Hey everyone I've jumped over from the iPhone/Apple ecosystem so don't shoot me, but I'm really disappointed with this HTC Media Link HD. I've still got Airplay running side by side and these problems don't exist. I don't mean that to argue about Airplay and whatnot because neither companies are paying me royalties to argue for or against them. I just mention it because I can Airplay stream and mirror without a hitch so I don't want to fend off "your wireless network stinks" responses. I've got an Asus N66 and can sustain mbps back to my NAS/ESXi well beyond what this needs, and I can also stream non-hand braked blu rays without problem. I understand there is differences between streaming and mirroring, but also as I understand this should be a wireless direct connection.
Anyone having these problems:
1. Google Play (perhaps the latest version only) does not look to work with my Media Link. It will play one song and then stop as it tries to load the next song. Manually restarting the next song doesn't resolve I have to close and re-open. Spotify works fine.
2. Any flash I've tried to stream results in audio and video out of sync. I can mirror flash movies across airplay without this issue.
3. Audio cuts in and out in Spotify all the time. I can rarely get 2 songs to play in a row without chop. The cut outs are brief, but still very annoying.
Thanks for any help! Love the phone quite a bit, this is probably my first disappointment.
I have the same problem trying to stream google play music to media link. It only plays one song and it won't play any other songs until I disconnect from media link again - it works fine if its not connected to media link - but with media link only one song?
rsktkr1 said:
I have the same problem trying to stream google play music to media link. It only plays one song and it won't play any other songs until I disconnect from media link again - it works fine if its not connected to media link - but with media link only one song?
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This issue exists with Google Play Movies as well. I tried contacting support about it a couple months ago with nothing ever coming from it. I was trying to play All Access via Play Music today and ran into the same problem. The songs will not even play when the Media Link HD is connected. I suspect this is some DRM related code put into all the Google media apps. I submitted a support email to Google as will attempt to get as far through to the real tech support people as I can to see if this incompatibility can be resolved. I urge you all to do the same. Stupid DRM...it ruins everything.
It won't play tv.com either, it will play cnn live broadcast, and vevo.
Related
First of all, I am grateful that the vibrant can play divx encoded video files; I don't think I could live without it. Unfortunately it cannot stream them.
A solution is to start downloading the Avi and then [while its downloading] switch over to the Files application, go to the ".downloadTemp" folder [you need to first enable "hidden files" in the options], and open the incomplete *.avi in the stock video player application. This works wonderfully and i can instantly start watching a video AS IT DOWNLOADS.
UNFORTUNATELY, the video player app will not let me fast forward. Sometimes it lets me rewind, but it mostly takes me back to the very beginning of the video if I even touch the trackbar. And yes, for those who are wondering, the Video WAS sufficiently done downloading to reach the part of the video i wanted to fast forward to. I obviously wasn't trying to forward to the end of the video with only 10% of it downloaded.
I looked in the android market for alternative video players, and the only one that REMOTELY worked was Rockplayer. It would let me fast forward and rewind, except it was really glitchy and full of ads. I prefer just watching it on the perfectly stable stock Player than to use a glitchy one.
So i come to you guys, hoping for a solution. Any Ideas? Are there any other Video Players that i missed that will let me fast forward and rewind incomplete video files as they download?
(Oh, and if you're wondering the source of the videos, i usually just watch divx movies and shows that have been uploaded to megaupload, such as: megaupload.com/?d=T5D3YV8R&w=719&h=349)
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Solved: VPlayer and Moboplayer support HTTP Streaming for DviX
I have read a few posts similar to yours, complaining about streaming divx avi files.
I myself do NOT have any issues with this and have tested a fair share of my 900gigs of divx avi's. I DO have issues stream MKV files while I have seen others report that they can stream MKVs.
What does this mean?
This means that AllShare is no different then any of the other DLNA based streaming software out there, there are compatibility problems that need to be worked out. Usually this is sorted out on the streaming server side and not the player.
I am saying that the software you are using to stream is more then likely causing the problem.
Give Twonky a try. Thats what I use and as I said I can stream divx/xvid avi's without issue. The downside is that Twonky is not free, the upside is that there is a 30 day trial to test and see if it resolves your issue. If it does, I dont think the price for Twonky is that bad, I paid $15. If you want a free one (they update compatibility less frequently) just google search DLNA or UPNP streamers and test a few out. XBMC is a good open source alternative, but is really not an option if you are using a windows box. XBMC is a program and not a service so you would be running a full media player at all times. XBMC can be setup as a standalone in linux though, if you have a spare PC to use.
Good luck.
When I say "stream," I don't mean from a home network source, I mean from an http source.
Therefore, I don't think the DLNA solution applies (Although i'm probably going to end up taking your advice for when i want to play videos from my computer, so thanks for the tip )
But that still leaves the current issue. Any Ideas?
tmpryid said:
When I say "stream," I don't mean from a home network source, I mean from an http source.
Therefore, I don't think the DLNA solution applies (Although i'm probably going to end up taking your advice for when i want to play videos from my computer, so thanks for the tip )
But that still leaves the current issue. Any Ideas?
