I am trying to decide between the samsung infuse and the motorola atrix. I'm wondering if the atrix's dual core is an improvement over the infuse's single core.
thanks
I haven't seen anything noticble over other phones, I think at this point it's all about optimizing the os to the hardware. That way most phones run smooth and don't need to be that powerful. Poker even now the atrix I get lags when using the browser or watching some videos. Normal phone usage is comparable to phones with just 1ghz processor like the galaxy s or nexus one.
xnickx5757 said:
I am trying to decide between the samsung infuse and the motorola atrix. I'm wondering if the atrix's dual core is an improvement over the infuse's single core.
thanks
Click to expand...
Click to collapse
Well, run a Linpack test and see if the Infuse scores in the 70s. The results to that are the technical answer. Day to day use, I would say it helps, as I have some SetCPU profiles set up to max out at 750 MHz if the CPU temp gets too hot with overclocking (only 1100 MHz at this point), and it is noticeably slower- I would approximate, in my novice opinion, 750 MHz dual core is approximately equal to 1200 MHz single core, if all other things are equal.
i think i am going to go with the atrix. even though the screen is smaller, i feel that it has a lot more room for improvement then the infuse. Knowing how great the community is here, I have no doubt that the duel core and 1gb of ram will be put to good use
xnickx5757 said:
i think i am going to go with the atrix. even though the screen is smaller, i feel that it has a lot more room for improvement then the infuse. Knowing how great the community is here, I have no doubt that the duel core and 1gb of ram will be put to good use
Click to expand...
Click to collapse
Good Choice. Honestly, as of right now the dual core is kinda useless, but when you buy any technology you always have to try to be future proof. It does not matter not, but it could matter later.
I would pick the atrix over the infuse, for other reasons. Such as Webtop (through HDMI), Bigger battery, Size (Opinion). The dual core vs single core should not be the central reason.
EDIT: Also the Infuse can currently be overclocked to 1.8 ghz.
primeboss said:
Good Choice. Honestly, as of right now the dual core is kinda useless, but when you buy any technology you always have to try to be future proof. It does not matter not, but it could matter later.
I would pick the atrix over the infuse, for other reasons. Such as Webtop (through HDMI), Bigger battery, Size (Opinion). The dual core vs single core should not be the central reason.
EDIT: Also the Infuse can currently be overclocked to 1.8 ghz.
Click to expand...
Click to collapse
are there any custom roms out for the atrix yet? and is there a way to remove motoblur? From what I have read that seems to cause most of the problems.
xnickx5757 said:
are there any custom roms out for the atrix yet? and is there a way to remove motoblur? From what I have read that seems to cause most of the problems.
Click to expand...
Click to collapse
look in the dev section....
short answer - yes there are roms
moto blur? sorta... its being worked on
xnickx5757 said:
are there any custom roms out for the atrix yet? and is there a way to remove motoblur? From what I have read that seems to cause most of the problems.
Click to expand...
Click to collapse
Yes there are. Right now there around 4+ roms for Gingerbread, expect more when gingerbread officially launches. With CM7 on the horizon.
There are roms that reduce motoblur if not completely eliminate. I am still using froyo with GingerBlur P-ROM have been completely happy with it. It reduces moto blur to almost nothing.
primeboss said:
Yes there are. Right now there around 4+ roms for Gingerbread, expect more when gingerbread officially launches. With CM7 on the horizon.
There are roms that reduce motoblur if not completely eliminate. I am still using froyo with GingerBlur P-ROM have been completely happy with it. It reduces moto blur to almost nothing.
Click to expand...
Click to collapse
Same here, battery on 2.3.4 is ****, well for me at least
Sent from my MB860 using XDA App
Javi97100 said:
Same here, battery on 2.3.4 is ****, well for me at least
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
+1
im on ORFR 2.3.4 & battery life is so poor!
hope moto fixed this for the final release!
xnickx5757 said:
i think i am going to go with the atrix. even though the screen is smaller, i feel that it has a lot more room for improvement then the infuse. Knowing how great the community is here, I have no doubt that the duel core and 1gb of ram will be put to good use
Click to expand...
Click to collapse
screen size is perfect imo. i had the HD7 and i loved the big sceen the first few weeks, then got tired of it. cool for videos, but thats what my laptop is for lol. its almost imposible to use with one hand, which gets annyoing. thats just a personal preference though.
just wait till they optimize software with our hardware completely, will run smooth as butter. also when/if we get CM7 or other complete ROM.
I had a Samsung Captivate and was able to upgrade, so I looked long and hard at the Moto Atrix, HTC Inspire or the Samsung Infuse. Here are some of my concerns that I weighed:
1) Internal memory - 8GB, 16GB, 16GB (Inspire, Infuse, Atrix) - tie between Atrix and Inspire
2) Program RAM - 512MB, 512MB, 1GB (Inspire, Infuse, Atrix) - Atrix wins this one - less need for a task killer as lot more memory to pre-load without bogging down the phone.
