{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Makes android development easy for novice developers while not
limiting experienced developers.
by: wes342 and Sac23
NOTE: LINUX ONLY ( WIN AND MAC when possible)
Follow this project:
Twitter
Website
A little demo video: (not the best but you get the idea)
EasyDevStudio
Videos Page
Status Updates: (Updated periodically)
(Beta 2) Released 5/01/12
Apk Options:
install framework files
decompile apks
recompile apks
sign apks
decompile .dex files
recompile .dex files
view java source code from any .apk, .jar or .dex file ( just for reference purposes code may have errors)
launch draw9patch tool (must have android sdk installed and folder named "android-sdk") Will be native in future builds
Adb Options:
Pull files from Android Device
Push files from Android Device
Fastboot Options:
Flash boot.img
Reboot to Recovery
Rom Options: ( This is not fully working yet Not included in beta)
Device Selection (Evo 3d first but more to come)
Base Rom Selection 100% stock ( Ruu based roms first then AOSP and ports)
Bloat Manager (you can select apps to remove)
Addon Apk Manager ( Choose from Many Free market apps. EX... Angry Birds )
(NO PAID APPS WILL BE INCLUDED WITH OUT ORIGINAL DEVELOPER PERMISSION)
Modified App Manager (Includes modified apps EX...Netflix with Rotation )
Theme Manager (Add a theme to your rom. EX...Full theme, Partital Theme, ect...)
Tweaks Manager (Add custom Tweaks. EX...Battery Calibration , Tweaks.apk. ect...)
Other Options: (Not implimented yet)
Unpack/Repack boot.img
Change Kernels (Custom Kernels will be included once each dev is asked for permission. If permission is not granted that kernel will not be included)
Misc Menu: (Not Included Included In Beta)
Script editor (Add/Remove options in multiple scripts)
Tutorial System ( Learn How Each mod can be done by hand)
Included Features:
Simple UI to make developing for android Easy.
Simple and advanced tools ( No one is left out. Experienced or Novice Devs)
E.D.S. Tool Updater (This will give you the option to update as soon as new release is published) Click check for updates and it will look for and download them.
Register E.D.S. (This feature will be activated in the future, all profit will go to further development)
Future Plans:
Cross Platform ( Linux, Windows, Mac ...Etc..)
More Supported Devices
More Supported Roms
More Features (Transitions, Boot animations, Etc....)
Possible Future features:
Source building for any device.
(Gingerbread , ice cream sandwich)
Kernel source building
Svn Rom downloading (warm , synergy, ext...)
Update zip creator ( Make an update.zip with files of your choice)
NOTE: PM Me with any feature requests.
Download Beta Now
( Get Beta 2 Now )
How To install:
Extract to your "home" directory
Double click on "EDS" file in your EDS folder (~/EDS/EDS.py)
Click on the "Run" option
Thats all:
NOTE: If you dont get the run option open "Terminal" do the following commands.
Code:
[SIZE=2] cd ~/EDS
sudo chmod a+x EDS/*[/SIZE]
If you dont have sudo or get an error try
Code:
[SIZE=2]cd ~/EDS
su
chmod a+x EDS[/SIZE]/*
Tons of thanks to
Sac23, tommytomato, bruit.all, Panxiaobo, Emmanuel Dupuy, Bryan Lunduke, AOSP, Google.
Reserved for later
One more .....
Very cool. How is the python experience? I'm currently working on a full c GUI.
Sent from my SGH-I777 using xda premium
It's not bad .
Sent from my PG86100 using Tapatalk
HOLY $#!+ Just the other day I was thinking someone should do this because I'm a beginner dev (that's being VERY generous) and I thought it would help noobs like me on our way. I can't think you enogh. Gonna d/l now and check it out. Good luck. If you need a noobs perspective let me know. I'm on the Inspire by the way
Thanks again
Edit; Im guessing as of now its only for linux? Anyways i will keep checking back for a windows version... Until then....
Diesel321 said:
HOLY $#!+ Just the other day I was thinking someone should do this because I'm a beginner dev (that's being VERY generous) and I thought it would help noobs like me on our way. I can't think you enogh. Gonna d/l now and check it out. Good luck. If you need a noobs perspective let me know. I'm on the Inspire by the way
Thanks again
Click to expand...
Click to collapse
I would like to know your thoughts , issues, requests.
A lot of stuff is not done yet.
Sent from my PG86100 using Tapatalk
wooo sound very interesting....
i will try and report you my impression....
thanks for your hard work....
llohcyoing said:
wooo sound very interesting....
i will try and report you my impression....
thanks for your hard work....
Click to expand...
Click to collapse
Let me know.
It's a beta so things are still a bit rough.
Sent from my PG86100 using Tapatalk
I'll check this out once I get some sleep.
私のEVO 3Dから送信される。
cool
checking it now
I will asap. But is it only for linux now because I'm on windows so I can use it yet. Unless I misunderstood
Diesel321 said:
I will asap. But is it only for linux now because I'm on windows so I can use it yet. Unless I misunderstood
Click to expand...
Click to collapse
You are correct it is only for linux. But we,are working on a windows version in the near future.
Sent from my PG86100 using Tapatalk
I'll ll see if I can get my VM of ubuntu working right and try to play around till then. You are doing an awesome thing here. Will it explain the steps its taking and why when you are doing stuff. It looks very simple to use and I'd like to be able to use it to learn how to develop and would like to use it as a Tudor almost
Diesel321 said:
I'll ll see if I can get my VM of ubuntu working right and try to play around till then. You are doing an awesome thing here. Will it explain the steps its taking and why when you are doing stuff. It looks very simple to use and I'd like to be able to use it to learn how to develop and would like to use it as a Tudor almost
Click to expand...
Click to collapse
It won't explain everything but there are help txt files ~/EDS/help
Some of them are working from within program itself some are not yet.
Sent from my PG86100 using Tapatalk
Cool, learning this stuff with absolutely NO programming experience is way harder than I thought so I was just curious if it would help fully explain what its doing and why. Not sure if that makes sense to anyone but me but either way this will be an awesome tool and ill see if I can't get it running on my ubuntu VM. How would I send the file to my VM to install it on ubuntu? I'm using Sun virtual box with ubuntu 11.1 I think it actually may be 10.1 its been awhile since Ive used it.
