Some headphones simply don't "work" on the x10?
I have stock ipod headphones (yes, I know, they suck, but I can't find the SE ones), and noticed that I can't use these. The sound output doesn't work properly.
Either:
1. Sound comes out of one ear only
2. No sound
3. Sound comes, but is missing part of the sound (in songs).
4. If I dont' insert it ALL the way in, it works fine sometimes
Why is this?
How long have you been using your phone? If i'm not wrong, the port or the 'hole' is faulty i guess?
SE re-wired the jack so that only SE headphones would work with it.
If you have the ones with the remote and mic it won't work. Other headphones with out them should work.
Sent from my x10, rocking Wolf's 2.3.3 + DooMKernel, overclocked to 1.2 GHz...
Headphones with mic will work, you just have to paper clip / tape the mic botton down, I am doing this with mine.
The reason this is though is if you look at the jack on the headphones you will see there is an extra green ring on the Sony one, this is forbade separate microphone connected in the phone, youl see 3 rings on Sony Ericsson ones and only 2 on normal headphones, or 4 on se and 3 on normal, can't remember.
It's called irrs or something.
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Yes same happens to me with my noise cancelling ones that came with my walman X (the have like 5 green rings) but the Sony $9 ones work really good with it also the studio headphones and they have no mic
Yeah this issue is specifically for headphones with a mic due to wiring configuration.
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Related
Hi guys,
I recently lost my Shure SE420's and have upgraded to a set of Ultimate Ears Triple Fi 10 Vi IEM's. I bought the 'Vi' version as it has a built in mic for handsfree and a button to answer/hang up. The box said for iphone and blackberry compatible but I assumed the x10 would have no worries as its the same 3.5mm jack.
Turns out I cannot use them as the button appears to be inverted for the x10 / Android, ie its permanently in 'hang up' position. Tring to make a call immedialty displays 'call ended', but if I hold the button down it allows me to call out and releasing it hangs up.
Listening to music is terrible, it sounds robotic and keeps chopping the sound, but when the button is pressed it works fine.
Tested the headphones on my old HTC Touch HD (wm6.5) and a friends iphone and they work perfectly so appears to be an android / x10 issue. The only work around to listen to music is using a 3.5mm extender which doesnt use the mic (one less connection on the jack)
Is there something ive missed in the settings or does anyone know a workaround? Its driving me nuts!
Thanks
its because the wires dont go to the same conections in the x10 compared to the iphone, if you know what i mean. there is no setting because they are hard wired. if you are good with that sort of thing you could make an adapter, afaik that would work but its a lot of hassle.
Does anybody have a headphone with build in mic that actually works on the X10?
yea my stock sony headset that came with the x10 have built in mic and they work fine....
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Really? What model headphones are those? The ones I got with my X10 came with an extension remote/microphone that you can use with any headphones, but the extension makes the cables too long so I'm looking for heaphones with the microphone build in.
I tested my Ultimate Ears Triple Fi 10 Vi on an EVO before I bought mine and they worked great. They also worked until around the time of the latest OTA update. Now they don't control music or answer phone calls. I highly doubt the headphones broke but I ordered a replacement cable just in case so hopefully that's it but I suspect they broke something with the update.
Hi! I was wondering of an app that can live monitor my voice on my omnia, in other words I want to hear my voice on the headset so I can connect my phone with an amplified loudspeaker and hear my voice live (without delays) in the loudspeaker. Is that possible? That wold be cool, turn your phone into a speaker system. Please if you can do a reserach and give me an answer, thank you!
mic in headphone jack?
So, does the X10 have the 4 connector-type of headphone jack? Mono headphone jacks have only two conductor areas separated by an insulator; stereo headphone jacks have a third zone; and there are some devices that use a fourth zone adding a presumably mono mic to the mix.
I've been thinking Bluetooth is the only way to add a mic to the X10.
I have one of these mic/headphone combos for my ipod (for skype) and it does the same thing with my X10. I found that if I plugged it in the X10, then pulled it out by about 2-3mm, it worked fine for audio and microphone, but the button would be inactive. Best workaround I can think of.
the original headphone with mic is the best, don`t need to change it
wow so now my skullcandy's w/mic decide to work on pandora radio..
I found this adapter, which might be a fix for the hard-wiring. It's called "FiiO LU1 smart adaptor cable converter".