3) Screen resolution - 800x480, 800x480, 960x540 (Inspire, Infuse, Atrix) - Atrix wins this one - I was a little concerned how pixallated the 800x480 might look on the larger screens.
4) Screen size - 4.3, 4.5, 4.0 (Inspire, Infuse, Atrix) - Infuse - if you want the biggest screen
5) Processor cores - Atrix wins this one with 2 cores over 1 core in the other phones.
Also, I saw how long of a delay it was for Samsung to get Froyo out for the Captivate and there was very little info coming from them.
Updates to the Captivate were through the PC program Kies which was a joke - if you are interested in that.
Samsung had no real way to transfer files, etc. between the PC and phone other than USB drive mode.
On the Captivate, the update to Froyo meant that your programs and their data were wiped out. So you had to have something like Titanium, which means you have to root, which means that you void your phone's warranty.
I have been a long time supporter of Samsung phones, who has sold a lot of phones, but I think they have disgruntled a lot of customers and I just wanted to give someone eles a try.
I chose the Motorola Atrix, which I have had for the past week.
Moto provides several ways to transfer files and settings between phone and PC (Moto Phone Portal and Moto Media Link).
The 2 minor updates that have been OTA were effortless and Gingerbread is said to be right around the corner.
I think the features on the Atrix make it a wise choice to have a phone that won't be as outdated at the end of 2 years as the other 3 phones mentioned above (including the Captivate).
Hope this wasn't too long and hope it helps you decide.
Related
What do you think about this review? GSII won in all of the tests
http://pocketnow.com/android/htc-evo-3d-vs-samsung-galaxy-s-2-video
Personal preference is what it comes down to for every phone and person in the world. There is no such thing as the best phone, just the best phone for each person.
That said, who cares about this review? I like my EVO3D, period. Might another phone be slightly better in some areas, sure. Does it matter, no.
Sent from my PC36100 using Tapatalk
It won by like one milla second in real world you will not know the difference
Sent from my PG86100 using XDA App
I'll admit that the processor in the sgs2 is better in benchmarks but man he sounded really bias.
What I love about all these Galaxy S II comparisons is the fact that the phone IS NOT YET AVAILABLE IN THE US!!! Carrier variants are known to have differences (HW & SW wise, especially in the US) so the small edge the test unit may have on Evo 3D can easily disappear once the REAL choice is available... just my $0.02
l33tlinuxh4x0r said:
I'll admit that the processor in the sgs2 is better in benchmarks but man he sounded really bias.
Click to expand...
Click to collapse
Is this due to synchronous vs asynchronous dual cores?
Does the "comparison" mention that the Samsungs build quality is the lowest of it's kind?
That the screens have these "weak spots" where it you press it too much they'll go black/dimmer?
They the charger port goes bad VERY quick and need to be replaced probably within the first 6 months.
That the speaker phone ALWAYS sounds like there's plastic film stuck in it?
I've had many Samsung phones, the only one I liked was the VERY first one I ever had back in 2002.
I'm no HTC nuthugger(because fk HTC for not releasing the unlocked bootloader) but HTC builds better phones. Simple.
Will have to revisit the test once the phone is actually available on the Sprint network, with the Sprint bloatware loaded on the Sammy. The GS2 is obviously a good phone, but this test isn't apples to apples.
Sammy sure knows how to make a gorgeous screen though
that superamoled + blows the superlcd on the evo3d away
the person who mentioned carriers will nerf **** too is correct
T-Mobile's Sensation has 7 something mb of ram, the evo's same hardware/phone almost but has 1 gb
Carriers lower the amount of ram to save money all the time, among other things, could result in a worse phone
I don't understand why Samsung insists on not making a good qHD screen tho with it....
Yes, the difference in benchmark scores is due to the differences between how the processors run. (synchronous vs. asynchronous)
on every day use, you cant see a difference between a really good single core vs dual core. Yes when you bench it, you see a difference. I mean we use our phones to use them everyday and bench them every day.
I really doubt you would see the difference between sgs2 and evo3d processor on everyday use.
This is like having a dual chip graphics card and running it on a 17inch monitor and not even use all the power. That is what android is right now, it is just not that demanding. I still highly doubt on every day use you will be able to see a difference between snapdragon dual core or samsung's new processor even with ICS.
I always though the benchmarks where due to the way the cores are set up/different. But I clocked my evo 3d to 1.8Ghz and ran quadrant on the performance governor. The highest I got was 2985. Now if I am correct, both cores should be maxed out due to the governor set by setcpu. If this is the case, the gs2 still beats the evo3d easily, even with the evo3d clocked to 1.8ghz.
I don't feel like this can be correct, but maybe it is? Maybe the exynos are that much better?
Or could it really be that sense 3.0 is a hog? I mean, with the hero, once it is on asop, you see a near 100% increase in scores.
mlin said:
Is this due to synchronous vs asynchronous dual cores?
Click to expand...
