Disabling CPU rendering on Gingerbread - Samsung Galaxy Player 4.0, 5.0

Hello everybody ! Basiclly i want to ask if it would be a good idea to try disabling CPU rendering for a GB rom? Im currently on CM10 but really cant use it too much cause some games like Fruit ninja force close and cant even listen to music whatsoever. But the main thing that i dont like about GB roms is that they are very slow compared to CM9 or CM10. Would disabling CPU rendering make a difference? People say it makes a big difference .

It's probably possible, but I don't have the slightest idea on howto do it.

gskillivenom said:
Hello everybody ! Basiclly i want to ask if it would be a good idea to try disabling CPU rendering for a GB rom? Im currently on CM10 but really cant use it too much cause some games like Fruit ninja force close and cant even listen to music whatsoever. But the main thing that i dont like about GB roms is that they are very slow compared to CM9 or CM10. Would disabling CPU rendering make a difference? People say it makes a big difference .
Click to expand...
Click to collapse
No 2D GPU rendering is available on GB. All GUI is rendered by CPU. So turning that off would leave you a black screen (except in games).
Sent from my Galaxy Nexus using xda app-developers app

HW acceleration was introduced in Honeycomb. Only the CPU is used for 2D rendering on earlier versions

Related

[Q] Unsmooth scrolling.

Hi!
As many of you have noticed, the x10 has very unsmooth touch. Is it only the FPS cap that is limited or is there something else, like hardware? Iv'e heard that Gingerbread have a 32fps cap, does it have that on all devices? Shouldnt their scrolling be unsmooth then? There have to be just not the capped FPS?
Hi!
The smoothness of scrolling, animations and the UI in general is affected by the FPS-cap. It also affects the touch polling rate which you can notice as slow touch response when tapping something or playing a game like Fruit Ninja. There is a custom kernel which removes this cap but it's battery life is horrible. I'd imagine it won't take long to see a fully working kernel without the battery issues and the FPS-cap disabled.
Sent from my X10i using XDA App
My scrolling isn't too bad. Using rdnars SuperAOSP and the only time I find it lags is when my screen is dirty or I'm running some major usage on the memory. As far as I' aware they are the only two major things you'll come across in the better ROMS here that should effect it.
got to disagree i think the x10 is as smooth as any been playin around with my bros desire hd and cant really tell much difference between
Sent from my X10i using XDA Premium App
The FPS-cap affecting smoothness is a FACT. The importance of this fact however is a matter of personal preference. My personal preference is to keep it uncapped. I'm on the verge of buying a second hand iPhone 3GS/4 just because of the godly smoothness of iOS. I'm just waiting to see if the upcoming 2.3 update uncaps this since the devs seem to not be as interested in uncapping the FPS as they are in overclocking/undervolting, which I think the former is absolutely useless when you can achieve the same perceived fastness/smoothness without overclocking.
rosindubh said:
My scrolling isn't too bad. Using rdnars SuperAOSP and the only time I find it lags is when my screen is dirty or I'm running some major usage on the memory. As far as I' aware they are the only two major things you'll come across in the better ROMS here that should effect it.
Click to expand...
Click to collapse
I agree with you, in fact there are 2 other roms that has smooth scrolling which are Wolfbreak's CM6.1.3 rom and cobrato's MIUI1.3.8v2 rom, try to use GO Launcher EX you'll feel the difference...
Hi I'm using trips 2.2 and I must say with the fps cap the scrolling is horrible
Custom kernel <3
Sent from my X10i
Hey guys... from where to get custom kernel for tripNraver 2.2 froyo rom. I want fps to be uncapped. Please post link. Thanxx
Sent from my X10i TripNMiUI using XDA App
have you guys tried the
windowsmgr.max_events_per_sec=260
hack? Add that line to your build.prop if it isn't already there.
Makes it a lot smoother
a1exander said:
Hi!
As many of you have noticed, the x10 has very unsmooth touch. Is it only the FPS cap that is limited or is there something else, like hardware? Iv'e heard that Gingerbread have a 32fps cap, does it have that on all devices? Shouldnt their scrolling be unsmooth then? There have to be just not the capped FPS?
Click to expand...
Click to collapse
I'm not 100% sure but i think the driver is hacked to be slightly laggy.

