Has anybody yet tried Need for Speed Hot Pursuit from the market on the Nook Color?
Sent from my Inspire 4G using xda premium
I bought it. Haven't been able to download the rest of the game. I'm hoping to try on my HTC EVO and copying it to the NC. Once I do that, I'll know if it works or not.
Not compatible with ALL my devices. Ugh. What do I mod the build.prop to make it compatible?
I believe that there is different download sizes for different devices out there but I could be wrong. Let me know how it works out.
Sent from my Inspire 4G using xda premium
It shows as available for download on my NC which is build.prop edited to spoof a SPH-P100. The galaxy tab uses PowerVR video like the NC so it should be compatible (assuming the NC can handle the game).
Make these build.prop changes:
ro.product.model=SPH-P100
ro.product.brand=bn
ro.product.name=SPH-P100
ro.product.device=encore
ro.product.board=encore
ro.product.manufacturer=samsung
ro.build.fingerprint=google/passion/passion:2.3.6/GRK39F/189904:user/release-keys
I've tried a lot of different combos of build.prop to try to get this game to work. no luck so far. It installs from the market, but when you go to download the game files it just hangs at 0% forever. Any help is appreciated.
In that case you may have to find the sd card files on the internet. A quick google should take you there. Just make sure you get PowerVR files (unless you want to try CF3d and a different .apk).
OK new update fixed the download problem from EA.
The download for the Nook is 294MB with stock build.prop in CM7.1 and works great.
Sent from my NookColor using xda premium
hellalucard said:
OK new update fixed the download problem from EA.
The download for the Nook is 294MB with stock build.prop in CM7.1 and works great.
Sent from my NookColor using xda premium
Click to expand...
Click to collapse
where did u get the files and where do u dump them? thx
gregh77 said:
where did u get the files and where do u dump them? thx
Click to expand...
Click to collapse
I don't have it installed since I updated to ICS but EA updated the game at some point were I just installed it from the market and updated the game.
Sent from my SAMSUNG-SGH-I777 using xda premium
I bought it and it installed fine.
But sound is interrupted /stutters, video looks good, but tilt to steer does not work at all. So, it's not playable.
Running Rooted stock
It runs fine on my phone, really nice.
Related
The game by EA/Team17 works on my Nexus S and Sony Arc but not on my Motorola Atrix (rooted or unrooted). I got the "Unsupport Device" error message. Anybody has the same problem or a solution?
snowflak168 said:
The game by EA/Team17 used to work on my Nexus S and Sony Arc but not anymore on Motorola Atrix (rooted or unrooted). I got the "Unsupport Device" error message.
Click to expand...
Click to collapse
Worked on Nexus S...........Worked on Sony Arc.............You say not anymore on Atrix............did it work before on Atrix? If not, I suspect that's because "unsupported device"!
Worms hasnt worked on the Atrix since day one. After downloading from the market you are propted to download the additional data. This is where the "unsupported device" message pops up. Same thing with Sims3 and I imagine the rest of EAs games too. I sent THREE emails to EA about this and they will not respond. So i tried to get it working myself.. I copied the data (on my Captivate) from /sdcard/Android/data/com.eaworms...... There are actually two folders there. I zipped them, dropboxed them to Atrix, unzipped and pasted to the /sdcard/Android/data. Launched Worms and I still get prompted to download, followed by the error.
Good thinking, pity it didn't worked!!! I also sent an error report to EA with no respond yet! I wonder what this "unsupported device" is and what it actually means!? I paid for my Worms at Market and it does not work on my Atrix before rooted or after rooted!
Chainfire homie.. Chainfire
Sent from my Googletron
ChongoDroid said:
Chainfire homie.. Chainfire
Sent from my Googletron
Click to expand...
Click to collapse
Elaborate
Sent from my GreyBlurred Bell Atrix
Yes please explain. Everything I read about Chainfire has to do with graphics...
You need chainfire pro and then install the qualcomm/powervr plugin. Then use that plugin as you default so basically what happens is that sims/worms etc will think you have a qualcomm/powervr chipset and hence you stop getting the device not supported.
