Media storage low storage notification - Motorola Droid RAZR

I just installed Max Payne on my phone and now it keeps telling me I have low storage. When I check my programstorage it says "1.4 GB used and 2.4GB free" and then I go to media storage it says "7.1 GB used and 800MB free" so why the **** does it keep saying I have low storage when it doesn't automaticlly go to programstore? Isn't this phone supposed to have 7GB of internal storage? How can I get rid of it?

I have no idea where the "trip point" is on the warnings, but have you tried moving some of the media off the phone (500MB should do it) and see if the warning goes away?
I store between 15-52GB of music on my external SD. I get no warnings. It just works.
Can you post the output of a "df -h" command (using adb, connectbot, sshdroid, etc)? It's a linux computer, and they all provide lots of tools to diagnose and fix pretty much any possible problem.
Example output (.181 GB, 64GB external SD):
Code:
# df -h
Filesystem Size Used Available Use% Mounted on
tmpfs 460.3M 392.0k 459.9M 0% /dev
tmpfs 460.3M 0 460.3M 0% /mnt/asec
tmpfs 460.3M 0 460.3M 0% /mnt/obb
/dev/block/system 636.7M 433.5M 203.1M 68% /system
/dev/block/pds 3.9M 1.1M 2.8M 28% /pds
/dev/block/preinstall
605.2M 465.0M 140.2M 77% /preinstall
/dev/block/userdata 3.0G 958.2M 2.1G 31% /data
/dev/block/cache 1007.5M 17.4M 990.1M 2% /cache
/dev/block/webtop 1.3G 844.1M 467.5M 64% /osh
/dev/block/vold/179:1
59.5G 24.2G 35.3G 41% /mnt/sdcard-ext
/dev/block/vold/179:57
8.0G 568.5M 7.4G 7% /mnt/sdcard
/dev/block/vold/179:57
8.0G 568.5M 7.4G 7% /mnt/secure/asec
/mnt/sdcard 8.0G 568.5M 7.4G 7% /mnt/sdcard
/dev/block/dm-0 4.0M 2.3M 1.7M 57% /mnt/asec/com.popcap.pvz_na-2
/dev/block/dm-1 11.0M 9.4M 1.6M 86% /mnt/asec/com.iasolution.games.shanghai3D-1
/dev/block/dm-4 10.0M 8.7M 1.3M 87% /mnt/asec/com.wyse.pocketcloudfull-2

The problem is not music. The games and apps I install does not go directly to the SD card, I dont know why and I have downloaded the "APP2SD" program to move them to the external sdcard but there is no such option. They all go to media storage and I am running out of storage on that piece of **** place

You can change where/how filesystems mount, but you'll have to learn to use Linux and work from a command line. There's no poke-n-smile answer to your dilemma. yet.
Remember: It's just a telephone.

And this is not fixed in ICS?
I should have traded this piece of crap for SGS3...

Copy & paste of the ReadMe
Moving app to SD is handled by Android. App 2 SD app only provides an UI for you to manage it. Currently, Android only supports the primary external storage (i.e. internal USB storage) for App 2 SD. If you have two external storages, the external SD card usually is the secondary external storage. Android only moves apps to the primary external storage.
Gesendet von meinem XT910 mit Tapatalk 2

HSD-Pilot said:
Copy & paste of the ReadMe
Moving app to SD is handled by Android. App 2 SD app only provides an UI for you to manage it. Currently, Android only supports the primary external storage (i.e. internal USB storage) for App 2 SD. If you have two external storages, the external SD card usually is the secondary external storage. Android only moves apps to the primary external storage.
Gesendet von meinem XT910 mit Tapatalk 2
Click to expand...
Click to collapse
Possible to change that?

Same here, I installed Max Payne today and started getting low storage warnings. Yet I still have 4500 MB of free space... Starting to think Max Payne app has something to do with it...
br ZolaSlo

ZolaSlo said:
Same here, I installed Max Payne today and started getting low storage warnings. Yet I still have 4500 MB of free space... Starting to think Max Payne app has something to do with it...
br ZolaSlo
Click to expand...
Click to collapse
I don't think there is some problem with the game but there is some serious problems with the phones storage system...

