Are these benchmark results ok? (stock kf3) - Galaxy S II Q&A, Help & Troubleshooting

So I saw that people were getting some high scores in linpack. Like 100-120 (multithreaded)
So.. here's my scores:
Linpack: Singlethreaded : somewhere around 55 mostly
Multithreaded : Usually 80-90. sometimes around 92 and my highest score was 95 (only one time) Sometimes the scores get around 77 though
Quadrant: Best scores were around 3800 (only after several runs)
Smartbench: Cpu: Around 3850 Gpu: Around 2330
So people.. do these scores seem right?.. I always kill every app before running the tests.. Wifi on or off doesnt seem te make a lot difference.. (3g still on though). Im on kf3 and have not rooted my phone.

fenjen said:
So I saw that people were getting some high scores in linpack. Like 100-120 (multithreaded)
So.. here's my scores:
Linpack: Singlethreaded : somewhere around 55 mostly
Multithreaded : Usually 80-90. sometimes around 92 and my highest score was 95 (only one time) Sometimes the scores get around 77 though
Quadrant: Best scores were around 3800 (only after several runs)
Smartbench: Cpu: Around 3850 Gpu: Around 2330
So people.. do these scores seem right?.. I always kill every app before running the tests.. Wifi on or off doesnt seem te make a lot difference.. (3g still on though). Im on kf3 and have not rooted my phone.
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Those scores seem about right to me.

jlevy73 said:
Those scores seem about right to me.
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Sure about the linpack scores too? Or were they just with custom roms or something?

My benchmarks are: Fruit Ninja THD, www.eurogamer.net and 720p videos. Oh and does it play all the music files that I have?
So, my questions to you and the questions you should be asking yourself is: is it smooth? Is it sexy? Does it scroll through that full website without hitching?
If the answer is yes, you should be good to go.

garekinokami said:
My benchmarks are: Fruit Ninja THD, www.eurogamer.net and 720p videos. Oh and does it play all the music files that I have?
So, my questions to you and the questions you should be asking yourself is: is it smooth? Is it sexy? Does it scroll through that full website without hitching?
If the answer is yes, you should be good to go.
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Exactly most people on here take benchmarks too seriously, they are just numbers and mean nothing in everyday usability of the phone. all that matters is if the phone is able to handle everything you throw at it, which the SGSII is more than capable of doing.
Regards

fenjen said:
Sure about the linpack scores too? Or were they just with custom roms or something?
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Click to collapse
I'm using stock KH3 and get about 85-95 with Linpack multi-thread. Scores over a 100 are with custom Rom and overclocking

Oh and it is running at 1.2ghz.. If that matters..

unleashed12 said:
Exactly most people on here take benchmarks too seriously, they are just numbers and mean nothing in everyday usability of the phone. all that matters is if the phone is able to handle everything you throw at it, which the SGSII is more than capable of doing.
Regards
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Click to collapse
Well it does have random hiccups/jitters. For example sometimes when I scroll between homescreens (might be the widgets) but mostly seeing that some ppl were getting much higher scores made me wonder.

Related

SO whats the big MFLOPS?

