Hey!
We know, that we can't run Android apps on Ubuntu Touch. The UT is a great operating system, but it has a big problem. It doesn't have any "neccessary" or "must have" applications NOW. These apps are the following by the community's opinion: FacebookMessenger, WhatsApp, Google Maps, a browser (like Chrome, Opera mini or Firefox), instagram, etc.
So, I want to know, that we are possible to port these (or any other) Android apps to UT, or not? If the answer is yes, i want to create a team. In this team i want to port Android apps, or create this apps alternatives.
Guess not much up in the forums
Request: Simyo Call Status App [Netherlands]
Hi there,
I haven't been on the xda forums a lot since the end of 2009 I believe but, since Canonical announced Ubuntu Touch this year, I have my reasons to pick up browsing the forums again. The Ubuntu Touch region, specifically.
Now, you were asking if there's any Android Apps to port to Ubuntu Touch.
I have a request that might not be of interest to a lot of people but will get pretty important to me once a 'user version' of Ubuntu Touch is released:
Simyo Netherlands provides an App to check your current "Belstatus" or call status.
This app provides me (on my iPhone) with the current remaining minutes/sms messages and remaining data (megabyte) for the current month within the contract.
Below the link to the Android equivalent in the Play Store, which might be portable to an Ubuntu Touch app:
https://play.google.com/store/apps/details?id=nl.simyo.mijnsimyo
Let me know if this is something you'd be interested in doing.
I might be of some help being a C# programmer, but I still need to check out the Ubuntu Touch SDK (my HTML5 and QML knowledge is poor) and that's something I won't be able to very soon....
frummel said:
I might be of some help being a C# programmer, but I still need to check out the Ubuntu Touch SDK (my HTML5 and QML knowledge is poor) and that's something I won't be able to very soon....
Click to expand...
Click to collapse
I have a little bit of C# knowledge, but i'm good in HTML5, so this is a good beginning i think.
DLevai94 said:
I have a little bit of C# knowledge, but i'm good in HTML5, so this is a good beginning i think.
Click to expand...
Click to collapse
You can port any already existing apps that are found on Android, you just need the API from the app developers.
Google Maps
same here.. looking to port my android apps to ubuntu touch, developed using java..
is there some porting apps like Command Tools in Blackberry OS10
srdananjaya said:
same here.. looking to port my android apps to ubuntu touch, developed using java..
is there some porting apps like Command Tools in Blackberry OS10
Click to expand...
Click to collapse
No, there's no tool like that for Ubuntu Touch (yet?).
I'd be willing to port my Android apps to Ubuntu touch. Does the work need to be done from scratch? Is there a simpler way to port a java, native, android app to Ubuntu?
I can't contribute anything app-wise, but this sounds like a really good idea; best of luck!
Ubuntu-Touch must LIVE! I have use it and it is cool system. Some problems with applications time to time appeares. And it is very hard find developers for apps. But I think if required apps appeares -- more people move to UT. And first of all that system must use NOT for games.
DLevai94 said:
Hey!
We know, that we can't run Android apps on Ubuntu Touch. The UT is a great operating system, but it has a big problem. It doesn't have any "neccessary" or "must have" applications NOW. These apps are the following by the community's opinion: FacebookMessenger, WhatsApp, Google Maps, a browser (like Chrome, Opera mini or Firefox), instagram, etc.
So, I want to know, that we are possible to port these (or any other) Android apps to UT, or not? If the answer is yes, i want to create a team. In this team i want to port Android apps, or create this apps alternatives.
Click to expand...
Click to collapse
Till last some years UT has some changes. For example appears OpenVPN network manager in a base apps. But unfortunately that feature with unresolved bugs. Also I didn't find any browsers like QupZilla/Mozilla FireFox or Lynx. So As for me we required updated OS for first. And normal browser. Current versions of browsers are unusable. That i big part of work. For that required powerful developers group. I try to compile and run some examples to UT but unfortunately unsuccessful. But I try. Who also try do something but with successful result?
Related
i want to start making apps for android but dont know where to stat i have the sdk on my desktop but thats about it. If someone could please help me or push me in the next step please do so.
Just go to the dev guide on the Android website to start making your first Hello World app. As for language, Android (I could be wrong) uses Java. Again, I could be wrong.
