Keep in mind that english is not my first language, and I'm posting here because of the visibility and because my device hasn't got a section.
I own a galaxy ace 3 LTE, Qualcomm MSM8930 Snapdragon 400, dual core 1.2 ghz with adreno 305 and 1GB ram, android 4.2.2. Sounds quite good, but something really bothers me... The stutters.
This phone stutters noticeably when scrolling (anywhere: stock browser, third-party browsers, on sms list...) and in VERY BASIC 2D GAMES, like Line Runner, Doodle Jump, Impossible Game. On this game, I found that it stutters a lot more right after I touch the screen to jump.
My previous device was an LG L7 II, with 768MB of ram, a dual core cortex a5 1 ghz processor and an adreno 203, and it was WAY better in this regard. Those 2d games worked like a charm on my LG phone.
Other than that, the phone is fast and can run even heavy 3d games with little to no problems. And I only have some basic background processes running, such as phone processes or gcm service.
Already tried developer options (all of them), different governors, I/O schedulers, greenify, frozing samsung junk, seeder, factory reset, flashing the whole firmware again... Nothing worked.
Samsung pulled out some updates for this phone, but the problem is still here. Please, tell me if there's something else I can try, or at least if this is a problem that Samsung can fix with an update or is an hardware fault.The phone is perfectly usable but this is REALLY annoying.
I forgot to add a thing: depending on the app, stuttering while scrolling occurs more or less frequently. But it's always there.
Stuttering in 2d games makes them more difficult and look like sh...
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I've only got my galaxy tab 10.1 for a week or so. It ran rather smoothly out of the box. But then it just slowed down. Now it frequently stutters when multitasking, screen rotating orientation, or even just running some applications. Things get particularly worse when live wallpaper is on. I checked in the setting/applications/running services to make sure I didn't run out of RAM (there was often still 300 something MB free).
Did any of you experience that? What would you suggest me doing to resolve this issue? Or is there no solution to this? I do remember everything running fine without lagging when I first used it.
Any sharing or suggestions are much appreciated.
None of the available tablets are capable of running live wallpapers smoothly. I don't have any problem otherwise though. Try doing a factory reset.
thanks. i probably should.
The Tegra 2 chip is not capable of running live wallpapers smoothly due to its crippled 32bit memory interface. It simply does not have enough memory bandwidth to process. Tegra 2 was SUPPOSED to have dual channel memory but Nvidia decided to ditch the second 32bit channel (which would have greatly improved performance under live wallpapers and games) to save power
This is the same reason why you notice your tablet slowing down after using it for a little while. Once system memory starts to get filled Android OS needs to shuffle around memory, remove apps from memory to make room for newly launched apps, ect. This all takes alot of memory bandwidth and with only a 32bit wide channel you can see why your tablet slows down. Especially when doing anything visual like swiping home screens across.
Most people dont know that Tegra 2 is an old chipset. Its been around for over a year now. I was blown away and shocked when I found that Nvidia used a crippled 32bit single channel memory interface. Not sure what they were thinking
I cant wait for TIs dual-core SoC, they run dual channel memory and have a GPU many times faster that Tegra 2. If you want to run live wallpapers its best to skip any Tegra 2 device and wait for a unit with TIs SoC later this summer or a Tegra 3 which will be in tablets in 5 months.
Many people feel their tablets and phones perform a lot better (at least when on the home screens) when you use a third-party launcher like ADW Launcher Ex or Launcher Pro.
kytz said:
Many people feel their tablets and phones perform a lot better (at least when on the home screens) when you use a third-party launcher like ADW Launcher Ex or Launcher Pro.
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Click to collapse
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
magic smoke
I re flashed the tab 10.1 back to the 3.01 OS and It runs live wall papers great. No shuddering and my applications load quickly. I Do use android assistant and shut down any programs I don't use. Gonna try the new kernel.
so 3rd party launchers are bad... why? also, a new kernel for the tab? already?
beaker2007 said:
so 3rd party launchers are bad... why? also, a new kernel for the tab? already?
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3rd party launchers are just apps. There is nothing wrong with them but they certainly don't improve performance of any aspect of the device.
Any upcoming devices that will have the TI dual core cpu in it? Or will Tegra 3 be far superior by that time?
ericc191 said:
Any upcoming devices that will have the TI dual core cpu in it? Or will Tegra 3 be far superior by that time?
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Archos is launching a tablet with the 1.5ghz TI dual core chip really soon. Itll be much faster than tegra 2 and have 3 times the gpu performance. The gpu performance on the tegra 2 is just plain awful even for a 1st gen device.