Works the other way too. Non tegra 2 devices can play early (current) tegra 2 games
Sent from my Milestone using XDA App
Thank you! Will try this tomorrow. Quick question.. Im guessing this graphics emulation is something Id only want to use for these specific apps (worms/sims) and then switch it back..?
Yep. On chainfire 3d pro you can change the settings under "per app settings" or something like that which allows you to choose certain setting for certain apps
Sent from my Milestone using XDA App (don't forget to thank
Chainfire3D does not work for Worms! I bought the Pro version. I tried both the Qualcomm and the Powervr plugins. I tried almost every combination of different settings. I tried both the default opengl settings and the per app opengl setting. Still fails on install with the same message.
Did you reboot?
Sent from my Milestone using XDA App
I did reboot, several times. And tried all again with more reboots just now. Can anybody actually confirm Worms working on the Atrix w Chainfire3D? If so, what are your settings? From my experience CF3D does NOT correct the compatability error when trying to download the additional data. The only other variable would be the game data I mentioned earlier.
Hmm. Interestjng. Are you rooted btw?
Sent from my Milestone using XDA App
choudu1 said:
Hmm. Interestjng. Are you rooted btw?
Sent from my Milestone using XDA App
Click to expand...
Click to collapse
Yes I absolutely am rooted.
Can anybody actually confirm Worms working on the ATRIX with CF3D?
If so, what are your settings?
Afaik right now CF3D is a good attempt but will NOT resolve the incompatibility problem that exists for Worms on the Atrix. It seems the issue is NOT a graphics incompatibility issue but a different issue all together.
Thanks everyone for your comments and feedback.
The more I think about this the more I believe it is the Atrix 's qHD 960x540 display. Worms just was not written for this resolution. Just need EA to confirm this.
Sent from my ME860
snowflak168 said:
The more I think about this the more I believe it is the Atrix 's qHD 960x540 display. Worms just was not written for this resolution. Just need EA to confirm this.
Sent from my ME860
Click to expand...
Click to collapse
Please share what they say. i just ran CF3D again because there were updated drivers available. Still nothing.
I just don't know. It works perfectly well on my ex Nexus S, my ex Sony Arc, my HTC HD2, and even my daughter's HTC Wildfire, but just not the Atrix!!!! :-(
___________________________
Sent from my Atrix
Not the screen resolution...its the tegra chip...ea is a bunch of tools and they are slow as hell when updating android but when it comes to ios they jump right on it...then wait 2+ weeks for submission into the app store...we could have the updates right away but they don't care about servicing to the hardcore gamers with the tegra 2 :-(
sent from Christ All Mighty
Get your concrete donkey ready! Worms has been updated in the market and now works on Atirix!! byah!
So I installed the game on my Atrix and when I tried to start the download, it just didn't download anything it kept the download progress in 0mb. I've tried with some different apks but it just doesn't seem to work! The Atrix is fully capable of running this game because i've seen the galaxy s2 and a galaxy s captivate from a friend run it.
Somebody knows how to make it work or where I can get a working apk file or something?
Sent from my Atrix!!! (MB860) using XDA App
check your data saving setting, if on it wont download except if you are using wifi
kururunfa said:
check your data saving setting, if on it wont download except if you are using wifi
Click to expand...
Click to collapse
My settings are apparently right, because I have downloaded other games the same way, running on wifi only, and either way I don't have a internet data plan so there shouldn't be anything wrong with that... have you managed to make it work? If so, can you send me the link were you got it our something cause this one doesn't seem to be working :S
Really want this game!
Sent from my MB860 using XDA App
Need for speed on touchpad?
Hey guys im at work and just noticed that need for speed is part of the $0.10 apps today in the market, anyone know if it will work on the tp, there are three version?
If not would a build.prop change to let's say nexus s allow it to work?
Sent from my SCH-I500 using XDA App
Sent from my SCH-I500 using XDA App
there is a 3d issue with alpha3. i would buy anyway and run it when future android is stable for our tp. Asphalt 6 works fine on our tp. so if you got a chance to buy it, it's a great buy.
Im on the xron version and its handled all game apps like a champ, probably gonna buy and hold, it's only a dime
Sent from my SCH-I500 using XDA App
nomadman said:
there is a 3d issue with alpha3. i would buy anyway and run it when future android is stable for our tp. Asphalt 6 works fine on our tp. so if you got a chance to buy it, it's a great buy.
