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Hi All,
My HD2 just came back from repair.
I sent it in a hope that they will change my buggy screen (like lot of people, the touch function is buggy. Sometimes doesn't react, sometimes it feels a pressure while i don't press it, sometimes it works well... ).
Anyway, of course they didn't change any screen...and i just missed my HD2 for 2 weeks.
They did a Hard reset and installed all the HotFIx. Which i bet won't fix any issue that i have with the screen.
However, i do notice they installed a hotfix i never heard about yet:
LEO08787.exe
Does anyone have ever heard about it and what it does ???
send it back again and demand a replacement screen since it is a known fault with the original screens. They are just trying to get out of paying for the new screen.
regarding the hotfix nope, havent heard of it, but I dont track the hotfix versions so it may be a known one
ok lets install this and see how it goes..
hope its not a bogus file with some virus inside ...
HTC repair center SUCKS big time.
@kaemon: i also had that problems (sometimes the screen just wouldn't react to my touch) and i brought it to my reseller so they sent it to repair center and it come back untouched, they've only done the screen calibration which i have done dozen times. And it took them 16 days to do that. i'm definitely buying an iphone next time.
Unreleased hotfix
Apparently this is an (as yet) unreleased HotFix for the HD2, that is designed to correct some issues with the touchscreen. POCKETNOW.COM have tested this hotfix and found that it "drastically improved" the typing on the touchscreen, and also cured the HD2s alleged inability to draw a straight line when in Notes.
(Please note, I have not tested this yet, as I havn't suffered any such problems on my HD2, but I'm sure a quick check on their website will find you the page in question, which contains a link to the hotfix).
Pocketnow seem to think it's pretty decent. I'll give it a go.
Just installed it.. And I got to say i reckon typing maybe more accurate! not completely sure as time will tell. Installed on a Euro version about 5 months old, certainly the lines in Note are not like an ECG any more so
direct link for those who want it
http://www.mediafire.com/?kjmeyleaewz
IMO this is by far the best HotFix I ever installed. Typing works massively improved for me (also on the PIN-unlock-screen). I'm currently on German stock ROM.
So what do you reckon? Worth installing? Can it be uninstalled?
** Edit **
Just seen the two replies above - sounds good! I'm going to give it a try and will report back.
Tried it but didnt like it, it made my screen unresponsive and the ui jerky.
Installed after reading the Pocketnow tweet but uninstalled about 5 minutes later.
Screen became very unrespsonsive and massive slow down in scrolling.
Seems to be a 50/50 split.
Give it a try though
ROM: 1.66 WWE
madpete said:
Tried it but didnt like it, it made my screen unresponsive and the ui jerky.
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Click to collapse
definately a little less responsive to some touches, i'm just tweaking slightly with HD2tweak and see if that makes a difference....
UpDate:
I wonder if this hotfix is just changing a reg key, the same as BsB tweaks to decrease the screen sensitivity or if it is actually a driver?
Ive just changed the screen sensitivity in HD2tweak to very high and it seems to have eliminated the unresponsive touches but remains much better with typing accuracy? I would love to know what this .exe actually does within the system..maybe someone more clever than me can take it apart and see whats inside.
oh yeah running a tmous 2.13 Rom on a euro Leo if thats any help
Well I tried it....
EVen though I didn't suffer from any problems with the touchscreen on my HD2, I thought I'd give it a go, and set myself a couple of tests.
1) I used "notes.exe" and tried to draw 5 straight lines, and got five slightly curved and wavy lines.
2) I typed a message "this will test how accurate my keypad is or how bad my typing is", and had to correct three mistypes/mistakes.
I then installed the hotfix, and tried both tests again....
1) Five pretty straight lines, certainly better than before
2) typed the same message, and only one correction.
So, based on the 5 mins since I installed, it seems that this fix DOES make an improvement. I'll keep monitoring it and report back to let you know.
too bad it doesn't work for the US version
josemedina1983 said:
too bad it doesn't work for the US version
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Click to collapse
i just tried the same thing...
after the latest update from TMOUS, my typing has been terrible. swype is unstable too.
gonna flash the latest energy rom. that should help.
if we're going to be posting feedback, can i suggest that those who try it also report the manufacturing dates of their devices (if known to them)? at the very least, do report what screen type is on the device. what i am referring to is the fact that the hd2 ships with TWO kinds of screens. earlier models shipped with a screen with fewer "dots" while the newly manufactured devices ship with a screen with noticeably more "dots" (these additional brighter dots are visible on the intersections of the criss-cross "lines").
i personally have the newer model and i have no problems whatsoever. notes always draws straight lines and typing is accurate out of the box.
