[Q] Android Kitchen - by dsixda, HTC Amaze 4G - Android Q&A, Help & Troubleshooting

I want to use the android kitchen to turn our recently leaked ICS update into a rom. On Dsixda's thread, he states that we need to create a file in the kitchen's /tools/edify_defs folder with the properties of our phone, in the templates file, it is kind of unclear for me how to do this.
Can anyone help me create a file for the HTC Amaze 4G? Thanks

HuskyHamburger said:
I want to use the android kitchen to turn our recently leaked ICS update into a rom. On Dsixda's thread, he states that we need to create a file in the kitchen's /tools/edify_defs folder with the properties of our phone, in the templates file, it is kind of unclear for me how to do this.
Can anyone help me create a file for the HTC Amaze 4G? Thanks
Click to expand...
Click to collapse
Sorry if I am reviving a not quite old thread, but it came up when I was searching for the kitchen to download on my new windows install..
If you want to create a rom you don't really need the kitchen, it can do certain things to a rom- deodex, zipalign, install superuser and busybox, etc.. but within a few days of the leak all of that is available. You can pm a developer as I did and get permission to use their files rather than recreate the wheel.
First, just run the zip file thru the kitchen, don't do anything special with it- we have a superuser zip file you can/should just unpack into the final setup.
Find the updater-script and the binaries(in the same folder), this is what tells it what to install and where, fix permissions, install the files needed for SU(look in the superuser zip files updater script for details) etc..
If you want a deodexed rom you can ask to borrow the system/app directory from a rom that already has deodexed theirs. Literally, this is the best way to do it.
What the kitchen IS better for is pulling apart the kernel, putting it back together, unpacking apks.. it has built in scripts which can be a real time saver than typing in backsmali this, smali that-- simply put a file in a folder, type a number, and magically it all happens for you.. but you won't need ANY of that until you get into the advanced stuff.
I don't know if you were still trying to figure it out or not, but at the very least this may give someone who happened across this thread SOME sort of answer-- I get sick of finding more unanswered posts or posts where people reply with "you should search".. I've searched so much I my fingers should be bleeding.

Related

[Q] Signing Help ..

Hey all, Well i know we could not wait for a Honeycomb theme, i know i cannot, but heres my conundrum.
I have made a honeycomb keyboard, but cannot get it to install for the life of me, ive used the testkeys, shared, platform, etc (all using Signapktic from Stericson. Does anyone have any clue as to why it will not install?
A few questions that i know you might ask, answered ...
No, there is no other keyboard, other than swype, and samsung keypad..
I made it off of the GB keyboard...
Yes, I have made many of themes, many of changes to Frameworks, and have had sucess installing, and running my custom roms....
My question basically is this, IF POSSIBLE, CAN ANYONE SIGN THE FILES I HAVE TO MAKE THIS WORK? PM ME AND I SHALL SEND THE FILES. CREDIT WILL BE GIVIN, I AM ON THE OTHER HAND GOING TO NEED SOME SORT OF PROOF YOU KNOW WHAT YOUR DOING, I WORKED REAL HARD ON THIS, SO FOR RIGHT NOW ITS PRIVATE, HENSE THE PM.
THANKS AGAIN IN ADVANCE. REMEMBER .. LETS GET THIS HONEYTCOMB GOING
I know that most of the keyboards dont work simply by installing but rather need to be pushed to the data\app or data\app_s folder depending on which rom you are running. You can accomplish this using adb or using a file explorer like RootExplorer.
Thanks
Thank you man, this helps a whole lot. Now do i need to re-sign each apk inside the rom folder? or can i just re-sign the .zip?
georgegreco86 said:
Thank you man, this helps a whole lot. Now do i need to re-sign each apk inside the rom folder? or can i just re-sign the .zip?
Click to expand...
Click to collapse
I'm not sure what .zip you're refering to other than a CWM recovery flashable .zip for you keyboard. If this is what you mean, then use the same signiture (key) you'd find in any of the flashable .zips on the forums. In other words, just copy over the META-INF folder from some other .zip to yours. Of course, you'll want to make sure the update-script in this folder is pointing at the proper directories for installation.
For your apk, you should only need to sign it if you changed the AndroidManifest.xml. Otherwise, just keep the META-INF folder from them original apk.

