So this phone, like many, sound at 15%, 10% and 5% of battery life. I went to root/system/media/audio/ui and located LowBattery.ogg and renamed it to LowBattery.ogg.bak but then the phone defaults to another sound which I cannot for the life of me locate on the phone. I have searched and played all .ogg files on the phone and none sound like the sound it plays if you remove/rename the LowBattery.ogg file. So I found a work around. I found an .ogg file that plays 1 second of pure silence. I take no credit for the creation of this file I just can't remember where I got it to credit the author.
First you must have root. Then download the attached .rar file, extract the silent.ogg file and copy it to root/system/media/audio/ui. Rename it to LowBattery.ogg. Problem solved. No more annoying low battery sound. I am sure this also works for other phones.
Related
Hi there,
Is there anyway of disabling the beeps that sound when i change the volume via the volume rockers? I find them really intrusive and annoying.
I have searched the ogg files in /system/media/audio/ui but they don't appear to be stored there. Does anyone know where they are?
Thanks!
I would be interested in this as well. Is it possible?
Me too! Anyone?
Me 3 anyone?
Sent from my GT-I9100 using XDA App
On same boat...
It seems like Samsung have changed the stock beeps so you can now disable them (this works on KG6 i don't know about others)
However you can't just delete the ogg file or it will cause FC's
If you navigate to /system/media/audio/ui
Rename TW_Volume_control.ogg to TW_Volume_control.ogg.bak
Then add a new silent ogg file in calling it TW_Volume_control.ogg
Then Reboot the phone.
The volume beeps will be no more!
I've uploaded a silent ogg file here. Or you can make your own very easily
http://www.megaupload.com/?d=4RQR3FPH
Please thank me if this helped
Same here.
Hello all. I am using a Huawei U8500 with CyanogenMod 7 (2.3.5-Slax-SP10-3) and have been having an issue with ringtones/notification/UI/unlock (a.k.a. all) sounds. Before, none of the sounds (except Music) would work on CM7, but I figured that out. It was the sound profiles that were overriding all my other attempts at resetting volumes.
However, while my sounds were disabled, I used the Music app to set a song as a ringtone to see if the sounds would work again. Now that I have solved the issue with the volumes, every single one of the sounds (again, except music) are replaced with the song that I set as my ringtone. When I go to Settings>Sound and try and select a new sound, all the previews of the sounds are even of that song. I checked the .ogg files in /system/media/audio and they still play the correct sound.
Now for the questions:
-Has anyone encountered this issue or something similar?
-If not, how does Android handle setting a song as a ringtone?
-Does it put the .mp3 file somewhere on the root phone storage? (If so, I could just delete or rename it and hope for the best.)
-Or, does it simply reference the .mp3 file on the SD? (If so, I could rename it so that it wouldn't be able to fetch it.)
Thank you very much for any help!
For everyone who is simply blessed with the "Alone in Kyoto" Samsung Galaxy Note Ad in USA, here is the Ringtone.
Extract the attached mp3 from the rar folder and push with ringdroid or create/add to sdcard/media/audio/ringtones folder and select in ringtones.
Cheers
fx.dcny said:
For everyone who is simply blessed with the "Alone in Kyoto" Samsung Galaxy Note Ad in USA, here is the Ringtone.
Extract the attached mp3 from the rar folder and push with ringdroid or create/add to sdcard/media/audio/ringtones folder and select in ringtones.
Cheers
Click to expand...
Click to collapse
You can put it almost anywhere on internal sdcard, but watch out trying to put it on external_sd.
i.e. /mnt/sdcard/Ringtones works fine. The problem I can see is trying to read it under /mnt/sdcard/external_sd (which I would prefer)... it fails to read it on external_sd, so only internal sdcard will work for some reason.
Oddly, it reads my notifications fine on external_sd, and they are in /mnt/sdcard/external_sd/Notifications, nothing fancy.
Very odd issue this...
UPDATE: I realized I had a .nomedia file in my dir on the SD. That allows the media scanner to ignore that dir, if you have a reason to do so. (which I did and had totally forgotten about!) I removed the file and the media scanner properly sees my ringers in any dir I put them on external_sd now.
D'Oh!
Sheist! said:
Oddly, it reads my notifications fine on external_sd, and they are in /mnt/sdcard/external_sd/Notifications, nothing fancy.
Very odd issue this...
Click to expand...
Click to collapse
I have plenty of ringtones in /mnt/sdcard/external_sd/Ringtones and I can pick them just fine in both GB and ICS. Mine are both MP3 and M4A format.
I am not sure what is causing your problem, but I would double check your file sizes and song lengths. I always crop mine to 30sec or less. Most times my call goes to voicemail before the ringtone ends.
I really like the song, but it really doesn't work well as a ringtone. It starts way to low and is way too long; gets cut off when the phone stops ringing.
