After I try the lite version of it, I bought the full version without thinking, it was just too great! If you are tired of Polaris and haven't bought another office, definitely go try it, you will love it!
Great product. And its free on Getjar market.
yumms said:
Great product. And its free on Getjar market.
Click to expand...
Click to collapse
This is the 1st I have heard of Getjar. Do you know how they can offer Paid Apps for Free? Is this site safe to use?
Thanks
it is a Lithuania based market that is not always the most honest in terms of making sure apps listed there are properly paid for. i dont know anything about the actual safety of the apps.
It's completely safe, all paid apps are uploaded by the devs themselves.
yumms said:
It's completely safe, all paid apps are uploaded by the devs themselves.
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Click to collapse
The devs post their paid app there for free download? That sounds nonsense to me
This app is neat. Even lets me sync dropbox. Pretty handy! I just need my dock and a mouse to go w/ it soon!
pandazzz319 said:
The devs post their paid app there for free download? That sounds nonsense to me
Click to expand...
Click to collapse
Getjar is based on an advertisement model. App developers get paid by posting their paid apps on getjar, and other developers pay (i.e. sponsor) to gain advertisement space on every page.
Quote:
Q12) So what is the GetJar business model? Is it profitable?
The majority of revenues come from sponsored apps, where developers pay to have their applications prioritized in special section. The developer bids for downloads on GetJar. Depending on region, category and platform, bids vary from US $0.01 to $1 per download. GetJar also has fixed placement advertising, but this is a very small part of the business. And yes, GetJar is profitable.
Source: http://mobithinking.com/getjar
It's a shame Google didn't go with this business model.
Looks pretty nice, but IMO they could've made it a lot easier to use. It's annoying that you can't make something Bold/Italic/Underlined or change the font until after you've written something..
This basically goes for all the Offices Suites on the Android market: Why can't you make it more MS Office like, with all the different options on a bar at the top of the page?
currydude said:
Getjar is based on an advertisement model. App developers get paid by posting their paid apps on getjar, and other developers pay (i.e. sponsor) to gain advertisement space on every page.
Quote:
Q12) So what is the GetJar business model? Is it profitable?
The majority of revenues come from sponsored apps, where developers pay to have their applications prioritized in special section. The developer bids for downloads on GetJar. Depending on region, category and platform, bids vary from US $0.01 to $1 per download. GetJar also has fixed placement advertising, but this is a very small part of the business. And yes, GetJar is profitable.
Source: http://mobithinking.com/getjar
It's a shame Google didn't go with this business model.
Click to expand...
Click to collapse
ic, thats a pretty good way to earn money
OstiasMoscas said:
Looks pretty nice, but IMO they could've made it a lot easier to use. It's annoying that you can't make something Bold/Italic/Underlined or change the font until after you've written something..
This basically goes for all the Offices Suites on the Android market: Why can't you make it more MS Office like, with all the different options on a bar at the top of the page?
Click to expand...
Click to collapse
Office Suite Pro 5 has a toolbar like Word - with Bold, Italics, Underline, Left/Centre/Right alignment, numbering, bulleting, highlighting and font colour - and its accessible all the time. However, it doesn't have the Print Layout view like Smart Office and it doesn't display equations and numbers as well as Smart Office.
If I could take the features of all these office programs and combine them.... (I'd pay for someone to do that)
It works pretty well on Prime but sometimes it makes my tablet goes nuts and I have to reboot it. Do you have the same issue around that ?
With this one, if you are editing a .docx file will you be able to save it as a .docx?
OstiasMoscas said:
Looks pretty nice, but IMO they could've made it a lot easier to use. It's annoying that you can't make something Bold/Italic/Underlined or change the font until after you've written something..
This basically goes for all the Offices Suites on the Android market: Why can't you make it more MS Office like, with all the different options on a bar at the top of the page?
Click to expand...
Click to collapse
That's the first thing I thought. It's like giving someone directions and saying "Turn left 1 mile before you get to the fork in the road".
Related
Admob is bad in ecpm and fill rate. How do you monetize your app?
I have used admob for my apps. I get just over $100 per month from them which isn't really great.
I'm going to try removing the ads and putting my apps on the amazon store for $1.
jgittins said:
I have used admob for my apps. I get just over $100 per month from them which isn't really great.
I'm going to try removing the ads and putting my apps on the amazon store for $1.
Click to expand...
Click to collapse
$100 a month for free isnt bad at all, its better than no money coming in, do you think your app would sell 100times each month?
jgittins said:
I have used admob for my apps. I get just over $100 per month from them which isn't really great.