Modern Combat 3 Laggy Singleplayer (SGS2)

Hi guys, the game works fine for a couple of mins, until the phone starts heating and well , it starts lagginggggg. Multiplayer works fine, but single player is just killing me. Problems only occur when phone starts to warm up. Anyone facing this issue?
More info : Strafing and scrolling "view" seems to be lagging, as though frame-rate just dropped or something. I've reinstalled and uninstalled, downloaded data and still, the same outcome. Multiplayer is as smooth as
Please tell me this isnt just meeee
im alone?????
Ive only played the first mission. it does not lag or overheat like you mention,although i do notice the frames drop in some areas becoming slightly laggy.online gaming is great.i hate that the game crashes and restarts sometimes in online play
Have some apps running in the background?
I also experience UHT moment when i play gameloft games.. but theres no continuous lag, only stutters on some area..
You may also need to check that your governor wasn't on conservative..
Sent from The Center of The Earth
Got no framerate issue here. Try looking for a newer version.
florexus said:
Got no framerate issue here. Try looking for a newer version.
Click to expand...
Click to collapse
Gorjess said:
Have some apps running in the background?
I also experience UHT moment when i play gameloft games.. but theres no continuous lag, only stutters on some area..
You may also need to check that your governor wasn't on conservative..
Sent from The Center of The Earth
Click to expand...
Click to collapse
djunited said:
Ive only played the first mission. it does not lag or overheat like you mention,although i do notice the frames drop in some areas becoming slightly laggy.online gaming is great.i hate that the game crashes and restarts sometimes in online play
Click to expand...
Click to collapse
Hmm, im on the latest version. 1.0.1. What im getting is the BLURISH effect when scrolling views. Im pretty sure its a framerate drop. Ive got MC3 running alone, no background apps. Its literally killing me. Ive tried 5 different kernels, and Im sure im not overclocking or underclocking the cpu. Im using stock rom though. Would cyanogenmod help improve the gameplay? Any good roms that still preserve the samsung qwerty keyboard?
I have this issue too. I have a Samsung Galaxy SII GT-I9100, Noble Black, 2.3.5, stock ROM, kernel XWKJ1 (also stock), NO ROOT
At some point (fire or many trees or something) the game is lowering the FPS. I didn't noticed that for example on Sensation XL (which has 1.5 singlecore and even higher screen resolution than my phone has) and i didn't saw a single lag.
I made a video about this problem and posted it on youtube here it is:
I suppose this problem is related to my stock ROM or even my stock kernel... something similar is happening with backstab but there it's not that annoying since it's not a FPS game
Chaoshead3 said:
I have this issue too. I have a Samsung Galaxy SII GT-I9100, Noble Black, 2.3.5, stock ROM, kernel XWKJ1 (also stock), NO ROOT
At some point (fire or many trees or something) the game is lowering the FPS. I didn't noticed that for example on Sensation XL (which has 1.5 singlecore and even higher screen resolution than my phone has) and i didn't saw a single lag.
I made a video about this problem and posted it on youtube here it is:
I suppose this problem is related to my stock ROM or even my stock kernel... something similar is happening with backstab but there it's not that annoying since it's not a FPS game
Click to expand...
Click to collapse
YES YES Im not alone. Thats the problem. I wonder if its due to the stock rom...
Got the game no issue here. im rooted on slimrom with siyah kernel, not overclocked but undervolted so it doesnt heat up so much. Fyi shadow gun is a really good game as well
looks like an iphone but powered by android baby!!!!
No issues here.
Well,it even happens on my device,which is overclocked,both the CPU(1600MHz) and the GPU(400MHz).It seems to only happen when there is smoke on the screen.Doesn't happen in any other case.
