Hey guys!
I'm experiencing this very annoying issue with my s3:
I usually play games and listen to music at the same time, and after a bit of gaming, the music stops. When I restart the music and go back to the game, after a few seconds it stops again.
If I exit the game and the close everything it's opened in the mean time using the task killer, and then restart the game and music is works fine for a few minutes after which it stops again.
Please note that this if happening with both PowerAmp and the stock music player. I am also on Omega 5.2, and the game I usually play is Real Racing 2.
Has anyone else encounter this? Any fixes?
Thanks!
Maybe real racing needs the ram music player have.. Does it do the same on other games?
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norpan111 said:
Maybe real racing needs the ram music player have.. Does it do the same on other games?
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Click to expand...
Click to collapse
it's not an exact thing...for example today i played the game for an hour straight while listening to music and did not stop...
i guess it's related to ram...
i also raised power amp's priority to the highest and it still stops while playing...
Does this happen on cm9 also?
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I have this issue with music and browsing, a reboot sorted it out in the short term.. Annoyed Mr so much that I've resorted to listening to the radio rather than my music, frustrating.
norpan111 said:
Does this happen on cm9 also?
Sent from my GT-I9300 using xda premium
Click to expand...
Click to collapse
haven't tried cm9...
Its probably not the ram... Or the ROM. Its sounding like its more or less an automated task killer?
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KangKilla said:
Its probably not the ram... Or the ROM. Its sounding like its more or less an automated task killer?
Sent from my SAMSUNG-SGH-I727 using xda app-developers app
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Click to collapse
I do use Advanced task killer, but I made sure to add the music players to the ignore list...It's not that the player process is killed, it just stops playing the music....it kinda' pauses..
It might be worth mentioning that I only have 16 bit, 44-48 kHz FLAC files...so no mp3's...but I expect the quad core inside my s3 to cope with that well...
nope.
music still playing in background while playing games with game sound and music on.
didn't have this problem in XXALEF nor now in XXALF6
radeonxt said:
nope.
music still playing in background while playing games with game sound and music on.
didn't have this problem in XXALEF nor now in XXALF6
Click to expand...
Click to collapse
it's not an exact test....I usually kill everything unnecessary before opening the music player and then the game.
Sometimes I get to play 10 minutes before the music stoping...sometimes I play 1 hour...
For the stock player, Music Player settings, there is a Music Auto Off setting. But since it is like happening randomly in your case and even in PowerAmp, I doubt this is the cause but you might want to look into it .
skylite said:
For the stock player, Music Player settings, there is a Music Auto Off setting. But since it is like happening randomly in your case and even in PowerAmp, I doubt this is the cause but you might want to look into it .
Click to expand...
Click to collapse
yeah, the music auto off setting is set to off..
Maybe its due to the motion control..Go to settings>Motion>Go to "Turn over to mute/pause" option> Turn it off> Might solve the problem, Not sure!:silly:
Also try turning off "Palm touch to mute/pause" option in "Settings>Motion" itself
Music playback stops(pauses) the moment i launch Need For Speed Most Wanted(EA )....only with this game.......
Plays perfectly fine for other games....(No matter either its the play music or a third party player)
---------- Post added at 06:52 PM ---------- Previous post was at 06:48 PM ----------
b0gd4n said:
Hey guys!
I'm experiencing this very annoying issue with my s3:
I usually play games and listen to music at the same time, and after a bit of gaming, the music stops. When I restart the music and go back to the game, after a few seconds it stops again.
If I exit the game and the close everything it's opened in the mean time using the task killer, and then restart the game and music is works fine for a few minutes after which it stops again.
Please note that this if happening with both PowerAmp and the stock music player. I am also on Omega 5.2, and the game I usually play is Real Racing 2.
Has anyone else encounter this? Any fixes?
Thanks!
Click to expand...
Click to collapse
I doooooo same damn problem for NFSMW(Droid)
Launching game pauses music playback....cant play both at the same time.....(playback's perfectly fine 4 other games)
Its probably RAM problem. You can try change kernel settings: Govenor to ondemand, and Internal SD to sio.
