I'm trying to change the icon in my status bar that is displayed when i'm playing rhapsody. i've modified the notification icons in the .apk that i found in data/app. I created a .zip using the structure /META-INF/com/google/android/updater-script. in the main folder where META-INF resides i have a folder called data and inside that i have the modified com.rhapsody-1.apk. my updater script is as follows:
ui_print("Applying my update";
run_program("/sbin/busybox", "mount", "/data";
package_extract_dir("app", "/data/app";
run_program("/sbin/busybox", "umount", "/data";
i zipped everytihng up, put it on the root of my sd card. I then used zipsigner2 (from the market) to sign the .zip. Rebooted to recovery, made a back up, navigated to install the .zip from the sd card, flashed and it looked like it was working but the last line of the script simply said "installation aborted". Any help or guidance on where i'm failing here would be greatly appreciated.
thanks in advance!
Swyped Thunder coming at you
Swyped Thunder coming at you
Best advice I can give you is use an existing zip.
I have a template zip if you would like a copy.
Just insert your apk into it and flash.
D
dsb9938 said:
Best advice I can give you is use an existing zip.
I have a template zip if you would like a copy.
Just insert your apk into it and flash.
D
Click to expand...
Click to collapse
I concurr. That is how I started to make mine.. Much easier..
dsb9938 said:
Best advice I can give you is use an existing zip.
I have a template zip if you would like a copy.
Just insert your apk into it and flash.
D
Click to expand...
Click to collapse
Would love your template of you don't mind.
Swyped Thunder coming at you
hotelmrrsn said:
Would love your template of you don't mind.
Swyped Thunder coming at you
Click to expand...
Click to collapse
Whatever template zip yopu end up with, just check your ROM, some mount things differently etc. some mount ext3, some mount using busy box, some mount with certain permissions.
Another way, is to grab a mod, or theme that someone has done for your ROM you are using and then just delete out all the apps and such and use that for a base zip. Of course edit the update-script file as well.
Gunthermic said:
Whatever template zip yopu end up with, just check your ROM, some mount things differently etc. some mount ext3, some mount using busy box, some mount with certain permissions.
Another way, is to grab a mod, or theme that someone has done for your ROM you are using and then just delete out all the apps and such and use that for a base zip. Of course edit the update-script file as well.
Click to expand...
Click to collapse
I tried this with a uot zip buy the directory I need wasn't included, and want sure just how to update the script
Swyped Thunder coming at you
hotelmrrsn said:
I tried this with a uot zip buy the directory I need wasn't included, and want sure just how to update the script
Swyped Thunder coming at you
Click to expand...
Click to collapse
I can upload one tonight if need be.
using something like 7Zip open a flashable zip in view. Dont extract it.
You will see at least two folders. The one you want is the Manifest folder. go through that one and find the updater-script. One will be the binary, dont edit it. the othe ris the actual script, pull it out by dragging it out and use a text editor of some type to edit it. once done, drag file right back into the 7Zip you already have open.
Gunthermic said:
I can upload one tonight if need be.
using something like 7Zip open a flashable zip in view. Dont extract it.
You will see at least two folders. The one you want is the Manifest folder. go through that one and find the updater-script. One will be the binary, dont edit it. the othe ris the actual script, pull it out by dragging it out and use a text editor of some type to edit it. once done, drag file right back into the 7Zip you already have open.
Click to expand...
Click to collapse
really appreciate it!
Related
Okay, so I have been doing some work on some themed .apks and I want to make a edify install file with them. How do I make one. I can't seem to find a tutorial on how to make a edify zip.
Thanks,
Download a theme that is already edify. /unzip it/delete the contents of system/framework and system/app and add your own files to the newly cleared out folders and re zip up the META-INF and system folders and flash.
good day.
I tried that and it worked, but it still has the little install quote thing from the kangbang rom. I was wanting to try and make a custom topper to mine, or find a zip that is completely blank on top.
Thanks,
Go to META-INF/com/google/android/updater-script and use notepad++ or like program to change the content of the script that is displayed when installing.
good day.
or use amend2edify to convert your amend zips
chopper the dog said:
Go to META-INF/com/google/android/updater-script and use notepad++ or like program to change the content of the script that is displayed when installing.
good day.
Click to expand...
Click to collapse
Fantastic, just what I was looking for. Thanks.
Sent from a KANGBANGED v1.3 fassy!
I dusted off a script I had been working on to allow easy customization on my original EVO.
It all still works on my rooted Evo 3D without many changes!