Thanks 5thElement for your detailed information. Now I have a much better understanding of how this problem came to be. For now though, I couldn't stand the lagging behind any more and reset the tab to factory setting. Smooth all around once again. Will have to re-purchase all the apps I paid for though. This part sucks!
Actually just found out u need not repurchase anything. Google sync remembers everything and does a full recovery of all settings and apps for u. Kudos to google!
5thElement said:
If you want to run live wallpapers its best to skip any Tegra 2 device and wait for a unit with TIs SoC later this summer or a Tegra 3 which will be in tablets in 5 months.
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Click to collapse
and those tablets are...?
5thElement said:
Archos is launching a tablet with the 1.5ghz TI dual core chip really soon. Itll be much faster than tegra 2 and have 3 times the gpu performance. The gpu performance on the tegra 2 is just plain awful even for a 1st gen device.
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They will indeed be more than likely faster than Tegra 2 but for the record the TI OMAP 4460 uses Imagination Technologies PowerVR SGX 540 GPUs which are the same GPUs used in the Samsung Galaxy S phones (not the new SIIs). That isnt a massive difference between Gefore ULP.
Now, the TIs OMAP 5 chipset does use a shock and awesome GPU that is dangerously similar to the iPads GPU which is from ITs PowerVR SGX 544 MP line and those are a true dual core GPU. Anandtech has some GPU benchmarks covering this....
MrSewerPickle said:
They will indeed be more than likely faster than Tegra 2 but for the record the TI OMAP 4460 uses Imagination Technologies PowerVR SGX 540 GPUs which are the same GPUs used in the Samsung Galaxy S phones (not the new SIIs). That isnt a massive difference between Gefore ULP.
Now, the TIs OMAP 5 chipset does use a shock and awesome GPU that is dangerously similar to the iPads GPU which is from ITs PowerVR SGX 544 MP line and those are a true dual core GPU. Anandtech has some GPU benchmarks covering this....
Click to expand...
Click to collapse
The PowerVR 540 will be significantly faster than tegra 2 not only because it has a unified architecture but because TIs SoC will have dual channel memory unlike the crippled single channel memory the Tegra 2 has. The memory bandwidth on the tegra 2 is pathetic and it has to be shared with video which is seriously crippling for the Tegra 2 and its poor performance sticks out like a sore thumb as you can see when you try to run live wallpapers.
switched to launcher pro live wallpapers run fine
5thElement said:
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
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You are wrong my live wp work fine no stutters now. Thanks for the single channel knowledge.Although launcher pro seemed to fix my issue
5thElement said:
third-party launcher will do nothing to improve performance and has absolutely nothing to do with live wallpapers or the performance of the unit.
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On MY Tab, Adw EX outperforms the stock launcher by leaps and bounds. I don't know what they did programatically, but it consistently moves smoother, faster than the stock launcher.
Live wallpapers are still problematic, but I do feel the presentation of icons/widgets is better. Not all launchers are created equal... including the default one.
I've just received the Galaxy Tab 10.1 and I already own a Galaxy S2 phone. I was very disappointed with the stutter and lag in the GT 10.1 compared to the GS2. In fact I was sort of amazed because I hadn't seen any reference to the poor video and livewallpaper performance when looking at reviews of the tab.
I've tried resetting to factory defaults after installing the latest firmware update from Samsung and I simply can't use a livewallpaper - the slowdown in performance of the tablet is quite noticable.
I've got videos on my GS2 that play fine but on the Galaxy Tab, they just stutter (and I'm not using a livewallpaper). I've tried all sorts of video player apps as well.
I wished I'd known that the Tegra 2 would not be capable of the sorts of things my GS2 is. It's just weird that I hadn't seen any reference to this before.
As suggested, try using a different launcher. While it doesn't change the hardware, most users find that the stock launcher is inherently laggy. ADW for example also has user adjustable tweaks which can improve perceived speed.
As for live wallpapers, some are worse than others of course. Experiment a bit. Also check widgets you may have on screen which could be causing slow downs. Things like circle launcher and updating social apps are known to cause slowness.
I am running Bonsai ROM with various tweaks, overclocked at 1.4gHz and can run live wallpapers smoothly with no problems.
Edit: You should also be able to run video smoothly. Using stock player or Rockplayer, etc. I regularly watch movies and videos, as well as Netflix with no issues. Of course video type, size, etc will make a difference, but even non-optimized movies seem smooth for me.
Hello DuuDe's! 'Sup!?
I know, every device(CellPhone) is best at one department, but i wanna Know: (3 Questions)
1-Wich is the best Device With 512mb of RAM?
2-Wich is the best Device With 768mb of RAM?
3-Wich is the best Device With 1024mb of RAM?
I wanna know all these 3 segments.