I'm going to try removing the ads and putting my apps on the amazon store for $1.
Click to expand...
Click to collapse
Try an ad free version and a paid version, see which one gets more downloads. Then try a week only paid version. What brings in more $$$ wins.
Which ad network is good? Admob is getting bad in fill rate and eCPM. Any suggestions?
cubewalker said:
Which ad network is good? Admob is getting bad in fill rate and eCPM. Any suggestions?
Click to expand...
Click to collapse
i'm going to try mobfox... pays better...
There really needs to be a guide or website listing and reviewing all the ad networks/services. It's mind boggling.
I've been trying admob, but it only displays 2 ads in my country. And they aren't even ads I think people would click on.
So I do some research and see people using adsense ads which are much more relevant. But guess what, they are a part of admob, and only enabled for 'some' developers.
Then I see another kind of ad. Doubleclick.net And its another google ad network. Theres a sign up page for that one, but you have to have a adsense publisher id, which you can't get for android apps.
I've tried mobclix, but don't get any ads from the networks there, only from admob.
Choosing a way to display ads in your app is such a convoluted process. It really should be so simple.
obtain an adsense pub id by starting a blog (on free hosts if you must), putting up some posts, applying for adsense, et voila.
But would'nt the ads be targeted to the content of the publisher id?
I assume the reason all these ad networks give you a ID per website/app is so there are different ads based on the type of site/app.
of course not. otherwise, if a webmaster makes a site about... ww2 tanks, and then another about barbie dolls, that the barbie dolls site will have ww2 adverts and vice versa? it's not called contextual advertising for nothing.
also, interest-based advertising is (finally) making a big splash, and adsense has the power behind it to make use of it
Could I get a adsense ID by using the market page for my app?
And by the way, I tried to sign up for a adsense id the other day using a website I have.
It was rejected for this reason:
Insufficient content: To be considered for AdSense, your site must contain
enough text content for our specialists to review and for our crawlers to
identify relevant ads to show on your pages. We recommend including more
complete sentences and paragraphs on your site. We require websites to be
fully launched and functioning, allowing users to navigate throughout your
site with a menu, sitemap, or appropriate links. Once the majority of your
site is complete and functional, we'll be happy to reconsider your
application.
In your example above there would need to be a separate publisher id for the ww2 website, and a separate one for the barbie website, if i understand it correctly.
Admob automatically enabled adsense ads for me after a month or two of my apps being live. I get close to 95% fill rate now.
I also went into the admob settings for each app and enabled the age appropriate ads option to increase fill rate.
Can someone give me an estimate about how much admob pays the dev in terms of number of views, number of visits, whatever metric is used.
cyanide911 said:
Can someone give me an estimate about how much admob pays the dev in terms of number of views, number of visits, whatever metric is used.
Click to expand...
Click to collapse
I can tell you in the last 30 days my apps requested 435k ads and I got paid $105.35. So I need to serve about 4k ads to make $1.
jgittins said:
I can tell you in the last 30 days my apps requested 435k ads and I got paid $105.35. So I need to serve about 4k ads to make $1.
Click to expand...
Click to collapse
Oh okay. Which app is it, if you don't mind telling?
jgittins said:
Admob automatically enabled adsense ads for me after a month or two of my apps being live. I get close to 95% fill rate now.
Click to expand...
Click to collapse
I guess that's really the only option at this point.
jgittins said:
I also went into the admob settings for each app and enabled the age appropriate ads option to increase fill rate.
Click to expand...
Click to collapse
I really don't think age appropriate ads are 'appropriate' on a (standard) mobile app. When I go to site like engadget or gizmodo, I don't expect to see porn ads, and its the same for mobile apps.
Age appropriate ads should be limited to relevant apps/sites.
athornz said:
I really don't think age appropriate ads are 'appropriate' on a (standard) mobile app. When I go to site like engadget or gizmodo, I don't expect to see porn ads, and its the same for mobile apps.
Age appropriate ads should be limited to relevant apps/sites.
Click to expand...
Click to collapse
Might engadget or gizmodo much more interesting
"Age appropriate apps" aren't porn They are gambling and dating ads. I just started to try to monetise my apps recently. In the past 30 days I've served 166,000 ads and earned just over $20 dollars but the paid version makes more.
athornz said:
I really don't think age appropriate ads are 'appropriate' on a (standard) mobile app. When I go to site like engadget or gizmodo, I don't expect to see porn ads, and its the same for mobile apps.
Age appropriate ads should be limited to relevant apps/sites.
Click to expand...