Sent from my GT-I9000M using XDA App
Indeed, Android uses Java. I'd suggest learning it before attempting to program for Android or else you'll feel like it's gonna be too difficult. There's plenty of books on Java, and some powerful Google searching will lead you to step-by-step guides to learning Java.
Also, go through the Android Dev Center for a lot of information. There's plenty of guides there on things like 'how to design your app to flow with the overall android feel' and 'designing icons to fit general android homescreen look'.
You're gonna want to download Eclipse for Java Programming. It's a free Java development environment much like Dreamweaver and Visual Studio are for web development.
Oh, and PLAN! Like any good development project, your project will not get anywhere if you don't know where to start and when to end it.
Plan first. Then plan the planned elements. Java is object-based programming, and just like building a house each object needs to be solid or else it'll crumble to pieces.
Same here. Thx for the advice.
elindemann said:
Indeed, Android uses Java. I'd suggest learning it before attempting to program for Android or else you'll feel like it's gonna be too difficult. There's plenty of books on Java, and some powerful Google searching will lead you to step-by-step guides to learning Java.
Also, go through the Android Dev Center for a lot of information. There's plenty of guides there on things like 'how to design your app to flow with the overall android feel' and 'designing icons to fit general android homescreen look'.
You're gonna want to download Eclipse for Java Programming. It's a free Java development environment much like Dreamweaver and Visual Studio are for web development.
Oh, and PLAN! Like any good development project, your project will not get anywhere if you don't know where to start and when to end it.
Plan first. Then plan the planned elements. Java is object-based programming, and just like building a house each object needs to be solid or else it'll crumble to pieces.
Click to expand...
Click to collapse
Actually, you're doing things the hard HARD ...HARD way....
if you want to develop apps for android, Titanium Mobile (appcelerator.com) is the best way to go. It takes far less time to learn JavaScript , CSS and HTML then it does to learn pure JAVA, and then learn to implement Android's API.
There are a few things that Titanium Mobile can't do, but they are always working on it to make it better. And of course - it's free
I've made a few apps using it. Including an HTML eBook reader, Chinese Flashcard App, and a Simple Chat Client.
Their JavaScript API takes a bit to get used to, but after that, you can easily spit out a simple app in about a day or so.
I have a web-app Template that lets me dump a Web-app (html/css/js) into a project, and spits out a nice new shiny Android app ready for the market.... I also wrote code that lets you access the Menu Button on android too. So it's not like using PhoneGap where it's just a Browser session with an icon on your phone.
PM me if you're interested, and i'll show you everything i learned about Titanium Mobile so far (i'm still learning actually). Or if you want an app done, i can do it for you... free if it's easy enough
DaoMingJin said:
Actually, you're doing things the hard HARD ...HARD way....
if you want to develop apps for android, Titanium Mobile (appcelerator.com) is the best way to go. It takes far less time to learn JavaScript , CSS and HTML then it does to learn pure JAVA, and then learn to implement Android's API.
There are a few things that Titanium Mobile can't do, but they are always working on it to make it better. And of course - it's free
I've made a few apps using it. Including an HTML eBook reader, Chinese Flashcard App, and a Simple Chat Client.
Their JavaScript API takes a bit to get used to, but after that, you can easily spit out a simple app in about a day or so.
I have a web-app Template that lets me dump a Web-app (html/css/js) into a project, and spits out a nice new shiny Android app ready for the market.... I also wrote code that lets you access the Menu Button on android too. So it's not like using PhoneGap where it's just a Browser session with an icon on your phone.
PM me if you're interested, and i'll show you everything i learned about Titanium Mobile so far (i'm still learning actually). Or if you want an app done, i can do it for you... free if it's easy enough
Click to expand...
Click to collapse
Wow, I'm very interested. I might check it out.
sent from my pimp hero running Froyo CM6 and the XDA app
If you know the C or C++ language you could try out MoSync, depends what you like, some programmers like the level of control and speed you get from C++. If your content with simpler apps then maybe phonegap or appcellerator for you.
I guess that when mobile apps get more sophisticated javascript programs will be just as complex as C++ programs.
Thats my view, but then I like C++ better.
/Tony
MoSyncTony said:
If you know the C or C++ language you could try out MoSync, depends what you like, some programmers like the level of control and speed you get from C++. If your content with simpler apps then maybe phonegap or appcellerator for you.
I guess that when mobile apps get more sophisticated javascript programs will be just as complex as C++ programs.
Thats my view, but then I like C++ better.