Click to collapse
Doubtful since benchmarks that utilize one or both cores still favor the sgs2
hydrogenman said:
Sammy sure knows how to make a gorgeous screen though
that superamoled + blows the superlcd on the evo3d away
the person who mentioned carriers will nerf **** too is correct
T-Mobile's Sensation has 7 something mb of ram, the evo's same hardware/phone almost but has 1 gb
Carriers lower the amount of ram to save money all the time, among other things, could result in a worse phone
I don't understand why Samsung insists on not making a good qHD screen tho with it....
Click to expand...
Click to collapse
depends on the person. I personally think that super amoled screens are over saturated, I looked at the droid charge at verizon store and I really didn't like how the colors were on the icons. Yes its a beautiful screen but I myself prefer slcd better, just because it seems like the colors are more naturals on it.
BlueGoldAce said:
I always though the benchmarks where due to the way the cores are set up/different. But I clocked my evo 3d to 1.8Ghz and ran quadrant on the performance governor. The highest I got was 2985. Now if I am correct, both cores should be maxed out due to the governor set by setcpu. If this is the case, the gs2 still beats the evo3d easily, even with the evo3d clocked to 1.8ghz.
I don't feel like this can be correct, but maybe it is? Maybe the exynos are that much better?
Or could it really be that sense 3.0 is a hog? I mean, with the hero, once it is on asop, you see a near 100% increase in scores.
Click to expand...
Click to collapse
sense probably has something to do with it. It is a resource hog, although it runs smooth, it does eat up a lot of resources.
BlueGoldAce said:
I always though the benchmarks where due to the way the cores are set up/different. But I clocked my evo 3d to 1.8Ghz and ran quadrant on the performance governor. The highest I got was 2985. Now if I am correct, both cores should be maxed out due to the governor set by setcpu. If this is the case, the gs2 still beats the evo3d easily, even with the evo3d clocked to 1.8ghz.
I don't feel like this can be correct, but maybe it is? Maybe the exynos are that much better?
Or could it really be that sense 3.0 is a hog? I mean, with the hero, once it is on asop, you see a near 100% increase in scores.
Click to expand...
Click to collapse
I had the SGS2 for 3 weeks and the benchmarks do NOT reflect real world performance. The SGS2 did download web pages faster...by like maybe 3-4 seconds.
The build btw, feels way better than the current ones out...stronger plastic, matted back.
Even the gorilla glass website says our device does not have Gorilla Glass on it.
Love the review.
nkd said:
on every day use, you cant see a difference between a really good single core vs dual core.
Click to expand...
Click to collapse
let me stop you there, and just say you're full of it
This phone has a dual core 1.2 ghz, just came from the Infuse on AT&T with a 1.2 ghz single core. it's fine most of the time, but has annoying lags when it's doing things (installing apps comes to mind, among some others)
The evo's really yet to ever stutter or lag like the Infuse did.
rockky said:
I had the SGS2 for 3 weeks and the benchmarks do NOT reflect real world performance. The SGS2 did download web pages faster...by like maybe 3-4 seconds.
The build btw, feels way better than the current ones out...stronger plastic, matted back.
Click to expand...
Click to collapse
Do you have the evo3d now? How would you compare/rate both phones?
BlueGoldAce said:
Do you have the evo3d now? How would you compare/rate both phones?
Click to expand...
Click to collapse
It really is preference. I am looking for camera quality and SGS2 is better there so I might be moving there. The speaker quality is really good on S2 also.
But some like the heavier/build quality of HTC better. Many don't like the super amoled Samsung screens. If you love Sense its Htc. (I use launcherPro). The dev community will be stronger undoubtedly for Evo...(although SG2 was rooted immediately.)
But...it is megalight, powerful and yep, sexy.
All that said...might not see it released for a while...some release issues were reported yesterday. Google around.
I've had my vibrant since it came out. They have 512 of ram hardware. I know we've gotten up to 344 or so with tweaking, but why can't we get the full 512 at all?
I have a feeling it has to do with Samsung or drivers, but with everything I've seen devs overcome I can't see why this is still a problem.
I have a nook color which has inferior hardware overall, but the biggest reason I see it as more stable is it never has memory management issues(running any rom). My biggest reasons to dump my vibrant for a Hercules or comparable is because of the constant ram issues the vibrant has that they wont, along with better hardware.
Maybe the answer is out there, but I haven't seen it in a whole year(so answers could be outdated), nor it brought up for a very long time.
Sent from my NookColor using Tapatalk
That 512 MB is shared ram. So some of it is dedicated to the video processor which is built into CPU. Phones have to be slim and light I don't think well be seeing dedicated videocards and soundcards anytime soon.
Sent from my SGH-T959 using XDA App
The simple answer is that our system needs to set aside a certain amount of ram for the actual OS to use, nothing that we can necessarily touch. Certain apps occupy memory at all times and we're left with whatever memory hasn't been allocated by OS. I'm not the most technical but that's the general consensus from what I've read over the last 2 years of running Android.
If you want to really push the limits of what free ram you can achieve, I would highly suggest reading the OP of this thread. In there you'll see how you can adjust the way your system handles recently opened and closed apps. My phone feels a million times better, just using those simple to use tweaks/scripts.