It's Linux. You can change everything about the filesystems, where they mount, what they mount, when they mount it. But you have to do it, there isn't any smearware for doing this, and being lazy/petulant won't get it done any faster than blaming the phone is doing now.
Google /etc/fstab.
You'd have a different problem with the Samsung. It would be a "POS" too, no doubt, but in a different sub-forum. So there's that.

Not my cup of tea, hope someone else have another easier solution

eyriiii said:
Not my cup of tea, hope someone else have another easier solution
Click to expand...
Click to collapse
This will do it.

Giblet535 said:
This will do it.
Click to expand...
Click to collapse
Dude you are failing, if you don't have anything to come up with just dont write anything. You proved your point and you are not even funny.

http://forum.xda-developers.com/showthread.php?p=23582253
This could be an solution. But i've not tried it, so i can't tell you if it works (on the Leak)
Gesendet von meinem XT910 mit Tapatalk 2

HSD-Pilot said:
http://forum.xda-developers.com/showthread.php?p=23582253
This could be an solution. But i've not tried it, so i can't tell you if it works (on the Leak)
Gesendet von meinem XT910 mit Tapatalk 2
Click to expand...
Click to collapse
ah, thank you very much will look into it
EDIT: I also found this one! https://play.google.com/store/apps/details?id=com.slf.ListglApp&hl=sv

You're the one who posted because your telephone is so full of games that it's warning of low space. You say the phone is a piece of crap, presumably because its software designers did not design it for the purpose YOU intended - a purpose so lame and unexpected that nobody has created an app yet to handle it.
There are apps out there to do every stupid thing humanly imaginable, and app developers are breaking ground in the gut-wrenchingly-retarded-tasks arena. Yet this task is not covered...
Has it occurred to you that maybe, just maybe, you have too many games installed?
You can back them up and uninstall them... It only takes 2 minutes to restore ShadowGun, and that's a good-sized game.

Uf.... Take a happy pill. You don't have to come to the forum if it makes you nervous. Just say NO .

I can confirm that this app https://play.google.com/store/apps/details?id=com.slf.ListglApp&hl=sv
Works perfectly if you are rooted. No more "Insufficient space" notification.

Another thing to look for is how many safestrap backups you have. I got the same warning. I had 4 backups on the internal storage, and at 1.2-1.6 gb a pop, they eat up your storage real quick. The gingerbread backups were the biggest.
Sent from my DROID RAZR using xda premium

From what I can. Work out its the storage on the external memory card. I have a 16gb but only 467mb left so I get the same warning.
If I put a clean one in I don't get it I think the warning is at around 500mb or 1gb
Sent from my XT910 using XDA

Related

[Q] SGS2 16GB internal space?

