I realize this is nothing new, but with many of the emulators being pulled from the market, and the somewhat confusing process of getting everything in place, I thought I would post a little guide here on how to get some old school console gaming on our Photons, for people who may not have realized it was possible.
I also would ask that no one flame on about YongZh. Whatever your opinion is of him, his N64 emulator is bar none the best on Android.
Now, with that out of the way, the MoPho is a seriously capable gaming machine for those of you who grew up in the 80's and 90's. Because of the support for bluetooth that Motorola has in their phones, you can interface with the phone with several devices, some of which you may already have. With it's fast processing power, and a solid GPU, it runs emulators smoothly, and with HDMI, you can connect right to your TV. I have tried similar set-ups with the Evo, and the Evo3D, and neither one compared to what I am enjoying with my MoPho.
To start, you will want download some of the best emulators. You need to create a SlideMe account to buy N64oid. You can do that here: http://slideme.org/application/n64oid
SlideMe is safe to give your credit card information. Plus once you have an account, you can download several other emulators for free, like SNES, Gamboy Advanced, etc. For PSX, it's available in the Android market: https://market.android.com/details?id=com.emulator.fpse&hl=en
The best SNES app is no longer available in the market. It was Snes9xEX from Robert Broglia. You can still find it here: http://www.explusalpha.com/home/snes9x-ex/downloads
There is an initial investment here of about $10 for the newer consoles (N64 and PSX), but it's worth it if you have the cash. These developers continue to work hard on these emulators, and $5 is a steal for the experience you get.
Second, you will want to download the BluezIME that supports a Wii Controller. Found here: http://code.google.com/p/android-bluez-ime/downloads/list
There are other Wii Mote apps, but this is the only one that works natively with the N64 emulator.
This app will allow you to pair a number of controllers with your device, and it supports true analog movement with the Wii controller analog stick. For those that don't know, analog allows you to control the movement of your player based on how far you bend the stick. Digital is 100% or 0% with a trigger somewhere about half way. Analog lets you push the stick a little, and move a little, push the stick alot, and move alot faster. I hope that makes sense. N64 is really the only console from this era that used it actively. PSX had a few games that did take advantage of it.
Once you have N64oid installed, as well as BluezIME, you can go into N64oid, and connect a Wii controller directly there. Just go into menu>settings>input settings>bluetooth gamepads>controller 1.
Once you are in there, you can hit connect, and it will ask to turn on bluetooth if you haven't already done so. Once it is on, it will say connecting. At this point, hit 1 and 2 on the Wii controller to pair it. The buttons automatically map, but you can change them if you want to. The analog stick should not be mapped in this section. It's already mapped correctly. If you are using the nunchuck, it's mapped to that analog stick. If you are using the classic controller, it's mapped to the left stick.
If you have multiple remotes, you can pair them all up using the other controller slots. N64 had a lot of great 4 player first person shooters. The wonderful advantage to having the MoPho is out of the box mirroring on to your HDTV. Because mirroring uses far less resources than webtop, make sure you just do mirroring, not webtop. It will ensure your emulator runs more smoothly.
Pairing with FPSE is a little different. It doesn't support BluezIME right in the app. So you have to pair with Bluez before going into FPSE. The upside to the N64oid emulator is you don't have to change your input method. So if you pause your game to answer a text, you type with your regular keyboard. In FPSE, Bluez is now your input method and you are mapping to actual keystrokes. Which means you will have to change your system input method if you need to type something, and change back when you re-start your game.
There is another option for a controller, which is the Sixaxis controller app. I don't have that controller, and so I haven't bought or tested that app. If anyone has, feel free to post your feedback here.
The other thing these emulators have is on screen controls, or hardware contols that use the sensor to move or physical buttons to shoot, jump, etc. Again, the MoPho has an advantage here over other phones. The camera button, and the volume up button can be mapped as triggers, and they are placed nicely. Also, because the MoPho has a gyroscope instead of an accelerometer, using the sensor as an analog stick is much more accurate than it was on my OG Evo. You can also map the camera and back buttons if you so choose.
Once you have installed your emulators, you need to get games to play. I have to tread lightly here, because downloading game roms from someone else is illegal. If you already own the game, and make a back up of it, it's legal to play your own copy of your own game with these emulators. You can use Google to find roms to see an example of what your backup will look like. PSX roms are the most difficult to get a solid working copy. This is because they are very large to begin with, and need to be "un-cem'ed" usually. I can tell you there is a good youtube video if you search on how to get PSX roms for your android device. If me saying that violates something, let me know and I will take it out. For FPSE, you will need to install the PSX bios. Again, this is easily downloaded by doing a Google search. If you can't find it, PM me, and I will send it to you.