The script automates the use of adb. Downloads and decompiles the frameworks from your evo/evo 3d. Then you can make any desired changes (examples provided). Recompiles and uploads back to device.
Offering it for people to play with. I also included precompiled framework-res.apk and SystemUI.apk for those that like my choices. Otherwise use the script and create your own.
Enjoy
NEW! 1.1 Beta. Now creates flashable update zips
Beta update posted for new OTA
After recompiling your frameworks select option 5 from the Main Menu. An update.zip will be created in a directory called "flash" Try it out and please give feedback.
1 - Extract GingerScript to a folder on your desktop.
2 - Connect your phone via USB cable to your computer.
3 - Open the GingerScript folder you created and doubleclick on GingerScript.bat.
4 - Select item 1. (Process Framework-res.apk) This will download your framework-res.apk as well as create a back up in the /tools folder. When prompted, select yes to decompile this framework. This will create a folder called extracted-framework.res.
5 - This is where it gets tricky. Inside the extracted-framework.res folder, there is a folder called res. Inside THAT folder are multiple directories. The two you are concerned with are marked drawable and drawable-hdpi. *NOTE* In some builds the "drawable-hdpi" folder is named "drawable-hdpi-v4" Thats why it's best to modify your own framework.
6 - In the GingerScript folder, we will work with the Example.Icon.Framework-res.Circle.Battery folder. In this folder, you will find two directories: drawable and drawable-hdpi. Copy and paste the contents of the two directories from the Example folde into the corresponding folders in the extracted-framework.res/res directory. This may overwrite some of the files in each directory. This is okay!
7 - Go back to the script; it should still be on the gray screen. Select option 3 - recompile framework. This will take a minute or two so go grab a drink while it does its magic. It will seem to be hung; I don't have a progress bar created in the script so just hold tight while it finishes.
8 - Next, select option 4 - Upload new framework to phone. This will prompt you to put the phone in recovery mode; I'm not going to explain that part. Once the phone is in recovery mode Mount the /system partition using the recovery mount feature then press any key in the script window to push the file to your phone.
9 - At this point, clear the Dalvik Cache at a minimum and press a key once finished. the phone will reboot. Now, this provides the battery mod. To modify the other status bar icons, return to the main Menu and select option 3 to modify the systemUI.apk. The process is EXACTLY the same as the framework-res.apk but it uses the contents of the Example.Icons.SystemUI.mod directory. If problems occur, recover the backups from the /tools directory and push them to your phone.
I hope this helps. If you are still running into issues, please post what step you having issues with and remember, black and white goes with everything! *grin*
Do you install the apps or push them with abd, a little more clarity on how to install
Sent from my PG86100 using XDA App
dog44 said:
Do you install the apps or push them with abd, a little more clarity on how to install
Sent from my PG86100 using XDA App
Click to expand...
Click to collapse
Extract the Gingerscript.zip on your Windows PC with your phone connected via USB.
Inside the folder double click on Gingerscript.bat. It's fairly easy to figure out from there, It creates a backup of the files before modification as a safety precaution. This just makes all of the framework compiliing/decompiling less of a hassle
Everything needed is in the zip file so you will need nothing except a text editor and a program to manipulate the png images. There are example folders in the zip that contain my modified png images and edited xml files
Note: The script references the use of Clockwork Mod Recovery, but TWRP works just as well. Just clear the Dalvik cache after uploading the framework. Then Reboot. I'll clean up the scripts wording at a later date
I will give it a shot here in a minute, and I will let you know how well it works.
I like your icons. Which APK does what?
The framework-res.apk contains the battery mod and a few minor icons. The rest of the status bar icons are in the SystemUI.apk.
The com-htc.resource.apk wasn't modified in my example, but it does contain images.
I wish there was a easy way to determine what resources are used but there isn't. Some status icons are located in the individual applications resource file as well (My script can't handle those)
I'm going to give this a go in a little bit when I can. Can anyone else confirm their success and any additional steps required (eg - clearing cache and dalvik). Thanks.
Can you please make a clear taskbar...thanxs
Can you make it simple zip file? so I can just flash it.
Thx
one up on this i like your blue battery ya got there, can ya make a zip for us
to flash please?
justwonder said:
Can you make it simple zip file? so I can just flash it.
Thx
Click to expand...
Click to collapse
That didnt work
Can you make a stock % battery?
Send from my Rooted HTC Evo 3D
nabbed said:
That didnt work
Click to expand...
Click to collapse
What part of "That" didn't work?
townsenk said:
What part of "That" didn't work?
Click to expand...