hi there i just got my sgs2 but when i looked at the internal memory it says ive only got 11.50GB space on my internal sd not 16GB has anyone got this or is my phone faulty ?
Thanks for the help =]
It is like that. Some useful taken for the system, apps, etc.
$1 gets you a reply
You never get the full 16gb from the start and then around 2gb is used for system apps u wish to install which leaves u with just over 11gb for storage.
Every1 is the same.
Sent from my GT-I9100 using XDA App
vimto25 said:
You never get the full 16gb from the start and then around 2gb is used for system apps u wish to install which leaves u with just over 11gb for storage.
Every1 is the same.
Sent from my GT-I9100 using XDA App
Click to expand...
Click to collapse
oh oright cheers mate
HI all
How can i see the over space ? I d't want too use it, just too verify that the total space is arround 16GB.
Thanks.
Take the system partition, add the sd card partition (not the external one, thats the sd card you put in, the sgs2 just calls extra internal storage the sd card)
Then take off a bit for the space taken up by file system formatting, hidden system bits, cache etc.
And you should have 16GB
go into settings > storage
The numbers you want are "USB storage" and "Device memory" device memory wont show total, but if you go to settings > applications > manage applications, and look at the bar at the bottom it will show the device memory used and free.
Or get a app from the market.
veyka said:
Take the system partition, add the sd card partition (not the external one, thats the sd card you put in, the sgs2 just calls extra internal storage the sd card)
Then take off a bit for the space taken up by file system formatting, hidden system bits, cache etc.
Click to expand...
Click to collapse
It is not as easy as it sounds with adding partitions as there are 12 partitions on a Galaxy SII, most of them not visible to the user.
If you have a file manager on the phone which can display files in /sys, then display /sys/block/mmcblk0/size (as a text file). This should display a number in 512 byte units. When you multiply this number by 512 you should get the total capacity (not including the space used by the primary bootloader maybe) On my phone I get 15,756,951,552 bytes, which is roughly 16 GB (not 16 GiB)
Well yes, but I don't think the average person will want to count down to the byte
Nice detective work though!
There is some smaller partitions (1 - 6) summing up to 46.5 MB
Then there is
- cache 100MB
- modem/radio 16MB
- system os partition 512MB
- user data partition (where, among other things, installed apps and their data are stored) 2GB
- some weird "hidden" partition I have no idea what's stored on it 512MB
That roughly summs up to 3.3G.
Addup the ~11.5GB you see as /sdcard and multiply a few times by 1024 and you get something close to 16000000000 Bytes -> there is your 16GB.
For marketing and advertisement reasons capacities are always given as "millions of bytes" with a factor of 1000, not like computers deal with it with a factor of 1024.
For that already a 16GB device shows only up as around 14.5GB on a computer.
That's also why your "1TB USB HDD" from the electronics market only shows up with something around 900GB.
Wanna see it for yourself, open up a terminal or adbshell on your SGS2 and type:
cat /proc/partitions
There you go
HellcatDroid said:
- some weird "hidden" partition I have no idea what's stored on it 512MB
Click to expand...
Click to collapse
This partition has a (hidden) .ngmoco directory. As far as I remember I have seen this directory on a non-hidden partition too so this might be used to preinstall additional packages when the Android device is booted the first time.
Only about 20M of this is used on my device so thats somewhat a waste of space
HellcatDroid said:
For marketing and advertisement reasons capacities are always given as "millions of bytes" with a factor of 1000, not like computers deal with it with a factor of 1024.
Click to expand...
Click to collapse
Yes and no. It is not for marketing purposes only although they are happy to announce higher numbers. The official standard for units (gramm, meter, etc.) state that kilo is for 1000 units , mega for 1000000 units etc. The "standard" used for bytes / RAM conflicts with the standard of the SI units and is discouraged to use.
There is a "standard" which explicitly states that a factor of 1024 is used, but almost nobody uses this "standard" because it looks weird and unusual. Acoording to this standard, 1024*1024*1024 bytes are called 1 gibibyte (1 GiB). Most people (including me when I don't explicitly think about it) and appications still call this 1 gigabyte (1 GB) which leads to confusion.
Think all for these precisions. I'l take time to analyses and follow your answers.
Raz
PS : Sorry for my poor English
Some more exercise for the analytic minds here, why do Galaxy S with same 16GB Internal SD has 13.5GB after taking 2GB (RFS or EXT4, etc.) for data partition and possibly around 500MB for system?
I understand that instead of 1.8xGB as used in SGS1 is lesser than 2.1xGB in SGS2 for data partition which should include dbdata, cache, etc like in SGS1. Also accounting for those hidden partitions, we still don't know an additional 1GB lost (swap partition?)?
I would appreciate inputs from someone who knows how SGS2 utilizes internal SD and if we could repartition to reclaim some space.
http://forum.xda-developers.com/showpost.php?p=15727875&postcount=9
exactely 16G, nothing lost or unencounted for.

What is the purpose of the external SD card?