Diesel321 said:
Cool, learning this stuff with absolutely NO programming experience is way harder than I thought so I was just curious if it would help fully explain what its doing and why. Not sure if that makes sense to anyone but me but either way this will be an awesome tool and ill see if I can't get it running on my ubuntu VM. How would I send the file to my VM to install it on ubuntu? I'm using Sun virtual box with ubuntu 11.1 I think it actually may be 10.1 its been awhile since Ive used it.
Click to expand...
Click to collapse
Yeah you can use vm and just run it that way. I would recommend linux mint 12 over ubuntu 11.4 + or ubuntu 10.10 or linux mint 11.
I use linux mint 12.
Just download it from ubuntu with in the vm.
Sent from my PG86100 using Tapatalk
wes342 said:
Yeah you can use vm and just run it that way. I would recommend linux mint 12 over ubuntu 11.4 + or ubuntu 10.10 or linux mint 11.
I use linux mint 12.
Just download it from ubuntu with in the vm.
Sent from my PG86100 using Tapatalk
Click to expand...
Click to collapse
Packages are the same I'm Linux mint 12 and Ubuntu 11.10. Since of course mint is Ubuntu based.
Sent from my SGH-I777 using xda premium
lithid-cm said:
Packages are the same I'm Linux mint 12 and Ubuntu 11.10. Since of course mint is Ubuntu based.
Sent from my SGH-I777 using xda premium
Click to expand...
Click to collapse
Yeah it should work on all deb based distros. Have not tested it on rpm or arch yet.
I will be making it into a deb package and a windows exe in the near future.
It's a beta so I've only completed about 2% of the project so far.
There are about a million things that will/can be included. Just trying to prioritize them.
Lithid I was checking out your cm compiler. That's one feature I'm planing on including not really for cm but a stock aosp Rom compiler for any device.
Maybe we can work together on that if you are interested?
Sent from my PG86100 using Tapatalk
looks very interesting.
i'm windows user too. its possible run this tool with Cygwin? like dsixda's kitchen?
Related
EDIT: How and why did this post end up in Atrix Q&A? That is entirely unrelated. If a mod sees this, please return this thread to it's original location at Moto Xoom Development.
After waiting for way too long to have apk manager working on OSX, (so i can do my themeing natively instead of GFX in OSX and compiling in windows/linux) I have decided to port it myself. This has only been tested on an intel-based core 2 duo mac running snow leopard 10.6.8.
Credit for original APK Manger (windows) goes to: Daneshm90
Credit for linux port which this is based off goes to: farmatito
Update: This has been superseded by one of the most excellent rewrites of an application which I have had the pleasure to use. You my find s0niqu3's great work here: http://forum.xda-developers.com/showthread.php?t=1285130
---------
And one more thing: Shout out to Team EOS!
Awesome!!!!!!!!!!!!!!!!!!!!!!!! +9999999999
What are the capabilities of this and his can i use it?
Never messed with a apk manager before but would like to
crackmulah said:
What are the capabilities of this and his can i use it?
Never messed with a apk manager before but would like to
Click to expand...
Click to collapse
Apk Manager is an "automated" environment for apktool and a couple other utilities. Together, it allows you to extract/zip/sign/decompile/recompile and otherwise change apk files. It is most widely used to change strings (sections of text) and graphics within popular apks such as framework-res.apk and SystemUI.apk (for theme development) or adobe's flash apk (for hulu support).
Wouldn't run out the box. Had to add my adb to path (might be easier just including adb in the "other" folder, as adb is resource-independent and nothing has to be installed for adb to work on a mac [Just download and run]).
The other is "sox". Seems to be a open-source command line audio converter, right? Not part of the standard OSX install. The apkmanger should either disable any sox related (It already does on reading the script), in which case it should be removed as a hard error, or include it in the other folder.
MAD Industries said:
After waiting for way too long to have apk manager working on OSX, (so i can do my themeing natively instead of GFX in OSX and compiling in windows/linux) I have decided to port it myself. This has only been tested on an intel-based core 2 duo mac running snow leopard 10.6.8.
Click to expand...
Click to collapse
Hey,
First, to the OP, Thanks for this!!!!
I had been casually working on my own port from the windows version, but now there's really no need. I've tested briefly on OSX 10.7.1, mid-2009 c2d macbook pro, 64-bit, and it seems to work great so far.
chaostic_2k1 said:
Wouldn't run out the box. Had to add my adb to path (might be easier just including adb in the "other" folder, as adb is resource-independent and nothing has to be installed for adb to work on a mac [Just download and run]).
The other is "sox". Seems to be a open-source command line audio converter, right? Not part of the standard OSX install. The apkmanger should either disable any sox related (It already does on reading the script), in which case it should be removed as a hard error, or include it in the other folder.
Click to expand...
Click to collapse
For the adb error, uhm, really? Anyone that's going to be using this should have the knowledge/ability to add adb to their path. And yeah, I know, it sounds like you were just trying to give the OP a pointer to make it idiot proof, but this really seems like the bare minimum knowledge requirement that someone should have if they're going to use a tool like this.
For anyone that doesn't know, here's one easy way (on osx there are about a million ways to add to $PATH) to add adb to your $PATH:
edit your bash profile file (create a new file if it doesn't exist yet) here: ~/.bash_profile
Add the following:
Code:
export PATH=/path/to/your/sdk/tools:$PATH
export PATH=/path/to/your/sdk/platform-tools:$PATH
(Technically only the second one is necessary for adb to function, I recommend adding them both for quick ddms access too.)
The sox issue on the other hand I can understand, since its not included with OSX. But it is simple enough to install SOX with all dependencies using macports or homebrew. If you plan on doing anything at all with android development, hacking, modding, etc., on OSX, using one of these tools is absolutely essential. I personally use homebrew, because its immensely faster than macports on my laptop, and homebrew will use OSX's default x11, python, etc. binaries, whereas macports will compile its own second copy of x11, python, etc..
for macports:
Code:
POSIXLY_CORRECT=1 sudo port install sox
for homebrew:
Code:
brew install sox
Anyway, hopefully someone finds this useful, else I'll just come back and delete the post in a few days.
Cheers
chaostic_2k1 said:
Wouldn't run out the box. Had to add my adb to path (might be easier just including adb in the "other" folder, as adb is resource-independent and nothing has to be installed for adb to work on a mac [Just download and run]).
The other is "sox". Seems to be a open-source command line audio converter, right? Not part of the standard OSX install. The apkmanger should either disable any sox related (It already does on reading the script), in which case it should be removed as a hard error, or include it in the other folder.
Click to expand...
