[Q] Why MC4 lags when it's in offline - Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A

I bought MC4 and when I play it offline it lags very very much.But when I play it online (no multiplayer) it runs butter smooth.I am using LWW with official GB .58 and OC 1.5Ghz and AdrenoBooster0.3

Me too
When offline. It have so much lag on 1Ggz so i need to get more oc (Like 1.7Ghz) Then the game work good about 25-30Fps
When online. Only 800Mhz Cpu speed it can work without any lags ! amazing
My phone Huawei Ideos x5

IMO this game is too heavy for MDPI series.
Sent by scream.

str3tch72 said:
IMO this game is too heavy for MDPI series.
Sent by scream.
Click to expand...
Click to collapse
good joke,the game works on oldrer devices without lag ,i play the game without lags on gb.

Related

Angiry bird rio laging problem

I am the one of proud optimus one user...
when i play angiry bird rio in my stock rom(gb 2.3.3) it too much lagy
But my friends Sony errission x8 it will play smoothly(x8 has same configuration of optimus one,HVGA resolution)
What is the reason for lagging and how it will solve
Flash some CM7 ROM + franco's v18.1 kernel and it will not lag.
Flash a custom rom, franco's kernel, overclock your phone and it'll get damn better
BTW don't expect any miracles with the heaviest levels, it will keep lagging a bit but it's not that hardware dependent, imho game physics have been developed very bad...
disable internet when you play it... it lags coz of ads which show up during game play!
don't use official rom from LG. you should use milk_os 's rom
i hv an ipod touch...the 1st gen...n it has a 425 Mhz processor...n it works smoothly...
it is the android touch bug..iOS is beeter coded...
akki1791 said:
i hv an ipod touch...the 1st gen...n it has a 425 Mhz processor...n it works smoothly...
it is the android touch bug..iOS is beeter coded...
Click to expand...
Click to collapse
FYI, iOS version of Angry Birds is much more optimized than Android version...
and FYI, there's Angry Birds lite that is an optimized android version and it soooo smooth that it doesnt lag in any level in stock lg froyo rom...

[Q] Gaming on the One X+?

Hi folks, just a quick question, does anyone know what the THD games will be like, playing on the X+? Will they run smoothly with the new processor or will the phone need a bit of tweaking via rooting/game boost to get them to run smoothly?
Thanks
Ian
Will they run smoothly and fast with the new processor
Gaming performance in one X+
What about the gaming performance in one X+????? Is it better than One X or still laggy ?
What will make my NBA 2k12 and NFS MW not laggy on HOX+?
It's really annoing
I love my new HTC One X+, running rooted, Insertcoin rom, stock kernel and the new JB optimized renovate gaming boost app, nova 3 runs at around 50 fps (nexus 7 graphics), modern combat 4 zero hour runs at 60fps (still good graphics but not max, if anyone knows how to get max graphics pls post), Most wanted running above 30fps at all time, ussually around 45-50, very smooth, all thd games including sonic,horn,beach buggy blitz,etc running 45-60fps at all times, very happy. If you guys need anymore details just ask.
So if I would like to play without laggs I must first root my phone and install Game Booster right?
to get better performance in game try to use the gaming boost app which i think don't have the laggy 1500 mhz single core step ...because IT and other things ma the games laggy and slower...

Playing games on the sgp 5.0 (QUESTION)?

Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
spartacus279 said:
Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
Click to expand...
Click to collapse
same cpu and gpu as sgs afaik. overclockable to 1.6 ghz stable
KOala888 said:
same cpu and gpu as sgs afaik. overclockable to 1.6 ghz stable
Click to expand...
Click to collapse
How do you ovetclock to 1.6?
Sent from my YP-G70 using xda app-developers app
spartacus279 said:
Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
Click to expand...
Click to collapse
(This thread should have been posted under Questions, just so you know.)
The Player 4 and 5 both use an SGX540 running at 200MHz. I have both NOVA 3 and MC3 on my Player, and it seems to me that Gameloft has definitely not optimized their Android games as well as they could (example: the 4th generation iPod Touch has a weaker SGX530 GPU and less RAM, yet MC3 runs better).
That said, I have seen people overclock the SGX540 in our Exynos 3110 to anywhere from 210-250MHz. If someone can implement this to a Player kernel, we should be able to do the same, and probably reduce some lag.
As far as Android version- from what I understand (and this may not be correct), 4.0 uses more RAM, so some games might work better on 2.3. I have also seen many reports that Gameloft's games do not work well on 4.0 (more lag and/or crashing), but they may have been updated to fix these issues.
I'm running Android 4.0. I've got an overclock to 1.2GHz. I have set the maximum number of background tasks to only allow 2. This has pretty much completely fixed any lag i've had whatsoever. Even on 2.3! I have MC3 and Nova 3 and they both run fine with the odd jitter every 10 mins but you can expect that with any device. I also bought Gangster Rio but I haven't tried that on Remics UX yet. It ran terrible last time Si used it on ICS Crumble but I didn't have the Background process limit set then so i'll get it and i'll see how it gose. But if you've got ICS Seriously, you will be amazed at what difference it makes. I just hope Modern Combat 4: Zero Hour will run as smoothly!
TheTehk17 said:
(This thread should have been posted under Questions, just so you know.)
Click to expand...
Click to collapse
I think this is part of the problem; our forum doesn't have a dedicated Q/A section like most do. For all you people uncertain; ALL QUESTIONS GO IN GENERAL. Never ever post a question in development.
Sent using Tapatalk
before the world explodes, I have a quick q, could we make a q& a section? Or ask for it, for the very least? or rename the general section?
Sent from my YP-G70 using xda app-developers app
Karim.younus said:
I just hope Modern Combat 4: Zero Hour will run as smoothly!
Click to expand...
Click to collapse
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
I am making custom kernel atm, show me an example of overclocked gpu that we have. Afaik the were tryind to do so with i9000 without success
Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
TheTehk17 said:
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
Click to expand...
Click to collapse
Nova 3 is much more playable for me on GP5 then on Nexus 7 ,you cant set video options so gamelooft set it for you in some awful retarded way and nova 3 lags heavy on mu nexys 7 even its quad core with tegra 3 ,on sg5 graphics is worster but plays smoth.
Sent from my Nexus 7 using xda app-developers app
DZonikg said:
Nova 3 is much more playable for me on GP5 then on Nexus 7 ,you cant set video options so gamelooft set it for you in some awful retarded way and nova 3 lags heavy on mu nexys 7 even its quad core with tegra 3 ,on sg5 graphics is worster but plays smoth.
Click to expand...
Click to collapse
If you look around, you'll see that just about anyone with a Tegra 3 device and a Gameloft game has the same problem. Either the Tegra 3 has a weak GPU, Gameloft fails at optimizing their games, or both.
If you set the graphics of NOVA 3 on the Player to the same level as on the N7, the game becomes unplayable, even though it has to push a much lower resolution. Tying that back in on-topic, as MC4 has more advanced graphics than NOVA 3, it is probably not going to work with the Players.
TheTehk17 said:
