Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
packaging up a ROM is fairly simple.
for a ROM .zip there are a few main components:
1) *required* /system directory (contains all your ROM files)
2) *required* META-INF/com/google/android/ with two files, updater-script and update-binary. updater-script file instructs the update-binary on how to process/install your ROM. the custom recovery will look for these two files and execute them.
3) *optional* a kernel in the .zip to be flashed
hope that helps! good luck on publishing your ROM!
joeykrim said:
packaging up a ROM is fairly simple.
for a ROM .zip there are a few main components:
1) *required* /system directory (contains all your ROM files)
2) *required* META-INF/com/google/android/ with two files, updater-script and update-binary. updater-script file instructs the update-binary on how to process/install your ROM. the custom recovery will look for these two files and execute them.
3) *optional* a kernel in the .zip to be flashed
hope that helps! good luck on publishing your ROM!
Click to expand...
Click to collapse
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
Usually, at least from what I know...
The more In depth stuff is done with the ROM Kitchen through a computer!
youngpro83 said:
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
yes, you could take a ROM and only replace certain files / apps with the ones you've modified.
the ROM "cool stuff" while it flashes is all done in the updater-script file i mentioned in #2 of the required ROM files in my previous post above.
the ROM I maintan and publish for EVO 3D is 100% stock with root/su binary added, busybox and a bunch of linux arm developer binaries in /system/xbin.
my stock ROM would be a great base for you to start modifying and experimenting with!
1) swap out the apk/files in the .zip with the ones you've modified.
2) modify the updater-script file with your syntax
3) let us know how it goes!
[ROM] joeykrim-original-1.2.0 Odex *Stock Rooted 2.08.651.2* Aug 21st 2011
on windows, 7zip is a great GUI application for swap/editing files inside a .zip without having to extract the whole thing.
on linux, i'd just unzip the whole .zip to a directory and then swap out the files/edit the files in that directory, then zip up. also, i think ubuntu archive manager (default GUI for .zip files) lets you modify/edit files inside the .zip without having to extract the whole thing.
hope that helps!
joeykrim said:
yes, you could take a ROM and only replace certain files / apps with the ones you've modified.
the ROM "cool stuff" while it flashes is all done in the updater-script file i mentioned in #2 of the required ROM files in my previous post above.
the ROM I maintan and publish for EVO 3D is 100% stock with root/su binary added, busybox and a bunch of linux arm developer binaries in /system/xbin.
my stock ROM would be a great base for you to start modifying and experimenting with!
1) swap out the apk/files in the .zip with the ones you've modified.
2) modify the updater-script file with your syntax
3) let us know how it goes!
[ROM] joeykrim-original-1.2.0 Odex *Stock Rooted 2.08.651.2* Aug 21st 2011
on windows, 7zip is a great GUI application for swap/editing files inside a .zip without having to extract the whole thing.
on linux, i'd just unzip the whole .zip to a directory and then swap out the files/edit the files in that directory, then zip up. also, i think ubuntu archive manager (default GUI for .zip files) lets you modify/edit files inside the .zip without having to extract the whole thing.
hope that helps!
Click to expand...
Click to collapse
Thanks a lot. So ill experiment with ur base. What is syntax?
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
Thanks a lot. So ill experiment with ur base. What is syntax?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
fancy word i used in place of code/text. you can open the updater-script inside of the .zip file with a text editor. the updater-script file uses the edify scripting language.
there are a lot of guides on how to use edify and what each phrase means. google the terms, "edify android guide" and there should be a bunch of results. one of the results which looks fairly decent - Edify Script Syntax Explained
hope that helps! good luck!
youngpro83 said:
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
Cool man! Good luck! Hope to see ya on the dev page.
Sent from my SPH-P100 using xda premium
Alright so progress is being made and its going very well. Only things Im stuck on now is:
1. How do I add certain apps like astro or ES file explorer WITHOUT putting them into the system/apps folder??
2. How do I change the background at boot so that its not the colorful flares that Sprint has on there.
3. How do I remove the 3D apps game apk?
Once I have those figured out I think my ROM will be ready for the public.
youngpro83 said:
Alright so progress is being made and its going very well. Only things Im stuck on now is:
1. How do I add certain apps like astro or ES file explorer WITHOUT putting them into the system/apps folder??
2. How do I change the background at boot so that its not the colorful flares that Sprint has on there.
3. How do I remove the 3D apps game apk?
Once I have those figured out I think my ROM will be ready for the public.
Click to expand...
Click to collapse
1. android package manager monitors two locations for .apk files and will install them as soon as they appear in these two directories: /system/app and /data/app. if you want your rom to install .apk files to /data/app, you'll need to add the package_extract_dir command to your updater-script for /data and also create a data/app directory in the ROM zip file and put whatever apk files you want added in the data/app dir of the ROM zip file.
2. For Android boot animations the system looks in 3 locations in this order. 1) /data/local/bootanimation.zip, 2) /system/media/bootanimation.zip and 3) framework-res.apk . Since there are no bootanimation.zip files on our device, I'm assuming the sprint boot animation is stored in the framework-res.apk file. No worries, as placing any bootanimation file in either /data/local or /system/media will take priority over the Sprint animation in framework-res.apk.
3. 3D Games apk file is located here: /system/app/PGAWidget_HTCEvo3D_Sprint_v100.apk . Simply remove that apk file from /system/app inside the ROM .zip and it will not be loaded.
Let us know if you have any other questions. Hope that helps and good luck in the publishing!
joeykrim said:
1. android package manager monitors two locations for .apk files and will install them as soon as they appear in these two directories: /system/app and /data/app. if you want your rom to install .apk files to /data/app, you'll need to add the package_extract_dir command to your updater-script for /data and also create a data/app directory in the ROM zip file and put whatever apk files you want added in the data/app dir of the ROM zip file.