Let me start off by saying that I have yet to root my Flyer, but plan on it in the near future. My question is the purpose of having an external SD card (I recently got a 16GB)? It doesn't seem like you are able to store apps there, unless you're rooted of course using something like Link2SD.
So for the unrooted, stock Flyer users, is the external SD only for storage of files like mp3s, AVis, etc. that apps on the internal storage can read and run or am I missing something in the setup?
Nope, that's it...just more space for media etc.
globatron said:
Nope, that's it...just more space for media etc.
Click to expand...
Click to collapse
Thanks globatron. All the more reason for me to hurry and root this thing. Any known issues with running Link2SD on HC?
In Gingerbread, you can move some of your apps to SD without root through settings>applications. You choose your app and then there is an option to move to SD card. In my experience, Honeycomb deals with app space differently, so there is no need for this option because I believe all internal storage is available to apps and media. At least this is how it is on my Honeycomb Archos 80.
You can also store app data on the SDHC card with root and judicious use of the mount command with the bind option. For example:
mount -o bind /Removable/MicroSD/com.iconology.comics.app /mnt/sdcard/Android/data/com.iconology.comics.app
I grabbed this line from my transformer as I'm just starting to set up my View but it shows the necessary goodness. Here's my attempt (as in I may have a typo) at the correct code for the Flyer or View to move the storage for the Comixology app:
mount -o bind /sdcard2/com.iconology.comics.app /mnt/sdcard/Android/data/com.iconology.comics.app
The first path can use any name for the folder with the files but I like to keep it the same as the one I'm moving from the internal storage. The second folder is the actual folder where the app data was stored until I moved it to the SDHC card. The big drawback is you'll need to do this for each folder you want to move to the SDHC. But I've found is 2 or 3 apps that use huge chunks of storage.
Then add this to the init.rc or any other startup run script file. I prefer to use Script Manager to run it as root at boot since that gives me a bit more control over the execution and I get to do it without modifying system boot files.
Sent from my PG41200 using Xparent Purple Tapatalk
Well, I wish there were 256GB or so cards available.
I have a lot of media. I can fill it just fine and use my View as a media server or something like that.
As of moving apps to SD: you guys are able to fill all your 24GB or so internal storage with your apps so you need to move them to the external?
I wonder what is that you are running.
Maine_Coon said:
Well, I wish there were 256GB or so cards available.
I have a lot of media. I can fill it just fine and use my View as a media server or something like that.
As of moving apps to SD: you guys are able to fill all your 24GB or so internal storage with your apps so you need to move them to the external?
I wonder what is that you are running.
Click to expand...
Click to collapse
Too many apps still aren't willing to write anywhere but /mnt/sdcard and don't deal with additional storage options. So if you can move a gig of apps to the SDHC card that's another gig of storage for those dumb programs. Doesn't directly relate to having 24GB of apps.
Sent from my PG41200 using Xparent Purple Tapatalk

Internal Memory, weird behavior...

Hi Comm
I am using Link2SD on my Ace since a long time now, so internal memory was not an issue anymore since then.
Usually the internal memorys usage is somewhere around 100MB, leaving plenty of space for cachefiles.
Today, out of a sudden, my internal memory shows a usage of almost 150MB ... WTF!?
I cleaned all caches, and checked within Link2SD whether all my apps are linked to the 2nd partition. They are...
That makes almost 50MB of something in my internal memory, and i have no idea where it came from or what it could be...
Thanks for your help!
Br Morph
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Try redoing the mount script of link2SD and reboot, then relink librarys and dex . Check the data size of apps also (even linked ones) maybe an update or a newly installed app used a huge chunk of internal memory in their data.
dxppxd said:
...
Click to expand...
Click to collapse
It won't let me redo the mount script, since the device is already mounted!?
I did all of the other stuff thow, without success. I also kicked three apps that where installed recently, also without any improvement...
Guess i will kick the bucket and redo the phone from scratch when i find the time...
Br Morph
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TheMorpheus2000 said:
Hi Comm
I am using Link2SD on my Ace since a long time now, so internal memory was not an issue anymore since then.
Usually the internal memorys usage is somewhere around 100MB, leaving plenty of space for cachefiles.
Today, out of a sudden, my internal memory shows a usage of almost 150MB ... WTF!?
I cleaned all caches, and checked within Link2SD whether all my apps are linked to the 2nd partition. They are...
That makes almost 50MB of something in my internal memory, and i have no idea where it came from or what it could be...
Thanks for your help!
Br Morph
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Click to expand...
Click to collapse
This is why Links2SD sucks. S2E or DarkTremor highly recommended.