I am also looking for a wired headset (not in-ears). I know the one from Koss iPorta Pro isn't working.
Today, I found this other one, pretty cool, which claims to be working for most sonyericsson phones: Cresyn C550S black.
Not sure if the adapter is needed though. Maybe it would fix the problem with the
Let me know if you are using any nice wired headphone with mic that is working with x10!
on iphone 3gs..i could plug in a normal non-mic earphone...and the phones main mic would still work as a mic ..and i could hear other party's voice through the earphone
but on xperia...normal earphones dont work
Yes, i am having this problem too, i have tested this with my car's aux and my normal skullcandy head phones
Works for me but i have x10a only issue i have is the port is a little loose on some headphones
Sent from my X10a using XDA App
Update to 2.2.1 beta 4 and it works flawlessly :]
Sent from my X10i using XDA App
Using Bose in ears and works fine since legit 2.1 through 2.3 right now. Could be the brand although unlikely because used to use iphone buds and didn't work with 2.1...
Sent from my Xperia X10 using XDA App
no issues wit mine
im usin fiio e5 pair wit koss sparkplugs
They do if you plug them into the long cable - which is where the microphone is.
i straight plug them into the phone
This was a problem on the older firmware.. But latest version has fixed it.. .435
Sent from my X10 using XDA and Swype.
same problem here with skullcandy titan headphones... they dont work unless i press the mic button in on the earphones!
chronic86 said:
same problem here with skullcandy titan headphones... they dont work unless i press the mic button in on the earphones!
Click to expand...
Click to collapse
Wierd....
Sent from my X10i using XDA App
I never had any issues with it. My phone had 1.6 when i got it and my monster turbine pros still worked beautifully
Sent from XDA Premium from my X10a rooted running 2.2.1 Cyanogen 6.1.3gingerbreadV1 ROM
me to. still use my Sennheiser without any problems. (X10black 2.1, X10white 2.3.3)
Sent from my X10 using XDA Premium App
I haven't had any problem with phones...
I had problems with the apple headphones w/mic, but the apple ones without the mic worked perfectly... it must be something to do with the mic, cause now im using skullcandy inkd (no mic) and so far Ive had no problems.
Sent from my X10i using XDA App
yes
the problem is with the mic on the SE headset...i connected it to my blackberry...still same problem
connected headphones to ipod via the mic..same problem...without mic no problem
so mic is the culprit
On normal headphones there are three contacts on the jack: left right and ground.
On on headsets that also have a microphone there are four: left right ground and mic.
If you have to press the button for the audio to be normal then mic and ground need to be switched. All of the SE headsets are like this by default but they suck, so we can get an extension cable and cut it and reconnect it switching ground and mic. If such a cable exists. I cant find one and scrapped a variety of adapters to make an equivalent. If you would like to give it a shot you have to switch the two contacts farthest from the tip.
All of my normal headphones work no problem, so if anyone has problems with those it's a mystery to me.
Anyways we can all thank SE for this.
its okay
i bought a MW600 and ended all my problems
working fine
I found a fix for the Titan's but it does include soldering and possibly losing the mic function but if you're not bothered about that then give this a shot!
What I did was to open up the mic module and play around by bridging certain areas together. What I found was that on 1 side of the circuit inside there is a tiny resistor/cap which when bridged brings the sound of the headphones back to normal so what I did was simply solder over the cap/resistor which then brought my headphones back to life!
The reason that people have problems with these headphones is because they are set up for Apple devices and because of this 2 wires are switched around, mic and ground I believe! So, If you go out specifically to buy any of these type of headphones then make sure that they're not Apple specific and that they are universal otherwise you'll come across the above problem.
This quick fix may work for other Skullcandy headphones that are designed for Apple products but i can't guarantee it as I only have the Titan's!
Hope this helps some of you out and saves you a few penny's in the long run!
Hi.
This is my first Samsung so, have mercy
None of my headphones are working.
I only get sound in one side and the other is too low. Almost inexistent.
I tried with cable to connect it to my audio system and the same.
Next step was to use the hands free from my X10.
Is working ... but not as expected. Almost no bass and no trebles.
The only ones working are the ones from the SGS2 box or using my headphones via MW600 bluetooth (which i don't like it as it drains more batter and the SGS2 is power hungry)
So, is a problem with the 3.5" ?
Or my headphones?
Or ... is a compatibility problem? Can i find somewhere an 3.5" adapter?