FPSE is a somewhat complex emulator with a lot of options. For more support related specifically to that system, go to their support forums at:http://www.fpsece.net/forum2/index.php?sid=0fe4c20b809864ad49553f31ba1e9d1a
For N64oid, you can view the discussion here: http://n64oid.forumotion.com
If you have made it this far, here is a list of some games that are fun to play if you re-map the controls. Most of these are games that used the gun, because it can be emulated with a screen tap.
NES
Duck Hunt - Use input method as zapper. Map volume up as select, and volume down as start to navigate initial menus.
SNES
Yoshi Safari - This was a game that used the superscope. So you have to set the superscope as your main controller. If you map the volume up as the up button, and the volume down as the down button, and use sensor as left and right, then you are actually playing it in 2 player mode. The second player controls Yoshi, while the first is Mario shooting. But if you hold your phone in portrait, you can tilt left to right to dodge enemies, and press up to jump on the platforms, and down to slow down and evade obstacles. These instructions should work with SNESoid or Snes9x EX.
Mario Paint - This only works with Snes9x EX. The developer allows you to emulate the mouse.
Mario Kart - Use sensor as left and right, and map Volume up as A, Camera as R. Leave the on screen controls for acceleration. You accelerate by pressing B on screen, steer with the phone, but hop to do power slides with Camera, and fire your weapons with volume up.
PSX
Time Crisis - Change the controller to Guncon, and map L3 to volume up, and R3 to volume down. L3 will come out of cover to shoot, then you can tap on the enemies, and R3 will pause the game.
N64
Star Fox - Use the sensor as your analog stick, map volume up to Z, and camera to R. Map Volume down to C-left (use for boost). Leave the on-screen controls except for the analog stick and L and R. Flying the ship is done mostly from the phone controls, and firing is on-screen controls.
The compatibility lists in the forums for N64oid and FPSE aren't really specific to our phones. I have found excellent compatibility with most games on this phone. FPSE runs almost everything 100%. For N64 here are all the ones I have currently running with no issues that I can see, but I am sure that more are compatible, and the developer is improving this app regularly.
Super Mario 64
Mario Kart 64
Star Fox 64
Goldeneye
Perfect Dark
Banjo Kazooie
Zelda OOT
Zelda Majoras Mask
I hope that helps some of you enjoy your Photon that much more. If I missed anything or you want to add anything, just let me know.
Great guide!
Sent from my MB855 using XDA App
Nice! Can't wait to try this out.
Yongzh is the freaking man. Google pulled his emulators I believe because of violations etc. Emulators don't last that long in the market. Ex, apple got a mame emulator and it was pulled in 2 days. I don't need to explain why they were pulled its pretty obvious lol. Also if you go to Google and search for "slideme market" yongzh gives his emulators free with updates. All of the emus are the latest versions. I'm not 100% on the story with yongzh and Google but the dude puts out qualify work. Not to mention the photon is the best devices I've ever emulated older systems/games on. Great write up.
Update: It appears slideme marketplace is down at the moment but I'm guessing it will be back soon? Here's a dropbox link to slide me i hope it's back up soon...
http://db.tt/KtgsxLaK
kennypow3rs said:
Yongzh is the freaking man. Google pulled his emulators I believe because of violations etc. Emulators don't last that long in the market. Ex, apple got a mame emulator and it was pulled in 2 days. I don't need to explain why they were pulled its pretty obvious lol. Also if you go to Google and search for "slideme market" yongzh gives his emulators free with updates. All of the emus are the latest versions. I'm not 100% on the story with yongzh and Google but the dude puts out qualify work. Not to mention the photon is the best devices I've ever emulated older systems/games on. Great write up.
Update: It appears slideme marketplace is down at the moment but I'm guessing it will be back soon? Here's a dropbox link to slide me i hope it's back up soon...
http://db.tt/KtgsxLaK
Click to expand...
Click to collapse
I totally agree. My Evo was my first Android phone, and when I saw that there were SNES emulators, I was hooked. Yongzh replies to emails too, which is great. The Robert Broglia is also a really cool developer. If you want to venture into mame, and other systems like that, his emus are pretty legit.
Having in game sound stuttering issues in fpse playing resident evil nemesis
Checked the fpse forum and saw other posts with people with same issue, but that forum is a mess and didn't find any answers
Cut scene audio is intact, it's just in game audio
Anyone got re3 working flawlessly?
What settings you using for
Dual core boost
Hle mode
Mdec acceleration
Gte acceleration
Fast booting
Spu sync
Frame skip
Screen filtering
Fast draw
ksound said:
Having in game sound stuttering issues in fpse playing resident evil nemesis
Checked the fpse forum and saw other posts with people with same issue, but that forum is a mess and didn't find any answers
Cut scene audio is intact, it's just in game audio
Anyone got re3 working flawlessly?