Click to collapse
After pushing the files, wiping dalvik cache, and rebooting, there was no status bar at all.
This is viper rom rc1.1, netarchy test3 kernel.
jayjay7411 said:
one up on this i like your blue battery ya got there, can ya make a zip for us
to flash please?
Click to expand...
Click to collapse
I've never been successfull creating a update.zip. I can never seem to get the syntax correct on the update-script.
If someone more experienced wants to create one, I'd love to take a look at it and see what I'm doing wrong.
nabbed said:
After pushing the files, wiping dalvik cache, and rebooting, there was no status bar at all.
This is viper rom rc1.1, netarchy test3 kernel.
Click to expand...
Click to collapse
Did you modify *Your* framework files or use the ones provided? The ones I used as examples are from a stock rom that is still odexed
I recommend you modify a copy of your own framework files since there may have been changes in the viper rom. It should still work. If you want you can send me a copy of your unaltered framework files and I can take a look.
mexiking713 said:
Can you make a stock % battery?
Send from my Rooted HTC Evo 3D
Click to expand...
Click to collapse
That requires the creation of about 60 new icons.
Easier method. Find me the icons..or even a Original Evo mod package and I can extract the icons from that.
townsenk said:
Did you modify *Your* framework files or use the ones provided? The ones I used as examples are from a stock rom that is still odexed
I recommend you modify a copy of your own framework files since there may have been changes in the viper rom. It should still work. If you want you can send me a copy of your unaltered framework files and I can take a look.
Click to expand...
Click to collapse
Ah! Viper is deodexed, so there's the problem right there.
Ill try to modify...
I have stock rom, if I do Push command and restart it should work right?
adb push new_SystemUI.apk /system/app/SystemUI.apk
adb push new_framework-res.apk /system/framework/framework-res.apk
justwonder said:
I have stock rom, if I do Push command and restart it should work right?
adb push new_SystemUI.apk /system/app/SystemUI.apk
adb push new_framework-res.apk /system/framework/framework-res.apk
Click to expand...
Click to collapse
That is correct - You'll still have to wipe the Dalvik and let it rebuild on boot
Let me know if it works for you
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
packaging up a ROM is fairly simple.
for a ROM .zip there are a few main components:
1) *required* /system directory (contains all your ROM files)
2) *required* META-INF/com/google/android/ with two files, updater-script and update-binary. updater-script file instructs the update-binary on how to process/install your ROM. the custom recovery will look for these two files and execute them.
3) *optional* a kernel in the .zip to be flashed
hope that helps! good luck on publishing your ROM!
joeykrim said:
packaging up a ROM is fairly simple.
for a ROM .zip there are a few main components:
1) *required* /system directory (contains all your ROM files)
2) *required* META-INF/com/google/android/ with two files, updater-script and update-binary. updater-script file instructs the update-binary on how to process/install your ROM. the custom recovery will look for these two files and execute them.
3) *optional* a kernel in the .zip to be flashed
hope that helps! good luck on publishing your ROM!
Click to expand...
Click to collapse
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
Usually, at least from what I know...
The more In depth stuff is done with the ROM Kitchen through a computer!
youngpro83 said:
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
yes, you could take a ROM and only replace certain files / apps with the ones you've modified.
the ROM "cool stuff" while it flashes is all done in the updater-script file i mentioned in #2 of the required ROM files in my previous post above.
the ROM I maintan and publish for EVO 3D is 100% stock with root/su binary added, busybox and a bunch of linux arm developer binaries in /system/xbin.
my stock ROM would be a great base for you to start modifying and experimenting with!
1) swap out the apk/files in the .zip with the ones you've modified.
2) modify the updater-script file with your syntax
3) let us know how it goes!
[ROM] joeykrim-original-1.2.0 Odex *Stock Rooted 2.08.651.2* Aug 21st 2011
on windows, 7zip is a great GUI application for swap/editing files inside a .zip without having to extract the whole thing.
on linux, i'd just unzip the whole .zip to a directory and then swap out the files/edit the files in that directory, then zip up. also, i think ubuntu archive manager (default GUI for .zip files) lets you modify/edit files inside the .zip without having to extract the whole thing.
hope that helps!
joeykrim said:
yes, you could take a ROM and only replace certain files / apps with the ones you've modified.
the ROM "cool stuff" while it flashes is all done in the updater-script file i mentioned in #2 of the required ROM files in my previous post above.
the ROM I maintan and publish for EVO 3D is 100% stock with root/su binary added, busybox and a bunch of linux arm developer binaries in /system/xbin.
my stock ROM would be a great base for you to start modifying and experimenting with!