So I've gotten anywhere between 2.5 to 5.1 MFLOPS using various ROMS and have yet to be able to notice something incredibly different.
710...768...806 - What does it matter? What program other than Linpack shows a sizable difference? Sure, maybe things open quicker? What am I missing here?
I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS.
MFLOPS mean jack when there is little way to observe the difference.
Carreno43 said:
So I've gotten anywhere between 2.5 to 5.1 MFLOPS using various ROMS and have yet to be able to notice something incredibly different.
710...768...806 - What does it matter? What program other than Linpack shows a sizable difference? Sure, maybe things open quicker? What am I missing here?
I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS.
MFLOPS mean jack when there is little way to observe the difference.
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Click to collapse
Linpack MFLOPS - measures the floating point performance of your phone.
710...768...806 - refers to CPU frequencies
increasing the CPU frequency should equate to better general-case performance, including things opening quicker as you mention, but also other types of general snappiness like moving between screens and so forth.
"I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS." - This may have less to do with the performance of your phone and more to do with the emulator itself. Emulation is a surprisingly CPU intensive operation, especially if the emulater isn't well written. Rather than looking a ton into overclocking and JIT, etc, maybe you ought to look for a better piece of software.
Yea,
I've tested most emulators. Wish there was an Atari emulator!
Thanks for the response.
Carreno43 said:
Yea,
I've tested most emulators. Wish there was an Atari emulator!
Thanks for the response.
Click to expand...
Click to collapse
I have run roms with 5.1 MFLOPS and now am running a rom that gets 3. I can honestly say I see no difference.
Spencer_Moore said:
I have run roms with 5.1 MFLOPS and now am running a rom that gets 3. I can honestly say I see no difference.
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I can see a difference... in battery life! Lolz
g00gl3 said:
I can see a difference... in battery life! Lolz
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Click to collapse
Haha Awesome
it looks like to me that everyone is look at the wrong things.
for example:
I am running a Tom that is getting on a average of 4.9 mflops.
I get smoother screen changes....
streaming videos online is so much faster compared to a 3.0 mflop rom. ...
tubetube and other....... websites.
to me everything I do is faster...
I.don't play game on my phone so I don't know how that is.... but everythng else I do is very much faster.
I love high mflop roms...
I have notice about mflops is that it matters about the kernal that u use.
Isn't it true that the MSM7201 in our phones is already overclocked to get to 528mhz as it is? I see a lot of different places saying Qualcomm chips in general are just not worth overclocking... and since our chip is factory overclocked to begin with... just seems like we're pushing the already-pushed here. But the way this board goes crazy for overclocking... it's contradictory. I don't know what to think, cause I've run Linpack myself and gotten ~4.9 with JIT + OC versus ~2.5 without... but I'm with the OP on this one... only difference I'm seeing is my battery draining faster and my phone getting physically hotter.
xatch said:
Isn't it true that the MSM7201 in our phones is already overclocked to get to 528mhz as it is? I see a lot of different places saying Qualcomm chips in general are just not worth overclocking... and since our chip is factory overclocked to begin with... just seems like we're pushing the already-pushed here. But the way this board goes crazy for overclocking... it's contradictory. I don't know what to think, cause I've run Linpack myself and gotten ~4.9 with JIT + OC versus ~2.5 without... but I'm with the OP on this one... only difference I'm seeing is my battery draining faster and my phone getting physically hotter.
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I have OC and JIT and getting about 5.1 mflops and haven't had worse battery life or a hotter phone. It could be the battery I'm using but meh (got a replacement one that's 2000 mAh) but I got worse battery life on leak 2.1 than with the rom I'm using now that has OC, JIT, LWP, etc. I can go about 8 hours with heavy texting, moderate internet usage and my lwp's running and it only goes to about 65%
so OC and Jit don't make that big of a difference in gameplay?
Sent from my Eris using the XDA mobile application powered by Tapatalk
What the OP and all the respondents are noting is frankly quite typical of what happens when performance tuning focuses on a single benchmark: the results obtained are essentially meaningless for different kinds of activities on the same device.
That's because there's a whole chain of dependencies that are specific to a given task, any number of which could become the rate-limiting factor; and a different task on the device will have a different set of dependencies and therefore different rate-limiting behaviors.
For instance, let's take writing to an SD card as an example: there's really no way that OC'ing will speed that up in a measurable way - because the CPU isn't the rate limiting factor.
That Linpack benchmark measures floating-point performance using a software library (as the Eris has no hardware FP capability). Most of the apps on the phone do very little FP work at all. But, it's not a bad test of CPU speed, because it performs no I/O. It also may not be very memory bandwidth intensive, either (if the problems it works on stays in the uP cache and there are few page faults).
OTOH, a game emulator needs to write to the graphics display (at a minimum) and possibly also do read I/O from flash.
Different task, different results. Sometimes things can be improved by hardware or firmware; sometimes the software itself needs to be improved.
bftb0
im sorry, but could you just answer in plain english
Sent from my Eris using the XDA mobile application powered by Tapatalk
TheSonicEmerald said:
im sorry, but could you just answer in plain english
Sent from my Eris using the XDA mobile application powered by Tapatalk
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Lima beans bad.
Pork good.
Slow phone bad.
Fast phone good.
bftb0
Thanks for my laugh of the day on that one.
What I'm trying to get at is -
I should be able to play, at the basic level, Sonic or Mario - Without issues.
At the very least
I prefer roms over market games any day (Sonic, Mario, Zelda, DK-Country) and it cripples the phone, at least in my view, that I cannot enjoy the fruits of old games.
Although, I was able to find some old Atari games - which, thankfully, work without stuttering.

[Q] Benchmarks?