"This hotfix is not compatible with your device."
"This hotfix is not compatible with your device."
Using NRGZ28 EnergyROM.
it work very well for me
sure it's less responsive :/
madpete said:
Tried it but didnt like it, it made my screen unresponsive and the ui jerky.
Click to expand...
Click to collapse
Same here, might give it a little bedding in period but I'm already thinking about uninstalling it
I just installed this and it has improved the accuracy of typing on the keyboard especially at speed. I can touch type (badly) so with any qwerty keyboard i can do 100 ish words a minute. Before every other word had to be corrected but my test sentence "this is a test to see if the keyboard accuracy has been improved at speed" needed not one. Line drawing is still too accurate (that was the problem before. it is impossible for a human to draw a perfect straight line free hand) but it is better. I've also noticed in my typing test that the contact i used to test the htc messaging app load speed (contact has currently 2481 messages associated with it) was massively improved. I have no idea if this is related but this patch appears to have done something to it. I'll keep an eye on that just to see if the effect is because my phone just had it's first reboot in 8 days or not.
Done some quick further testing on the Messaging app load speed and it appears that either the way the message database is loaded has been changed (instead of loading them one by one it seems to loading them all in one big chunk) or the graphics driver has been updated (reading this i'm not sure if it's not the undefined option 3) but something is definitely different there because whether it's 2500 messages or 10 the load time is now the same and faster than before.
Something weird is defintely up with this hotfix and i bet it includes more than just a touch screen update too.
Hi, I made a video of the problem here:
http://www.youtube.com/watch?v=sRXcBcpSD1w
It's minor, but I'd still like it fixed.
I heard about this as well... does look annoying. What application did you use to test that?
Timmmmmm said:
Hi, I made a video of the problem here:
http://www.youtube.com/watch?v=sRXcBcpSD1w
It's minor, but I'd still like it fixed.
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I think "Yet Another Multitouch Tester" or something. There are loads of them in the market.
Yea I was just curious. I use multitouch visible test which shows coordinates as well and I tried to replicate this on my Nexus S... doesn't have that threshold though, it's similar to the Nexus One. Wonder why samsung would add that...
BTW could you tell me how many simultaneous touch inputs the screen can register? The original SGS and Nexus S can register 5 according to multitouch visible test. Nexus One as you know can do 2 but when you cross each axis they flip.
Timmmmmm said:
I think "Yet Another Multitouch Tester" or something. There are loads of them in the market.
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I got up to 10 and then ran out of fingers...
There's no axis flipping problem.
Ok so the physical touchscreen technology is very good... it's just samsung has written in this threshold movement delay, that's a bummer lol.
Timmmmmm said:
I got up to 10 and then ran out of fingers...
There's no axis flipping problem.
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I think the touchscreen is so extremely sensitive they decided to fool-proof the phone.
without this "sticking" there would be no way for an average person with shaky fingers to register a TAP not a micro-SWIPE.
kreoXDA said:
I think the touchscreen is so extremely sensitive they decided to fool-proof the phone.
without this "sticking" there would be no way for an average person with shaky fingers to register a TAP not a micro-SWIPE.
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Click to collapse
I doubt it. It's virtually impossible to perfectly tap on other phones and it's not a problem. I'm pretty sure 'micro-swipes' are detected by the software layer as taps.
Well does it affect the phone usage otherwise?
I just checked on 3Gs (havent got the S2 yet, damn these late release dates ) and sure enough it has the exact same delay and skip when I slowly try to scroll say web pages. Its always been good enough for me though.
I would be more interested in an accuracy test to see if there are any major issues with the hardware itself. Last test I saw showed everyone but the iPhone digitizer having abysmal performance, I remember the Droid loosing the finger signal all the time.
Any links to the touchscreen performance test you mention?