1) swap out the apk/files in the .zip with the ones you've modified.
2) modify the updater-script file with your syntax
3) let us know how it goes!
[ROM] joeykrim-original-1.2.0 Odex *Stock Rooted 2.08.651.2* Aug 21st 2011
on windows, 7zip is a great GUI application for swap/editing files inside a .zip without having to extract the whole thing.
on linux, i'd just unzip the whole .zip to a directory and then swap out the files/edit the files in that directory, then zip up. also, i think ubuntu archive manager (default GUI for .zip files) lets you modify/edit files inside the .zip without having to extract the whole thing.
hope that helps!
Click to expand...
Click to collapse
Thanks a lot. So ill experiment with ur base. What is syntax?
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
Thanks a lot. So ill experiment with ur base. What is syntax?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
fancy word i used in place of code/text. you can open the updater-script inside of the .zip file with a text editor. the updater-script file uses the edify scripting language.
there are a lot of guides on how to use edify and what each phrase means. google the terms, "edify android guide" and there should be a bunch of results. one of the results which looks fairly decent - Edify Script Syntax Explained
hope that helps! good luck!
youngpro83 said:
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
Cool man! Good luck! Hope to see ya on the dev page.
Sent from my SPH-P100 using xda premium
Alright so progress is being made and its going very well. Only things Im stuck on now is:
1. How do I add certain apps like astro or ES file explorer WITHOUT putting them into the system/apps folder??
2. How do I change the background at boot so that its not the colorful flares that Sprint has on there.
3. How do I remove the 3D apps game apk?
Once I have those figured out I think my ROM will be ready for the public.
youngpro83 said:
Alright so progress is being made and its going very well. Only things Im stuck on now is:
1. How do I add certain apps like astro or ES file explorer WITHOUT putting them into the system/apps folder??
2. How do I change the background at boot so that its not the colorful flares that Sprint has on there.
3. How do I remove the 3D apps game apk?
Once I have those figured out I think my ROM will be ready for the public.
Click to expand...
Click to collapse
1. android package manager monitors two locations for .apk files and will install them as soon as they appear in these two directories: /system/app and /data/app. if you want your rom to install .apk files to /data/app, you'll need to add the package_extract_dir command to your updater-script for /data and also create a data/app directory in the ROM zip file and put whatever apk files you want added in the data/app dir of the ROM zip file.
2. For Android boot animations the system looks in 3 locations in this order. 1) /data/local/bootanimation.zip, 2) /system/media/bootanimation.zip and 3) framework-res.apk . Since there are no bootanimation.zip files on our device, I'm assuming the sprint boot animation is stored in the framework-res.apk file. No worries, as placing any bootanimation file in either /data/local or /system/media will take priority over the Sprint animation in framework-res.apk.
3. 3D Games apk file is located here: /system/app/PGAWidget_HTCEvo3D_Sprint_v100.apk . Simply remove that apk file from /system/app inside the ROM .zip and it will not be loaded.
Let us know if you have any other questions. Hope that helps and good luck in the publishing!
joeykrim said:
1. android package manager monitors two locations for .apk files and will install them as soon as they appear in these two directories: /system/app and /data/app. if you want your rom to install .apk files to /data/app, you'll need to add the package_extract_dir command to your updater-script for /data and also create a data/app directory in the ROM zip file and put whatever apk files you want added in the data/app dir of the ROM zip file.
2. For Android boot animations the system looks in 3 locations in this order. 1) /data/local/bootanimation.zip, 2) /system/media/bootanimation.zip and 3) framework-res.apk . Since there are no bootanimation.zip files on our device, I'm assuming the sprint boot animation is stored in the framework-res.apk file. No worries, as placing any bootanimation file in either /data/local or /system/media will take priority over the Sprint animation in framework-res.apk.
3. 3D Games apk file is located here: /system/app/PGAWidget_HTCEvo3D_Sprint_v100.apk . Simply remove that apk file from /system/app inside the ROM .zip and it will not be loaded.
Let us know if you have any other questions. Hope that helps and good luck in the publishing!
Click to expand...
Click to collapse
Man you are the BOMB.COM!!!!
And for 2. I wasnt looking to replace the boot animation. I kinda like the Sprint one. I was trying to replace the actual wallpaper that the phone boots into. So at the home screen I can have my own wallpaper that I choose for my ROM.
Also for 1. Do I need to create a unmount script like the one for /system? Or do I just add the script you mentioned and that is it?