Click to collapse
It's really only gambling and dating ads like Baz said. I wouldn't enable them if my app was aimed at kids, but mine are gaming related so I assume most users are in their 20s. I haven't had any complaints about the ads yet anyway, plus I try not to make them too intrusive so most people probably don't notice them.
Enabling them definitely seemed to increase the amount of money I made though.
Since I've uploaded my App to the market, I receive emails about uploading my App to other markets too. For example this email I've received yesterday:
Hi ,
My name is *...*, from business department of Ndoo Networks. We are a company that operates 3rd party Android app market in China. We both realize China is a market of great potential, and there are already over 6,000,000 Android users in China. Now we are searching for the co-developers to make the Android market in China more brilliant.
We devote to bringing convenience and giving better service to our users. Till now we are generating a total of 5,000,000 downloads per month. The strengths we have now include:
--Diversified access to Phone, Web and desktop.
--App downloads 50% faster than Android Market.
--Value-added services to developers, including function test, security check etc.
--Operating an active user community including solutions for common issues using Android apps.
Meanwhile, the opportunities we see for you are:
--Expose your apps to millions of Android users.
--Expose your apps to many device makers in China who badly need excellent apps to get preinstalled.
--Ad-supported apps to generate income.
--Application proxy.
If you are interested to opt in our platform to distribute your apps, reply this email to authorize us the distribution rights. By default it is non-exclusive authorization.
Look forward to hearing from you.
------------------
Cheers,
*...*
Shanghai Ndoo Network Technology Ltd.
Your Android,Simplified!
Click to expand...
Click to collapse
Are there issues (read: legal issues) when you upload your app to other markets and / or is it smart to do. Because I get the feeling, just a feeling, that not all of these markets have the right intentions with the App provided by unknowing developers.
Are you upload your app to other markets too. If so, what website/markets do you upload your app.
Mod Edit: Moved to Q&A
Obviously all different countries will have different app stores and be impossible to keep track of all of them. However obviously the well known ones are Amazon Appstore and Android market (duh). Outside of the US there are too many to count small and big. However, you can do a couple searches on the internet and see for yourself if it doesnt look shady and trustable enough.
Personally as a Korean I know for a fact that T-Store in korea is huge with dominating market share and since Korea's smart phone market is pretty big you could try getting your app uploaded there. However, I'm not too sure about how it works for foreigners but if you are interested just PM and I'll do my best to help out. I really like your app and I think its a brilliant idea. Cheers.
I received a similar email and all I can tell is stay away from them.
They are not a legit market. All piracy.
tyl3rdurden said:
Obviously all different countries will have different app stores and be impossible to keep track of all of them. However obviously the well known ones are Amazon Appstore and Android market (duh). Outside of the US there are too many to count small and big. However, you can do a couple searches on the internet and see for yourself if it doesnt look shady and trustable enough.
Personally as a Korean I know for a fact that T-Store in korea is huge with dominating market share and since Korea's smart phone market is pretty big you could try getting your app uploaded there. However, I'm not too sure about how it works for foreigners but if you are interested just PM and I'll do my best to help out. I really like your app and I think its a brilliant idea. Cheers.
Click to expand...
Click to collapse
Thanks for your reply and compliment for my App. I'm definitly gonna look into the T-Store you're talking about.
I got the same email too, and found this thread by Googling a sentence from this email
All of my Apps are there, free & paid ones, without my approval.
It seems like piracy in China is a common practice, and I'm not sure what can be done against it.
Obg1 said:
It seems like piracy in China is a common practice, and I'm not sure what can be done against it.
Click to expand...
Click to collapse
Seems? Come on! Let's all be honest here, we all know China is the number 1 in piracy, copying, not giving a f*ck about copyrights and so on. Whether is about fake iPhones, fake stores, mod chips, fake 2TB HDDs, fake apps, copied apps, fake everything and copied everything, etc. The world itself is there, either fake or copied. And there's nothing the rest of the world can do about it, since they don't have the copyright laws we have. If I were you, I wouldn't trust in giving my app to neither a Chinese nor a Sweden store (Sweden stores are a tad more controlled than Chinese stores, but still )
In my country, we call China "el rey de los plagios" (the king of copying/fakes/etc).
Sent from the best gaming android smartphone in the world with the best forum android app in the world
DanielEGVi said:
Seems? Come on! Let's all be honest here, we all know China is the number 1 in piracy, copying, not giving a f*ck about copyrights and so on. Whether is about fake iPhones, fake stores, mod chips, fake 2TB HDDs, fake apps, copied apps, fake everything and copied everything, etc. The world itself is there, either fake or copied. And there's nothing the rest of the world can do about it, since they don't have the copyright laws we have. If I were you, I wouldn't trust in giving my app to neither a Chinese nor a Sweden store (Sweden stores are a tad more controlled than Chinese stores, but still )
In my country, we call China "el rey de los plagios" (the king of copying/fakes/etc).