What settings you using for
Dual core boost
Hle mode
Mdec acceleration
Gte acceleration
Fast booting
Spu sync
Frame skip
Screen filtering
Fast draw
Click to expand...
Click to collapse
One of my biggest complaints about FPSE would be that the sound never seems to work correctly. I would suggest unchecking the framelimiter, and see if that makes it work. Some games ran too fast with that unchecked.
I was looking into this today. This is a great start for a guide. This is what I found. Looks like this article is about 8 months old but, should help with a few things to look for. http://www.pocketgamer.co.uk/r/Android/Top+10+Android+charts/feature.asp?c=29415
Thank you =]
i got this 1 link is in mine mediafire who ever want to used welcome to used is the gameboy and 64 and mariocar=]]
You know what to do
/?iuwcxceaieleqxa
Nice write-up. I'm running Snes9x and Gameboid on my Electrify (Photon minus 4G) and they run great, but with on-screen controls, fast-action games like Mario are just unplayable. I beat both real Castlevania games for the GBA (I don't count Circle of the Moon, they made that for people who thought the other two and SOTN were too easy) on my Electrify, and Zelda 3 is kinda playable (SNES or the Capcom reissue on GBA). A Sixaxis controller is a little too expensive. I didn't think about the Wii classic controller.
Eek. Looks like the Wii option costs more than I thought. First you have to buy a Wiimote, and the black one with MotionPlus is $2.69 cheaper than the white and blue ones, and $4.69 cheaper than the pink one (girl gamers always get shaft...eh, scr... eh, cheated), but if you want to go black on black, Newegg needs $2 more to ship the black classic controller than the white one (both $19.99 with $4.99 and $2.99 shipping, respectively, and $35.30 and free shipping for the black Wiimote). So we're looking at $60 for the Nintendo option.
Meanwhile, Newegg wants $39.99 for the PS3 controllers in blue or black. If you want white or red, the price goes up to $44.99. But if you want pink (again, girls get... eh, you get the idea), the price jumps up to $54.99. All with free shipping. (Does the pink... eh, sorry, "Candy pink"... one support breast cancer research? No? Sony's just being misogynistic?)
Hmm... looks like Sony wins this one, by about $20. (Note that none of those are referral links, I'm not getting kickbacks or anything.)
Since I originally wrote this I bought a PS3 controller, and the sixaxis app is nothing short of amazing! The touch profiles make it so you can use N64oid with full analog control. But, what's more, is you can play games like Shadowgun and map the controls to key presses, or Modern Combat 3 with mapping on screen touch profiles.
If anyone is interested in these mappings or profiles, I can upload them here.
Yes please upload the n64oid profile
Related
Tried to look up a few but have not been successful. Really looking to play Street Fighter Alpha 3 and Street Fighter 3.
Anyone have experience or recommendations for this?
I've got A3 running on Tiger Mame (can be found in the market).
I haven't had much luck getting all of the controls to show up though (the bottom three buttons are cut off).
As for Third Strike, that's a CPS3 game. I'm not sure if there's a CPS3 emulator out there for Android yet.
I'm gonna keep looking, I'll update what I find.
Tiger seems to only support newer games (neogeo,cps2 etc). I'm an old guy who wants the classics. I find it hard to believe there's not a mame version out there. Maybe off-market?
I want my galaga, digdug, asteroids, fat bobby, hopping mappy, violence fight
Sent from my Nookcolor
I am using both CPS2HD (CPS2) and Jrioni Arcade (MAME - runs only older 0.34/0.35b dumps ala GP2X) for my arcade fix on my current Samsung Galaxy S, the onscreen controls are not bad but don't expect any serious play with combos, advanced techniques, etc.
Unfortunately my NC has not arrived yet for me to test it out.
Lucky Day said:
I've got A3 running on Tiger Mame (can be found in the market).
I haven't had much luck getting all of the controls to show up though (the bottom three buttons are cut off).
As for Third Strike, that's a CPS3 game. I'm not sure if there's a CPS3 emulator out there for Android yet.
I'm gonna keep looking, I'll update what I find.
Click to expand...
Click to collapse
I have that. Got the rom too but not sure how to make it run. Set tiger to search all of SD but there was no luck finding it. Perhaps I move it to the default directory that Tiger lists?
If Bluetooth ever becomes fully enabled and we could tether Wiimote, the Nook color would become ultimate.
at some point when i get time, I want to try playing some games on the LapDock. No..I'm not going to install linux games, I want to try playing games like GTAIII full screen from the mobile view from android, and hopefully get the controls working with the keyboard and a mouse.
