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Is it possible to get nazi zombies on the vibrant? I played once on the ipod touch and it was pretty bad but i think on here it might be a bit better. Idk i just like that game alot and i think it would be kool to have it on here
I wish hope but i doubt it...its highly unlikely but Activision might always port it
i kick ass on the 360 version
I've asked JD (Treyarch's community manager) numerous times about this. Originally, I didn't see it happening (older phones), but with these newer phones with beefier hardware coming out it would be feasible.
I also got to play the Shi No Numa map on the iTouch while out at the First Look event back in May. It plays much better than the original. You actually have thumbsticks on the screen now.
Hey Dudes, I'm really thinking of buying the Toshiba Thrive.
so...
Just wondering what my fellow 3D brothers thought about Tabs in general.
You guys own a Tab?
Which one you guys think is the superior tab?
The one at Wal-Mart for 79 bucks > all
3D > iClone
jagox5 said:
Hey Dudes, I'm really thinking of buying the Toshiba Thrive.
so...
Just wondering what my fellow 3D brothers thought about Tabs in general.
You guys own a Tab?
Which one you guys think is the superior tab?
Click to expand...
Click to collapse
I have a rooted NookColor running CM7 OC'd to 1.3ghz. It's on the 'low end', I guess...it screams, honestly. Only cost $249. It does everything I need it to do (besides have an MEID). It's the perfect shape and size for web browsing on the couch...in portrait web pages are a dream to read due to the layout. Just like a book, format wise. It's also pretty light weight.
I originally went out to get an actual tablet sold as a tablet...but they are freakin' huge and freakin' heavy...I just happened to pass by the barnes and noble on my way out of the mall, saw that right next to a 'how to hack your nook color' book...so I bought the NookColor and came right here.
It's a little rough around the edges, but, the shape, weight, the fact that you can boot of an SDcard so you can have roms all over the damned place...hell, you can dual boot roms. It also kicks ass at games, though, I don't really play many games so YMMV...
...I'd i magine any of the real tablets (Galaxytab 10.1, Xoom, Thrive, etc) must really stomp ass at everything. I'm not a huge fan of Honeycomb myself...but, I'm sure those newer dual core monsters can tear through it no problem. They are all pretty awesome from what I can tell dicking around with them at Best Buy.
I guess that depends, what are you planning on doing with it? Light web browsing and light gaming (nothing heavy duty)? Root yourself a NookColor and enjoy... But if you want a no-bull**** heavy hitter I've heard great things about the Xoom... I figured the Evo4G tablet thing their would be awesome, but, after playing around with it at sprint I can't help be feel completely underwhelmed. Maybe it got beaten up since it's a display, but, the size, weight and bezel all annoyed me. I treat mine like a book, physically...not like a flat laptop. I couldn't really see doing that with some of the bigger heavier ones. The interface was also, umm, goofy to me. Though admittedly I know nothing about it besides the 10 seconds I wasted trying to navigate the UI...which I did, in a rather clunky manner.
I love my Transformer. It is rooted, but I don't really use it for anything but surfing the interwebs. When I get a keyboard it will probably be all I use. I love my ASUS ROG laptop, but this thing is too large for normal uses.
Had a Samsung Galaxy on Sprint (the big block looking one, not the nice new ones)... Didn't care for it too much because of the upcoming Honeycomb tablets being dropped, along with it lacking support for most of the apps it said it could download.
Went to an Archos 70IT, loved the space I had on it (250GB HDD), but hated how it was just that, a physical spinning HDD. That along with the lack of support to video chat with its FACTORY STOCK front facing camera was a little annoying, considering Qik and other applications did not work on it, and the inability to have the Google marketplace on it without installing 3rd party software was a little annoying. For what it was, it was good though, just not speedy enough.
Then came the Motorola Xoom... The flagship device for Honeycomb that even months after still had no update enabling the MicoSD card. Along with Honeycomb being on the brink of even being ready to be released it seemed, I recently put that one up for sale and hope it sells soon. The development for the Xoom seems to be there, and there are some nice features available for the Xoom, just I don't care for it really.
