Multitouch borked? (And potentially shady VZW customer service) - HTC Droid DNA

So I got my DNA on Sunday. So far, I'm pretty happy with it except for one issue. My multitouch seems messed up. If I'm trying to play a game that requires both thumbs, basically the two of them tapping the screen interfere with one another. For example, if I'm playing something like shadowgun, or GTA III, or max payne, or even the preinstalled diablo clone, if I'm moving a character and try to press an attack button at the same time(or in the case of GTA trying to actually steer while driving) the character movement "stick" resets to neutral. and sometimes the reverse will happen. Trying to move will cause the attack button to stop registering. The issue has been "confirmed" by me with multitouch visible test found in the play store. In the test, moving my thumbs around and making them cross axis screws up the touch registering. could anyone confirm or deny that this is happening on their device? Games are basically unplayable. I went into a VZW store today(the only one in my are with the phone in stock) and tried their demo unit and it exhibited the same problem. I was then promptly told by the sales rep that the one device they had was being held for a paid order. Nevermind the fact that I was told over the phone minutes before that the one phone was available and that they DO NOT hold devices for customers. A call to corporate may be in order... Anyway, any thoughts on the multitouch "issue" would be greatly appreciated.

Have you tried turning off HTC gestures in Settings -> Display & Gestures? I think the 3 finger swipe for HTC Media Link messes with multi touch

Generally speaking any issues with multitouch are software related. The sensors should be fine its a matter of callibration based on the software. Like the previous poster said it may be due to sense's gesture features. New kernels when they are released will likely fix this but I have never experiencedit. Gonna have to try and reproduce this today.

I've also noticed plenty of issues with multi touch. I've noticed while browsing, if I'm holding the phone with two hands and any portion of my one hand is touching the screen and I'm trying to scroll it won't respond till I remove that skin that is making contact.

n0code said:
I've also noticed plenty of issues with multi touch. I've noticed while browsing, if I'm holding the phone with two hands and any portion of my one hand is touching the screen and I'm trying to scroll it won't respond till I remove that skin that is making contact.
Click to expand...
Click to collapse
I'm pretty sure every phone is like that.

I believe it is the game/app software related. I don't think a lot of them are set up to recognize the larger 5.0"+ screens running resolutions over 720p. We are kinda treading new territory here. I have heard of a few games that don't display correctly on our phones so I don't doubt controls/multi-touch could need some tweaking as well.
I may be wrong but that is my opinion.

Swifty31703 said:
I believe it is the game/app software related. I don't think a lot of them are set up to recognize the larger 5.0"+ screens running resolutions over 720p. We are kinda treading new territory here. I have heard of a few games that don't display correctly on our phones so I don't doubt controls/multi-touch could need some tweaking as well.
I may be wrong but that is my opinion.
Click to expand...
Click to collapse
More than a few games simply do not work. Its annoying and I may return the DNA for that reason.
The early bird catches catches the worm has never been more true.

adrynalyne said:
More than a few games simply do not work. Its annoying and I may return the DNA for that reason.
The early bird catches catches the worm has never been more true.
Click to expand...
Click to collapse
Are you becoming part of the "Now" generation that I saw you complain about in another thread?
Games will begin working once app developers start updating for 1080p screens.

Swifty31703 said:
Are you becoming part of the "Now" generation that I saw you complain about in another thread?
Games will begin working once app developers start updating for 1080p screens.
Click to expand...
Click to collapse
No, LOL.
But I have seen these things before, where developers catch up 6 months later. A lot of the games I want to play are Gameloft or EA, and they both are terrible at updating. Horn hasn't been updated since September.
In that case, I can come back in 6 months with a newer device and will be content.
I am definitely patient, and can live with the Gnex a bit longer if I decide to go that route.