If you look around, you'll see that just about anyone with a Tegra 3 device and a Gameloft game has the same problem. Either the Tegra 3 has a weak GPU, Gameloft fails at optimizing their games, or both.
If you set the graphics of NOVA 3 on the Player to the same level as on the N7, the game becomes unplayable, even though it has to push a much lower resolution. Tying that back in on-topic, as MC4 has more advanced graphics than NOVA 3, it is probably not going to work with the Players.
Click to expand...
Click to collapse
tegra 3 has very good gpy and with custom kernel you can overclock gpy to blow every other curent android device away..but that gamelooft are so ret..is it so hard to add video options like in every pc game or gta for android ..that is one day job..
DZonikg said:
tegra 3 has very good gpy and with custom kernel you can overclock gpy to blow every other curent android device away..but that gamelooft are so ret..is it so hard to add video options like in every pc game or gta for android ..that is one day job..
Click to expand...
Click to collapse
A one day job? One day to re-do / re-render ALL the textures and models ? Also some games DO have options , like Max Payne.
TheTehk17 said:
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
Click to expand...
Click to collapse
I can run Nova with no lag. The thing that was causing the problem I think was the RAM until o set it to 2 background tasks. And also SWAP file support could be another thing to work on to gives more than a 1GB or RAM.
gskillivenom said:
A one day job? One day to re-do / re-render ALL the textures and models ? Also some games DO have options , like Max Payne.
Click to expand...
Click to collapse
Its not one day..its one HOUR job..the game has allready options because every game engine has video option..but with a gamelooft you have to extract option file from ogg file then change on off what you thing ..save and then recreate ogg file again..And only game that gice options is rock star ..they are only developers with brains in android world for now..and off course there is no need to recreate textures..its one command in opengl.
Karim.younus said:
I can run Nova with no lag. The thing that was causing the problem I think was the RAM until o set it to 2 background tasks. And also SWAP file support could be another thing to work on to gives more than a 1GB or RAM.
Click to expand...
Click to collapse
I can run it with no lag, too. NOVA 3 for our Players has all the graphical effects disabled, but when they are turned on, the lag is unbearable, which is what I was talking about (I'll make a video showing this). Tying that back in, since MC4 has these graphical effects by default plus a new graphics engine, either the game will not work at all (read: to laggy to play), or Gameloft will greatly downscale the graphics for us (unlikely).
TheTehk17 said:
I can run it with no lag, too. NOVA 3 for our Players has all the graphical effects disabled, but when they are turned on, the lag is unbearable, which is what I was talking about (I'll make a video showing this). Tying that back in, since MC4 has these graphical effects by default plus a new graphics engine, either the game will not work at all (read: to laggy to play), or Gameloft will greatly downscale the graphics for us (unlikely).
Click to expand...
Click to collapse
Hmmm. Never knew that. How can I enable the better graphics cause I want to see what it looks like.
Karim.younus said:
Hmmm. Never knew that. How can I enable the better graphics cause I want to see what it looks like.
Click to expand...
Click to collapse
Install Chainfire3d from the Market. Open it, install the driver, reboot, and it should be good to go.
However, a few warnings. Campaign will not work, at all. The only way for the game to load and be somewhat playable is to do a local WiFi multiplayer match with just yourself. I also recommend letting it sit for a minute or so after the map (pick a relatively small one) has loaded.
So no campaign? Oh well I'm completely stuck on a mission anyway ha ha.
Karim.younus said:
So no campaign? Oh well I'm completely stuck on a mission anyway ha ha.
Click to expand...
Click to collapse
Well, with the full graphics, the game lags too much when doing anything (except for walking around) for the campaign to be playable.

