Alright, I know Im a noob but I would love a detailed walkthough of PSXperia 1.0 on windows 7. I have a Xperia Play R800at. Please Help!!!
Purevulcan0 said:
Alright, I know Im a noob but I would love a detailed walkthough of PSXperia 1.0 on windows 7. I have a Xperia Play R800at. Please Help!!!
Click to expand...
Click to collapse
See here: https://github.com/yifanlu/PSXperia/wiki.
Well thank you, but I have one question, Ive tried to install the JDK but the only thing it does is bring up the permissions box and when I click yes nothing happens... I dont know what to do...what do I do?
Purevulcan0 said:
Well thank you, but I have one question, Ive tried to install the JDK but the only thing it does is bring up the permissions box and when I click yes nothing happens... I dont know what to do...what do I do?
Click to expand...
Click to collapse
Make sure you run it as Admin. If you did, then try again and wait.
Well Ive done that a couple of times, even stopped everything and restarted the computer, and it still doesnt do anything. What now???
Purevulcan0 said:
Well Ive done that a couple of times, even stopped everything and restarted the computer, and it still doesnt do anything. What now???
Click to expand...
Click to collapse
Are you sure you don't already have it installed? Try getting it from here instead: http://www.oracle.com/technetwork/java/javase/downloads/jdk-7u2-download-1377129.html.
Alright I got JDK up and running, I tried PSXperia and I got some errors and It wouldnt work so heres the log:
Starting extraction with PSXPeria Extractor version 2.0 Beta
Verifying files
Identified Crash Bandicoot USA Version 1.0.1, CRC32: E7BCB6D5
Decoding values
Extracting APK
Extracting ZIP file: C:\Users\My Name\Desktop\PSX ISO\com.sony.playstation.ncua94900_1.apk to: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data
[D] Done extracting ZIP.
Extracting ZPAKS
Extracting ZIP file: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\assets\NCUA94900_1_1.zpak to: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\assets\ZPAK
[D] Done extracting ZIP.
Extracting ZIP file: C:\Users\My Name\Desktop\PSX ISO\NCUA94900_1.zpak to: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\ZPAK
[D] Done extracting ZIP.
Removing unneeded files.
Adding new files.
Patching XML strings with tags.
[D] Replacing strings in XML data.
[D] Writing to temporary file: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\assets\AndroidManifest.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Writing to temporary file: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\assets\ZPAK\metadata.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Writing to temporary file: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\res\values\strings.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Writing to temporary file: C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\ZPAK\metadata.xml.tmp
[D] Successfully cleaned up and done with string replacement.
[D] Done with string replacement.
Verifying the emulator binary.
Patching emulator.
[E] Cannot extract APK! Java says C:\Users\My Name\Downloads\psxperia-2.0-beta\.\data\config (Access is denied)
Starting extraction with PSXPeria Extractor version 2.0 Beta
Verifying files
[W] The output directory is not empty! Whatever is in this folder will be included in all generated APKs.
Identified Crash Bandicoot USA Version 1.0.1, CRC32: E7BCB6D5
Decoding values
[E] Cannot extract APK! Java says brut.androlib.AndrolibException: brut.directory.PathAlreadyExists: res
Starting extraction with PSXPeria Extractor version 2.0 Beta
Verifying files
[W] The output directory is not empty! Whatever is in this folder will be included in all generated APKs.
Identified Crash Bandicoot USA Version 1.0.1, CRC32: E7BCB6D5
Decoding values
[E] Cannot extract APK! Java says brut.androlib.AndrolibException: brut.directory.PathAlreadyExists: res
I know what most of that means, but I dont know the reason I get those errors. Plz explain and help.
Thanks for your help though!
- You could try again.
- You could try a different PSX rom.
Theonew said:
- You could try again.
- You could try a different PSX rom.
Click to expand...
Click to collapse
Ok Ill try again and whats the second thing mean????
Purevulcan0 said:
Ok Ill try again and whats the second thing mean????
Click to expand...
Click to collapse
Use a different game.
But it doesnt involve the game Im using, its involves CrashBandicoot.apk from my phone that you use to start the program
Purevulcan0 said:
But it doesnt involve the game Im using, its involves CrashBandicoot.apk from my phone that you use to start the program
Click to expand...