Thanks for the replies. I did try turning off HTC gestures last night with no success. I'll have to figure out a way to post a video of it. Basically, in the multitouch test app, If i hold the phone in landscape, as if I'm playing a game, then place both thumbs in the lower corners, it registers fine. However, if I slowly move my left thumb up and down then repeatedly tap the right corner(an action commonly performed in 3D action games) it trips it up and starts reversing the thumb inputs and occasionally introducing a third input even though I only have two fingers on screen. I can't believe that it's just an issue with software, or I'd assume reviews would have pointed to it. It makes games basically unplayable. And I've seen video online of people playing those types of games on the phone without the issue. A video would help. I'll try to figure something out.

Its been like that for some time the phones capability is more than the multi tasking allows I got 7 apps at once any load after that it won't show in recent. Though its slightly better with the app refresh upon switch its much better than my previous HTC the EVO LTE . Still when we got aosp based roms it was much better but with no limit or more on that device it slowed a lot but two gigs in this is great.
Sent from my HTC6435LVW using xda premium

So I've "solved" the issue. I actually swapped it out for another phone and then it worked fine and I was happy. Then I re installed holo locker from the play store and started having the same issue. So holo locker WILL break the multi touch capabilities of the DNA. I just e-mailed the dev and hopefully get a response. So again, for anyone using the phone, DO NOT INSTALL HOLO LOCKER. At least not until it's updated.

Related

Touchscreen problem: move threshold

Hi, I made a video of the problem here:
http://www.youtube.com/watch?v=sRXcBcpSD1w
It's minor, but I'd still like it fixed.
I heard about this as well... does look annoying. What application did you use to test that?
Timmmmmm said:
Hi, I made a video of the problem here:
http://www.youtube.com/watch?v=sRXcBcpSD1w
It's minor, but I'd still like it fixed.
Click to expand...
Click to collapse
I think "Yet Another Multitouch Tester" or something. There are loads of them in the market.
Yea I was just curious. I use multitouch visible test which shows coordinates as well and I tried to replicate this on my Nexus S... doesn't have that threshold though, it's similar to the Nexus One. Wonder why samsung would add that...
BTW could you tell me how many simultaneous touch inputs the screen can register? The original SGS and Nexus S can register 5 according to multitouch visible test. Nexus One as you know can do 2 but when you cross each axis they flip.
Timmmmmm said:
I think "Yet Another Multitouch Tester" or something. There are loads of them in the market.
Click to expand...
Click to collapse
I got up to 10 and then ran out of fingers...
There's no axis flipping problem.
Ok so the physical touchscreen technology is very good... it's just samsung has written in this threshold movement delay, that's a bummer lol.
Timmmmmm said:
I got up to 10 and then ran out of fingers...
There's no axis flipping problem.
Click to expand...
Click to collapse
I think the touchscreen is so extremely sensitive they decided to fool-proof the phone.
without this "sticking" there would be no way for an average person with shaky fingers to register a TAP not a micro-SWIPE.
kreoXDA said:
I think the touchscreen is so extremely sensitive they decided to fool-proof the phone.
without this "sticking" there would be no way for an average person with shaky fingers to register a TAP not a micro-SWIPE.