Battery life... OMG, did this take the cake though! SUPER nice battery life!
Thought about the new 10.1 Galaxy tab by Sammy... And boy oh boy was it a nice light platform, but then again there were issues with it having HC (in my mind). It seemed a lot better than the Xoom though! Might eventually think about getting one.
HTC Flyer too looked appealing, nice small package, does the whole writing on the screen thing like we all want.... Probably has Netflix support for all I know, lol.
But for now, I just picked up an iPad2. It has everything I want in a very nice package. Slim profile, nice design, few awesome accessories, and support beyond that which Motorola, Samsung, or Archos have provided me thus far.
I don't need all kinds of wizbang-cool features on a tablet, I just want to be able to play a game or two, Netflix (OH!!! the Xoom STILL HAS YET to have on it working properly, com'on Netflix... I thought the Tegra 2 and chipset what not wasn't going to be a problem), browse internet, couple books, and news... Only thing I'm going to miss I think from my Xoom really is the emulator and USB OTG to play emulators and roms on.... but then again, I can hookup my EVO 3D and use that (in theory) a heck of a lot easier than I can my XOOM, where I'd need three cables coming out if it sometimes to have it on the TV doing what I needed it to do.
That and the girlfriend understands and iPad2 a bit better than the Xoom. She got lost soooo much trying to use it, and the Archos 70... In the long run I think the iPad is MUCH better, and hopefully can get a little bit of money out of it too with BBuy's BuyBack program.
Flame me for being a dualist, lol, but I love my iPod touch and iPad2 just as much as my EVO 3D. I will always use Google stuff for my cellular needs, and probably always use Mac stuff for everything else it seems.
Arm gets heavy though, running with the EVO 3D tracking (Cardio Trainer) and the iPod Touch playing music.
I have to really start doing my research on stuff though, lol, I've wasted bookoo bucks on tablets...
thanks
Thanks for the replys guys.
daneurysm said:
I have a rooted NookColor running CM7 OC'd to 1.3ghz. It's on the 'low end', I guess...it screams, honestly. Only cost $249. It does everything I need it to do (besides have an MEID). It's the perfect shape and size for web browsing on the couch...in portrait web pages are a dream to read due to the layout. Just like a book, format wise. It's also pretty light weight.
I originally went out to get an actual tablet sold as a tablet...but they are freakin' huge and freakin' heavy...I just happened to pass by the barnes and noble on my way out of the mall, saw that right next to a 'how to hack your nook color' book...so I bought the NookColor and came right here.
It's a little rough around the edges, but, the shape, weight, the fact that you can boot of an SDcard so you can have roms all over the damned place...hell, you can dual boot roms. It also kicks ass at games, though, I don't really play many games so YMMV...
...I'd i magine any of the real tablets (Galaxytab 10.1, Xoom, Thrive, etc) must really stomp ass at everything. I'm not a huge fan of Honeycomb myself...but, I'm sure those newer dual core monsters can tear through it no problem. They are all pretty awesome from what I can tell dicking around with them at Best Buy.
I guess that depends, what are you planning on doing with it? Light web browsing and light gaming (nothing heavy duty)? Root yourself a NookColor and enjoy... But if you want a no-bull**** heavy hitter I've heard great things about the Xoom... I figured the Evo4G tablet thing their would be awesome, but, after playing around with it at sprint I can't help be feel completely underwhelmed. Maybe it got beaten up since it's a display, but, the size, weight and bezel all annoyed me. I treat mine like a book, physically...not like a flat laptop. I couldn't really see doing that with some of the bigger heavier ones. The interface was also, umm, goofy to me. Though admittedly I know nothing about it besides the 10 seconds I wasted trying to navigate the UI...which I did, in a rather clunky manner.
Click to expand...