Click to collapse
...which is a game.
Theonew said:
Use a different game.
Click to expand...
Click to collapse
Thats the only game I have on my phone in playstation pocket
Purevulcan0 said:
Thats the only game I have on my phone in playstation pocket
Click to expand...
Click to collapse
You may want to browse around here: http://forum.xda-developers.com/showthread.php?t=1365680 (you may get more help posting there too ).
Well I have PSXperia 1.0 working just fine, no errors or problems, but when I try starting it, it comes up a black screen says checking updates that goes away and it stays on a black screen for a while like Crash Bandicoot then it crashes? I dont know whats wrong, do you?
Purevulcan0 said:
Well I have PSXperia 1.0 working just fine, no errors or problems, but when I try starting it, it comes up a black screen says checking updates that goes away and it stays on a black screen for a while like Crash Bandicoot then it crashes? I dont know whats wrong, do you?
Click to expand...
Click to collapse
Even though there seems to be nothing wrong with it, you could try the updated version and see if it works.
Theonew said:
Even though there seems to be nothing wrong with it, you could try the updated version and see if it works.
Click to expand...
Click to collapse
The updated version is for 2.3.4 and higher, my phone is running 2.3.3 and its at&t and wont updated any higher than that
Purevulcan0 said:
The updated version is for 2.3.4 and higher, my phone is running 2.3.3 and its at&t and wont updated any higher than that
Click to expand...
Click to collapse
Try using the US Crash Bandicoot 1.0.3 (instead of 1.0.1).
Theonew said:
Try using the US Crash Bandicoot 1.0.3 (instead of 1.0.1).
Click to expand...
Click to collapse
How do I know versions and where would I get the other version?
Purevulcan0 said:
How do I know versions and where would I get the other version?
Click to expand...
Click to collapse
The version you have was shown in the log. You would have to extract it from the 2.3.4 update.
Related
-----PROJECT ABANDONED-----
I no longer have time to maintain this. If any one wants to adapt off of my work, feel free. Just be sure to give credit
I have made a guide/application to make it very easy to make and flash a splash screen
THIS IS ONLY COMPATIBLE WITH WINDOWS!!!!
Requirements -
A Windows Computer Running Windows XP or Later
Attached Zip Package
A 480*800 bmp image you want to make your new splash screen
If you are unsure of the screen resolution of your device, check out this link...http://en.wikipedia.org/wiki/Comparison_of_Android_devices
Readme said:
Credits go to the Following:
RUN THIS PROGRAM.CMD---> VibrantOwnr
nbimg.exe-----------------> Pau Oliva
adb.exe-------------------> Google SDK
fastboot.exe---------------> Google SDK
AdbWinApi.dll--------------> Google SDK
AdbWinUsbApi.dll-----------> Google SDK
Click to expand...
Click to collapse
I am not responsible for anything you do to your phone. Everything you do, is your responsibility. End of Story.
This is a Beta, if you find any problems, please send me a PM. Thanks
Changelog said:
v0.02 Beta
Fixed Image Distortion Issue
v0.03
Fixed a lot of issues
Click to expand...
Click to collapse
Image came out crazy distorted! Had to resort back to my old splash screen. Keep trying tho. Will try newer versions
Beast84 said:
Image came out crazy distorted! Had to resort back to my old splash screen. Keep trying tho. Will try newer versions
Click to expand...
Click to collapse
did you try converting an img to a bmp or a bmp to an img?
EDIT:just realized i accidentally set it to 400*800 instead of 480*800
should work with the new image size
VibrantOwnr said:
did you try converting an img to a bmp or a bmp to an img?
Click to expand...
Click to collapse
bmp to img. When I flashed it, the letters of the image were overlapped like 10 times on the screen.
Beast84 said:
bmp to img. When I flashed it, the letters of the image were overlapped like 10 times on the screen.
Click to expand...
Click to collapse
i just realized i had posted the dimesions wrong (they are supposed to be 480*800 and not 400*800)
just updated it
also if you are still having problems, send me the image and i will see what i can do
VibrantOwnr said:
i just realized i had posted the dimesions wring (they are supposed to be 480*800 and not 400*800)
just updated it
also if you are still having problems, send me the image and i will see what i can do
Click to expand...