Click to expand...
Click to collapse
I doubt it. It's virtually impossible to perfectly tap on other phones and it's not a problem. I'm pretty sure 'micro-swipes' are detected by the software layer as taps.
Well does it affect the phone usage otherwise?
I just checked on 3Gs (havent got the S2 yet, damn these late release dates ) and sure enough it has the exact same delay and skip when I slowly try to scroll say web pages. Its always been good enough for me though.
I would be more interested in an accuracy test to see if there are any major issues with the hardware itself. Last test I saw showed everyone but the iPhone digitizer having abysmal performance, I remember the Droid loosing the finger signal all the time.
Any links to the touchscreen performance test you mention?
As for the "deadzone" for touch input, CyanogenMod7 for the SGS has this aswell. Furthermore, it also has a "feature" where if you move your finger slower than a certain speed across the screen, homescreens/browser pages etc will just ignore the touch input. So if you want to minimally correct the framing of a webpage, if maybe the text is just cut off on the side, you need to quickly swipe a very short swipe to get any movement on the screen. Trying to slowly change framing is not possible.
Hardware is fine though, multitouch tests has no filtering like deadzones or speed thresholds.
I have this problem to, Its definitely software I think.
I wonder if its easy to mod to get rid of this deadzone/minimum threshold for scrolling. Anyone able to take a look. Its quite annoying in some things and my old android phone didnt do this.
Angry birds doesn't bypass the problem. It's quite hard to see underneath your finger but the problem is definitely there in "Angry Birds Rio".
Scrolling in some views don't show the problem so badly, presumably because they use the relative movement of each move event, rather than the absolute distance from the down event.
Yeah problem is still there in angry birds my mistake.
Its quite annoying in nova hd when you want to move the crosshair a tiny amount. You can't because of this problem
Anyone know what file in the source could be edited to maybe stop this ?
sorrowuk said:
Yeah problem is still there in angry birds my mistake.
Its quite annoying in nova hd when you want to move the crosshair a tiny amount. You can't because of this problem
Anyone know what file in the source could be edited to maybe stop this ?
Click to expand...
Click to collapse
my hunch is this source is not available, and somewhere in samsung's closed framework or similar.
i know on cyanogen rom, you can go look at the source code for ADW launcher, and you can locate the touch input source code. and you can find all the algorithms like dX, dY, that are used to register swipes, motion, scrolls, etc. its all pretty complicated and impressive code actually.
i'm sure samsung has equivalent code somewhere.
So if we got rid of touchwiz and used ADW launcher would the problem still be there?
sorrowuk said:
So if we got rid of touchwiz and used ADW launcher would the problem still be there?
Click to expand...
Click to collapse
Good question. I'm curious.
Still same problem with adw launcher
This looks more like a kernel thing to me in the touchscreen driver...
Are we able to edit/mod/patch the touchscreen driver in the kernel or is this only something samsung can do ?
sorrowuk said:
Are we able to edit/mod/patch the touchscreen driver in the kernel or is this only something samsung can do ?
Click to expand...
Click to collapse
We have the sources. I'm checking out the frameworks first though in case it's obvious.