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AHHHHH.... I have been looking for a way to do this as well. HTTP streaming should no longer be an issue when 2.2 drops as sites like quicksilverscreen and the like all work fine through Flash 10.1 in 2.2. I have tested this with a Nexus1 and it works beautifully even over 3g.
I still want to have access to my home server though as I have close to a terabyte of video and my system is setup to auto download shows as they come out.
I am hoping to get my hands on a deODEXed version of the AllShare app to see if I can remove the WIFI only restriction. After that it should just be a matter of setting up a VPN back to my server.
Right, megavideo should work fine once we get the 2.2 update (woot! cant wait till we get flash xD)
as for movies uploaded on megaupload, I guess i'll survive with the .downloadTemp folder trick for now. Thanks.
And if i may ask, what's the quality like on allshare and twonky? and how fast does it respond to fast forwarding/rewinding?
I would like to stream from a regular windows samba share over wireless. I can't even get that working properly. It appears to be a limitation with the player and not the OS.
Lots of hype about XBox Music, but so far I can't figure out how to use it on my Lumia 920. There's no XBox Music app that I can find. Can anyone help?
JWadle said:
Lots of hype about XBox Music, but so far I can't figure out how to use it on my Lumia 920. There's no XBox Music app that I can find. Can anyone help?
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You have to subscribe to Xbox Music Pass first.
After subscribing the streaming should be integrated into the Music + Video hub.
You don't need a subscription to stream music you just need to add them to your cloud with the music app in windows 8. If you go to settings then on windows phone you can turn on or off sync with cloud. I do not have a pass but I do have a surface and an HTC 8X and am listening to xbox music right now .
the music app is xbox music, nothing needed to download, it's built into the phone.
adiliyo said:
the music app is xbox music, nothing needed to download, it's built into the phone.
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I am an Xbox Music Pass owner, but I cannot seem to get all the music in my collection into the Xbox Music collection on my 8X. It syncs a few songs, around 300, but nowhere near the amount of songs I have in the collection on my PC. Anybody know what I'm doing wrong, if anything?
There does seem to be a problem with the "cloud collection" in xbox music for wp8. Here is an issue I had:
-went to download an album from the Store using my paid Xbox Music Pass subscription
-saw that it was already "in my collection" and therefore I could choose between buying it outright or streaming it
-went into Xbox music and turned on "show my cloud collection"
-lo and behold, the artist/album was NOT THERE to download
I had to actually stream the album, go to the Now Playing screen, hit the three dots, tap Download, then skip to the next track and do the same thing. By the time I got to the last song Xbox Music had crashed and the Store wouldn't open. I had to reboot the phone and try again --TWICE-- before it worked.
It's great when it works, but it rarely works. We're all beta testing this, folks.
Dadstar said:
I am an Xbox Music Pass owner, but I cannot seem to get all the music in my collection into the Xbox Music collection on my 8X. It syncs a few songs, around 300, but nowhere near the amount of songs I have in the collection on my PC. Anybody know what I'm doing wrong, if anything?
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the xbox music app on both ends (PC and phone) are a mess with management and syncing. personally i just download what i want on my phone via the phone store, it's not ideal (esp if you want a bunch of stuff or have things organized a specific way on the PC) but it's less headache for me right now.
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
danielfiller said:
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
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not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Trozzul said:
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
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It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
danielfiller said:
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
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i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
The music that's cached is on your device, but digging through the files won't do anything unfortunately, each one deeply encrypted, believe I've tried
If you're responding to me, make sure to quote me so I get an immediate email
Trozzul said:
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
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Click to collapse
There is a way to do that, but then I lose the whole point of streaming - not having the files taking up space on my device.
The files you found in Apollo were probably some temp cache files leftovers.
So no suggestions?
Maybe someone else knows about an app like the one I'm looking for?
Maybe even some plugin that enables players to stream from Google?
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
purplekush said:
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
Click to expand...
Click to collapse
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
THANKS! Know a way to pick output device for the Web based version?
danielfiller said:
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
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WOW! thank you so much for letting me know about this! :good:
I'm definitely gonna check it out and see how the streaming quality compares...
[sometimes it makes the difference between playing and buffering when using the Google Play Music app's settings for mobile streaming - the High, Normal, and Low quality setting]
Regardless, this is a good step in a good direction... I know Bubble UPnP app and even some file explorer apps could access cloud storage, including the google music account - so I'm glad someone finally incorporated that in a way that let other music players on the device see the cloud storage as if they were local!
As exciting as it is, I'm also cautiously optimistic... While this means that Google's All Access music service will become much more attractive and viable for multiple device use compared to it's competitors --- there will, of course, be issues regarding protecting digital rights. Already I mentioned the 'misleading' programs that allowed ON DEVICE/'pinned' music from Google Music to be played in 3rd party players, and some convert the file to a properly labeled mp3. Considering Google Play Music already allows for All Access subscription users to do the same to songs within their entire catalog (that is, 'pin' it to the device for offline play - which was really a surprise to me), this means those same programs can now convert the All Access music that is pinned to allow offline play into proper mp3 files.... Thus with some coding to make the process faster, one can essentially download any song they want from All Access and keep it as an mp3 - altho it is only meant to be a subscription service and the option to pin music from all access is just supposed to allow access to the subscription service without signal or without eating up data from a data plan.