Click to collapse
I'll try this first & let you know how it goes
EDIT... Just tried it & it worked! I knew the correct dimensions but totally just followed directions haha thanks
Hello,
I am about to write about it on my blog (with a backlink to this post and credits to you of course), and I am curious about whether this batch script is exclusively meant for myTouch 4G or will it work for any Android device? (Of course only provided that the bitmap's resolution matches the screen resolution of the device)
HQRaja said:
Hello,
I am about to write about it on my blog (with a backlink to this post and credits to you of course), and I am curious about whether this batch script is exclusively meant for myTouch 4G or will it work for any Android device? (Of course only provided that the bitmap's resolution matches the screen resolution of the device)
Click to expand...
Click to collapse
For conversion to an img file (to make a splash screen), it should work for any device)
For conversion to an bmp file (to get an image from a splash screen) it should only work for devices whose dimensions match (480*800)
EDIT:if you have any dimensions/devices that you img to bmp conversion for, i would be more than happy to edit it
Beast84 said:
I'll try this first & let you know how it goes
EDIT... Just tried it & it worked! I knew the correct dimensions but totally just followed directions haha thanks
Click to expand...
Click to collapse
Perfect...Great to Hear it
I know I'm not a NOOB, but what I'm I doing wrong? This script is now working, is just runs to the end, no prompting or nothing. Help please
stlouie65 said:
I know I'm not a NOOB, but what I'm I doing wrong? This script is now working, is just runs to the end, no prompting or nothing. Help please
Click to expand...
Click to collapse
Does it ask what you want to convert or anything, or does it just open and close?
Just featured it here: http://www.addictivetips.com/mobile...oid-splash-screen-with-splash-screen-creator/
HQRaja said:
Just featured it here: http://www.addictivetips.com/mobile...oid-splash-screen-with-splash-screen-creator/
Click to expand...
Click to collapse
just spotted one error...you spelled my name wrong...
and thank you for posting it..
VibrantOwnr said:
Does it ask what you want to convert or anything, or does it just open and close?
Click to expand...
Click to collapse
It doesn't ask anything. I've renamed my file SPLASH.BMP, I'm using Windows XP
VibrantOwnr said:
just spotted one error...you spelled my name wrong...
and thank you for posting it..
Click to expand...
Click to collapse
Whoops, sorry...lemme fix that. And always a pleasure posting something useful, all credit and thanks to YOU for making it this simple and sharing it with us. =)
stlouie65 said:
It doesn't ask anything. I've renamed my file SPLASH.BMP, I'm using Windows XP
Click to expand...
Click to collapse
i dont mean to go to the basics but be sure to click the RUN THIS ONE.bat file, not the nbimg.exe
but if that doesnt work, try downloading again to make sure you didnt get a bad download
VibrantOwnr said:
i dont mean to go to the basics but be sure to click the RUN THIS ONE.bat file, not the nbimg.exe
but if that doesnt work, try downloading again to make sure you didnt get a bad download
Click to expand...
Click to collapse
No offense taken. I can take a IMG and it will convert to BMP, but I can't do it back. I will redownload and try again. Thanks for your help
stlouie65 said:
No offense taken. I can take a IMG and it will convert to BMP, but I can't do it back. I will redownload and try again. Thanks for your help
Click to expand...
Click to collapse
no problem. if that doesnt work, try changing the image. i know that for some reason, i occasionally run into a bmp file that causes nbimg to just shut down. i dont know why but as soon as i use a different image it fixes itself.
VibrantOwnr said:
no problem. if that doesnt work, try changing the image. i know that for some reason, i occasionally run into a bmp file that causes nbimg to just shut down. i dont know why but as soon as i use a different image it fixes itself.
Click to expand...
Click to collapse
Will do, I'll convert a few different jpg's
stlouie65 said:
Will do, I'll convert a few different jpg's
Click to expand...
Click to collapse
i think i know your problem....this file cant convert jpg, they must be in bmp format
Hello,
I've downloaded a few versions of Game Dev Story but everytime my phone can't open the file.. the free version of gds worked perfectly but the full version don't even want to install.
The error I get is :
java.util.zip.ZipException: expected 157 more entries in the Central Directory.
I know it's another ZipException problem but I couldn't find it in other threads.
What do I have to do ?