Thanks so much for your help man. I dont think I would have gotten this far without you!!
youngpro83 said:
Man you are the BOMB.COM!!!!
And for 2. I wasnt looking to replace the boot animation. I kinda like the Sprint one. I was trying to replace the actual wallpaper that the phone boots into. So at the home screen I can have my own wallpaper that I choose for my ROM.
Also for 1. Do I need to create a unmount script like the one for /system? Or do I just add the script you mentioned and that is it?
Thanks so much for your help man. I dont think I would have gotten this far without you!!
Click to expand...
Click to collapse
Oh, I misunderstood for 2. For the actual wallpaper .. I did a few quick google searches and haven't come up with anything super helpful. Based on this blog post Appears there are two possible locations for the default wallpaper images to be stored, either in the Launcher.apk or in /system/frameworks/framework.jar. Unfortunately, I'm not able to experiment on the device and search more thoroughly. If nobody posts back a better answer I'll look into this tonight.
1. Yea, it would be best practice to mount data, package extract dir /data and then unmount data. You should be able to copy the mount/unmount commands used for system and change the mount points to data and for the mount command change the device point for data .. off the top of my head I think its one number higher, but not positive. cat /proc/partitions to see the exact device mount point.
Hope that helps!
joeykrim said:
Oh, I misunderstood for 2. For the actual wallpaper .. I did a few quick google searches and haven't come up with anything super helpful. Based on this blog post Appears there are two possible locations for the default wallpaper images to be stored, either in the Launcher.apk or in /system/frameworks/framework.jar. Unfortunately, I'm not able to experiment on the device and search more thoroughly. If nobody posts back a better answer I'll look into this tonight.
1. Yea, it would be best practice to mount data, package extract dir /data and then unmount data. You should be able to copy the mount/unmount commands used for system and change the mount points to data and for the mount command change the device point for data .. off the top of my head I think its one number higher, but not positive. cat /proc/partitions to see the exact device mount point.
Hope that helps!
Click to expand...
Click to collapse
Helps a bunch!!! I will have to dig deeper because I tried flashing after creating those scripts and I got error 6 when trying to flash. Ill add the mount/unmount commands and see if that fixes it.
youngpro83 said:
Helps a bunch!!! I will have to dig deeper because I tried flashing after creating those scripts and I got error 6 when trying to flash. Ill add the mount/unmount commands and see if that fixes it.
Click to expand...
Click to collapse
To debug flashing errors while in the recovery, open adb shell and type:
Code:
cat /tmp/recovery.log
The recovery log has more details and usually the exact line of code where it failed. Feel free to paste this into pastebin and link up here, or paste into the thread and we can help troubleshoot.
Another step deeper into troubleshooting and debugging land of ROM development! Hope that helps!
Joeykrim, learned more from this thread then searching chefs central..
life64x said:
Joeykrim, learned more from this thread then searching chefs central..
Click to expand...
Click to collapse
I Agree... This Thread could be on its way to being a little STICKY, Lol!
Nah but Good Thread guys!
Some people aren't sure how to create a flashable zip. So here is a template zip file.
Instructions add your APK files to the appropriate directory within the zip.
ie framework-res.apk would go in system/framework/
SystemUI.apk would go in system/app/
Vigor_VZW_bootanimation.zip would go in system/customize/resource/
*You may need to create directories within the zip*
lol nice idea i have never thought about making one for people I forget people dont know how
This could be very useful for people who are new to theming and from development and who are still learning how to sign zips.
Nice work and good idea.
Sent from my ADR6425LVW using XDA App
ljbaumer said:
This could be very useful for people who are new to theming and from development and who are still learning how to sign zips.
Nice work and good idea.
Sent from my ADR6425LVW using XDA App
Click to expand...
Click to collapse
Agreed. This is pretty sweet and actually an idea I was going to ask someone for once (I had no idea how to do these).
And MrSmith, now I can try to get all the boot anims updated with flashables also so that everyone will have different options. Thanks!!
Thanks for dropping this. Already have one, but this helps anyone trying to learn. You may have given the next big developer a good first tool. Congrats.....
Sent from my ADR6425LVW using Tapatalk
Thanks. I'll give this a go on cleanrom.
Sent from my ADR6425LVW using xda premium
Is this just the required directories for theming or does it include the ones required to make a flashable ROM?
ShaneMA said:
Is this just the required directories for theming or does it include the ones required to make a flashable ROM?
Click to expand...