Let me know if you need any help.
- Mat
dardani89 said:
That 512 MB is shared ram. So some of it is dedicated to the video processor which is built into CPU. Phones have to be slim and light I don't think well be seeing dedicated videocards and soundcards anytime soon.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
I know the nook has no dedicated gpu, but it makes use of most if not all of that ram.. unless I am playing a graphically intensive game, it rarely drops below 100mb available ram, usually staying around 150+ until I've opened a ton of apps. Oh, and many phones that are coming out have a dedicated gpu, such as all of the variants of the samsung galaxy S II. it has a Dual-core 1.2GHz ARM Cortex-A9 proccessor, Mali-400MP GPU, Exynos chipset.. and awesome battery life I have heard.
Either way, my nook color doesn't experience the laggyness that my vibrant does until I have used so much it makes sense, but considering my vibrant stays around 60mb of available ram +/- most of the time..
Mattymat said:
The simple answer is that our system needs to set aside a certain amount of ram for the actual OS to use, nothing that we can necessarily touch. Certain apps occupy memory at all times and we're left with whatever memory hasn't been allocated by OS. I'm not the most technical but that's the general consensus from what I've read over the last 2 years of running Android.
If you want to really push the limits of what free ram you can achieve, I would highly suggest reading the OP of this thread. In there you'll see how you can adjust the way your system handles recently opened and closed apps. My phone feels a million times better, just using those simple to use tweaks/scripts.
Let me know if you need any help.
- Mat
Click to expand...
Click to collapse
You have no idea how hard I have been trying to find that app, I was going to try it when I was running simply honeyv5 because the memory issues were so horrible, but I couldn't find it again, and minfreemanager was the next best thing.. so I am VERY glad you posted it.
Are you using a specific set of pre-made settings, a specific script, or some custom setup, and which?
I am just trying to get my vibrant as usable as possible until the hercules and other comparable phones come out, so I can weigh them against each other. I don't regret my vibrant, but I wish I had waited a little longer so I had made a more informed choice.. if I can make it kickass again, at least for a few months, I will be a happy guy. Thanks again.
Silentbtdeadly said:
I know the nook has no dedicated gpu, but it makes use of most if not all of that ram.. unless I am playing a graphically intensive game, it rarely drops below 100mb available ram, usually staying around 150+ until I've opened a ton of apps. Oh, and many phones that are coming out have a dedicated gpu, such as all of the variants of the samsung galaxy S II. it has a Dual-core 1.2GHz ARM Cortex-A9 proccessor, Mali-400MP GPU, Exynos chipset.. and awesome battery life I have heard.
Either way, my nook color doesn't experience the laggyness that my vibrant does until I have used so much it makes sense, but considering my vibrant stays around 60mb of available ram +/- most of the time..
You have no idea how hard I have been trying to find that app, I was going to try it when I was running simply honeyv5 because the memory issues were so horrible, but I couldn't find it again, and minfreemanager was the next best thing.. so I am VERY glad you posted it.
Are you using a specific set of pre-made settings, a specific script, or some custom setup, and which?
I am just trying to get my vibrant as usable as possible until the hercules and other comparable phones come out, so I can weigh them against each other. I don't regret my vibrant, but I wish I had waited a little longer so I had made a more informed choice.. if I can make it kickass again, at least for a few months, I will be a happy guy. Thanks again.
Click to expand...
Click to collapse
No problem man. I'm actually using option #9 in V8 right now and it's been a dream. It stops holding apps in memory after not using them a few seconds, which is great for what I'm looking for. What you'll find is that it manages the memory and how quickly things are slotted around (different priorities that android gives particular applications; Launcher, Dialer, Messaging, etc.). You can actually try every option and see which you find the best.
I started out with option #2 and then moved all the way down as I found things I didn't like in some, but liked in others.Give it a shot man!
- Mat
Mattymat said:
No problem man. I'm actually using option #9 in V8 right now and it's been a dream. It stops holding apps in memory after not using them a few seconds, which is great for what I'm looking for. What you'll find is that it manages the memory and how quickly things are slotted around (different priorities that android gives particular applications; Launcher, Dialer, Messaging, etc.). You can actually try every option and see which you find the best.
I started out with option #2 and then moved all the way down as I found things I didn't like in some, but liked in others.Give it a shot man!
- Mat
Click to expand...
Click to collapse
I'm actually using number 2 now in the allandroidv8 script, and if anything maybe it is too aggressive, but it has it's snappiness back. Looking at how they set the rom I'm using and the one before it, it looks like they didn't tweak it at all from stock cm7.. if anything I think they've made tweaks it more recent nightlies better than those roms! Simply honey(who brags about how great they are) and Biff ron both need some tweaking.. I'm gonna play with it, but thanks for posting what I was trying so hard to find
Sent from my NookColor using Tapatalk
Hi all,
I have just seen a post for the HTC Sensation that someone has been able to enable FULL Dual Core abilities on the HTC Sensation. Here is the link to the thread...
http://www.xda-developers.com/android/first-htc-sensation-rom-with-enabled-full-dual-core-support/
As I understand it, our device uses only 1 core and only enables the other core when the first one is being "overloaded". Is this correct? If so then I see benefits to being able to enable both cores on a full time basis to really get this BEAST to FLY!!!