Sent from the best gaming android smartphone in the world with the best forum android app in the world
Click to expand...
Click to collapse
In your signature you say you use a hacked market.
I guess you are Chinese too?
JXB said:
In your signature you say you use a hacked market.
I guess you are Chinese too?
Click to expand...
Click to collapse
Hacked market means it can download apps no matter what DPI are you using
You actually made me lol.
Sent from the best gaming android smartphone in the world with the best forum android app in the world
I use this app https://market.android.com/details?id=com.bigtincan.android.adfree&hl=en
it used to block out most ads but in recent times id estimate over 70% of apps i have which are not paid apps still have annoying ads in them and despite updating ad free every day the ads are still there so im thinking of uninstalling it as it's become worthless and does not stop ads, can anyone recommend an app which blocks all ads from apps, some ads aren't too bad and are barely visible other ones are really annoying.
Thanks
Try adAway also in market.
Sent from my Arc to your eyes.
punkmonkey1984 said:
Try adAway also in market.
Sent from my Arc to your eyes.
Click to expand...
Click to collapse
will do thanks.
punkmonkey1984 said:
Try adAway also in market.
Sent from my Arc to your eyes.
Click to expand...
Click to collapse
Will also try this out...
Thx!
I basically stay away from free apps due to the ads.
90% of the apps loaded on my phone are paid and if the developer offers a paid app to lose the ads, I purchase it.
augie7107 said:
I basically stay away from free apps due to the ads.
90% of the apps loaded on my phone are paid and if the developer offers a paid app to lose the ads, I purchase it.
Click to expand...
Click to collapse
I refuse to pay for an app just to be ad free ill pay for extra features but certainly never just to be ad free,hopefully this ad away will be better than ad aware.
jonny68 said:
I refuse to pay for an app just to be ad free ill pay for extra features but certainly never just to be ad free,hopefully this ad away will be better than ad aware.
Click to expand...
Click to collapse
You refuse to support developers that support you? How gracious of you...tho I can understand expectiong everything for free. Just makes sense right? Hell thos developers loving wasting there time for others benifit!
Sent from my Xoom using Tapatalk
jug6ernaut said:
You refuse to support developers that support you? How gracious of you...tho I can understand expectiong everything for free. Just makes sense right? Hell thos developers loving wasting there time for others benifit!
Sent from my Xoom using Tapatalk
Click to expand...
Click to collapse
what the hell are you talking about i have over €70 worth of paid apps alone on my phone and i have given more than €40 in donations alone on this very forum so don't start talking rubbish with me does that sound to you like i "don't support developers" ive done nothing BUT support developers,i refuse to pay just to get rid of ads when ad away (thanks again OP works much better)does it for free,i have no problem paying for paid apps that offer extra features but not just to get rid of adds.
edit - i see you have a "donate" link in your signature,and exactly what is this for charity is it????
jonny68 said:
what the hell are you talking about i have over €70 worth of paid apps alone on my phone and i have given more than €40 in donations alone on this very forum so don't start talking rubbish with me does that sound to you like i "don't support developers" ive done nothing BUT support developers,i refuse to pay just to get rid of ads when ad away (thanks again OP works much better)does it for free,i have no problem paying for paid apps that offer extra features but not just to get rid of adds.
edit - i see you have a "donate" link in your signature,and exactly what is this for charity is it????
Click to expand...
Click to collapse
...allow me to clarify then. Again from a developers stand point.
Would you rather there be a payed only version that u can only test for 15minutes or have a free ad supported version that you can test as long as you like? Just because they choose to offer you all the features up front does not make there paid version any less worth the money. Forgive me if i'm wrong but your justification is its the same just without ads. Would you rather they remove the features from the free version? I mean if you don't like ads don't use the program! You have that choice! But blocking ads its exactly the same as stealing the program to the developer of the app. Effect its exactly the same, one more user who had paid experience without paying for it.
I'm not telling you what to do, not even remotely. I'm just giving a view point. But I will say this as this gets worse it will have adverse effect.
As for my donation link if was for when I made roms for the HTC touch pro few years ago. Of which I've gotten...I think $25 last donation being well over 2 years ago. Honestly I had forgotten about it/ never thought about it. But if you have a problem with me spending my time for the community then...o well. Donation an paid apps are two entirely different things entirely. Keep in mind charity its just that, at complete discretion of the donater. I have never and will never ask for one.