/Tony
Click to expand...
Click to collapse
It really depends on how much control and you really need. If you're going to write games, then you do need speed that C++ and the Native Application Development API on android can give you. If you're writing a social networking app, the speed of C++ would really be an overkill.
As far as i've read, PhoneGap still has a lot of issues. And the build process is a bit more complicated than on Titanium Mobile.
If you're just using the regular Android API to write apps, i don't notice a lot of difference in speed execution between writing it in pure Java, or using Titanium mobile (using native code and UI elements - i don't mean putting everything into a WebView).
The current app that i'm writing now i don't think can be written using Titanium Mobile or PhoneGap (unless i added some native functions and did my own fork of PhoneGap).
More or less, i'm writing an App for Android and JRE/Linux systems that will allow me to enumerate, and access USB status bits, and USB data frames of a given USB device, and then allowing that USB device to be accessed through a TCP or UDP connection.
I might be able to do this with Titanium Mobile, but i don't think i can. As the only files you're allowed to access are on the SD card, application data directory, and temp directory.... i think there's one other place you're allowed to access too, but i never used it. However later today i might just try to see if i can access the /Dev/DSP01 (aka sound card) on an android device. If i can, i think i could write it using titanium mobile. I'm already halfway done with this app in pure java, so i wouldn't actually rewrite it in Titanium Mobile now.
DaoMingJin said:
if you want to develop apps for android, Titanium Mobile (appcelerator.com) is the best way to go.
Click to expand...
Click to collapse
Thanx mate!
If you looking a book or something to teach you the basics Beginning Java Programming for Dummies and Android Application Development in 24 Hours are good reads.
I'd rather not fill the forum with more threads so I'm just going to ask my question here. What is the best way to read the android dev guide on the device itself? Just going to the site directly? Ideally I'd like a pdf or something designed to be read on a small screen. The site can have formatting issues when read on a small screen.
Sent from my SPH-D700 using XDA App
I've been developing for a long time (nearly 30 years), and whenever I need to learn a new language I start with the Sams range, "Teach yourself whatever language in X days/hours". They're pretty good and this is available for Kindle, which is great if you use the Amazon Kindle app...
http://www.amazon.co.uk/Teach-Yours...1_fkmr2_2?ie=UTF8&qid=1287485537&sr=8-2-fkmr2
It obviously costs, but I really do rate those books as brilliant starting points. The rest is google and friends on here.
Hope this helps - good luck mate.
Personally, I've been coding in Java for what... four years now? I'm feeling dwarfed here by johncmolyneux but honestly, the best way to learn is to not use an IDE like Eclipse, but to use something that you have to hand-code everything yourself, such as Geany! You learn fairly quickly after writing a few applications.
If you are thinking "titanium", "mosync" or "phone gap" it is worth doing a bit of background research. There are several extremely powerful tools out there that can help you build cross platform apps - these are among the top ones.
bit more discussion about this here: http://forum.xda-developers.com/showthread.php?p=16703287#post16703287
There are a few useful reports comparing them - check out ours by googling "triballabs cross platform"
The Google App Inventor makes it pretty easy to create your own Android apps. Best part is you don't need to learn any programming languages. You won't be creating anything too complicated like a video game for example, but it's a good start nonetheless.
http://appinventor.googlelabs.com/about/
If you want to learn the basics of Java, then please check out a book called as "Head First Java". They really explain the basics with the help of real life examples to make things much simpler so that people understand.
Beginner app projects
I'm also just getting started with app development. Something I've been looking for is a beginner app project. Wish I could find a walkthrough of a simple app like a game of Hangman or something like that. I've been through the android developer training web site and got some good info but some things I'm still a little stuck on. Id Love to see an actual app (rather than just a mock up of some fields and buttons) and then a slightly dumbed down explanation of the code. Might be a lot to ask but man it would be great!
Hey,
Just wondering if anyone else has tried it? I downloaded installed it today & it looks really impressive with lots of future potential it lets you load & run apk files and simulates the android UI on your desktop! It compared itself to the developers SDK tool but faster and user friendly. I can't post links but I'd be thankful if anyone else that finds it interesting to post a link
I can't see it mentioned in any threads yet? If this is the wrong place to post... please feel free to move it
sent from my Dell Streak (rooted 2.2 v1.0 by dj_steve) using Tapatalk
Mentioned on a German blogging site
I saw a blog on a German site mentioning this emulator. Below is the text translated using Google Translate.