Any talented Dev out there wanna take a shot at this? Is it possible on our device?
Im curious to this as well, but Wont one of the biggest drawbacks be the extra drain on your batteries power?
Syrellaris said:
Im curious to this as well, but Wont one of the biggest drawbacks be the extra drain on your batteries power?
Click to expand...
Click to collapse
Hmmm... A very valid question indeed. Perhaps this "mod" would be used by those who may prefer MORE POWER over better battery life?...
Id LOVE to see this phones FULL potential and perhaps this could be controlled by a toggle or an app to turn it on and off on demand thus giving you the best of both worlds?
I would like to know it this is possible too
i was under the impression that the galaxy splits every task evenly between the two cores to eliminate lag and increase efficiency, as it's faster to run a small task on 2 cores than a big task on one and leave the other one not doing anything
yiannisthegreek said:
Hi all,
I have just seen a post for the HTC Sensation that someone has been able to enable FULL Dual Core abilities on the HTC Sensation. Here is the link to the thread...
http://www.xda-developers.com/android/first-htc-sensation-rom-with-enabled-full-dual-core-support/
As I understand it, our device uses only 1 core and only enables the other core when the first one is being "overloaded". Is this correct? If so then I see benefits to being able to enable both cores on a full time basis to really get this BEAST to FLY!!!
Any talented Dev out there wanna take a shot at this? Is it possible on our device?
Click to expand...
Click to collapse
I'm pretty sure Qualcomm uses asynchronous on their S3 models, while Sammy has both active at the same time. So in benchmarks the galaxy will always win, since both cores handle the task.
Sent from miuiTouch 4G
The work load is split between the two cores. Look it up on phone arena. Each core its always at work,.splitting they load, more power, and more battery saved.
Sent from my Samsung Galaxy S II using the xda premium app.
So what does all of this mean exactly? Does this mean that this can't be done or that it does not need to be done?
Wouldn't the Sensations dual core work like this as well - sharing the load so to speak?
Someone thought it was important to do this on the sensation... isimt anyone interested to see this on the SGSII?
Sent from my GT-I9100 using xda premium
kotaro_14 said:
The work load is split between the two cores. Look it up on phone arena. Each core its always at work,.splitting they load, more power, and more battery saved.
Sent from my Samsung Galaxy S II using the xda premium app.
Click to expand...
Click to collapse
From Ninphetamine-2.1.3 thread
Dual core patch is out for cm7/miui/oxygen roms http://forum.xda-developers.com/showthread.php?t=1208198
WOW full dual core usage??? for what?? i dont think there are applications to use it fully.
may be good for the sake of benchmarks.
This has nothing to do with benchmarks or apps that fully utilize two cores, there's more than one process that always runs in the background, having two cores always on should make everything run smoother by splitting the workload between two cores.
This patch might not make much difference on a samsung rom, those run pretty smooth to begin with, but try running miui for a change, its not as fluid as a samsung rom and that's where this patch should shine.
Nice to see this taking some strides... I will now mention this to Criskelo so perhaps he can impliment this into his ROM as week as it is my ROM of choice...
Sent from my GT-I9100 using xda premium
I just switched over to the atrix from the infuse.. I have it unlocked and rooted.. Wanting to oc but not fully understanding so I'm taking it slow lol.. But i was wondering. How does the power of the 'FIRST' dual core stack up to compared to todays dual core phones?? Is this still a good phone (Since I just got it) and will it continue to be a good phone?
With a custom kernel, most benchmarks are placing it right under or even with SGSII... not bad considering that phone comes stock with 1.5 GHz dual core.
1.2 you mean?
Sent from my MB860 using XDA App
here's the thing for me, though: you're installing custom kernels and doing this and that to a phone to get it to perform at max capability.
but, to me, that's slightly artificial considering that if you did the same to another phone, then that phone's benchmarks would also be increased, therefore not really providing any gain for the original device.
that's how I currently see it. is that... correct? or... am I not understanding something...?
Sent from my MB860 using XDA App
ifalldownalot said:
here's the thing for me, though: you're installing custom kernels and doing this and that to a phone to get it to perform at max capability.
but, to me, that's slightly artificial considering that if you did the same to another phone, then that phone's benchmarks would also be increased, therefore not really providing any gain for the original device.
that's how I currently see it. is that... correct? or... am I not understanding something...?
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
I'm not running a OC kernel, but Faux's enhanced kernel @ 1 GHz. The main thing was getting rid of motoblur, and freeing up the ram. My benchmarks aren't as fast as the SGSII, but they aren't miles behind either.... not bad considering it's half a year older. I happen to like Nivida's technology too, but that's just a personal preference.