The device im seeking, is one that No matter what App or Game i "Trow" to it, it execute it Flawlessly.
And I know, i cant install like 300k apps because that loads the device and lags it, but i know the Ext2/3/4 partition Trick
NOTE: Really dont care too much if its LTE enable or not. If price difference is considerable for just Having LTE i may discard it... All because in my country LTE will arrive in 2016 if not latter :'(
Anyway, if you guys help me with that, I Will be Thankfully
Cheers!
LG Optimus Speed, HTC Sensation, Samsung Galaxy S2
I'd definitely say, the best smartphone (also because it has 1GB RAM) is the Galaxy S2 which runs super smooth and should handle every apps flawlessly (just for some Tegra games you need to install chainfire but the 1.2GHz Dual Core Chip plus Hardware acceleration is awesome).
The number of devices with 768MB RAM isn't that big either, I'd choose the HTC Sensation which also has a 1.2 GHz dual core processor and nice screen and built quality, maybe runs a tiny bit worse that the S2 but it is definitely a great phone which also probably handles apps and games without problems.
The number of devices with 512 MB RAM is endless and the qualities of these devices depend on many things.
They usually handle applications and games (also 3d ones) as they are menu to be- all which is more a matter of the used processor. The best chip in a 512MB RAM phone is in the LG Optimus speed I think (Nvidia Tegra2, dual core) which runs very nice, also with high end Tegra optimized 3d games, and the OS will be even faster if you install CM7. The speed is pretty cheap for a dual core phone btw.
Hope this helps.
Arjoma said:
I'd definitely say, the best smartphone (also because it has 1GB RAM) is the Galaxy S2 which runs super smooth and should handle every apps flawlessly (just for some Tegra games you need to install chainfire but the 1.2GHz Dual Core Chip plus Hardware acceleration is awesome).
The number of devices with 768MB RAM isn't that big either, I'd choose the HTC Sensation which also has a 1.2 GHz dual core processor and nice screen and built quality, maybe runs a tiny bit worse that the S2 but it is definitely a great phone which also probably handles apps and games without problems.
The number of devices with 512 MB RAM is endless and the qualities of these devices depend on many things.
They usually handle applications and games (also 3d ones) as they are menu to be- all which is more a matter of the used processor. The best chip in a 512MB RAM phone is in the LG Optimus speed I think (Nvidia Tegra2, dual core) which runs very nice, also with high end Tegra optimized 3d games, and the OS will be even faster if you install CM7. The speed is pretty cheap for a dual core phone btw.
Hope this helps.
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Click to collapse
Thanks men, i see more clear now.
The HTC Sensation XE with Beats Audio, its worth to expect the release of it?
What do you say? Should i spect 2012 for buy the phone?
All those 3 options, or any Dual-Core phone will last 2 year flawless on executing Apps?
I ask because, i see how the phone world is evolving... Like Gaming on PC, in 6 month u cant play the last games... I don't want giving 500/600 and in 1 year or less i have to change it, cuz lag/Don't Execute
2 years is a very long time
It's impossible to pretend how the whole thing will develop in two years, it's just certain that we will at least have Quadcore chips then (Nvidia's quadcore processor will probably come in the first quarter of 2012 and the devices a little later). And I'm pretty sure that there will be games optimized for this Nvidia chipset which may not run anywhere else- like it's today with the Tegra2. But the number of those games is relatively small (at least now) and most current 3d games with nice graphics van be played on current (or even >1 year old 1GHz) phones, look at the SE Xperia play!
The Sensation XE is no bad choice (1.5GHz Dual Core Snapdragon, 768MB of RAM, but that isn't that hugely important for the choice of games). If you can get it for a good price you won't buy a bad phone with a powerful processor- although I think I'd still prefer the Galaxy S2.
I really can't guarantee that a phone you but today will do everything a new phone maybe be able to do in two years, I'm even sure that a 2013/2014 device will be able to handle things a 2011 phone won't but you shouldn't be too sad about that. The device will still run well in two years and it will probably run 97% of all available games- but I still can't look into the future.
I don't know how long you want to wait with the purchase of your next phone, in a few months there will be certainly better phones- e.g. the next Nexus will be unveiled in some days, not sure what to expect from it, also the price of current flagships will drop.
What might be great for you if you love gaming would be a successor to the Xperia Play but I haven't heard anything about it yet.
Okay, so I'm REALLY anal about the speed of my phone, the slightest bit of stutter or lag from just the notification center itself really bothers me. I was wondering if someone could recommend some really good settings for my phone
I currently am running
JellyBam 6.3.0 (JB 4.2.2)
4Aces Kernel
I would like some good settings regarding governor, CPU Frequency, and any other things I can do including stuff in developer options, if that helps. Thanks!
