'd be able to view a portrait 3D picture, but then your picture would be sideways.
Whatever the case, the cameras need to be side by side. That is the nature of stereoscopic images. Ever seen a Magic Eye picture? Imagine trying to see the hidden image in portrait. Not possible.
DevXen said:
Other than those issues, I've loved the phone. the 3D is better then I thought it'd be. a lil weird/different to get used to. I love the speed, it restored my texts from my previous phone, and deleting threads took seconds, not hours. that was really nice.
Click to expand...
Click to collapse
I do like the 3D, but I really only like it when watching movies in 3D (i.e. Green Hornet) and when watching certain YouTube 3D videos. The videos made with higher end 3D camera equipment look really cool. The ones shot from Evo 3D don't look as good to me.
look at the layout of the lenses. If you tilt it on it's side it would be like tilting your head to the side. not to mention the 3D is more a fun gimmick than a primary use feature.
the only way they could take a 3D portrait picture would be if the lenses rotated to keep them horizontal.
the UI does not rotate does not do landscape, the one you were using was a port of either the desire z or shift that allows it due to the hardware keyboard.
i am sure it will be one of the first ports once we get root.
thank you for the replies guys.. i knew it'd be a good idea to ask here..
I did have another question.. I want to put thousands of pictures on my evo. (friends, pets, guitars, live concert pics, funny pics, illusions, etc) .. years ago, when I had my Palm Centro. I found, I was able to compress the images. and keep fairly good quality for that screen.. i was able to drop 2meg pics down to like 37k in filesize .. i was able to fit a couple thousand pictures on the sd card there, and it was somethinge like 300 megs.. it was nice.. i tried to copy those to my Ipod classic. and i guess the Ipod, did'nt like that.. as it re-created the pics bigger. but i can only assume to better fit that screen. so I was bummed out..
anyhow.. I would like to put many pics on my Evo 3D like that, but cut size. though keep relatively decent quality. if i open it on my evo, i'd like it to be full screen and clear... but compressed down from the 900k-2megs that the camera, or even the Evo 4G did..
Does anyone have any recommendations on either what resolution/quality to convert the pics too? / a program to do it? / advice?
I found a tutorial on converting video to work best on the evo. and it says: Set the EVO 3D Width and Height (the EVO 3D supports a maximum of 960 x 540 pixels) .. so that makes sense for video.. but not for pictures.. - but it was this tutorial that got me thinking.. (i also tried last year to find info on optimal pic size for the Evo 4G, and could'nt find anything and gave up looking)
... Dev
DevXen said:
thank you for the replies guys.. i knew it'd be a good idea to ask here..
I did have another question.. I want to put thousands of pictures on my evo. (friends, pets, guitars, live concert pics, funny pics, illusions, etc) .. years ago, when I had my Palm Centro. I found, I was able to compress the images. and keep fairly good quality for that screen.. i was able to drop 2meg pics down to like 37k in filesize .. i was able to fit a couple thousand pictures on the sd card there, and it was somethinge like 300 megs.. it was nice.. i tried to copy those to my Ipod classic. and i guess the Ipod, did'nt like that.. as it re-created the pics bigger. but i can only assume to better fit that screen. so I was bummed out..
anyhow.. I would like to put many pics on my Evo 3D like that, but cut size. though keep relatively decent quality. if i open it on my evo, i'd like it to be full screen and clear... but compressed down from the 900k-2megs that the camera, or even the Evo 4G did..
Does anyone have any recommendations on either what resolution/quality to convert the pics too? / a program to do it? / advice?
I found a tutorial on converting video to work best on the evo. and it says: Set the EVO 3D Width and Height (the EVO 3D supports a maximum of 960 x 540 pixels) .. so that makes sense for video.. but not for pictures.. - but it was this tutorial that got me thinking.. (i also tried last year to find info on optimal pic size for the Evo 4G, and could'nt find anything and gave up looking)
... Dev
Click to expand...
Click to collapse
Ok, for the photo compression question (if you still have it) I can point you in the right direction, but don't exactly have a solid solution for you. I use Photoshop and that has a feature to compress images. If you have that, great. But it's not worth getting just to compress photos. But the tool is "optimize for web." This strips the photo of all extra bits that won't be necessary. You'd want to be close to that 960x540 resolution too. Maybe try searching for photo optimizing software, possibly something geared to preparing photos for a website. If you find something and it asks how heavily to compress a jpeg on a number scale, usually 8 is a good starting point.
gk1984 said:
Ok, for the photo compression question (if you still have it) I can point you in the right direction, but don't exactly have a solid solution for you. I use Photoshop and that has a feature to compress images. If you have that, great. But it's not worth getting just to compress photos. But the tool is "optimize for web." This strips the photo of all extra bits that won't be necessary. You'd want to be close to that 960x540 resolution too. Maybe try searching for photo optimizing software, possibly something geared to preparing photos for a website. If you find something and it asks how heavily to compress a jpeg on a number scale, usually 8 is a good starting point.
Click to expand...
Click to collapse
Cool man thanks for the advice.. i'll look into it.
DevXen said:
thank you for the replies guys.. i knew it'd be a good idea to ask here..
I did have another question.. I want to put thousands of pictures on my evo. (friends, pets, guitars, live concert pics, funny pics, illusions, etc) .. years ago, when I had my Palm Centro. I found, I was able to compress the images. and keep fairly good quality for that screen.. i was able to drop 2meg pics down to like 37k in filesize .. i was able to fit a couple thousand pictures on the sd card there, and it was somethinge like 300 megs.. it was nice.. i tried to copy those to my Ipod classic. and i guess the Ipod, did'nt like that.. as it re-created the pics bigger. but i can only assume to better fit that screen. so I was bummed out..
anyhow.. I would like to put many pics on my Evo 3D like that, but cut size. though keep relatively decent quality. if i open it on my evo, i'd like it to be full screen and clear... but compressed down from the 900k-2megs that the camera, or even the Evo 4G did..
Does anyone have any recommendations on either what resolution/quality to convert the pics too? / a program to do it? / advice?
I found a tutorial on converting video to work best on the evo. and it says: Set the EVO 3D Width and Height (the EVO 3D supports a maximum of 960 x 540 pixels) .. so that makes sense for video.. but not for pictures.. - but it was this tutorial that got me thinking.. (i also tried last year to find info on optimal pic size for the Evo 4G, and could'nt find anything and gave up looking)
... Dev
Click to expand...
Click to collapse
If I were you, I'd invest in a 32 GB SD card if you want optimal quality photos. As you probably already know, the more you compress a photo's file size, the more the quality of the picture degrades, especially with the JPEG file format. The JPEG file format, which is used on all the cameras I've played with so far, can compress an image down to a really low file size, but at the same time the picture quality degrades. The JPEG format also suffers from generation loss, meaning every time you decode and encode an image into the JPEG format, you lose quality. Personally, I prefer the PNG format over other formats since it uses lossless compression, but I don't think the EVO 3D's camera has an option to save in that format. The downside of the PNG format is that the file sizes are still larger than the JPEG format, but it's significantly smaller than the RAW format.
But then again, you're using a phone camera. If you were using a professional or high end amateur camera, I'm pretty sure things would be different. Basically what I want you to take from this is to try to avoid compressing/decompressing JPEG images often. It degrades the picture quality. I only wish the EVO 3D could save images in PNG format since it uses lossless compression.