Sent from my MB860 using xda premium
ifalldownalot said:
here's the thing for me, though: you're installing custom kernels and doing this and that to a phone to get it to perform at max capability.
but, to me, that's slightly artificial considering that if you did the same to another phone, then that phone's benchmarks would also be increased, therefore not really providing any gain for the original device.
that's how I currently see it. is that... correct? or... am I not understanding something...?
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
That's correct. Right now, though, the difference is negligible. So negligible that only benchmarks will show the real difference. Now, there's several games that will work only on the Tegra platform because the other CPUs don't have the same capabilities in the graphics department.... though it's not like everyone writes games based on these settings or even optimize other games for them.
navykid0211 said:
I just switched over to the atrix from the infuse.. I have it unlocked and rooted.. Wanting to oc but not fully understanding so I'm taking it slow lol.. But i was wondering. How does the power of the 'FIRST' dual core stack up to compared to todays dual core phones?? Is this still a good phone (Since I just got it) and will it continue to be a good phone?
Click to expand...
Click to collapse
Ahem... Optimus 2X claims the first prize
Anyway I don't have an Atrix 4G, I have an Optimus 2x, same CPU. In my opinion the Tegra seems on-par with the Galaxy S2.
I'm not sure if there is a CM7 for the Atrix, but on my Optimus it is at least 2x faster than the stock rom, benchmarks reflect that too.
SunSpider is a benchmark which basically tests various web rendering tasks and gives a total score at the end
On MIUI / 1.5GHZ the Galaxy S2 scored 1600 or so. On 1GHZ, my Tegra 2 scores 1800! A lot of it appears to be down to software though, rather than raw performance, for reference, an iPhone 4 using Safari gets 4700, an Acer Liquid Metal Black which has some sort of 800MHZ snapdragon (I think?) CPU gets 3800.
The iPhone 3GS on iOS 4.1 got 16,000 or some stupid figure, well below 10,000 on iOS 5 though. In short, I guess what I'm saying is it's more down to your software setup than the hardware, obviously any phone is going to run like crap on a stock rom with 100,000 facebook and twitter apps.
Hello guys, i would like to know the truth, sgs2 vs ip4s in performances wise, ui, gpu and cpu.. Which is better? And which is closest to the future technology? My question is more to performance quality in every aspect as mentioned above.
Samsung Galaxy S2 or iPhone4S?
Sent from my GT-I9100 using xda premium
You're asking this question in a bad place. Everyone here will simply say SGS2. Not just because it's better, but because we all love it . I'm pretty sure the SGS2 beats the iP4S in every aspect other than screen resolution. Not to mention that you are massively hindered by apple's OS on the iP4S...Unless you think SIRI is a good enough reason for you buy an entirely new phone of course...and I think I heard something about Carrier IQ being on most iPhones? I checked my SGS2 for it and it's clean... I'm using CRR v4.
Im not iphone user, i have 2 sgs2 in my hand, what im going to approach is about the performances since i heard so many things about iphone beat sgs2 in performance wise. My Sgs2 running at 1.8ghz oc, dual boot os, miui and cyanogenmod nightly. and i did several speed test with my friend's ip4s jailbroken, nothing can over my sgs2, but out there, many media said ip4s did better.. Is it just a hoax made by iphone's fan? Or if it is true, do tell me..
Sent from my GT-I9100 using xda premium
neobirdrio said:
Im not iphone user, i have 2 sgs2 in my hand, what im going to approach is about the performances since i heard so many things about iphone beat sgs2 in performance wise. My Sgs2 running at 1.8ghz oc, dual boot os, miui and cyanogenmod nightly. and i did several speed test with my friend's ip4s jailbroken, nothing can over my sgs2, but out there, many media said ip4s did better.. Is it just a hoax made by iphone's fan? Or if it is true, do tell me..
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
IP4s does not have a public jailbreak yet.
In term of hardware only!
Apple iPhone 4S
cpu Dual-core 1 GHz Cortex-A9
GPU PowerVR SGX543MP2
Samsung Galaxy S II
CPU Dual-core 1.2 GHz Cortex-A9
GPU Mali-400MP
SGS2 beat 4S in cpu (same cpu but SGS2 got higher clock)
but
4S beat SGS2 in GPU cause PowerVR SGX543MP2 is more powerful than Mali-400MP
BTW,I'm SGS2 user
tEsT_MaStEr said:
In term of hardware only!
Apple iPhone 4S
cpu Dual-core 1 GHz Cortex-A9
GPU PowerVR SGX543MP2
Samsung Galaxy S II
CPU Dual-core 1.2 GHz Cortex-A9
GPU Mali-400MP
SGS2 beat 4S in cpu (same cpu but SGS2 got higher clock)
but
4S beat SGS2 in GPU cause PowerVR SGX543MP2 is more powerful than Mali-400MP
BTW,I'm SGS2 user
Click to expand...
