Hey guys,
I've decided to start an android 2d game project, however i am confused as to which 2d game engine would be the best.
The engine:
- Must be cross-platform
- Must be efficient
- Should be C++, Java, C# or Objective C since I'm comfortable with them and NOT Flash, Javascript, HTML5 since I am not a
web developer
- Must have a large community, tutorials, additional libraries
- The final delivered package must be not too large
- The engine can be free, but I also wouldn't mind paying a reasonable price
Which one would you suggest me?
Thanks
Related
Other than doing a whole game from scratch.
Are there any good resources online for graphics engine source, useful tools or sources of info?
I already know about unity.. apparently gameloft makes use of it.
OmegaRED^ said:
Other than doing a whole game from scratch.
Are there any good resources online for graphics engine source, useful tools or sources of info?
I already know about unity.. apparently gameloft makes use of it.
Click to expand...
Click to collapse
Here's a few more:
- Unreal Engine: http://www.unrealengine.com/
- ShiVa 3D game engine: http://www.stonetrip.com/
- Firemint's Mint3D engine: http://firemint.com/about-firemint/
- Linderdaum Engine: http://www.linderdaum.com/home/index.php?title=Main_Page
Hi all,
I'm coming from an XNA background and I would like to start developing games/apps for the Android system. I'm looking for a game engine (2D is enough) that I can use. Preferably one that is widely used and supported by the developers and community alike.
Any suggestions?
Thanks,
C
Hi Guys,
I have recently started developing Android apps using C#(Mono Droid), with Xamarin. So i developed a few small apps for practice with whatever i could read off on mono droid. But i am wondering how do they create the graphics in games and how to go about it in Mono Droid?
I recommend you to start learning Unity3d engine. It is easy for use and has greate perfomance in 3d graphics on mobile platforms. You can use C# for scripting.
HI I'm a beginner for android game development.
I want to make a online multi-player physics based game in 3D. Currently I only know that the graphics should be design in unity or blender,later the graphics should be integrated within the program with the help of libgdx like tools that is game engine.
I don't know how to do all the all the stuff also can i design the same android game using blender game engine if yes then how?
Please provide proper guidance and step by step information thanks in advance..
No answers yet :crying:
Unity
It certainly is a big task you've set for yourself, especially if you don't have much experience with developing. Don't expect to succeed at first, start small. That being said, Unity is most likely the way to go. I would be able to make all that you talk about with unity (though multiplayer is no easy feat) and maybe some 3D modeling software like blender or Cinema 4D. You should start by watching some basic tutorials on unity, then work on small games using parts of what you want to use in your big game, once you have a good grip on most of the parts (like physics, network and such) you might just be able to make that game Best of luck, I hope this help.
Edit: Plus you'll be able to publish on multiple platforms!
Hello everyone,
We are happy to announce, that we've just released an Android version of Civilization: Race of Nations. There is also Windows desktop version of the application (XP, Vista, 7, 8).
Android version is integrated with Google Play Services. It allows you to play online with your friends (from Google+ circles). You may also create and participate in quick matches with everyone ready to play.
We've implemented Achievements, and simple culture ranking for online games.
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Links
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Google Play official application page:
https://play.google.com/store/apps/details?id=com.krinsen.civilization
Game website, where you may download latest Windows version and see screenshots:
http://www.krinsen.com
Facebook page:
https://www.facebook.com/krinsen.games
Gameplay:
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Game description
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In the game "Civilization: Race of Nations" you are leading an ancient civilization. Your task is to lead it through next eras, so it may become most glorious and advanced empire. To do so, you must construct new buildings: mines, farms, libraries and laboratories. You also must hire and feed new workers and research new technologies. As a good lord you have to take care after your subjects by providing them entertainment. However, you must not forget about your sovereignty. Military force is vital and winning a war can grant your civilization glory for aeons.
"Civilization: Race of Nations" is a turn-based board game for 2 to 4 players.
Features:
- play on one device with friends or computer players,
- play online with Google Play,
- achievements,
- rankings,
- interactive tutorial,
- intelligent computer player that uses several strategies,
- user friendly and easy to read board of whole civilization,
- simple switching between players.
Available languages: English and Polish