Feel like flashing a new rom. Gonna get a usb jig first...
Btw, any roms to recommend?
@androidkid:slimrom running touchwiz?
Chaoshead3 said:
I have this issue too. I have a Samsung Galaxy SII GT-I9100, Noble Black, 2.3.5, stock ROM, kernel XWKJ1 (also stock), NO ROOT
At some point (fire or many trees or something) the game is lowering the FPS. I didn't noticed that for example on Sensation XL (which has 1.5 singlecore and even higher screen resolution than my phone has) and i didn't saw a single lag.
I made a video about this problem and posted it on youtube here it is:
I suppose this problem is related to my stock ROM or even my stock kernel... something similar is happening with backstab but there it's not that annoying since it's not a FPS game
Click to expand...
Click to collapse
Because it has another much weaker GPU, therefore it has much lower graphical quality settings. It's like playing on Low and the GSII on very high.
Phistachio said:
Because it has another much weaker GPU, therefore it has much lower graphical quality settings. It's like playing on Low and the GSII on very high.
Click to expand...
Click to collapse
Well,even if it is so,it's unacceptable,as it's definitely a fault on Gameloft's part.The game is,once again like other Gameloft titles,more or less badly coded.It uses too much GPU.I can play ShadowGun with 16x MSAA(Using CF3D) for hours and the phone just gets warm,while I can't play MC3 for nearly as long and the device burns.Before anyone tries to say that it's because MC3 has so super awesome graphics,it's not the cause.Our GPU doesn't overheat,even when overclocked.Excessive heat is only generated by the CPU.So,try playing ShadowGun and MC3 with 500MHz or 800MHz CPU.ShadowGun still plays as awesome as before,while MC3 lags.
We should contact Gameloft me thinks...
tolis626 said:
Well,it even happens on my device,which is overclocked,both the CPU(1600MHz) and the GPU(400MHz).It seems to only happen when there is smoke on the screen.Doesn't happen in any other case.
Click to expand...
Click to collapse
tolis626 said:
Well,even if it is so,it's unacceptable,as it's definitely a fault on Gameloft's part.The game is,once again like other Gameloft titles,more or less badly coded.It uses too much GPU.I can play ShadowGun with 16x MSAA(Using CF3D) for hours and the phone just gets warm,while I can't play MC3 for nearly as long and the device burns.Before anyone tries to say that it's because MC3 has so super awesome graphics,it's not the cause.Our GPU doesn't overheat,even when overclocked.Excessive heat is only generated by the CPU.So,try playing ShadowGun and MC3 with 500MHz or 800MHz CPU.ShadowGun still plays as awesome as before,while MC3 lags.
We should contact Gameloft me thinks...
Click to expand...
Click to collapse
Contacted gameloft 3 weeks ago. Said they would look into the problem. Lets just wait for the net update to roll out
redfreak said:
Contacted gameloft 3 weeks ago. Said they would look into the problem. Lets just wait for the net update to roll out
Click to expand...
Click to collapse
Yeah...Ok,so what's the next best game you said?
Sent from my GT-I9100 using xda premium
Car drive
Try the map where your using a minigun and escaping with a truck/car (dont remember the map name)
the fps drops from stable 60 to under 20 impossible to, win the level through with hard
Hmm which governor are you using? i just know that lulzactive is kinda bad if it comes to gaming. try out some stock governors like ondemand, conservative or performance.
DaGodfather said:
Hmm which governor are you using? i just know that lulzactive is kinda bad if it comes to gaming. try out some stock governors like ondemand, conservative or performance.
Click to expand...
Click to collapse
Tried all, only choice is to run stock rom, like cm7... Btw guys, if I use chainfire and download the game under "Adreno", would it work
tolis626 said:
Yeah...Ok,so what's the next best game you said?
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Now play GTA3.