Click to collapse
Actually its underclocked to 800mhz
neobirdrio said:
Im not iphone user, i have 2 sgs2 in my hand, what im going to approach is about the performances since i heard so many things about iphone beat sgs2 in performance wise. My Sgs2 running at 1.8ghz oc, dual boot os, miui and cyanogenmod nightly. and i did several speed test with my friend's ip4s jailbroken, nothing can over my sgs2, but out there, many media said ip4s did better.. Is it just a hoax made by iphone's fan? Or if it is true, do tell me..
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
do you actually need those people opinion? i dont care if other phone outperformance my phone, as long as i love it. i love android especially so any phone is ok as long as its not iphone. give me a quad core iphone and i'll sell it to buy a desktop pc! even dual core(4S) is more than enough actually.
KamalKhattak said:
Actually its underclocked to 800mhz
Click to expand...
Click to collapse
Doesn't matter, it still outperforms the GSII in most benchmarks. But, then again the GSII is 6 months old, and doesn't have ICS yet. I suspect that the GSII should be able to beat the iPhone 4S in most benchmarks, especially browser (Sunspider) tests. The iPhone 4S definitely has the most powerful GPU out of any mobile smartphone right now
KamalKhattak said:
Actually its underclocked to 800mhz
Click to expand...
Click to collapse
Sorry for my mistake. I forgot that they down clock it for battery life in iPhone but not in iPad.
Im reading all your opinions guys, dont get me wrong, im sgs2 user, i just wanna ask you guys for opinion, which i dont know about.
Thank you.
Sent from my GT-I9100 using xda premium
tEsT_MaStEr said:
Sorry for my mistake. I forgot that they down clock it for battery life in iPhone but not in iPad.
Click to expand...
Click to collapse
So thats mean ip4s running at 800mhz.. On iOS5?
Sent from my GT-I9100 using xda premium
King Shady said:
Doesn't matter, it still outperforms the GSII in most benchmarks. But, then again the GSII is 6 months old, and doesn't have ICS yet. I suspect that the GSII should be able to beat the iPhone 4S in most benchmarks, especially browser (Sunspider) tests. The iPhone 4S definitely has the most powerful GPU out of any mobile smartphone right now
Click to expand...
Click to collapse
A benchmark like Sunspider tests not only the phone's CPU but also the browser. So Apple's highly optimised Safari can still beat the SGS2 even with a slower CPU. You are benchmarking both the CPU and the browser together, and in the SGS2 the browser is not the speediest one out there. So eventhough it has a quicker CPU, the browser is holding it back in Sunspider.
neobirdrio said:
So thats mean ip4s running at 800mhz.. On iOS5?
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Yeah only because of ios optimization its fast. Other than that its nothing compared to sgs2.
KamalKhattak said:
Yeah only because of ios optimization its fast. Other than that its nothing compared to sgs2.
Click to expand...
Click to collapse
Lol, thanks, your answer made laugh.
"other than that its 'nothing' compared to sgs2"
Sent from my GT-I9100 using xda premium
Sleepycat3 said:
A benchmark like Sunspider tests not only the phone's CPU but also the browser. So Apple's highly optimised Safari can still beat the SGS2 even with a slower CPU. You are benchmarking both the CPU and the browser together, and in the SGS2 the browser is not the speediest one out there. So eventhough it has a quicker CPU, the browser is holding it back in Sunspider.
Click to expand...
Click to collapse
Seems like you familiar with iphone, is there any other thing that (optimized or standard) that could beat sgs2?
Please describe, i would like to know.
Thanks for your response.
Sent from my GT-I9100 using xda premium
http://www.differencebetween.com/difference-between-apple-a5-and-vs-samsung-exynos-4210/
All the information about the iphone4s A5 GPU being more powerful is hogwash. It's a dual core based GPU, while the GPU can support up to 4 cores and is at a higher clock speed.
From a hardware perspective the Galaxy S 2 is superior in every way.
fulaman said:
http://www.differencebetween.com/difference-between-apple-a5-and-vs-samsung-exynos-4210/
All the information about the iphone4s A5 GPU being more powerful is hogwash. It's a dual core based GPU, while the GPU can support up to 4 cores and is at a higher clock speed.
From a hardware perspective the Galaxy S 2 is superior in every way.
Click to expand...
Click to collapse
I'm sure I can find some random website to validate whatever view you want it to. I chose to look at a site like anandtech that looks purely at the facts. The facts are pretty straightforward, the GPU in the A5 chip used by the i4S is currently the best available on any smartphone. http://www.anandtech.com/show/4971/apple-iphone-4s-review-att-verizon/6
---------- Post added at 03:22 AM ---------- Previous post was at 03:16 AM ----------
neobirdrio said:
Seems like you familiar with iphone, is there any other thing that (optimized or standard) that could beat sgs2?
Please describe, i would like to know.
Thanks for your response.
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
The apps for iOS are much better optimized for the iPhone than Android. iOS currently has no fragmentation to worry about so an app that works on the 3GS should work fine on the i4S. An app that works on my SGS2 probably won't work on my Sensation due to different screen resolutions. IMO apps for iOS are in general more polished when used with iOS.