Android Apps emulator for the PC (without SDK)
20. September 2010 - 15:18 | Mobile | terry
Meanwhile, there are a lot of apps for mobile devices, whether for iPhone or Android. In the case of Android devices and apps, there is the lovely advantage of it as apk simply sent anywhere, can be loaded and saved - and everyone could then install on their device.
But what if you have no products.These types, but would like to demonstrate Apps on a machine, and without the SDK? introduces you, you have built a cool app want to show that, but your Android can not connect to the projector, or you send out sales people who want to show the app, but no SDK on your machine?
Well, there is a great tool called YouWave. Easy to install on their computers and go apk Embed
It does come accross quite intriguingly... It would be interesting to know if anyone has tried it properly and what they make of it, I'm more interested in mods to my phone so development tools don't spark much excitement for me.... the potential here looks inspiring though
Thanks tina333 for your interest in YouWave. We are a startup, with a mission to serve Android community. In addition to what you have described, our latest software release supports state saving, wirelessly installing applications to rooted phone, etc. Many users, including app users, gamers and developers, are already using our product daily. Hopefully you have tried these features.
We are located in Silicon Valley, California. If you have other questions, drop us a line or post questions here or on our forum. We would be glad to answer them.
-YouWave
Disclaimer: We just like to answer a user's question here, with no interests in posting ads. If this post is not appropriate, please simply remove it.
Is it possible to load our data files from our phone to continue with saved progress in games, etc.?
Currently, it is not possible to sync data file from your phone to the apps running on YouWave. Such features are definitely under our consideration.
BTW, AndroidCentral today runs an article about us.
-YouWave
Whatsapp not working on Youwave?
Hi,
I have the trial version of Youwave. I downloaded Whatsapp but the program won't install: when I run the .apk file it says "application not installed".
Any suggestions?
If
anybody needs a serial key for youwave let me know my email is [email protected]
Yes YouWave is amazing Android Emulator software but not as good as Bluestacks, recently I downloaded YouWave program it's handy but still not best.
techmero said:
Yes YouWave is amazing Android Emulator software but not as good as Bluestacks, recently I downloaded YouWave program it's handy but still not best.
Click to expand...
Click to collapse
Hey I was also using youwave but after installing win 8.1 it gives me an error saying os not ready..
Can u help me with that.
Very nicw
It is really a super website !
I tried youwave but it is not as good as bluestacks
I tried youwave android emulators it also has lot of features to use and play android apps and games. But bluestacks [/U][/URL] is best when it comes to android emulators..
Hi guys,
I'm looking for a visual basic 2010 plugin that enables me to develop an android app within the visual basic environment. I've searched everywhere and found these apps that don't do the job :
1.Basic4Android (Has its individual UI)
2.Mono for android (This is one is integrated in C# only )
Please help,
Thanks
What about this?
http://www.gavpugh.com/2011/02/04/vs-android-developing-for-android-in-visual-studio/
tak_juju said:
Hi guys,
I'm looking for a visual basic 2010 plugin that enables me to develop an android app within the visual basic environment. I've searched everywhere and found these apps that don't do the job :
1.Basic4Android (Has its individual UI)
2.Mono for android (This is one is integrated in C# only )
Please help,
Thanks
Click to expand...
Click to collapse
I have same problem, basic4android is actually ok for basic apps, but 2 big minuses:
1) Lot of windows, would like all in one, like example Photoshop.
2) App isn't popular, addons only on forum, with very loyal members, so no leaked additional libs for something more serious
Dblfstr said:
What about this?
http://www.gavpugh.com/2011/02/04/vs-android-developing-for-android-in-visual-studio/
Click to expand...
Click to collapse
c/c++ everywhere. VB nowhere mentioned, but maybe will try..
galaxyfreak said:
I have same problem, basic4android is actually ok for basic apps, but 2 big minuses:
1) Lot of windows, would like all in one, like example Photoshop.
2) App isn't popular, addons only on forum, with very loyal members, so no leaked additional libs for something more serious
c/c++ everywhere. VB nowhere mentioned, but maybe will try..
Click to expand...