Click to expand...
Click to collapse
Asphalt tells me it's a ncompaible... How'd you get it to work?
Sent from my Touchpad using Tapatalk
Krunk_Kracker said:
Asphalt tells me it's a ncompaible... How'd you get it to work?
Sent from my Touchpad using Tapatalk
Click to expand...
Click to collapse
XCron i guess
Varemenos said:
XCron i guess
Click to expand...
Click to collapse
I'm on XRON
Sent from my Touchpad using Tapatalk
changing build.prop?
Puenos said:
changing build.prop?
Click to expand...
Click to collapse
Yup, there is another thread demonstrating how it's done
http://forum.xda-developers.com/showthread.php?t=1381728
Basically makes the market believe you have another device rather than a tp.
benfikaman said:
Need for speed on touchpad?
Hey guys im at work and just noticed that need for speed is part of the $0.10 apps today in the market, anyone know if it will work on the tp, there are three version?
If not would a build.prop change to let's say nexus s allow it to work?
Sent from my SCH-I500 using XDA App
Sent from my SCH-I500 using XDA App
Click to expand...
Click to collapse
I try it, but it's working on my tp, I am using alpha 3, and alread change "nexus s" on build.prop
The next version of xron is supposed to have a new build.prop to have better market access.
hki_peter said:
I try it, but it's working on my tp, I am using alpha 3, and alread change "nexus s" on build.prop
Click to expand...
Click to collapse
Changed build.prop to gt-i900 and asphalt 6 works great, it's in the market for $0.10
benfikaman said:
Changed build.prop to gt-i900 and asphalt 6 works great, it's in the market for $0.10
Click to expand...
Click to collapse
Gt-i9000 or i900?
I9000 being the popular galaxy s 1 model
I followed the build.prop change video
Those are the build.prop values
Sent from my SCH-I500 using XDA App
Thanks for the heads up ... I was trying to figure it out and came across this thread.
No problem always glad to help, hit that thanks button whenever u can
The build.prop fix didn't work for NFS Shift, however I have been able to get it to work using my Android phone as a workaround.
Required: TitaniumBackup on both TP and a rooted Android phone.
I was able to install on the TP from the market using the alpha3 build.prop. however, each time I launched NFS It would fail to download game data (NaN error). My HTC Desire HD wasn't showing as compatible with NFS, so I took a titanium backup copy of nfs on the TP and transferred the files to my phone via PC (the files you need are in /sdcard/TitaniumBackup and will have a name beginning with com.eamobile.nfsshift_row_wf)
I restored NFS from backup on the phone, and launched it this time the game data downloaded. I played a single race to make sure it was OK. Using my PC again I copied the game data folder (/sdcard/Android/data/com.eamobile.nfsshift_row_wf) from my phone to the TP in the same location.
Fired it up and it works really well and is proper full screen once the game launches. The initial splash screen is letterbox'd.
Hope this helps anyone wanting to use NFS Shift on the TP or get around another EA game with the same issue.
Sent from my Touchpad using Tapatalk
Boost Grand Theft Auto 3′s graphics with a few simple tweaks [from Android Community]
From Android Community --
"A few of you have probably been reliving your most outrageous Liberty City exploits since Rockstar released a pint-sized port of sandbox classic Grand Theft Auto 3 for Android last week. While the game makes the transition mostly intact, some of the graphical flair of the original is missing, probably to make it run better on a wider variety of Android phones and tablets. If you’re running a high end phone with a fast dual-core processor and a competent GPU, it might not be using them to the best of their abilities. Luckily, German site AndroidNext has found a hidden settings file within the game’s data folder, which will allow you to modify some basic graphics settings."
For the full effects in GTA 3 on Android you have to do only the following:
1) Connect phone to PC and connect as a Disk Drive
2) Navigate to the directory
/sdcard/Android/data/com.rockstar.gta3/files/GTA3
3) Backup existing Gta3.set
4) Download and extract gta-3-full-download effects.zip
5) Drop included gta3.set from zip into the /sdcard/Android/data/com.rockstar.gta3/files/GTA3 directory
6) Done!