Link2SD and sudden issue with internal memory

Hi Comm
Since Link2SD is used all over the Android community I am dragging this out to here...
TheMorpheus2000 said:
Hi Comm
I am using Link2SD on my Ace since a long time now, so internal memory was not an issue anymore since then.
Usually the internal memorys usage is somewhere around 100MB, leaving plenty of space for cachefiles.
Today, out of a sudden, my internal memory shows a usage of almost 150MB ... WTF!?
I cleaned all caches, and checked within Link2SD whether all my apps are linked to the 2nd partition. They are...
That makes almost 50MB of something in my internal memory, and i have no idea where it came from or what it could be...
Thanks for your help!
Br Morph
Click to expand...
Click to collapse
The HTC phone from my girlfriend is affected in the same way. Maybe there went something wrong with the last release of Link2SD!?
Br Morph
Gesendet von meinem GT-S5830 mit Tapatalk
The main issue with apps like linktosd or app2sd is that they are moving apps wich cannot be moved (not in every case)
So if an app wich normaly needs to be on ur internal storage makes some requests it will be allowed to to store some data on ur internal storage
i know this sucks but cus of that reason i bought an phone with 1 gb internal sorage so it works

Can you borrow internal storage for ram use?

Hi Guys, only a quick question really!
Is it possible to use internal storage as ram to boost the memory up a little?
reason i ask is that (for example) windows 7 lets you stick a usb stick in and boost the ram up.
I would have thought that the same could be achieved by some of the developers on here by borrowing some internal storage for use with ram.
( I searched and couldn't find anything that related to this. )
Paul. :fingers-crossed:
No
Sent from my GT-I9300 using xda app-developers app
And why would you want to? It would be on the order of magnitudes slower than RAM.
RAM operates in nanoseconds whereas storage operates in milliseconds. (Storage is 1000 times slower..)
Look in the dev section. There is a mod where you can use part of your external sd card as a swap partition.
Sent from my GT-I9300 using Tapatalk 2
Siyah kernel supports swap partition. You need to have an external sd card for it. It's only for ics rom right now. More info? Check development section.
☞ sent from GS3 or Nexus
It's possible.
Here's how to do it.
Baldilocks said:
And why would you want to? It would be on the order of magnitudes slower than RAM.
RAM operates in nanoseconds whereas storage operates in milliseconds. (Storage is 1000 times slower..)
Click to expand...
Click to collapse
I just had a crazy idea that id be able somehow to borrow 1gb from my 32gb card and run 2gb of ram. but if what you explained is correct ill leave it as it is as its not that big an issue, however....... i have Siyah kernel installed already, might have to read up on 'swap partition' hopefully giving me more internal storage for downloading large sized games etc. I keep running out of internal storage memory when downloading games and for some reason on the latest 4.0.4 sammy build i cannot move apps to sd card.
ill have a tinker with swap partition and see how that goes, thanks for your info guys.
A swap partition won't help you download bigger files and all you have to do is download directly to external memory, and it's impossible to move Apps to external memory unless you Root and use App called Directory Bind.
Geordie Lad said:
A swap partition won't help you download bigger files and all you have to do is download directly to external memory, and it's impossible to move Apps to external memory unless you Root and use App called Directory Bind.
Click to expand...
Click to collapse
not the only app
there are other apps e.g. app2sd
dark tremors mod allows you to format part of the memory stick as either ext3 and use that to install apps on
this is done automatically on swedish snow which is a rom on zte blade,
i don't know if there is an app to do this on gs3 but it is possible to do it
shanky887614 said:
not the only app
there are other apps e.g. app2sd
dark tremors mod allows you to format part of the memory stick as either ext3 and use that to install apps on
this is done automatically on swedish snow which is a rom on zte blade,
i don't know if there is an app to do this on gs3 but it is possible to do it
Click to expand...
Click to collapse