[Q] Screen Freeze

I have had the SG2 for 5 days now and love the look and feel of the phone, but I am having a few problems with it.
When playing "Guns n Glory" and "Robo Defence" after about 5 or 6 minutes the screen freezes. I have to press and hold the home button and go into task manager to exit from these games before I can restart them, only for the same thing to happen again.
Also, I use wireless tethering during the day with the phone on charge but about every hour or more I lose tethering on my laptop although the phone still shows it as working and also shows a good charge. The phone is not rooted.
Any advice please.
Regards
Could anyone kindly have a go at playing an intense game to see if they have a problem with the screen freezing up after 5 minutes please. I only have 2 days left to sent my phone back if it is just mine with the problem.
Thanks for any help.
greigster said:
Could anyone kindly have a go at playing an intense game to see if they have a problem with the screen freezing up after 5 minutes please. I only have 2 days left to sent my phone back if it is just mine with the problem.
Thanks for any help.
Click to expand...
Click to collapse
If it's faulty, you have at least 28 days.
In fact there's a 6 months rebuttable presumption that if a fault is discovered, it was present at the time of delivery.
Don't worry about the 7 days distance selling thing. That's only if you've changed your mind but there's nothing wrong with the phone.
lemoninfluence said:
If it's faulty, you have at least 28 days.
In fact there's a 6 months rebuttable presumption that if a fault is discovered, it was present at the time of delivery.
Don't worry about the 7 days distance selling thing. That's only if you've changed your mind but there's nothing wrong with the phone.
Click to expand...
Click to collapse
Thanks for that.
Its just that I am not sure if it is faulty or if it is the fault of the game software. I have not seen other reports of these problems from other SG2 owners.
havent had any of these problems
been playing drag racer, tap fish, robot unicorns attack and robo defense
yes i have had the screen freeze in robo defense, i figure the program just crashed. clicking the home button got me back to android.
aceclaw said:
yes i have had the screen freeze in robo defense, i figure the program just crashed. clicking the home button got me back to android.
Click to expand...
Click to collapse
Thanks for that. It seems that only the game freezes and not the phone. Like you said, a press on the home key allows me to go to task manager and close the game.........but does not save that level
Today I tried playing it without touching the edge of the screen and that seemed to help.
aceclaw said:
yes i have had the screen freeze in robo defense, i figure the program just crashed. clicking the home button got me back to android.
Click to expand...
Click to collapse
Same issue here.
They've been doing a lot of updates with bug fixes and maybe they changed something that's causing it to hang since it's listed as one of the games that worked from an earlier post
also try out grave defense HD. I'm liking it much better than robo defense so far
I think what you are seeing here is a two-tiered issue:-
1. The Exynos & Mali are new and certain Games will have issues. Eventually these should be sorted either by the games developer or Samsung.
2. As you know Games go through period updates. Sometimes these updates are for the better but then there will be the occasion fixing a bug or bringing in new features will cause issues with certain phones.
Basically let the games developer know of the situation and if required send them a LogCat of your phone whilst playing the game.
Beards said:
I think what you are seeing here is a two-tiered issue:-
1. The Exynos & Mali are new and certain Games will have issues. Eventually these should be sorted either by the games developer or Samsung.
2. As you know Games go through period updates. Sometimes these updates are for the better but then there will be the occasion fixing a bug or bringing in new features will cause issues with certain phones.
Basically let the games developer know of the situation and if required send them a LogCat of your phone whilst playing the game.
Click to expand...
Click to collapse
Thanks for that, its just that other people have said that they are not suffering the same problem playing this game.
I encounter same problem is few more games...
List of Game encountered freeze problem:
HexDefense
3KTD
Mega Jump
There are more that I have uninstalled after it freeze.
I too have been having game freezes on my s2. Robo defence and guns and glory as the first poster said. also noticed cut the rope v1 at last box freezes alot. had my phone for almost a month, and have pushed these freezes aside as like most of you have said, most likely app fault. However im beginning to wonder if it is the phone. Its starting to become a trend. ie i get some games and some of them will freeze... really scared atm.
justusheng said:
I too have been having game freezes on my s2. Robo defence and guns and glory as the first poster said. also noticed cut the rope v1 at last box freezes alot. had my phone for almost a month, and have pushed these freezes aside as like most of you have said, most likely app fault. However im beginning to wonder if it is the phone. Its starting to become a trend. ie i get some games and some of them will freeze... really scared atm.
Click to expand...
Click to collapse
At least for robodefense, it runs solid without sound turned on and same goes for handful of games. Also based on the description for robodefense, it sounds like sound issue exists on atrix as well.
Cut the rope has been rock solid but I haven't reached the last level yet
Sent from my GT-I9100 using XDA App
Yea, on further reading, game developer for dungeon and dragons said it may have to do with a unstable sound system in the galaxy s2... Just got off the phone with samsung and they said that its got nothing to do with them..... looks like we'll just have to wait. Or play without sound.
Atleast i other people are having problems, so i guess its not just my phone.
Any of you have a problem with accelaration sensor after game freeze? Does your screen auto rotation work?

Found A Glitch In screen Use!!