deodex for the streak

Does anyone know if someone has created a deodex .zip file to flash via customer recovery?
For those that don't know, many of the apk files installed by an official rom will have a .odex file associated with them which slows down your phone considerably. These odex files interact with delvik cache and java VM and from what I understand wreak havoc on data access times and are largely uneccessary. Other dev platforms such as the droid x and evo have a .zip file that you can simply flash via recovery that will "deodex" your apps in system\apps folder. Basicially this zip will take your odex file and associated apk file and take the important information out of the odex and input it into the apk making just one streamlined faster file.... with all of your odex files gone, your phone will spend less time executing programs both for end user and core google apps and your phone will be way faster. Any idea if someone has developed this yet for the streak? Thanks
**EDIT**
I know this is a question but I thought it should go into development due to the potential of some of the dev's responding to this and posting useful developement info that we can try out and report back to the dev section. Plus, most of the trollers in Q&A probably don't know what this is or even care. Thanks
I am interested in this as well
Sent from my Dell Streak using Tapatalk
Steve's roms are pre-deodexed, just look under system/app, you can't find see any odex file, or simply perform a search on 'odex' in root explorer and the result should be none.
sharptv said:
Steve's roms are pre-deodexed, just look under system/app, you can't find see any odex file, or simply perform a search on 'odex' in root explorer and the result should be none.
Click to expand...
Click to collapse
good to know.
although if someone makes an app/file to do the job it will be handy in the future
Pleas do not post in Multiple forums about the same Topic