Click to collapse
how does it run honeycomb is it nice?
I thought it looked pretty good before..now it really has some pop! Especially in the menu screens. I know a lot of us here on xda always remove it, but at least check it out. Set the 3D on max
Yea I love that game. The quality of the games one of the things that makes this phone so cool to me. But yes sadly that's one of the first things to go with custom roms, but I'm keeping this one. It's truly a fun game and better graphics quality than the portable game consoles out there. I have game boys and psp's and I don't touch them anymore.
Hi, I know iv posted a few threads already asking about future proofing of the Galaxy S2 however i have a different question specifically related 2 gaming and game releases and updates not hardware or OS Software.
First question is: after the Galaxy S3 will launch, in other peoples experience with Android, will the games continue 2 be developed for the GS2..aswell as GAME updates, etc? I am fairly new to Android therefore dont know much about it yet or what to expect, but from others' experience, do games still get developed for "older" devices..and if so for how long usually?
Second Question: I always use my GS2 as im a pocket gamer, the big screen is marvelous, always gets me coming back 2 the GS2. Looking at benchmark tests in comparison to iphone 4s, it only has offscreen where the 4S wins hands down... however in Native Resolution(where most ppl play the games...on the phone screen) how much difference is the 4S GPU in terms of performance? Not including offscreen... or does anyone know where to fnd the benchmarks that ARENT offscreen?
the 1 site i found is here and it seems like the GS2 wins in Native Resolution GPU performance:
http://glbenchmark.com/phonedetails.jsp?D=Samsung+GT-i9100+Galaxy+S2&benchmark=glpro21 <---- Galaxy S2
http://glbenchmark.com/phonedetails.jsp?D=Apple+iPhone+4S&benchmark=glpro21 <---- iPhone 4S
I just want to get a bit better understanding of android and my GS2 thats all, thanks
When playing games on iPhone 4S and the Galaxy S2, i actually dont notice too much difference... what would others prefer 2 game on and why?(excluding the fact apple has more games to choose from)??
If gaming is your focus get the iPhone 4s. It has the best GPU atm and games are released on iOS before they get released on Android.
That being said you can use Android to game, too (actually quite well) but the iPhone still wins in that department.
....OH REALLY!!!???
i know the games get released on iOS first... but the small screen is annoying sometimes depending on the game.
I wanted an in depth answer from the benchmarks i posted and all
and btw, gaming is not just my focus, the whole phone is, screen size, how long it'll last, what you are able to do on it, etc... gaming is just my question in focus!
peterdan1506 said:
....OH REALLY!!!???
i know the games get released on iOS first... but the small screen is annoying sometimes depending on the game.
I wanted an in depth answer from the benchmarks i posted and all
and btw, gaming is not just my focus, the whole phone is, screen size, how long it'll last, what you are able to do on it, etc... gaming is just my question in focus!
Click to expand...
Click to collapse
Then your question is much more complicated as all those factors depend on personal perception. As such you should get a hand on both devices (preferrably for a day or longer) and see which one fits your needs.
There's not really THE "in depth answer", but many answers, based on personal opinion.
So all I can offer is my reasons why I went the SGS II route:
a) I love AMOLED
b) I wanted a big screen
c) The reviews I read about it were great
d) It's very light, despite being huge
e) It's so flat
f) More of a general statement about Android: the way to customize the phone I want it, in every single way.
That being said I can see other, huge advantages for the iPhone, too:
a) Retina, it has a higher resolution than the SGS II
b) A big screen is not for everyone as some people prefer smaller phones
c) I love the glass design of the iPhone 4s
d) More games, more apps
e) Strongest GPU on the market, only rivaled by the iPad 2.
Those are my opinions about both phones, based on personal perception (I even bought my girlfriend an iPhone 4s as she has much iTunes music/movies already) and the technical facts.
As I said, that's just my opinion but I hope that you understand now, why I believe, that there is no definite answer.