So I just signed up in this forum just so I can post my findings. I would like everyone to be aware of the issue. I spent and hour and a half with tech support (supprisingly the best I have ever had and usually never call tech support) making sure there wasn't something I was missing, Or yet hopefully here someone could chime in and help. I have a Motorola Elecrify from us cellular which I take it as basically the same as the photon 4g. Which I also have rooted. I have access to a non rooted phone and same thing is occuring. What is going on is When you use a emulator lets say john nes light and playing a nes game like super mario bros and hold the dpad left or right button for about 8 secs it stops you have to release the button for a good sec and than you can press it again. If you do it to quick you press the button go forward and than stop. Any app or game that you hold the button down for a few seconds it stops. A great free game to test is called zombie village. Just press and hold forwar and you will see exactly what I am talking about. Like I said any game will do this. Its just not this game. I had the Galaxy S and none of this happens. Only with the Electrfies. Any ideas? Thanks and sorry for the long post.
Yep I see this frequently with on screen controls that require you to continue to hold the screen. Galaxy on fire comes to mind, pacman too. But I've learned to tap quickly instead of hold lol. Its a nuisance.
Sent from my MB855 using xda premium
I don't believe that this is a Photon/Electrify-specific issue. Can someone confirm?
Also, seeing as you are the only Electrify user on here, is there any way that you can upload a full system dump of your phone? That way we can compare internals...
Thanks!
BHermes21 said:
So I just signed up in this forum just so I can post my findings. I would like everyone to be aware of the issue. I spent and hour and a half with tech support (supprisingly the best I have ever had and usually never call tech support) making sure there wasn't something I was missing, Or yet hopefully here someone could chime in and help. I have a Motorola Elecrify from us cellular which I take it as basically the same as the photon 4g. Which I also have rooted. I have access to a non rooted phone and same thing is occuring. What is going on is When you use a emulator lets say john nes light and playing a nes game like super mario bros and hold the dpad left or right button for about 8 secs it stops you have to release the button for a good sec and than you can press it again. If you do it to quick you press the button go forward and than stop. Any app or game that you hold the button down for a few seconds it stops. A great free game to test is called zombie village. Just press and hold forwar and you will see exactly what I am talking about. Like I said any game will do this. Its just not this game. I had the Galaxy S and none of this happens. Only with the Electrfies. Any ideas? Thanks and sorry for the long post.
Click to expand...
Click to collapse
I can confirm that this glitch is present when playing Racing Moto.
It's not bug, it's a feature -- water drop detection, very annoying but officially confirmed on atrix and now on photon.
This "feature" was not throughly thought out. Who gets more water droplets than their finger on the screen?
i have this problem too!
I can confirm I have this problem. Happened while playing Mario kart on snes emulator. Unable to accelerate due to this "feature"
Sent from my MB855 using XDA App
I play galaxy on fire and Asphalt 6 all the time. Use emulators like it is my job. I have never noticed this problem. I can confirm that I do have it. Now I know why I suck at my games.
Sent from my MB855 using XDA App
How the hell the screen have somthing to do with the water?!
Sux feature
Yeah happens to me playing Mario kart sucks, is there a way to fix our turn off that water detection, or what ever is causing it.
Sent from my MB855 using Tapatalk
The ATRIX has the same problem.
Sent from my MB860 using XDA App
(USC) Motorola Electrify MB853
(1st post - short time lurker)
I also have the Electrify from USC and have it rooted using the AIO method - thanks to shabbypenguin and others involved. The only issue I have run across since doing this was webtop would not load when inserting the device into HD Dock, but clearing cache in the Webtop Connector app and reboot seems to have fixed that for now.