P.S. - confirmed it worked and no lag from the tweak as well. Happy Holidays everyone!
P.P.S. - here's a link to the original .set file to revert the changes. http://dl.dropbox.com/u/2114079/gta3.set
Nice find. Tried it just now and the graphics got way better, but it actually got a little bit slower for me. Thanks again.
Edit: Nevermind. Left 'Powersaver' on in SetCPU settings. Runs great!
Sent from my PG86100 using XDA App
What ROM and OC are you using? After this patch the game looks definitely better, but the framerate is v-e-e-e-r-y s-l-o-w :-/ StockROM
akiradavis said:
From Android Community --
"A few of you have probably been reliving your most outrageous Liberty City exploits since Rockstar released a pint-sized port of sandbox classic Grand Theft Auto 3 for Android last week. While the game makes the transition mostly intact, some of the graphical flair of the original is missing, probably to make it run better on a wider variety of Android phones and tablets. If you’re running a high end phone with a fast dual-core processor and a competent GPU, it might not be using them to the best of their abilities. Luckily, German site AndroidNext has found a hidden settings file within the game’s data folder, which will allow you to modify some basic graphics settings."
For the full effects in GTA 3 on Android you have to do only the following:
1) Connect phone to PC and connect as a Disk Drive
2) Navigate to the directory
/sdcard/Android/data/com.rockstar.gta3/files/GTA3
3) Backup existing Gta3.set
4) Download and extract gta-3-full-download effects.zip
5) Drop included gta3.set from zip into the /sdcard/Android/data/com.rockstar.gta3/files/GTA3 directory
6) Done!
P.S. - confirmed it worked and no lag from the tweak as well. Happy Holidays everyone!
Click to expand...
Click to collapse
Wouldn't it possible to do this just by extracting on the phone with a file explorer app?
Sent from my PG86100 using xda premium
At the moment I'm using ViperROM Redline with Anthrax stock rc3. I use ViperMOD to overclock it to 1.6 and the IntelliAnthrax governor. I was running MIUI before and it was lagging pretty bad, that's why I switched.
Sent from my PG86100
Gene_Bailey said:
Wouldn't it possible to do this just by extracting on the phone with a file explorer app?
Sent from my PG86100 using xda premium
Click to expand...
Click to collapse
Don't see why this won't work either. I guess its a no-computer option :-D
Sent from my PG86100
Gene_Bailey said:
Wouldn't it possible to do this just by extracting on the phone with a file explorer app?
Sent from my PG86100 using xda premium
Click to expand...
Click to collapse
Yes. I just did it through Astro. Was laggy until I switched the CPU to performance from Intellianthrax.
Sent from my HTC EVO 3D X515m using XDA App
akiradavis said:
Don't see why this won't work either. I guess its a no-computer option :-D
Sent from my PG86100
Click to expand...
Click to collapse
LOL I just figured it would be possible. I'm not sure though. I'm trying to see if the .set file is there but every time I navigate to the the GTA folder all I have are the many folders that look like they would be the contents of a zip file.. maybe when my phone downloaded the files they automatically unzipped somehow?
Sent from my PG86100 using xda premium
so do we actually replace the file then?
I wouldn't change it. As you can see theres not much difference and its not worth having the on-screen controls messed up.. the one with the pickup is before and the minivan is after...
The only thing is the bridge but before i took the screen cap it took a couple of seconds for the bridge to load the bottom(The difference between the 2).
Sent from my PG86100 using xda premium
Damn screencaps are lower quality. They look way blurrier then they should be. Either way look at the on-screen controls...
Sent from my PG86100 using xda premium
I can't even get it from the market. Says my device is incompatible. Wtf
Sent from my PG86100 using XDA App
Nevermind got it. Also you can adjust where the controls are to the person who said this messes them up.
Sent from my PG86100 using XDA App
Can someone who has this game on the TouchPad upload the original file? I replaced it with this one without backing up now I want it back.
freeza said:
Can someone who has this game on the TouchPad upload the original file? I replaced it with this one without backing up now I want it back.
Click to expand...