Click to collapse
I think you'd actually be surprised what you can do in Basic4Android! I personally love it, I've built games in it as well as a homescreen launcher. There are actually tons of additional libraries - you can make floating apps for instance with one of them. And if you know how you can always make your own libs and still enjoy the much easier interface and set up...
squirrel_monkey said:
I think you'd actually be surprised what you can do in Basic4Android! I personally love it, I've built games in it as well as a homescreen launcher. There are actually tons of additional libraries - you can make floating apps for instance with one of them. And if you know how you can always make your own libs and still enjoy the much easier interface and set up...
Click to expand...
Click to collapse
Yes, I use B4A. But these minuses still stay... UI windows should be merged, like photoshop...
Hi all
Does anyone know if I can run kde-based software on the developer alpha of Ubuntu for tablets yet please? Not expecting reliability, just want to do some child user testing of the edubuntu suite on tablets.
Thanks
Chris
Currently you can't and probably neither in the near futur 'cause you need an X Server for that.
And there is no X server on ubuntu touch.
Huge thanks, that is really useful
Hempe said:
Currently you can't and probably neither in the near futur 'cause you need an X Server for that.
And there is no X server on ubuntu touch.
Click to expand...
Click to collapse
After some research on your reply I've a couple questions. Does it mean the Unity interface doesn't need X-server? Or are they just using a temporary workaround until X-server is implemented?
And does this apply to both Ubuntu for Android, and Ubuntu for tablets?
Huge thanks
Having done some further research I've made my decision - thanks hugely for providing the missing link in my knowledge. What follows is my best interpretation of the rumours.
Currently in place of X-server is SurfaceFlinger, ("because X-server uses 30 yr old code" - Canonical). Canonical publicly dabbled with using Wayland until mid-Feb, then decided to create their own revamped display server from scratch, called Mir, which they seem to have been working on since mid last year, and are trying to get GPU vendors to support, written to run across all devices and to meet the needs of the Unity interface, and written in Qt/QML which is what they want native apps written in.
Bottom line for me, is that the technology is still right up there in the clouds and nowhere near decided enough to base my business strategy on. Also, Ubuntu for tablets seems a pretty thin version of Ubuntu anyway, so Edubuntu was never an option and I'm unlikely to be able to leverage much from Ubuntu's Open Source libraries anyway.
Like others, (see the comment on jonobacon.org below), I find it frustrating that the wealth of code written for Ubuntu is no longer usable, but I reckon this is probably necessary to squeeze the most out of every single CPU cycle and milliamp. Ubuntu for tablet is dead in the water if it kills the battery and performs worse than the established competitors.
Therefore all indications are I need to write for Android, keeping my options as open as possible to migrate. So it is now Titanium/UnityIDE versus HTML5, particularly assessing relative performance.
http://www.omgubuntu.co.uk/2013/03/canonical-announce-custom-display-server-mir-not-wayland-not-x
http://www.jonobacon.org/2013/02/21/five-ubuntu-touch-facts/ -- not the article but the comment starting "In that case, wouldn't it be better to port existing apps instead of...."
http://www.omgubuntu.co.uk/2013/02/canonical-working-on-new-display-server
http://www.phoronix.com/scan.php?page=news_item&px=MTMwOTM
Just to clarify.
1. There are plans to make a X-Mir compatibility layer that will allow you to run programs that require an X-Server to work with mir.
2. Not all is lost at the moment it just looks that way.
Only Graphical Userinterfaces are affected. Your commandline tools and libraries don't need to be changed.
3. If you are looking for platform to write apps for, well there is worke being done to let you run your QML apps (intended for ubuntu touch) on android.
So if you choose to make QML apps they can be or will be able to run on linux, mac, windows and android
Wow, huge thanks, I missed that.
Does this mean EVERYTHING Ubuntu without a GUI will work? I want to run a NodeJS server. How likely is it that it will work perfectly now? How likely is it that it will work perfectly in the (nominally October 2013) release? (Sorry, just give me a keyword and I'll go off and do my research.)
Is Canonical planning to get X-Mir into the next ~Oct release?
My other query was whether QML on Android would perform as well. For others interested, it looks like it works directly with the Android SurfaceFlinger, bypassing the Dalvik VM, so performance should compare with native Java code.
Huge thanks once again
Chris
Sources:
http://www.youtube.com/watch?v=TEkubKZaUt8
http://victorpalau.net/2013/01/25/ubuntu-qml-todo-android-vs-ubuntu/
Not so good...