Click to collapse
Though it is very easy to install/add adb to path, I agree that it wouldn't hurt to throw it in the other folder just in case.
As far as sox goes, i don't know many who are using apk manager for ogg files. Those who are I figured would speak up when the time came and I would work with them to come to some sort of solution. Are you getting errors from sox missing? If so, you are absolutely right that the errors should be fixed. I did take steps to disable it from the script. If i missed something, feel free to post a log and I will take care of it.
Just went through the whole installation, from installing ADB with it's own path to setting up SOX with homebrew and I gotta say, I'm a noob but I got it all done within a six pack! lol Thanks for the port mang! I can finally put away the PC to modify apk's!
All I did to "fix" it was change
Code:
# Test for needed programs and warn if missing
ERROR="0"
for PROGRAM in "optipng" "7za" "java" "sudo" "aapt" "sox" "adb"
to
Code:
# Test for needed programs and warn if missing
ERROR="0"
for PROGRAM in "optipng" "7za" "java" "sudo" "aapt" [COLOR="Red"]#[/COLOR]"sox" "adb"
Since sox isn't supported in the mac port yet (the options are not in the menu), no need to throw a fatal error, or require someone to install sox. You might just want to comment out "sox" in that line and leave adb uncommented though, since the adb commands are enabled.
As for adding adb to the package, well, it's a convenience thing. APKmanager should be a one stop shop for working with apks like that, and having adb added would help with that. I personally don't like mucking about too much with installing packages on my laptop, so I keep adb in my Applications folder, and just cd to it. And I manually run many things. I wouldn't be using APKmanager to install or pull apks anyway.
Hi again,
For anyone else that's doing their smali hacking on mac, I was seriously annoyed by the lack of syntax highlighting in my two favorite editors, Coda and SubEthaEdit, so I made my own syntax mode for them.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
The screenshot is from subethaedit (notice it supports code-folding at the ".method" level, ) and is somewhat outdated, I fixed the mode already to properly hightlight all variables after parameters.
My thread for the mode on XDA is here: http://forum.xda-developers.com/showthread.php?t=1257025
or you can head straight to my blog to download them here: http://wp.me/p1JZM0-O
Cheers,
Hi again,
So I started hacking your APK manager for mac today to hopefully bring it closer in-line with the windows branch.
And first thing was simply verifying that optimize png and ogg work if you install optipng and sox, and yes, they both do. So in addition to my tip above to install sox, also install optipng:
Macports:
Code:
POSIXLY_CORRECT=1 sudo port install optipng
Homebrew:
Code:
brew install optipng
Then go into the script.sh and uncomment the relevant lines that call those functions (menu lines 2, 14, 16 and answers for opt, bopt and ogg) and comment out the removal/error lines instead.
So far I've done the easy steps, added user selectable compression level, max java heap size, batch signing support, and added the z/p/zp options for batch optimizing.
I'll try to get this all finished this weekend so somebody else can test it too, and I'll try to include at least the 64-bit optipng binary I compiled, and possibly 64-bit sox and all its dependencies too.
Cheers,
hi, i've tried this (decompile and compile Browser.apk):
http://forum.xda-developers.com/showpost.php?p=17682521&postcount=19
any ideas?
thx
maile76 said:
hi, i've tried this (decompile and compile Browser.apk):
http://forum.xda-developers.com/showpost.php?p=17682521&postcount=19
any ideas?
thx
Click to expand...
Click to collapse
Hi,
I've spent the past few days greatly improving the Mac version of APK manager. Well, really its almost a complete re-write. I've added 32-bit/64-bit all-in-one support, re-enabled old disabled features, added project support, system apk "keep" folder options, error checking, debug info, etc., etc., etc.
Really, after writing ~600+ lines of code, I can't even remember every change I've made at this point.
Anyway, I'm still testing and tweaking it multiple times a day, so I'm not really ready to release it here to the masses at XDA, but if you visit my blog, you'll find a current download link.
Until further notice though, I ask is that you please, PLEASE, don't link directly to the download, and please don't re-distribute here. If you want someone else to download my version, please just link them to this post.
I'm not trying to drive clicks or anything like that, I just don't want a billion questions about how to use my mod right now when its not finished, and is likely to change every few hours anyway.
Cheers,
Hey again,
So I'm finally happy enough with my version of APK Manager for OS X, that I released it here on XDA: http://forum.xda-developers.com/showthread.php?t=1285130
I've brought it completely up to date with the windows feature set, and exceeded it in many, MANY ways.
Cheers everyone
Hi
It's a thread which collects Ubuntu stuff for SGS2 and includes some of my mods.
The content is from or based on fire314's, JDouce's and zacthespack's work. And their work is based on other people's work, so thanks everybody
Why is it better, than the sources I used?
-it's up to date
-works
-smallest download size
-less space required on sd/internal storage
-very detailed instructions
Why to use Ubuntu on an Android phone?
Why to overclock?! Just because we can do it To show off
And you can use Chromium browser to browse the web, you can edit documents in Open/Libre Office, etc.
Screenshot:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Download
I recommend this Lubuntu img, made by zacthespack, edited by me.
It's less than 500MB to download, 1800MB img file size on the phone, and sports LXDE (leightweight desktop):
Filehosting.org
Ubuntu One
Dropbox
Google docs
It is the necessery script to run Ununtu/Lubuntu, made by fire314:
ubi.sh
Ubuntu One
Dropbox
It is an Ubuntu img (Gnome desktop), made by JDouce, modded by me.
It's almost 1GB to download and 2,5 or 3GB (I don't remember) on the phone:
Depostie Files
Fileserve
Then, there is the one made by JDouce without any mod.
Almost 1,5GB to download in 2 parts, and 3,5GB (as I remember) on the phone:
Part 1
Part 2
The original from zacthespack:
Link to he's thread
He works on it, and uploads new versions, so no need to place a link for the file itself.
There are 2 versions now:
Ubuntu - 1,5GB to download and 3,5GB on phone
Lubuntu - 500MB to download and 2,5GB on phone
Instructions:
1. Choose one of the images (will add more later) and download it, and get the script aswell
2. Unzip ubuntu.img and copy it and ubi.sh to your sdcard or internal storage, both files to the same folder
3. Open a terminal emulator and type:
su
Accept root permission request if appears, then type:
cd (name of the place where the files are. Example: cd /sdcard)
You can check if the files are there by typing „ls”. If everything is fine, than type:
sh ubi.sh
like this:
and if everything is fine you get this:
4.Open a VNC client and fill out the following
password: ubuntu
address: localhost
port: 5900
set colors to 24bit
5. Hit Connect button
6. Now you should set the "mouse"
touch Menu button
Input mode
Touchpad
Turning it off:
In the VNC client:
touch Menu button
Disconnect
In the terminal emulator:
touch Menu button
Close window
accept it
You can add, delete programs in Synaptic.