2. For Android boot animations the system looks in 3 locations in this order. 1) /data/local/bootanimation.zip, 2) /system/media/bootanimation.zip and 3) framework-res.apk . Since there are no bootanimation.zip files on our device, I'm assuming the sprint boot animation is stored in the framework-res.apk file. No worries, as placing any bootanimation file in either /data/local or /system/media will take priority over the Sprint animation in framework-res.apk.
3. 3D Games apk file is located here: /system/app/PGAWidget_HTCEvo3D_Sprint_v100.apk . Simply remove that apk file from /system/app inside the ROM .zip and it will not be loaded.
Let us know if you have any other questions. Hope that helps and good luck in the publishing!
Click to expand...
Click to collapse
Man you are the BOMB.COM!!!!
And for 2. I wasnt looking to replace the boot animation. I kinda like the Sprint one. I was trying to replace the actual wallpaper that the phone boots into. So at the home screen I can have my own wallpaper that I choose for my ROM.
Also for 1. Do I need to create a unmount script like the one for /system? Or do I just add the script you mentioned and that is it?
Thanks so much for your help man. I dont think I would have gotten this far without you!!
youngpro83 said:
Man you are the BOMB.COM!!!!
And for 2. I wasnt looking to replace the boot animation. I kinda like the Sprint one. I was trying to replace the actual wallpaper that the phone boots into. So at the home screen I can have my own wallpaper that I choose for my ROM.
Also for 1. Do I need to create a unmount script like the one for /system? Or do I just add the script you mentioned and that is it?
Thanks so much for your help man. I dont think I would have gotten this far without you!!
Click to expand...
Click to collapse
Oh, I misunderstood for 2. For the actual wallpaper .. I did a few quick google searches and haven't come up with anything super helpful. Based on this blog post Appears there are two possible locations for the default wallpaper images to be stored, either in the Launcher.apk or in /system/frameworks/framework.jar. Unfortunately, I'm not able to experiment on the device and search more thoroughly. If nobody posts back a better answer I'll look into this tonight.
1. Yea, it would be best practice to mount data, package extract dir /data and then unmount data. You should be able to copy the mount/unmount commands used for system and change the mount points to data and for the mount command change the device point for data .. off the top of my head I think its one number higher, but not positive. cat /proc/partitions to see the exact device mount point.
Hope that helps!
joeykrim said:
Oh, I misunderstood for 2. For the actual wallpaper .. I did a few quick google searches and haven't come up with anything super helpful. Based on this blog post Appears there are two possible locations for the default wallpaper images to be stored, either in the Launcher.apk or in /system/frameworks/framework.jar. Unfortunately, I'm not able to experiment on the device and search more thoroughly. If nobody posts back a better answer I'll look into this tonight.
1. Yea, it would be best practice to mount data, package extract dir /data and then unmount data. You should be able to copy the mount/unmount commands used for system and change the mount points to data and for the mount command change the device point for data .. off the top of my head I think its one number higher, but not positive. cat /proc/partitions to see the exact device mount point.
Hope that helps!
Click to expand...
Click to collapse
Helps a bunch!!! I will have to dig deeper because I tried flashing after creating those scripts and I got error 6 when trying to flash. Ill add the mount/unmount commands and see if that fixes it.
youngpro83 said:
Helps a bunch!!! I will have to dig deeper because I tried flashing after creating those scripts and I got error 6 when trying to flash. Ill add the mount/unmount commands and see if that fixes it.
Click to expand...
Click to collapse
To debug flashing errors while in the recovery, open adb shell and type:
Code:
cat /tmp/recovery.log
The recovery log has more details and usually the exact line of code where it failed. Feel free to paste this into pastebin and link up here, or paste into the thread and we can help troubleshoot.
Another step deeper into troubleshooting and debugging land of ROM development! Hope that helps!
Joeykrim, learned more from this thread then searching chefs central..
life64x said:
Joeykrim, learned more from this thread then searching chefs central..
Click to expand...
Click to collapse
I Agree... This Thread could be on its way to being a little STICKY, Lol!
Nah but Good Thread guys!
Related
I dusted off a script I had been working on to allow easy customization on my original EVO.
It all still works on my rooted Evo 3D without many changes!
The script automates the use of adb. Downloads and decompiles the frameworks from your evo/evo 3d. Then you can make any desired changes (examples provided). Recompiles and uploads back to device.
Offering it for people to play with. I also included precompiled framework-res.apk and SystemUI.apk for those that like my choices. Otherwise use the script and create your own.
Enjoy
NEW! 1.1 Beta. Now creates flashable update zips
Beta update posted for new OTA
After recompiling your frameworks select option 5 from the Main Menu. An update.zip will be created in a directory called "flash" Try it out and please give feedback.
1 - Extract GingerScript to a folder on your desktop.
2 - Connect your phone via USB cable to your computer.
3 - Open the GingerScript folder you created and doubleclick on GingerScript.bat.
4 - Select item 1. (Process Framework-res.apk) This will download your framework-res.apk as well as create a back up in the /tools folder. When prompted, select yes to decompile this framework. This will create a folder called extracted-framework.res.
5 - This is where it gets tricky. Inside the extracted-framework.res folder, there is a folder called res. Inside THAT folder are multiple directories. The two you are concerned with are marked drawable and drawable-hdpi. *NOTE* In some builds the "drawable-hdpi" folder is named "drawable-hdpi-v4" Thats why it's best to modify your own framework.