How to zip a ROM to be flashed

Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
packaging up a ROM is fairly simple.
for a ROM .zip there are a few main components:
1) *required* /system directory (contains all your ROM files)
2) *required* META-INF/com/google/android/ with two files, updater-script and update-binary. updater-script file instructs the update-binary on how to process/install your ROM. the custom recovery will look for these two files and execute them.
3) *optional* a kernel in the .zip to be flashed
hope that helps! good luck on publishing your ROM!
joeykrim said:
packaging up a ROM is fairly simple.
for a ROM .zip there are a few main components:
1) *required* /system directory (contains all your ROM files)
2) *required* META-INF/com/google/android/ with two files, updater-script and update-binary. updater-script file instructs the update-binary on how to process/install your ROM. the custom recovery will look for these two files and execute them.
3) *optional* a kernel in the .zip to be flashed
hope that helps! good luck on publishing your ROM!
Click to expand...
Click to collapse
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
Usually, at least from what I know...
The more In depth stuff is done with the ROM Kitchen through a computer!
youngpro83 said:
So could I just take a ROM and just change certain files and apps? And how do you make the Rom do cool stuff while flashing like spell your Rom name while it flashes? Sorry for all the questions but I appreciate ur help.
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
yes, you could take a ROM and only replace certain files / apps with the ones you've modified.
the ROM "cool stuff" while it flashes is all done in the updater-script file i mentioned in #2 of the required ROM files in my previous post above.
the ROM I maintan and publish for EVO 3D is 100% stock with root/su binary added, busybox and a bunch of linux arm developer binaries in /system/xbin.
my stock ROM would be a great base for you to start modifying and experimenting with!
1) swap out the apk/files in the .zip with the ones you've modified.
2) modify the updater-script file with your syntax
3) let us know how it goes!
[ROM] joeykrim-original-1.2.0 Odex *Stock Rooted 2.08.651.2* Aug 21st 2011
on windows, 7zip is a great GUI application for swap/editing files inside a .zip without having to extract the whole thing.
on linux, i'd just unzip the whole .zip to a directory and then swap out the files/edit the files in that directory, then zip up. also, i think ubuntu archive manager (default GUI for .zip files) lets you modify/edit files inside the .zip without having to extract the whole thing.
hope that helps!
joeykrim said:
yes, you could take a ROM and only replace certain files / apps with the ones you've modified.
the ROM "cool stuff" while it flashes is all done in the updater-script file i mentioned in #2 of the required ROM files in my previous post above.
the ROM I maintan and publish for EVO 3D is 100% stock with root/su binary added, busybox and a bunch of linux arm developer binaries in /system/xbin.
my stock ROM would be a great base for you to start modifying and experimenting with!
1) swap out the apk/files in the .zip with the ones you've modified.
2) modify the updater-script file with your syntax
3) let us know how it goes!
[ROM] joeykrim-original-1.2.0 Odex *Stock Rooted 2.08.651.2* Aug 21st 2011
on windows, 7zip is a great GUI application for swap/editing files inside a .zip without having to extract the whole thing.
on linux, i'd just unzip the whole .zip to a directory and then swap out the files/edit the files in that directory, then zip up. also, i think ubuntu archive manager (default GUI for .zip files) lets you modify/edit files inside the .zip without having to extract the whole thing.
hope that helps!
Click to expand...
Click to collapse
Thanks a lot. So ill experiment with ur base. What is syntax?
Sent from my Beastly EVO.. And did I mention it has 3D?
youngpro83 said:
Thanks a lot. So ill experiment with ur base. What is syntax?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
fancy word i used in place of code/text. you can open the updater-script inside of the .zip file with a text editor. the updater-script file uses the edify scripting language.
there are a lot of guides on how to use edify and what each phrase means. google the terms, "edify android guide" and there should be a bunch of results. one of the results which looks fairly decent - Edify Script Syntax Explained
hope that helps! good luck!
youngpro83 said:
Okay so I've spent about 2 days tweaking my stock deodexed Rom to my liking and It's super fast and responsive. Faster scrolling and speed hacks. Quadrants in the 2000s. And much more. How do I take this Rom and zip it so other people can flash it if they want?
Sent from my Beastly EVO.. And did I mention it has 3D?
Click to expand...
Click to collapse
Cool man! Good luck! Hope to see ya on the dev page.
Sent from my SPH-P100 using xda premium
Alright so progress is being made and its going very well. Only things Im stuck on now is:
1. How do I add certain apps like astro or ES file explorer WITHOUT putting them into the system/apps folder??
2. How do I change the background at boot so that its not the colorful flares that Sprint has on there.
3. How do I remove the 3D apps game apk?
Once I have those figured out I think my ROM will be ready for the public.
youngpro83 said:
Alright so progress is being made and its going very well. Only things Im stuck on now is:
1. How do I add certain apps like astro or ES file explorer WITHOUT putting them into the system/apps folder??
2. How do I change the background at boot so that its not the colorful flares that Sprint has on there.
3. How do I remove the 3D apps game apk?
Once I have those figured out I think my ROM will be ready for the public.
Click to expand...
Click to collapse
1. android package manager monitors two locations for .apk files and will install them as soon as they appear in these two directories: /system/app and /data/app. if you want your rom to install .apk files to /data/app, you'll need to add the package_extract_dir command to your updater-script for /data and also create a data/app directory in the ROM zip file and put whatever apk files you want added in the data/app dir of the ROM zip file.