If you want to start Lubuntu/Ubuntu anytime, just do the 3rd and 4th steps ; )
I didn't do much. I just made some small changes. All the credits go to zacthespack, JDouce and fire314.
I know, that JDouce has a thread, but he doesn't do much nowadays. He edited the OP more than 5 months ago. And I think it's such a fun, that it deserves some more attention.
Troubleshooting:
If it doesn't start after step 4, or your phone reboots after step 3:
change kernel!
Siyah 2.6.8 changelog:
-fixed the bug which prevented using ubuntu and was causing some random reboots...
so earlier versions doesn't work
If it starts, but the mouse pointer doesn't move:
check the step 6 in the OP
If you can't read or mount the sdcard/internal storeage after turning Ubuntu off:
reboot
Download links are up!
Let me know which one is the fastest and where would you like to see the next versions uploaded.
And if you have any question or suggestion, don't hold it back
Unbuntu One link is a ~20 min DL. Dropbox is ~5 min.
sh may have taken 0.01 seconds or so
Hope to test this today, if not, soon. I'll let you know how things work.
reupload screenshots.....
gh.rohit said:
reupload screenshots.....
Click to expand...
Click to collapse
is there some problem with them?
liljom said:
is there some problem with them?
Click to expand...
Click to collapse
I see them.
mudferret said:
Unbuntu One link is a ~20 min DL. Dropbox is ~5 min.
sh may have taken 0.01 seconds or so
Hope to test this today, if not, soon. I'll let you know how things work.
Click to expand...
Click to collapse
sounds good
Amazing Makes me wonder, can you install the Android SDK on it?
kblood said:
Amazing Makes me wonder, can you install the Android SDK on it?
Click to expand...
Click to collapse
AFAIK yes
funny, isn't it?
Exiting chroot environment and sync'ing memory to storage..
DO NOT EXIT until finished - doing so may corrupt the ubuntu.img!
This is what i get after " sh ubi.sh " i cant connect from vnc , help please
Nice to see you here
Sent from my GT-I9100 using xda premium
burimii said:
Exiting chroot environment and sync'ing memory to storage..
DO NOT EXIT until finished - doing so may corrupt the ubuntu.img!
This is what i get after " sh ubi.sh " i cant connect from vnc , help please
Nice to see you here
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
what kernel do you use?
can you try it with speedmod kernel?
liljom said:
AFAIK yes
funny, isn't it?
Click to expand...
Click to collapse
I am looking for a way to get Asus Transformer Prime capable of developing Android Apps, so it might not just be funny, but also very useful
I did try to see if I could make my SGS2 dual boot, but it did not work for me so far. And I am not sure I would want this as the phones OS, although it is temping if it can also use one of those Android App players that seems to be in development. I am not sure if they are even trying to target Linux though.
But the possiblities of Linux on Android hardware is.... mindbogging
liljom said:
what kernel do you use?
can you try it with speedmod kernel?
Click to expand...
Click to collapse
Syiah 2.6.11 , I will try it later because I just installed cm9 ...
Sent from my GT-I9100 using xda premium
It might be a stupid question, but is is possible to get Linux Mint to work on the Galaxy S II in the same way?
Tom-Helge said:
It might be a stupid question, but is is possible to get Linux Mint to work on the Galaxy S II in the same way?
Click to expand...
Click to collapse
Ask zacthespack. As I know, he built the image I modded in the OP
4 more images in the OP
And I'll take a look at the v5 from zacthespak... downloading it right now
sorry for my question: this is a rom or what?
KSTu said:
sorry for my question: this is a rom or what?
Click to expand...
Click to collapse
no, it runs from a ROM and it's Ubuntu linux
I like it and it runs faster than the other ubuntu 10.10 chroot release but my only problem is something seems wrong with the resolution the text is smaller and blurrier than the other release from before? Is it set for the galaxy s2 screen res or am i just seeing things?
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Deviant Manager 2
Since Daneshm90 originally put out his APK manager, editing APKs has been much less of a headache. This tool is a modified/ updated continuation of APK Manager. This tool is not only a great asset to Developers in modifying/adding certain simple ROM features, but also to Themers and those who aspire to begin learning the wonderful world of Android.
Credits
Daneshm90-original APK Manager http://forum.xda-developers.com/showthread.php?t=695701
Brut.all- for Original Apktool
iBotPeaches for Updated Apktools http://forum.xda-developers.com/showthread.php?t=1755243
JF- Smali/Baksmali
Features
- Simple Extracion and Zipping of apk's.
- Optimization pngs (ignores .9.pngs)
- Zipalign apks
- Sign apks
- ADB Push
- Brut.all/ iBotPeaches apktool
- ADB Pull
- Batch optimize apk (Zipalign,optipng,or both)
- Quick sign an apk (Batch mode supported)
- Batch Ogg optimization
- Zip/Compile in Different Compression Levels
- Batch install apk from script (Optio
- Error detection. Checks if error occured anytime u perform a task, and reports it via LOG
- Read log
- Added framework dependent decompiling (For non propietary rom apks). Checks whether the dependee apk u selected is correct.
- Allows multiple projects to be modified, switch to and from.
- Allows to modify system apk's using apktool but ensures maximum compatibility in terms of signature / manifest.xml
NEW FEATURE
-New drag and drop -if- to get those frameworks installed from your manager
Instructions
(Be sure to have JAVA and ADB installed correctly before attempting to use this tool)
-Download Deviant Manager
-Extract Zip
----For Modifying-----
-Drag Apk You Want To Modify To The "place-apk-here-for-modding"
-Run Script
-Perform Desired Extract/ Decompile Action
-Modify Apk In The "projects" Folder
-Perform Desired Zip/Compile Action
-Find Your New Modified APK In The "place-apk-here-for-modding" Folder As "unsigned__(your apk)__.apk"
Downloads
Deviant Manager 2 - http://d-h.st/6YW
Right now this tool only supports windows. (Dual boot is a wonderful thing)
This Version Is Confirmed Working For Jelly Bean As Well As Ice Cream Sandwich
Mine
Mine as well lol.