It is likely that you will always have "some" degree of lag present in the note 1. Due in large part to our GPU. We are also limited in performance by our dual core CPU.
That being said, the closest to zero lag I've found, is using Flappjaxxx current JB AOSP build, (0225) combined with nova launcher, and his newest 3.0.9 ALT kernel.
Windows, transition, and animator settings to "off" in development settings.
Wheatley governor set to 384 min, 1.72 max.
system tuner app on system controls set to "recommended".
No over/undervolt.
forced GPU rendering in development settings.
These are my main settings, but yours will likely differ.
Happy tuning....g
^^Limited performance from "only a dual core" ...
Hardware is WAY ahead of software right now.
The second core is offline most of the time due to no load and developers of apps not fully understanding how to utilise multiple threads...
Adding more cores on top of an unused core ain't really gonna help much.
And yet we cant even stream a quality youtube video above 22 FPS, all the while the MSM8660 specs boast a capability of nearly 60 FPS with the Adreno 220 GPU.
So my question is, Are we seeing reduced performance from the CPU, or the GPU. It cant be all software, as we see the reductions when ranging software from GB to JB.
Drivers are in play of course, but I can't hardly imagine a piece of code so poorly made, as to reduce output capacity by 50%.
Not doubting you brother because I "know" you know your way around this machine, and because we so many times have traveled the same paths of thought. And it's entirely possible I'm missing a critical point here. But damn...I wanted the stated video speeds, and I'm not getting what Qual and company promised me. and in a direct comparison to the note2 quad, it's night and day as I watch the same video on my note1 next to my wifes 2. The odds are in favor of 2 cores running low speed on the quad core unit, as opposed to our note 1 running a single core wide open until the second one is needed. That of course was the basis for my statement.
OP can tweak for many great improvements, but I personally feel like we were duped on the claimed output of the 8660.....g
Just get a wife - then the phone lag will seem so trivial.
LOL .....he speaks the truth ....g
So I have a Chinese MTK6589 phone called Tronsmart TS7 Glacier. It is quad core 1.2GHz with 1GB of RAM.
My brother has a different MTK6589 phone with the exact same specs, though I noticed everything runs much smoother on his device.
Scrolling through stuff and going through all the apps looks liquid smooth on his device, whereas on mine it's not very smooth.
Would there be something causing this, or is the phone I bought just bad?
If it's just a crap phone, then why is it slower, with the same specs as the smoother phone?
No 2 boards are made the same in android's case. try checking out the new nexus7.2's fora, and there you'll see how many software related issues are there, and not. some have wifi issues, some have storage issues, some have touch issue, some others have what-not.
chinese boards aren't that productive when compared to other oems'. for instance, I had better UI performance on my ol' HTC Desire, running my own ROM and few other tweaks besides overclocking. though benchmarks were certainly lower than my cousin's chinese-board-based QMobile phone, with a quadcore 1.2ghz proc, I had better performance on my Desire, which seems like a quite low-end phone now, with just 1ghz proc.
CyanogenMod 11 M5 is great, no doubt about that, performance is better, it's way cleaner and streamlined, less bloated and the latter...
It's been a few days probably, almost a week since I've been using CM11, it's somewhat stable, but after digging across the new features and whatnot, I came across one small hiccup.
Screen recording is VERY LAGGY.
For a phone that sports the following specs:
1.4GHz Quad Core Exynos 4412 Processor
1GB RAM
Mali-400MP4 GPU
and the rest which I'm too lazy to type...
I find it difficult to believe that the phone would be so laggy, close to an unusable state in screen-recording mode, I've tried other apps like screencast (am I right?) and REC. (one of the most popular kitkat recording apps) but all seems to have the same very laggy results.
I've used the ADB method (which I believe is the one also used by REC.) in kitkat which is really laggy as well.
Tried workarounds:
- Rebooting
- Setting minimum clock to 1.4GHz
Video showing how laggy the device is in screen recording mode:
I also saw another guy using an S3, but a different version (SH-i747)
The only main difference between the int'l version and his version is that the SH-i747 has 2GB of RAM, a (lower) dual core processor, and (not sure if better or not) Adreno 225 GPU
I really really really hope you guys could help with this prob, I don't really see why screen recording is so slow with a phone at this arsenal. Please do help, much appreciated
Device Info:
Device: Galaxy S3 int'l [GT-i9300]
ROM: CM11 M5
Kernel: Stock CM
Android Version: Kitkat 4.4.2
Hey,
Have you found solution ?
I think its laggy because the Galaxy S3 doesn't have this feature enable by default. Plus we're talking about an experimental feature here. Hopefully this mod can be updated to perform better.