PPSSPP ang games on our MDPI phones.

So, I have a question first, but I think this thread will be to talk about this PSP emulator and games which working on our MDPI devices. My question: are You tried this emulator? Some games working? And if some games working, tell us which game it was. Cheers
Sent by The Dark Side of The Force. Said Yoda.
i played on this emulator dragonball z shin budokai and the game was working smooth,around 25-30fps
przemek4113 said:
i played on this emulator dragonball z shin budokai and the game was working smooth,around 25-30fps
Click to expand...
Click to collapse
Please, tell me (You and all people if want to help us) Your Android version, maybe kernel
Sent by The Dark Side of The Force. Said Yoda.
I haven't had the time to try how well PPSSPP works on our devices (I've tried SNES, PSX, Nintendo 64 emulators and they work great as far as I've tested them), my guess would be that any game that requires data install (such as MGS Peace WAlker, Monster HUnter etc) isn't going to work.
Hmmmm...here is the list of working PSP games on PPSSPP emulator....
1.Persona 3 Portable
2.Little Big Planet
3.GTA : Liberty City Stories
4.GTA : Vice City Stories
5.Dexter
6.Digimon World : Re Digitize
7.DragonBall Z : Shin Budokai 2
8.Coded Arms : Contagion
9.Castlevania : Dracula X
10.Monster Hunter Freedom Unite
11.God Of War
12.Ace Combat X
13.Legend Of Heroes
14.Exit
15.Ghosts And Goblins
16.Virtua Tennis
17.WipeOut Pure (sound and video missing)
18.WipeOut Pulse (sound and video missing)
19.MotoGP
20.Minama : Iyar Chronicles
21.Cladun
22.Lumines
23.Dragon Ball : Evolution
24.Ridge Racer 2
25.Hatsune Miku Project Diva 2 : Extend
26.Blazblue
27.Fate Extra
28.Fire Up
29.Obscure The Aftermath
30.Every Extend Extra
31.Knights In The Nightmare
32.Puzzle Quest
33.Puzzle Bubble Deluxe
34.Puyo Puyo Fever
35.Angry Birds
37.Tales Of Eternia
38.AI GO
And a few title more......
since i have around 300 psp games on my harddrive including psp minis games, i can tell you some games work smooth while other a bit lag...i also notice that psp games that have more than 900mb-1.+Gb sizes doesnt work very well or doesn't work at all on our devices...mainly because our phone lack RAMs......
str3tch72 said:
Please, tell me (You and all people if want to help us) Your Android version, maybe kernel
Sent by The Dark Side of The Force. Said Yoda.
Click to expand...
Click to collapse
i'm using stock 2.3.4 rom debranded by sandy7 and krizky kernel
I am playing
1.road rash
2.tekken 3
Sent from my ST15i using xda premium
Someone know if dragonball tenkaichi tag team or gran turismo work well with this emulator?
AndrewFX said:
Someone know if dragonball tenkaichi tag team or gran turismo work well with this emulator?
Click to expand...
Click to collapse
I tried Gran Turismo, Starts without a problem but after the GT logo, it crashed :/ I have only tested GTA Liberty City stories and GT.
GTA lagged a lot giving only 8-9fps.
Tested on Xperia Z and Xperia L.(Same performance on both the devices)
str3tch72 said:
So, I have a question first, but I think this thread will be to talk about this PSP emulator and games which working on our MDPI devices. My question: are You tried this emulator? Some games working? And if some games working, tell us which game it was. Cheers
Sent by The Dark Side of The Force. Said Yoda.
Click to expand...
Click to collapse
yaaa mann...very few light games run smooth...but most of the heavy games like God Of War,Assassin's Creed,etc hangs your mobile due to which u have to reboot again.. :crying:
Tried fate/extra on Xperia mini stock ICS. Lags too much.
Now that I'm on a custom JB, maybe I should give it a try again...
On JB roms PPSSPP will run better than GB based roms
Sent by scream.
str3tch72 said:
On JB roms PPSSPP will run better than GB based roms
Sent by scream.
Click to expand...
Click to collapse
Seriously bro?
I have tryed Persona 3 portable on my Xperia mini pro Stock GB ROM and it runs perfect until fight, but I think it's 35-40+VPS I don't remember now on ICS 4.0.4 STOCK ROM (4.1.B.0.587) It runs much slower about 30VPS- on fights...
I have great news that Persona 3 Poratable runs almost perfect and realy smooth on Xperia mini pro using "MIUI Life 2.4.20 Final Clean & Fast" this ROM based on GB.
Shows 30FPS alays I think it's max and important thing on PPSSPP is VPS which I get in battle 45-60VPS realy jumping, but then I overlocked at Min cpu 806MHz and Max cpu 1516MHz it's runs 55-60VPS realy good and smooth, but sometimes jumping lower tha 55VPS for one sec.