Ubuntu, Windows, Mac ? Thanks
-DELTA
iDannyPR said:
Ubuntu, Windows, Mac ? Thanks
-DELTA
Click to expand...
Click to collapse
Windows, It's in the title.
iDannyPR said:
Ubuntu, Windows, Mac ? Thanks
-DELTA
Click to expand...
Click to collapse
I reiterated in the OP just in case
Sent from my SGH-T989 using xda app-developers app
Damn deviant development is killing it lol
nice work bro!
been reading for this. Thanks Team Deviant Dev. you are Awesome.
Thanks, I got this working to decompile systemui.apk question is should I decompile that .apk as with a dependency or dependents . and if the systemui.apk has been modded can I alter it with this program? thanks a million
Thank you; I want to learn how to theme and all that but been having a hard time getting everything setup properly. This sounds like it might be at least a little easier I'll let you know after testing. Thanks again for all ur time and hard work!!!
Edit: Just did an apk that I wanted to theme for my personal use and even though I need to get more familiar with Gimp ur program worked flawlessly. Many thanks!!!
Updated. Updated apktool/aapt (thnks ibotpeaches) and new drag and drop -if-
its useful tools .. thanks !!
keeps telling me that java is not detected. I updated it and I am running windows 8. Any troubleshooting I should try?
cinsity said:
keeps telling me that java is not detected. I updated it and I am running windows 8. Any troubleshooting I should try?
Click to expand...
Click to collapse
A common problem associated with Java not being detected is the architecture. You're running windows 8 but which version:
32bit (x86 or X86_32 or i586) or
64bit (X86_64 or AMD64).
If you're running win8 64bit and install the 32bit binary for java, it installs it in the C:\Program Files (x86); whereas the ADT and Deviant Manager look for java in C:\Program Files (hence a "Java is not installed" error).
Because 64bit systems can run 32bit binaries, this is a common mistake that many people make and even though Java32 will work in in win8-64, its not the correct version.
I can't thank ptmr3 enough for putting this out here for everyone, now lots of people can theme apk's so people like me have more people to ask to have an apk themed
great tool tool .... thx for share
Hoping to get a understanding using this.
Sent from my SGH-T889 using xda premium
Greetings, all!
We on the Council have been speaking with ptmr3 of late, and real life is pushing him very, very hard right now. As a result, we’ve suggested to him, and he has accepted, that he should probably back off of all of his work on XDA for a bit. We would MUCH rather see him take a break for a while than burn out and just walk away.
As a result, updates will be few and far between for a while, and the Council, as well as the other members of these threads, I am confident will jump in and help any and every way they can. This is the essence of the Jedi spirit.
ptmr3, and we as the Council, appreciate everyone’s patience and understanding in this matter.
With respect and thanks to all,
-GT247 by request of the Jedi Council
@kushXmaster
sent from my JEDI ELITE Note 3
for best xda results, click to enlarge ?
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ScreenShots
h311s|KITCHEN (Hells Kitchen) is an Ubuntu-based Linux Distro
that is already setup and ready to go for developing:
ROMs (in accordance with dsixda's Android-Kitchen)
Kernels (in accordance with championswimmer's Kernel-Tools)
Built-in tools for modifying and theming APKs (Brut.all's apktool, jesusfreke's smali/baksmali and pxb1988's dex2jar)
A flashing utility for specific devices (Heimdall)
MTP, ADB, and Fastboot (that's right!)
A couple of Java GUIs (Emmanuel Dupuy's JD-GUI and Tomas Varaneckas's JAD)
--------------------------------------------------------------------------------------------------------------------------------------
(Most words that are in color, are linked FYI)
CHECK POST #2 FOR REVIEWS FROM OUR ADMINS AND MODS
--------------------------------------------------------------------------------------------------------------------------------------
As much as I wanted to include the sun-java-jdk and jre, it was not possible because of the fact I wanted it to be part of Ubuntu. There are work arounds that I am currently looking into.
It has both openjdk 6 and 7. And they are fully functioning and working for ROM building with dsixdas and championswimmers kitchens that are included.
I have built a couple of public roms already from a live USB install.
This will not work on super brand new custom setups that have problems loading Linux already. There are a few graphics cards that hate me and Ubuntu so we will have to find out more by trial and error. Its only a 1.4gb download.
The source is below and is on Github. To use the source code, you will have to download it and unpack some of it. I attempted to upload everything unpacked, but got a notice from Github because the repo became 3.5 GB unpacked and they have a "rule of thumb" which is totally understandable.
--------------------------------------------------------------------------------------------------------------------------------------
I have attempted to include all the licenses within this post, but recieved this message:
"The following errors occurred with your submission:
The text that you have entered is too long (30042 characters). Please shorten it to 30000 characters long."
So I will include links below until a solution is found:
dsixda's Android-Kitchen
championswimmer's Kernel-Tools (Kernel-Kitchen) is licensed under the GNU General Public License HERE (or you can read a full copy of the GNU GPL at the bottom of the page)
Brut.all's apktool is licensed under the Apache License HERE
JesusFreke's smali/baksmali is licensed under the New BSD License HERE
pxb1988's dex2jar is licensed under the Creative Commons License HERE and the Apache License HERE
Benjamin Dobells' Heimdall is licensed under the MIT License HERE
PLEASE: Any licensing issues should be reported by email or private messaging. Please email [email protected] for any issues and please write in the subject field: "LICENSING". You will be replied to immediately.
--------------------------------------------------------------------------------------------------------------------------------------
What the heck is h311s|KITCHEN?
h311s|KITCHEN is:
- a work in progress and in beta stages (please be kind).
- an Ubuntu-based Linux distro with many, BUT NOT, tools for creating your own custom ROMs.
- a distro that can be ran live or with persistence on a USB stick, or installed to your hard drive.
- a distro that can be installed in software like VirtualBox.
- an already ready-to-go kitchen and environment all-in-one
--------------------------------------------------------------------------------------------------------------------------------------
Persistence Mode and Live Mode:
Persistence Mode will allow you to save changes to your USB stick so that after you boot, any files saved from you session, will still be there when you reboot. You can practiaclly carry a full Ubuntu Distro in your pocket.
Live Mode (Great for NOOBS who are afraid that they will mess up the current configurations and that are not comfortable with Linux) will pretty much do the exact opposite of Persistence Mode. Whenever you reboot, no matter what you have done in the previous session and no matter what was saved to the current session, will be reset and erased. So every time you reboot, you have a fresh new installation. This is useful also for anyone who wants a fast setup that they can take with them in there pocket and use on MOST computers. Also, you can run in Live Mode and just save your work to an internal hard drive on the computer you are using.