Presumably your downloaded file is corrupt. I'm guessing you haven't bought this from a legitimate market?
true, but I tried a lot of versions and other persons didn't have a problem with it ..
What does this ZipException means?
louri said:
true, but I tried a lot of versions and other persons didn't have a problem with it ..
What does this ZipException means?
Click to expand...
Click to collapse
http://developer.android.com/reference/java/util/zip/ZipException.html
This runtime exception is thrown by ZipFile and ZipInputStream when the file or stream is not a valid ZIP file.
Click to expand...
Click to collapse
Invalid zip == corrupt .apk file
Hi.
Sorry, I wasn't sure if it should be in "Themes", so I posted in General.
I've got neo V with root made on .42 (with ZergRush) and .62 stock fw installed via OTA. I was trying to change the number of desktops in Home.apk. What I do, generally:
1. Decompile Home.apk
2. Edit "number_of_desktop_panes" in values/integers.xml
3. Edit values/styles.xml to avoid compilation error (as advised here).
4. Edit DesktopModelManager.smali (as adviced here), but there's slightly different code (different line number and variable (?) name).
5. Recompile, replace with /system/app/Home.apk
The replace process is 100% good, because restoring original Home.apk do not cause any problems.
I do it from adb. I made the /system/tmp/ dir and given it 777 chmod to do it faster (without /sdcard). I mount /system as R/W, push Home.apk to /system/tmp/, change chmod to 644, then replace /system/app/Home.apk with it. Sometimes I try "sync", sometimes not.
It works only with stock Home.apk.
The problem is with recompiled apps.
I tried:
- xdaAutoTool
- ApkMultiTool
- ApkTools (from here)
- ApkTools (from here)
I also tried signing the app and not signing it (as mentioned here).
I also tried installing another launcher (GO Launcher EX), changing it to default, then replacing Home.apk, then changing again.
I also (huh) tried recompiling the app without any changes (except the one in styles.xml, without it, compilation would not succeed).
I also (getting boring) tried skipping the .smali edit.
Nothing works. If I replace Home.apk without reboot, the Home button doesn't work (single press) and if I was on the desktop when replacing app - it becomes black, no dockbar, nothing.
If I reboot - the phone freezes on SE logo, fortunately I can access it with ADB - when I replace Home.apk with stock one, the phone boots in a couple of seconds without a reboot.
I've got Win7 Professional x64, the newet JRE and JDK for x64, tried newest and older apktool.jar, smali.jar and other files. ApkMultitool was working on the yesterday-updated Android SDK folder. And I have no idea, what am I doing wrong... Do you have any ideas?
EDIT:
- earlier I successfully replaced SystemUI.apk with the changed one (Ultrans v2b) - no problems here
- I've got locked BL and I didn't install any recovery
If i understood corect your problems seems because busybox check your version;
and it easy to work with apk manager here is the link:http://forum.xda-developers.com/showthread.php?t=695701
umarian said:
If i understood corect your problems seems because busybox check your version;
Click to expand...
Click to collapse
Why busybox would check the Home.apk version? Or maybe I misunderstood you? If it was about busybox's version, I've got 1.18.4
umarian said:
and it easy to work with apk manager here is the link:http://forum.xda-developers.com/showthread.php?t=695701
Click to expand...
Click to collapse
Like I said, I tried it (ApkMultiTool). Decompiles, recompiles, signs (or not) correctly. Just the .apk doesn't work.
Man send a pm my english it not so good and i try to to help if i can
umarian said:
Man send a pm my english it not so good and i try to to help if i can
Click to expand...
Click to collapse
Thanks, I sent you a PM.
I will also check the procedure on 32bit system in a couple of hours. If anyone has another idea, please let me know.
Just checking you know semc home has a dependancy app and won't compile correct with out said app /framework or semcgeneric.apk
Sent from my Xoom using Tapatalk
kormatoes said:
Just checking you know semc home has a dependancy app and won't compile correct with out said app /framework or semcgeneric.apk
Click to expand...
Click to collapse
I had no idea, compile and decompile didn't report any errors so I assumed it should be OK.
As I never changed apk with dependencies, can you explain me two things?
1. Which files from /system/framework should I pull and where to place them before decompiling with ApkMultiTool?
2. Will files from framework be changed or are they only needed as resources and are left untouched?
WRonX said:
I had no idea, compile and decompile didn't report any errors so I assumed it should be OK.