Any real benefits of overclocking?

Well i have rooted my phone and wanted to overclock my S2.. Now i need to install a custom kernel for that , so was thinking of going with siyah..
However i just wanted to know whether is it really worth overclocking? I mean i will go back to stock settings for day to day usage.. but like for playing games and stuff..i would like to overclock my cpu..
There are few 3d games mainly open world ones like gangstar rio city, amazing spiderman which lag a bit even on S2..
So just wanted to know whether overcloking to1.4 or 1.5 will show any improvements or not? Also how does it affect the overall performance of the device i.e. opening apps, swiping through home screens, home screen lag etc.
Answers would be greatly appreciated
thanks
aviral1990 said:
Well i have rooted my phone and wanted to overclock my S2.. Now i need to install a custom kernel for that , so was thinking of going with siyah..
However i just wanted to know whether is it really worth overclocking? I mean i will go back to stock settings for day to day usage.. but like for playing games and stuff..i would like to overclock my cpu..
There are few 3d games mainly open world ones like gangstar rio city, amazing spiderman which lag a bit even on S2..
So just wanted to know whether overcloking to1.4 or 1.5 will show any improvements or not? Also how does it affect the overall performance of the device i.e. opening apps, swiping through home screens, home screen lag etc.
Answers would be greatly appreciated
thanks
Click to expand...
Click to collapse
well OC does improve performance of the phone while doing the benchmark test's,but the same is not recommended for longer use since it creates lots of isssue's like Random freezing, rebooting, overheating etc which is not good for ur phone.
hence the best thing is to try out some good kernels like Siyah, fluxi etc and see how ur games fare with there default settings and also u can set the Governers in the same(siyah, Fluxi kernel) and try, that way its safe rather than Overclocking
Well, more performance (but for me not that much) at the expense of battery life and a damaged chip set sooner than later in the future
Sent from my GT-I9100 using xda premium
So do u think installing siyah kernel will have a postive impact on the performance of the phone overall as well as games? by the way regarding OC, ofcourse i wont overclock the whole time , only when playing those demanding 3d games..
more replies especially from experienced overclockers would be appreciated, thanks..
I am not installing any custom rom currently as RR and few others have reportedly been not so stable for gaming..the games crash or force close etc..
so gonna stick with stock rom for now..but i do want a performance enhancing kernel
You won't need to overclock at all whilst playing games. The cpu will be more than sufficient and stock speeds. Also the gpu does main of the gaming bits and that will have no problem as it can play tegra games
well thats d prob..there are few games that do lag on d great s2 lol as mentioned in my post... so was wonderkng wheyher overclocking cpu and/or gpu will affect performance or not..
thanks for f replies though

