[Q]Creating graphics for Games in C# - C++ or Other Android Development Languages

Hi Guys,
I have recently started developing Android apps using C#(Mono Droid), with Xamarin. So i developed a few small apps for practice with whatever i could read off on mono droid. But i am wondering how do they create the graphics in games and how to go about it in Mono Droid?

I recommend you to start learning Unity3d engine. It is easy for use and has greate perfomance in 3d graphics on mobile platforms. You can use C# for scripting.

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[Q] Unity 3D games porting?

If we can play some Unity 3D games (etc.: Counter-Strike) on android, so I have a question how to port these games to android?
Is there any way to play games like these?:
ad.2
"Is there any way to play games like these?"
Yes, it is if you will not use to many effects, like particles etc.
You can try to compile Angry Bots, it's working on my Galaxy Tab 10.1
ad.1
"I have a question how to port these games to android?"
If you use Unity it's not so hard. Will need to make a lot of optimisation if you wanna port some big
You can not use dynamic shadows, it's not supported for mobile yet.
Maybe you have to connect some objects in bigger meshes, you can use MeshMerger script - it's on UniWiki. Use texture atlases to create conected materials.
Some scripts will need small fixes, if not: you are home

[Q] Which Android game engine/framework

Hi all,
I'm coming from an XNA background and I would like to start developing games/apps for the Android system. I'm looking for a game engine (2D is enough) that I can use. Preferably one that is widely used and supported by the developers and community alike.
Any suggestions?
Thanks,
C

[Q] Best 2d game engine for android game development ?

Hey guys,
I've decided to start an android 2d game project, however i am confused as to which 2d game engine would be the best.
The engine:
- Must be cross-platform
- Must be efficient
- Should be C++, Java, C# or Objective C since I'm comfortable with them and NOT Flash, Javascript, HTML5 since I am not a
web developer
- Must have a large community, tutorials, additional libraries
- The final delivered package must be not too large
- The engine can be free, but I also wouldn't mind paying a reasonable price
Which one would you suggest me?
Thanks

Online Multi-Player 3D physics based android game development help!

HI I'm a beginner for android game development.
I want to make a online multi-player physics based game in 3D. Currently I only know that the graphics should be design in unity or blender,later the graphics should be integrated within the program with the help of libgdx like tools that is game engine.
I don't know how to do all the all the stuff also can i design the same android game using blender game engine if yes then how?
Please provide proper guidance and step by step information thanks in advance..
No answers yet :crying:
Unity
It certainly is a big task you've set for yourself, especially if you don't have much experience with developing. Don't expect to succeed at first, start small. That being said, Unity is most likely the way to go. I would be able to make all that you talk about with unity (though multiplayer is no easy feat) and maybe some 3D modeling software like blender or Cinema 4D. You should start by watching some basic tutorials on unity, then work on small games using parts of what you want to use in your big game, once you have a good grip on most of the parts (like physics, network and such) you might just be able to make that game Best of luck, I hope this help.
Edit: Plus you'll be able to publish on multiple platforms!

Make android games

Hi
Someone here who makes games? What language do you use or game engine? I'm using Unity right now but am thinking of switching to some drag and drop game engine.

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