6 - In the GingerScript folder, we will work with the Example.Icon.Framework-res.Circle.Battery folder. In this folder, you will find two directories: drawable and drawable-hdpi. Copy and paste the contents of the two directories from the Example folde into the corresponding folders in the extracted-framework.res/res directory. This may overwrite some of the files in each directory. This is okay!
7 - Go back to the script; it should still be on the gray screen. Select option 3 - recompile framework. This will take a minute or two so go grab a drink while it does its magic. It will seem to be hung; I don't have a progress bar created in the script so just hold tight while it finishes.
8 - Next, select option 4 - Upload new framework to phone. This will prompt you to put the phone in recovery mode; I'm not going to explain that part. Once the phone is in recovery mode Mount the /system partition using the recovery mount feature then press any key in the script window to push the file to your phone.
9 - At this point, clear the Dalvik Cache at a minimum and press a key once finished. the phone will reboot. Now, this provides the battery mod. To modify the other status bar icons, return to the main Menu and select option 3 to modify the systemUI.apk. The process is EXACTLY the same as the framework-res.apk but it uses the contents of the Example.Icons.SystemUI.mod directory. If problems occur, recover the backups from the /tools directory and push them to your phone.
I hope this helps. If you are still running into issues, please post what step you having issues with and remember, black and white goes with everything! *grin*
Do you install the apps or push them with abd, a little more clarity on how to install
Sent from my PG86100 using XDA App
dog44 said:
Do you install the apps or push them with abd, a little more clarity on how to install
Sent from my PG86100 using XDA App
Click to expand...
Click to collapse
Extract the Gingerscript.zip on your Windows PC with your phone connected via USB.
Inside the folder double click on Gingerscript.bat. It's fairly easy to figure out from there, It creates a backup of the files before modification as a safety precaution. This just makes all of the framework compiliing/decompiling less of a hassle
Everything needed is in the zip file so you will need nothing except a text editor and a program to manipulate the png images. There are example folders in the zip that contain my modified png images and edited xml files
Note: The script references the use of Clockwork Mod Recovery, but TWRP works just as well. Just clear the Dalvik cache after uploading the framework. Then Reboot. I'll clean up the scripts wording at a later date
I will give it a shot here in a minute, and I will let you know how well it works.
I like your icons. Which APK does what?
The framework-res.apk contains the battery mod and a few minor icons. The rest of the status bar icons are in the SystemUI.apk.
The com-htc.resource.apk wasn't modified in my example, but it does contain images.
I wish there was a easy way to determine what resources are used but there isn't. Some status icons are located in the individual applications resource file as well (My script can't handle those)
I'm going to give this a go in a little bit when I can. Can anyone else confirm their success and any additional steps required (eg - clearing cache and dalvik). Thanks.
Can you please make a clear taskbar...thanxs
Can you make it simple zip file? so I can just flash it.
Thx
one up on this i like your blue battery ya got there, can ya make a zip for us
to flash please?
justwonder said:
Can you make it simple zip file? so I can just flash it.
Thx
Click to expand...
Click to collapse
That didnt work
Can you make a stock % battery?
Send from my Rooted HTC Evo 3D
nabbed said:
That didnt work
Click to expand...
Click to collapse
What part of "That" didn't work?
townsenk said:
What part of "That" didn't work?
Click to expand...
Click to collapse
After pushing the files, wiping dalvik cache, and rebooting, there was no status bar at all.
This is viper rom rc1.1, netarchy test3 kernel.
jayjay7411 said:
one up on this i like your blue battery ya got there, can ya make a zip for us
to flash please?
Click to expand...
Click to collapse
I've never been successfull creating a update.zip. I can never seem to get the syntax correct on the update-script.
If someone more experienced wants to create one, I'd love to take a look at it and see what I'm doing wrong.
nabbed said:
After pushing the files, wiping dalvik cache, and rebooting, there was no status bar at all.
This is viper rom rc1.1, netarchy test3 kernel.
Click to expand...
Click to collapse
Did you modify *Your* framework files or use the ones provided? The ones I used as examples are from a stock rom that is still odexed
I recommend you modify a copy of your own framework files since there may have been changes in the viper rom. It should still work. If you want you can send me a copy of your unaltered framework files and I can take a look.
mexiking713 said:
Can you make a stock % battery?
Send from my Rooted HTC Evo 3D
Click to expand...
Click to collapse
That requires the creation of about 60 new icons.
Easier method. Find me the icons..or even a Original Evo mod package and I can extract the icons from that.
townsenk said:
Did you modify *Your* framework files or use the ones provided? The ones I used as examples are from a stock rom that is still odexed
I recommend you modify a copy of your own framework files since there may have been changes in the viper rom. It should still work. If you want you can send me a copy of your unaltered framework files and I can take a look.
Click to expand...
Click to collapse
Ah! Viper is deodexed, so there's the problem right there.
Ill try to modify...
I have stock rom, if I do Push command and restart it should work right?
adb push new_SystemUI.apk /system/app/SystemUI.apk
adb push new_framework-res.apk /system/framework/framework-res.apk
justwonder said:
I have stock rom, if I do Push command and restart it should work right?
adb push new_SystemUI.apk /system/app/SystemUI.apk
adb push new_framework-res.apk /system/framework/framework-res.apk
Click to expand...