--------------------------------------------------------------------------------------------------------------------------------------
What the heck isn't h311s|KITCHEN?
h311s|KITCHEN is not:
- a magic tool to click a button and build a ROM
- a step-by-step guide for building ROMs (there are too many tutorials as it is)
- a reason to build your first ROM and start sharing it immediatley
- a magic tool to click a button and build a ROM
- setup for compiling AOSP from source
--------------------------------------------------------------------------------------------------------------------------------------
The User and Root (su/sudo/superuser) password is:
p
A Complete List of All Installed Packages:
here :good:
Some Other Useful Software Included:
--------------------------------------------------------------------------------------------------------------------------------------
Downloads:
PLEASE GO TO:
Android-Kitchen.com
For the latest updates before using the links below.
Anything new will first be uploaded to
Android-Kitchen.com before anywhere else.
I was able to download the 1.5GB ISO in less than 3 seconds when downloading from
Android-Kitchen.com
h311s|KITCHEN Download Directory CLICK HERE
h311s|KITCHEN Beta5 x64 (2013-02-20) CLICK HERE OR HERE (MIRROR)
Size: 1.5 GB
MD5: 58508a37c589f165f934a473439c840b
SHA1: 60c683b681da5ac24866811b60fe32f1474d373f
h311s|KITCHEN Beta4 x64 (2013-02-18) CLICK HERE
Size: 1.4 GB
MD5: 3e43cafa34c847427c0a4e2d3291af13
SHA1: c90a8bcb011dfd346c03b8a5f563bf9622c96b4a
--------------------------------------------------------------------------------------------------------------------------------------
NOTE: I take no credits for dsixda's original "android-kitchen". dsixda has given me permission to include his kitchen under the agreement that I never alter or change it. The "android-kitchen" was git-cloned from dsixda's Github and has not been altered in any way.
You might see others refer to this as a "kitchen", and I do not want anyone to misinterpret the meaning with dsixda's. There is the definition of the word "kitchen" and then there is the name "kitchen" that almost always refers to dsixda's kitchen. dsixda's "android-kitchen" is a "kitchen" by definition, and since it is the best kitchen tool around, people refer to it as "the kitchen". A "kitchen" by definition is an Android Development Environment where developing takes place. So, this is considered a "kitchen" when using it by definition. But, I would appreciate it if nobody ever started referring to this project as "the kitchen". dsixda's kitchen has been around for some time, and has deserved to be known as "the kitchen". So please, this is "Hells-Kitchen" or the "Kitchen-Distro". Thank you.
ALSO: If you are having an issue with anything on this distro (ie: dsixda's kitchen, apktool, etc...), PLEASE do some research to see if others are having an issue in the developer's forum thread (ie: for the kitchen, go to dsixda's kitchen thread, etc...). If there seems to be no issues there, it is almost certainly something having to do with the distro itself, and NOT the tool. A lot of the developers were kind enough to give me permission to include their tools (even if their open-source license already permit it, I like to make sure the devs themselves are okay with what I am doing), and I do not want them receiving confusing posts on their threads about their tools not working (if this ever happens) when in fact it was a problem within the distro. Voice any concerns here first. Please.
--------------------------------------------------------------------------------------------------------------------------------------
OPEN SOURCE @github: https://github.com/h311sdr0id/h311skitchen
--------------------------------------------------------------------------------------------------------------------------------------
GNU General Public License, version 3 (GPL-3.0)
h311s|KITCHEN An Ubuntu-Based Rom Developing Distro
Copyright (C) 2013 h311s|DR0ID
(hellskitchen) (h3llsdr0id) (h311sdr0id)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version. Except where permission is needed.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, click below.
--------------------------------------------------------------------------------------------------------------------------------------
2017-07-02 UPDATE: I WILL BE WORKING ON A NEW DISTRO IN MY SPARE TIME. I am going to rebuild from the ground up. I should have some more news soon.
Reviews
REVIEW FROM XDA's WELL-KNOWN MODERATORS/ADMINISTRATORS:
From The MAN Himself, MikeChannon:
MikeChannon said:
Hi h311sdr0id
I just wanted to say that Senior Moderator xxxxx (whom you contacted) has endorsed your thread
and indeed was full of praise for your thread / distro. Excellent, well done.
MikeChannon
Click to expand...
Click to collapse
From Our Forum Moderator, NeoS:
NeoS said:
Hi h311sdr0id,
Magnificent work there mate. I have rarely seen such detailed OP's in kitchens posted on XDA.
Hope you are able to keep the OP up to date and I'm sure people will start using your kitchen.
Cheers,
NeoS
Click to expand...
Click to collapse
FIRST REVIEW From Christophorus (on next page):
Christophorus said:
I must say i really enjoy smoothly running through without having to go and grab certain dependencies
to resolve error.
Rom development is hard enough. this takes out the guess work!
Great work, h3llsdr0id!
Christophorus
Click to expand...
Click to collapse
.
FAQ and Other Info
DONATIONS
are greatly appreciated .........
Taking Applications
Someone mentioned to me that this could turn out to be an even better Distro if we had a good team of people together working on it. I would like to get a team/committee together for this project. This is something that every dev should have on his keychain or as an emergency backup. Anyone interested in getting together with me on this, please send me a message. At the moment, I want to get a few other Developers together. There will always be space for newcomers and people learning the process, but for now I want to just get a handful of great and seasoned devs together on this project. Please contact me.
Sorry if I'm being stupid but is it up for download yet cause I can't see the link ? LLooks good though I'm having trouble setting up my computer for rim dev so this should be a big help
Matyhew
Compiled an iso
But now I'm stuck at the homescreen. what's the password for the user "h3llsdr0id"?
Re: [DISTRO] h311s|KITCHEN Ubuntu-Based Linux Distro for New Developers and Seasoned
The letter p
Sent from my SCH-I605 using Tapatalk 2
matyhew said:
Sorry if I'm being stupid but is it up for download yet cause I can't see the link ? LLooks good though I'm having trouble setting up my computer for rim dev so this should be a big help
Matyhew
Click to expand...
Click to collapse
Your not. But it is up now. Thank you for your concern brother.
nice, i need to pack up a kernel so i'll give it a shot today
THEindian said:
nice, i need to pack up a kernel so i'll give it a shot today
Click to expand...