Click to collapse
this is just a flashible zip only you will need to add your files to the right folders to make it theme
is there a list of the folders? for example what folders should i make to add ringtones to the ones that are already on my phone? how about notifications, wallpapers, etc.?
bal1985 said:
is there a list of the folders? for example what folders should i make to add ringtones to the ones that are already on my phone? how about notifications, wallpapers, etc.?
Click to expand...
Click to collapse
The three things you've listed are items that can be freely transferred via USB. This is more for theme elements and applications.
However to answer your question, stock ringtones and notifications are in /system/media/audio/ringtones and /system/media/audio/notifications . The stock wallpapers are stored in /system/customize/resource.
MrSmith317 said:
Some people aren't sure how to create a flashable zip. So here is a template zip file.
Instructions add your APK files to the appropriate directory within the zip.
ie framework-res.apk would go in system/framework/
SystemUI.apk would go in system/app/
Vigor_VZW_bootanimation.zip would go in system/customize/resource/
*You may need to create directories within the zip*
Click to expand...
Click to collapse
Good idea.. I have my own templates I use. Never thought to post.. kinda nervous that someone out there would brick their phone and blame me...been busy as hell past month, hopefully soon I'll get some time to port over some of my previous work over to the rezound, since now all the issues with compiling and decompiling have been figured out.. I got some catching up to do
Sent from my ADR6425LVW using Tapatalk
Mr. Smith,
So if I wanted to make a flashable zip of say the market apk or root explorer that I can keep on the root of my SD card so if for some reason the rom I flash is missing gapps. Would I just make a folder called data with a subfolder called app and then it would get installed in data app ? Then drop the apk within the app folder and resign using android signer ?
I just had that happen while trying to flash the anthrax kernel , for some reason I lost my market apk and since it was a fresh flash I had no access to a file explorer. So ended up googling the commands to adb push the market apk to system. It worked, but made me think if I had my own flashable market zip I could have just flashed that and been up and running easier .
mjh68 said:
Mr. Smith,
So if I wanted to make a flashable zip of say the market apk or root explorer that I can keep on the root of my SD card so if for some reason the rom I flash is missing gapps. Would I just make a folder called data with a subfolder called app and then it would get installed in data app ? Then drop the apk within the app folder and resign using android signer ?
I just had that happen while trying to flash the anthrax kernel , for some reason I lost my market apk and since it was a fresh flash I had no access to a file explorer. So ended up googling the commands to adb push the market apk to system. It worked, but made me think if I had my own flashable market zip I could have just flashed that and been up and running easier .
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Click to collapse
You got it. As long as you get the structure down right, flashing the zip will drop the files in the proper directory on your phone/device.
What about file permissions and owner? How do we set that in the zip (eg. if I need to flash a file to /system that requires permissions 644, owner 0/0.
Nighthound said:
What about file permissions and owner? How do we set that in the zip (eg. if I need to flash a file to /system that requires permissions 644, owner 0/0.
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Click to collapse
Android handles that. However you can edit the script : META-INF/com/google/android/updater-script to make whatever changes you need. So you could add a line: run_program("/sbin/busybox", "chmod", "644", "xxx_file");
MrSmith317 said:
Android handles that. However you can edit the script : META-INF/com/google/android/updater-script to make whatever changes you need. So you could add a line: run_program("/sbin/busybox", "chmod", "644", "xxx_file");
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Click to collapse
Ahh, I googled for edify scripts and found there is a set_perm command which does exactly what I need. Thanks!
Nighthound said:
Ahh, I googled for edify scripts and found there is a set_perm command which does exactly what I need. Thanks!
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Click to collapse
haha that too.
MrSmith317 said:
Come a day there won't be room for naughty men like us to slip about at all.
This job goes south, there well may not be another.
So here is us, on the raggedy edge. Don't push me, and I won't push you.
Dong le ma?
Click to expand...
Click to collapse
Shiny!
MrSmith317 said:
Some people aren't sure how to create a flashable zip. So here is a template zip file.
Instructions add your APK files to the appropriate directory within the zip.
ie framework-res.apk would go in system/framework/
SystemUI.apk would go in system/app/
Vigor_VZW_bootanimation.zip would go in system/customize/resource/
*You may need to create directories within the zip*
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Click to collapse
Quick Q. is it possible to create 1 flashable zip that would flash more than 1 file into different directories I.e a file into System/app and another in System/Framework ?
funnyangrykid said:
Quick Q. is it possible to create 1 flashable zip that would flash more than 1 file into different directories I.e a file into System/app and another in System/Framework ?
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Yeah man, that's what this blank flashable zip does
You can put as many files in the 'app' or 'framework' folder and it will flash them all
How to change the status-bar background?
i want to change the transparent black background with the image in attachment so that it match my theme.