Does anyone feel like posting their benchmarks on the custom ROMs they are running? I know not every GTab will run the same but I would like to get a basic idea of what the hottest scores are. Thanks.
TNT Lite 4.3.x with stock kernel is ~40 fps (Nenamark) and ~2300 in Quadrant. On average.
There are definitely higher scores than that, with some of the other modded ROMs.
2200 with vegan 5.11 Benchmark Atuntu
Thank you guys for posting your benches. I had seen some one some where, posting that they get 60fps. Any one getting 60fps?
there is guide in dev forum where you can get up to 77fps, but the recomended is under 75.
You might mean the frame rate. The default is 50, but TNT Lite and gADAM up the frame rate to 60. At least one mod ups it to 77.
That's not really a benchmark, though - I assumed you meant something like Quadrant.
Im running caulkins rom and clemsyn's kernel #6. I'm averaging around 2400 on quadrant and 3000 on smartbench. The only thing faster on smartbench is overclocked xoom
It looks like most of the new ROMs run pretty fast. If i can get 2200-2500 in Quadrant I will be happy.
I get a little over 3000 qudrant
johnboyjr said:
I get a little over 3000 qudrant
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what ROM/mods you are running?
i got several scores in the 2400s today and one personal best of 2518.
@johnboyjr
Are you bull****'n? 3000? i havent seen anyone say they are hitting the 3000 mark. I'd like to know what you're running too. Did you overclock? I dont think i want to overclock mine.
nsmartinez79 said:
Im running caulkins rom and clemsyn's kernel #6. I'm averaging around 2400 on quadrant and 3000 on smartbench. The only thing faster on smartbench is overclocked xoom
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I have the same setup on my gtab... got 39.1 fps in nenamark, and 2399 in quadrant.
I just set my gtab up today so it doesn't have much on it yet.
There is a post in the development section by chengu that has a loopback fix that enhances read/write speeds on the internal SD. This makes the I/O part of quadrant way faster. I have posted on that thread vegan stock 10x average is 2500+. With the loopback fix its a 10x average of 3100 with peaks of 3333. So no its not BS but really how much do quadrant (or any other test) effect daily functionality.? It is great for bragging rights though, especially to xoomers.
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Mantara said:
There is a post in the development section by chengu that has a loopback fix that enhances read/write speeds on the internal SD. This makes the I/O part of quadrant way faster. I have posted on that thread vegan stock 10x average is 2500+. With the loopback fix its a 10x average of 3100 with peaks of 3333. So no its not BS but really how much do quadrant (or any other test) effect daily functionality.? It is great for bragging rights though, especially to xoomers.
Sent from my Chromatic Magic using XDA Premium App
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Mantara, do you still have the link for loopback fix? I could not find it .
Thanks a lot in advance.
njshkb said:
Mantara, do you still have the link for loopback fix? I could not find it .
Thanks a lot in advance.
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=902426
Fyi: restart your tab 5 or six times, I know I sounds weird but it takes that many to streamline it completely. Let it stabilize after boot and then power down, wait 20 sectonds and and power on. It wil take up to six minutes on first boot and get less each time.
It uses boot time to write changes.
Have fun ;-)
loopback fix like others have said
Is there any down fall to using the loop back fix? Heat issues or failure? Why isnt anyone implementing this into their ROMs?
No adverse side effects that I have noticed. Most people have noticed a slight increese in playing video from internal memory and web browsing cashed sights. Read the thread its full of good info.
Sent from my Chromatic Magic using XDA Premium App

Quadrant scores for Sprint's Top Phones

I was bored at work and decided to run Quadrant Standard on our demo phones (out of the box/factory reset). This is what I got. Figured some people would be interested.
http://www.youtube.com/watch?v=oMa8zz6zmmM
flawlessbmxr said:
I was bored at work and decided to run Quadrant Standard on our demo phones (out of the box/factory reset). This is what I got. Figured some people would be interested.
http://www.youtube.com/watch?v=oMa8zz6zmmM
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Click to collapse
I'm assuming the last / highest score was the Photon? Couldn't really tell, lmao. Needed to pan out a bit on the last few phones.
No way I trust Quadrant with dual core phones right now.
I was getting 2400 on my stock unrooted Evo 3D when others were bragging on 2000 with overclocked. After I posted pix of that, I got rooters tinkering until they got 3000.
If you can game the benchmark, what are you testing?
Personally, and no one asked me - I recommend CF-Bench for CPU/Java info, Nenamark2 for dual core fps tests, and if you're interested in checking out your browser, Vellamo.
Hope this helps!
Bandage said:
I'm assuming the last / highest score was the Photon? Couldn't really tell, lmao. Needed to pan out a bit on the last few phones.
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Yea...last one was the Photon. Looks like it was clocking in @ 2320.
Don't need quadrant scores to tell the Photon is a faster phone.
My lowest Quadrant score on the Photon has been 1600, and the highest 3100 (yes, it actually hit this ONE time). My typical score is around 2500.
With such variability, I wouldn't trust this benchmark as far as I can throw it. Bottom line is that the phone is more than fast enough for me, and plays all of my Tegra 2 games without issue. And, anyways, I don't think we'll see any truly game-changing increases in performance until the next generation comes around (I'm liking Kal-El myself), so letting benchmarks sway one's phone decision today seems a little short-sighted.