Click to collapse
That is correct - You'll still have to wipe the Dalvik and let it rebuild on boot
Let me know if it works for you
I'm trying to change the icon in my status bar that is displayed when i'm playing rhapsody. i've modified the notification icons in the .apk that i found in data/app. I created a .zip using the structure /META-INF/com/google/android/updater-script. in the main folder where META-INF resides i have a folder called data and inside that i have the modified com.rhapsody-1.apk. my updater script is as follows:
ui_print("Applying my update";
run_program("/sbin/busybox", "mount", "/data";
package_extract_dir("app", "/data/app";
run_program("/sbin/busybox", "umount", "/data";
i zipped everytihng up, put it on the root of my sd card. I then used zipsigner2 (from the market) to sign the .zip. Rebooted to recovery, made a back up, navigated to install the .zip from the sd card, flashed and it looked like it was working but the last line of the script simply said "installation aborted". Any help or guidance on where i'm failing here would be greatly appreciated.
thanks in advance!
Swyped Thunder coming at you
Swyped Thunder coming at you
Best advice I can give you is use an existing zip.
I have a template zip if you would like a copy.
Just insert your apk into it and flash.
D
dsb9938 said:
Best advice I can give you is use an existing zip.
I have a template zip if you would like a copy.
Just insert your apk into it and flash.
D
Click to expand...
Click to collapse
I concurr. That is how I started to make mine.. Much easier..
dsb9938 said:
Best advice I can give you is use an existing zip.
I have a template zip if you would like a copy.
Just insert your apk into it and flash.
D
Click to expand...
Click to collapse
Would love your template of you don't mind.
Swyped Thunder coming at you
hotelmrrsn said:
Would love your template of you don't mind.
Swyped Thunder coming at you
Click to expand...
Click to collapse
Whatever template zip yopu end up with, just check your ROM, some mount things differently etc. some mount ext3, some mount using busy box, some mount with certain permissions.
Another way, is to grab a mod, or theme that someone has done for your ROM you are using and then just delete out all the apps and such and use that for a base zip. Of course edit the update-script file as well.
Gunthermic said:
Whatever template zip yopu end up with, just check your ROM, some mount things differently etc. some mount ext3, some mount using busy box, some mount with certain permissions.
Another way, is to grab a mod, or theme that someone has done for your ROM you are using and then just delete out all the apps and such and use that for a base zip. Of course edit the update-script file as well.
Click to expand...
Click to collapse
I tried this with a uot zip buy the directory I need wasn't included, and want sure just how to update the script
Swyped Thunder coming at you
hotelmrrsn said:
I tried this with a uot zip buy the directory I need wasn't included, and want sure just how to update the script
Swyped Thunder coming at you
Click to expand...
Click to collapse
I can upload one tonight if need be.
using something like 7Zip open a flashable zip in view. Dont extract it.
You will see at least two folders. The one you want is the Manifest folder. go through that one and find the updater-script. One will be the binary, dont edit it. the othe ris the actual script, pull it out by dragging it out and use a text editor of some type to edit it. once done, drag file right back into the 7Zip you already have open.
Gunthermic said:
I can upload one tonight if need be.
using something like 7Zip open a flashable zip in view. Dont extract it.
You will see at least two folders. The one you want is the Manifest folder. go through that one and find the updater-script. One will be the binary, dont edit it. the othe ris the actual script, pull it out by dragging it out and use a text editor of some type to edit it. once done, drag file right back into the 7Zip you already have open.
Click to expand...
Click to collapse
really appreciate it!
The stock battery icon on Galaxy wifi 5.0 is not very inspiring and it doesn't tell you the battery level. It is quite easy to replace them on other phones with Clockwork Recovery. You just need to go to UOT kitchen http://uot.dakra.lt/kitchen/ , pick the icons you like and it will give you a flashable zip file.
Without Clockwork Recovery on Galaxy wifi, it can still be done but with a bit more manual operations.
Prerequisites:
1. A rooted device.
2. Clockworkmod Recovery (optional).
Step 1:
Use Titanium backup (pro version needed) to free up some spaces in /system directory (There are 0 byte free in stock rom). You can delete some unused system apps or convert some of them to user app. For example converting Flash player and google map to user app free up enough space for me.
Step 2:
Backup the following apk files from your stock rom. You can do that by using some file manager like File Expert. These files will be needed by UOT kitchen
/system/app/SystemUI.apk
/system/framework/framework-res.apk
/system/framework/twframework-res.apk
Step 3:
Go to UOT kitchen http://uot.dakra.lt/kitchen/ and cook your custom UI. Make sure you read their how-to here first http://uot.dakra.lt/how_to/
Step 4a: (follow this if you have Clockworkmod Recovery)
Copy the zip produced by UOT kitchen to your internal SD card. Reboot to CWM Recovery and flash the zip file using the option "Install zip from sd card". Then reboot and you are done.
Step 4b: (follow this if you don't have Clockworkmod Recovery)
Extract the 3 modified apk files from the zip package produced by UOT kitchen and put them into a convenient location on your sdcard, say /sdcard/
Step 5:
The system directory is by default read only. You need to remount it as r/w. I do that through adb shell
Code:
su
mount -o rw,remount /dev/block/mmcblk0p13 /system
Step 6:
Copy your new apk files into /system directory
Code:
cp /sdcard/SystemUI.apk /system/app/
cp /sdcard/framework-res.apk /system/framework/
cp /sdcard/twframework-res.apk /system/framework/
Step 7:
Restart your device. The /system directory should remounted as read only and the new UI will take effect.
Disclaimer:
Certainly there are risked involved and I did corrupted my rom on several occasions when trying this out. So make sure you have a functional ROM around before you give this a try.
thanks for the tips.
hey I wanna ask you about is it can fully modification from http://uot.dakra.lt/kitchen/
I mean don't just modify battery icon but every option that site provide.
thanks in advance.
" Step 1:
Use Titanium backup to free up some spaces in /system directory (There are 0 byte free in stock rom). You can delete some unused system apps or convert some of them to user app. The flash. For example converting Flash player and google map to user app free up enough space for me."