When I can I try more games and add info here..!
prototype1 said:
I have great news that Persona 3 Poratable runs almost perfect and realy smooth on Xperia mini pro using "MIUI Life 2.4.20 Final Clean & Fast" this ROM based on GB.
Shows 30FPS alays I think it's max and important thing on PPSSPP is VPS which I get in battle 45-60VPS realy jumping, but then I overlocked at Min cpu 806MHz and Max cpu 1516MHz it's runs 55-60VPS realy good and smooth, but sometimes jumping lower tha 55VPS for one sec.
When I can I try more games and add info here..!
Click to expand...
Click to collapse
Hmmm..there no need to overclock your phone that high just to play one games...there another way to do it.....
1, Make sure the PSP games is on ISO format not CSO....ISO is PSP pure game format while CSO is compress to make the games size smaller....playing ISO will make the games run smoother than CSO...the bad thing about ISO is it take too much storage on your SD card...example Pesona 3 in ISO format the games is 1Gb while in CSO fromat its only 778mb...
2. Make sure you have at least 120mb or RAMs before you start the games...use any task manager to kill unwanted running app before you playe those games....
iPusak Gaoq™ said:
Hmmm..there no need to overclock your phone that high just to play one games...there another way to do it.....
1, Make sure the PSP games is on ISO format not CSO....ISO is PSP pure game format while CSO is compress to make the games size smaller....playing ISO will make the games run smoother than CSO...the bad thing about ISO is it take too much storage on your SD card...example Pesona 3 in ISO format the games is 1Gb while in CSO fromat its only 778mb...
2. Make sure you have at least 120mb or RAMs before you start the games...use any task manager to kill unwanted running app before you playe those games....
Click to expand...
Click to collapse
I know that need to kill apps befor starting the PPSSPP emu, I realized that when start to play Persona 3 without killing apps it's been slow and laggy, after killing apps It runs almost perfect 50-60VPS, but didn't know that ISO is better than CSO format so thanks:good:
By the way my Persona 3 Portable is ISO "1.23GB".
I tryed Dragonball Z Shin Budokai.cso so It runs slow about 25-30VPS, but very smooth. So now I need to find to download and try Dragonball Z Shin Budokai.ISO version which is not compresed.
---------- Post added at 10:42 AM ---------- Previous post was at 10:12 AM ----------
Tested Dragonball Z Shin Budokai CSO and ISO and I have the same performance..! 25-30VPS
prototype1 said:
I know that need to kill apps befor starting the PPSSPP emu, I realized that when start to play Persona 3 without killing apps it's been slow and laggy, after killing apps It runs almost perfect 50-60VPS, but didn't know that ISO is better than CSO format so thanks:good:
By the way my Persona 3 Portable is ISO "1.23GB".
I tryed Dragonball Z Shin Budokai.cso so It runs slow about 25-30VPS, but very smooth. So now I need to find to download and try Dragonball Z Shin Budokai.ISO version which is not compresed.
---------- Post added at 10:42 AM ---------- Previous post was at 10:12 AM ----------
Tested Dragonball Z Shin Budokai CSO and ISO and I have the same performance..! 25-30VPS
Click to expand...
Click to collapse
Hmm...i have tested most of the PSP games in both format (ISO and CSO) and yes Dragonball Z Shin Budokai in ISO work smoother than CSO....CSO have a different kind of compression...its from 1 to 9 where 1 is the worse compression, 5 is the middle and 9 is the best compression....
Fine :victory: , many games works perfectly
It depends on the game. Let's take God of War: Chains of Olympus. The PSP's clock is set to 222 MHz by default, but God of War was the first game to exceed that and hit the maximum, which is 333 MHz. There's this thing called a custom firmware which would allow the adjusting of the clock speed, which would otherwise be prohibited on an original firmware, in which case, the frequency was determined by the game itself. Theoretically, our phones should be able to run the games spec-wise - it all drops down to the coding of the emulator.
Anyway, use games that are in ISO format for faster reading speed. As for your phone, use Gingerbread for better results. I'm using a custom GB ROM with LuPus kernel. 134 ~ 1018 MHz, interactive/sio.