Jug6ernaut
Sent from my MB860 using Tapatalk
Allow me to jump in
I have to agree. I LOVE ( I'll repeat), I LOVE how much free stuff is on the Android market. It's part of why I love android so much. But do you know why it's free? Well most of the time because it has ads. Ads are REVENUE for the developer, which comes from Google, not the "buyer". This allows the buyer to have a full user experience of the app for FREE, while the developer gets paid. Blocking ads is stealing. Plain and simple; It steals revenue from the developer.
All I have to say is this; keep blocking ads you guys. You know why? Because sooner or later the developers will wise up, and there will be no more free apps in the market and you'll have to buy anything, even just to try. Saying "Oh I have paid apps on my phone", or "I donate" is like going to the store to buy a couple CD's to justify the 20 Gigs of torrents on your PC.
All you're doing is biting the hand that feeds you, and when that hand stops feeding you, I'll be on a WP7 phone saying Hi!
My 2 cents........
AndGuard for Root/AndGuard Pro (w/Iptables) by Soapbox Apps - blows all the others away.
Devs that make money from ads are few and far between. Just multiply the average number of downloads x payout per ad. You need a wildly successful app to get any money out of ad banners.
For most developers ads are not revenue. They're just a nag screen to encourage users to get the paid version. Small developers are better off if they'd replace their online ads with a donate button or an offline advertisement for the paid version. It's less annoying for their users, and ad blockers won't touch them.
rogier666 said:
Devs that make money from ads are few and far between. Just multiply the average number of downloads x payout per ad. You need a wildly successful app to get any money out of ad banners.
For most developers ads are not revenue. They're just a nag screen to encourage users to get the paid version. Small developers are better off if they'd replace their online ads with a donate button or an offline advertisement for the paid version. It's less annoying for their users, and ad blockers won't touch them.
Click to expand...
Click to collapse
You are 100% correct, ive had over 100k downloads...making money right? Nope not really lol... $40 total off ads.
What devs would do if smart(i should listen to my own advice hehe) is do what you suggest BUT first check for ad blockers(most common method being host files, second check for internet connection) If no add blocking, show ads, if not show donation link. Would be easy to do really...
I think some are missing an important thing.
In the grand scheme of apps, how many people actually go to the trouble to block the ads? Maybe a great percentage on XDA, Modaco etc, but, the "Sally secretary, Bill the bowler" are not the types that frequent this site, and more importantly, will not be blocking the ads. I would guess that the large percentage of downloads is by your non "geek" types, and therefore, will see the ads. Now, if they click on it, that is another thing, but they will at least be pushed to the phone.
On a personal note, I use LBE security to limit what "phones home" which also has as a side option of blocking the ad, since it can't phone home. Now, obviously if it is an app that needs internet, it's not going to work, but for the majority of the apps, if they are an app that doesn't need access, then I block it. I have purchased many apps, and would rather they keep the model they are using now, leave the ads on the free apps, and unlimited use, no ads on the paid. I do not even bother downloading the ones you have to buy, since 15 minutes is NOT enough time to evaluate an app.
Blocking ads ain't a good thing. After while Google will block you form getting most apps or even being able to update. Remember Android is built around the Android Market which constantly checks app status, use and crashes. You block Google, they will block you.
Trust me I been through this with my previous tablet blocking ads and stopping apps from accessing the internet and it got frustrating espicually having a Gmail account. Google knows what u do that u should not. Don't believe me?
Go to google.com/dashboard/ and I'm sure you will think twice about blocking Google. Just like a few guys said already, if u don't like ads don't use the app. Point blank
Sent from Wicced's rooted A100 16gb HoneyComb 3.2 using XDA PREMIUM
I will gladly pay for any app that is well made and usefully. Regardless of the situation. If there is more feature in the paid version the cool. If it just removes adds that cool too. Bottom line is I know my money is going to further development of that app. So if its useful and a well made app. I will gladly buy the paid version.
Same here as Scarmon25 said. I download lots of apps to try out, some i delete after testing, some i keep. The ones that are useful for me i buy (have +20 paid apps on my phone). Some of the pro versions offer additional features like Titanium, UberMusic or Easy Money, others i just buy because they are really useful for me. The rest of +100 apps i use with the ads, and that does not bother me at all. I must admit there are apps with very annoying pop up reminders or ads, but i understand that . Be aware that a developer spends many hours, weeks and sometimes months, to build an app that looks nice and works perfectly, taking into account the needs and requests of the users, so it is only correct when he tries to get at least a beer or two as reward for his effort.