Flatten 3D pics to 2D to double pixel count?

I am no dev, so wouldn't even know where to start, but am I mistaken in thinking that it would be possible to create an app that utilizes both cameras while taking pictures and then overlapping them to create a 10 MP file? I am plenty satisfied with the 5 MP 2D as well as 3D pics and movie, just thinking we may be able to get a little more out of this bad boy that we could share on sites like Facebook.
I know that the 3D pics will be flattened on their own to 2D when you try to upload to FB, but it seems that it simply cuts one of the images to create a smaller file and doesn't overlap them.
Thoughts?
Oh...and congrats and thanks to #TeamWin for pwning this beast and all of the devs for their continued help and support!
It wouldn't work the 2 cameras are slightly angled to achieve the 3d effect so if you flattened the image it would be a blurry image
Sent from my PG86100 using XDA Premium App
How about two pics at the same time with different exposure settings.
Automatically merge the two images together for a dynamic photo.
The gallery already lets you convert the 3d into 2d.... It takes both images and does what you're asking.
IMO, it makes the 2d image look blurry after doing so.
I'd rather just get it on my computer and take the left (in focus image it seems to be) as it is more clear.

Is 3D supposed to be limited?

So is anyone else seeing double image if they dont film their subject in a sweet spot? Seems kind of pointless doesnt it? If I am filming stuff, I would prefer to not tell my subject that they cannot move beyond a certain zone.
Or... is my 3d defective?
edufur said:
So is anyone else seeing double image if they dont film their subject in a sweet spot? Seems kind of pointless doesnt it? If I am filming stuff, I would prefer to not tell my subject that they cannot move beyond a certain zone.
Or... is my 3d defective?
Click to expand...
Click to collapse
I only see issues if I am close to something, like a macro shot
Ive had the same problem. Taking 3D pictures of moving objects just doesn't work well.
dcyouknow said:
Ive had the same problem. Taking 3D pictures of moving objects just doesn't work well.
Click to expand...
Click to collapse
Without a quick enough shutter speed, taking pictures of moving objects period doesn't work well.
my problem isnt just moving objects. it is anything that is NOT in a certain zone. If the object being filmed is too close or too distant, it doubles (instead of 3d).
With 3d photography, there ARE limitations on distance.
Remember, a camera doesn't work like your eyes which are able to do more than just focus.
A camera lens is FIXED in a specific position and when you change your focal points the fixed position may be either to wide or, when focusing at distance, too narrow.
Movie makers and professional photographers are aware of this and can work around it. Specialized 3d photography actually uses 2 cameras in sync with a rail that separates the cameras based on the focal point.
Here's a simplified example of the rail for home use:
http://www.adorama.com/alc/article/How-to-Build-a-Two-Camera-Rig-for-Wiggle-3D
For what the evo and point and shoot 3d cameras do, it's just fine as long as you know the limitations of distance (both macro and >40ft or so)
Compusmurf said:
For what the evo and point and shoot 3d cameras do, it's just fine as long as you know the limitations of distance (both macro and >40ft or so)
Click to expand...
Click to collapse
I appreciate this info... but... my evo 3d is struggling with objects even > 8 feet.
is anyone else experiencing the same issue? should i take it back?
To get as close as possible to a perfect 3D experience for human eyes, a 3D camera needs its two lenses to be the same distance apart as our eyes are. Notice the 3VO's "eyes" are only 1.375" apart. My eyes are closer to 3" apart center to center. What it means is that the near and far extents of the view taken will either be hard to align for focus or impossible and thus ignored by one of our eyes or the other. Far elements won't have as much 3D impact anyway, except in contrast to near elements in the same scene. You'll notice broad distant landscape scenes aren't the choice shots as 3D samples. Pick scenes with foreground (not too close) and background (and even middle ground) elements to shoot, and your shots will turn out fine. Make sure your camera is level though. If you don't then you won't see the 3D effect until you re-create that tilted relationship between your eyes and the viewscreen.

Categories

Resources