I'm just wondering if anyone has done the same and had any luck with that or not?
playing some of those FPS games like Modern Combat would be fun with a kb/m
Unfortunately playing Android games on Webtop is not the best way since Webtop is not accelerated at all, so you'll experience stuttering. Also controls are not passed through the Webtop interface, so onscreen touch controls are unusable while on Webtop.
What you need is Landscape HDMI mirroring. Search the forums for this hack. This way you will be able to passthrough the accelerated video to your TV and use the onscreen controls on your Atrix. Unfortunately this will not be possible to use while on the Lapdock.
Cheers,
Rayan
Sent from my Atrix 4G using Tapatalk
OnLive
Have you considered the OnLive app? Using their (and possibly other's) controllers, you may be able to play games well enough. YMMV.
so this is interesting...
http://www.youtube.com/watch?v=Jqch26-Jb_4&feature=results_video&playnext=1&list=PL6D32927ACA8D7E58
I havent tried it on the lapdock since the day I posted this,so I wonder if the keyboard would work now. I remember it being laggy tough.
But gaming on the lapdock with an external mouse would be bad ass
EDIT:
once we get ICS,this app should help,no?
https://play.google.com/store/apps/details?id=com.poke64738.usbjoy&hl=en
Ive confirmed that GTAIII does indeed work with the keyboard now, WASD will move which is the main thing, AD will steer a car but WS will not gas/brake it, but the arrow keys work. Basically you can drive with one hand for gas and brake and the other to steer, works pretty well. I havent tried shooting anyone yet, still early in my gas with a pistol.
I noticed that the game plays pretty smooth if you leave the game windowed, but once you make it full screen, it starts to lag.
Modern Combat 3, and Hot Pursuit do not support keyboards or mice. I think all FPS games at least should support it.
I am playing n64 games with a wii controller on my lapdock since I got my hands on the paranoid ROM.
My general gaming procedure goes like this:
Reboot to tablet mode.
Sync with wii controller using WiimoteController App
put phone in lapdock
start n64 emulator (Mupen 64 plus AE - not available on the market atm. google it!)
play n64 game of choice (e.g. : Star Wars Racer, Super smash bros,...)
the great thing with the emulator is that I can map any button to any function so playing with the Lapdock keyboard also works.
If anyone can get the wireless xbox 360 controller to work (using the usb adapter) please tell me
I just recently came across this great new app in Android Marketplace called BT Controller. This is a free app. It's fairly new but I've confirmed it works very well. This app allows you to turn any Android device, whether your phone or the Prime itself. You install this app on both devices. Then you run them both at the same time. Both devices will prompt you to cut on BT. If devices already been connected before then the rest is easy. If not, then follow the usual methods of connecting or the marketplace description for app has instructions to easily do it. After that you press Connect on either device. it'll prompt both screens and ask which one you want to be Host(emulator or whatever) and other one the controller. once you choose one for a device, the other will automatically choose the remaining option. So lets say for example you have prime as the Host and phone as controller. Your phone screen will change to a controller. The Prime will have a box up the top right with 2 checkbox options in them. One is to configure input method. this is to select the BT controller to even be an option to use. Then the next box, when you click it, will actually allow you to select BT Controller as the keyboard input method.
After that then you good to go. I found that the phone actually controls the homescreens also. allows you to scroll through the apps or homescreens. if you press start on phone it'll bring up all your apps. Haven't figured out how tl confirm choices yet in homescreens with controller. Anyways, go to the emulator you want to run. Snesoid for example. to to options in there. cut off the touch display controls. then go to map hardware or custom buttons. then just match up the phone controller inputs to the one on emulator by pressing corresponding input. After that start the game and you good to go. The marketplace description has list of known working emulators or games. There might be more but haven't been found out yet.
I've only tried this so far with Snesoid and it plays very well. no lag at all. Now the prime just looks like a high definition monitor and you using your phone as the controller. Its pretty cool how it connects like that. I will try out my other games that have support for external or wireless controller n see how this fares. I have a good feeling it will work. I'm hoping this might be a temporary solution to playing more Onlive Games that don't have touch controls for it yet. Since this is seen as a BT controller on the Prime. I could easily map the buttons to whatever. so wish me luck..lol
I just wanted to let those know that there's another option to having a wireless controller if your haven't bought a physical one yet. Being able to use your phone as the controller is cool and works very well with this app. Sorry for the wall of txt but wanted to cover the description of app and how to set it up. ENJOY here's the link below
https://market.android.com/details?id=droidbean.btcontroller
Ads in the notification bar... no thanks. I fully support a need for devs to get paid but those ads are no good in my opinion.
Dr.Jeckyl said:
Ads in the notification bar... no thanks. I fully support a need for devs to get paid but those ads are no good in my opinion.