So cheers and thanks to all developers and please please support them guys.
wicced247 said:
Blocking ads ain't a good thing. After while Google will block you form getting most apps or even being able to update. Remember Android is built around the Android Market which constantly checks app status, use and crashes. You block Google, they will block you.
Click to expand...
Click to collapse
This is 100% untrue.
Blocking ad servers has nothing to do with "blocking google"
BenKranged said:
This is 100% untrue.
Blocking ad servers has nothing to do with "blocking google"
Click to expand...
Click to collapse
Mainly my point is, nobody likes ads but ads build revenues and revenues helps us get lots of stuff free. Blocking ads in time will affect the app production of apps we all use. Nobody works for free and developers ain't going to be working for free.
Just my point everyone is free to do what he/she wants with their device
Sent from Wicced's rooted A100 16gb HoneyComb 3.2 using XDA PREMIUM
Ok that does make some sense. That said I always use a hosts file to block ads on my computers and now phones. I pay for my internet connection therefore I only download what I choose to. (which is not ads) Especially when that internet is metered/capped.
Hi,
I've got 3 apps/live wallpapers currently on the market (links listed below in my signature), all with free and donation versions. Between them they have had just under 32,000 downloads in the last four months. They've been rated between 4 and 5 stars with positive feedback.
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions? (Many thanks if you have bought one )
It can't be lack of visibility or quality as the free versions seem to be quite popular and are getting healthy reviews. The donation versions have extra functionality as a bonus incentive. It's not price - they are as cheap as I can make them!
Am I missing something? I am at a loss. Please can somebody point me in the right direction?
I'm not naieve enough to think I'll make a ton of cash out of it, just enough to even partially justify the effort I've put in would be nice.
Regards,
Paul
Strangemoo
Hi,
You can get answers to your questions if you look at Wiki - Product Marketing. It is not simple, but when you start to understand this process, your sales will grow.
Sorry for my English.
pphillips001 said:
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions?
Click to expand...
Click to collapse
Because people want things for free is the simple answer.
pphillips001 said:
Hi,
I've got 3 apps/live wallpapers currently on the market (links listed below in my signature), all with free and donation versions. Between them they have had just under 32,000 downloads in the last four months. They've been rated between 4 and 5 stars with positive feedback.
Can anyone think of a reason why I've only had a couple of dozen sales of the donation versions? (Many thanks if you have bought one )
It can't be lack of visibility or quality as the free versions seem to be quite popular and are getting healthy reviews. The donation versions have extra functionality as a bonus incentive. It's not price - they are as cheap as I can make them!
Am I missing something? I am at a loss. Please can somebody point me in the right direction?
I'm not naieve enough to think I'll make a ton of cash out of it, just enough to even partially justify the effort I've put in would be nice.
Regards,
Paul
Strangemoo
Click to expand...
Click to collapse
Are the free versions ad supported?
Sent from my GT-I9100 using XDA App
I am speaking from a position of total ignorance here but, if I were in your shoes, I would totally just remove the free versions...
Or stick ads in the free versions
Sent from my X10a using xda premium
Yep it is very very simple. Free, even with ads people will choose over the paid versions. Even at 99 cents it's enough for people not to purchase.
Plus if your apps make it to pirating sites, there is no point in buying the app. Even my sister can figure out the piracy stuff for android and she cant even install Windows 7.
I will give you my objective experience as a random android user.
I don't think you have done anything wrong. I installed both Dino Pop and Zombie Pop and found myself chuckling and having fun.
I think that it's just something that doesn't fit in the paid app category as much.
I usually pay for apps that I find useful or have promise of future, as of yet unrevealed, entertainment.
I don't know what the limitations of live wallpaper are, but even a simple game needs a) unpredictable change of scenery b) the need for strategy (to entice the mind to test its abilities) c) some kind of final challenge (maybe like a boss zombie or something, to give that sense of accomplishment)
These are just my super honest thoughts, 100% intended to help out.
On a related note, I used to love this arcade game called strikers 1945 plus. I always thought it would be awesome to have a live wallpaper game like that (but obviously not as in depth..it's wallpaper lol)...again, not sure how difficult something like that would be. Just my two cents.
Sent from my Nexus 6 through tears in rain.
My thinking...
Case 1: If I find an app for free that also has a Donate version, without any extra features, I will never pay for it. Period.
Case 2: Usually when there is a free app, that also has a paid version without ads, I will buy it if I use the free version enough to wish it didn't have ads.
