does extweak and shiya kernel support audio over bluetooth - Galaxy S III Q&A, Help & Troubleshooting

hey guys
does extweak and shiya kernel support audio over Bluetooth, as when i tried extweaks over Bluetooth it did not have any effect over the sound
quality
DSP manager worked fine with all music players even poweramp when i disabled Direct line.

I might be wrong but afaik bluetooth is given the sound as received from the softwars sound mixer without passing through the Wolfson.
Wouldn't make any sense otherwise since bluetooth is digital and audio processors are converters from digital to analog (dac)
Sent from my GT-I9300 using xda premium

Related

Bluetooth music player

Is there an app that will let you play music from your phone on your car using a bluetooth connection? Like is there a way to play all phone audio on your car via bluetooth rather than just call audio?
Sent from my SGH-T959 using XDA App
No app can change this, the thing is your car stereo has to support the A2DP bluetooth profile, if you do not have a "bluetooth audio" option and only "telephone" on your car stereo then it only supports the "headset" profile, for example I have a pioneer bt-8000 car stereo, it supports both a2dp and headset profiles, I set my car stereo to "bt audio" then all audio OTHER than phone audio comes through car stereo, then if a call is initiated inbound or outbound, the car stereo automatically switches to phone, then when disconnected back to bt audio
Sent from my SGH-T959 using XDA App
I did however forget one way that this could be possible without the A2DP profile, not sure if this exists for our phone, but a hack could be made on the phone that would force all audio through the headset profile on the phone itself, but like I said, I haven't seen this hack for our phones
Sent from my SGH-T959 using XDA App
There's an app in the Market called Super Bt Mono Froyo that does exactly that - routes all audio from phone to Bluetooth device using headset profile. The quality pretty much sucks for music though - kinda like if you'd listen to music over GSM phone connection. I personally use it for navigation prompts when riding my motorcycle. If you want decent quality - you need A2DP.

[Q] Samsung Galaxy Mini low volume

How can i boost the level of volume because i think it's very low, especially when i listen music with headphones
Try to use a EQ software, search for EQ on Market and you find many Eq softwares
Sent from my awesome X8 using Tapatalk
If you have indtalled a custom kernel that include support for voodoo drivers you can use voodoo sounds app for boost audio, headphone and bass
ale_bot from xda app

[Q] Beats audio icon with other headphones

Just curious, I noticed my beats audio is 'enabled' and the icon is in the tray with my other buds, and my gaming headphones (using the music app). The deep bass is present as well.
Is that normal? I thought beats audio only was active with the actual beats headphones? Does it just turn on every time you use the music app?
Nope. Any decent headset even car stereos with aux
namebrandon said:
Just curious, I noticed my beats audio is 'enabled' and the icon is in the tray with my other buds, and my gaming headphones (using the music app). The deep bass is present as well.
Is that normal? I thought beats audio only was active with the actual beats headphones? Does it just turn on every time you use the music app?
Click to expand...
Click to collapse
Beats audio enhancement becomes available when ever the headphone jack is used with a stock Rezound.
Yeap its an an audio setting that will work with any headphones or audio system through the 3.5 mm jack, its just that the sound profile is tuned to match the beatz headphone frequency range but will work well with lots of other brands. The jack doesnt tell the phone beatz are plugged, just that a line out is plugged in, just happens that Beatz tuned it to heat suit the exact range of their headphones.
Sent from my ADR6425LVW using Tapatalk
Now if only they would enable it to be used with blue tooth Headphones.
Also i only works with the music app, wish it would also work with Pandora, but oh well! Makes me music sound great!

Audio Quality?

Any one care to elaborate on audio quality?
Thanks!
Haven't used the audio jack yet, but via bluetooth there's no problem. I did have to add an equalizer app, especially to boost bass in my car.
I remember the GSII was notorious for system noise when listening to music through headphones(wired).
Does anyone know what the audio chip in it is yet?

