On my build prop there is nothing about density. What should the line read for asus padfone x ro.density=441?
-Epix- said:
On my build prop there is nothing about density. What should the line read for asus padfone x ro.density=441?
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I can look once I get my new device, but I use an Xposed module to give the play store a fake density.
Yeah I actually need my phone maybe read a fake one to make apps work. Some work just appear messed up
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I keep getting "This app is incompatible with your Evo" from the Android Market website and the market app (3.1.5) just doesn't give me a download button or show me updates for newer versions of some apps. It was mostly just an annoyance for a while but now the latest Facebook update came out and it won't install. I'm running CM7.1RC1 which is Android 2.3.4, although I never recall having this problem until I updated to the latest Android Market.
I'm also wondering if there's any good way to troubleshoot why the market thinks my device is incompatible with a particular app (like some sort of reason ... android version too high, screen resolution, etc).
Solution: It turns out this is because I had modified my DPI to set it to 210 instead of 240. Once I set it back to 240 the market showed me 17 new updates. It looks like they're checking to make sure the DPI checks out ... bummer.
I installed CM7.1 nightly 202 and I was able to change my DPI and still use the market without problem. It seems there is a fix as of nightly 198 or so.
Some apps are incompatible because of variation in geographical regions... I think the one you are trying is not available for your region/country....
Thanks, but I'm in the US and that's not it. It works fine on the stock ROM, same phone. I'm looking for how to troubleshoot. Is there any way to see what the app restrictions are?
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truedis said:
Thanks, but I'm in the US and that's not it. It works fine on the stock ROM, same phone. I'm looking for how to troubleshoot. Is there any way to see what the app restrictions are?
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I don't think we would be able to see the app restrictions..only a developer can see it in the console..
if you're using any kind of density changer, it can cause "not compatible" issues.
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baseballfanz said:
if you're using any kind of density changer, it can cause "not compatible" issues.
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Hm, I had edited my density in build.prop. I just changed it back to the default and that fixed it! Hallelujah! Thanks for the help.
Now, does anyone know of any way to have my cake and eat it too (that is keep my higher density and still get app updates by tricking the market somehow)?
truedis said:
Hm, I had edited my density in build.prop. I just changed it back to the default and that fixed it! Hallelujah! Thanks for the help.
Now, does anyone know of any way to have my cake and eat it too (that is keep my higher density and still get app updates by tricking the market somehow)?
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Not gonna happen unless you can find a way for the market to detect a denisty setting other then what is in your build prop.
As the title says, I need if its possible to a way to spoof you phones DPI.
Mainly I need it for the market because I'm sick and tired of being told that my DPI is not supported when in fact the app works fine....
Thanks in advance.
Sent from my HTC Wildfire using xda premium
Change it in your Build.prop inside the system folder. this is with me assuming the DPI is the same as lcd density inside the build.prop. I do know if you change it on my hone to something not stock you get told no on some apps in the market.
Changing that could work but it makes my phone unusable because the UI is huge.
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i have a similar issue. i have an sgs2 and use lcddensity to increase from 240 to 160 but apps on market say they won't work. i either reboot back to normal dpi, install, then reboot via lcddensity to the desired dpi - or download the apk manually and sideload it.
would be nice to get around this and just lie to the market app what the res is
Bump?
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Maybe a advanced dev knows but would it be possible to decompile the market app, look for the bit that tells it where to look for build.prop and change it to look for lets say market build.prop, compile it, resign it then install with a lets say galaxy nexus build.prop?
I can't test this as I don't have a PC at home
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Bump
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Bump. I could really use this for my nexus
Znomon said:
Bump. I could really use this for my nexus
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Most apps are built for HDPI devices and up, the Wildfire is a low end MDPI device and most apps won't be compatible. It may seem to run fine if you alveolar the apk but Android has to force the application to work on your device. As for the Galaxy Nexus, the new 720p screen in Android is fairly new, and Market doesn't know much about the new resolution and will show apps as unsupported. The dev just has to make a quick update. That, or sideload.
Are there any tweeks that can we put or change in our rooted Atrix with 2.3.4 stock rom???
Hmm you can change the lcd density. I like to have it between 200 and 220. Stock is 240. Make things look sharper in my opinion.
If someone has tried other tweeks let us know in this post...
djluis48 said:
Hmm you can change the lcd density. I like to have it between 200 and 220. Stock is 240. Make things look sharper in my opinion.
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I believe you should not mess with the density settings. Otherwise you can face compatibility errors with apps in play store.
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dedebekri said:
I believe you should not mess with the density settings. Otherwise you can face compatibility errors with apps in play store.
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Yes, but most of the time, if you clear Play Store's data, it goes away. I never use stock DPI. Its a waste of the screen to watch everything so big, plus it looks way sharper, as if the phone had a higher res.
I think 220 was my sweet spot on the Atrix. On my GS2, i have to go lower because of the lower res and bigger screen.
dedebekri said:
I believe you should not mess with the density settings. Otherwise you can face compatibility errors with apps in play store.
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True, unless you have a patched Vending.apk.