How do you do that with titanium backup? Do you have to get pro?
aillez said:
thanks for the tips.
hey I wanna ask you about is it can fully modification from http://uot.dakra.lt/kitchen/
I mean don't just modify battery icon but every option that site provide.
thanks in advance.
Click to expand...
Click to collapse
I have only experimented with icons so far. Other mod may be possible because UOT kitchen does support gingerbread. Since this device is new, we need some brave soul to try that out
iJimaniac said:
" Step 1:
Use Titanium backup to free up some spaces in /system directory (There are 0 byte free in stock rom). You can delete some unused system apps or convert some of them to user app. The flash. For example converting Flash player and google map to user app free up enough space for me."
How do you do that with titanium backup? Do you have to get pro?
Click to expand...
Click to collapse
Yes, you will need the pro version. If you have the pro version, long press an app will give you the option to do the conversion.
Well, while deleting apps with TI, I decided to get rid of "phone", figuring I didn't need it, but it turns out Google voice needs it! Trying to "restore", but just hangs forever. If someone could give me the "com.sec.android.app.dialertab.apk" located in /system/app/ I would really appreciate it!
EDIT; I just reinstalled voice from market, seemed to fix it, I wouldn't advise removing phone from the apps though!
can you make the display of battery accurate to 1%?thank you!
First make it accurate to 5%, then work on 1%
I think the accuracy of the battery level is deeper down in the system, may be in the kernel?
If you try different types of battery widget on Galaxy Player, they all have very bad accuracy.
I want to edit the framework-res.apk manually, instead of using the kitchen. Do the files need to be deoxed? Would flashing a framework-res compiled with apk manager brick the device?
nice guide!
I've used UOT Kitchen to get ICS transitions, change icons, battery, fonts, and customize the status bar and they all work on my galaxy player 4.0 US.
what are those different icons you have on your notifications like the wifi icon and what launcher is that ADW?
azoller1 said:
what are those different icons you have on your notifications like the wifi icon and what launcher is that ADW?
Click to expand...
Click to collapse
I am using the "Color pack V8 animated" icon set on UOT kitchen. The launcher is GO Launcher.
Stale_bread said:
I want to edit the framework-res.apk manually, instead of using the kitchen. Do the files need to be deoxed? Would flashing a framework-res compiled with apk manager brick the device?
Click to expand...
Click to collapse
There is still an odex file in the system directory. I suppose it is not deoxed but UOT kitchen doesn't seem to bother with that file. I guess it is because these apk files don't contain any executable code.
from OP
Disclaimer:
Certainly there are risked involved and I did corrupted my rom on several occasions when trying this out. So make sure you have a functional ROM around before you give this a try.
Click to expand...
Click to collapse
Two things, if you please:
When you say "corrupted my rom", you can't boot your device but you can still go to dl mode, correct?
"functional ROM" is the fw/md5 file we usually flash via odin/heimdall?
I'd like to try this out (& then some...) but, in the absence of a custom recovery, I don't wanna have to go through the lengths of "resurrecting" my sgp. TIA!
maxq1 said:
from OP
Two things, if you please:
When you say "corrupted my rom", you can't boot your device but you can still go to dl mode, correct?
"functional ROM" is the fw/md5 file we usually flash via odin/heimdall?
I'd like to try this out (& then some...) but, in the absence of a custom recovery, I don't wanna have to go through the lengths of "resurrecting" my sgp. TIA!
Click to expand...
Click to collapse
In my case, it couldn't boot beyond the samsung start up screen, but I can still boot into download mode. Since we are only modifying a file within the file system, it is very unlikely that it will destroy the download mode.
If you can get to download mode, you can flash one of the firmwares you found in this forum using odin. You need to be sure you have the correct firmware for your device though, because there are so many variant of Galaxy Player. What is the version of your device?
nvm that (i was thinking on the same lines too though) but thanks anyway! appreciate it.
thanks to your guide, was able to change my fonts and added that flying in pop up animation as well. for these two, however, i don't think we need the kitchen though and for that matter, we don't need to modify systemui & twframework.
for fonts (you could use font changer apps, but i hate doing so for such things), take any you fancy from anywhere here in xda (WARNING: only extract the downloaded file to your device/pc) then rename (case sensitive) font files accordingly: Clockopia.ttf, DroidSans.ttf, DroidSans-Bold.ttf. copy these to sd & push to /system/fonts/ using similar cp command/s from OP.
for pop up animation, you could follow this guide. no need to sign after replacing files in /res/anim. copy modded framework-res.apk to sd then push to device via same commands in OP.
btw, wouldn't issuing "reboot" within adb shell be more convenient & safer after changing system files while booted to android? it's what i did instead of rebooting via power button, as you'll most likely see an FC fiesta after replacing these files.
maxq1 said:
nvm that (i was thinking on the same lines too though) but thanks anyway! appreciate it.
thanks to your guide, was able to change my fonts and added that flying in pop up animation as well. for these two, however, i don't think we need the kitchen though and for that matter, we don't need to modify systemui & twframework.
for fonts (you could use font changer apps, but i hate doing so for such things), take any you fancy from anywhere here in xda (WARNING: only extract the downloaded file to your device/pc) then rename (case sensitive) font files accordingly: Clockopia.ttf, DroidSans.ttf, DroidSans-Bold.ttf. copy these to sd & push to /system/fonts/ using similar cp command/s from OP.
for pop up animation, you could follow this guide. no need to sign after replacing files in /res/anim. copy modded framework-res.apk to sd then push to device via same commands in OP.
btw, wouldn't issuing "reboot" within adb shell be more convenient & safer after changing system files while booted to android? it's what i did instead of rebooting via power button, as you'll most likely see an FC fiesta after replacing these files.