Android apps on Chrome OS: hands-on and initial thoughts
http://www.androidpolice.com/2016/06/17/android-apps-on-chrome-os-hands-on-and-initial-thoughts/
As expected.....
lollyjay said:
Not so good...
Android apps on Chrome OS: hands-on and initial thoughts
http://www.androidpolice.com/2016/06/17/android-apps-on-chrome-os-hands-on-and-initial-thoughts/
Click to expand...
Click to collapse
Okay but you do realize it's on an unstable dev build on a Chromebook with one of the lowest-end processors in a Chromebook (ARM Rockchip)? Until it gets in the stable build and is also tested on other hardware (like the x86 Pixel), I wouldn't judge it too much.
Also, the privacy issues with ChromiumOS(not just ChromeOS), prevent it from being a real threat.
moriel5 said:
Also, the privacy issues with ChromiumOS(not just ChromeOS), prevent it from being a real threat.
Click to expand...
Click to collapse
It's not about the "threat" (let's not be religious here) - it's about the options.
I honestly prefer a google supported OS with google supported hardware instead of a hack like Remix OS.
Chromebooks are amazing tools. I am expecting Android apps on Chromebooks to cause a very deep disruption in the PC market.
note the asus flip is the only chromebook with arm chip in the 3 ones that get the m53 dev update.
so i assume for the moment only the arm code is ready.
from what i know google does not want to use the android x86 open source project to make their x86 compatibility layer unlike remix os
this explain why no other chromebook have the playstore for the moment.
and yes this asus is only to show the extreme lower end part of chromebooks.
wait until the x86 code they are building is coming...
it will be another story.
you want to be scared?
imagine cloudready or just chromium os for pc
with playstore inside
if it comes.
or29544 said:
It's not about the "threat" (let's not be religious here) - it's about the options.
I honestly prefer a google supported OS with google supported hardware instead of a hack like Remix OS.
Chromebooks are amazing tools. I am expecting Android apps on Chromebooks to cause a very deep disruption in the PC market.
Click to expand...
Click to collapse
Don't worry, while I am deeply against Google's behaviour in matters such as privacy, I do agree that if someone absolutely wants to use Google, he/she should be able to.
What I was referring to was being locked to sending personal data to Google, some of it unwantedly.
I think that ChromeOS, or at least ChromiumOS, should at least allow you to create a local owner account, with connecting to Google as an option, should you wish to.
Had that been an option, then I would have been of the same opinion as you.
Anyway remix for the moment make a really bad desktop.
Without a way to select sound inputs and outputs most of the time we got no sound or sound in the wrong output...
Also it need to change resolution on the fly like most os does...or just change screen scaling because remix os on some screens is not usable at all...
And what about include a desktop grade browser that support extensions.because remix browser is as useless as edge for the moment.
The things is ,chrome os have all those fixes already inside.
tailslol said:
Anyway remix for the moment make a really bad desktop.
Without a way to select sound inputs and outputs most of the time we got no sound or sound in the wrong output...
Also it need to change resolution on the fly like most os does...or just change screen scaling because remix os on some screens is not usable at all...
And what about include a desktop grade browser that support extensions.because remix browser is as useless as edge for the moment.
The things is ,chrome os have all those fixes already inside.
Click to expand...
Click to collapse
I agree with about half of what you said.
However, changing the DPI on the fly may have to wait until Android N.
And while I don't think that a browser has to have addon support, I do prefer it that way.
By the way, Firefox for Android supports both addons and themes, as well as plugins and addon frameworks (e.g. Greasemonkey), so technically you could put it on RemixOS.
And I thought RemixOS doesn't have it's own browser, rather arriving with the AOSP Browser?
I personally prefer Lightning Browser on Android, it's so light without comprimising on absolute necessaties.
All the rest, you're right, there already tools to those on the fly (with root).
moriel5 said:
I agree with about half of what you said.
However, changing the DPI on the fly may have to wait until Android N.
And while I don't think that a browser has to have addon support, I do prefer it that way.
By the way, Firefox for Android supports both addons and themes, as well as plugins and addon frameworks (e.g. Greasemonkey), so technically you could put it on RemixOS.
And I thought RemixOS doesn't have it's own browser, rather arriving with the AOSP Browser?
I personally prefer Lightning Browser on Android, it's so light without comprimising on absolute necessaties.
All the rest, you're right, there already tools to those on the fly (with root).
Click to expand...