I think the 2.x.x is a problem, not being optimized for multi core can affect overall performance since the OS mediates all the function calls but i'm not sure.
And being the hardware and software manufacturer always will give Apple some advantage, they can fine tune the software, i honestly think the Android phone lacks this skills.
But AFAIK custom roms can be more optimized than stock ones, i don't know how, but they usually scores better in benchmarks.
For me it's quite simple. Many people tend to enjoy puzzle games and such on their mobiles (e.g. Angry Birds, Cut the rope), because no matter what more complex games are hard to handle on a touchscreen. If you're that kind of person, then the SGS2 is the way to go: i can't see puzzle games becoming too good for this hardware in at least a couple years, plus the AMOLED screen of this device makes cartoonish graphics look really awesome, and the huge sizes deliver you a great experience.
Otherwise, if you want console quality games on your phone, with a complex story, complex controls and amazing 3d graphics (e.g. Shadowgun, Modern Combat 3) then the iPhone is the only way to go: it will be supported for a long time and its hardware will grow older much slowly because of the dedicated development.
Imho at the end of the day complex games will never be very suitable to a mobile device: controls have to be weird and unintuitive, and will take up most of the screen; also, they're not very suitable to be played on the go. Games like Cut the rope for example are a much better option when you are on the go, they will take much less effort and headaches to be played and in the end will give you more fun. All in all mobile games should be those time wasters we can use while we need to wait for the bus or something like that, a fully blown gaming experience feels out of place imho. I've played most of the high end 3d games to date on my device, but if i think about it most of the times i did i was at home on the couch, while instead i hardly touched them while on the go, when simple games like Trial X or Cut the rope are the best way to have fun imho. In the end you gonna do what i did, and realize that high end games are a waste on mobile devices, because they are so complex and involving that the only way to enjoy them is being at home, where you can have your console/gaming pc and have much more fun. Just my 2 cents.
u want gaming get an iphone
u want a bigger screen get sgs2
u want gaming on a big screen
wait for iphone 5
OR
gaming on a portable device
PS vita
3ds
etc
You can have an idea looking in the SGS1 forums. Probably when SGS3 be out on the shelves, SGS2 will receive the same treatment SGS1 is receiving since SGS2 was released.
^ Very likely right.
The price we have to pay for this open plattform is that there's a high degree of fragmentation. I wish they would make phones a bit more expensive, but stop releasing them so fast.
Then again:
the advantage of Android is, that we don't have to rely on Samsung at all, when it comes to updates.
i dont wanna particulary read more forums again!
can someone just tell me the answers 2 my damn questions?
I am sure with your greatfull attitude, you will get the answers you seek promptly.....surely nobody would expect you to use a forum search and find the answer like everyone else does ....
Sent from my HTC Vision
peterdan1506 said:
i dont wanna particulary read more forums again!
can someone just tell me the answers 2 my damn questions?
Click to expand...
Click to collapse
Ok, i'll write it down in more simple manner, directly addressing your op:
1)Benchmarks mean NOTHING, especially when comparing 2 completely different platforms, ran in a completely different manner. Anyway, fwiw the gpu in the iPhone is about twice as powerful as the one in the the GS2, so expect that the high end games specifically designed to take advantage of the a5 soc will SUCK on the GS2 simply because there's no comparison. They may be ported to the GS2 because it's a well selling phone, this is very likely to happen, but they'll probably have much less detail/effects and will probably lag and stutter. You can't really see that now, but trust me: in a few months some of those will come out, and you'll know i was right.
Even assuming that the GS2 will be fast enough for those (and it won't) they will still run better on the iPhone, basically because Android games are ports of games which were born with the iPhone hardware in mind.
2)iPhone version will always be the one relased first, and also the one receiving more updates/bugfixes (e.g. the iPhone version of MC2 has more maps in the multiplayer version).