As I never changed apk with dependencies, can you explain me two things?
1. Which files from /system/framework should I pull and where to place them before decompiling with ApkMultiTool?
2. Will files from framework be changed or are they only needed as resources and are left untouched?
Click to expand...
Click to collapse
Honest it's been months since I used,
decompile with dependency ie framework-
Res.apk then change stuff
Then recompile and in keep folder remove what you changed including resources if xml were changed hopefully you get what im saying
Sent from my MT15i using Tapatalk
OK, I think I got this - SemcGenericUxpRes.apk
Home.apk decompiled with dependencies from this file, then I changed it and compiled. Still the same thing.
Maybe the res file was wrong? Or should I sign it with ApkMultiTool?
WRonX said:
OK, I think I got this - SemcGenericUxpRes.apk
Home.apk decompiled with dependencies from this file, then I changed it and compiled. Still the same thing.
Maybe the res file was wrong? Or should I sign it with ApkMultiTool?
Click to expand...
Click to collapse
Try framework-res.apk
Then try and get different apk tool we use apkmanager
Sent from my MT15i using Tapatalk
kormatoes said:
Try framework-res.apk
Then try and get different apk tool we use apkmanager
Click to expand...
Click to collapse
You were right, thanks. I must have tried with the wrong file earlier, because I was quite sure I tried framework-res.apk - and I didn't. And yes, the app should be signed after build.
Now, the Home.apk is working with my changes, but only after this little "hack" from Chainfire.
But I've got another stupid problem - the only thing that doesn't work is the "Photos and Videos" widget... I think I'll give up...
WRonX said:
You were right, thanks. I must have tried with the wrong file earlier, because I was quite sure I tried framework-res.apk - and I didn't. And yes, the app should be signed after build.
Now, the Home.apk is working with my changes, but only after this little "hack" from Chainfire.
But I've got another stupid problem - the only thing that doesn't work is the "Photos and Videos" widget... I think I'll give up...
Click to expand...
Click to collapse
Now you get it keep going If you changed layout of desk top
widgets need doing to tho
Sent from my MT15i using Tapatalk
kormatoes said:
Now you get it keep going If you changed layout of desk top
widgets need doing to tho
Click to expand...
Click to collapse
Thanks, but in case of widgets I don't even know, where to start from. Why the hell only a couple of them doesn't work now? Photos and Videos, Music Player and Timescape Widget - I think that's all. I have no idea, where it came from :/
EDIT: OK, now I have an idea, but it scares me. As I can see, the only way to compile and run the .apk was to remove
Code:
android:sharedUserId="com.sonyericsson.home"
From AndroidManifest. Now, if I understand properly, the widget needs Home.apk to HAVE that ID? Because logcat says:
Code:
W/System.err( 3399): java.lang.SecurityException: Requesting code from com.sonyericsson.advancedwidget.photo (with uid 10004) to be run in process com.sonyericsson.home (with uid 10138)
Long story short: WTF?!
WRonX said:
Thanks, but in case of widgets I don't even know, where to start from. Why the hell only a couple of them doesn't work now? Photos and Videos, Music Player and Timescape Widget - I think that's all. I have no idea, where it came from :/
EDIT: OK, now I have an idea, but it scares me. As I can see, the only way to compile and run the .apk was to remove
Code:
android:sharedUserId="com.sonyericsson.home"
From AndroidManifest. Now, if I understand properly, the widget needs Home.apk to HAVE that ID? Because logcat says:
Code:
W/System.err( 3399): java.lang.SecurityException: Requesting code from com.sonyericsson.advancedwidget.photo (with uid 10004) to be run in process com.sonyericsson.home (with uid 10138)
Long story short: WTF?!
Click to expand...
Click to collapse
android:sharedUserId="com.sonyericsson.home that's the problem try replacing the compiled resources in a fresh apk
Sent from my MT15i using Tapatalk
I tried removing the same ID from AndroidManifest in PhotoWidget.apk, but it didn't work.
The only thing I've managed to get to know is that no widget from com.sonyericsson.advancedwidget.framework will work and also that I'm not the only one, who has problems with it
kormatoes said:
try replacing the compiled resources in a fresh apk
Click to expand...