2. For Android boot animations the system looks in 3 locations in this order. 1) /data/local/bootanimation.zip, 2) /system/media/bootanimation.zip and 3) framework-res.apk . Since there are no bootanimation.zip files on our device, I'm assuming the sprint boot animation is stored in the framework-res.apk file. No worries, as placing any bootanimation file in either /data/local or /system/media will take priority over the Sprint animation in framework-res.apk.
3. 3D Games apk file is located here: /system/app/PGAWidget_HTCEvo3D_Sprint_v100.apk . Simply remove that apk file from /system/app inside the ROM .zip and it will not be loaded.
Let us know if you have any other questions. Hope that helps and good luck in the publishing!
joeykrim said:
1. android package manager monitors two locations for .apk files and will install them as soon as they appear in these two directories: /system/app and /data/app. if you want your rom to install .apk files to /data/app, you'll need to add the package_extract_dir command to your updater-script for /data and also create a data/app directory in the ROM zip file and put whatever apk files you want added in the data/app dir of the ROM zip file.
2. For Android boot animations the system looks in 3 locations in this order. 1) /data/local/bootanimation.zip, 2) /system/media/bootanimation.zip and 3) framework-res.apk . Since there are no bootanimation.zip files on our device, I'm assuming the sprint boot animation is stored in the framework-res.apk file. No worries, as placing any bootanimation file in either /data/local or /system/media will take priority over the Sprint animation in framework-res.apk.
3. 3D Games apk file is located here: /system/app/PGAWidget_HTCEvo3D_Sprint_v100.apk . Simply remove that apk file from /system/app inside the ROM .zip and it will not be loaded.
Let us know if you have any other questions. Hope that helps and good luck in the publishing!
Click to expand...
Click to collapse
Man you are the BOMB.COM!!!!
And for 2. I wasnt looking to replace the boot animation. I kinda like the Sprint one. I was trying to replace the actual wallpaper that the phone boots into. So at the home screen I can have my own wallpaper that I choose for my ROM.
Also for 1. Do I need to create a unmount script like the one for /system? Or do I just add the script you mentioned and that is it?
Thanks so much for your help man. I dont think I would have gotten this far without you!!
youngpro83 said:
Man you are the BOMB.COM!!!!
And for 2. I wasnt looking to replace the boot animation. I kinda like the Sprint one. I was trying to replace the actual wallpaper that the phone boots into. So at the home screen I can have my own wallpaper that I choose for my ROM.
Also for 1. Do I need to create a unmount script like the one for /system? Or do I just add the script you mentioned and that is it?
Thanks so much for your help man. I dont think I would have gotten this far without you!!
Click to expand...
Click to collapse
Oh, I misunderstood for 2. For the actual wallpaper .. I did a few quick google searches and haven't come up with anything super helpful. Based on this blog post Appears there are two possible locations for the default wallpaper images to be stored, either in the Launcher.apk or in /system/frameworks/framework.jar. Unfortunately, I'm not able to experiment on the device and search more thoroughly. If nobody posts back a better answer I'll look into this tonight.
1. Yea, it would be best practice to mount data, package extract dir /data and then unmount data. You should be able to copy the mount/unmount commands used for system and change the mount points to data and for the mount command change the device point for data .. off the top of my head I think its one number higher, but not positive. cat /proc/partitions to see the exact device mount point.
Hope that helps!
joeykrim said:
Oh, I misunderstood for 2. For the actual wallpaper .. I did a few quick google searches and haven't come up with anything super helpful. Based on this blog post Appears there are two possible locations for the default wallpaper images to be stored, either in the Launcher.apk or in /system/frameworks/framework.jar. Unfortunately, I'm not able to experiment on the device and search more thoroughly. If nobody posts back a better answer I'll look into this tonight.
1. Yea, it would be best practice to mount data, package extract dir /data and then unmount data. You should be able to copy the mount/unmount commands used for system and change the mount points to data and for the mount command change the device point for data .. off the top of my head I think its one number higher, but not positive. cat /proc/partitions to see the exact device mount point.
Hope that helps!
Click to expand...
Click to collapse
Helps a bunch!!! I will have to dig deeper because I tried flashing after creating those scripts and I got error 6 when trying to flash. Ill add the mount/unmount commands and see if that fixes it.
youngpro83 said:
Helps a bunch!!! I will have to dig deeper because I tried flashing after creating those scripts and I got error 6 when trying to flash. Ill add the mount/unmount commands and see if that fixes it.
Click to expand...
Click to collapse
To debug flashing errors while in the recovery, open adb shell and type:
Code:
cat /tmp/recovery.log
The recovery log has more details and usually the exact line of code where it failed. Feel free to paste this into pastebin and link up here, or paste into the thread and we can help troubleshoot.
Another step deeper into troubleshooting and debugging land of ROM development! Hope that helps!
Joeykrim, learned more from this thread then searching chefs central..
life64x said:
Joeykrim, learned more from this thread then searching chefs central..
Click to expand...
Click to collapse
I Agree... This Thread could be on its way to being a little STICKY, Lol!
Nah but Good Thread guys!