As for the "deadzone" for touch input, CyanogenMod7 for the SGS has this aswell. Furthermore, it also has a "feature" where if you move your finger slower than a certain speed across the screen, homescreens/browser pages etc will just ignore the touch input. So if you want to minimally correct the framing of a webpage, if maybe the text is just cut off on the side, you need to quickly swipe a very short swipe to get any movement on the screen. Trying to slowly change framing is not possible.
Hardware is fine though, multitouch tests has no filtering like deadzones or speed thresholds.
I have this problem to, Its definitely software I think.
I wonder if its easy to mod to get rid of this deadzone/minimum threshold for scrolling. Anyone able to take a look. Its quite annoying in some things and my old android phone didnt do this.
Angry birds doesn't bypass the problem. It's quite hard to see underneath your finger but the problem is definitely there in "Angry Birds Rio".
Scrolling in some views don't show the problem so badly, presumably because they use the relative movement of each move event, rather than the absolute distance from the down event.
Yeah problem is still there in angry birds my mistake.
Its quite annoying in nova hd when you want to move the crosshair a tiny amount. You can't because of this problem
Anyone know what file in the source could be edited to maybe stop this ?
sorrowuk said:
Yeah problem is still there in angry birds my mistake.
Its quite annoying in nova hd when you want to move the crosshair a tiny amount. You can't because of this problem
Anyone know what file in the source could be edited to maybe stop this ?
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Click to collapse
my hunch is this source is not available, and somewhere in samsung's closed framework or similar.
i know on cyanogen rom, you can go look at the source code for ADW launcher, and you can locate the touch input source code. and you can find all the algorithms like dX, dY, that are used to register swipes, motion, scrolls, etc. its all pretty complicated and impressive code actually.
i'm sure samsung has equivalent code somewhere.
So if we got rid of touchwiz and used ADW launcher would the problem still be there?
sorrowuk said:
So if we got rid of touchwiz and used ADW launcher would the problem still be there?
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Click to collapse
Good question. I'm curious.
Still same problem with adw launcher
This looks more like a kernel thing to me in the touchscreen driver...
Are we able to edit/mod/patch the touchscreen driver in the kernel or is this only something samsung can do ?
sorrowuk said:
Are we able to edit/mod/patch the touchscreen driver in the kernel or is this only something samsung can do ?
Click to expand...
Click to collapse
We have the sources. I'm checking out the frameworks first though in case it's obvious.
I have had the SG2 for 5 days now and love the look and feel of the phone, but I am having a few problems with it.
When playing "Guns n Glory" and "Robo Defence" after about 5 or 6 minutes the screen freezes. I have to press and hold the home button and go into task manager to exit from these games before I can restart them, only for the same thing to happen again.
Also, I use wireless tethering during the day with the phone on charge but about every hour or more I lose tethering on my laptop although the phone still shows it as working and also shows a good charge. The phone is not rooted.
Any advice please.
Regards
Could anyone kindly have a go at playing an intense game to see if they have a problem with the screen freezing up after 5 minutes please. I only have 2 days left to sent my phone back if it is just mine with the problem.
Thanks for any help.
greigster said:
Could anyone kindly have a go at playing an intense game to see if they have a problem with the screen freezing up after 5 minutes please. I only have 2 days left to sent my phone back if it is just mine with the problem.
Thanks for any help.
Click to expand...
Click to collapse
If it's faulty, you have at least 28 days.
In fact there's a 6 months rebuttable presumption that if a fault is discovered, it was present at the time of delivery.
Don't worry about the 7 days distance selling thing. That's only if you've changed your mind but there's nothing wrong with the phone.
lemoninfluence said:
If it's faulty, you have at least 28 days.
In fact there's a 6 months rebuttable presumption that if a fault is discovered, it was present at the time of delivery.
Don't worry about the 7 days distance selling thing. That's only if you've changed your mind but there's nothing wrong with the phone.
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Click to collapse
Thanks for that.
Its just that I am not sure if it is faulty or if it is the fault of the game software. I have not seen other reports of these problems from other SG2 owners.
havent had any of these problems
been playing drag racer, tap fish, robot unicorns attack and robo defense
yes i have had the screen freeze in robo defense, i figure the program just crashed. clicking the home button got me back to android.
aceclaw said:
yes i have had the screen freeze in robo defense, i figure the program just crashed. clicking the home button got me back to android.