I keep my DPI at 213, everything looks much better, I feel like I have more screen real-estate, and ever since patching my Vending.apk I never had any compatibility issues on Google Play. (I do however have location-based restrictions, but that's another story and also fixable using other methods.)
I also deleted /system/app/MarketUpdater.apk so the system doesn't overwrite my patch by suddendly deciding to update Vending.apk.
ravilov said:
True, unless you have a patched Vending.apk.
I keep my DPI at 213, everything looks much better, I feel like I have more screen real-estate, and ever since patching my Vending.apk I never had any compatibility issues on Google Play. (I do however have location-based restrictions, but that's another story and also fixable using other methods.)
I also deleted /system/app/MarketUpdater.apk so the system doesn't overwrite my patch by suddendly deciding to update Vending.apk.
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I want to change the density, how can I patch Play Store or where can I find it?.
Thanks.
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zaexcs said:
I want to change the density, how can I patch Play Store or where can I find it?.
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I just followed instructions I found here on the forum. It was long time ago so I don't remember what was the thread/post, feel free to search yourself. Or if you like you can try my patched Vending.apk, version 3.7.15 (attached).
ntisco said:
Are there any tweeks that can we put or change in our rooted Atrix with 2.3.4 stock rom???
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http://bit.ly/T9wuTZ
Its not hard.
ro.ril.disable.power.collapse=0
pm.sleep_mode=1
which may improve battery life while phone went to standby mode. But of course, background app may not working.
I was just wondering why some games on the market say "your device isn't compatible" when I try to download them. I'm sure there is a good reason for this, but could someone enlighten me?
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iphoneislame said:
I was just wondering why some games on the market say "your device isn't compatible" when I try to download them. I'm sure there is a good reason for this, but could someone enlighten me?
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I'm guessing the developer just hasn't added it to the list of compatible devices. Might try emailing the developer.
If you mess with your DPI settings you will get that error also. If you are stock then the developer of the game has not updated it yet.
Travisdroidx2 said:
If you mess with your DPI settings you will get that error also. If you are stock then the developer of the game has not updated it yet.
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Sorry to be noobish but what is DPI?
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The dpi settings is what lets you change how the screen looks for example tablet mode. You would of had to change your build prop to make that change.
iphoneislame said:
Sorry to be noobish but what is DPI?p
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DPI = dots per Inch
It's a measure of display resolution. A higher number is typically associated with higher image quality but dpi isn't the only factor involved with image quality. There are also other factors involved such as display size, display technology, the original resolution the image content was created with, the original aspect ratio the image content was created with and how those original factors are translated if required to the final viewing display situation.
Travisdroidx2 said:
The dpi settings is what lets you change how the screen looks for example tablet mode. You would of had to change your build prop to make that change.
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Hey Brudda, so I'm on Beans build 7 and right when I flash his rom I go straight to turning this bad boy into my tiny tablet. I love the little tablet look but like you said some apps in the market will show up not compatible for your device. I want to keep the tablet look and feel, is there a way around this so the app will be compatible?
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Bill Idol said:
Hey Brudda, so I'm on Beans build 7 and right when I flash his rom I go straight to turning this bad boy into my tiny tablet. I love the little tablet look but like you said some apps in the market will show up not compatible for your device. I want to keep the tablet look and feel, is there a way around this so the app will be compatible?
Sent from my SCH-I605 using xda app-developers app
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Try downloading your apps from play store before changing your dpi. Once you get your apps on your device I dont think the dpi change will break them.
Travisdroidx2 said:
Try downloading your apps from play store before changing your dpi. Once you get your apps on your device I dont think the dpi change will break them.
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Cool, thanks, will do. Definitely will give that a shot. You rock brudda
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I've noticed a number of apps arent available to install on my new g3... particularly Redbox, and now launcher.
Is this because the screen density/size?
And anyone know work arounds other than turn down screen dpi?
You would definitely need to have root and then there is an xposed module that fakes your density
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GNL is compatible
I am running the GNL right now. No Xposed changes on DPI.
Yep. It's incredibly annoying. Flowly, ESPN sports center are a few more.
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I have red box on mine
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Us bank is compatible but the app does not adjust to the size of the screen. It makes me scroll around on the screen when I didn’t have to do that on the S3. Im going to call them tomorrow and I'll see what they have to say about it.
I sideloaded it. It works fine on the G3 so why they claim it's incompatible is beyond me.
czerdrill said:
You would definitely need to have root and then there is an xposed module that fakes your density
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What module is this? It just fakes your density to the play store or what exactly does it do? Is the play store allowing apps to install based on your dpi or based on the phone you have? If the latter, what good would faking the density do?
I miss Tiger Woods PGA golf. I have it on the phone, but the app won't download the additional files.
lexluthor said:
What module is this? It just fakes your density to the play store or what exactly does it do? Is the play store allowing apps to install based on your dpi or based on the phone you have? If the latter, what good would faking the density do?
I miss Tiger Woods PGA golf. I have it on the phone, but the app won't download the additional files.
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Its called play store fixes and I'm pretty sure its based on dpi
czerdrill said:
Its called play store fixes and I'm pretty sure its based on dpi
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I couldn't get it to work.