So which files i have to replace with this background?
Using xPeria Mini with stock ICS ROM
So no help?:crying:
piousheart said:
So no help?:crying:
Click to expand...
Click to collapse
Try to post in Themes and Apps section.
Publiuss said:
Try to post in Themes and Apps section.
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Click to collapse
What is this thread?
mobilephone01 said:
What is this thread?
Click to expand...
Click to collapse
Actually this thread was in general but i moved it
And guys will you all please stick to the topic..any help?
maybe this ??
http://forum.xda-developers.com/showthread.php?t=1786889
iiandskater said:
maybe this ??
http://forum.xda-developers.com/showthread.php?t=1786889
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Click to collapse
See here is my systemUI.apk please add the image at OP (opaque)
piousheart said:
See here is my systemUI.apk please add the image at OP (opaque)
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Click to collapse
Why not do it yourself? There is plenty of TUT's around that help you decompile and recompile apks.
evilbarcode said:
Why not do it yourself? There is plenty of TUT's around that help you decompile and recompile apks.
Click to expand...
Click to collapse
I tried but when i recompile it & push it in system\app with proper permission, after rebooting phone it stuck bootlogo..
The same happens when i tried to decompile DefaultThemes.apk & MusicWidget.apk they both were not installed...
then i searched & found that we have to compress the resources.arc blablablaaa... & signing with recompiling system apk..
Still after giving a lot of tries i dont understand how to use signing & compress resources.arc blablaballl idk..
If you know than may be you can teach
Rebooted my phone 100z of time to check every method i found but no success
Now i dont wana harm my phone, rebooting it again & again for the things that isn't working for me...
See this thread, i asked on xda but people aren't explaining properly, they just stop answering after certain question:crying:
piousheart said:
See this thread, i asked on xda but people aren't explaining properly, they just stop answering after certain question:crying:
Click to expand...
Click to collapse
Well, I am a bit on the busy side.... I assume you didn't try my tool then?
To do this manually, you need to first recompile your apk after you've done all your changes. You already know this bit.
Then:
Make a copy of the old apk
Use 7zip to open both the copy and the recompiled apk
Drag the 'res' folder from the recompiled apk to the copy
Close the copy
Extract 'resources.arsc' from the recompiled apk
Add 'resources.arsc' to the copy, selecting 'STORE' compression
Close the recompiled apk
Open the copy and check that resources.arsc has the same size and packed size
Reboot the phone and go into recovery
Mount the /system partition
Push the apk straight to the right folder
Unmount the /system partition
Reboot the phone
Wait for it all to load
Wait a bit longer
Wait a bit longer still
And you're done.
If you've pulled the app from the phone to a Windows PC then you don't need to worry about permissions. That's only when you copy the app to your sdcard or pull the app using Linux.
Going into recovery might not be needed. Pushing system apps while the phone is running can cause some nasty bugs so I always use recovery just to play it safe. You'll need to reboot most of the time anyway to see the changes you've made.
Instead of pushing, you could make a flashable zip. As an amazing coincidence, Tickle My Android can do that too.
Ticklefish said:
Well, I am a bit on the busy side.... I assume you didn't try my tool then?
To do this manually, you need to first recompile your apk after you've done all your changes. You already know this bit.
Then:
Make a copy of the old apk
Use 7zip to open both the copy and the recompiled apk
Drag the 'res' folder from the recompiled apk to the copy
Close the copy
Extract 'resources.arsc' from the recompiled apk
Add 'resources.arsc' to the copy, selecting 'STORE' compression
Close the recompiled apk
Open the copy and check that resources.arsc has the same size and packed size
Reboot the phone and go into recovery
Mount the /system partition
Push the apk straight to the right folder
Unmount the /system partition
Reboot the phone
Wait for it all to load
Wait a bit longer
Wait a bit longer still
And you're done.
If you've pulled the app from the phone to a Windows PC then you don't need to worry about permissions. That's only when you copy the app to your sdcard or pull the app using Linux.
Going into recovery might not be needed. Pushing system apps while the phone is running can cause some nasty bugs so I always use recovery just to play it safe. You'll need to reboot most of the time anyway to see the changes you've made.
Instead of pushing, you could make a flashable zip. As an amazing coincidence, Tickle My Android can do that too.
Click to expand...
Click to collapse
Thank you brother i will try it
and yes i have your tool too, it helped me to restore system fonts when i messed with it & had a bootloop:victory:
Great tool:good:
BTW can i use winrar instead of 7zip?