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Click to collapse
Thanks for that. It seems that only the game freezes and not the phone. Like you said, a press on the home key allows me to go to task manager and close the game.........but does not save that level
Today I tried playing it without touching the edge of the screen and that seemed to help.
aceclaw said:
yes i have had the screen freeze in robo defense, i figure the program just crashed. clicking the home button got me back to android.
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Click to collapse
Same issue here.
They've been doing a lot of updates with bug fixes and maybe they changed something that's causing it to hang since it's listed as one of the games that worked from an earlier post
also try out grave defense HD. I'm liking it much better than robo defense so far
I think what you are seeing here is a two-tiered issue:-
1. The Exynos & Mali are new and certain Games will have issues. Eventually these should be sorted either by the games developer or Samsung.
2. As you know Games go through period updates. Sometimes these updates are for the better but then there will be the occasion fixing a bug or bringing in new features will cause issues with certain phones.
Basically let the games developer know of the situation and if required send them a LogCat of your phone whilst playing the game.
Beards said:
I think what you are seeing here is a two-tiered issue:-
1. The Exynos & Mali are new and certain Games will have issues. Eventually these should be sorted either by the games developer or Samsung.
2. As you know Games go through period updates. Sometimes these updates are for the better but then there will be the occasion fixing a bug or bringing in new features will cause issues with certain phones.
Basically let the games developer know of the situation and if required send them a LogCat of your phone whilst playing the game.
Click to expand...
Click to collapse
Thanks for that, its just that other people have said that they are not suffering the same problem playing this game.
I encounter same problem is few more games...
List of Game encountered freeze problem:
HexDefense
3KTD
Mega Jump
There are more that I have uninstalled after it freeze.
I too have been having game freezes on my s2. Robo defence and guns and glory as the first poster said. also noticed cut the rope v1 at last box freezes alot. had my phone for almost a month, and have pushed these freezes aside as like most of you have said, most likely app fault. However im beginning to wonder if it is the phone. Its starting to become a trend. ie i get some games and some of them will freeze... really scared atm.
justusheng said:
I too have been having game freezes on my s2. Robo defence and guns and glory as the first poster said. also noticed cut the rope v1 at last box freezes alot. had my phone for almost a month, and have pushed these freezes aside as like most of you have said, most likely app fault. However im beginning to wonder if it is the phone. Its starting to become a trend. ie i get some games and some of them will freeze... really scared atm.
Click to expand...
Click to collapse
At least for robodefense, it runs solid without sound turned on and same goes for handful of games. Also based on the description for robodefense, it sounds like sound issue exists on atrix as well.
Cut the rope has been rock solid but I haven't reached the last level yet
Sent from my GT-I9100 using XDA App
Yea, on further reading, game developer for dungeon and dragons said it may have to do with a unstable sound system in the galaxy s2... Just got off the phone with samsung and they said that its got nothing to do with them..... looks like we'll just have to wait. Or play without sound.
Atleast i other people are having problems, so i guess its not just my phone.
Any of you have a problem with accelaration sensor after game freeze? Does your screen auto rotation work?
So I got my DNA on Sunday. So far, I'm pretty happy with it except for one issue. My multitouch seems messed up. If I'm trying to play a game that requires both thumbs, basically the two of them tapping the screen interfere with one another. For example, if I'm playing something like shadowgun, or GTA III, or max payne, or even the preinstalled diablo clone, if I'm moving a character and try to press an attack button at the same time(or in the case of GTA trying to actually steer while driving) the character movement "stick" resets to neutral. and sometimes the reverse will happen. Trying to move will cause the attack button to stop registering. The issue has been "confirmed" by me with multitouch visible test found in the play store. In the test, moving my thumbs around and making them cross axis screws up the touch registering. could anyone confirm or deny that this is happening on their device? Games are basically unplayable. I went into a VZW store today(the only one in my are with the phone in stock) and tried their demo unit and it exhibited the same problem. I was then promptly told by the sales rep that the one device they had was being held for a paid order. Nevermind the fact that I was told over the phone minutes before that the one phone was available and that they DO NOT hold devices for customers. A call to corporate may be in order... Anyway, any thoughts on the multitouch "issue" would be greatly appreciated.