List of music players outputting to akm dac

Hello,
An update of the music player i am using (AIMP for android, free) just release an update (v 2.60) with the ability to choose between opensl and audiotrack for the sound engine. In audiotrack, i'm pretty sure it is driving the akm dac 4490 inside my axon 7 (mine 2017G B06) : when i switch between super and normal in audio settings there's a blank and i hear clearly the difference.
I ve search for other players that can drive the axon 7 dac and i found :
- stock player
- neutron
- google play music
is it right ?
Have a good day.
nevro
Hi, neutron player false positive I think.
Switching super HiFi and changing sound in player does not mean that it fully utilitize akm DAC. You will get better Sound on YouTube on any stream.
I will check aimp new features, thank you for the tip.
Try n7 player is my suggestion.
Use this if your bootloader is unlocked and the whole system can use the AKM DAC. Works on system or Magisk. https://forum.xda-developers.com/apps/magisk/module-universal-deepbuffer-remover-t3577067/page11
Sent from my ZTE Axon 7 using XDA Labs
Infy_AsiX said:
Use this if your bootloader is unlocked and the whole system can use the AKM DAC. Works on system or Magisk. https://forum.xda-developers.com/apps/magisk/module-universal-deepbuffer-remover-t3577067/page11
Sent from my ZTE Axon 7 using XDA Labs
Click to expand...
Click to collapse
Excuse me, but can you explain why this enables the akm dac on any music player?
I don't quite understand.
Can you post a screenshot showing it works with your preferred player for example?
nfsmw_gr said:
Excuse me, but can you explain why this enables the akm dac on any music player?
I don't quite understand.
Can you post a screenshot showing it works with your preferred player for example?
Click to expand...
Click to collapse
I've been using it on custom ROMs and my assumption is that it basically wires everything to the AKM DAC. That's because a) even in Youtube, Netflix and games the sound was clearly from the AKM DAC, and b) I'm on stock, was using Youtube without the patch and eventually felt so let down by the crappy shoebox sound that I downloaded it and flashed it.
Try it for yourself: download the flashable zip, put some music on YouTube (on stock it can't use the AKM DAC even by toggling the switch, that's why you should use youtube), then flash the zip and try again after it boots. There's no way around it, it's not placebo. It might sound worse for you if you have different cans or you want a different sound though
nfsmw_gr said:
Excuse me, but can you explain why this enables the akm dac on any music player?
I don't quite understand.
Can you post a screenshot showing it works with your preferred player for example?
Click to expand...
Click to collapse
It allows the system sound effects like equaliser to affect all audio like how it was in KitKat. It's an option in ARISE and maybe default in Ainur (I forget, needs testing). This is just the function alone, it works well with the mod author's other audio FX installs.
I love Viper for tuning headphones for their individual Frequency Response with it's excellent graphic equaliser in V4A 2.3.4.0. Lowering output gain with it's advanced options seems to help lower Google Play Music so I can hear my game sounds higher, need to test this more to confirm. I find combining it's Speaker Optimisation with Dolby's surround with flat EQ produces the best speaker audio. Having tried most audio mods and effects on my old Z3C, keeping things simple with just these produces the best results. I'm yet to test a couple of mods that were incompatible with the Z3C and retest others on the Ax7. But as an audio purist and from experience, I don't believe any audio effects will improve audio rather than just modify the sound, unless they prove to retune the chip processing at a low level.
As Username suggested, have something like YouTube playing in the background and toggle the Hi-Fi to confirm a difference. It can be uninstalled by reflashing for system-based, or respectively via Magisk Manager, but TWRP backup in case. Audio isn't really something you can screenshot haha, it has to be on your device locally to be heard. This mod should be common knowledge by now for getting the most and expected out of an audio beast such as the Axon7 on stock.
Sent from my Xperia Z3C using XDA Labs
Thanks guys.
And what about PowerAmp on a stock rom?
Still seems troublesome on 704 alpha. Mine seemed ok but then started getting a fail error for hi res.
I just use Jet Audio as my default player with 32 bit enabled and AM3D plugin used. Sounds great.
By the way I discovered a conflict scenario when using the deep_buffer remover to allow the AKM DAC globally.
Whenever a non equaliser effect supported app (not GPlay Music or Neutron) plays any audio simultaneously over the top of another app's audio playing. The hi-fi toggle will no longer switch until audio is paused. This isn't typically a problem as Super mode is preferred and will continue to function when on headphones.
However it means if an audio track is playing on speakers and any non EQ supported app plays any audio causing the conflict, then plugging in headphones they'll be stuck on the Snapdragon DAC. The reason being that speakers use the Snapd DAC and plugging in without audio stopped continues the locked conflict where hi-fi won't switch to the set preference.
A simple workaround is to just pause/stop all audio and the hi-fi preference precedence will automatically function on resume. This can be done before or after plugging, it doesn't matter. To confirm this the hi-fi switch will then function immediately when changed.
This took me several reboots and testing various audio to pin the cause. The easiest way to tell the difference between the DACs is to turn up volume to a level that feels comfortably loud on Super, then whenever the SnapD DAC is in use instead the volume is noticeably not loud.
I haven't tested if a notification or ringer sound will cause the same conflict issue. Safer to just pause/stop all audio when starting headphone use in case of any previous audio having already caused the conflict.
Sent from my ZTE Axon 7 using XDA Labs

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