Click to expand...
Click to collapse
Theses are good suggestions, will definitely give them a try.
As for changing system fonts, I like to use the Font Installer app on the market
https://market.android.com/details?id=com.canvs2321.font_installer&hl=en The nice thing is I can preview the fonts before changing them.
As for the reboot, actually I did try using the reboot command once but it toasted my rom on that occasion. That's why I didn't mention the method in the guide. May be I should give that another try next time.
Hopefully, we will get CWM soon then it will be much easier to flash these mods.
WT Ho said:
I think the accuracy of the battery level is deeper down in the system, may be in the kernel?
If you try different types of battery widget on Galaxy Player, they all have very bad accuracy.
Click to expand...
Click to collapse
Kernel battery driver is very simplistic and only has 5% increments in the numbers it returns.
On my list to look at once I finish CWM - no guarantees.
thhhhhhhhhhhhhhanxx
Some people aren't sure how to create a flashable zip. So here is a template zip file.
Instructions add your APK files to the appropriate directory within the zip.
ie framework-res.apk would go in system/framework/
SystemUI.apk would go in system/app/
Vigor_VZW_bootanimation.zip would go in system/customize/resource/
*You may need to create directories within the zip*
lol nice idea i have never thought about making one for people I forget people dont know how
This could be very useful for people who are new to theming and from development and who are still learning how to sign zips.
Nice work and good idea.
Sent from my ADR6425LVW using XDA App
ljbaumer said:
This could be very useful for people who are new to theming and from development and who are still learning how to sign zips.
Nice work and good idea.
Sent from my ADR6425LVW using XDA App
Click to expand...
Click to collapse
Agreed. This is pretty sweet and actually an idea I was going to ask someone for once (I had no idea how to do these).
And MrSmith, now I can try to get all the boot anims updated with flashables also so that everyone will have different options. Thanks!!
Thanks for dropping this. Already have one, but this helps anyone trying to learn. You may have given the next big developer a good first tool. Congrats.....
Sent from my ADR6425LVW using Tapatalk
Thanks. I'll give this a go on cleanrom.
Sent from my ADR6425LVW using xda premium
Is this just the required directories for theming or does it include the ones required to make a flashable ROM?
ShaneMA said:
Is this just the required directories for theming or does it include the ones required to make a flashable ROM?
Click to expand...
Click to collapse
this is just a flashible zip only you will need to add your files to the right folders to make it theme
is there a list of the folders? for example what folders should i make to add ringtones to the ones that are already on my phone? how about notifications, wallpapers, etc.?
bal1985 said:
is there a list of the folders? for example what folders should i make to add ringtones to the ones that are already on my phone? how about notifications, wallpapers, etc.?
Click to expand...
Click to collapse
The three things you've listed are items that can be freely transferred via USB. This is more for theme elements and applications.
However to answer your question, stock ringtones and notifications are in /system/media/audio/ringtones and /system/media/audio/notifications . The stock wallpapers are stored in /system/customize/resource.
MrSmith317 said:
Some people aren't sure how to create a flashable zip. So here is a template zip file.
Instructions add your APK files to the appropriate directory within the zip.
ie framework-res.apk would go in system/framework/
SystemUI.apk would go in system/app/
Vigor_VZW_bootanimation.zip would go in system/customize/resource/
*You may need to create directories within the zip*
Click to expand...
Click to collapse
Good idea.. I have my own templates I use. Never thought to post.. kinda nervous that someone out there would brick their phone and blame me...been busy as hell past month, hopefully soon I'll get some time to port over some of my previous work over to the rezound, since now all the issues with compiling and decompiling have been figured out.. I got some catching up to do
Sent from my ADR6425LVW using Tapatalk
Mr. Smith,
So if I wanted to make a flashable zip of say the market apk or root explorer that I can keep on the root of my SD card so if for some reason the rom I flash is missing gapps. Would I just make a folder called data with a subfolder called app and then it would get installed in data app ? Then drop the apk within the app folder and resign using android signer ?
I just had that happen while trying to flash the anthrax kernel , for some reason I lost my market apk and since it was a fresh flash I had no access to a file explorer. So ended up googling the commands to adb push the market apk to system. It worked, but made me think if I had my own flashable market zip I could have just flashed that and been up and running easier .
mjh68 said:
Mr. Smith,
So if I wanted to make a flashable zip of say the market apk or root explorer that I can keep on the root of my SD card so if for some reason the rom I flash is missing gapps. Would I just make a folder called data with a subfolder called app and then it would get installed in data app ? Then drop the apk within the app folder and resign using android signer ?
I just had that happen while trying to flash the anthrax kernel , for some reason I lost my market apk and since it was a fresh flash I had no access to a file explorer. So ended up googling the commands to adb push the market apk to system. It worked, but made me think if I had my own flashable market zip I could have just flashed that and been up and running easier .
Click to expand...
Click to collapse
You got it. As long as you get the structure down right, flashing the zip will drop the files in the proper directory on your phone/device.
What about file permissions and owner? How do we set that in the zip (eg. if I need to flash a file to /system that requires permissions 644, owner 0/0.
Nighthound said:
What about file permissions and owner? How do we set that in the zip (eg. if I need to flash a file to /system that requires permissions 644, owner 0/0.
Click to expand...
Click to collapse
Android handles that. However you can edit the script : META-INF/com/google/android/updater-script to make whatever changes you need. So you could add a line: run_program("/sbin/busybox", "chmod", "644", "xxx_file");
MrSmith317 said:
Android handles that. However you can edit the script : META-INF/com/google/android/updater-script to make whatever changes you need. So you could add a line: run_program("/sbin/busybox", "chmod", "644", "xxx_file");
Click to expand...