I guess that means if Google Music wants their music streaming service to succeed, rather than taking away support for 3rd party players - they must provide an official API and a better means of protecting the songs stored for offline playback using a database and/or file level encryption for the 'pinned' songs. I'd hate to see the ability to use the service on other players be stripped and locked down even more to a single player due to these kind of concerns that Google surely already sees as an issue and is likely brainstorming solutions.
Question:
On the topic of Google Play Music, does anyone happen to know of a similar solution regarding Google Music Streaming on a DESKTOP ??
I have found gmusic (not the iOS app), but a standalone program that sits in the system tray...
http://gmusic.codeplex.com/
Some of the chrome plugins actually offer better features (last.fm integration, lyrics, etc....), but the one I found that said it allowed use of media keys didn't work for me...
This is the only one I found that allows me to A) not get my music player lost in a massive field of tabs, and B) change songs while playing a game!
The Main Player window, although, is nothing more than a customized browser window (like the ability to view webpages within winamp and other programs). It is nice that it is a separate icon not mixed in among other browsers, supports media keys, can be minimized etc ----
The one major thing I'm still unable to find a solution for, is the ability to select (non-default) audio output device!!
I have always had my pc connected to my receiver/surround sound system since I got 'my own' computer, so being able to select the audio output is crucial for me when playing music, as I direct the music through digital output to the sound system, but still want to hear other audio through the output jack.
Many times I'll have -Music through digital optical output, -Game SFX through pc speaker output, and -Google Hangouts (for voice chat with teammates) through USB headset.
However it isn't as common for a game to have audio device options as it is for a music/media player.... and always remembering to alt-tab after the games started to change the the default device is a major pain!
(Not to mention even if I'm just listening to music, I don't want to hear audio from a random ad... esp when I can't track down the source of the ad among my tabs, and it is blaring loud out the sound system along with my music)
Many people have complained/requested this to be a feature of Google Chrome - of course the Google team reading these complaints are thinking from the perspective of a simple web browser, something that usually has no need for such a feature...
However, plenty have brought up the issue of Google's Music Service being web-based, and thus such a feature is needed.
I'm not quite sure it is an issue that needs to be addressed by the Chrome browser, but it should definitely be an option within the Google Music web app itself - similar to how one can choose their input and output device in Google Hangouts, which is also a web-app run within a browser.
Of course, the best solution for me would be to find someone that has created something similar to GMusicFS that allows the music to appear as if it is local (similar to google drive's client) or if one of the better music players (Winamp, Foobar, MusicBee, etc.) had an extension somewhere that allows adding cloud music services like Google Music.
Anyways,
@danielfiller Thanks so much for pointing me to that app!
(sorry to any mods about how this post isn't -exactly- a proper topic for its location. Its just that Google Music is cross platform, not limited to mobile devices. While my question does not relate to any mobile platform, it is regarding the exact same functions the android app provides for the exact same streaming service.)
Wife and I both stream music on or phones at work. Looking for an app that will allow streaming on two phones at the same time.
Google all access worked for a while but the last update kicks you out saying you are streaming on another device.
As far as I can tell spotify and rdio only allow one phone.
Anyone have an answer?
I know this isn't device specific but I can't easily find a good solution through google.
Bit of a background.
I use Media Center for my main TV and movie watching through a media PC and projector.
But for music I use itunes because my car stereo only supports apple stuff (apart from controlling my phone as a generic bluetooth device) so i moved my music to itunes.... Yep still not that happy about that.
So for music sync to my android devices I use isyncr which works well over wifi. Happy with the control it has. But its not good for my video that I watch in Media Center (or effectively media player I believe as they are the same family).
I have tried Media players sync but not overly impressed. It wants to convert all video and I can't seem to find how to stop it reducing the quality so much. I have created autoplaylists for my video which gets the later video files and the later recorded TV. So happy with the autoplaylist I think.......
Is there anything that will sync media playlists well? Even better if its over wifi.
I don't particularly like airsync (doubletwist) as its very limited for video. I paid for it but have barely used it. I can't seem to selectively choose what to sync. And it appears to only see itunes video which I don't use.
Any suggestions???
I hope for the following;
- Sync only the latest video and/or recordings in media center
- Limit the space videos will take up
- Preference over wifi but not essential
Thanks, Peter.
Well I've started using MediaMonkey which does syncing with reasonable autoplaylists, does it wirelessly if the latest beta is down downloaded, and can limit the space the play list takes up... Although to make more advanced play lists requires to purchase the pro version on my pc but I just grinned and bared it. Also ended up changing my music/itunes sync over to it on my tablet. Have left the phone as isyncr because it integrates little better with iTunes.
So overall happy now after a lot of searching. Doubletwist was just too basic for video. And Much better than using media player that's for sure. But it's still not perfect. The play count not working for media center being one area that's not perfect. But that's more media center I think.
plex will do it, but i believe the feature is still in beta and require a plexpass (paid) subscription.