Nope it's impossible to use any Apps like App2Sd because the external memory now uses ExFat format and mounted as a separate device so can't move the cache like other phones, so only way is to use Directory Bind to use Android's folder Binding function to trick Apps into thinking it's reading from internal memory.
I just had a crazy idea that id be able somehow to borrow 1gb from my 32gb card and run 2gb of ram
Click to expand...
Click to collapse
Take a look at another feature Siyah includes; zRAM. It basically reduces(!) your available memory by taking a chunk of it (up to 300MB can be set through STweaks) which is then used with GZip-Compression to create a in-RAM Swap partition.
This is based on the idea that in current phones/computers the CPU is far more powerful than is usually needed, so the performance impact of using it for Swap is not that high. On the other hand you don't save that much RAM - but it certainly helps without crippling down your phone and/or greatly reducing your SSD's capacity
Geordie Lad said:
Nope it's impossible to use any Apps like App2Sd because the external memory now uses ExFat format and mounted as a separate device so can't move the cache like other phones, so only way is to use Directory Bind to use Android's folder Binding function to trick Apps into thinking it's reading from internal memory.
Click to expand...
Click to collapse
I use 'GL to SD' from the play store. Worked great on the S2 as well.
Sent from my GT-I9300 using xda premium
joey jojo said:
Hi Guys, only a quick question really!
Is it possible to use internal storage as ram to boost the memory up a little?
reason i ask is that (for example) windows 7 lets you stick a usb stick in and boost the ram up.
I would have thought that the same could be achieved by some of the developers on here by borrowing some internal storage for use with ram.
( I searched and couldn't find anything that related to this. )
Paul. :fingers-crossed:
Click to expand...
Click to collapse
Windows uses it more to reduce hard drive access as this is slower than a memory stick
m1ket said:
Windows uses it more to reduce hard drive access as this is slower than a memory stick
Click to expand...
Click to collapse
What? No! Unless you have a USB 3.0 or a SATA supported flash memory of some kind, most other means are slower than HDDs which get around 100 mb/s read and write. Compare that to a Class 10 at 10mb/s...
Sent from my GT-I9300 using xda app-developers app
A solution I use is something somehow similar to app2sd.
To achieve it just crop the first partition of your external sd fitting to the size you want to use as second partition and create an additional partition with a supported format (I personally prefer ext4).
Move the content of your /sdcard/Android folder to the new partition and write a mount script where you mount the /dev/block/mmcblk1p2 device to /sdcard/Android.
Execute it with script manager with su rights and mark on boot and you will gain more internal space for games and apps and only have to worry about moving files if you downloaded to much with the browser or such.
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SlimJ87D said:
What? No! Unless you have a USB 3.0 or a SATA supported flash memory of some kind, most other means are slower than HDDs which get around 100 mb/s read and write. Compare that to a Class 10 at 10mb/s...
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
the "mb/s" stat is irrelevant in the case of ReadyBoost, the windows feature that boosts access time of cached files through flash memory on usb stick or memory card...
cant post a link but, wikipedia is your friend
the feature is more of a gimmick than anything else, but its there and it does what it say it does to the extent of its limitations which are very low...
Most Windows computers have HDD's and not like our S3 an SSD.
HDD's are faster than memory sticks ONLY in writing and continuous read (one big file without fragmentation)
Readyboost uses a SSD for small often-read fragments qualifying as random read where even your cheap USB2 stick is by far faster than a hard drive.
Sent from my GT-I9300 using xda premium
Geordie Lad said:
Nope it's impossible to use any Apps like App2Sd because the external memory now uses ExFat format and mounted as a separate device so can't move the cache like other phones, so only way is to use Directory Bind to use Android's folder Binding function to trick Apps into thinking it's reading from internal memory.
Click to expand...
Click to collapse
But my external SD is not ExFat.
I know that because I format it myself.
Sent from my GT-P1000 using xda app-developers app

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