V6 supercharger - AT&T Samsung Galaxy Note I717

Can anyone give me some info on possibly running a v6 supercharger on my note? I am running the solarisprime rom...

cw0725 said:
Can anyone give me some info on possibly running a v6 supercharger on my note? I am running the solarisprime rom...
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Click to collapse
You going to have to wait for a kernel that supports it im asuming.

it works......
but the note does not need it.

thanks for the info 2rrell
the2rrell said:
it works......
but the note does not need it.
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Click to collapse

check out my post

thanks bison.. will definitley look into it.
BigBison420 said:
check out my post
Click to expand...
Click to collapse

I use it on most of my phones....I noticed my memory from using stock task manger it goes to around 150-180mb ram left....which shows a huge difference compared to how stock uses memory..but I also noticed a lot of lag in my keyboard...so I went back to just stock....just use a few build tweaks you find suitable....I use the wifi scan. mot delay on phone and ring delay tweaks.

I have a question as well ?..why is are dalvik heap size 128mb ?...all other devices and galaxy s2 and skyrocket have the most 48.... people change it 48mb in most build prop tweaks....but cannot figure out why are devices are set so high?...can that be a bad thing?

Does it really make a difference?

Using the 1000HP setting on mine I feel things are a lot snappier (could always be a placebo effect), but the memory management is a bit too aggressive for me. I can't run any navigation software in the background with it enabled, and many of my chat apps won't stay open for long while multitasking.
I'll probably reset back to stock before I go to bed and see if I notice a difference tomorrow.

johnus said:
Using the 1000HP setting on mine I feel things are a lot snappier (could always be a placebo effect), but the memory management is a bit too aggressive for me. I can't run any navigation software in the background with it enabled, and many of my chat apps won't stay open for long while multitasking.
I'll probably reset back to stock before I go to bed and see if I notice a difference tomorrow.
Click to expand...
Click to collapse
use calculated or 768 HP values

whoa! there's the man now...zep himself..... zep which script do you think is best for us. just the latest one?...

zeppelinrox said:
use calculated or 768 HP values
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Click to collapse
Actually I tried 768 after the first time I noticed it was killing my navigation, but that just made everything laggy for whatever reason. Enabling the lag nullifier didn't seem to make a difference, so I went back to 1000.
Last night I reverted back to stock and left it to charge overnight. Today everything seems much better. Dead Space and Shadowgun were nearly unplayable while using the supercharger, but I tried them both today and they run quite fluidly and nice. Everything seems to be snappier and just run better without the supercharger. This phone really doesn't seem to need it like some of my other devices.

Related

Dsexton acid tweaks

Not sure if anyone else has tried these tweaks with the atgs2 yet. I used them on my infuse and loved them, so decided to try them on Unnamed and they work great. I definitely notice the phone is faster and more responsive. Doesnt matter but quad scores went up too, my highest was 5,126 while overclocked to 1.6
Do our phones really need this? I can't see any difference
Sent from my SGH-I777 using xda premium
I read that when in cwm you have to flash it twice. first time it aborted 2nd time it went finished. Maybe its just me but i notice a slight difference
Most of those tweaks either don't really do anything, aren't optimized for a device with 1GB RAM, or have potential serious negative side effects.
I believe that acidtweaks disables a bunch of filesystem syncs, which puts it in the "dangerous" category. (I am positive Samsung Adrenaline Shot does...) Of course, he doesn't bother to warn you of this.
If these tweaks were really THAT good with no negative impacts, they'd be Google's defaults.
I personally use these tweaks http://forum.xda-developers.com/showthread.php?t=991276
They work great, been using them ever since I had my captivate and wont run a ROM without these.
LamboDroid19 said:
I personally use these tweaks http://forum.xda-developers.com/showthread.php?t=991276
They work great, been using them ever since I had my captivate and wont run a ROM without these.
Click to expand...
Click to collapse
Those leaks are pointless... They optimize the lowmemkiller for a device with low memory - but that is NOT what our device is, we have 1GB RAM. I'd be surprised if many people have ever triggered the LMK at all on the GSII.
It not just the LMK that gets tweaked. The OOM gets tweak and a lot more that I don't understand. I don't know how you say it useless because I can tell a difference
Sent from my SAMSUNG-SGH-I777 using xda premium
Is a speed tweak even necesary with this phone? This thing is so fast and smooth, I can't see it getting any faster. Seeing that it's lightning fast right out of the box, I think these tweaks would have to make it significantly faster to even notice. I"m speaking of OS operations only. I"d like to have faster browsing but I think that's more a function of ATT giving us more. The ONLY lag I have is the home button lag that is caused by the voice command. There's a fix but I kinda like VC right now.
Entropy512 said:
Those leaks are pointless... They optimize the lowmemkiller for a device with low memory - but that is NOT what our device is, we have 1GB RAM. I'd be surprised if many people have ever triggered the LMK at all on the GSII.
Click to expand...
Click to collapse
All I know is that they have a setting just for devices with a gig of ram
Sent from my SAMSUNG-SGH-I777 using XDA App
Entropy512 said:
Most of those tweaks either don't really do anything, aren't optimized for a device with 1GB RAM, or have potential serious negative side effects.
I believe that acidtweaks disables a bunch of filesystem syncs, which puts it in the "dangerous" category. (I am positive Samsung Adrenaline Shot does...) Of course, he doesn't bother to warn you of this.
If these tweaks were really THAT good with no negative impacts, they'd be Google's defaults.
Click to expand...
Click to collapse
Thanks Entropy I know you from the infuse, you definitely know what your talking about. so you recommend I uninstall the tweaks?