Click to collapse
Thank you sooo much for giving it a chance. It has been tested by two VERY well-known Developers and they loved it. I have only had one person out of about 15 say that their hardware was not compatible with it.
Install it live and start out clean every time. Or use the persistence if you need to. This thing hauls major a*s even on a USB 2.0. I have actually never even tried it on a 3.0 USB Stick. It is fast enough with the 2.0.
-h311sdr0id
Been testing it out
I must say i really enjoy smoothly running through without having to go and grab certain dependencies to resolve error.
Rom development is hard enough. this takes out the guess work!
Great work, h3llsdr0id!
Re: [DISTRO] ☆ ★HELLS-KITCHEN | Ubuntu-Based | ROM Developing Distro★ ☆
Christophorus said:
I must say i really enjoy smoothly running through without having to go and grab certain dependencies to resolve error.
Rom development is hard enough. this takes out the guess work!
Great work, h3llsdr0id!
Click to expand...
Click to collapse
I am glad you liked it. I can't believe I have this posted in the main Android Chef Forum and you are the only one that has tried it out. I am happy your happy. And its in beta still. So if you have any requests, let me get them. Nobody else is. Lol.
Sent from my SCH-I605 using Tapatalk 2
looking forward to trying this out.
Downloading now
jdeloach said:
looking forward to trying this out.
Downloading now
Click to expand...
Click to collapse
I'm going to take this distro for a testdrive, thank you for releasing this.
Nice too have for working portable! Is u-boot implemented as well by default?
SiNtEnEl said:
I'm going to take this distro for a testdrive, thank you for releasing this.
Nice too have for working portable! Is u-boot implemented as well by default?
Click to expand...
Click to collapse
Hope u don't mind people starting a mirror, or torrents. I'm heaving a hard time downloading the iso.
I'm on 100mbit but running @65kb. Faster mirrors would be great with bigger downloads. :good:
h3llsdr0id said:
I am glad you liked it. I can't believe I have this posted in the main Android Chef Forum and you are the only one that has tried it out. I am happy your happy. And its in beta still. So if you have any requests, let me get them. Nobody else is. Lol.
Sent from my SCH-I605 using Tapatalk 2
Click to expand...
Click to collapse
Because if people are truly interested in learning to develop, they will want to go through the step by step of setting up the environment themselves, it gives the user much stronger understanding of what is going on. For the Linux noobs that this sorta thing is likely to appeal to, now they won't know how to do basic things like install a package or do a dependency trace. Not bashing your work, just answering your question.
Re: [DISTRO] ☆ ★HELLS-KITCHEN | Ubuntu-Based | ROM Developing Distro★ ☆
thewadegeek said:
Because if people are truly interested in learning to develop, they will want to go through the step by step of setting up the environment themselves, it gives the user much stronger understanding of what is going on. For the Linux noobs that this sorta thing is likely to appeal to, now they won't know how to do basic things like install a package or do a dependency trace. Not bashing your work, just answering your question.
Click to expand...
Click to collapse
I intended it to be a "live" Distro. And for educational purposes to newcomers. This way they can go through the source code and see a full environment and how it works as well. There are sooo many AIO, ready to-go, "push-button" tools out there. For Windows mainly. Building with a lot of the tools already provides no knowledge of packaging or installation. As I wrote in the OP, this is not intended for building your first ROM and then sharing it immediately. There is still much to add and change to this. Which when I release the stable version, there will be more information included and more for the newcomer to work with.
There will be a 32-bit distro and a straight Debian-based distro as well coming soon.
I also hope to split the HELLS-KITCHEN into a separate "noob" and a separate "dev" distro.
Thank you for your concern, as I share it with you and I do not want people that have no knowledge of android/linux building ROMs without knowing the process.
This distro was first built for someone in a class I am teaching to build ROMs. I volunteer my time to teach and help out about 15 new developers, and teach a daily class (2 three hour classes a day). I take them through the whole process that I am familiar with. I help them setup a development environment, all the way to building a ROM and using git.
Thank you thewadegeek for your input. I am honored to receive it
Sent from my SCH-I605 using Tapatalk 2
Re: [DISTRO] ☆ ★HELLS-KITCHEN | Ubuntu-Based | ROM Developing Distro★ ☆
SiNtEnEl said:
Hope u don't mind people starting a mirror, or torrents. I'm heaving a hard time downloading the iso.
I'm on 100mbit but running @65kb. Faster mirrors would be great with bigger downloads. :good:
Click to expand...
Click to collapse
I am using caps so other people will read this. Not for you SiNtEnEl.
I DO NOT WANT ANYONE STARTING A MIRROR yet. Just because it is a beta distro. I need to know and be able to keep a record of downloads for stats on the "bug-report" and "pastebin" page I am building.
This is open source, so I cannot demand it, but would appreciate it if nobody did during beta stages.
This will help me and whoever else is involved build a better distro.
I will mirror and torrent this distro tonight. Please take down any mirrors please.
Thank you for bringing this up.
Sent from my SCH-I605 using Tapatalk 2
Re: [DISTRO] ☆ ★HELLS-KITCHEN | Ubuntu-Based | ROM Developing Distro★ ☆
I have just received this report:
Christophorus said:
Error: Unable to zipalign, aborting
If you are using 64-bit Linux, ensure you installed package ia32-libs
Click to expand...
Click to collapse
I am working on it as we speak. Thank you for your reports guys!
Beta5 will be uploaded and synced tonight!
Sent from my SCH-I605 using Tapatalk 2
[email protected]:50:46MDT
EDIT: BETA_5 IS NOW UP ON AFH (changelog under "info" on AFH and will be added to the OP)
Going to try this for Sony ROMS and give you the feedback
This looks awesome It will really help in developing ROMS and ease-out editing apk's ..I will test this out for my Sony ROMS and feedback you
Here is an python3 script named AAC that build ROM for you, yes.
How to get this ?
Download it on my Github : AndroidAutoCompiler
How to run it ?
Just type
Code:
python3 aac.py
in your Terminal.
Progress of the Project :
06 Nov 2015 : First script & First Upload
Next build will integrate an graphical interface, powered by TKinter. Here is a tease :
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Issues :
\
Don't forget to contribute :
Donate with Paypal
Version Infos
Status : Very very pre-alpha
Created 061115
Last Modif 191115
AndroGeek974 said:
Hi there,
I've just coded a script in Python3 to build ROMs more easily and decided to share it here.