Now i'll also write it in caps so that you won't have more doubts about it: GET THE FREAKING IPHONE.
just like what vnvman said
get an IPHONE !!!!
or
get a 3ds or something
peterdan1506 said:
i dont wanna particulary read more forums again!
can someone just tell me the answers 2 my damn questions?
Click to expand...
Click to collapse
Hey if you are smart enough you can type g o o g l e. com and find your damn answers cry baby.
Emulators flawless victory... You don't know how many iphonerz have seen me playing super Mario 64 on my tablet and asked "is that an iPad? What's that app called?
Angry birds is so yesterday.. N64 was last decade
Sent from my GT-I9100 using xda premium
Android also has a much greater market share than IOS (44.8% compared with 27.4%) - its no surprise that the Android Market is set to surpass the Appstore in 2012 as Android IS EVERYWHERE! Developers can earn much more money developing for the majority! .... Apple are seriously worried, releasing this poo iphone and Steve jobs dying aswell. Oh Dear - samsung & google are booming,
Ice cream sandwich is supposed to give our GPU a massive boost, so exciting times.
Apple does seem to get the games first, however as ive said - this is slowly changing, ive also failed to see a game run smoothly on the SGS2.
Browsing, watching movies and playing touch screen games are much better on the bigger screen, with the much better colours. You have to remember, on a 3.5in screen, your fingers dont get any smaller!
I wouldnt go for the iphone, its a poor release from apple, i think its more of a desperate release than anything.
Sure, the screen on the iphone does have a greater resolution, there is no denying this - however, they fail to tell you that this is only noticeable when zooming in 'further than' a double tap zoom. They also fail to mention that the iphone screen as a contrast ratio of 1400:1, the SGS2 is 100000:1 (everyone sees the contrast without zooming in, its the vibrant colours, the depth of colour and the blackest blacks etc)
But half the ram?
No customization?
Smaller screen?
Thicker?
Heavier?
Easily smashed?
No flash still?
No external sd slot?
No hdmi slot?
Underclocked 800mhz cpu?
Smaller battery?
No bluetooth file sharing?
Poor integration to social media?
I could go on...
to me - the SGS2 is a clear choice.
Sent from my GT-I9100 using Tapatalk
3d intensive high-end game development takes time and I think those games are optimized not the latest but a strong mainstream hardware in mind. I think gs2 have enough juice to deal with any upcoming games for a year or two especially on a 800x480 screen. Iphone pixel count is cca 33% more so needs a 33% stronger gpu for the same performance and cpu performance is inferior. At the end I do not think that in real life gaming a 4s could really show its gpu advantage.
Sent from my GT-I9100
Not a big fan of benchmarks myself, but I have looked into GLBenchmark comparisons between the 4S and the S2. Here are my impressions:
- Both the S2 and 4S are essentially vsync limited for the Egypt and Pro onscreen tests, comparing them therefore is pointless. Although what I would say is it becomes exponentially harder for a framerate to get closer to 60fps when vsync limited, what I mean is it's harder to go from an average of 58fps to 59fps than to go from 57fps to 58fps.
- In the offscreen tests run at 720, you should expect all devices to have a reduced framerate from their native resolution for obvious reasons. The 4S is the only device I have found in the results database (with a lower than 720 native res) where the framerate actually increases. This strikes me as rather suspect and I would suggest that the iOS implementation of GLBenchmark is somewhat ballsed up.
- When I ran a lot of the specialised benchmarks used GLBenchmark what I saw is that actually a number of the tests are vsync capped at 60fps for the S2, so even overclocking the GPU does not increase scores. Somehow the 4S gets around this cap also on the individual tests and so its scores are significantly higher naturally. Furthermore the tests which are capped on the S2 are the ones where it already outscores the 4S. The GPUs on the 4S and S2 are very different and so you would expect them to perform better at different things and this is borne out in the results here.
Essentially what this means is that even with the cross platform nature of GLBenchmark, you still can't really compare the GPUs or 3D performance. I have yet to come across a game that has produced any noticeable framerate drop on the S2 and so it surely fits the purpose at least until the next generation of phones come out. It is only likely to get more buttery smooth under ICS and so I can't see anyone having a reason to complain.