Does Undervolting Make Video Run Slower?

does underclocking make video run slower? i'm on the htc inspire with Absolution v3.7. i undervolted it aggressively to -75. i also underclocked it to 384. but i dont think underclocking is the cause since i had underclocked this phone with virtuous unity to 384 and videos played well. anyway, i noticed with netflix, video runs slow every 4 minutes then normal again. please let me know if undervolting makes phone/video run slower. thanks.
Undervolting can lower stability. If you end up with such performance issues, raise voltages. Ending up with a reboot will consume far more power than UVing will save anyway.
Harbb said:
Undervolting can lower stability. If you end up with such performance issues, raise voltages. Ending up with a reboot will consume far more power than UVing will save anyway.
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Click to collapse
hey harbb.. i went ahead and removed the undervolting and i also overclocked to close to 500.. videos come out a bit smoother but theyre not smooth and theres still some jerkiness.. im uninstalling this Absolution rom.. it sucks. im gonna try miui or go back to a sense rom. im very disappointed with Absolution.
bladio said:
hey harbb.. i went ahead and removed the undervolting and i also overclocked to close to 500.. videos come out a bit smoother but theyre not smooth and theres still some jerkiness.. im uninstalling this Absolution rom.. it sucks. im gonna try miui or go back to a sense rom. im very disappointed with Absolution.
Click to expand...
Click to collapse
What do you expect when you try to run a device at have the processing power. It is not a from issues. It is your settings. Yes under locking a from like that will make it do a lot of things slower.
zelendel said:
What do you expect when you try to run a device at have the processing power. It is not a from issues. It is your settings. Yes under locking a from like that will make it do a lot of things slower.
Click to expand...
Click to collapse
you obviously havent read my thread in its entirety. i'll restate to you again that i underclocked a sense rom before. the video was smooth as silk. but on the absolution rom, i overclocked it above the underclocked speed on the sense rom and the video was HORRENDOUS. i couldnt see netflix without jerks.. same thing occured when playing video off the sd card. so, IT IS from issues of the rom, and NOT from my settings. and this proves it.
bladio said:
you obviously havent read my thread in its entirety. i'll restate to you again that i underclocked a sense rom before. the video was smooth as silk. but on the absolution rom, i overclocked it above the underclocked speed on the sense rom and the video was HORRENDOUS. i couldnt see netflix without jerks.. same thing occured when playing video off the sd card. so, IT IS from issues of the rom, and NOT from my settings. and this proves it.
Click to expand...
Click to collapse
Well then time to dig deeper and troubleshoot the issue. I know that VU has built in OC scripts. that run at boot. AOSP and Sense roms also use different drivers, this could be part of the issue.
What does the log cat say when you compared them?
i assume log cat is a log of activity on the phone. but how can i access it?

at&t note runs on one processor?!