Have you tried turning off HTC gestures in Settings -> Display & Gestures? I think the 3 finger swipe for HTC Media Link messes with multi touch
Generally speaking any issues with multitouch are software related. The sensors should be fine its a matter of callibration based on the software. Like the previous poster said it may be due to sense's gesture features. New kernels when they are released will likely fix this but I have never experiencedit. Gonna have to try and reproduce this today.
I've also noticed plenty of issues with multi touch. I've noticed while browsing, if I'm holding the phone with two hands and any portion of my one hand is touching the screen and I'm trying to scroll it won't respond till I remove that skin that is making contact.
n0code said:
I've also noticed plenty of issues with multi touch. I've noticed while browsing, if I'm holding the phone with two hands and any portion of my one hand is touching the screen and I'm trying to scroll it won't respond till I remove that skin that is making contact.
Click to expand...
Click to collapse
I'm pretty sure every phone is like that.
I believe it is the game/app software related. I don't think a lot of them are set up to recognize the larger 5.0"+ screens running resolutions over 720p. We are kinda treading new territory here. I have heard of a few games that don't display correctly on our phones so I don't doubt controls/multi-touch could need some tweaking as well.
I may be wrong but that is my opinion.
Swifty31703 said:
I believe it is the game/app software related. I don't think a lot of them are set up to recognize the larger 5.0"+ screens running resolutions over 720p. We are kinda treading new territory here. I have heard of a few games that don't display correctly on our phones so I don't doubt controls/multi-touch could need some tweaking as well.
I may be wrong but that is my opinion.
Click to expand...
Click to collapse
More than a few games simply do not work. Its annoying and I may return the DNA for that reason.
The early bird catches catches the worm has never been more true.
adrynalyne said:
More than a few games simply do not work. Its annoying and I may return the DNA for that reason.
The early bird catches catches the worm has never been more true.
Click to expand...
Click to collapse
Are you becoming part of the "Now" generation that I saw you complain about in another thread?
Games will begin working once app developers start updating for 1080p screens.
Swifty31703 said:
Are you becoming part of the "Now" generation that I saw you complain about in another thread?
Games will begin working once app developers start updating for 1080p screens.
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Click to collapse
No, LOL.
But I have seen these things before, where developers catch up 6 months later. A lot of the games I want to play are Gameloft or EA, and they both are terrible at updating. Horn hasn't been updated since September.
In that case, I can come back in 6 months with a newer device and will be content.
I am definitely patient, and can live with the Gnex a bit longer if I decide to go that route.
Thanks for the replies. I did try turning off HTC gestures last night with no success. I'll have to figure out a way to post a video of it. Basically, in the multitouch test app, If i hold the phone in landscape, as if I'm playing a game, then place both thumbs in the lower corners, it registers fine. However, if I slowly move my left thumb up and down then repeatedly tap the right corner(an action commonly performed in 3D action games) it trips it up and starts reversing the thumb inputs and occasionally introducing a third input even though I only have two fingers on screen. I can't believe that it's just an issue with software, or I'd assume reviews would have pointed to it. It makes games basically unplayable. And I've seen video online of people playing those types of games on the phone without the issue. A video would help. I'll try to figure something out.
Its been like that for some time the phones capability is more than the multi tasking allows I got 7 apps at once any load after that it won't show in recent. Though its slightly better with the app refresh upon switch its much better than my previous HTC the EVO LTE . Still when we got aosp based roms it was much better but with no limit or more on that device it slowed a lot but two gigs in this is great.
Sent from my HTC6435LVW using xda premium
So I've "solved" the issue. I actually swapped it out for another phone and then it worked fine and I was happy. Then I re installed holo locker from the play store and started having the same issue. So holo locker WILL break the multi touch capabilities of the DNA. I just e-mailed the dev and hopefully get a response. So again, for anyone using the phone, DO NOT INSTALL HOLO LOCKER. At least not until it's updated.