Question boils down to do you want the earlier access to games or do you want the freedom of android? It seems to me we are seeing more simultaneous releases than in the past and the reported numbers from the App Store vs the Android Market are suggesting that Android is catching up fast in revenue terms in which case timing may be a moot point in the near future.
selfinflicted1 said:
I am sure with your greatfull attitude, you will get the answers you seek promptly.....surely nobody would expect you to use a forum search and find the answer like everyone else does ....
Sent from my HTC Vision
Click to expand...
Click to collapse
+1
Sent from my GT-I9100 using Tapatalk
angelomaldito said:
You can have an idea looking in the SGS1 forums. Probably when SGS3 be out on the shelves, SGS2 will receive the same treatment SGS1 is receiving since SGS2 was released.
Click to expand...
Click to collapse
Best answer
SoulCraft beta is out for Tegra 3 devices
https://market.android.com/details?id=de.mobilebits.soulcraft
interesting game, mind you though it is beta and I'm sure there are bugs and problems but i haven't had any yet
it doesn't give you to many instructions so you kinda have to figure it out yourself
it kinda reminds me of Diablo a little bit
give it a shot
JB out
Thanks for the heads up. Should be on my Prime when I get home.
I tried it out Very briefly. I didn't like it. It wasn't what I thought. I didn't like the way you shoot/use your weapon. seemed very tedious and not practical the way you fight the wave of monsters. Plus I couldn't tell a difference playing online vs. offline. Some of the spells and special powers you use are cool. I ran into some bugs. The controls kept freezing up and I couldn't move. then other times I could move but my weapon button didn't want to work. In the heat of the action the game kept pausing although I never pressed pause button. it came from the attack button.
Overall the game has potential but seems more like a tegra2 game. Hence the reason description says either tegra2 or tegra3 can play it. This was not optimized for tegra3. The top down view of everything doesn't really do this game any justice graphics wise.If the graphics are nothing to get excited over then it better have some killer gameplay. The loading screens looked cool and made you think you in store for something big. I personally couldn't get into enough. Seemed tedious having the monsters just all swarm you. Alot of things need to be done to make this game better. Make gameplay go smoother and possibly zoom up the came more to show more details of the scenery and action. Main thing is changing the way you attack. Having to hold button down and arrow pointing to where you shooting is too much and adds to clutter of screen. This is a beta though so I'm sure it'll get alot better and major things will be changed/improved.
I agree. Game play is kinda meh. I was expecting more out of it. It also stuttered from time to time. I think its more for tegra 2 devices since I dont experience the stutter on my acer a100. Either way I wouldnt buy this game.
demandarin said:
I tried it out Very briefly. I didn't like it. It wasn't what I thought. I didn't like the way you shoot/use your weapon. seemed very tedious and not practical the way you fight the wave of monsters. Plus I couldn't tell a difference playing online vs. offline. Some of the spells and special powers you use are cool. I ran into some bugs. The controls kept freezing up and I couldn't move. then other times I could move but my weapon button didn't want to work. In the heat of the action the game kept pausing although I never pressed pause button. it came from the attack button.
Overall the game has potential but seems more like a tegra2 game. Hence the reason description says either tegra2 or tegra3 can play it. This was not optimized for tegra3. The top down view of everything doesn't really do this game any justice graphics wise.If the graphics are nothing to get excited over then it better have some killer gameplay. The loading screens looked cool and made you think you in store for something big. I personally couldn't get into enough. Seemed tedious having the monsters just all swarm you. Alot of things need to be done to make this game better. Make gameplay go smoother and possibly zoom up the came more to show more details of the scenery and action. Main thing is changing the way you attack. Having to hold button down and arrow pointing to where you shooting is too much and adds to clutter of screen. This is a beta though so I'm sure it'll get alot better and major things will be changed/improved.