Ok so im rooted and overclocked and was using setcpu then decided i wanna try something different so i tried system tuner! When i checked the cpu it said that one of the processors are off line! Then i pressed the info button and sure enough it says only reading one! So i went through the settings and found force both cores online!
Since then i have no lag and virtually no checkerboarding on the web! Anyway i was just wondering if im the only one who noticed this and maybe it could help those who say that they are still getting lag on they're roms using dag's kernel!
Also i hope devs will notice this thread since i can't post there yet and take advantage of this how ever they can!
Now don't quote me on this but most likely the second core only turns on for processor intensive activities such as high graphics games or multiple programs running at once. I do find it hard to believe that it would be totally disabled. Most likely this is done to conserve battery.
blitzer320 said:
Now don't quote me on this but most likely the second core only turns on for processor intensive activities such as high graphics games or multiple programs running at once. I do find it hard to believe that it would be totally disabled. Most likely this is done to conserve battery.
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Click to collapse
Nope i checked that i had 10 apps open two were games (dead space and gta III) One cpu online even on performance! I see 50 views i hope others chime in and let us know what you are thinking
Btw they Did this i heard to the galaxy nexus with the tiomap 1.2 so we'll see what others find
truth77 said:
Nope i checked that i had 10 apps open two were games (dead space and gta III) One cpu online even on performance! I see 50 views i hope others chime in and let us know what you are thinking
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Click to collapse
Okay if this really is the case I could also see at&t disabling the second core totally to save battery because of lte but i guess it will take a dev that has more experience with how qualcomm's multicore cpus work in android. report back with differences in battery life like how much faster does it drain now that both cores are forced on.
if you want both cores on click on boot settings and enable force all cpus online. that heats up your phone and eats more battery though+I do not see any benefits doing that.
blitzer320 said:
Okay if this really is the case I could also see at&t disabling the second core totally to save battery because of lte but i guess it will take a dev that has more experience with how qualcomm's multicore cpus work in android. report back with differences in battery life like how much faster does it drain now that both cores are forced on.
Click to expand...
Click to collapse
I've had it like this for 4 days on average i will take of the charger at 8am now is 8:30pm and i have 27% but i use my navigation for my Job! By 10:30 or so ill have 15% and recharge!
Settings
1836 max
192 min
Governer
Smartassv2
Both cores pushing
Screen off
192 max
In call
384 max
Tomorrow ill post some pics of battery life usage!
And my phone doesn't get any hotter than normal not even while using my navi! Mostly it just gives no lag and better rendering in the browser/maps/etc!!
I was under the impression that Gingerbread didn't fully utilize multiple cores. Need HC or ICS...
Broken said:
I was under the impression that Gingerbread didn't fully utilize multiple cores. Need HC or ICS...
Click to expand...
Click to collapse
Same, but having a better processor helps. Like exynos. I bet once we update to ics if it ever happens, the differences will be only minor between processors, as it runs so nice.
Got system tuner pro, and it shows speed bars on both cpus running? I didn't change a thing?
canecbr600 said:
Got system tuner pro, and it shows speed bars on both cpus running? I didn't change a thing?
Click to expand...
Click to collapse
Really? I switched Roms twice today and had to reset that each time! Cpu.0 online Cpu.1 offline! Like i said am i the only one? Lets hear from more people and let us know of any lag or rendering changes after turning on both cpu's! Battery too, i'll post mine tomorrow.
I thought I'd play and I have CPU0 running and CPU1 running.
truth77 said:
Btw they Did this i heard to the galaxy nexus with the tiomap 1.2 so we'll see what others find
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Click to collapse
Not entirely true.. the Galaxy Nexus has a kernel governor that turns one core off when the SCREEN IS OFF, but not when the phone is being used. Multiple kernel creators have since implemented this into their kernels. It is called "hot plugging" and it just turns CPU 1 offline when the screen is off and turns it back on when the screen is on
Sent from my DROID3 using xda premium
Just checked mine, rooted and OC with DaG's 0.1 version (first version). When I looked, it said the second CPU was offline. Changed it to online, we'll see how that impacts battery life.
How much of an advantage is smartassv2 anyway?
I just tried this with system tuner and both cpus were working but wone was of and on and zero was always on.
I am running stock rooted. If you just sit yhere and watch it you will see tje sevond core fires and shuts down alot.
truth77 said:
Really? I switched Roms twice today and had to reset that each time! Cpu.0 online Cpu.1 offline! Like i said am i the only one? Lets hear from more people and let us know of any lag or rendering changes after turning on both cpu's! Battery too, i'll post mine tomorrow.
Click to expand...
Click to collapse
Same for me (CPU 0 on, CPU1 off, most times) and I'll say I have noticed no real changes in functionality (speed, rendering, etc) or battery life...
I guess jury is still out or is this a YMMV kind of thing?
I installed system runner and watched the cpus. One was on and the other kicked in periodically
Mine said it was offline as well. Forced it on and am not noticing any difference in speed or temp.
Ill leave it like this to test it further.
Sent from my SAMSUNG-SGH-I717 using Tapatalk
Do you have to be rooted to force both cores on?
Sent from my SAMSUNG-SGH-I717 using xda premium
g2theno said:
Do you have to be rooted to force both cores on?
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
As far as I know yes you must have super user permission to alter such system activities
I don't know why everyone is in such a rush to force the second core online, it turns on and off when it needs to.