Click to collapse
Here's the original .set file from my device.
http://dl.dropbox.com/u/2114079/gta3.set
looks fun
i was just wondering where you get gta3 from? do i have to use chainfire3D?
sailio said:
i was just wondering where you get gta3 from? do i have to use chainfire3D?
Click to expand...
Click to collapse
I picked it up from the Android Market before they restricted it to only certain devices. I use ChainFire to unroll the textures to 32-bit, makes everything a bit sharper and its not only in a game.
I'm pissed I missed my chance at getting this game. Now I have no clue how to get it...
Sent from my PG86100 using xda premium
Don't be. I am pissed that I have bought this game and now it is not in Market..
Sent from my HTC EVO 3D X515m using Tapatalk
my gta folder didn't even have the gta3.set file. Please help
I thought maybe my install was corrupted, so I tried 2 more times, and even ran ACMEUninstaller to redo the whole process...but it still thinks my touchpad is a GT-i9100.
what should I do?
I think it's meant to do that for app compatibility.
in that rom the developer probably edited the build.prop (found in system/app) to GT-I9100 so that a lot of apps are usable on your touchpad.
So in a way it should benefit you
BuddyJoe83 said:
in that rom the developer probably edited the build.prop (found in system/app) to GT-I9100 so that a lot of apps are usable on your touchpad.
So in a way it should benefit you
Click to expand...
Click to collapse
The build.prop file has been changed to be able to play Gameloft games, mostly.
Rev Kyle has a video showing how it's changed.
Do a search and you'll find plenty of info on this.
Touchpad
Hi all
I tested almost all the Xron Roms from start to end with most of the apps and games. 2.9.1 is the best.
give it a try.......
alternut said:
I thought maybe my install was corrupted, so I tried 2 more times, and even ran ACMEUninstaller to redo the whole process...but it still thinks my touchpad is a GT-i9100.
what should I do?
Click to expand...
Click to collapse
As stated above it is done on purpose in order to allow more apps and games to work successfully from the market. Enjoy it, it's a great ROM with great developers that will only get better!
Since it's a device that wasn't initially built for Android, not many apps would install, much less run, on it if we said it was a TouchPad.... no apps were designed with that in mind and the Market definitely wasn't.
The build.prop was edited to reflect an android device that most programs will agree and download off the market. Since the Touchpad is a WebOS, it is not to be known as an Android device. You can edit the build.prop to any device, but the Samsung seems to be the better choice of all.
Xron rules. smoothest, fastest rom yet
Sent from my GT-i9100 using xda premium
virgilone2 said:
Xron rules. smoothest, fastest rom yet
Sent from my GT-i9100 using xda premium
Click to expand...
Click to collapse
I agree. Been using xron for a while now and the 2.9.1 is working very smoooth
But all the apps run really small...like they are for a phone screen. Is there a way to make it run full screen?
Thanks.
jj970 said:
But all the apps run really small...like they are for a phone screen. Is there a way to make it run full screen?
Thanks.
Click to expand...
Click to collapse
Something wrong here. I don't have a single app that isn't full screen.
Sent from my PG86100 using Tapatalk
That is funny.... define All!
Sent from my GT-i9100 using Tapatalk
Finally, I can post here.
Thankz for the cm & xron team to make such a good rom. Enjoy flashing it 3 times a day. It work with my eye-fi card and my camera now. Just wish to have a better driver to get stable Wi-Fi connection.
I guess wht we have to wait is the ICS build .... keep the good work.
Sent from my GT-i9100 using Tapatalk
Leoisright said:
Something wrong here. I don't have a single app that isn't full screen.
Sent from my PG86100 using Tapatalk
Click to expand...
Click to collapse
I also get this but only for one app. Its the gameloft brick breaker game. Because its only visible on the one game I suspect it is a problem in the coding of the game
I have only one app that shows up small and that's adao file manager. But I knew that was gonna happen.
i have radio.com player showing up small..but its ok as it runs in the background anyways
happyta5 said:
Sent from my GT-i9100 using Tapatalk
Click to expand...
Click to collapse
lol
temchars
slideit keyboard for free
Slideit keyboard is free on getjar.com
for those that have small size apps go to spare parts and uncheck compatibility mode. See if that restores it to normal size.
Sent from my PG86100 using Tapatalk