Click to collapse
Ahh, I googled for edify scripts and found there is a set_perm command which does exactly what I need. Thanks!
Nighthound said:
Ahh, I googled for edify scripts and found there is a set_perm command which does exactly what I need. Thanks!
Click to expand...
Click to collapse
haha that too.
MrSmith317 said:
Come a day there won't be room for naughty men like us to slip about at all.
This job goes south, there well may not be another.
So here is us, on the raggedy edge. Don't push me, and I won't push you.
Dong le ma?
Click to expand...
Click to collapse
Shiny!
MrSmith317 said:
Some people aren't sure how to create a flashable zip. So here is a template zip file.
Instructions add your APK files to the appropriate directory within the zip.
ie framework-res.apk would go in system/framework/
SystemUI.apk would go in system/app/
Vigor_VZW_bootanimation.zip would go in system/customize/resource/
*You may need to create directories within the zip*
Click to expand...
Click to collapse
Quick Q. is it possible to create 1 flashable zip that would flash more than 1 file into different directories I.e a file into System/app and another in System/Framework ?
funnyangrykid said:
Quick Q. is it possible to create 1 flashable zip that would flash more than 1 file into different directories I.e a file into System/app and another in System/Framework ?
Click to expand...
Click to collapse
Yeah man, that's what this blank flashable zip does
You can put as many files in the 'app' or 'framework' folder and it will flash them all
So I wanted an appropriately shiny boot animation for my newly Fresh-rommed Evo, and I found this page:
http://droidmodderx.com/galaxynexus/how-to-install-100s-of-bootanimations-for-your-galaxy-nexus (Full of previews, will bog your computer down!)
That phone has the same screen resolution, 720 x 1280, so most of these seem to work for me. I didn't bother with flashing them from recovery, as the bootanimation.zip file can be easily extracted and placed in /system/media using Root Explorer. Your mileage may vary. I am using Spyro at the moment, nice ICS-ish colors.
SOME of them did not work, or rather they worked, with intermittent flashes of a white screen..I am not sure but suspect it's something to do with frame rate? Anyone?
Updates.................
Directories: Your individual rom maker may have put the animation package in one of several locations. These include:
/system/media
/system/customize/resource
/data/local
I have seen still other locations used on my old EVO 4G (and new roms are coming out all the time), so if you just cannot find anything, try doing a search for 'animation.zip' from the root level, with your file browser.
Filenames: Your rom maker may have used one of several slightly different name variants for the bootanimation.zip package; it really depends on what they started out with as a base. Sense-based roms, for example, will tend to change things up. You might have an 'HTC_bootup_one.zip' instead of a 'bootanimation.zip'. You can't go wrong by naming your new package the exact same thing, and putting it in the same folder. (BUT you also have the option of deleting all oddly named animation packages you find in odd locations on your phone, and just using the standard 'bootanimation.zip' and putting it in /system/media. This is the Android standard location, and it will almost certainly look there if it can't find it elsewhere. Note that if you do this and fail to find and delete the other package, it will still use the other instead.)
Permissions: You shouldn't need to change permissions on the package file, at least that's never been an issue for me. If you are having problems there, I'd suggest trying the standard 644 setting one usually finds in the system folder, or RW-R--R--. (As long as the file is Readable by the owner, I would think that it would work.)
I can't delete or change these files! You may be using ES File Explorer, which is not the easiest app to drive. It requires root permission being set in its settings, and if you don't do that, hilarity can ensue. (I again recommend Root Explorer by Speed Software, which is not free but gives the most straightforward file browsing experience you can imagine, a big plus if you're new to rummaging around in your phone's innards!)
You absolutely cannot play with this stuff without root, so don't even try, okay? And when you want to change anything in a root-level folder, you will need to remember to set that folder RW (read/write), and then remember to set it back to RO (read only) when you are done, yes? You smart folks already know these things, I just want to make this post as complete as possible.
But I need MORE animations! I found the link above by googling 'bootanimation.zip 720x1280' so have at it!
If you've any more questions, please ask..
Worked great for me, thanks!
-Mike
What about activating sound?
Purest said:
What about activating sound?
Click to expand...
Click to collapse
Well, if you want sound and the animation doesn't include it, it is possible to add any fairly short sound in .ogg format to the same /system/media folder, and call it with an edit to the bootanimation.zip file. (You'll need to call it from the desc.txt file inside the zip.)
Say you have a sound picked out and converted, and it's called evoboot.ogg. Your desc.txt will need to include the line:
s evoboot.ogg
There are some tutorials on building these animations from scratch, if you look around on here, like http://forum.xda-developers.com/showthread.php?t=1420991
Sent from my EVO using xda premium
You can also use this guide
http://forum.xda-developers.com/showthread.php?t=1321360
Sent From My Sweet Ass EVO LTE
I have been wanting to change Boot Animations - and I have done it on other phones and ROMS I have used - but I am a little confused - I went to my system/media folder and there isn't a boot anmiation file in that folder now - The Rom I am using (Charmeleon or something like that) has a boot animation of some kind - but it must be in a different folder - any suggestions?
mocsab said:
I have been wanting to change Boot Animations - and I have done it on other phones and ROMS I have used - but I am a little confused - I went to my system/media folder and there isn't a boot anmiation file in that folder now - The Rom I am using (Charmeleon or something like that) has a boot animation of some kind - but it must be in a different folder - any suggestions?
Click to expand...
Click to collapse
I use the same rom. The file is in system/customize/resource. You have to rename the bootanimation to hTC_bootup_one.zip. Also don't forget to make the permissions match.