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Click to collapse
Pretty Much had this same experience last night. The combat was downright akward but it was 1 in the morning. will try it again today.
I'be been playing t on nd off since the hour it was released. Its not that bad, but needs to be optimized or Tegra 3.
Sent from my Transformer Prime TF201 using xda premium
I actually enjoyed it (Only played the first couple of levels).
Needs more work, but had some fun. I agree, the combat wasn't exactly what I expected and could be improved upon.
At this stage, with 1 Tegra3 tablet in existance (and supply still extremely low), I don't think many companies will see the benefit of making Tegra 3 exclusive games. Hopefully with time.
Pretty dissapointing for such a hyped up game... To me its just another skinned gun bros game with bad graphics...
So far I'm pretty dissapointed with all tegra 3 games.
Shadowgun thd, tegra 3 version is choppy at times exp during boss fights.
Motogp thd, tegra 3 version is randomly choppy during races.
Even samurai 2 has the usual choppyness at the start of each level (I suppose its loading animations, but still wtf).
Hopefully it will get some real games soon that can atleast compete with ipad 2.
And what's with asus changing specs every month? First tegra 3 was a quad 1.5ghz, then 1.4 and now their adverising it as 1.3...
I bought mine when it was 1.4 but according to setcpu and other system information tools it is clearly only 1.3ghz quad core...
jzen said:
Pretty dissapointing for such a hyped up game... To me its just another skinned gun bros game with bad graphics...
So far I'm pretty dissapointed with all tegra 3 games.
Shadowgun thd, tegra 3 version is choppy at times exp during boss fights.
Motogp thd, tegra 3 version is randomly choppy during races.
Even samurai 2 has the usual choppyness at the start of each level (I suppose its loading animations, but still wtf).
Hopefully it will get some real games soon that can atleast compete with ipad 2.
And what's with asus changing specs every month? First tegra 3 was a quad 1.5ghz, then 1.4 and now their adverising it as 1.3...
I bought mine when it was 1.4 but according to setcpu and other system information tools it is clearly only 1.3ghz quad core...
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Click to collapse
1.4 when using one core and 1.3 using up to 4 cores.
They better hide the back n home button. While playing if you hit any of those, you get booted off. No quick resume
Sent from my Transformer Prime TF201
It doesn't work on my prime. Neither does GTA3. Wtf?
Sent from my Transformer Prime TF201 using xda premium
It broke after ICS. Blank screen for me but I hear audio
Sent from my PG86100 using XDA App
aznmode said:
It broke after ICS. Blank screen for me but I hear audio
Sent from my PG86100 using XDA App
Click to expand...
Click to collapse
Same here...along with Glowball no longer working, Siegecraft is very buggy as well. Oh and all my benchmark scores have decreased as well and battery life isnt great anymore as i was getting 12-15 hours with no charge and now I can only get about 8...what happened...Im seriously thinking of reverting back to HC until I hear some good news with ICS.
I was excited to see this beta come out, I remember watching the youtube video of its amazing graphics and all of its potential.
I could not have been any more disappointed.
The graphics quality seems high in terms of polygon count, but the textures look low res and the "jagged edges" on the models make it painful to look at.
It isnt very responsive to fast movements either, in fact it struggles to keep up. Far from fluid. There is definitely a ton of optimization to be done, so it may look much better closer to release.
The gameplay itself is best described as clunky and cumbersome. The whole idea of the charging weapon attacks just doesn't feel right.
Kiting mobs on a boss level is a pain because you get caught on nearly every object; and they throw weapons constantly so if you get stuck on something you get wailed on.
Inventory/Character screen needs retooling to be more intuitive and easier to use.
Also, I don't support free-to-play-but-pay-to-enjoy business models. It often means an unpleasant experience for users who don't want to spend $50 on a game. I would rather drop $5-$10 for a full featured game.
Strange, on ICS, GTA III and Glowball work absolutely perfectly.