[Q] GTA San Andreas on I9100

So San Andreas is out in December and I was wondering if our beloved S2 can play it. It's kind of my all-time favourite game and i was hoping i could refresh some old memories. With 1 gb of RAM and a decent processor it should just about make the cut...Can anyone help me with any tricks, maybe some kernels to flash or overclocking which can cause a considerable boost in gaming performance or will siyah or dorimanx not have much of an effect...I know that benchmarks are not always conclusive but I can just about manage to get barely playable framerates on dead trigger 2 high graphics with stock cm 10.2 while i could play it only on low graphics on the stock ROM...This is the first game in which i have experienced any performance issues while modern combat 4, gta 3 and vice city, nfs most wanted, pvz 2, angry birds, fifa 14 etc run like a dream...Any tips for squeezing that last bit of performance and battery life would be greatly appreciated...
DarkScion said:
So San Andreas is out in December and I was wondering if our beloved S2 can play it. It's kind of my all-time favourite game and i was hoping i could refresh some old memories. With 1 gb of RAM and a decent processor it should just about make the cut...Can anyone help me with any tricks, maybe some kernels to flash or overclocking which can cause a considerable boost in gaming performance or will siyah or dorimanx not have much of an effect...I know that benchmarks are not always conclusive but I can just about manage to get barely playable framerates on dead trigger 2 high graphics with stock cm 10.2 while i could play it only on low graphics on the stock ROM...This is the first game in which i have experienced any performance issues while modern combat 4, gta 3 and vice city, nfs most wanted, pvz 2, angry birds, fifa 14 etc run like a dream...Any tips for squeezing that last bit of performance and battery life would be greatly appreciated...
Click to expand...
Click to collapse
i think you should use PurePerformances X mod(see the thread there is some point says "- Allows you to play ported games without lags"its awesome.
here is the link to the mod:
http://forum.xda-developers.com/showthread.php?t=2360985
P.S:i like GTA san andreas very much.
Well i flashed it and things are definitely faster. Dead trigger 2 is playable at high graphics now while battery life hasnt taken a hit. Thanks a lot
Sent from my GT-I9100 using xda app-developers app
Link to play store gta san andreas?
Don't see it at rockstar inc.
DarkScion said:
Well i flashed it and things are definitely faster. Dead trigger 2 is playable at high graphics now while battery life hasnt taken a hit. Thanks a lot
Sent from my GT-I9100 using xda app-developers app
Click to expand...
Click to collapse
can you give me fps for dead trigger 2? and what rom plus kernel?
btw san andreas have • Enhanced for the iPhone 5 series and iPad 4th Gen and above with dynamic detailed shadows and real-time environmental reflections.
now we look to other game that do kind of this enhancement too, ravensword shadowland. on our device shadowland run on full effect like 4s/ipad 2 but without the enhancement for iphone 5/ipad 4.
if your curious what the enhancement look like just see ravensword shadowland on iphone 5/ipad 4 on youtube. On the first five minutes of game play, you will meet a big troll. Now on S2 the troll body texture is the same as ipad2/4s while on iphone 5 it have better texture.
It depend on the setting itself, maybe on android full effect setting only have same effect like 4s/ipad 2 or maybe can run on high setting but without shadow.
btw sky gambler air supremacy on our device does'nt have lens flare like ipad 2/4s :crying:
GreekBlood said:
Link to play store gta san andreas?
Don't see it at rockstar inc.
Click to expand...
Click to collapse
check this out:http://www.engadget.com/2013/12/11/gta-san-andreas-ios-out-now/;)
LYandroid said:
check this out:http://www.engadget.com/2013/12/11/gta-san-andreas-ios-out-now/;)
Click to expand...
Click to collapse
wheeee, amazing!
Our phone will run this since vc runs on ultra without lag.
I hope this game will be running on our s2 at high graphics without lag
Sent from my GT-P5200 using xda app-developers app
Dude, every one,hear this,GTA san andreas is just released for android its now on google play.
EDIT:now its working for most devices after 1.03 update(even Samsung S3), it should work now on S2 since the GPU is the same as S3.
Sorry for bad enghlish.
Here is a link for the game: https://play.google.com/store/apps/details?id=com.rockstargames.gtasa&hl=en