NFS: Most Wanted Performance?

Hey guys I just got NFS: Most Wanted on the ATT Note. The gameplay and the controls are great but the game sort runs in slowmo. Anybody else getting different performance in other ROMS?
I'm running flapjaxx's AOSP ICS rom W/ GPU OC and CPU OC. I assume the slowness is due to the Note's large resolution and it's not quite as optimized as it could be for our phones. It is smooth but just terribly slow.
UPDATE
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE 2
After a bit more testing I see that without the OC kernel and using the kernel from 'better stock' ROM above, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
UPDATE 3
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE 4
In conclusion:
Game is somehow determining the graphics through the kernel
SD Data downloaded is the same on every rom, don't have to download new SD Data.
Some roms perform better than others. I had a lot of luck with Jelly Bean roms on stock kernel, no need to overclock.
Figured I'd give you guys a ranking list from roms. Going from best to worst
1. Latest Jelly Bean Nightly 11/21 Stock Kernel - Great out of car and even faster in car - graphics medium
2. Flapjaxx's FJ Stock Rom Mod - OCGPU/CPU best performance (in car view only) - graphics high
3. Electro's Stock Rom - Stock Kernel with no OC Okay performance in both out of car view and in car view - graphics medium
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Sounds like u downloaded the wrong SD data
Sent from my SAMSUNG-SGH-I717 using xda premium
ksprelude01 said:
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
Click to expand...
Click to collapse
That's jelly bean right? I had some problems running games and with graphical glitches in jelly bean until I turned off HW overlay and that stopped my problems.
omniphil said:
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Click to expand...
Click to collapse
Wow, yeah running in that camera mode is a lot better. Hopefully the fix the issues completely. Thanks for the tip!
geeksquadryder said:
Sounds like u downloaded the wrong SD data
Click to expand...
Click to collapse
What do you mean?
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Ditto, switching to in-car view is definitely a lot smoother, has decent graphics but looks like the limit of S3 Adreno 225 chip has been reached, this (and other games of similar graphic quality) may be enough reason for me to upgrade to note 2 later. I also have slow down problem with NBA 2K13.
No real graphic glitch however, if you see missing textures it has to be wrong sd data, remember we are Snapdragon NOT Mali.
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
kingofkings11 said:
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
Click to expand...
Click to collapse
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Metsuna said:
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Click to expand...
Click to collapse
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
kingofkings11 said:
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
Click to expand...
Click to collapse
Just tried NFS Most Wanted on Liquid with KK Kernel and no luck. I even tried some build prop tweaks. It just feels too slow. Weird.
Going to try deleting it and redownloading the SD Data instead of restoring it from Titanium. Will report back with results.
EDIT: No go either. Still low frame rates. On a good note however, Liquid Jellybean Rom is probably the most stable of the Jellybeanies.
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE
Tried the OC Kernel on the stock ROM which lead it to being slow again! I'm not sure now what to think. Going to wipe and go back to the 'better stock' kernel not the 'pure stock'.
After a bit more testing I see that without the OC kernel, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Agreed. Right now there is no way to change graphics quality. Certainly would save me trouble. What I think is happening is that with some Roms and Kernels the game thinks we have higher hardware and cranks up the graphic quality thus slowing down the performance of the game.
What I found is every time I used an OC kernel of some type, the game slows. So it might be a kernel issue.
I just cant comprehend why despite having the same phone and same setup (i.e. rom, kernel etc) we get totally different results.
PS> Tomdg07 props to your state for pushing obama over the 270 he needed to win. Americans totally made up for giving dubya two terms.
I was testing some more Roms yesterday including Black IV and Electro's stock debloated Rom. Black IV had flapjaxx's kernel with the ability to OC and on the Electro was not OCable.
My results were the same. Something about flapjaxx's kernel or kernels with the ability to OC makes the game bump up in graphics thus making it slower. The game must be scanning the clockspeed or something or maybe it's something deeper than that. If I can I want to test out AOSP roms again to see if its the kernel or both the kernel + the rom.
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE: Those of you that are finding this page and reading this post. Look on the front page for what roms are the best for this game.
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
Metsuna said:
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
Click to expand...
Click to collapse
Only form of a backup I have is in the nandroid backup I did before flashing cm10, I suppose I could dig it out of there somehow, but I'll give them a day or two to fix it first
Sent from my SAMSUNG-SGH-I717 using xda premium