Click to expand...
Click to collapse
I have the free version and haven't seen any ads yet..lol they also have an ad free version.
plus I just confirmed this works great with Snesoid, Genesoid, FPse, and Riptide GP THD. This also works as an external controller on Onlive, to an extent. Any game that uses regular direction pad will work. those that use analog stick only won't work. Like I couldn't move in Batman Markham Asylum because its only mapped to analog sticks. the buttons worked though. Then I tried the new Super Street Fighter 4 Arcade edition. That worked great with the controller. it uses directional pad. so without my phone as external BT controller, I wouldn't of been able to play it. Couldn't get it tl work with N64oid though. trying to map the buttons came up unknown on controller setup. Still more games tl test out but this is pretty cool though.
Just recently purchased a PS3 controller after sir_earl was able to emulate native gamepad support in his Sixaxis app. After using it very successfully with my Prime, I find that I am pretty much only playing games with gamepad support. Currently I rotate back and forth between GTA III, Shadowgun THD, Riptide GP, and Cordy. How about anyone else? Please list any and all games with native gamepad support. Also, and someone please correct me if I'm wrong, if a game has Xperia Play support then it will also respond as if it has the same aforementioned gamepad support. And if a mod deems it worthy enough I could see this being pinned at the top. I promise to have it nicely formatted.
I would like to keep this list to only games people have actually tested in person. Thanks.
Complete Compatibility
Grand Theft Auto III (Rockstar Games)
Shadowgun THD (MADFINGER Games)
Riptide GP (Vector Unit)
Shine Runner (Vector Unit)
Cordy (Silver Tree Mediahttps://market.android.com/developer?pub=SilverTree+Mediahttps://market.android.com/developer?pub=SilverTree+Media
Sleepy Jack (Silver Tree Mediahttps://market.android.com/developer?pub=SilverTree+Mediahttps://market.android.com/developer?pub=SilverTree+Media)
Reckless Racing HD (polarbit)
Reckless Racing 2 (polarbit)
Sonic CD (SEGA of America)
Sonic 4: Episode 1 (SEGA of America)
Jett Tailfin Racers THD (NVIDIA Tegra Partners)
Canabalt HD (Kittehface Software)
Gunman Clive (Bertil Hörberghttps://play.google.com/store/apps/developer?id=Bertil+Hörberg)
Another World (DotEmu)
Somewhat Compatible
Muffin Knight (Angry Mob Games)
You can add Sleepy Jack and Shine Runner to that list. I've also been looking around for games that have native gamepad support. Some work, but not very well.
Sonic CD works great with gamepad.
Both are working with Gamepad
Reckless Racing HD (polarbit)
Reckless Racing 2 (polarbit)
Basically any good emulator will have gamepad support. I still use the oid series but finding them troublesome on 4.0. Fpse is an obvious choice for a sixaxis controller as well.
If you can map your gamepad buttons to android keyboard input there's a lot of games you're able to control. For example many work with the xperia play layout. e.g. Sonic 4 Episode 1. Also the non tegra version of Samurai II works this way.
Then for other games like Zenonia series, there is a specific layout, that can be found in the web.
I was really hoping gameloft would jump on this sooner or later. Their games suffer the most from touch only controls imho. They screem for gamepad support^^
Somewhat a pity that you cannot use Gamepads on the Riptide GP Demo. As in "test if your controller is compatible before purchasing".
Along with this can we also get a list of emulators?
clouds5 said:
If you can map your gamepad buttons to android keyboard input there's a lot of games you're able to control. For example many work with the xperia play layout. e.g. Sonic 4 Episode 1. Also the non tegra version of Samurai II works this way.
Then for other games like Zenonia series, there is a specific layout, that can be found in the web.
I was really hoping gameloft would jump on this sooner or later. Their games suffer the most from touch only controls imho. They screem for gamepad support^^
Click to expand...
Click to collapse
If you're willing to do a short write up that is easy and clear to understand, I would love to host/format it and add it to the list under an appropriate header.
rsjyns said:
Along with this can we also get a list of emulators?
Click to expand...
Click to collapse
Sure thing. The only emulator I've used so far is N64oid, which requires a touch profile in Sixaxis and therefore doesn't meet the standards this list requires. Remember though, I only want to add games/emulators that have actually been tested and verified to work natively, no workarounds.
Sent from my Transformer Prime TF201 using Tapatalk
Kashban said:
Somewhat a pity that you cannot use Gamepads on the Riptide GP Demo. As in "test if your controller is compatible before purchasing".
Click to expand...
Click to collapse
It really is a well done game. I was hesitant at first because racing games in general have never been my thing, but then I saw it was done by the same people who made Hydro Thunder, and I used to play the hell out of that game in the arcades growing up.