Case 3: There is a free app (usually a game) that I use continuously every/every other day and I will see that there is a paid version. The paid version has tons of cool features, options, game levels, etc. If I get a little bored of the free version, and really need something extra, I usually won't hesitate to buy it. (Ex. Noogra Nuts, Navy Wars)
Then there's those apps like FriendCaster and Twitter apps with ads. The paid version of FriendCaster is $5. I won't ever buy it to remove the ads. I won't pay for it simply because they don't get in the way, and I can access Facebook/Twitter in many different ways.
Even the name "Whatever App - DONATE" is just a red flag to users. Basically they might see that, and just not even look at it. They won't even see that there are extra options available. You might be able to get away with changing the name (to 'Pro version' or just without 'Donate') and really push the extra functionality.
Just my thoughts about free/donate/paid versions of apps. Hope it helps
Oh, and I like your LWs, keep up the good work!
I agree and have had a somewhat similar experience. I have bought a live wallpaper before because it had added functionality and got rid of upgrade messages on the homescreen (photolive wallpaper). The free version was good enough for me to try it and see what its like, but still restrictive enough for me to have to buy it. I have also donated to an app called Llama, but this is a special case where I will donate more than the small amount in the android market because I love the app and the dev isn't asking what I am willing to pay.
I would say to restrict the free versions of features and really give people both an incentive and reason to upgrade the product if they like it. If not people will generally make do with what they don't have to buy. I went for 2 years with my first Droid experience without buying a single app, I just used add supported or completely free versions, but now I'm much more inclined to support developers when I find something I like and usually but not in all cases, that I can try first.
Sent from my GT-I9100 using XDA App
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
pphillips001 said:
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
Click to expand...
Click to collapse
The key to money is think "free = demo," "paid = full featured."
If you do that, and people like it, then you will get more money. I play a game, I like it, it's a demo, that person made a sale. They give it away for free, I'm likely to just use it for free and never even visit their "donation page."
It's like the old saying: Why pay for a cow, when you can get the milk at home for free?
Being not married, that doesn't really apply to me, and I don't pay for cows either way
---------- Post added at 09:42 AM ---------- Previous post was at 09:38 AM ----------
Oh yeah... It should probably also be mentioned that when people pay for something, it usually gives them a license (or so they think) to rate it and comment more harshly, so don't be all shocked if ratings go down when you implement a pay-per-app methodology.
pphillips001 said:
Many thanks to all of the inciteful responses. All very inteteresting points.
In a nutshell it appears that I'm basically giving too much for too little. I've withheld going down the adverts route as I'm not a great fan personally - but if that's how the 'many' prefer to go then who am I to disagree!
Does anyone else find it funny that you have to actually annoy Android users into paying for apps?!
Lol - what a world.
Thanks again,
Paul
Strangemoo
Click to expand...
Click to collapse
majorpay said:
The key to money is think "free = demo," "paid = full featured."
If you do that, and people like it, then you will get more money. I play a game, I like it, it's a demo, that person made a sale. They give it away for free, I'm likely to just use it for free and never even visit their "donation page."
It's like the old saying: Why pay for a cow, when you can get the milk at home for free?
Being not married, that doesn't really apply to me, and I don't pay for cows either way
---------- Post added at 09:42 AM ---------- Previous post was at 09:38 AM ----------
Oh yeah... It should probably also be mentioned that when people pay for something, it usually gives them a license (or so they think) to rate it and comment more harshly, so don't be all shocked if ratings go down when you implement a pay-per-app methodology.
Click to expand...
Click to collapse
I think you're both right. If you could offer a demo with built in restrictions and then an unlock key. If you can avoid ads and thus the network access permission, which personally I prefer not to see on a live Wallpaper, that would be even better. Then the user has a decent live wallpaper with no strange permissions (for a wallpaper) but something always there to give an incentive to buy it if one likes the developer's work and or the demo product and want to unlock features. This adds value to the product because I would bet less people really care about donating than they would paying to unlock a full version!
Sent from my GT-I9100 using XDA App
jontornblom said:
I will give you my objective experience as a random android user.
I don't think you have done anything wrong. I installed both Dino Pop and Zombie Pop and found myself chuckling and having fun.
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Click to collapse
jontornblom said:
I think that it's just something that doesn't fit in the paid app category as much.
Click to expand...
Click to collapse
I know what you mean. I figured I'd start off with a couple of live wallpapers to 'test the water'. I have a couple of neat ideas for some original games - but am still unsure it'll be worth the effort on this platform (which is a shame as I love writing for Android).
jontornblom said:
I usually pay for apps that I find useful or have promise of future, as of yet unrevealed, entertainment.