More on topic, I can confirm the screen issue being discussed as evidenced in the "Sprinkle" game that is promoted on the Nvidia Tegra Zone. The game involves pressing an on screen button to shoot water to put out fires. The need to constantly hold the button is a given (at least for me.) I was beginning to think it was a problem with the program, but it may just as well be the glitch described here.
this isn't a photon specific issue, i've had this happen with the hp touchpad when playing asphalt 6, i think it just has somethin to do with touch screens in general
I experience this on yays deodexed rom....
ATRIX, bionic, droix3 ....all have this protocol for security reasons
Moto says its for prevent hold touch with water
Sent from my MB855 using XDA App
Interesting
Sent from my MB855 using XDA App
gaming software issue
BHermes21 said:
So I just signed up in this forum just so I can post my findings. I would like everyone to be aware of the issue. I spent and hour and a half with tech support (supprisingly the best I have ever had and usually never call tech support) making sure there wasn't something I was missing, Or yet hopefully here someone could chime in and help. I have a Motorola Elecrify from us cellular which I take it as basically the same as the photon 4g. Which I also have rooted. I have access to a non rooted phone and same thing is occuring. What is going on is When you use a emulator lets say john nes light and playing a nes game like super mario bros and hold the dpad left or right button for about 8 secs it stops you have to release the button for a good sec and than you can press it again. If you do it to quick you press the button go forward and than stop. Any app or game that you hold the button down for a few seconds it stops. A great free game to test is called zombie village. Just press and hold forwar and you will see exactly what I am talking about. Like I said any game will do this. Its just not this game. I had the Galaxy S and none of this happens. Only with the Electrfies. Any ideas? Thanks and sorry for the long post.
Click to expand...
Click to collapse
This game probably doesnt have any patches to support the photon hardware, much like a computer game issues can arise when using a different operating system or from various video cards, android games are not optimized for each and every android phone out there, I suggest talking to the software company releasing this game, see if you can find out if there are game patches or notify them regarding your issues and perhaps browsing theough tegra 2 forums to find a solution? I do know there is some kind of tegra2 zone where you can find games optimized for the tegra2 processor
cutter2668 said:
This game probably doesnt have any patches to support the photon hardware, much like a computer game issues can arise when using a different operating system or from various video cards, android games are not optimized for each and every android phone out there, I suggest talking to the software company releasing this game, see if you can find out if there are game patches or notify them regarding your issues and perhaps browsing theough tegra 2 forums to find a solution? I do know there is some kind of tegra2 zone where you can find games optimized for the tegra2 processor
Click to expand...
Click to collapse
I don't think processor optimization has anything to do with it. This behavior its easily verified without playing a game. Download any of the free multitouch test apps. Hold a finger down anywhere for a while (for me it takes about 12 seconds), and the circle, or crosshairs, or whatever whatever will disappear. Worse yet, if you move your finger around after that, the indicator will jump and skitter around a bit, then disappear immediately again.
According to some of the other posts in this thread, this isn't a bug, it's a "feature", but it's one feature I could do without. I'm hoping that, if we get CM7 (or 8?!), we can turn this little feature off.
Im Sorry i haven't posted since I opened this thread. But I have pretty much gotten used to it. I just have to change the way I play games and roms. Still sucks but what can I do? Thanks for all the posts. Is there anyway to edit this behavior or anything?