The ringtone has to get my attention right away. This one's lulling me to sleep.
Thanks for the song, though.
christran12 said:
I really like the song, but it really doesn't work well as a ringtone. It starts way to low and is way too long; gets cut off when the phone stops ringing.
The ringtone has to get my attention right away. This one's lulling me to sleep.
Thanks for the song, though.
Click to expand...
Click to collapse
The constant bass line (for lack of a better word) is essentially the ringtone for me, the rest of the song is just a warm velvety wrapper around it. I always have my phone next to me, so I prefer the more subtle tones rather than the ones that jerk you out of a deep sleep.
The song is definitely cool though - thanks to OP.
Hello I'm having a problem, I need to edit AudioService.class to gain more volume in my Xperia J (it's limited by design...stupid EU law). The framework.jar is not as usual, it's an .odex file in the phone which means I had to unpack the contents of it first.
But after using this tool http://code.google.com/p/smali/wiki/DeodexInstructions All the files lost it's structure and I can't even modify the audio values right now.
Also is it possible to odex deodexed files again to make them work on stock rom (based on ICS)?
I've tried to send this message to sony but their forum is dead so here it is explained furthermore:
Hello, I'm furious with my new phone. The headphones volume is not sufficient at all (I'm talking various models of HEADphones, not earphones, although the standard ones that come with the phone are not loud enough to me as well).
The sound also appears compressed on this model which for example means that if something is played at low volume for longer period of time the phone automatically levels the sound to be louder and if something strucks like an explosion for example the sound reduces to the limited value that to me sounds lik 85dB and the phone can handle a lot more beacause when someone calls me while I'm listening to music, music just BOOOMS up the volume for a second and then the ringtone comes in. I had the same issue with my HTC phone but Volume+ app from market could fix that, however on Xperia J with ICS on board none of the volume hacking applications work.
Click to expand...
Click to collapse
Can anyone please help?
Here are the both files (the original thread where I found how to increase volume on other Xperia phones): http://forum.xda-developers.com/showthread.php?t=2080773&page=5
Hello,
This is my personal edit of the mixer_ paths.xml for the G4 [H815] to increase the headphone volume and decided to share it.
You might say, that there is already a thread for this, but unfortunately none of the files provided there did the trick and the volume remained the same as before - on Android 6.
As the FauxSound module was giving me issues (muffled sound each time I inserted the headphones), so I decided to dig deeper and modify the the file as it was working on my previous devices and finally managed to get it work.
The testing method was the following:
Used 4 tracks (HQ sync via Deezer App) and the same headphones (Ultimate Ears super.fi 3) and comparing them before and after
1. Armin Van Buuren - Waiting for the night
2. Sebastian Brandt - Mana
3. AC/DC - TNT
4. Eagles - Hotel California
With the default mixer_paths.xml tracks 1. and 2. were playing loud enough at MAX volume, but 3. and 4. were much quieter
After modifying the mixer_paths.xml tracks 1. and 2. were playing very loud with distortions appearing at MAX, but 3. and 4. were now loud enough.
After experimenting I decided to go with digital RX values "90" as with this setting I had all of my tracks playing loud enough for my needs and much louder than the default setup, but if it is too loud or not enough for you, feel free to modify it.
INSTALLATION:
1. download the attached .zip and extract it
2. navigate to system/etc and backup your original mixer_paths or rename it to mixer_paths.xml.bak (use e.g. Root explorer)
3. copy over attached file
4. set permissions 0644 (or rw-r--r--)
5. reboot
Make sure you have granted root access and mounted /system as RW.
Tested on the H815 INT variant only and Android 6.0 (V20c and V20d)
*it should work on V20e as well, as it is basically same as V20d
*it probably will not work on other variants if the file location/name or the contents are different
add speaker too if you can!!!
pikachukaki said:
add speaker too if you can!!!
Click to expand...
Click to collapse
Speaker is also set to 90 from 84.
Will give it a try and thanx for the mod..
It works in my G4 (20d). Thank you very much for your work
Can you make a flashable zip? I'm having a lot of problems, i've moved the file of the mixer to the etc folder but the volume is the same
I deliberately didn't provide any files, as between country/region/version differences I didn't want to have any problems caused in the off chance that something was different.
I provided a very clear step-by-step that took 5 minutes tops to do, yet people still complained about lack of zips or the whole file itself? I thought XDA was about learning how to modify your device, power users and all.
As for the files other people provided, I cannot speak for them working or not. Again, with the mod being ridiculously simple, I didn't test them myself.
If there's differences in the files between LP and MM, I'd would ask you to provided the details on which lines you changed in order to replicate your mod if someone doesn't want to use the provided file?
Anyhow, I'm glad to see other people experimenting on it in general. Maybe there's a magic value that makes it sound better, though I've not been able to find it!
Cheers