I don't know what the limitations of live wallpaper are, but even a simple game needs a) unpredictable change of scenery
Click to expand...
Click to collapse
The paid for versions allows you to change the background to anything in your gallery.
jontornblom said:
b) the need for strategy (to entice the mind to test its abilities)
Click to expand...
Click to collapse
Lol - got me on that one! Finger popping is a bit strategy deficient! I suppose I could add more baddies with different traits...
jontornblom said:
c) some kind of final challenge (maybe like a boss zombie or something, to give that sense of accomplishment)
Click to expand...
Click to collapse
I had tried to keep both Zombie and Dino Pop lightweight on purpose - largely because they are just wallpapers. But point taken.
I am in two minds whether to polish them up and wrap them both into stand-alone apps.
jontornblom said:
These are just my super honest thoughts, 100% intended to help out.
Click to expand...
Click to collapse
Sincerely appreciated and many, many thanks!
jontornblom said:
On a related note, I used to love this arcade game called strikers 1945 plus. I always thought it would be awesome to have a live wallpaper game like that (but obviously not as in depth..it's wallpaper lol)...again, not sure how difficult something like that would be. Just my two cents.
Sent from my Nexus 6 through tears in rain.
Click to expand...
Click to collapse
I'll have a look for that - it may turn into my next project
Kind regards,
Paul
Strangemoo
All the best! I'll keep an eye out for your new products!
Sent from my Nexus 6 through tears in rain.
Not sure if this is the right forum.
I've created my first app, just a simple card game. I'm wondering if I should offer a paid ad-free version.
Right now its free with Admob. About 2500 active installs out of about 9000 total installs. It took about 1mo to get the first third, the 5mo for the second third, and 2.5mo for the last third. I've found that I get alot more new users whenever I have any sort of update to my app. With Ads, I've made about $1400 in about 9.5 months from 2.6M requests. Since its a game with ads, the longer a user plays, the more ads get shown and the more money I make.
If I have a paid version, I get a one time payment and then zero after that. I don't see charging more than a dollar or two. If I charged $1 and everyone that downloaded it bought it, I'd have $1750 and then thats it. If I waited a few months I'll have that much from ads.
It seems like I'm going to make much more just sticking with the ads. I'm new to all of this, am I missing something or does my logic seem sound.
Do an adfree version. Some of us don't like ads may I ask what app you made?
Sent from my Verizon Samsung Galaxy S3 4G LTE
enricong said:
Not sure if this is the right forum.
I've created my first app, just a simple card game. I'm wondering if I should offer a paid ad-free version.
Right now its free with Admob. About 2500 active installs out of about 9000 total installs. It took about 1mo to get the first third, the 5mo for the second third, and 2.5mo for the last third. I've found that I get alot more new users whenever I have any sort of update to my app. With Ads, I've made about $1400 in about 9.5 months from 2.6M requests. Since its a game with ads, the longer a user plays, the more ads get shown and the more money I make.
If I have a paid version, I get a one time payment and then zero after that. I don't see charging more than a dollar or two. If I charged $1 and everyone that downloaded it bought it, I'd have $1750 and then thats it. If I waited a few months I'll have that much from ads.
It seems like I'm going to make much more just sticking with the ads. I'm new to all of this, am I missing something or does my logic seem sound.
Click to expand...
Click to collapse
You're right ads are the way to go. Do you have any methods of sharing the app? That will bring more users and that means more income from ads.
Edit: I offer professional mobile marketing consulting if you're interested.
Questions should be asked in Q&A forums, not Development forums.
Thread moved.
This is the app I made: https://play.google.com/store/apps/details?id=com.rcs.video_poker_trainer_dw
I actually made 3 apps but the code is 99% the same.
I've gotten some useful comments in the reviews but also some very confusing ones (like the last one)
Sharing? The app is on the market. I figure that's the best way to share it.
So far the biggest annoyance has been working with the layouts and getting them to look right on as many phones as possible.
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enricong said:
This is the app I made: https://play.google.com/store/apps/details?id=com.rcs.video_poker_trainer_dw
I actually made 3 apps but the code is 99% the same.
I've gotten some useful comments in the reviews but also some very confusing ones (like the last one)
Sharing? The app is on the market. I figure that's the best way to share it.
So far the biggest annoyance has been working with the layouts and getting them to look right on as many phones as possible.
Click to expand...
Click to collapse
Yes sharing. By just putting on the market you are doing passive marketing. By switching to active marketing you can get a higher number of active users and a higher income from ads.