It's very basic but I think it can help people that wants to start ROM development. Also it able you to save a lot of times.
Just put the script at the root of your linux machine and run it with :
Code:
python3 aac.py
...and follow instructions.
That's all !
Don't hesitate to test it.
You can download the script on my Github : https://github.com/AndroGeek974/AndroidAutoCompiler
AndroGeek.
Click to expand...
Click to collapse
I've forked your script and am adding some more ROMs, default statements and also fixing some typos. Will let you know when everything's done and I'm ready to do a commit.
Sent from a Cool Phone stuck with crappy KingUser
MSF Jarvis said:
I've forked your script and am adding some more ROMs, default statements and also fixing some typos. Will let you know when everything's done and I'm ready to do a commit.
Sent from a Cool Phone stuck with crappy KingUser
Click to expand...
Click to collapse
That's cool ! Waiting for your update.
AndroGeek974 said:
That's cool ! Waiting for your update.
Click to expand...
Click to collapse
Just one thing - I can't seem to find the link to AOKP's KitKat branch. Can you just look it up and post it here ???
Sent from a Cool Phone stuck with crappy KingUser
AndroGeek974 said:
That's cool ! Waiting for your update.
Click to expand...
Click to collapse
https://github.com/MSF-Jarvis/AndroidAutoCompiler
I have to leave for a few days so I've made an incomplete commit for you to merge and build upon.
Sent from a Cool Phone stuck with crappy KingUser
MSF Jarvis said:
https://github.com/MSF-Jarvis/AndroidAutoCompiler
I have to leave for a few days so I've made an incomplete commit for you to merge and build upon.
Sent from a Cool Phone stuck with crappy KingUser
Click to expand...
Click to collapse
Thanks man, I've just seen your update, going to work on a graphical interface this night.
Really appreciate your help.
AndroGeek974 said:
Thanks man, I've just seen your update, going to work on a graphical interface this night.
Really appreciate your help.
Click to expand...
Click to collapse
Thanks. Just managed to secure internet but cant code from this phone. Maybe i'll be able to help you out with the graphical ui later.
AndroGeek974 said:
Thanks man, I've just seen your update, going to work on a graphical interface this night.
Really appreciate your help.
Click to expand...
Click to collapse
Please keep pushing changes regularly to the Github repo do that I can stay up to date with your sources and keep working on my contributions as well.
P.S. I just had an idea to upload a index file with names of devices and their code names for noobs of course. We can then proceed to also including which ROMs actually support the device. The devices can first be the popular ones, and if the script gets famous :fingerscrossed: , we can accept requests for device inclusion.
Dont worry about implementation, if you aren't familiar with file handling in Python, I'll do it.
Sent from my HTC Explorer X using Tapatalk
MSF Jarvis said:
Please keep pushing changes regularly to the Github repo do that I can stay up to date with your sources and keep working on my contributions as well.
P.S. I just had an idea to upload a index file with names of devices and their code names for noobs of course. We can then proceed to also including which ROMs actually support the device. The devices can first be the popular ones, and if the script gets famous :fingerscrossed: , we can accept requests for device inclusion.
Dont worry about implementation, if you aren't familiar with file handling in Python, I'll do it.
Sent from my HTC Explorer X using Tapatalk
Click to expand...
Click to collapse
I'm still working on that ui, it takes time, i'd never use Tkinter. I'll push when the script will be usable.
Good ideas, it can be good.
#PrayforParis
Sounds like a really interesting thread just subscribed and will be following closely. I've tried building from source before and anything that helps is great. Thanks for sharing
Sent from my SM-N920C using Tapatalk
I've wanted to build something like this for a very, very long time. Here's my [humble as hell] start to it:
https://quip.com/BO2dAOEvDGXd
https://github.com/superordinate/klouds
sawdoctor said:
Sounds like a really interesting thread just subscribed and will be following closely. I've tried building from source before and anything that helps is great. Thanks for sharing
Sent from my SM-N920C using Tapatalk
Click to expand...
Click to collapse
faddat said:
I've wanted to build something like this for a very, very long time. Here's my [humble as hell] start to it:
https://quip.com/BO2dAOEvDGXd
https://github.com/superordinate/klouds
Click to expand...
Click to collapse
I just read through your scripts and documents and I feel its awesome. If we ever feel like it, I think the device specific script can be dynamically grepped in the linux shell to make it work for any device without manual editing by the user.
Sent from my HTC Explorer X using Tapatalk
Some progress...
AndroGeek974 said:
Some progress...
Click to expand...
Click to collapse
Really awesome Damien, you nailed it.
This was so good that I had to WhatsApp it to my computer classmates and teachers at half past eleven (right now) in the night. Hope it's up on the git coz I'm excited to work on it.
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AndroGeek974 said:
Some progress...
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It's high time the updated gui shows up on GitHub.
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MSF Jarvis said:
It's high time the updated gui shows up on GitHub.
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Not ready at all.
AndroGeek974 said:
Not ready at all.
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Boohoo....
Makes you look dumb when you say that. If it's not ready just make a new branch on the git repo and push it there. Call that branch beta test or something like gui test. It doesn't hurt to have some help. You keep your work synced, I'll keep mine and together we'll be able to finish it earlier than you alone.
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Few things, then I am off to sleep:
1) BINGO! The plan is to use env variables, eg:
export VENDOR=asus
export DEVICE=Z00A
2) Shall we Skype sometime? I'm faddat on Skype.
faddat said:
Few things, then I am off to sleep:
1) BINGO! The plan is to use env variables, eg:
export VENDOR=asus
export DEVICE=Z00A
2) Shall we Skype sometime? I'm faddat on Skype.
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Click to collapse
1) The idea's awesome, and since @AndroGeek974 is taking some time in that gui thingy, I'll do a version myself using your concept.
2) I would love to, but here in India... ummm, not that good of an idea. But I'll try to, for sure.
The thread has been cold for a while so here's a quick rundown of what we all have been up to in the mean time.
1. The GUI version of the script went up at https://GitHub.com/AndroGeek974/AndroidAutoCompiler2
2. It turned out that the GUI and CLI, both versions of the script are non-functional and buggy.
3. I made many edits to both versions to attempt to fix those issues and bugs, to no avail.
4. Tired of the constant issues with AAC and AAC2, I created another GUI based repository for AAC, called AAC-Redux, that currently only supports CyanogenMod for now, but works. Link is : https://GitHub.com/MSF-Jarvis/AAC-Redux
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