Click to collapse
well now it comes with chrome included.about firefox well i never used on android.
but in case of need of flash or silverlight for old sites i dont think it will handle them with addblock in same time.
root and tools in remix is another story,mostly because this is not easy,and most of those tools just not work on remix,for example on remix to be able to patch sound you need to change the kernel...
not stability or update friendly.
and not usable by everyone.
so i think google will go to the right way here.
but remix?
lets just say remix should count the month or year it have left.
tailslol said:
well now it comes with chrome included.about firefox well i never used on android.
but in case of need of flash or silverlight for old sites i dont think it will handle them with addblock in same time.
root and tools in remix is another story,mostly because this is not easy,and most of those tools just not work on remix,for example on remix to be able to patch sound you need to change the kernel...
not stability or update friendly.
and not usable by everyone.
so i think google will go to the right way here.
but remix?
lets just say remix should count the month or year it have left.
Click to expand...
Click to collapse
You brought some very important points, however I have to say that I disagree with you, since:
1. Jide could always update the kernel to support on the fly audio channel switching.
2. 3rd party developers could do the above.
3. RemixOS is still in beta, and literaly is reinventing the wheel when it comes to Android, so instabilities are to be expected.
About #3, some of what RemixOS is doing is becoming redundant with the native Android APIs in MM and N, so if Jide chooses to yse the native APIs, then RemixOS will become much more stable.
FF can can handle Flash fine with an adblocker (I recommend uBlock Origin), however you need a patched version of Flash for it run at all on Android 4.4 and up.
And by the way, Silverlight is unsupported on both Android and ChromeOS.
Please don't think I'm bashing you, or being zealous.
I'm just trying to answer all the points, and I have a tendency to be formal.
I personally would love to use ChromiumOS, however the mandatory Google owned user policy (the owner account has to be connected to Google), prevents me from doing that.
I need the owner account to be strictly local, plus other reasons which will take several days or weeks to explain.
Thanks for telling me that RemixOS comes with Chrome, by the way.
moriel5 said:
You brought some very important points, however I have to say that I disagree with you, since:
1. Jide could always update the kernel to support on the fly audio channel switching.
2. 3rd party developers could do the above.
3. RemixOS is still in beta, and literaly is reinventing the wheel when it comes to Android, so instabilities are to be expected.
About #3, some of what RemixOS is doing is becoming redundant with the native Android APIs in MM and N, so if Jide chooses to yse the native APIs, then RemixOS will become much more stable.
FF can can handle Flash fine with an adblocker (I recommend uBlock Origin), however you need a patched version of Flash for it run at all on Android 4.4 and up.
And by the way, Silverlight is unsupported on both Android and ChromeOS.
Please don't think I'm bashing you, or being zealous.
I'm just trying to answer all the points, and I have a tendency to be formal.
I personally would love to use ChromiumOS, however the mandatory Google owned user policy (the owner account has to be connected to Google), prevents me from doing that.
I need the owner account to be strictly local, plus other reasons which will take several days or weeks to explain.
Thanks for telling me that RemixOS comes with Chrome, by the way.
Click to expand...
Click to collapse
no it is ok,you made some point but for android n it is wait and see on what will be available in the final version.
remix was good to kick the bee hive i think
it kinda made move the big name os and things are starting to change,but as always in the long run it is another story.
Chrome OS isn't open source and the framework for Android apps on it isn't too; which means only Chromebooks, and always online is part of owning one.
Google is already taking Android down that same path more so on MM and up.
for example with permission controls(enforcement) I would like to use a word processor and one of the permissions is location so i block that but guess what can't use app until i enable location again. have to use google app installer instead of aosp, etc ...
Windows as a service =$hitty Windows (always on even if you use a local account only)
Ubuntu= Unity was ok for 12.04 LTS(went downhill from there)
Android can be viable without Google Apps/services(despite perception) there is Fdroid and XDA labs; Chrome and Chromium can not.
Maromi said:
Chrome OS isn't open source and the framework for Android apps on it isn't too; which means only Chromebooks, and always online is part of owning one.
Google is already taking Android down that same path more so on MM and up.
for example with permission controls(enforcement) I would like to use a word processor and one of the permissions is location so i block that but guess what can't use app until i enable location again. have to use google app installer instead of aosp, etc ...
Windows as a service =$hitty Windows (always on even if you use a local account only)
Ubuntu= Unity was ok for 12.04 LTS(went downhill from there)
Android can be viable without Google Apps/services(despite perception) there is Fdroid and XDA labs; Chrome and Chromium can not.