Click to collapse
Forgive me, but I don't understand. Can you explain it?
I'm unsure what your trying to do but if you get the resources fileand any thing else you changed from the home apk that you made,
and then put IT inside a fresh home apk -ie new untouched home.apk
this should help with what you're saying your problem is
Sent from my MT15i using Tapatalk
kormatoes said:
I'm unsure what your trying to do but if you get the resources fileand any thing else you changed from the home apk that you made,
and then put IT inside a fresh home apk -ie new untouched home.apk
this should help with what you're saying your problem is
Click to expand...
Click to collapse
OMG, I did it
First of all - I didn't understand you at the first time, about resources and "new" .apk. Now I think I got it (not everything, but enough to get this to work).
The problem I found on my private PC (earlier I was using other PC) was the "Sorry thats not the dependee apk, try again" error when trying to decompile Home.apk with framework-res.apk. It didn't happen before, but I was so tired with all of that, I wanted to try the shortest way, so here's what I did:
1. Decompiled Home.apk without dependencies
2. Made some changes I wanted to make
3. Just compiled the app, answering "y" for question about system app, but without copying "additional files".
4. Replaced resources.arsc file inside original (stock) Home.apk with the one from just compiled unsignedHome.apk, installed and...
- working Home.apk - checked
- working widgets - checked
- happy me - checked!
Thanks!
Your wellcome
Sent from my MT15i using Tapatalk 2 Beta-5
something is creating lots of tracker-*.tmp files on my SDcard root. any idea how can i prevent it or what is causing it? please see the screenshot
Asus padfone, Stock WW system (4.0.3)
wallot said:
something is creating lots of tracker-*.tmp files on my SDcard root. any idea how can i prevent it or what is causing it? please see the screenshot
Asus padfone, Stock WW system (4.0.3)
Click to expand...
Click to collapse
im getting this too
Mongopusher42 said:
im getting this too
Click to expand...
Click to collapse
Me too. the files are called tracker-"some letters and numbers that seem to be exactly the same for all of them"-"some numbers that seem random".tmp . It's wierd.
Also the first series seems to be the same as yours wallot.
I have this problem too. Now i see 5220 files. Nobody know what to do with this?
Do you have game called Kiwi Run installed by any chance? If you do, I believe that this game is writing those files anonymously to the sdcard. Delete those files, don't run the game and you'll have no more files. Try to run it and you'll see new files there again.
mr_absinthe said:
Do you have game called Kiwi Run installed by any chance? If you do, I believe that this game is writing those files anonymously to the sdcard. Delete those files, don't run the game and you'll have no more files. Try to run it and you'll see new files there again.
Click to expand...
Click to collapse
Yes I had but I uninstalled it and haven't got any again, and so you're probably right.
Hey everyone I decided to take the smooth scrolling mod to the next level. I was reading @zephiK didn't have the time to update the mod for every update that comes out. So I decided to get back in the game a little and completely automate the process so now you guys as users can do the "heavy" lifting (heavy in quotes since it's really an automated process for the most part lol). It basically pulls your framework.jar from your currently running ROM, modifies it, and pushes it back to your device. It should work on any ROM that doesn't have a different AbsListView.smali from the one I use (aside from the smooth scrolling parts, that's fine). If there's more demand for this (or I get locked out of my dropbox because of too many downloads) then I'll throw it up on my site instead. Until then, enjoy! Only supported on Windows. If anyone wants to make a linux/mac version, feel free to.
BE SURE TO ALWAYS BACKUP JUST IN CASE!
If you try this on another ROM and it doesn't work because the AbsListView is different somehow, let me know and I will make other versions to support other ROMs
DOWNLOAD
adb pull's your framework.jar from the currently running ROM.
Sets up a couple of folders for use later when putting the files back into a .jar.
Uses a jar command to extract all of the contents of the jar file.
Runs the baksmali code (with a small edit to remove the pause).
Copies the AbsListView.smali to the baksmali'd area.
Copies the android folder in "decompiled" into "smali-me".
Runs the smali code (again, with a small edit).
Deletes classes.dex and framework.jar in the root folder.
Renames modded-classes.dex to classes.dex.
Moves classes.dex, META-INF, and preloaded classes into the Temp folder.