Where is 'STORE' compression can be found in winrar?
How to check that resources.arsc has the same size ( same size compared to with file? ) and packed size?
piousheart said:
Thank you brother i will try it
and yes i have your tool too, it helped me to restore system fonts when i messed with it & had a bootloop:victory:
Great tool:good:
BTW can i use winrar instead of 7zip?
Click to expand...
Click to collapse
Excellent. I'm glad it helped.
Technically, you could use any archival program but it has to be one that lets you add files to an archive without compressing them. I find 7zip to be fairly quick and user-friendly. Plus, it's free which is always a good thing.
Ticklefish said:
Excellent. I'm glad it helped.
Technically, you could use any archival program but it has to be one that lets you add files to an archive without compressing them. I find 7zip to be fairly quick and user-friendly. Plus, it's free which is always a good thing.
Click to expand...
Click to collapse
Where is 'STORE' compression can be found in winrar?
How to check that resources.arsc has the same size ( same size compared to with file? ) and packed size?
piousheart said:
Where is 'STORE' compression can be found in winrar?
How to check that resources.arsc has the same size ( same size compared to with file? ) and packed size?
Click to expand...
Click to collapse
I don't know. I don't even know if winrar can do it. That's why I suggested using 7zip instead.
To check sizes, just open the app (again, this is using 7zip) and look at the numbers to the right of resources.arsc. One is the original size of the file, the other is the size it's been compressed to. These need to be the same.
Ticklefish said:
I don't know. I don't even know if winrar can do it. That's why I suggested using 7zip instead.
To check sizes, just open the app (again, this is using 7zip) and look at the numbers to the right of resources.arsc. One is the original size of the file, the other is the size it's been compressed to. These need to be the same.
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Click to collapse
Leme have my hands on some app..
Edit : I tried this but when ever i put it back to sdcard and look at it the app loses its icon ( just a green android logo ) and when i put it in syste\app with proper permission & then restart it doesn't install and even i tried to install as normal apk then it says parse problem..
What i am doing wrong i followed the same procedure above & also the size of resources is same.
piousheart said:
Leme have my hands on some app..
Edit : I tried this but when ever i put it back to sdcard and look at it the app loses its icon ( just a green android logo ) and when i put it in syste\app with proper permission & then restart it doesn't install and even i tried to install as normal apk then it says parse problem..
What i am doing wrong i followed the same procedure above & also the size of resources is same.
Click to expand...
Click to collapse
I got your pm asking me to reply to this. I do most of my android modding stuff during spare moments at work because I don't have the time at home so I'd have gotten round to answering this in time.
I'm not sure what you're doing wrong here. Since you're got my tool installed, try using that first. If that works, then we know that there's something going wrong with the manual procedure and we can fix it.
If it doesn't work, then there's something wrong with the mod you're doing and we need to fix that instead.
Ticklefish said:
I got your pm asking me to reply to this. I do most of my android modding stuff during spare moments at work because I don't have the time at home so I'd have gotten round to answering this in time.
I'm not sure what you're doing wrong here. Since you're got my tool installed, try using that first. If that works, then we know that there's something going wrong with the manual procedure and we can fix it.
If it doesn't work, then there's something wrong with the mod you're doing and we need to fix that instead.
Click to expand...
Click to collapse
Okay thanks..
So i tried to mod even after knowing that it wont work as before..
So what i did in DefaultThemes.apk is edited the Androidmanifest & string files to change the name & nothing else
is i am doing it editing wrong file and yes how can i use your tool for this?
Originally Posted by Ticklefish<br />
I got your pm asking me to reply to this. I do most of my android modding stuff during spare moments at work because I don't have the time at home so I'd have gotten round to answering this in time.<br />
<br />
I'm not sure what you're doing wrong here. Since you're got my tool installed, try using that first. If that works, then we know that there's something going wrong with the manual procedure and we can fix it.<br />
If it doesn't work, then there's something wrong with the mod you're doing and we need to fix that instead.
Click to expand...
Click to collapse
<br />
<br />
Okay thanks..<br />
So i tried to mod even after knowing that it wont work as before..<br />
So what i did in DefaultThemes.apk is edited the Androidmanifest & string files to change the name & nothing else<br />
is i am doing it editing wrong file and yes how can i use your tool for this?
Click to expand...
Click to collapse
To be honest, I don't know how to change the name of an app. It's something I've never done before.
I suspect that you've gotten the mod wrong somewhere but unfortunately I can't advise on where that could be.
Sorry, mate.