Click to expand...
Click to collapse
it is true actual chrome os is closed source,but they use a open source base (chromium os)
and distro like cloudready or arnoldthebat are clearly advanced already.
i just hope someone will figure a way to port the android part on those distro.
but stock android N x86 will already be something good.
Maromi said:
Chrome OS isn't open source and the framework for Android apps on it isn't too; which means only Chromebooks, and always online is part of owning one.
Click to expand...
Click to collapse
Actually, Chromium OS is open, however your're locked to Google there.
Maromi said:
Windows as a service =$hitty Windows (always on even if you use a local account only)
Ubuntu= Unity was ok for 12.04 LTS(went downhill from there)
Click to expand...
Click to collapse
Using the Enterprise edition allows you more freedom, however, I still can't disable Cortana.
I like Unity 8, however Canonical is right now at crossroads, and they seem to be edging the same path as Google, Microsoft, and others.
By the way, I mainly use Gnome 3.20 as well as Budgie, since I mainly use Antergos (as well as Solus OS).
Maromi said:
Android can be viable without Google Apps/services(despite perception) there is Fdroid and XDA labs; Chrome and Chromium can not.
Click to expand...
Click to collapse
I don't use most of the GApps, however Chromium does run without GApps, you just can't connect it to Google without GApps.
And I don't always use F-Droid, however this post is through XDA Labs.
And I have nothing against closed-source and/or paid software, while at the same time supporting FOSS.
moriel5 said:
Actually, Chromium OS is open, however your're locled to Google there
I don't use most of the GApps, however Chromium does run without GApps, you just can't connect it to Google without GApps.
And I don't always use F-Droid, however this post is through XDA Labs.
And I have nothing against closed-source and/or paid software, while at the same time supporting FOSS.
Click to expand...
Click to collapse
When I said chrome and chromium i was talking about OS's not the browsers
I'm not against closed source. Remix OS is one.
Maromi said:
When I said chrome and chromium i was talking about OS's not the browsers
I'm not against closed source. Remix OS is one.
Click to expand...
Click to collapse
I know, I was just pointing out that there is an open-source version of Chrome OS.
And thanks, I didn't notice I had made a spelling mistake until I saw it in your quote of my previous post.
It should be "locked", not "locled".
I guess we all reach one point in life sooner or later when we stop being ideologists and start being consumers. I used to care and tinker with all my software and all my devices, tuning and optimizing, caring for a device like it was a pet. I was switching linux distros like clothes, writing my DOS drivers and optimizing memory usage in config.sys - nowadays I don't care. I want Android on my system just to stick to the same UI as my tablet and phone. I want Android for the apps, not for the ideology. I couldn't care less if my user is "owned" by Google - I can handle my own privacy.
Having said that, if Google or Jide will be the first to offer Android on desktop for me - I will use it. If Chromebooks will - I will use them. I am too lazy to think about open source. Just give me something that works and it's fine for me. No matter how much we delude ourselves, RemixOS doesn't work for now. I can't be expected to throw my nVidia card just because nVidia is closed source and gives no **** about the community.
or29544 said:
I guess we all reach one point in life sooner or later when we stop being ideologists and start being consumers. I used to care and tinker with all my software and all my devices, tuning and optimizing, caring for a device like it was a pet. I was switching linux distros like clothes, writing my DOS drivers and optimizing memory usage in config.sys - nowadays I don't care. I want Android on my system just to stick to the same UI as my tablet and phone. I want Android for the apps, not for the ideology. I couldn't care less if my user is "owned" by Google - I can handle my own privacy.
Having said that, if Google or Jide will be the first to offer Android on desktop for me - I will use it. If Chromebooks will - I will use them. I am too lazy to think about open source. Just give me something that works and it's fine for me. No matter how much we delude ourselves, RemixOS doesn't work for now. I can't be expected to throw my nVidia card just because nVidia is closed source and gives no **** about the community.
Click to expand...
Click to collapse
I'm something in the middle, and I hope it will stay like that.
Ideology and practicality/consumerism.
Android and open Source Chromium
I read that GOOGLE will never release Chromium OS with android support. What I am saying is unless someone hacks the Chrome os and pulls the OS apart to get the required files and what not to make a hacked copy of chromium with android it is NEVER going to happen.