lag and instability, or poor user understanding of android

I get lag and unresponsive touch controls after a few hours heavy use. It is resolved with a reboot. Not many 3 party apps installed. Is there a particular way to exit apps in android, I notice not every app has a exit option in it's menu.
Most annoying is when browsing the web and the screen can't determine if it should zoom or scroll.
I'm coming from WM6.5 so if there are some basics that apply to Android and are not phone specific, please point me to the right guide.
mc_365 said:
I get lag and unresponsive touch controls after a few hours heavy use. Not many 3 party apps installed. Is there a particular way to exit apps in android, I notice not every app has a exit option in it's menu.
Most annoying is when browsing the Wed and the screen can't determine if it should zoom or scroll.
I'm coming from WM6.5 so if there are some basics that apply to Android and are not phone specific, please point me to the right guide.
Click to expand...
Click to collapse
there's a task manager in the app list. should be able to close out whatever you want there. good luck
+1 to what he said. You must have every bloat app opened or something too because I have yet to have an issue.
AtLemacks said:
+1 to what he said. You must have every bloat app opened or something too because I have yet to have an issue.
Click to expand...
Click to collapse
Likely the issue. It will probably get better over time too, but the task manager is a good thing to use. Task KILLERS are bad though.
+1 again! lol I stopped using ATK after my X1.
My friend bought a droid and the person in the store installed it for him. That disappointed me.
I've noticed it too, mostly with ADW EX. This is my third Android phone so I'm not a noob. I'm about to return it and get nexus.
Sent from my Transformer TF101 using xda premium
brando56894 said:
I've noticed it too, mostly with ADW EX. This is my third Android phone so I'm not a noob. I'm about to return it and get nexus.
Sent from my Transformer TF101 using xda premium
Click to expand...
Click to collapse
its funny that a phone that isnt out yet is the king of all phones with 0 issues. All hail the nexus, the most perfect phone to ever come out
oh whats that you say, its not out yet....
I am cant wait till the nexus comes out actaully and you start seing the exact same threads "CAN WE DISABLE THE SOFTKEYS SO WE CAN GET MORE SCREEN REALESTATE!!!!" OMG IM RETURNING THIS FOR THE REZOUND!!1!one!!!!"
You must have seen my thread! lol
Chill out guys, the phone gets better with more development, complaining about issues that can pretty easily be resolved with some Dev effort isn't going to get us the Dev effort we want. There is an issue thread, lets keep everything confined to that thread unless it is a question that hasn't been asked. That way, they can see what the issues are, and take action as they can.
like i post everywhere, especially on youtube (because youtube=full of haters)
Nexus fanboys have become as bad as Apple fanboys. period. they're JUST as bad now, and they're annoying as ****. whatever, let him return it and get a phone that's got no definitive release date. he can have fun with his boring, ugly stock android while we love our looks of sense.
I can say that I've had 0 issues with this phone whatsoever. Which is very surprising to me being that every phone that I've ever had always had something about it that I didn't like. I can't find anything with the rezound that I don't like. No lags, battery life is good, zippy, and the screen is amazing. I haven't used the task killer as of yet and I don't think I'm gonna have to. Not trying to sound like a fanboy but it is what it is.
Sent from my HTC Rezound using my fingers.
mc_365 said:
I get lag and unresponsive touch controls after a few hours heavy use. It is resolved with a reboot. Not many 3 party apps installed. Is there a particular way to exit apps in android, I notice not every app has a exit option in it's menu.
Most annoying is when browsing the web and the screen can't determine if it should zoom or scroll.
I'm coming from WM6.5 so if there are some basics that apply to Android and are not phone specific, please point me to the right guide.
Click to expand...
Click to collapse
I think I figured it out, in the afternoon I plug the phone in to charge so it will be fully charged by the time I get off work. At that time is when I was experiencing instability. What I found the cause to be is a cheapo usb cable. Anytime I try to use the phone with that cable plugged in it would exhibit instability and a jumpy screen. It would stop immediately after I unplug the usb cable. Never had this type of problem with a cable before, I've had phones not charge because of loose fitting cables but never had a cable screw the phone up like that.
mc_365 said:
I get lag and unresponsive touch controls after a few hours heavy use. It is resolved with a reboot. Not many 3 party apps installed. Is there a particular way to exit apps in android, I notice not every app has a exit option in it's menu.
Most annoying is when browsing the web and the screen can't determine if it should zoom or scroll.
I'm coming from WM6.5 so if there are some basics that apply to Android and are not phone specific, please point me to the right guide.
Click to expand...
Click to collapse
if you are plugged in, check your usb power adapter
I usually change batteries often enough on my tbolt that it isn't a problem, but I like system panel app's widget to kill all. If my phone starts to bog down, just hit it on the home screen and everything gets cleared. You can set a list of apps for it to ignore as well.
As far as nexus fanboys, yeah they are getting bad and tech bloggers are the worst. Reviews of the nexus have actually been pretty middle of the road. Engadget said that it is not as smooth as GB (ICS) and the camera was disappointing. You also can't mount your storage to usb to transfer files and the screen has some amoled issues, esp. with brightness turned down.
I'm definitely favoring the rezound, but will wait till I can score one on Craigslist for about 300.