The biggest difference between the SGS2 and i4S are AOSP and screen size. 4.3 inches looks gigantic compared to 3.5. Open source is always better than closed source IMO.
Both devices are excellent, just depends what you intend on using the device for.
Hmm i4s vs SGS2, i owned both, got an iphone FIRST because i know everyone loves it and everyone has it, so i went with the majority and i must say, woow thse iphone ppl are missing out on simplicity of use of andoid. I ****ING HATE the iphone for the following:
1. Bought a locked phone, had to buy a special sim to activate it. Y MAKE LIFE HARDER??
2. Pain in the ass to unlock it, used gevey. Y?
3. Cant use bluetooth to send data
4. Cant put a custom ringtone in a few easy steps
5. I dont need my phone to tell me what to do. I say: i want a new song. He says: stfu and connect me to itunes because there is NO other way you can do it.
6. Want to sync multiple folders w/pics, you cant. All pics have to be in the same destination.
7. Tiny screen, hate it.
8. Took a picture. Your options are: delete, and send. What happened to: details, crop, rotate left/right.
9. Connect to itunes only at home?? Wtf. (Or did they make it so you can connect to 5 PCs/MACs per phone now?) Even though, you could be at the 6th computer, and then what? You are screwed.
Conclusion: VERY limited capabilities. Maybe there are walk arounds to the things that piss me off, but when i buy a 600$ phone, i dont wanna be sitting for hours and googleing how to do this, and do that. Iphone has icloud imessage siri and all that ****, but honestly, id rather have open sourse over ALL OF THAT ANY DAY!!!
jlevy73 said:
I'm sure I can find some random website to validate whatever view you want it to. I chose to look at a site like anandtech that looks purely at the facts. The facts are pretty straightforward, the GPU in the A5 chip used by the i4S is currently the best available on any smartphone. http://www.anandtech.com/show/4971/apple-iphone-4s-review-att-verizon/6
Click to expand...
Click to collapse
Hmm great find, I'm surprised that the GPU on the 4S would be superior given the fact that Samsung manufactured the A5 chip. One would think that the A5 chip being a month older would be slightly inferior or equal.
---------- Post added at 11:26 PM ---------- Previous post was at 11:23 PM ----------
Deniska11 said:
Hmm i4s vs SGS2, i owned both, got an iphone FIRST because i know everyone loves it and everyone has it, so i went with the majority and i must say, woow thse iphone ppl are missing out on simplicity of use of andoid. I ****ING HATE the iphone for the following:
1. Bought a locked phone, had to buy a special sim to activate it. Y MAKE LIFE HARDER??
2. Pain in the ass to unlock it, used gevey. Y?
3. Cant use bluetooth to send data
4. Cant put a custom ringtone in a few easy steps
5. I dont need my phone to tell me what to do. I say: i want a new song. He says: stfu and connect me to itunes because there is NO other way you can do it.
6. Want to sync multiple folders w/pics, you cant. All pics have to be in the same destination.
7. Tiny screen, hate it.
8. Took a picture. Your options are: delete, and send. What happened to: details, crop, rotate left/right.
9. Connect to itunes only at home?? Wtf. (Or did they make it so you can connect to 5 PCs/MACs per phone now?) Even though, you could be at the 6th computer, and then what? You are screwed.
Conclusion: VERY limited capabilities. Maybe there are walk arounds to the things that piss me off, but when i buy a 600$ phone, i dont wanna be sitting for hours and googleing how to do this, and do that. Iphone has icloud imessage siri and all that ****, but honestly, id rather have open sourse over ALL OF THAT ANY DAY!!!
Click to expand...
Click to collapse
I agree with this assessment, I played around with an iPhone and was surprised with its sending options when using SMS/MMS, Android has far more options. I don't have a GSII, I have the original Galaxy S, so I know that back when one did a side by side comparison with iphone 4 and Galaxy S, the Galaxy S beat it in every department except screen resolution. I thought that the trend would continue.
neobirdrio said:
Hello guys, i would like to know the truth, sgs2 vs ip4s in performances wise, ui, gpu and cpu.. Which is better? And which is closest to the future technology? My question is more to performance quality in every aspect as mentioned above.
Samsung Galaxy S2 or iPhone4S?
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Hi there.
Today I will swap my SGS2 for an IP4S. Why? Here I say, in order of importance:
1) iPhone camera is better.
2) better or equivalent benchmarks altough SGS2 has better hardware specs (this link elucidates everything http://www.anandtech.com/show/4971/apple-iphone-4s-review-att-verizon/6)
3) 4.3 screen is too big for my hands and the iPhone screen has better resolution+pixel density.
4) better OS design (I don't care about the flexibility of ROM customisation, and the stock aspect from Samsung really sucks, even with another launcher and also other roms)
5) The aluminium/glass handles better the processor overheat than the plastic body from our SGS2.
I am aware the iPhone has also negative aspects compared to SGS2, but the most important aspects (for me) are covered above.