Who has their S2 overclocked?

Who has their S2 overclocked?
And if so at what speed?
MJ-12
MJ-12 said:
Who has their S2 overclocked?
And if so at what speed?
MJ-12
Click to expand...
Click to collapse
Juuuust check my signature.
And to that,add a GPU overclock at 400MHz when I happen to install CF-Root at times.
Whats the point if over clocking, no games are designed for much more than 800mhz, and apps hardly anywhere near, you still don't get anymore apps starting open in the background, things don't run any noticeably faster, just hotter...
THUDUK said:
Whats the point if over clocking, no games are designed for much more than 800mhz, and apps hardly anywhere near, you still don't get anymore apps starting open in the background, things don't run any noticeably faster, just hotter...
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Click to collapse
i agree with you.
THUDUK said:
Whats the point if over clocking, no games are designed for much more than 800mhz, and apps hardly anywhere near, you still don't get anymore apps starting open in the background, things don't run any noticeably faster, just hotter...
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Click to collapse
Right now it means nothing, but in future it definitely does. And if no games are supported more than 800 MHz then we shouldn't have purchased this phone!
Anyway, I am not overclocked atm but I will be as soon as GS III or Nexus Prime reaches market with higher clock rate just to console myself that I am not outdated
Regards.
It's utterly pointless overclocking a device which already runs everything without breaking sweat, I'm at a loss as to why anyone bothers. I have mine running at 800mhz and don't have any problems running anything, with superb battery life and no overheating. If at some point applications are released which require more than a 1.2ghz dual core (and that is a long way off) then I will consider overclocking but how on earth that means it needs to be used now is beyond me.

[Q] How benchmarks fared on HC ?

anyone tried benchmarks on honeycomb...? please share some results.... that will help all decide to update to HC or not on performance grounds....
thnx
Which benchmarks. Will depend if user is running a rom
mcord11758 said:
Which benchmarks. Will depend if user is running a rom
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Click to collapse
general ones quadrant, linpack ,pi ,antutu , browsermark and others... i was asking about official rom HC 3.2.1
benchmark
I ran the Quadrant app. dont know much about it, guess I did it correctly- I ran the full benchmark and my device scored 2096. I've ran it 3 times, each time it scores between 1900-2000 range. my device is a stock View 4G upgraded to Honeycomb through system updates. I updated over wifi, I don't have a sprint data plan. hope this helps-
Quadrant is same as it was on GB interesting!!! 3D n 2D benchmark scores on GB were quite low... i guess honeycomb wont affect these thing these r mainly depend on GPU n processor...
there will b just marginal difference...
With Nenemark2 i get 23-25 fps on Honeycomb
GB it was around 12-14 fps
Vellamo between 850-1100 - dont remember GB results
I would ask you not to mention specific ROMs
When the HD2 came out, the first months it was all about benchmark results...
There were ROM ranking lists based on benchmarks... but the comunity realized fast this was pure bull**** so it stopped after a while
Cooks optimized only for specfic benchmarks to get on top casue people started looking only at results... which often had nothin to do wit real life performance
Flyer.michael said:
With Nenemark2 i get 23-25 fps on Honeycomb
GB it was around 12-14 fps
Vellamo between 850-1100 - dont remember GB results
I would ask you not to mention specific ROMs
When the HD2 came out, the first months it was all about benchmark results...
There were ROM ranking lists based on benchmarks... but the comunity realized fast this was pure bull**** so it stopped after a while
Cooks optimized only for specfic benchmarks to get on top casue people started looking only at results... which often had nothin to do wit real life performance
Click to expand...
Click to collapse
after reading thing i might move to honeycomb .... so we get improved graphics perfomance.....
and vellamo was 820 on GB...
so flyer was under powered with GB...
i heard 1.5 ghz processor was also under powered so i guess bechmark pi will also give better result...
thanx man please test some more on HC... antutu gave a bad score with GB

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