Seeder- lag remover app

https://play.google.com/store/apps/details?id=com.lcis.seeder
http://forum.xda-developers.com/showthread.php?t=1987032
Has anyone tried it on their rooted Prime? I would love to try it but mine is gone for yet another RMA.
apsamrit said:
https://play.google.com/store/apps/details?id=com.lcis.seeder
http://forum.xda-developers.com/showthread.php?t=1987032
Has anyone tried it on their rooted Prime? I would love to try it but mine is gone for yet another RMA.
Click to expand...
Click to collapse
Nope, but I'm just about to. I'll report back. Nice spot. Thanks for sharing.
Installed on my Stock but rooted prime now. Appears to eliminate all the stock browser lag I used to have. It's now blazing fast, and I can scroll while its still loading stuff which I was never able to do before. Holy mother of all fixes it seems like:good:
I installed it last night on my prime. It does lot for my prime. I also did some of the early investigation to what was really being fixed by this hack. I am glad Cyanogen has confirmed some of my theories. If you are rooted I would highly recommend installing it.
-l4k
Sent from my Transformer Prime TF201 using xda app-developers app
fatski said:
Nope, but I'm just about to. I'll report back. Nice spot. Thanks for sharing.
Click to expand...
Click to collapse
Tried this and also read up a bit on what it does. Unfortunately I don't think what this tries to do is an issue on the Prime. This basically makes sure there is always random data available for apps from a location that will block if there's none available. However, when I ran a command that was constantly consuming all the random data (cat /dev/random > /dev null), I could see that the random data was getting consumed but it wasn't causing a perceptibly adverse effect on anything else.
I also just ran the app for a while, and I didn't notice anything being more responsive. It will consume extra battery though.
Take look at my write up on the Google bug. That is what the author originally thought the problem was. What is probably going on is kernel lock contention due to the code that generates entropy when the pool is depleted.
Installed it just now, no discernible effect. Quick reboot... Chameleon launcher, app switching, Chrome, all smooth as butter. I am gobsmacked! I think have a feeling this works well for me because of the number of connections made by Chameleon, logged in accounts (I have 9 accounts logged in at all times) and apps syncing that I regularly exhaust the block device. Add to our already slow IO, any blocking at the kernel level will be multipled.
Going to monitor it some more and report back on battery life and any further observations. Thanks for the share! :good:
To all using this: please post some real before & after data. Anecdotes do nothing but cause confusion and misinformation.
xxbeanxx said:
To all using this: please post some real before & after data. Anecdotes do nothing but cause confusion and misinformation.
Click to expand...
Click to collapse
it has no effect on any benchmarks so its hard to quantify. for my use it does not make a discernible difference in anything I do with my prime is about the best data you can get.
It has no effect whatsoever: https://plus.google.com/u/0/115049428938715274412/posts/GWr72W9zmY2
Will give it a try.
xxbeanxx said:
To all using this: please post some real before & after data. Anecdotes do nothing but cause confusion and misinformation.
Click to expand...
Click to collapse
pandaball said:
It has no effect whatsoever: https://plus.google.com/u/0/115049428938715274412/posts/GWr72W9zmY2
Click to expand...
Click to collapse
I have done some benchmarks and it makes no difference to those whatsoever. This bothers me because I can't understand if this is supposed to do nothing, how does my device run orders of magnitude snappier all the time while running this compared with intermittent lag that I usually get (for example: waiting 1-3 seconds for the recent app list to show normally vs instant with this mod) . The CPU governor can't be it: I set cpu to max and use the performance governor and I still have massive lag. I have tried numerous things for I/O: different schedulers, different mount options to reduce writes on reads and improve write speed ie. noatime, nodiratime, discard, and nothing works! I have tried to narrow down a single process that causes the lag, no dice. I know I only have just under 2 days of testing behind me and yes I only have anecdotal evidence but I have been running this a long enough time with absolutely zero lag that I can't say it makes no difference for me. I'll continue testing but so far it has been too long to be placebo IMO.
gunzy83 said:
I have done some benchmarks and it makes no difference to those whatsoever. This bothers me because I can't understand if this is supposed to do nothing, how does my device run orders of magnitude snappier all the time while running this compared with intermittent lag that I usually get (for example: waiting 1-3 seconds for the recent app list to show normally vs instant with this mod) . The CPU governor can't be it: I set cpu to max and use the performance governor and I still have massive lag. I have tried numerous things for I/O: different schedulers, different mount options to reduce writes on reads and improve write speed ie. noatime, nodiratime, discard, and nothing works! I have tried to narrow down a single process that causes the lag, no dice. I know I only have just under 2 days of testing behind me and yes I only have anecdotal evidence but I have been running this a long enough time with absolutely zero lag that I can't say it makes no difference for me. I'll continue testing but so far it has been too long to be placebo IMO.
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Click to collapse
Haha benchmarks dont equate to real life performance. Benchmark scores have been decreasing since gingerbread even though the new software makes everything faster
Sent from my SAMSUNG-SGH-I727 using xda premium
The reason why your device *feels* snappier is because constant I/O activity ensures the CPU will remain at rather high clocks, producing the effect of a smoother experience at the expense of massive battery drain. The explanation of increasing the entropy does nothing by itself, you could cause a lot of I/O activity to anywhere in the emmc and it would produce a similar effect.
Sent from my HTC One X using Tapatalk 2
ian1 said:
Haha benchmarks dont equate to real life performance. Benchmark scores have been decreasing since gingerbread even though the new software makes everything faster
Sent from my SAMSUNG-SGH-I727 using xda premium
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Indeed. That was my point, benchmark results were unchanged but user experience is different. Hrrrm
Didn't do anything for me. Uninstalled it.
Thanks for finding this
I was skeptical as many are about this. I did not see any improvement in Quadrant scores. I installed this for one reason only and it works!
I stream .m4v movies from my NAS drive to my TV through my TP. Before this was installed I would have problems with stuttering no matter what player I tried. Sometimes I would have problems right away, and depending on the player/movie I could watch about an hour before the stuttering/lag begins. I have been beyond frustrated, especially since my wife has an IPad 2 that plays the same movies flawlessly.
Since installing this I can now play my movies without a hitch. I don't know why, but it works. I only use it for this purpose as my other testing showed no major difference. I turn it off when I am not watching movies as I have read that the battery drain is increased.
I streamed 3 movies this weekend without a problem and 2 of them were back to back and I only used approx 35% battery.
Running AndroWook 1.51 and with 1.6 oc kernal.
f'n around said:
I was skeptical as many are about this. I did not see any improvement in Quadrant scores. I installed this for one reason only and it works!
I stream .m4v movies from my NAS drive to my TV through my TP. Before this was installed I would have problems with stuttering no matter what player I tried. Sometimes I would have problems right away, and depending on the player/movie I could watch about an hour before the stuttering/lag begins. I have been beyond frustrated, especially since my wife has an IPad 2 that plays the same movies flawlessly.
Since installing this I can now play my movies without a hitch. I don't know why, but it works. I only use it for this purpose as my other testing showed no major difference. I turn it off when I am not watching movies as I have read that the battery drain is increased.
I streamed 3 movies this weekend without a problem and 2 of them were back to back and I only used approx 35% battery.
Running AndroWook 1.51 and with 1.6 oc kernal.
Click to expand...
Click to collapse
+ 1 here. Running last JB update + rooted, wasn't able to play heavy games since the update to JB when we lost the OC kernel from ICS, games were laggy, freezing,almost unplayable. After seeder.apk installation, <i am again able to play NOVA 3, Batman, Spiderman, Asåhalt 7, without any lag and high FPS, seems even better than when my Prime was on ICS OC to 1600. I don't care about what people say but what I experience o preformance, this is something I've learnt after all those years using Android devices. Give it try expecially if you run heavy apps. Battery is a bit worse, but who cares when the prime isnot overheating and run a lot better.
Sent from my Transformer Prime TF201 using XDA Premium HD app
I want to install it too, but as I understand there is no root for current JB yet, or am I wrong?!
as the uninstall?

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