I am very much looking forward to trying some of these out tomorrow when I get off of work!! I've read through the two guides on making your own and implementing your own sound files. These sound very exciting as well, but I feel they are over my head still. I am going to pace myself a bit and wait to try them.. but soon I will try.. But for now there are just so many to choose from.
ducky1131 said:
I use the same rom. The file is in system/customize/resource. You have to rename the bootanimation to hTC_bootup_one.zip. Also don't forget to make the permissions match.
Click to expand...
Click to collapse
Could you expand on how to make permissions match. I found two files in that directory that has me confused. One is hTC_bootup.zip and one is SPC_bootanimation.zip. Which do I change? Also it seems that I can't delete the spc one to put the zip I downloaded in its place. Am I making this harder than it really is?
Sent from my htc_jewel using xda premium
MRBULLRED said:
Could you expand on how to make permissions match. I found two files in that directory that has me confused. One is hTC_bootup.zip and one is SPC_bootanimation.zip. Which do I change? Also it seems that I can't delete the spc one to put the zip I downloaded in its place. Am I making this harder than it really is?
Sent from my htc_jewel using xda premium
Click to expand...
Click to collapse
Got it. Thanks.
Sent from my htc_jewel using xda premium
MRBULLRED said:
Got it. Thanks.
Sent from my htc_jewel using xda premium
Click to expand...
Click to collapse
Got what? Can anyone elaborate?
I'm wanting to know this too, because I tried some other boot animations from an HTC ONE series phone, and it didn't work.
These were mentioned here on the boards earlier, and I tried to use a flashable "beats" BA, but it did not work. Also tried the "suckerpunch" BA manually by going into system/customize/resource, and THAT did not work either.
A guide would be greatly appreciated, and a sticky should be made for boot animations, as well as splash screens.
mcwups1 said:
Got what? Can anyone elaborate?
I'm wanting to know this too, because I tried some other boot animations from an HTC ONE series phone, and it didn't work.
These were mentioned here on the boards earlier, and I tried to use a flashable "beats" BA, but it did not work. Also tried the "suckerpunch" BA manually by going into system/customize/resource, and THAT did not work either.
A guide would be greatly appreciated, and a sticky should be made for boot animations, as well as splash screens.
Click to expand...
Click to collapse
Where did those animations come from that you mentioned? Cause i doubt the names are correct for this phone
Sent From My Sweet Ass EVO LTE
Okay. First go download the boot animation that you like from:
http://tinyurl.com/co9ulfv Not sure if you can post the full links here but at least this one is clickable?
(One of the bootanimations I clicked on was bogus so use your brain. The next three brought me right to the file download without visiting a website first.) Then go into ES file explorer and go into settings and make it writable by placing a check next to Root Explorer and Mount File System. Next I found the downloaded file and clicked into it and clicked Data then local and found the actual boot animation zip and copied it to the root of the SD card so it would be easy to find. After that I renamed that file to SPC_bootanimation.zip. Now you go into system/customize/resource and delete the file labeled as SPC_bootanimation.(I saved a copy first and this must be done before you copy the file you're pasting in there. Don't know why but once I copied I couldn't delete the stock _bootanimation.zip file). Then I went back to the sd card and copied the renamed SPC_bootanimation file and pasted it in the resource directory where i deleted the original. Bingo, reboot and you will see your new animation. I did all of these steps in ES File Explorer.
Your folder may be in system/media depending on which rom you're using. I am on stock/ ultra smooth lscape Rosie by flex360.
P.S. the way I was messing up first was I was trying to rename the file I downloaded to spc_bootanimation not the bootanimation.zip file located inside of that original download in the Data/Local directory.
Also, I'm not an English major by any means, so if something is spelled incorrectly or the proper grammar wasn't used, sorry. I'm not looking for a lesson just looking to help out. heck if it's bad enough, just click on the donation tab next to my name and maybe I can afford some classes.
I'm using the bluplazmall boot animation. Looks really good.
http://gunnermike53.com/Themers/jaekar99/Galaxy-Nexus-403/BluPlazmaII-403-Nex.zip
I updated my post, does it answer your questions? If not, or if you would like to correct a point, let me know.
dased14 said:
Where did those animations come from that you mentioned? Cause i doubt the names are correct for this phone
Sent From My Sweet Ass EVO LTE
Click to expand...
Click to collapse
they are correct when your running a one x rom port. thats what hes referring to joelz rom.
thanks, I can't stand the stock animation and haven't found much so far for the EVO LTE. Lots of stuff out there for the G Nex!!
what you looking for?
Ok maybe I'm just retarded, or just a little rusty on my adb. Tried this in RootExplorer, didn't work. Tried it using adb, didn't work either. It's saying /system is mounted as Read-Only. I tried an app called SUFBS and made sure that it was mounted as Read-Write, and it failed. In adb, I'm navigating to the correct folder, "adb devices" to make sure it's showing up, "adb remount" which is succeeding, then "adb push SPC_bootanimation.zip /system/customize/resource/" and it's giving the Read-only error. I'm running ViperRom 1.2.1 and am S-Off. Anybody got any pointers? Oh and btw, I did extract the bootanimation.zip from the .zip file I downloaded from the website in the op.
I am curious what root explorer is saying when in that directory..does the button at the top allow you to set it RW?
It's not showing an icon for rw or anything. May be a different, crappier version? It's the one that came with ViperROM. That SUFBS app is very similar, and I chose rw in it, found the bootanimation.zip file on my sd card, moved it to /system/customize/resource, and it showed it moving the file, but it never showed up.
Edit: It's RootBrowser. Nonetheless, SUFBS is essentially the same thing. I'm curious though why I can mount as read-write in that app, yet adb says its read-only.