[Q] Making / editing custom ROM's using Linux

I'm looking for a little bit of help with understanding something.
My ideal place to get to is to eventually provide the community here with custom roms and mods which everyone can enjoy on their devices, just like what all the greats devs do here day in day out.... but before I get there, I'm on a path of discovery. At the minute, I want to take a XDA dev's already pre worked ROM, go in to it and change a few things up.... edit the apps, maybe play with a few apks, change the ringtones etc, and then resign the ROM and flash it to my device.
I've been reading some great tutorials such as http://forum.xda-developers.com/showthread.php?t=1801690 and http://forum.xda-developers.com/showthread.php?t=1843506 which I am finding very helpful, however....
They seem to be geared towards someone working on a windows machine. I dont want to do it in Windows, I want to do it in Linux... I dont wish to use "CygWin" and I would rather do it manually than use a kitchen - I could easily follow these guides in Windows and achieve my stated aim of a slightly modified custom ROM, however, the overall goal here is to acquire knowledge, and enjoy the process as it goes along.
Now, my current understanding under Linux (Mint 13) is that I can download a recovery flashable Zip, go in to it, and just change up some of the files as I desire.... but then I get confused when it comes to repackaging the ROM prior to flashing it to my device. How would I go about doing this?
As a side note, when it seems that all development for these devices is done under Linux / Mac... why do all the newb guides steer you to Windows?
Are you asking how to rezip or how to recompile?
If you're asking about zipping up the folder, go here:
http://forum.xda-developers.com/showthread.php?t=1499885
If you're asking about recompiling, it should state how to do so on the page you got the apktool from.
Hi, thanks for your reply. I guess for now what I am asking is how to get the ROM back to a flashable zip file.
The I believe is that you need to have the ROM signed. The windows tutorials point you to a batch file script that does the signing and creates you an "update.zip" file. What id the alternative to this under linux?
Also, in the post you just provided a link to, someone says that you must also edit an update script to reflect the changes you made, such as any apks removed or added etc, where would I find this?
You need signapk.jar which I believe is included in the android sdk if not just Google and you can find it, once you have that you need a key to sign with, again Google for a testkey.
Then in your terminal you would run:
Code:
java -jar signapk.jar certificate.pem key.pk8 your-update.zip your-signed-update.zip
Sent from my PACman GT-I9100 using xda premium
Excellent, thank you very much.. will play with this later

Help a beginner with android kitchen

Hi! First of all i hope this is the right place to post. Otherwise point me in the right direction.
Now to my case.
Since the original kitchen thread is closed i hope i will have mercy to post my question here.
When I go through the different steps in terminal on my mac i get this messages:
Issue 1:
"Warning: No cache.img.ext4 found. You can unpack this file separatelyby running the plugin script in the kitchen's Advanced menu options.If your device doesn't use a CSC, then just ignore this message."
When i extract the zip file the kitchen makes, it says i should put its systems file in the system folder. But in there, there is already a folder named app, should i replace it or just add the csc zip contents to it? A little confused here.
Issue 2:
"1 issue(s) found. *Please review the update-script to ensure it is correct.Number of symlink conflicts resolved: 1NOTE: This device (m3) requires an updater-script"
"This script will convert your update-script into an updater-scriptand will also add the update-binary file.This option will also be given when you build your ROM, so it isnot necessary to convert your update-script now. *The kitchen is NOTcompatible with updater-scripts, so only a few options can be used*afterwards if you have an updater-script.Ensure you have an update-script under META-INF/com/google/androidof your working folder."
Just so i don't get it wrong. My Galaxy S3 I9305 requires me to change this to updateR? What about the update-binary? Stay as it is?
Thank you very much for any help. Really want to learn this. And i have googled this a lot so you guys are my last option on this matter.
Sent from my GT-I9305 using XDA Premium 4 mobile app

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