So i just wanted to know if anyone else out there/what i should do. I was one of the people whose edge stopped auto rotating but rather than exchange it i waited for a fix and i got one with this latest update. My phone auto rotates fine now but whenever playing a racing game or a game that uses the accelerometer it messes up.
For example, if im in a racing game (asphalt or real racing) my cars always turn to the right. Nothing makes it go left. So what should i do? (If anything) or is anyone else experiencing this?
kenny111008 said:
So i just wanted to know if anyone else out there/what i should do. I was one of the people whose edge stopped auto rotating but rather than exchange it i waited for a fix and i got one with this latest update. My phone auto rotates fine now but whenever playing a racing game or a game that uses the accelerometer it messes up.
For example, if im in a racing game (asphalt or real racing) my cars always turn to the right. Nothing makes it go left. So what should i do? (If anything) or is anyone else experiencing this?
Click to expand...
Click to collapse
i had the same auto rotation problem and i waited for the update as well, but it wasnt resolved when i did. (i have sprint sm-g925p) so i loaded up every rom we have and firmware and checked the hidden diagnostic menu (dial *#0*#) and every time the gyroscope was stuck on the x axis, i also checked the app checkmyandriod which shows a little better diagnostic on all the axis's the gyroscope uses and 2 of them were frozen on a number. so after all that troubleshooting bull**** i called up samsung (i would have called sprint but i bought the phone from a guy on ebay) and told them all the steps i went through and they informed me that many, many s6 edges internals were poorly put together and the fast charge fried the gyroscope when it heated up above a certain temp. the update only masks the true problem of crappy build quality the first few batches somehow had. my suggestion is to bite the bullet and send it in to replalce it, or just keep having the same problem for the life of the phone. Just my 2 cents though.
TookRDerbs said:
i had the same auto rotation problem and i waited for the update as well, but it wasnt resolved when i did. (i have sprint sm-g925p) so i loaded up every rom we have and firmware and checked the hidden diagnostic menu (dial *#0*#) and every time the gyroscope was stuck on the x axis, i also checked the app checkmyandriod which shows a little better diagnostic on all the axis's the gyroscope uses and 2 of them were frozen on a number. so after all that troubleshooting bull**** i called up samsung (i would have called sprint but i bought the phone from a guy on ebay) and told them all the steps i went through and they informed me that many, many s6 edges internals were poorly put together and the fast charge fried the gyroscope when it heated up above a certain temp. the update only masks the true problem of crappy build quality the first few batches somehow had. my suggestion is to bite the bullet and send it in to replalce it, or just keep having the same problem for the life of the phone. Just my 2 cents though.
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Click to collapse
When i updated the phone it fixed the auto rotate BUT i guess the accelerometer is all tripped. Im completely stock no root. Ive done the *#0*# and it says everything running. Id prefer not to replace it, i dont play games on the phone but id like the option too lol. Maybe another fix?
kenny111008 said:
When i updated the phone it fixed the auto rotate BUT i guess the accelerometer is all tripped. Im completely stock no root. Ive done the *#0*# and it says everything running. Id prefer not to replace it, i dont play games on the phone but id like the option too lol. Maybe another fix?
Click to expand...
Click to collapse
I'm not sure if my findings are rare or if it could be something more, but this is what I found:
I ran into this issue after doing a factory reset. The screen would no longer rotate.
Went out to the market to look for a third party app to check the software for the Gyro. I downloaded "Screen Rotation Control"
https://play.google.com/store/apps/details?id=bong.android.androidlock&hl=en
While running this app, the screen rotated no problem. So I uninstalled the app. Now my screen rotates like it did the day I got it.
Hope this might help someone else.
Hi, did you install AOE3 by any chance?
mythos234 said:
Hi, did you install AOE3 by any chance?
Click to expand...
Click to collapse
I have not
wildjeep said:
I have not
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Click to collapse
Fellas it seems to me that your gyroscope is fried, due to overheating issue when using fast charge. Mine works fine, but when I charge mine I make sure it is cool.
nomad10002 said:
Fellas it seems to me that your gyroscope is fried, due to overheating issue when using fast charge. Mine works fine, but when I charge mine I make sure it is cool.
Click to expand...
Click to collapse
My phone auto rotates now (update fixed it) but i just cant play games that require the phones accelerometer