What controller are you trying to use with it?
Sent from my Transformer Prime TF201 using Tapatalk
The emulator scene on the Android Market seems to be fairly fluid. Sometimes a bunch of them get taken down, and other replace them. Just search in the market and go for the highest ranked one for the emulator du jour.
Magnesus said:
Sonic CD works great with gamepad.
Click to expand...
Click to collapse
Hey, I must've glossed over this the first time around. Looking at its reviews on the Market, it seems like people have been having compatibility and controller issues with ICS?
Sent from my Transformer Prime TF201 using Tapatalk
Sonic episode one works. The d pad and the r3 to jump.
hunter99507 said:
Sonic episode one works. The d pad and the r3 to jump.
Click to expand...
Click to collapse
R3? As in clicking in the right analog stick? That's upsetting. It would obviously be way better if it were one of the four main buttons. Oh well. I know Muffin Knight has sort of worked for me, and similar to Sonic's R3 it uses the "Up" button to jump instead of a face button. I ended up making a touch profile because it just works better.
I'll add it to the list though. I guess that means Sonic 4 works as well?
Jett Tailfin Racers THD came out today. I've had my eye on this one in the Tegra Market since January as it promised Mario Kart-style play with native controller support. Haven't heard any opinions on it yet though.
this thread is now linked in my sticky thread. The Official Tegra3/Prime Gamer's Thread. help the op build up this list if games you come across meet guidelines in his op. this lists, especially mines, aren't easy to put together. I only use the prime tablet itself for my list. very long sessions of copy n paste..lol. my dock will be here soon though.
Personal testing has shown me that both recently released Canabalt HD and Gunman Clive have full native gamepad support.
However, the two games are listed as only having specifically Xperia Play Optimization/Support (though Gunman Clive says it has support for other input methods, but doesn't list them). Gunman Clive, in particular, has an options screen similar to Shadowgun THD where you edit the controls by clicking on whichever gamepad button you prefer to use. Very nice.
What I would like to take away from this is that Xperia Play Optimization means native gamepad support exists to some extent. It may not be full support, however, so I would categorize it along with Muffin Knight if the implementation is not ideal. Please test any Xperia Play Optimized games you might already have with your controller and let me know the results. Thanks.
Alright folks, I spent my afternoon installing and testing games. All tested using a ps3 controller (and yes, I have an app purchasing problem. As far as vices go, it could be worse). If I get time over the weekend, I'll try some more games.
Full Support
Eve of Genesis HD: Yes, Square works as the confirm button, L1 pulls up the menu. Works well.
Edge: Yes!
Edge Extended: Yes!
Overkill: Yes, you might have to disable the back key in the options, though. Otherwise firing would make the game exit for me. Otherwise, worked great.
Pac-Man Championship Edition: Yes!
Radiant HD: Everything works, even switching weapons.
Samuraii Vengence II: It technically works, but the button mapping on the ps3 is terrible. You have to use select and start to attack, with clicking the right stick to roll.
Symphony of Eternity: Yes, Square works as the confirm button, L1 pulls up the menu. Works well.
Zen Pinball: Yes, you can control the flippers. Haven't figured out how to launch the ball, but being able to use the flippers is good enough, IMO.
Zenonia 3: Yes. I would assume 4 as well, but haven't verified yet.
Partial
Final Space: Can control the ship, but no button will fire
Doodle Jump: Menus work, but the game is obviously built for tilt control
Impossible: Jump works, but no way to set progress flag.
R-Type: You can control the ship with d-pad or left analog, but no button fires. Playable if you set the option to auto fire.
Reckless Getaway: Almost perfect. Car controls great, but no way to use special pickups other than tapping on the screen.
Didn't Work:
Age of Zombies: No
Shogun HD: No
Pinball Arcade HD: No
9mm: No
Fifa 12: No
Pac-Man: No
Konas Crate: No
Kill Box: No
Super Monkey Ball 2: No
A Game With Balls: No
Crazy Rings: No
Backyard Zombies: No
Block Breaker 3 HD: No
Asphalt 6: No
Carnival Pinball: No
Dead on Arrival: No
Emissary of War: No
Heist: No
GT Racing Motor Acadamy: No
Night Ride: No
Meteor Blitz: No
Grabatron: No
Roboto: No
Sinister Planet: No
Smuggle Truck: No
Super Stickman Golf: No
Samarai vs Zombies: No
Chicken Bandit: No
Trial Extreme 2: No
Zombie Wonderland 2: No
how you get gta3 to work properly with controller. my controller can move the character around but the buttons don't do anything. plus I didn't where to map actual hardware controller buttons in gt3 settings.
with gunman Clive, my controller works but the button for jump is merged with shoot. so i can shoot by pressing a button and if I press the button for jump, it jumps and shoots at the same time..lol
josue85 said:
Alright folks, I spent my afternoon installing and testing games. All tested using a ps3 controller (and yes, I have an app purchasing problem. As far as vices go, it could be worse). If I get time over the weekend, I'll try some more games.