Hardware Acceleration

I've had another idea relating to the Galaxy Player 5 and 5.8. I've been using ICS ROMs for around a 2 months now and in terms of UI they are very nice and smooth and I don't want to be rude but in terms of gaming performance, that's not so good. Even Gears And Guts has real issues. Now I might be wrong but is this because of hardware acceleration? If so couldn't you take the files of the Galaxy Player 5.8 and put them on the Player 5.0 to make it work? As far as I know (Which isn't that far) hardware acceleration isn't like cameras and stuff were every device has a different camera and so on. Isn't hardware acceleration a sort of universal thing? But then I may be wrong and talking complete rubbish.
Karim.younus said:
I've had another idea relating to the Galaxy Player 5 and 5.8. I've been using ICS ROMs for around a 2 months now and in terms of UI they are very nice and smooth and I don't want to be rude but in terms of gaming performance, that's not so good. Even Gears And Guts has real issues. Now I might be wrong but is this because of hardware acceleration? If so couldn't you take the files of the Galaxy Player 5.8 and put them on the Player 5.0 to make it work? As far as I know (Which isn't that far) hardware acceleration isn't like cameras and stuff were every device has a different camera and so on. Isn't hardware acceleration a sort of universal thing? But then I may be wrong and talking complete rubbish.
Click to expand...
Click to collapse
I know kernel modification is required. What we need to make hw acceleration work is to upgrade module, in both rom & kernel
Sent from my GT-I9000 using xda app-developers app
Karim.younus said:
I've had another idea relating to the Galaxy Player 5 and 5.8. I've been using ICS ROMs for around a 2 months now and in terms of UI they are very nice and smooth and I don't want to be rude but in terms of gaming performance, that's not so good. Even Gears And Guts has real issues. Now I might be wrong but is this because of hardware acceleration? If so couldn't you take the files of the Galaxy Player 5.8 and put them on the Player 5.0 to make it work? As far as I know (Which isn't that far) hardware acceleration isn't like cameras and stuff were every device has a different camera and so on. Isn't hardware acceleration a sort of universal thing? But then I may be wrong and talking complete rubbish.
Click to expand...
Click to collapse
Sorry but this does not belong in the development section.Questions and other general posts belong in the general section. I post this not to be rude but to inform you because this is the second post that you posted in development and we would like to keep the section as clean as possible with roms. Thank you
Karim.younus said:
I've had another idea relating to the Galaxy Player 5 and 5.8. I've been using ICS ROMs for around a 2 months now and in terms of UI they are very nice and smooth and I don't want to be rude but in terms of gaming performance, that's not so good. Even Gears And Guts has real issues. Now I might be wrong but is this because of hardware acceleration? If so couldn't you take the files of the Galaxy Player 5.8 and put them on the Player 5.0 to make it work? As far as I know (Which isn't that far) hardware acceleration isn't like cameras and stuff were every device has a different camera and so on. Isn't hardware acceleration a sort of universal thing? But then I may be wrong and talking complete rubbish.
Click to expand...
Click to collapse
Gaming has apsolutly nothing to do with HW acceleration ..ICS on 5.0 and with out HW A. is much better for gaming then GB ..because ALL GAMES use Open GL ..i have gta 3,max payne ,real racing 2 ,nova 3,fifa 2012.. and they all work very very good..no single game use HW acceleration and only app that is using is chrome..and of course for video decoding witch is decoded on CPY with out HW.
And off course its not that simple,you need kernel 3.x and this not for development thread.
I'm really sorry about my posting errors. I will remember in future. And Nova 3 is OK but gears and guts which isnt very intensive at all really is almost unplayable. I don't get it
Even minecraft runs extremely smooth, and that's an intensive game.
Sent from my YP-G70 using xda app-developers app
I also have Minecraft full and that runs buttery. But Nova 3s FPS is playable but not buttery. And gangster Rio was really quit playable for 30 secs and then it lagged really bad. But its not just gaming. The You Tube app requires hardware acceleration to play HD.
Karim.younus said:
I also have Minecraft full and that runs buttery. But Nova 3s FPS is playable but not buttery. And gangster Rio was really quit playable for 30 secs and then it lagged really bad. But its not just gaming. The You Tube app requires hardware acceleration to play HD.
Click to expand...
Click to collapse
Have you tried a RAM Manager (or any app that has a function to auto-kill background processes)? Most of them will let you make a white list of apps that you do not want the RAM Manager to kill. Although it's not the fastest option, you could also try using Titanium to run a batch cache clear of all the apps except your games. Or, you could try tweaking your overclock settings, but you will definitely sacrifice your battery for this option.
Hmmm. I haven't found any app that auto kills apps but I have been looking for one. I did try RAM expander but it said my ROM wasn't supported. I'm running rj's custom kernel at 1.2ghz.
Karim.younus said:
Hmmm. I haven't found any app that auto kills apps but I have been looking for one. I did try RAM expander but it said my ROM wasn't supported. I'm running rj's custom kernel at 1.2ghz.
Click to expand...
Click to collapse
Try this one. The UI is extremely sexy and very user friendly. It has simple settings where you can set up various aspects of the app, particularly auto-kill.
https://play.google.com/store/apps/...251bGwsMSwxLDEsImNvbS5jb29sLnRhc2traWxsZXIiXQ..

NFS: Most Wanted Performance?