Thanks
Its gonna sound dumb but u have plugged the jack all the way in yeah? Takes a little bit more force than u think
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tuxStyle said:
Hi.
This is my first Samsung so, have mercy
None of my headphones are working.
I only get sound in one side and the other is too low. Almost inexistent.
I tried with cable to connect it to my audio system and the same.
Next step was to use the hands free from my X10.
Is working ... but not as expected. Almost no bass and no trebles.
The only ones working are the ones from the SGS2 box or using my headphones via MW600 bluetooth (which i don't like it as it drains more batter and the SGS2 is power hungry)
So, is a problem with the 3.5" ?
Or my headphones?
Or ... is a compatibility problem? Can i find somewhere an 3.5" adapter?
Thanks
Click to expand...
Click to collapse
Worked with other headsets for me
- Dell streak headset
-Iphone headset
Needed that extra push to fit the pin in really well
Well, i'll try one more time ... anyway, earlier i found something else using the X10 headset.
If i press the "answer" button from headset, everything is fine but as soon as is de-pressed ... it goes back.
I have a similar problem with my expensive Shure earphones. They sound much worst and "tinny" then the standard earphones that come with the S2. Even if these earphones are cheap, at least the sound is acceptable.
If I plug the output of the S2 into my car stereo, I again have terrible sound. I am not sure if this has anything to do with the fact that the stock S2 earphones have 4 contacts on the jackplug as compared to 3 on normal jackplugs. The extra contact, I presume, is to permit the switch for fast forward to work on the headphones.
I can't understand why other people don't have this problem - and yes the jack plug is pushed right in.
Yep, pretty sure, the jack is down entirely and still not working.
I tried with the SE X10 headset and normal stereo headphones
I think i will have to stick with the bluetooth if i can't find an adapter of some sorts.
SE seems to like those proprietary headphone sockets anyone know of a converter so we can use HTC/iPhone style headphones with mic?
My trusty skullcandy headset lies suddenly idle, and the SE headset is not the best headset i've tried.
the xperia mini have 3.5 audio jack, iPhone headset microphone might not work but you can listen to music on it still.
now the older lower ends se phones have the proprietary that your talking about with 3.5 jack on the other end.
correct me if I'm missing the point
The sk17 will only accept se style mic headsets, normal sound only headsets works fine. There are tons of nice headsets with mic that works in htc, samsung and iphone alike, so it's sad that se once again went with their own connection type
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oooohhh ic i never notice this bc i never use wired ones anymore just the stereo bluetooth ones. the ones that comes with the box never fits in the ear. i can only use the in ear buds.
but if you really appreciate music and sound the blue tooth still isn't better than hardwires no matter how much they cost it's just not possible.
nice heads up
i dont like those earbuds there horrible, i tried my iphone earphones (the ones with the volume keys and answer button) and it cam up with an error, i cant remember exactly what the error was. then the sound only comes out the speaker
hopefully someone might make a mod or hack that lets us use other earphones
luckily in india they bundle SE mini pro with a good inear ear phones .
try other normal 3.5 mm head set it should work fine , because AFAIK its iphone who have special jack , and not sony thats why the iphone one's dont work well.
iPhone has special plug yeah, but HTC and Samsung uses the same plug, so my Skullcandy FMJ's work flawlessly in my Galaxy tab, but not in my Mini pro (which is a lot easier to have in the pocket)
I believe alle we need is a small converter as i read somewhere (engadget i think) that Sony would be coming with a set of headphones for iphone/htc/samsung, that would work with the Xperia line through a converter cable bundled in the package.
So hopefully we'll find these on ebay soon!
Buy Koss and never look back
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Don't think it'll solve the problem of not having a mic on the cable.
Untill something with a mic comes out, i'll just stick with my Sony MDR-NC60.
Try the MW600 - the sounds is very close to wired. Unless I am in a silent room I can't tell the difference between my MW600 on direct wired connection on my U20i.
I saw those a few days ago, and i've been considering them, but i''ll love to avoid another powersucker connected to my phone..