Full Support
Eve of Genesis HD: Yes, Square works as the confirm button, L1 pulls up the menu. Works well.
Edge: Yes!
Edge Extended: Yes!
Overkill: Yes, you might have to disable the back key in the options, though. Otherwise firing would make the game exit for me. Otherwise, worked great.
Pac-Man Championship Edition: Yes!
Radiant HD: Everything works, even switching weapons.
Samuraii Vengence II: It technically works, but the button mapping on the ps3 is terrible. You have to use select and start to attack, with clicking the right stick to roll.
Symphony of Eternity: Yes, Square works as the confirm button, L1 pulls up the menu. Works well.
Zen Pinball: Yes, you can control the flippers. Haven't figured out how to launch the ball, but being able to use the flippers is good enough, IMO.
Zenonia 3: Yes. I would assume 4 as well, but haven't verified yet.
Partial
Final Space: Can control the ship, but no button will fire
Doodle Jump: Menus work, but the game is obviously built for tilt control
Impossible: Jump works, but no way to set progress flag.
R-Type: You can control the ship with d-pad or left analog, but no button fires. Playable if you set the option to auto fire.
Reckless Getaway: Almost perfect. Car controls great, but no way to use special pickups other than tapping on the screen.
Didn't Work:
Age of Zombies: No
Shogun HD: No
Pinball Arcade HD: No
9mm: No
Fifa 12: No
Pac-Man: No
Konas Crate: No
Kill Box: No
Super Monkey Ball 2: No
A Game With Balls: No
Crazy Rings: No
Backyard Zombies: No
Block Breaker 3 HD: No
Asphalt 6: No
Carnival Pinball: No
Dead on Arrival: No
Emissary of War: No
Heist: No
GT Racing Motor Acadamy: No
Night Ride: No
Meteor Blitz: No
Grabatron: No
Roboto: No
Sinister Planet: No
Smuggle Truck: No
Super Stickman Golf: No
Samarai vs Zombies: No
Chicken Bandit: No
Trial Extreme 2: No
Zombie Wonderland 2: No
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Click to collapse
Awesome post man, thanks. I'll get to editing the list later tonight. (Made your text small so the quote wasn't so huge.)
Is there one that exists? And if not any emulators?
Sent from my SAMSUNG-SGH-T989 using xda premium
+1 to this. The only two (legitimate) emulators I know of are N64oid and Mupen64Plus AE. The latter is a very respected desktop emulator that's currently being worked on, and the former is a Yongzhoid production so yeah...
N64oid I know doesn't have any native gamepad support, which is a total shame. I can't find Mupen64 in the Market, and it looks like it might be a few more weeks before it gets put back up.
irishtexmex said:
+1 to this. The only two (legitimate) emulators I know of are N64oid and Mupen64Plus AE. The latter is a very respected desktop emulator that's currently being worked on, and the former is a Yongzhoid production so yeah...
N64oid I know doesn't have any native gamepad support, which is a total shame. I can't find Mupen64 in the Market, and it looks like it might be a few more weeks before it gets put back up.
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Click to collapse
I actually have Mupen64 from when it was in the market, and from what I can tell there is no controller support. I guess I'm out of luck for now I would love to play some goldeneye with my controller instead of the ****ty onscreen controls. Thanks for the reply though.
PS3 controller is the only way. I have a Rapid Fire from Gamestop, and it has a Xbox 360 layout. But it's a PS3 bluetooth. So it works, just need 6Axis Tool via Play.
Edit: Then you need to have the IMEI mimic keypresses. Then map each key to a button. Then set it up. It takes like 15 minutes, but it's worth it.
Sent from my myTouch_4G_Slide using xda premium
I actually ended up creating an N64oid touch profile in Sixaxis so I could have analog support.
irishtexmex said:
I actually ended up creating an N64oid touch profile in Sixaxis so I could have analog support.
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Guide or it didn't freaking happen! Lol, anyway, seriously, throw out a quick step-by-step? I'll admit I haven't tried recently, but I always get a headache when I decide I'm going to get the right analog stick to work right
Should work with USB/BT joystick Center. Its an app that lets you connect the Xbox controller (via USB). Then you can either map the buttons to keyboard input or to touch input on the screen. Works very well with analog controls an everything, i played through ModernCombat 3 this way
So it should work perfectly with any n64 emu that has overlay analog controls.