Hey guys I just got NFS: Most Wanted on the ATT Note. The gameplay and the controls are great but the game sort runs in slowmo. Anybody else getting different performance in other ROMS?
I'm running flapjaxx's AOSP ICS rom W/ GPU OC and CPU OC. I assume the slowness is due to the Note's large resolution and it's not quite as optimized as it could be for our phones. It is smooth but just terribly slow.
UPDATE
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE 2
After a bit more testing I see that without the OC kernel and using the kernel from 'better stock' ROM above, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
UPDATE 3
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE 4
In conclusion:
Game is somehow determining the graphics through the kernel
SD Data downloaded is the same on every rom, don't have to download new SD Data.
Some roms perform better than others. I had a lot of luck with Jelly Bean roms on stock kernel, no need to overclock.
Figured I'd give you guys a ranking list from roms. Going from best to worst
1. Latest Jelly Bean Nightly 11/21 Stock Kernel - Great out of car and even faster in car - graphics medium
2. Flapjaxx's FJ Stock Rom Mod - OCGPU/CPU best performance (in car view only) - graphics high
3. Electro's Stock Rom - Stock Kernel with no OC Okay performance in both out of car view and in car view - graphics medium
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Sounds like u downloaded the wrong SD data
Sent from my SAMSUNG-SGH-I717 using xda premium
ksprelude01 said:
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
Click to expand...
Click to collapse
That's jelly bean right? I had some problems running games and with graphical glitches in jelly bean until I turned off HW overlay and that stopped my problems.
omniphil said:
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Click to expand...
Click to collapse
Wow, yeah running in that camera mode is a lot better. Hopefully the fix the issues completely. Thanks for the tip!
geeksquadryder said:
Sounds like u downloaded the wrong SD data
Click to expand...
Click to collapse
What do you mean?
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Ditto, switching to in-car view is definitely a lot smoother, has decent graphics but looks like the limit of S3 Adreno 225 chip has been reached, this (and other games of similar graphic quality) may be enough reason for me to upgrade to note 2 later. I also have slow down problem with NBA 2K13.
No real graphic glitch however, if you see missing textures it has to be wrong sd data, remember we are Snapdragon NOT Mali.
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
kingofkings11 said:
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
Click to expand...
Click to collapse
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Metsuna said:
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Click to expand...
Click to collapse
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
kingofkings11 said:
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
Click to expand...
Click to collapse
Just tried NFS Most Wanted on Liquid with KK Kernel and no luck. I even tried some build prop tweaks. It just feels too slow. Weird.
Going to try deleting it and redownloading the SD Data instead of restoring it from Titanium. Will report back with results.
EDIT: No go either. Still low frame rates. On a good note however, Liquid Jellybean Rom is probably the most stable of the Jellybeanies.
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE
Tried the OC Kernel on the stock ROM which lead it to being slow again! I'm not sure now what to think. Going to wipe and go back to the 'better stock' kernel not the 'pure stock'.
After a bit more testing I see that without the OC kernel, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
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Tomdg07 said:
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
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Agreed. Right now there is no way to change graphics quality. Certainly would save me trouble. What I think is happening is that with some Roms and Kernels the game thinks we have higher hardware and cranks up the graphic quality thus slowing down the performance of the game.
What I found is every time I used an OC kernel of some type, the game slows. So it might be a kernel issue.
I just cant comprehend why despite having the same phone and same setup (i.e. rom, kernel etc) we get totally different results.
PS> Tomdg07 props to your state for pushing obama over the 270 he needed to win. Americans totally made up for giving dubya two terms.
I was testing some more Roms yesterday including Black IV and Electro's stock debloated Rom. Black IV had flapjaxx's kernel with the ability to OC and on the Electro was not OCable.
My results were the same. Something about flapjaxx's kernel or kernels with the ability to OC makes the game bump up in graphics thus making it slower. The game must be scanning the clockspeed or something or maybe it's something deeper than that. If I can I want to test out AOSP roms again to see if its the kernel or both the kernel + the rom.
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE: Those of you that are finding this page and reading this post. Look on the front page for what roms are the best for this game.
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
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Tomdg07 said:
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
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Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
Metsuna said:
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
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Only form of a backup I have is in the nandroid backup I did before flashing cm10, I suppose I could dig it out of there somehow, but I'll give them a day or two to fix it first
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