Audio and screen issues

I come from a Nvidia Shield K1, which i was able to get a full refund on due to screen burn-in, basically upgrading to the 10.8 LTE version for 150E. Amazing deal, right? Not quite.
I mostly play rythm games on Android, and, as it turns out, this tablet seems to have serious compatibility issues with them. Playing around with the timing settings only goes so far, as there seems to be a constant delay between my inputs and their audio feedback, which, as you can imagine, inevitably throws me off when things get hectic.
In addition to that, certain notes in certain songs will ALWAYS drop, no matter what. I activated the touch screen visual feedback in developers options, so i'm 100% sure the physical tap isn't being dropped. As in, the tablet is still registering the touch, but the app for some reason "thinks" i lifted my fingers. Multitouch test also shows no issues, up to 10 simultaneous, swiping taps are registered and maintained for 30+ seconds with no fail.
On to my second point, is the color fidelity supposed to be good on this tablet? It seems to me that the "Vivid" setting oversaturates colors, especially in the red spectrum, while the absence of it makes everything look washed out. Ultimately, i couldn't find a setting i was happy with, so i did some research, and found out that most tablets include a sRGB option, since apparently android apps can't handle color accuracy well. This tablet has such option, but guess what, everytime i try to turn it on, it turns itself back off as soon as i touch any other setting or change menu. I'm not sure whether, were it working, this option would fix the colors in a way that satisfies me, but at least i'd like to try.
Did anyone else experience these issues, and can they eventually be fixed somehow? I honestly love the general look and feel of this tablet, but i'll reluctantly send it back if not, as they're a dealbreaker for me.
Regarding the audio issue, i did a side by side comparison with the Shield K1, pressing the same button in the same app, at the same time.
The M5 would sistematically lag behind by what i'd estimate between 100 and 150 milliseconds. This seems to happen in every app i downloaded from the playstore, but video playback of any kind isn't affected.
I didn't really notice at first, but now, knowing it's there makes it very noticeable, and everything feels sluggish. Could someone be so kind as to test this on their device? Maybe i just got a defective unit, but i highly doubt it.
rkim34 said:
Regarding the audio issue, i did a side by side comparison with the Shield K1, pressing the same button in the same app, at the same time.
The M5 would sistematically lag behind by what i'd estimate between 100 and 150 milliseconds. This seems to happen in every app i downloaded from the playstore, but video playback of any kind isn't affected.
I didn't really notice at first, but now, knowing it's there makes it very noticeable, and everything feels sluggish. Could someone be so kind as to test this on their device? Maybe i just got a defective unit, but i highly doubt it.
Click to expand...
Click to collapse
Which Android Version is the shield tablet running!?
Sent from my HTC U11 using XDA Labs
7.0, with January 2018 security patch. When i got it, it was running 6.0, never had this issue with it through several updates.
rkim34 said:
7.0, with January 2018 security patch. When i got it, it was running 6.0, never had this issue with it through several updates.
Click to expand...
Click to collapse
OK so I've none of the issues described, but am running the M5 Pro version in my end. Can't comment on the standard variant though.
Sent from my HTC U11 using XDA Labs
5m4r7ph0n36uru said:
OK so I've none of the issues described, but am running the M5 Pro version in my end. Can't comment on the standard variant though.
Sent from my HTC U11 using XDA Labs
Click to expand...
Click to collapse
Thank you for taking the time to test. I'll have another one sent within 2 days, let's hope it was just a weird fault, though i still doubt it. I will update when it gets here.
Edit: changed my mind and went for the refund instead, will most likely give the 8.4" a shot next.
Where did you order your tablet from?
Aredubu said:
Where did you order your tablet from?
Click to expand...
Click to collapse
Amazon, no way i'm buying iffy stuff like this anywhere else.
Just found these articles:
https://www.xda-developers.com/report-android-oreo-audio-latency/
https://www.androidcentral.com/nvid...ings-professional-audio-enhancements-and-more
At least now i'm sure i'm not crazy.

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