Thanks a lot, I'm going to check it out.
Sent from my SAMSUNG-SGH-T989 using xda premium
irishtexmex said:
+1 to this. The only two (legitimate) emulators I know of are N64oid and Mupen64Plus AE. The latter is a very respected desktop emulator that's currently being worked on, and the former is a Yongzhoid production so yeah...
N64oid I know doesn't have any native gamepad support, which is a total shame. I can't find Mupen64 in the Market, and it looks like it might be a few more weeks before it gets put back up.
Click to expand...
Click to collapse
n64oid has gamepad support. I know if my old usbPC dual shock controller works fine on it, Xbox 360 controller should do fine. my controller works perfectly playing Golden eye, Perfect dark, Mario64, Castlevania64. and others on my prime. you just have to go into its settings and map the controller/buttons.
oh n I didn't need any 3rd. party apps to get it working. worked instantly once I went into N64oid settings and mapped the controls. Same with my NeoGeo emulator on Prime called Neodroid. I also have FPse, Snesdroid, Genesoid, and a Turbografix 16/PC engine emulator. my controller works perfectly with them all. controller especially good when playing the many neogeo fighting games I have like Art of Fighting 3, Samurai Showdown 5, Saturday Night Slammasters, Fatal Fury3 and more. All the Metal slugs work great also. I have like Metal Slug 3-5 and Metal Slug X. I had a Sega Saturn emulator but its like an alpha build and was never really completed. Games played way too slow up there.
My understanding is that it has digital gamepad support? Meaning that all the buttons work except for the analog sticks. Did you find out a way to get the analog sticks working, with full analog support, just in the N64oid app itself?
irishtexmex said:
My understanding is that it has digital gamepad support? Meaning that all the buttons work except for the analog sticks. Did you find out a way to get the analog sticks working, with full analog support, just in the N64oid app itself?
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Click to collapse
my analog sticks work fine. with no extra app needed. on all emulators. ive only needed to map one analog stick. i map that one for movement. then when you click it in, i mapped that pause. other stick i click in and have mapped to select. some games like golden eye or perfect dark, clicking in the second analog stick is to fire my weapon.
its easy to map the analog stick though. just go into settings and hardware map controls. then for the movement like up , down, left, right, just map those to the matching direction on analog stick. very simple.
analog stick for movement works great on Fpse when im playing Marvel vs. Capcom or Einhander. also Strider and Final Doom. Einhander is like the best shooter ever. i wish android developer would make something of that quality caliber. it looks n plays great on prime.
demandarin said:
my analog sticks work fine. with no extra app needed. on all emulators. ive only needed to map one analog stick. i map that one for movement. then when you click it in, i mapped that pause. other stick i click in and have mapped to select. some games like golden eye or perfect dark, clicking in the second analog stick is to fire my weapon.
its easy to map the analog stick though. just go into settings and hardware map controls. then for the movement like up , down, left, right, just map those to the matching direction on analog stick. very simple.
analog stick for movement works great on Fpse when im playing Marvel vs. Capcom or Einhander. also Strider and Final Doom. Einhander is like the best shooter ever. i wish android developer would make something of that quality caliber. it looks n plays great on prime.
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Click to collapse
Ah, gotcha. While that method works, what is happening is that pressing up on the analog stick equals "Up", pressing left equals "Left" and so on and so on. This is just replicating digital input on the analog sticks.
Analog support/input means that when you just barely press left or right on the analog stick then your car (in a racing game, for example) just barely moves left or right. And when you push it all the way to the left or right you turn much more dramatically. This is also very evident in character movement for first person shooters (difference between walking slowly forward and running) and a game like Tony Hawk's Pro Skater.
That is, unless I just completely missed something on the various emulators I use and I just typed a long post that makes me look like an idiot.
irishtexmex said:
Ah, gotcha. While that method works, what is happening is that pressing up on the analog stick equals "Up", pressing left equals "Left" and so on and so on. This is just replicating digital input on the analog sticks.
Analog support/input means that when you just barely press left or right on the analog stick then your car (in a racing game, for example) just barely moves left or right. And when you push it all the way to the left or right you turn much more dramatically. This is also very evident in character movement for first person shooters (difference between walking slowly forward and running) and a game like Tony Hawk's Pro Skater.
That is, unless I just completely missed something on the various emulators I use and I just typed a long post that makes me look like an idiot.
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I didn't think the emulators got that detailed on movement..lmao. I see what you saying though. I guess its not that serious for me. as long as I can live in direction I want, I'm good. I have tony hawk pro skater3 on prime and it moves just fine. same with my first person games. nothing seems excessive in movement. I just barely move it if i want to move slow or something.