Related
This is my Galaxy S3 I9300T (AU Vodafone)
For some reason there's this weird ticking or popping noise, when i play a music or video.
It only comes out when i have the bars on when playing videos and when i have music player screen on (when i play music from home screen, or when screens turned off this noise doesn't come out).
I have read some posts here, and changed my CPU settings to onemand by set CPU
but still did not work.
Would it be some kind of faulty? or should i wait for a firmware to fix this?
This is a video i took (mx player)
youtu.be/UppWuipHLPI
Does it happen with all players and music files?
Yes
mahbitty said:
Does it happen with all players and music files?
Click to expand...
Click to collapse
Yes it does that to all the music files, and i've tried with 2 other music players including poweramp
still does that
You can fix it by flashing siyah kernel 1.3.7b and enable audio tweaks and crucially DISABLE LPA idle. Select Idle only
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Using the stock Music player, I've seen this several times now. The player, on startup, will lose all my songs and playlists, but the music is still on the card. How can I force a refresh to locate the songs again?
In a related question, does the SII do deep sleep state while playing back music through the headphones? I thought I had seen this before via CPU Spy stats, but maybe I'm wrong.
Can anyone confirm?
donalgodon said:
Using the stock Music player, I've seen this several times now. The player, on startup, will lose all my songs and playlists, but the music is still on the card. How can I force a refresh to locate the songs again?
In a related question, does the SII do deep sleep state while playing back music through the headphones? I thought I had seen this before via CPU Spy stats, but maybe I'm wrong.
Can anyone confirm?
Click to expand...
Click to collapse
Try rescan media root from the play store
Thanks. I'll give it a try.
Does the phone do DEEP SLEEP state while playing music via headphones, or was I just dreaming that when I saw it before in the CPU Spy stats?
donalgodon said:
Thanks. I'll give it a try.
Does the phone do DEEP SLEEP state while playing music via headphones, or was I just dreaming that when I saw it before in the CPU Spy stats?
Click to expand...
Click to collapse
No the phone doesn't deep sleep when playing music.
Sent from my GT-I9100 using xda premium
Thanks for the confirmation. I'm guessing that 200 is the lowest it goes at this state. Not sure why I thought that. Doesn't even make sense.
Media scan
Some ROMs take ages to scan media from startup. I had this problem when I used an earlier version of Resurrection Remix, the tracks should show up eventually but it may take a while.
well the app itself keeps running, just that the music just "blacks out" for a short period. for example, im playing a song. at 00:10 i open an app, and the music blacks out, even though the music player is still running. then the music returns at say, 00:13. is the s3 supposed to stutter like that? =( or isit a problem with the default music player?
sounds like a buffering problem, with power amp you can tweak buffer settings,
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Hi,
I got today's build of CM11 (20131209) and when I play music using poweramp or another music player, if I lock the screen, the music stops and even after unlocking the screen I have problems playing music. Like the music seems to be played, but there's no audio. Any ideas what to do with it?
It is listed as a bug in there known issues
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artee666 said:
Hi,
I got today's build of CM11 (20131209) and when I play music using poweramp or another music player, if I lock the screen, the music stops and even after unlocking the screen I have problems playing music. Like the music seems to be played, but there's no audio. Any ideas what to do with it?
Click to expand...
Click to collapse
I ran into the same problem too, try going into settings > sound and disable screen lock sound, that worked for me.
Hi, I have issues with my sound. Whenever I play games, my songs that I play using the walkman player will just stop the music. When I disable in game sounds and play music, the music will lower down the volume itself and I need to restart the phone to get it to normal loudness. The songs also skip and replay by themselves whenever I finish a stage in a game.
Sent from my D6503
keithljh said:
Hi, I have issues with my sound. Whenever I play games, my songs that I play using the walkman player will just stop the music. When I disable in game sounds and play music, the music will lower down the volume itself and I need to restart the phone to get it to normal loudness. The songs also skip and replay by themselves whenever I finish a stage in a game.
Sent from my D6503
Click to expand...
Click to collapse
is it a spesific game or all games because some games do it because they are designed like that, an example of this is Modern Combat 4, music is stopped during the app loading up after being opened