Creates a new framework.jar file from what's provided in the Temp folder.
Moves that file back into the root directory.
Cleans up most of the folders/files.
Pushes the new framework.jar to your device, sets permissions, and reboots.
Finally it removes the framework.jar in the root directory to finish the clean up process.
Changelog:
10-5-14
Initial release
10-6-14
Added option to work with a zip file.
Reworked the initial batch file to allow for more automation (took out some pauses) and now has a menu to select your option.
Added a changelog.
Updated the Cleanup.bat to account for the new folder created when using the zip method.
Confirmed working ROMs:
SlimSaber by fusionjack
Sabermod cm11 by Robbie
Good work man! And 1st ?
Added to OnePlus One index thread:
[INDEX] OnePlus One Resources Compilation Roll-Up
Transmitted via Bacon
Wouldn't install at all for me. I'm on Paranoid Android (SaberMod Edition)..10-02-2014 build..
Oh well... Always good to see users putting in work?
OmegaBlaze said:
Wouldn't install at all for me. I'm on Paranoid Android (SaberMod Edition)..10-02-2014 build..
Oh well... Always good to see users putting in work?
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Install as in you tried to flash it? It's a windows based mod.
prsterero said:
Install as in you tried to flash it? It's a windows based mod.
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Yikes?
Forgot all about that?
OmegaBlaze said:
Yikes?
Forgot all about that?
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Haha right in the title and op
When I install this onto my device w/ CM11 nightlies (10/05) it stops everything from working/launching/FC.
dylanraga said:
When I install this onto my device w/ CM11 nightlies (10/05) it stops everything from working/launching/FC.
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So you ran the batch file and after it rebooted things stopped working? If so if you send me the framework.jar file in system/framework/ then I'll make a version for cm11
prsterero said:
So you ran the batch file and after it rebooted things stopped working? If so if you send me the framework.jar file in system/framework/ then I'll make a version for cm11
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can this also work by simply placing the proper jar file in a folder on your pc and doing it that way. I ask because I sometimes download remotely and would like to have all this done and placed back into the rom prior to flashing. I have manually edited this file before but interested in your method as well
thx
playya said:
can this also work by simply placing the proper jar file in a folder on your pc and doing it that way. I ask because I sometimes download remotely and would like to have all this done and placed back into the rom prior to flashing. I have manually edited this file before but interested in your method as well
thx
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It should if you modify the script. If you don't know batch, then I could try and write a version for that as well if you would like.
prsterero said:
It should if you modify the script. If you don't know batch, then I could try and write a version for that as well if you would like.
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That would be nice Thx. I would prefer to do it all on my PC and push file over or put in a zip if I do it for others
Sent from my A0001 using Tapatalk
playya said:
That would be nice Thx. I would prefer to do it all on my PC and push file over or put in a zip if I do it for others
Sent from my A0001 using Tapatalk
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I'll get to work on it. Got a midterm today, so may not get it done
@prsterero It works. However:
It has to be placed on desktop.
I had to change JDK folder name in the script to jdk1.8.0_20 as I have a never version installed.
Oh nevermind, the readme...
Irseq said:
@prsterero It works. However:
It has to be placed on desktop.
I had to change JDK folder name in the script to jdk1.8.0_20 as I have a never version installed.
Oh nevermind, the readme...
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The power of readme files haha
playya said:
That would be nice Thx. I would prefer to do it all on my PC and push file over or put in a zip if I do it for others
Sent from my A0001 using Tapatalk
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Give it a shot now. The link is in the OP. I ran through it and it seems to work correctly, but I can't flash the zip to test it out. Let me know if you have any issues
prsterero said:
Give it a shot now. The link is in the OP. I ran through it and it seems to work correctly, but I can't flash the zip to test it out. Let me know if you have any issues
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Will do
Sent from my A0001 using Tapatalk
Now confirmed working with Robbie's sabermod cm11
Confirmed not working for me on cm-11-20141216-NIGHTLY-bacon :/
The modified ROM is able to boot, but every app that uses the new AbsListView immediately crashes (this even include the power menu, I had to hard reboot my phone !). I have Xposed installed and running with modules such as ForceFastScroll that might interfer with the mod... This needs further testing!
Anyway, great job mate!
I need this and the link is down what's up with it