Anyone by any chance have the MH700 lying around and able to test them? They list the Arc and Ray as compatible phones, so should work with the Mini Pro, but would love a confirmation before i spend ~40$ on them.
http://www.sonyericsson.com/cws/products/accessories/overview/mh700?cc=gb&lc=en#view=overview
They also list the x10 Mini Pro as compatible... if you still have the headset from your old Mini Pro, see if it will work with the new one. If it does, then the MH700 should work, too. Keep us posted, I'm curious about this as well.
dave
Thats a good idea, i'll see if i can dig em up, but i think my brother has em, and he's not really close by... but i think i got a work mate with the x10 mini aswell. I'll report bag as soon as i've testet.
edit: Just remembered the x10min got a special jack for the remote part, and wont fit in a normal 3.5mm jack
I don't remember what the extra jack on the x10 minipro was for, but the included headset didn't require it.
I can confirm that the headset from my old minipro also works with the new minipro and the remote button is fully functional... so, the MH700 headset *should* work, also.
dave
ak-a said:
Try the MW600 - the sounds is very close to wired. Unless I am in a silent room I can't tell the difference between my MW600 on direct wired connection on my U20i.
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Click to collapse
I got a MW600, but I find that it is not fully compatible with my xperia mini pro (SK17), indeed, before I had a c905 and there was information on the MW600 screen (like the hour when no music and the title of the music when playing). On my fast test on my xperia mini pro(SK17) those informations were not onscreen.
I feel your paid, My Apple headphones wouldn't work properly. Hell, SE's stock headset doesn't work with iPod/iPhone either.
A way to use those headsets/headphones is to plug it in incorrectly, like not all the way in, mess with it and you will eventually get clear sound but this is only for output sound, not for mic.
What I have also noticed is that if I press and hold the talk button or the center button, the sound goes through but who the hell wants to hold a button in order to listen to music? No one of course. If you plug it in all the way, chances are you will get a "incompatible assesory" error, either that or you will get really bad, low depth sound without holding the button.
It's basically SE's way of being like Apple, with Apples USB charging cable, etc.
Either way, the SE Xperia Mini Pro SK17a's stock headphones (whatever the model number is, does anyone still have it?) is good enough for me though.
Probably not for anyone else in the world
btw i need a few posts before posting in dev forum,
got a xperia mini pro,
i modded hpm-77 to 3.5 mm jack
not joke
just the wiring needed to be connected, everything works as the stock earphones
in the next post i attach a pic
not the nicest but it works
Nice work!
I recently found out it's the wiring that's just wonky on iphone/ipod, but because they have such a big marketshare almost every major headphone maker, makes their headsets iphone/ipod compatible.
I found this adaptor http://www.amazon.co.uk/FiiO-adapte...MQ1Q/ref=sr_1_1?ie=UTF8&qid=1322052355&sr=8-1 that should make using iphone/ipod compatible headphones work on the Xperia line (and a couple of others), it has been dispatched from amazon today, so should have it end of this week or early next week. I'll report back about functionality.
Just received the adapter, and it works flawlessly!
My SkullCandy iphone headset now works with my Xperia Mini Pro, and damn what an improvement over the stock headset!
Tried two pairs of headphones now and they both don't work properly at all. A pair of htc ones and some apple ones. Do SE phones have to have SE headphones to work properly or have I been sold a faulty phone?
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Found my answer. SE played dirty and switched some connections. So I need to buy an adapter or pay for SE headphones... Sigh.
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ephumuris said:
Tried two pairs of headphones now and they both don't work properly at all. A pair of htc ones and some apple ones. Do SE phones have to have SE headphones to work properly or have I been sold a faulty phone?
Click to expand...
Click to collapse
Are you talking about 'headphones' or 'headsets'? Headphones don't have any microphone components while headsets do.
Most any normal set of headphones with a 3.5mm stereo connector should work fine with the X10.
The only thing to be careful of are the noise-canceling type of headphones. The 3.5mm connectors for those can vary in design that may be specific to whatever device they ship with. Incompatibilities can then be no sound from the headset or sound from just one ear bud when plugged into a different device.
If you're referring to headsets, then those can also have compatibility issues too due to product-specific differences in 3.5mm connector designs.
Yeah they were both headsets I tested actually. So regular headphones would work fine? I don't have any lying around so would have to buy some.
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ephumuris said:
So regular headphones would work fine?
Click to expand...
Click to collapse
Yep. Regular stereo headphones with a 3.5mm connector should work.
i bought skullcandys, not realising they had a mic on them, but if you notice the mike part may have a button on it?? mines did and when pressed sound came out fine so i just glued it down, now they work perfect