Sent from my GT-P5200 using xda app-developers app
perfomance review pls at max setting
GTA SA works flawlessly with no lags on high settings on my GS2 running Stock Official 4.1.2. No Root, No Custom Kernel
Sent from my GT-I9100 using xda app-developers app
Seriously, the graphics are down scaled a lot compared to pc...
(look pics at google play)
GreekBlood said:
Seriously, the graphics are down scaled a lot compared to pc...
(look pics at google play)
Click to expand...
Click to collapse
have you see the game on other device? especially on non mali gpu? the screenshot is same on google play and the game itself on galaxy note 3 with max setting (from some site) from my perspective the graphic have ugly and flat texture. I see some people share ss on adreno devices and the texture is better compared on note 3/google play. I believe the mali version have toned down texture and polygon. the character itself look ugly compared to ps2 version.
amdultra said:
have you see the game on other device? especially on non mali gpu? the screenshot is same on google play and the game itself on galaxy note 3 with max setting (from some site) from my perspective the graphic have ugly and flat texture. I see some people share ss on adreno devices and the texture is better compared on note 3/google play. I believe the mali version have toned down texture and polygon. the character itself look ugly compared to ps2 version.
Click to expand...
Click to collapse
ps2 is vga, on pc you can get to hdmi (much better quality)
But my question is,
Is the whole story ported? All the missions and side missions?
GreekBlood said:
ps2 is vga, on pc you can get to hdmi (much better quality)
But my question is,
Is the whole story ported? All the missions and side missions?
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i m not talking about the resolution, oh well just forget it...
i haven't tested it yet, still waiting for stable version
Yes everything is ported, I'm in San Fierro now . And 1.0.3 is the stable version. R* have confirmed this.
Sent from my GT-I9100 using xda app-developers app
Well, generaly, even if such games work on my SGSII, my device burns as hell after 15mins of gameplay..
(I have to keep it plugged in for battery would drain in 10min otherwise x) )
Sent from my GT-I9100 using xda app-developers app
run fine on neatrom lite debloated 5.4.2 + pure perfomance mod
the game seems lock on 24 - 28 fps no matter setting used ,even when frame limiter off hover around 28-31 fps, remind's me of ps2 version
run fine on max setting except shadow and car reflection on low,
little slow down with crowded traffic if use detailed car reflection and med shadow
stutter when shadow and car reflection on max
amdultra said:
run fine on neatrom lite debloated 5.4.2 + pure perfomance mod
the game seems lock on 24 - 28 fps no matter setting used ,even when frame limiter off hover around 28-31 fps, remind's me of ps2 version
run fine on max setting except shadow and car reflection on low,
little slow down with crowded traffic if use detailed car reflection and med shadow
stutter when shadow and car reflection on max
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that sounds good:good:,does the game performing well when the phone is connected to MHL/hdmi adapter on TV??????
LYandroid said:
that sounds good:good:,does the game performing well when the phone is connected to MHL/hdmi adapter on TV??????
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i dont know , i dont have mhl/hdmi adapter maybe you can buy me one? i will test it :laugh:
btw i notice no matter low res,graphics or draw distance , the game will stutter if use car detail more than low and shadow more than classic. If seems the mali doesn't have enough power to run those two(vertex bound). If you want to play this game smoothly on all max, you need min a device with adreno 305 gpu with max res at 720p. so just turn off shadow and car detail if you want to play this game smoothly. I use classic shadow and low car detail and the effect look like PS2 version , it's okay btw for me
---------- Post added at 04:22 AM ---------- Previous post was at 04:18 AM ----------
Code SyGma said:
GTA SA works flawlessly with no lags on high settings on my GS2 running Stock Official 4.1.2. No Root, No Custom Kernel
Sent from my GT-I9100 using xda app-developers app
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what setting you use for shadow and car detail? and how many FPS you get? (try with FPS meter)

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